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2,387篇论文
第 69 / 120 页

Qiuhong Shen, Xingyi Yang, Michael Bi Mi, Xinchao Wang

We embark on the age-old quest: unveiling the hidden dimensions of objects from mere glimpses of their visible parts. To address this,we present \textbf{Vista3D}, a framework that realizes swift and consistent 3D generation within a mere 5 minutes. At the heart of Vista3D lies a two-phase approach: the coarse phase and the fine phase. In the coarse phase, we rapidly generate initial geometry with Gaussian Splatting from a single image. In the fine phase, we extract a Signed Distance Function (SDF) directly from learned Gaussian Splatting, optimizing it with a differentiable isosurface representation. Furthermore, it elevates the quality of generation by using a disentangled representation with two independent implicit functions to capture both visible and obscured aspects of objects. Additionally, it harmonizes gradients from 2D diffusion prior with 3D-aware diffusion priors by angular diffusion prior composition. Through extensive evaluation, we demonstrate that Vista3D effectively sustains a balance between the consistency and diversity of the generated 3D objects. We will make all code and results publicly available.

Tingbing Yan, Wenzheng Zeng, Yang Xiao, Xingyu Tong, Bo Tan, Zhiwen Fang, Zhiguo Cao, Joey Tianyi Zhou

Most existing one-shot skeleton-based action recognition focuses on raw low-level information (e.g., joint location), and may suffer from local information loss and low generalization ability. To alleviate these, we propose to leverage text description generated from large language models (LLM) that contain high-level human knowledge, to guide feature learning, in a global-local-global way. Particularly, during training, we design $2$ prompts to gain global and local text descriptions of each action from an LLM. We first utilize the global text description to guide the skeleton encoder focus on informative joints (i.e.,global-to-local). Then we build non-local interaction between local text and joint features, to form the final global representation (i.e., local-to-global). To mitigate the asymmetry issue between the training and inference phases, we further design a dual-branch architecture that allows the model to perform novel class inference without any text input, also making the additional inference cost neglectable compared with the base skeleton encoder. Extensive experiments on three different benchmarks show that CrossGLG consistently outperforms the existing SOTA methods with large margins, and the inference cost (model size) is only $2.8$\% than the previous SOTA. The source code will be released upon acceptance.

Shilin Yan, Xiaohao Xu, Renrui Zhang, Lingyi Hong, wenchao chen, Wenqiang Zhang, Wei Zhang

Panoramic videos contain richer spatial information and have attracted tremendous amounts of attention due to their exceptional experience in some fields such as autonomous driving and virtual reality. However, existing datasets for video segmentation only focus on conventional planar images. To address the challenge, in this paper, we present a panoramic video dataset, \textit{i.e.}, PanoVOS. The dataset provides 150 videos with high video resolutions and diverse motions. To quantify the domain gap between 2D planar videos and panoramic videos, we evaluate 15 off-the-shelf video object segmentation (VOS) models on PanoVOS. Through error analysis, we found that all of them fail to tackle pixel-level content discontinues of panoramic videos. Thus, we present a Panoramic Space Consistency Transformer (PSCFormer), which can effectively utilize the semantic boundary information of the previous frame for pixel-level matching with the current frame. Extensive experiments demonstrate that compared with the previous SOTA models, our PSCFormer network exhibits a great advantage in terms of segmentation results under the panoramic setting. Our dataset poses new challenges in panoramic VOS and we hope that our PanoVOS can advance the development of panoramic segmentation/tracking. The dataset, codes, and pre-train models will be made publicly available.

Shaocheng Yan, Pengcheng Shi, Jiayuan Li

Recent advances in point cloud registration mostly leverage geometric information. Although these methods have yielded promising results, they still struggle with problems of low overlap, thus limiting their practical usage. In this paper, we propose ML-SemReg, a plug-and-play point cloud registration framework that fully exploits semantic information. Our key insight is that mismatches can be categorized into two types, i.e., inter- and intra-class, after rendering semantic clues, and can be well addressed by utilizing multi-level semantic consistency. We first propose a Semantic Cluster Matching module to address inter-class mismatching, outputting multiple matching groups that inherently satisfy Neighborhood Semantic Consistency. For each group, a Semantic Mask Matching module based on Scene Semantic Consistency is then introduced to suppress intra-class mismatching. Benefit from those two modules, ML-SemReg generates correspondences with a high inlier ratio. Extensive experiments demonstrate excellent performance and robustness of ML-SemReg, e.g., in hard-cases of the KITTI dataset, the Registration Recall of MAC increases by almost 34 percentage points when our ML-SemReg is equipped. Code is available at \url{https://github.com/qwAyu/ML-SemReg}

