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Jiayue Liu, Tang Xiao, Freeman Cheng, Zihao Yang, Zhihao Li, Jianzhuang Liu, Yi Huang, Jiaqi Lin, Shiyong Liu, Xiaofei Wu 等

3D Gaussian Splatting showcases notable advancements in photo-realistic and real-time novel view synthesis. However, it faces challenges in modeling mirror reflections, which exhibit substantial appearance variations from different viewpoints. To tackle this problem, we present MirrorGaussian, the first method for mirror scene reconstruction with real-time rendering based on 3D Gaussian Splatting. The key insight is grounded on the mirror symmetry between the real-world space and the virtual mirror space. We introduce an intuitive dual-rendering strategy that enables differentiable rasterization of both the real-world 3D Gaussians and the mirrored counterpart obtained by reflecting the former about the mirror plane. All 3D Gaussians are jointly optimized with the mirror plane in an end-to-end framework. MirrorGaussian achieves high-quality and real-time rendering in scenes with mirrors, empowering scene editing like adding new mirrors and objects. Comprehensive experiments on multiple datasets demonstrate that our approach significantly outperforms existing methods, achieving state-of-the-art results.

Minseong Park, Suhan Woo, Euntai Kim

Learning efficient representations of local feature is a key challenge in feature volume-based 3D neural mapping, especially in large-scale environments. In this paper, we introduce Decomposition-based Neural Mapping (DNMap), a storage-efficient large-scale 3D mapping method employing discrete representation based on decomposition strategy. This decomposition strategy aims to efficiently capture repetitive and representative patterns of shapes by decomposing each discrete embedding into component vectors that are shared across the embedding space. Our DNMap optimizes a set of component vectors, rather than entire discrete embeddings, and learns composition rather than indexing the discrete embeddings. Furthermore, to complement the mapping quality, we additionally learn low-resolution continuous embeddings that require tiny storage space. By combining these representations with a shallow neural network and an efficient octree-based feature volume, our DNMap successfully approximates signed distance function and an efficient octree-based feature volume, our DNMap successfully compress the feature volume while preserving mapping quality.

Yunhui Han, Kun Yu, Zhiwei Li

Lane topology, which is usually modeled by a centerline graph, is essential for high-level autonomous driving. For a high-quality graph, both topology connectivity and spatial continuity of centerline segments are critical. However, most of existing approaches pay more attention to connectivity while neglect the continuity. Such kind of centerline graph usually cause problem to planning of autonomous driving. To overcome this problem, we present an end-to-end network, CGNet, with three key modules: 1) Junction Aware Query Enhancement module, which provides positional prior to accurately predict junction points; 2) Bézier Space Connection module, which enforces continuity constraints on any two topologically connected segments in a Bézier space; 3) Iterative Topology Refinement module, which is a graph-based network with memory to iteratively refine the predicted topological connectivity. CGNet achieves state-of-the-art performance on both nuScenes and Argoverse2 datasets. Our code will be publicly available.

Diwei Su, cheng fei, Jianxu Luo

In recent years, vision transformers based on self-attention mechanisms have demonstrated remarkable abilities in various tasks such as natural language processing, computer vision (CV), and multimodal applications. However, due to the high computational costs and the structural nature of images, Transformers in CV face challenges in handling ultra-high-resolution images. Recently, several token reduction methods have been proposed to improve the computational efficiency of Transformers by reducing the number of tokens without the need for retraining. These methods primarily involve fusion based on matching or clustering. The former exhibits faster speed but suffers more accuracy loss compared to the latter. In this work, we propose a simple matching-based fusion method called Token Adapter, which achieves comparable accuracy to the clustering-based fusion method with faster speed and demonstrates higher potential in terms of robustness. Our method was applied to Segmenter and MaskDINO, exhibiting promising performance on three tasks, including semantic segmentation, instance segmentation, and panoptic segmentation. Specifically, our method can be applied to Segmenter on ADE20k, providing 41% frames per second (FPS) acceleration while maintaining full performance without retraining or fine-tuning off-the-shelf weights.

