Under-display camera (UDC) image restoration aims to restore images distorted by the OLED display panel covering the frontal camera on a smartphone. Previous deep learning-based UDC restoration methods focused on restoring the image within the RGB domain with the collection of real or synthetic RGB datasets. However, UDC images in these datasets exhibit domain differences from real commercial smartphone UDC images while inherently constraining the problem and solution within the RGB domain. To address this issue, we collect well-aligned sensor-level real UDC images using panels from two commercial smartphones equipped with UDC. We also propose a new UDC restoration method to exploit the disparities between degradations caused by different panels, considering that UDC degradations are specific to the type of OLED panel. For this purpose, we train an encoder with an unsupervised learning scheme using triplet loss that aims to extract the inherent degradations caused by different panels from degraded UDC images as implicit representations. The learned panel-specific degradation representations are then provided as priors to our restoration network based on an efficient Transformer network. Extensive experiments show that our proposed method achieves state-of-the-art performance on our real raw image dataset and generalizes well to previous datasets. Our dataset and code will be released.
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Recently, the growing capabilities of deep generative models have underscored their potential in enhancing image classification accuracy. However, existing methods often demand the generation of a disproportionately large number of images compared to the original dataset, while having only marginal improvements in accuracy. This computationally expensive and time-consuming process hampers the practicality of such approaches. In this paper, we propose to address the efficiency of image generation by focusing on the specific needs and characteristics of the model. With a central tenet of active learning, our method, named ActGen, takes a training-aware approach to image generation. It aims to create images akin to the challenging or misclassified samples encountered by the current model and incorporates these generated images into the training set to augment model performance. ActGen introduces an attentive image guidance technique, using real images as guides during the denoising process of a diffusion model. The model's attention on class prompt is leveraged to ensure the preservation of similar foreground object while diversifying the background. Furthermore, we introduce a gradient-based generation guidance method, which employs two losses to generate more challenging samples and prevent the generated images from being too similar to previously generated ones. Experimental results on the CIFAR and ImageNet datasets demonstrate that our method achieves better performance with a significantly reduced number of generated images.
Skeleton Action Recognition (SAR) has attracted significant interest for its efficient representation of the human skeletal structure. Despite its advancements, recent studies have raised security concerns in SAR models, particularly their vulnerability to adversarial attacks. However, such strategies are limited to digital scenarios and ineffective in physical attacks, limiting their real-world applicability. To investigate the vulnerabilities of SAR in the physical world, we introduce the Physical Skeleton Backdoor Attacks (PSBA), the first exploration of physical backdoor attacks against SAR. Considering the practicalities of physical execution, we introduce a novel trigger implantation method that integrates infrequent and imperceivable actions as triggers into the original skeleton data. By incorporating a minimal amount of this manipulated data into the training set, PSBA enables the system misclassify any skeleton sequences into the target class when the trigger action is present. We examine the resilience of PSBA in both poisoned and clean-label scenarios, demonstrating its efficacy across a range of datasets, poisoning ratios, and model architectures. Additionally, we introduce a trigger-enhancing strategy to strengthen attack performance in the clean label setting. The robustness of PSBA is tested against three distinct backdoor defenses, and the stealthiness of PSBA is evaluated using two quantitative metrics. Furthermore, by employing a Kinect V2 camera, we compile a dataset of human actions from the real world to mimic physical attack situations, with our findings confirming the effectiveness of our proposed attacks.
Visual Question Answering (VQA) entails answering questions about images. We introduce the first VQA dataset in which all contents originate from an authentic use case. Sourced from online question answering community forums, we call it VQAonline. We characterize this dataset and how it relates to eight mainstream VQA datasets. Observing that answers in our dataset tend to be much longer (i.e., a mean of 173 words) and so incompatible with standard VQA evaluation metrics, we instead utilize popular metrics for longer text evaluation for evaluating six state-of-the-art VQA models on VQAonline and report where they struggle most. Finally, we analyze which evaluation metrics align best with human judgments. To facilitate future extensions, we publicly-share the dataset at: https://placeholder.com.
Text-based diffusion video editing systems have been successful in performing edits with high fidelity and textual alignment. However, this success is limited to rigid-type editing such as style transfer and object overlay, while preserving the original structure of the input video. This limitation stems from an initial latent noise employed in diffusion video editing systems. The diffusion video editing systems prepare initial latent noise to edit by gradually infusing Gaussian noise onto the input video. However, we observed that the visual structure of the input video still persists within this initial latent noise, thereby restricting non-rigid editing such as motion change necessitating structural modifications. To this end, this paper proposes Dilutional Noise Initialization (DNI) framework which enables editing systems to perform precise and dynamic modification including non-rigid editing. DNI introduces a concept of 'noise dilution' which adds further noise to the latent noise in the region to be edited to soften the structural rigidity imposed by the input video, resulting in more effective edits closer to the target prompt. Extensive experiments demonstrate the adaptability and effectiveness of the DNI framework. The code will be made publicly available.