Xin Liu, Yichen Zhu, Jindong Gu, Yunshi Lan, Chao Yang, Yu Qiao

Warning: This paper contains examples of harmful language and images, and reader discretion is recommended. The security concerns surrounding Large Language Models (LLMs) have been extensively explored, yet the safety of Multimodal Large Language Models (MLLMs) remains understudied. In this paper, we observe that Multimodal Large Language Models (MLLMs) can be easily compromised by query-relevant images, as if the text query itself were malicious. To address this, we introduce MM-SafetyBench, a comprehensive framework designed for conducting safety-critical evaluations of MLLMs against such image-based manipulations. We have compiled a dataset comprising 13 scenarios, resulting in a total of 5,040 text-image pairs. Our analysis across 12 state-of-the-art models reveals that MLLMs are susceptible to breaches instigated by our approach, even when the equipped LLMs have been safety-aligned. In response, we propose a straightforward yet effective prompting strategy to enhance the resilience of MLLMs against these types of attacks. Our work underscores the need for a concerted effort to strengthen and enhance the safety measures of open-source MLLMs against potential malicious exploits.

Zixuan Fu, Lanqing Guo, Chong Wang, Yufei Wang, Zhihao Li, Bihan Wen

Recent advancements in deep learning have shown impressive results in image and video denoising, leveraging extensive pairs of noisy and noise-free data for supervision. However, the challenge of acquiring paired videos for dynamic scenes hampers the practical deployment of deep video denoising techniques. In contrast, this obstacle is less pronounced in image denoising, where paired data is more readily available. In this paper, we propose a novel unsupervised video denoising framework, named ``\textbf{T}emporal \textbf{A}s a \textbf{P}lugin'' (TAP), which integrates tunable temporal modules into a pre-trained image denoiser. By incorporating the plug-and-play strategy, our TAP model can harness temporal information across noisy frames, complementing its power of spatial denoising. Furthermore, we introduce a progressive fine-tuning strategy that refines each temporal module using the generated \textit{pseudo-clean} video frames, progressively enhancing the network's denoising performance. Compared to other unsupervised video denoising methods, our framework demonstrates superior performance on both sRGB and raw video denoising datasets.

Jinming Liu, Ruoyu Feng, Yunpeng Qi, Qiuyu Chen, Zhibo Chen, Wenjun Zeng, Xin Jin

Recently, the field of Image Coding for Machines (ICM) has garnered heightened interest and significant advances thanks to the rapid progress of learning-based techniques for image compression and analysis. Previous studies often require training separate codecs to support various bitrate levels, machine tasks, and networks, thus lacking both flexibility and practicality. To address these challenges, we propose a rate-distortion-cognition controllable versatile image compression, which method allows the users to adjust the bitrate (i.e., Rate), image reconstruction quality (i.e., Distortion), and machine task accuracy (i.e., Cognition) with a single neural model, achieving ultra-controllability. Specifically, we first introduce a cognition-oriented loss in the primary compression branch to train a codec for diverse machine tasks. This branch attains variable bitrate by regulating quantization degree through the latent code channels. To further enhance the quality of the reconstructed images, we employ an auxiliary branch to supplement residual information with a scalable bitstream. Ultimately, two branches use a `$\beta x + (1 - \beta) y$' interpolation strategy to achieve a balanced cognition-distortion trade-off. Extensive experiments demonstrate that our method yields satisfactory ICM performance and flexible Rate-Distortion-Cognition controlling.

Zhihao Xu, Shengjie Gong, Jiapeng Tang, Lingyu Liang, Yining Huang, Haojie Li, Shuangping Huang

We present a novel approach for synthesizing 3D facial motions from audio sequences using key motion embeddings. Despite recent advancements in data-driven techniques, accurately mapping between audio signals and 3D facial meshes remains challenging. Direct regression of the entire sequence often leads to over-smoothed results due to the ill-posed nature of the problem. To this end, we propose a progressive learning mechanism that generates 3D facial animations by introducing key motion capture to decrease cross-modal mapping uncertainty and learning complexity. Concretely, our method integrates linguistic and data-driven priors through two modules: the linguistic-based key motion acquisition and the cross-modal motion completion. The former identifies key motions and learns the associated 3D facial expressions, ensuring accurate lip-speech synchronization. The latter extends key motions into a full sequence of 3D talking faces guided by audio features, improving temporal coherence and audio-visual consistency. Extensive experimental comparisons against existing state-of-the-art methods demonstrate the superiority of our approach in generating more vivid and consistent talking face animations. Consistent enhancements in results through the integration of our proposed scheme with existing methods underscore the efficacy of our approach.