Renlong Wu, Zhilu Zhang, Shuohao Zhang, Longfei Gou, Haobin Chen, Yabin Zhang, Hao Chen, Wangmeng Zuo

Due to the difficulty of collecting real paired data, most existing desmoking methods train the models by synthesizing smoke, generalizing poorly to real surgical scenarios. Although a few works have explored single-image real-world desmoking in unpaired learning manners, they still encounter challenges in handling dense smoke. In this work, we address these issues together by introducing the self-supervised surgery video desmoking (SelfSVD). On the one hand, we observe that the frame captured before the activation of high-energy devices is generally clear (named pre-smoke frame, PS frame), thus it can serve as supervision for other smoky frames, making real-world self-supervised video desmoking practically feasible. On the other hand, in order to enhance the desmoking performance, we further feed the valuable information from PS frame into models, where a masking strategy and a regularization term are presented to avoid trivial solutions. In addition, we construct a real surgery video dataset for desmoking, which covers a variety of smoky scenes. Extensive experiments on the dataset show that our SelfSVD can remove smoke more effectively and efficiently while recovering more photo-realistic details than the state-of-the-art methods. The dataset, codes, and pre-trained models will be publicly available.

Yan Jiang, Xu Cheng, Hao Yu, Xingyu Liu, Haoyu Chen, Guoying Zhao

Cross-modality person re-identification (ReID) is a challenging task that aims to match cross-modality pedestrian images across multiple camera views. Existing methods are tailored to specific tasks and perform well for visible-infrared or visible-sketch ReID. However, the performance exhibits a notable decline when the same method is utilized for multiple cross-modality ReIDs, limiting its generalization and applicability. To address this issue, we propose a generalized domain shifting method (DNS) for cross-modality ReID, which can address the generalization and perform well in both visible-infrared and visible-sketch modalities. Specifically, we propose the heterogeneous space shifting and common space shifting modules to augment specific and shared representations in heterogeneous space and common space, respectively, thereby regulating the model to learn the consistency between modalities. Further, a domain alignment loss is developed to alleviate the cross-modality discrepancies by aligning the patterns across modalities. In addition, a domain distillation loss is designed to distill identity-invariant knowledge by learning the distribution of different modalities. Extensive experiments on two cross-modality ReID tasks (i.e., visible-infrared ReID, visible-sketch ReID) demonstrate that the proposed method outperforms the state-of-the-art methods by a large margin. The source code will be made available.

Yabin Zhang, Wenjie Zhu, Chenhang He, Yabin Zhang

Out-of-distribution (OOD) detection is crucial for model reliability, as it identifies samples from unknown classes and reduces errors due to unexpected inputs. Vision-Language Models (VLMs) such as CLIP are emerging as powerful tools for OOD detection by integrating multi-modal information. However, the practical application of such systems is challenged by manual prompt engineering, which demands domain expertise and is sensitive to linguistic nuances. In this paper, we introduce \textbf{L}abel-dirven \textbf{A}utomated \textbf{P}rompt \textbf{T}uning (LAPT), a novel approach to OOD detection that reduces the need for manual prompt engineering. We develop distribution-aware prompts with in-distribution (ID) class names and negative labels mined automatically. Training samples linked to these class labels are collected autonomously via image synthesis and retrieval methods, allowing for prompt learning without manual effort. We utilize a simple cross-entropy loss for prompt optimization, with cross-modal and cross-distribution mixing strategies to reduce image noise and explore the intermediate space between distributions, respectively. The LAPT framework operates autonomously, requiring only ID class names as input and eliminating the need for manual intervention. With extensive experiments, LAPT consistently outperforms manually crafted prompts, setting a new standard for OOD detection. Moreover, LAPT not only enhances the distinction between ID and OOD samples, but also improves ID classification accuracy and strengthens generalization robustness to covariate shifts, resulting in outstanding performance in challenging full-spectrum OOD detection tasks. Codes will be released.

Camillo Quattrocchi, Antonino Furnari, Daniele Di Mauro, Mario Valerio Giuffrida, Giovanni Maria Farinella

We consider the problem of transferring a temporal action segmentation system initially designed for exocentric (fixed) cameras to an egocentric scenario, where wearable cameras capture video data. The conventional supervised approach requires the collection and labeling of a new set of egocentric videos to adapt the model, which is costly and time-consuming. Instead, we propose a novel methodology which performs the adaptation leveraging existing labeled exocentric videos and a new set of unlabeled, synchronized exocentric-egocentric video pairs, for which temporal action segmentation annotations do not need to be collected. We implement the proposed methodology with an approach based on knowledge distillation, which we investigate both at the feature and model level. To evaluate our approach, we introduce a new benchmark based on the Assembly101 dataset. Results demonstrate the feasibility and effectiveness of the proposed method against classic unsupervised domain adaptation and temporal sequence alignment approaches. Remarkably, without bells and whistles, our best model performs on par with supervised approaches trained on labeled egocentric data, without ever seeing a single egocentric label, achieving a +15.99% (28.59% vs 12.60%) improvement in the edit score on the Assembly101 dataset compared to a baseline model trained solely on exocentric data.

