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Lucas Stoffl, Andy Bonnetto, Stéphane D'Ascoli, Alexander Mathis

Natural behavior is hierarchical. Yet, there is a paucity of benchmarks addressing this aspect. Recognizing the scarcity of large-scale hierarchical behavioral benchmarks, we create a novel synthetic basketball playing benchmark (Shot7M2). Beyond synthetic data, we extend BABEL into a hierarchical action segmentation benchmark (hBABEL). Then, we develop a masked autoencoder framework (hBehaveMAE) to elucidate the hierarchical nature of motion capture data in an unsupervised fashion. We find that hBehaveMAE learns interpretable latents on Shot7M2 and hBABEL, where lower encoder levels show a superior ability to represent fine-grained movements, while higher encoder levels capture complex actions and activities. Additionally, we evaluate hBehaveMAE on MABe22, a representation learning benchmark with short and long-term behavioral states. hBehaveMAE achieves state-of-the-art performance without domain-specific feature extraction. Together, these components synergistically contribute towards unveiling the hierarchical organization of natural behavior. Models and benchmarks are available at https://github.com/amathislab/BehaveMAE

Sanjoy Chowdhury, Sayan Nag, Subhrajyoti Dasgupta, jun chen, Mohamed Elhoseiny, Ruohan Gao, Dinesh Manocha

Leveraging Large Language Models’ remarkable proficiency in text-based tasks, recent works on Multimodal-LLMs (MLLMs) extend them to other modalities like vision and audio. However, the progress in these directions has been mostly focused on tasks that only require a coarse-grained understanding of the audio-visual semantics. We present Meerkat, an audio-visual LLM equipped with a fine-grained understanding of image and audio both spatially and temporally. With a new modality alignment module based on optimal transport and a cross-attention module that enforces audio-visual consistency, Meerkat can tackle challenging tasks such as audio referred visual grounding, image guided audio temporal localization, and audio-visual fact-checking. Moreover, we carefully curate a large dataset AVFIT that comprises 3M instruction tuning samples collected from open-source datasets, and introduce MeerkatBench that unifies five challenging audio-visual tasks. We achieve state-of-the-art performance on all these downstream tasks with a relative improvement of up to 37.12%.

Yake Wei, Siwei Li, Ruoxuan Feng, Di Hu

To overcome the imbalanced multi-modal learning problem, where models prefer the training of specific modalities, existing methods propose to control the training of uni-modal encoders from different perspectives, taking the inter-modal performance discrepancy as the basis. However, the intrinsic limitation of modality capacity is ignored. The scarcely informative modalities are always recognized as ``worse-learnt'' ones in existing methods, which could force the model to memorize more noise, counterproductively affecting the multi-modal model ability. Moreover, the current modality modulation methods narrowly concentrate on selected worse-learnt modalities, even suppressing the training of others. Hence, it is essential to reasonably assess the learning state of each modality and take all modalities into account during balancing. To this end, we propose the Diagnosing & Re-learning method. The learning state of each modality is firstly estimated based on the separability of its uni-modal representation space, and then used to softly re-initialize the corresponding uni-modal encoder. In this way, encoders of worse learnt modalities are enhanced, simultaneously avoiding the over-training of other modalities. Accordingly, the multi-modal learning is effectively balanced and enhanced. Experiments covering multiple types of modalities and multi-modal frameworks demonstrate the superior performance of our simple-yet-effective method for balanced multi-modal learning.

Sarah Jabbour, Gregory Kondas, Ella Kazerooni, Michael Sjoding, David Fouhey, Jenna Wiens

We propose a permutation-based explanation method for image classifiers. Current image model explanations like activation maps are limited to instance-based explanations in the pixel space, making it difficult to understand global model behavior. Permutation based explanations for tabular data classifiers measure feature importance by comparing original model performance to model performance on data after permuting a feature. We propose an explanation method for image-based models that permutes interpretable concepts across dataset images. Given a dataset of images labeled with specific concepts like captions, we permute a concept across examples and then generate images via a text-conditioned diffusion model. Model importance is then given by the change in classifier performance relative to unpermuted data. When applied to a set of concepts, the method generates a ranking of concept importance. We show that this approach recovers underlying model feature importance on synthetic and real-world image classification tasks.