Yuxiao He, Yiyu Zhuang, Yanwen Wang, Yao Yao, Siyu Zhu, Xiaoyu Li, Qi Zhang, Xun Cao, Hao Zhu

Creating a 360° parametric model of a human head is a very challenging task. While recent advancements have demonstrated the efficacy of leveraging synthetic data for building such parametric head models, their performance remains inadequate in crucial areas such as expression-driven animation, hairstyle editing, and text-based modifications. In this paper, we build a dataset of artist-designed high-fidelity human heads and propose to create a novel parametric 360-degree renderable parametric head model from it. Our scheme decouples the facial motion/shape and facial appearance, which are represented by a classic parametric 3D mesh model and an attached neural texture, respectively. We further propose a training method for decompositing hairstyle and facial appearance, allowing free-swapping of the hairstyle. A novel inversion fitting method is presented based on single image input with high generalization and fidelity. To the best of our knowledge, our model is the first parametric 3D full-head that achieves $360^\circ$ free-view synthesis, image-based fitting, appearance editing, and animation within a single model. Experiments show that facial motions and appearances are well disentangled in the parametric space, leading to SOTA performance in rendering and animating quality.

Yiming Chen, Xiangyu Yang, Nikos Deligiannis

Federated Learning (FL) provides a framework for collaborative training of deep learning models while preserving data privacy by avoiding sharing the training data. However, recent studies have shown that a malicious server can reconstruct training data from the shared gradients of traditional neural networks (NNs) in FL, via Gradient Inversion Attacks (GIAs) that emulate the client's training process. Contrary to earlier beliefs that Stochastic Neural Networks (SNNs) are immune to such attacks due to their stochastic nature (which makes the training process challenging to mimic), our findings reveal that SNNs are equally susceptible to GIAs as SNN gradients contain the information of stochastic components, allowing attackers to reconstruct and disclose those uncertain components. In this work, we play the role of an attacker and propose a novel attack method, named Inverting Stochasticity from Gradients (ISG), that can successfully reconstruct the training data by formulating the stochastic training process of SNNs as a variant of the traditional NN training process. Furthermore, to improve the fidelity of the reconstructed data, we introduce a feature constraint strategy. Extensive experiments validate the effectiveness of our GIA and suggest that perturbation-based defenses in forward propagation, such as using SNNs, fail to secure models against GIAs inherently. The source code of our work will be made available to the public on GitHub.

Shixiong Xu, Chenghao Zhang, Lubin Fan, Gaofeng Meng, SHIMING XIANG, Jieping Ye

In this study, we introduce a new problem raised by social media and photojournalism, named Image Address Localization (IAL), which aims to predict the readable textual address where an image was taken. Existing two-stage approaches involve predicting geographical coordinates and converting them into human-readable addresses, which can lead to ambiguity and be resource-intensive. In contrast, we propose an end-to-end framework named AddressCLIP to solve the problem with more semantics, consisting of two key ingredients: i) image-text alignment to align images with addresses and scene captions by contrastive learning, and ii) image-geography matching to constrain image features with the spatial distance in terms of manifold learning. Additionally, we have built three datasets from Pittsburgh and San Francisco on different scales specifically for the IAL problem. Experiments demonstrate that our approach achieves compelling performance on the proposed datasets and outperforms representative transfer learning methods for vision-language models. Furthermore, extensive ablations and visualizations exhibit the effectiveness of the proposed method. The datasets and source code are available at https://github.com/xsx1001/AddressCLIP.

Zeqian Li, QIRUI CHEN, Tengda Han, Ya Zhang, Yanfeng Wang, Weidi Xie

In this paper, we aim to establish an automatic, scalable pipeline for denoising the large-scale instructional dataset and construct a high-quality video-text dataset with multiple descriptive steps supervision, named HowToStep. We make the following contributions: (i) improving the quality of sentences in dataset by upgrading ASR systems to reduce errors from speech recognition and prompting a large language model to transform noisy ASR transcripts into descriptive steps; (ii) proposing a Transformer-based architecture with all texts as queries, iteratively attending to the visual features, to temporally align the generated steps to corresponding video segments. To measure the quality of our curated datasets, we train models for the task of multi-sentence grounding on it, i.e., given a long-term video, and associated multiple sentences, our goal is to determine their corresponding timestamps in the video simultaneously, as a result, the model demonstrates superior performance on a series of multi-sentence grounding tasks, surpassing existing state-of-the-art methods by a significant margin on three public benchmarks, namely, 9.0% on HT-Step, 5.1% on HTM-Align and 1.9% on CrossTask. All codes, models, and the resulting dataset will be publicly released to the research community.