Gyojin Han, Jiwan Hur, Jaehyun Choi, Junmo Kim

Recent developments in 3D shape representation opened new possibilities for generating detailed 3D shapes. Despite these advances, there are few studies dealing with the generation of 4D dynamic shapes that have the form of 3D objects deforming over time. To bridge this gap, we focus on generating 4D dynamic shapes with an emphasis on both generation quality and efficiency in this paper. HyperDiffusion, a previous work on 4D generation, proposed a method of directly generating the weight parameters of 4D occupancy fields but suffered from low temporal consistency and slow rendering speed due to motion representation that is not separated from the shape representation of 4D occupancy fields. Therefore, we propose a new neural deformation representation and combine it with conditional neural signed distance fields to design a 4D representation architecture in which the motion latent space is disentangled from the shape latent space. The proposed deformation representation, which works by predicting skinning weights and transformation matrices for multiple parts, also has advantages over the deformation modules of existing 4D representations in understanding the structure of shapes. In addition, we design a training process of a diffusion model that utilizes the shape and motion features that are extracted by our 4D representation as data points. The results of unconditional generation, conditional generation, and motion retargeting experiments demonstrate that our method not only shows better performance than previous works in 4D dynamic shape generation but also has various potential applications. The project page for this paper is available at https://anonymous-pp.github.io/.

Ming Chang, Xishan Zhang, Rui Zhang, Zhipeng Zhao, Guanhua He, Shaoli Liu

Long-term temporal fusion is frequently employed in camera-based Bird’s-Eye-View (BEV) 3D object detection to improve detection of occluded objects. Existing methods can be divided into two categories, parallel fusion and recurrent fusion. Recurrent fusion reduces inference latency and memory consumption but fails to exploit the long-term information as well as parallel fusion. In this paper, we first find two shortcomings of recurrent fusion paradigm: (1) Gradients of previous BEV features cannot directly contribute to the fusion module. (2) Semantic ambiguity are caused by coarse granularity of the BEV grids during aligning BEV features. Then based on the above analysis, we propose RecurrentBEV, a novel recurrent temporal fusion method for BEV based 3D object detector. By adopting RNN-style back-propagation and new-designed inner grid transformation, RecurrentBEV improves the long-term fusion ability while still enjoying efficient inference latency and memory consumption during inference. Extensive experiments on the nuScenes benchmark demonstrate its effectiveness, achieving a new state-of-the-art performance of 57.4 mAP and 65.1 NDS on the test set. The real-time version (25.6 FPS) achieves 44.5 mAP and 54.9 NDS without external dataset, outperforming the previous best method StreamPETR by 1.3 mAP and 0.9 NDS.

Thang-Anh-Quan Nguyen, Luis G Roldao Jimenez, Nathan Piasco, Moussab Bennehar, Dzmitry Tsishkou

The task of separating dynamic objects from static environments using NeRFs has been widely studied in recent years. However, capturing large-scale scenes still poses a challenge due to their complex geometric structures and unconstrained dynamics. Without the help of 3D motion cues, previous methods often require simplified setups with slow camera motion and only a few/single dynamic actors, leading to suboptimal solutions in most urban setups. To overcome such limitations, we present RoDUS, a pipeline for decomposing static and dynamic elements in urban scenes, with thoughtfully separated NeRF models for moving and non-moving components. Our approach utilizes a robust kernel-based initialization coupled with 4D semantic information to selectively guide the learning process. This strategy enables accurate capturing of the dynamics in the scene, resulting in reduced artifacts caused by NeRF on background reconstruction, all by using self-supervision. Notably, experimental evaluations on KITTI-360 and Pandaset datasets demonstrate the effectiveness of our method in decomposing challenging urban scenes into precise static and dynamic components.

Dai Liu, Jindong Gu, Hu Cao, Carsten Trinitis, Martin Schulz

Dataset Distillation is used to create a concise, yet informative, synthetic dataset that can replace the original dataset for training purposes. Some leading methods in this domain prioritize long-range matching, involving the unrolling of training trajectories with a fixed number of steps ($N_{S}$) on the synthetic dataset to align with various expert training trajectories. However, traditional long-range matching methods possess an overfiting-like problem, the fixed step size $N_{S}$ forces synthetic dataset to distortedly conform seen expert training trajectories, resulting in a loss of generality—especially to those from unencountered architecture. We referred to this as the Accumulated Mismatching Problem (AMP). And we propose a new approach, Automatic Training Trajectories (ATT), which dynamically and adaptively adjusts trajectory length $N_{S}$ to address the AMP. Our method outperforms existing methods particularly in tests involving cross-architectures. Moreover, owing to its adaptive nature, it exhibits enhanced stability in the face of parameter variations. \keywords{Dataset Distillation \and Task-Specific Dataset Compression \and Dataset Condensation}