jiha jang, Hoigi Seo, Se Young Chun

Affordance denotes the potential interactions inherent in objects. The perception of affordance can enable intelligent agents to navigate and interact with new environments efficiently. Weakly supervised affordance grounding teaches agents the concept of affordance without costly pixel-level annotations, but with exocentric images. Although recent advances in weakly supervised affordance grounding yielded promising results, there remain challenges including the requirement for paired exocentric and egocentric image dataset, and the complexity in grounding diverse affordances for a single object. To address them, we propose INTeraction Relationship-aware weakly supervised Affordance grounding (INTRA). Unlike prior arts, INTRA recasts this problem as representation learning to identify unique features of interactions through contrastive learning with exocentric images only, eliminating the need for paired datasets. Moreover, we leverage vision-language model embeddings for performing affordance grounding flexibly with any text, designing text-conditioned affordance map generation to reflect interaction relationship for contrastive learning and enhancing robustness with our text synonym augmentation. Our method outperformed prior arts on diverse datasets such as AGD20K, IIT-AFF, CAD and UMD. Additionally, experimental results demonstrate that our method has remarkable domain scalability for synthesized images / illustrations and is capable of performing affordance grounding for novel interactions and objects.

Anita Rau, Josiah Aklilu, Floyd C Holsinger, Serena Yeung-Levy

Neural Radiance Fields (NeRFs) are trained to minimize the rendering loss of predicted viewpoints. However, the photometric loss often does not provide enough information to disambiguate between different possible geometries yielding the same image. Previous work has thus incorporated depth supervision during NeRF training, leveraging dense predictions from pre-trained depth networks as pseudo-ground truth. While these depth priors are assumed to be perfect once filtered for noise, in practice, their accuracy is more challenging to capture. This work proposes a novel approach to uncertainty in depth priors for NeRF supervision. Instead of using custom-trained depth or uncertainty priors, we use off-the-shelf pretrained diffusion models to predict depth and capture uncertainty during the denoising process. Because we know that depth priors are prone to errors, we propose to supervise the ray termination distance distribution with Earth Mover's Distance instead of enforcing the rendered depth to replicate the depth prior exactly through L2-loss. Our depth-guided NeRF outperforms all baselines on standard depth metrics by a large margin while maintaining performance on photometric measures.

Or Hirschorn, Shai Avidan

Traditional 2D pose estimation models are limited by their category-specific design, making them suitable only for predefined object categories. This restriction becomes particularly challenging when dealing with novel objects due to the lack of relevant training data. To address this limitation, category-agnostic pose estimation (CAPE) was introduced. CAPE aims to enable keypoint localization for arbitrary object categories using a few-shot single model, requiring minimal support images with annotated keypoints. We present a significant departure from conventional CAPE techniques, which treat keypoints as isolated entities, by treating the input pose data as a graph. We leverage the inherent geometrical relations between keypoints through a graph-based network to break symmetry, preserve structure, and better handle occlusions. We validate our approach on the MP-100 benchmark, a comprehensive dataset comprising over 20,000 images spanning over 100 categories. Our solution boosts performance by 0.98% under a 1-shot setting, achieving a new state-of-the-art for CAPE. Additionally, we enhance the dataset with skeleton annotations. Our code and data are publicly available.

Jason Yu, Tristan Aumentado-Armstrong, Fereshteh Forghani, Konstantinos Derpanis, Marcus A Brubaker

This paper considers the problem of generative novel view synthesis (GNVS), generating novel, plausible views of a scene given a limited number of known views. Here, we propose a set-based generative model that can simultaneously generate multiple, self-consistent new views, conditioned on any number of known views. Our approach is not limited to generating a single image at a time and can condition on zero, one, or more views. As a result, when generating a large number of views, our method is not restricted to a low-order autoregressive generation approach and is better able to maintain generated image quality over large sets of images. We evaluate the proposed model on standard NVS datasets and show that it outperforms the state-of-the-art image-based GNVS baselines. Further, we show that the model is capable of generating sets of camera views that have no natural sequential ordering, like loops and binocular trajectories, and significantly outperforms other methods on such tasks.