Qingyuan Wang, Barry Cardiff, Antoine Frappé, Benoit Larras, Deepu John

This paper introduces TinySaver, an early-exit-like dynamic model compression approach which employs tiny models to substitute large models adaptively. Distinct from traditional compression techniques, dynamic methods like TinySaver can leverage the difficulty differences to allow certain inputs to complete their inference processes early, thereby conserving computational resources. Most existing early exit designs are implemented by attaching additional network branches to the model's backbone. Our study, however, reveals that completely independent tiny models can replace a substantial portion of the larger models' job with minimal impact on performance. Employing them as the first exit can remarkably enhance computational efficiency. By searching and employing the most appropriate tiny model as the computational saver for a given large model, the proposed approaches work as a novel and generic method to model compression. This finding will help the research community in exploring new compression methods to address the escalating computational demands posed by rapidly evolving AI models. Our evaluation of this approach in ImageNet-1k classification demonstrates its potential to reduce the number of compute operations by up to 90\%, with only negligible losses in performance, across various modern vision models. The code of this work will be available.

Zheng Zhang, Wenjie Ai, Kevin Wells, David M Rosewarne, Thanh-Toan Do, Gustavo Carneiro

With the development of Human-AI Collaboration in Classification (HAI-CC), integrating users and AI predictions becomes challenging due to the complex decision-making process. This process has three options: 1) AI autonomously classifies, 2) learning to complement, where AI collaborates with users, and 3) learning to defer, where AI defers to users. Despite their interconnected nature, these options have been studied in isolation rather than as components of a unified system. In this paper, we address this weakness with the novel HAI-CC methodology, called Learning to Complement and to Defer to Multiple Users (LECODU). LECODU not only combines learning to complement and learning to defer strategies, but it also incorporates an estimation of the optimal number of users to engage in the decision process. The training of LECODU maximises classification accuracy and minimises collaboration costs associated with user involvement. Comprehensive evaluations across real-world and synthesized datasets demonstrate LECODU's superior performance compared to state-of-the-art HAI-CC methods. Remarkably, even when relying on unreliable users with high rates of label noise, LECODU exhibits significant improvement over both human decision-makers alone and AI alone.

Qiran Zou, Shangyuan Yuan, Shian Du, YU WANG, Chang Liu, Yi Xu, Jie Chen, Xiangyang Ji

We study a challenging task: text-to-motion synthesis, aiming to generate motions that align with textual descriptions and exhibit coordinated movements. Currently, the part-based methods introduce part partition into the motion synthesis process to achieve finer-grained generation. However, these methods encounter challenges such as the lack of coordination between different part motions and difficulties for networks to understand part concepts. Moreover, introducing finer-grained part concepts poses computational complexity challenges. In this paper, we propose Part-Coordinating Text-to-Motion Synthesis (ParCo), endowed with enhanced capabilities for understanding part motions and communication among different part motion generators, ensuring a coordinated and fined-grained motion synthesis. Specifically, we discretize whole-body motion into multiple part motions to establish the prior concept of different parts. Afterward, we employ multiple lightweight generators designed to synthesize different part motions and coordinate them through our part coordination module. Our approach demonstrates superior performance on common benchmarks with economic computations, including HumanML3D and KIT-ML, providing substantial evidence of its effectiveness. The code is available in the supplementary material.

YUXIN WANG, Qianyi Wu, Guofeng Zhang, Dan Xu

This paper tackles the intricate challenge of object removal to update the radiance field using the 3D Gaussian Splatting. The main challenges of this task lie in the preservation of geometric consistency and the maintenance of texture coherence in the presence of the substantial discrete nature of Gaussian primitives. We introduce a robust framework specifically designed to overcome these obstacles. The key insight of our approach is the enhancement of information exchange among visible and invisible areas, facilitating content restoration in terms of both geometry and texture. Our methodology begins with optimizing the positioning of Gaussian primitives to improve geometric consistency across both removed and visible areas, guided by an online registration process informed by monocular depth estimation. Following this, we employ a novel feature propagation mechanism to bolster texture coherence, leveraging a cross-attention design that bridges sampling Gaussians from both uncertain and certain areas. This innovative approach significantly refines the texture coherence within the final radiance field. Extensive experiments validate that our method not only elevates the quality of novel view synthesis for scenes undergoing object removal but also showcases notable efficiency gains in training and rendering speeds.