Jun Li, Zedong Zhang, Jian Yang

Generating creative combinatorial objects from two seemingly unrelated object texts is a challenging task in text-to-image synthesis, often hindered by a focus on emulating existing data distributions. In this paper, we develop a straightforward yet highly effective method, called balance swap-sampling. First, we propose a swapping mechanism that generates a novel combinatorial object image set by randomly exchanging intrinsic elements of two text embeddings through a cutting-edge diffusion model. Second, we introduce a balance swapping region to efficiently sample a small subset from the newly generated image set by balancing CLIP distances between the new images and their original generations, increasing the likelihood of accepting the high-quality combinations. Last, we employ a segmentation method to compare CLIP distances among the segmented components, ultimately selecting the most promising object from the sampled subset. Extensive experiments demonstrate that our approach outperforms recent SOTA T2I methods. Surprisingly, our results even rival those of human artists, such as frog-broccoli.

Seunghan Yang, Seokeon Choi, Hyunsin Park, Sungha Choi, Simyung Chang, Sungrack Yun

Federated learning, a distributed learning paradigm, utilizes multiple clients to build a robust global model. In real-world applications, local clients often operate within their limited domains, leading to a `domain shift' across clients. Privacy concerns limit each client's learning to its own domain data, which increase the risk of overfitting. Moreover, the process of aggregating models trained on own limited domain can be potentially lead to a significant degradation in the global model performance. To deal with these challenges, we introduce the concept of federated feature diversification. Each client diversifies the own limited domain data by leveraging global feature statistics, i.e., the aggregated average statistics over all participating clients, shared through the global model's parameters. This data diversification helps local models to learn client-invariant representations without causing privacy issues. Our resultant global model shows robust performance on unseen test domain data. To enhance performance further, we develop an instance-adaptive inference approach tailored for test domain data. Our proposed instance feature adapter dynamically adjusts feature statistics to align with the test input, thereby reducing the domain gap between the test and training domains. We show that our method achieves state-of-the-art performance on several domain generalization benchmarks within a federated learning setting.

Yanheng Wei, Lianghua Huang, Zhi-Fan Wu, Wei Wang, Yu Liu, Mingda Jia, Shuailei Ma

Recent generative models excel in creating high-quality single-human images but fail in complex multi-human scenarios, failing to capture accurate structural details like quantities, identity accuracy, layouts and postures. We introduce a novel approach, Chains, which enhances initial text prompts into detailed human conditions using a step-by-step process. Chains utilize a series of condition nodes—text, quantity, layout, skeleton, and 3D mesh—each undergoing an independent diffusion process. This enables high-quality human generation and advanced scene layout management in diffusion models. We evaluate Chains against a new benchmark for complex multi-human scene synthesis, showing superior performance in human quality and scene accuracy over existing methods. Remarkably, Chains achieves this with under 0.45 seconds for a 20-step inference, demonstrating both effectiveness and efficiency.

Antonio Tejero-de-Pablos, Riku Togashi, Mayu Otani, Shin’ichi Satoh

The goal of source-free domain adaptation (SFDA) is retraining a model fit on data from a source domain (e.g., drawings) to classify data from a target domain (e.g., photos) employing only the target samples. In addition to the domain shift, in a realistic scenario, the number of samples per class on source and target would also differ (i.e., class distribution shift, or CDS). Dealing label-less with CDS via target data only is challenging, and thus previous methods assume no class imbalance in the source data. We study the SFDA pipeline and, for the first time, propose a SFDA method that can deal with class imbalance in both source and target data. While pseudolabeling is the core technique in SFDA to estimate the distribution of the target data, it relies on nearest neighbors, which makes it sensitive to class distribution shifts (CDS). We are able to calculate robust nearest neighbors by leveraging additional generic features free of the source model’s CDS bias. This provides a “second-opinion” regarding which nearest neighbors are more suitable for adaptation. We evaluate our method using various types of features, datasets and tasks, outperforming previous methods in SFDA under CDS. Our code is available at https://github.com//.