Jinho Park, Se Young Chun, Mingoo Seok

Data-driven visual-inertial odometry (VIO) has received highlights for its performance since VIOs are a crucial compartment in autonomous robots. However, their deployment on resource-constrained devices is non-trivial since large network parameters should be accommodated in the device memory. Furthermore, these networks may risk failure post-deployment due to environmental distribution shifts at test time. In light of this, we propose UL-VIO -- an ultra-lightweight (<1M) VIO network capable of test-time adaptation (TTA) based on visual-inertial consistency. Specifically, we perform model compression to the network while preserving the low-level encoder part, including all BatchNorm parameters for resource-efficient test-time adaptation. It achieves 36X smaller network size than state-of-the-art with a minute increase in error -- 1% on the KITTI dataset. For test-time adaptation, we propose to use the inertia-referred network outputs as pseudo labels and update the BatchNorm parameter for lightweight yet effective adaptation. To the best of our knowledge, this is the first work to perform noise-robust TTA on VIO. Experimental results on the KITTI, EuRoC, and Marulan datasets demonstrate the effectiveness of our resource-efficient adaptation method under diverse TTA scenarios with dynamic domain shifts.

Yijun Qian, Jack Urbanek, Alexander Hauptmann, Jungdam Won

The field of 3D human motion generation from natural language descriptions, known as Text2Motion, has gained significant attention for its potential application in industries such as film, gaming, and AR/VR. To tackle a key challenge in Text2Motion, the deficiency of 3D human motions and their corresponding textual descriptions, we built a novel large-scale 3D human motion dataset, LaViMo, extracted from in-the-wild web videos and action recognition datasets. LaViMo is approximately 3.3 times larger and encompasses a much broader range of actions than the largest available 3D motion dataset. We then introduce a novel multi-task framework TMT (Text Motion Translator), aimed at generating faithful 3D human motions from natural language descriptions, especially focusing on complicated actions and those not existing in the training set. In contrast to prior works, TMT is uniquely regularized by multiple tasks, including Text2Motion, Motion2Text, Text2Text, and Motion2Motion. This multi-task regularization significantly bolsters the model's robustness and enhances its ability of motion modeling and semantic understanding. Additionally, we devised an augmentation method for the textual descriptions using Large Language Models. This augmentation significantly enhances the model's capability to interpret open-vocabulary descriptions while generating motions. The results demonstrate substantial improvements over existing state-of-the-art methods, particularly in handling diverse and novel motion descriptions, laying a strong foundation for future research in the field.

Gwanhyeong Koo, Sunjae Yoon, Ji Woo Hong, Chang Yoo

Current image editing methods primarily utilize DDIM Inversion, employing a two-branch diffusion approach to preserve the attributes and layout of the original image. However, these methods encounter challenges with non-rigid edits, which involve altering the image's layout or structure. Our comprehensive analysis reveals that the high-frequency components of DDIM latent, crucial for retaining the original image's key features and layout, significantly contribute to these limitations. Addressing this, we introduce FlexiEdit, which enhances fidelity to input text prompts by refining DDIM latent, specifically by reducing high-frequency components in targeted editing areas. FlexiEdit comprises two key components: (1) Latent Refinement, which modifies DDIM latent to better accommodate layout adjustments, and (2) Edit Fidelity Enhancement via Re-inversion, aimed at ensuring the edits more accurately reflect the input text prompts. Our approach represents notable progress in image editing, particularly in performing complex non-rigid edits, showcasing its enhanced capability through comparative experiments.

Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder

In this paper, we address the limitations of Adaptive Density Control (ADC) in 3D Gaussian Splatting (3DGS), a scene representation method achieving high-quality, photorealistic results for novel view synthesis. ADC has been introduced for automatic 3D point primitive management, controlling densification and pruning, however, with certain limitations in the densification logic. Our main contribution is a more principled, pixel-error driven formulation for density control in 3DGS, leveraging an auxiliary, per-pixel error function as the criterion for densification. We further introduce a mechanism to control the total number of splats generated per scene and correct a bias in the current opacity handling in ADC during primitive cloning. Our approach leads to consistent quality improvements across a variety of benchmark scenes, without sacrificing the method’s efficiency.