Jaehyeok Kim, Dongyoon Wee, Dan Xu

This paper introduces Motion-oriented Compositional Neural Radiance Fields (MoCo-NeRF), a framework designed to perform free-viewpoint rendering of monocular human videos via novel non-rigid motion modeling approach. In the context of dynamic clothed humans, complex cloth dynamics generate non-rigid motions that are intrinsically distinct from skeletal articulations and critically important for the rendering quality. The conventional approach models non-rigid motions as spatial (3D) deviations in addition to skeletal transformations. However, it is either time-consuming or challenging to achieve optimal quality due to its high learning complexity without a direct supervision. To target this problem, we propose a novel approach of modeling non-rigid motions as radiance residual fields to benefit from more direct color supervision in the rendering and utilize the rigid radiance fields as a prior to reduce the complexity of the learning process. Our approach utilizes a single multiresolution hash encoding (MHE) to concurrently learn the canonical T-pose representation from rigid skeletal motions and the radiance residual field for non-rigid motions. Additionally, to further improve both training efficiency and usability, we extend MoCo-NeRF to support simultaneous training of multiple subjects within a single framework, thanks to our effective design for modeling non-rigid motions. This scalability is achieved through the integration of a global MHE and learnable identity codes in addition to multiple local MHEs. We present extensive results on ZJU-MoCap and MonoCap, clearly demonstrating state-of-the-art performance in both single- and multi-subject settings. The code and model will be made publicly available.

Luchuan Song, Pinxin Liu, Lele Chen, Guojun Yin, Chenliang Xu

Recent years have witnessed considerable achievements in facial avatar reconstruction with neural volume rendering. Despite notable advancements, the reconstruction of complex and dynamic head movements from monocular videos still suffers from capturing and restoring fine-grained details. In this work, we propose a novel approach, named Tri^2-plane, for monocular photo-realistic volumetric head avatar reconstructions. Distinct from the existing works that rely on a single tri-plane deformation field for dynamic facial modeling, the proposed Tri^2-plane leverages the principle of feature pyramids and three top-to-down lateral connections tri-planes for details improvement. It samples and renders facial details at multiple scales, transitioning from the entire face to specific local regions and then to even more refined sub-regions. Moreover, we incorporate a camera-based geometry-aware sliding window method as an augmentation in training, which improves the robustness beyond the canonical space, with a particular improvement in cross-identity generation capabilities. Experimental outcomes indicate that the Tri^2-plane not only surpasses existing methodologies but also achieves superior performance across quantitative and qualitative assessments.

Ozan Unal, Christos Sakaridis, Luc Van Gool

3D segmentation is a core problem in computer vision and, similarly to many other dense prediction tasks, it requires large amounts of annotated data for adequate training. However, densely labeling 3D point clouds to employ fully-supervised training remains too labor intensive and expensive. Semi-supervised training provides a more practical alternative, where only a small set of labeled data is given, accompanied by a larger unlabeled set. This area thus studies the effective use of unlabeled data to reduce the performance gap that arises due to the lack of annotations. In this work, inspired by Bayesian deep learning, we first propose a Bayesian self-training framework for semi-supervised 3D semantic segmentation. Employing stochastic inference, we generate an initial set of pseudo-labels and then filter these based on estimated point-wise uncertainty. By constructing a heuristic n-partite matching algorithm, we extend the method to semi-supervised 3D instance segmentation, and finally, with the same building blocks, to dense 3D visual grounding. We demonstrate state-of-the-art results for our semi-supervised method on SemanticKITTI and ScribbleKITTI for 3D semantic segmentation and on ScanNet and S3DIS for 3D instance segmentation. We further achieve substantial improvements in dense 3D visual grounding over supervised-only baselines on ScanRefer.

Hasan Abed El Kader Hammoud, Tuhin Das, Fabio Pizzati, Philip Torr, Adel Bibi, Bernard Ghanem

We explore the impact of training with more diverse datasets, characterized by the number of unique samples, on the performance of self-supervised learning (SSL) under a fixed computational budget. Our findings consistently demonstrate that increasing pretraining data diversity enhances SSL performance, albeit only when the distribution distance to the downstream data is minimal. Notably, even with an exceptionally large pretraining data diversity achieved through methods like web crawling or diffusion-generated data, among other ways, the inherent distribution shift remains a challenge. Our experiments are comprehensive with seven SSL methods using large-scale datasets such as ImageNet and YFCC100M amounting to over 200 GPU days. The code and trained models will be made available online.