Jinghe Yang, Mingming Gong, Ye Pu

Compared to the in-air case, underwater depth estimation has its own challenges. For instance, acquiring high-quality training datasets with groundtruth poses difficulties due to sensor limitations in aquatic environments. Additionally, the physics characteristics of underwater imaging diverge significantly from the in-air case, the methods developed for in-air depth estimation underperform when applied underwater, due to the domain gap. To address these challenges, our paper introduces a novel transfer-learning-based method - Physics-informed Underwater Depth Estimation (\textbf{PUDE}). The key idea is to transfer the knowledge of a pre-trained in-air depth estimation model to underwater settings utilizing a small underwater image set without groundtruth measurement, guided by a physical model for underwater image formation. We propose novel bound losses based on the physical model to rectify the depth estimations to align with actual underwater physical properties. Finally, in the evaluations across multiple datasets, we compare our Physics-informed Underwater Depth Estimation (\textbf{PUDE}) model with other existing in-air and underwater methods. The results reveal that the \textbf{PUDE} model excels in both quantitative and qualitative comparisons.

JUN XIAO, Changjian Shui, Zhi-Song Liu, Qian Ye, Kin-Man Lam

Existing imaging systems support wide-gamut images like ProPhoto RGB, but most images are typically encoded in a narrower gamut space (e.g., sRGB). To this end, these images can be enhanced by learning to recover the original color values beyond the sRGB gamut, or out-of-gamut values. Current methods incorporate the metadata from the target wide-gamut images to expand the gamut, while preventing distortion of in-gamut values. However, this metadata is hard to obtain in real-world scenarios. In this paper, we propose a novel method that requires no metadata. We formulate gamut expansion as a ``root-finding" problem and learn an equilibrium transformation via a neural network. Specifically, our method defines a dynamic system that keeps in-gamut values stable to prevent color distortion and updates out-of-gamut values recurrently. Therefore, we employ an implicit recurrent mechanism to iteratively extract features, which can effectively mitigate the vanishing gradient problem, and reduce the GPU memory consumption to O(1) complexity. Experiments demonstrate the effectiveness and efficiency of our model, in terms of gamut expansion and color restoration, outperforming state-of-the-art models by 0.40dB, in terms of PSNR, with a size of 40K parameters only.

Hao Li, Yuanyuan Gao, Dingwen Zhang, Chenming Wu, YALUN DAI, Chen Zhao, Haocheng Feng, Errui Ding, Jingdong Wang, Junwei Han

This paper presents GGRt, a novel approach to generalizable novel view synthesis that alleviates the need for real camera poses, complexity in processing high-resolution images, and lengthy optimization processes, thus facilitating stronger applicability of 3D Gaussian Splatting (3D-GS) in real-world scenarios. Specifically, we design a novel joint learning framework that consists of an Iterative Pose Optimization Network (IPO-Net) and a Generalizable 3D-Gaussians (G-3DG) model. With the joint learning mechanism, the proposed framework can inherently estimate robust relative pose information from the image observations and thus primarily alleviate the requirement of real camera poses. Moreover, we implement a deferred back-propagation mechanism that enables high-resolution training and inference, overcoming the resolution constraints of previous methods. To enhance the speed and efficiency, we further introduce a progressive Gaussian cache module that dynamically adjusts during training and inference. As the first pose-free generalizable 3D-GS framework, GGRt achieves inference at $\ge$ 5 FPS and real-time rendering at $\ge$ 100 FPS. Through extensive experimentation, we demonstrate that our method outperforms existing NeRF-based pose-free techniques in terms of inference speed and effectiveness. It can also approach the real pose-based 3D-GS methods. Our contributions provide a significant leap forward for the integration of computer vision and computer graphics into practical applications, offering state-of-the-art results on LLFF, KITTI, and Waymo Open datasets and enabling real-time rendering for immersive experiences.

Imad Eddine Marouf, Subhankar Roy, Enzo Tartaglione, Stéphane Lathuiliere

In this work, we study the problem of continual learning (CL) where the goal is to learn a model on a sequence of tasks, such that the data from the previous tasks becomes unavailable while learning on the current task data. CL is essentially a balancing act between being able to learn on the new task (i.e., plasticity) and maintaining the performance on the previously learned concepts (i.e., stability). Intending to address the stability-plasticity trade-off, we propose to perform weight-ensembling of the model parameters of the previous and current tasks. This weighted-ensembled model, which we call Continual Model Averaging (or CoMA), attains high accuracy on the current task by leveraging plasticity, while not deviating too far from the previous weight configuration, ensuring stability. We also propose an improved variant of CoMA, named Continual Fisher-weighted Model Averaging (or CoFiMA), that selectively weighs each parameter in the weights ensemble by leveraging the Fisher information of the weights of the model. Both variants are conceptually simple, easy to implement, and effective in attaining state-of-the-art performance on several standard CL benchmarks. The code is attached to the paper submission.