Zhi Qin Tan, Olga Isupova, Gustavo Carneiro, Xiatian Zhu, Yunpeng Li

Acquiring fine-grained object detection annotations in unconstrained images is time-consuming, expensive, and prone to noise, especially in crowdsourcing scenarios. Most prior object detection methods assume accurate annotations; A few recent works have studied object detection with noisy crowdsourced annotations, with evaluation on distinct synthetic crowdsourced datasets of varying setups under artificial assumptions. To address these algorithmic limitations and evaluation inconsistency, we first propose a novel Bayesian Detector Combination (BDC) framework to more effectively train object detectors with noisy crowdsourced annotations, with the unique ability of automatically inferring the annotators' label qualities. Unlike previous approaches, BDC is model-agnostic, requires no prior knowledge of the annotators' skill level, and seamlessly integrates with existing object detection models. Due to the scarcity of real-world crowdsourced datasets, we introduce large synthetic datasets by simulating varying crowdsourcing scenarios. This allows consistent evaluation of different models at scale. Extensive experiments on both real and synthetic crowdsourced datasets show that BDC outperforms existing state-of-the-art methods, demonstrating its superiority in leveraging crowdsourced data for object detection.

Parth Parag Kulkarni, Gaurav Kumar Nayak, Shah Mubarak

Video geolocalization is a crucial problem in current times. Given just a video, ascertaining where it is coming from can have a plethora of advantages. The problem of worldwide geolocalization has been tackled before, but only using the image modality. Its video counterpart remains relatively unexplored. Meanwhile, video geolocalization has also garnered some attention in the recent past, but the existing methods are all restricted to specific regions. This motivates us to explore the problem of video geolocalization at a global scale. Hence, we propose a novel problem of worldwide video geolocalization with the objective of hierarchically predicting the correct city, state/province, country, and continent, given a video. However, no large scale video datasets that have extensive worldwide coverage exist, to train models for solving this problem. To this end, we introduce a new dataset, "CityGuessr68k'' comprising of 68,269 videos from 166 cities all over the world. We also propose a novel baseline approach to this problem, by designing a transformer-based architecture comprising of an elegant "Self-Cross Attention'' module for incorporating scenes as well as a "TextLabel Alignment'' strategy for distilling knowledge from textlabels in feature space. To further enhance our location prediction, we also utilize soft-scene labels. Finally we demonstrate the performance of our method on our new dataset as well as Mapillary(MSLS) dataset. Our complete dataset with code and models will be made publicly available for future use upon publication.

Benjamin J Biggs, Arjun Seshadri, Yang Zou, Achin Jain, Aditya Golatkar, Yusheng Xie, Alessandro Achille, Ashwin Swaminathan, Stefano Soatto

We present Diffusion Soup, a compartmentalization method for Text-to-Image Generation that averages the weights of diffusion models trained on sharded data. By construction, our approach enables training-free continual learning and unlearning with no additional memory or inference costs, since models corresponding to data shards can be added or removed by reaveraging. We show that a Diffusion Soup samples from a point in weight space that approximates the geometric mean of the distributions of constituent datasets, which reduces model memorization, offers copyright protection guarantees, and enables zero-shot style mixing. Empirically, Diffusion Soup outperforms a paragon model trained on the union of all data shards and achieves a 30\% improvement in Image Reward (.34 $\to$ .44) on a domain sharded data, and a 59\% improvement in IR (.37 $\to$ .59) on aesthetic data. In both cases, souping also prevails in TIFA score (respectively, 85.5 $\to$ 86.5 and 85.6 $\to$ 86.8). We demonstrate robust unlearning---removing any individual domain shard only lowers performance by 1\% in IR (.45 $\to$ .44)---and validate our theoretical insights on copyright protection on real data. Finally, we showcase Diffusion Soup's ability to blend the distinct styles of models finetuned on different shards, resulting in the zero-shot generation of hybrid styles.

Connor Lee, Matthew Anderson, Nikhil Ranganathan, Xingxing Zuo, Kevin T, Georgia Gkioxari, Soon-Jo Chung

We present the first publicly available RGB-thermal dataset designed for aerial robotics operating in natural environments. Our dataset captures a variety of terrains across the continental United States, including rivers, lakes, coastlines, deserts, and forests, and consists of synchronized RGB, long-wave thermal, global positioning, and inertial data. Furthermore, we provide semantic segmentation annotations for 10 classes commonly encountered in natural settings in order to facilitate the development of perception algorithms robust to adverse weather and nighttime conditions. Using this dataset, we propose new and challenging benchmarks for thermal and RGB-thermal semantic segmentation, RGB-to-thermal image translation, and visual-inertial odometry. We present extensive results using state-of-the-art methods and highlight the challenges posed by temporal and geographical domain shifts in our data.

Samia Shafique, Shu Kong, Charless Fowlkes

Shoeprints are a common type of evidence found at crime scenes and are used regularly in forensic investigations. However, existing methods cannot effectively employ deep learning techniques to match noisy and occluded crime-scene shoeprints to a shoe database due to a lack of training data. Moreover, all existing methods match crime-scene shoeprints to clean reference prints, yet our analysis shows matching to more informative tread depth maps yields better retrieval results. The matching task is further complicated by the necessity to identify similarities only in corresponding regions (heels, toes, etc) of prints and shoe treads. To overcome these challenges, we leverage shoe tread images from online retailers and utilize an off-the-shelf predictor to estimate depth maps and clean prints. Our method, named CriSp, matches crime-scene shoeprints to tread depth maps by training on this data. CriSp incorporates data augmentation to simulate crime-scene shoeprints, an encoder to learn spatially-aware features, and a masking module to ensure only visible regions of crime-scene prints affect retrieval results. To validate our approach, we introduce two validation sets by reprocessing existing datasets of crime-scene shoeprints and establish a benchmarking protocol for comparison. On this benchmark, CriSp significantly outperforms state-of-the-art methods in both automated shoeprint matching and image retrieval tailored to this task.

Lorenzo Baraldi, Federico Cocchi, Marcella Cornia, Lorenzo Baraldi, Alessandro Nicolosi, Rita Cucchiara

Discerning between authentic content and that generated by advanced AI methods has become increasingly challenging. While previous research primarily addresses the detection of fake faces, the identification of generated natural images has only recently surfaced. This prompted the recent exploration of solutions that employ foundation vision-and-language models, like CLIP. However, the CLIP embedding space is optimized for global image-to-text alignment and is not inherently designed for deepfake detection, neglecting the potential benefits of tailored training and local image features. In this study, we propose CoDE (Contrastive Deepfake Embeddings), a novel embedding space specifically designed for deepfake detection. CoDE is trained via contrastive learning by additionally enforcing global-local similarities. To sustain the training of our model, we generate a comprehensive dataset that focuses on images generated by diffusion models and encompasses a collection of 9.2 million images produced by using four different generators. Experimental results demonstrate that CoDE achieves state-of-the-art accuracy on the newly collected dataset, while also showing excellent generalization capabilities to unseen image generators. Our source code, trained models, and collected dataset are publicly available at: https://github.com/aimagelab/CoDE.

Fitim Abdullahu, Helmut Grabner

Images tell stories, trigger emotions, and let us recall memories -- they make us think. Thus, they have the ability to attract and hold one's attention, which is the definition of being ``interesting''. Yet, the appeal of an image is highly subjective. Looking at the image of my boy taking his first steps will always bring me back to this emotional moment, while it is just a blurry, quickly taken snapshot to most others. Preferences vary widely: some adore cats, others are dog enthusiasts, and a third group may not be fond of either. We argue that every image can be interesting to a particular observer under certain circumstances. This work particularly emphasizes subjective preferences. However, our analysis of 2.5k image collections from diverse users of the photo-sharing platform Flickr reveals that specific image characteristics make them commonly more interesting. For instance, images, including professionally taken landscapes, appeal broadly due to their aesthetic qualities. In contrast, subjectively interesting images, such as those depicting personal or niche community events, resonate on a more individual level, often evoking personal memories and emotions.

Abrar Majeedi, Viswanatha Reddy Gajjala, Satya Sai Srinath Namburi GNVV, Yin Li

The ability to quantify how well an action is carried out, also known as action quality assessment (AQA), is widely studied across scientific disciplines due to its broad range of applications. Therefore, there has been a surging interest in the vision community to develop video-based AQA. Unfortunately, prior methods often ignore the score rubric used by human experts and fall short at quantifying the uncertainty of the model prediction. To bridge the gap, we present RICA^2--- a deep probabilistic model that integrates score rubric and accounts for prediction uncertainty for AQA. Central to our method lies in stochastic embeddings of action steps, defined on a graph structure that encodes the score rubric. The embeddings spread probabilistic density in the latent space, and allow our method to represent model uncertainty. The graph encodes the scoring criteria, based on which the quality scores can be decoded. We demonstrate that our method establishes new state-of-the-art on public benchmarks including FineDiving, MTL-AQA, and JIGSAWS, with superior performance in score prediction and uncertainty calibration.