Compositional generalization has received much attention in vision-and-language and visual reasoning recently. Substitutivity, the capability to generalize to novel compositions with synonymous primitives such as words and visual entities, is an essential factor in evaluating the compositional generalization ability but remains largely unexplored. In this paper, we explore the compositional substitutivity of visual reasoning in the context of visual question answering (VQA). We propose a training framework for VQA models to maintain compositional substitutivity. The basic idea is to learn invariant representations for synonymous primitives via support-sets. Specifically, for each question-image pair, we construct a support question set and a support image set, and both sets contain questions/images that share synonymous primitives with the original question/image. By enforcing a VQA model to reconstruct the original question/image with the sets, the model is able to identify which primitives are synonymous. To quantitatively evaluate the substitutivity of VQA models, we introduce two datasets: GQA-SPS and VQA-SPS v2, by performing three types of substitutions using synonymous primitives including words, visual entities, and referents. Experimental results demonstrate the effectiveness of our framework. We release GQA-SPS and VQA-SPS v2 at https://github.com/NeverMoreLCH/CG-SPS.
Unsupervised visible-infrared person re-identification (USL-VI-ReID) is a promising yet highly challenging retrieval task. The key challenges in USL-VI-ReID are to accurately generate pseudo-labels and establish pseudo-label correspondences across modalities without relying on any prior annotations. Recently, clustered pseudo-label methods have gained more attention in USL-VI-ReID. However, most existing methods don't fully exploit the intra-class nuances, as they simply utilize a single memory that represents an identity to establish cross-modality correspondences, resulting in noisy cross-modality correspondences. To address the problem, we propose a Multi-Memory Matching (MMM) framework for USL-VI-ReID. We first design a simple yet effective Cross-Modality Clustering (CMC) module to generate the pseudo-labels through clustering together both two modality samples. To associate cross-modality clustered pseudo-labels, we design a Multi-Memory Learning and Matching (MMLM) module, ensuring that optimization explicitly focuses on the nuances of individual perspectives and establishes reliable cross-modality correspondences. Finally, we design a Soft Cluster-level Alignment (SCA) loss to narrow the modality gap while mitigating the effect of noisy pseudo-labels through a soft many-to-many alignment strategy. Extensive experiments on the public SYSU-MM01 and RegDB datasets demonstrate the reliability of the established cross-modality correspondences and the effectiveness of MMM. The source codes will be released.
Unsupervised video anomaly detection (UVAD) aims to detect abnormal events in videos without any annotations. It remains challenging because anomalies are rare, diverse, and usually not well-defined. Existing UVAD methods are purely data-driven and perform unsupervised learning by identifying various abnormal patterns in videos. Since these methods largely rely on the feature representation and data distribution, they can only learn salient anomalies that are substantially different from normal events but ignore the less distinct ones. To address this challenge, this paper pursues a different approach that leverages data-irrelevant prior knowledge about normal and abnormal events for UVAD. We first propose a new normality prior for UVAD, suggesting that the start and end of a video are predominantly normal. We then propose normality propagation, which propagates normal knowledge based on relationships between video snippets to estimate the normal magnitudes of unlabeled snippets. Finally, unsupervised learning of abnormal detection is performed based on the propagated labels and a new loss re-weighting method. These components are complementary to normality propagation and mitigate the negative impact of incorrectly propagated labels. Extensive experiments on the ShanghaiTech and UCF-Crime benchmarks demonstrate the superior performance of our method. We plan to make the code and trained models publicly available.
Weakly-Supervised Group Activity Recognition (WSGAR) aims to understand the activity performed together by a group of individuals with the video-level label and without actor-level labels. We propose Flow-Assisted Motion Learning Network (Flaming-Net) for WSGAR, which consists of the motion-aware actor encoder to extract actor features and the two-pathways relation module to infer the interaction among actors and their activity. Flaming-Net leverages an additional optical flow modality in the training stage to enhance its motion awareness when finding locally active actors. The first pathway of the relation module, the actor-centric path, initially captures the temporal dynamics of individual actors and then constructs inter-actor relationships. In parallel, the group-centric path starts by building spatial connections between actors within the same timeframe and then captures simultaneous spatio-temporal dynamics among them. We demonstrate that Flaming-Net achieves new state-of-the-art WSGAR results on two benchmarks, including a 2.8%p higher MPCA score on the NBA dataset. Importantly, we use the optical flow modality only for training and not for inference.
The majority of existing Low-light Image Enhancement (LLIE) methods attempt to directly learn the mapping from Low-Light (LL) to Normal-Light (NL) images or benefit from semantic or illumination map to guide such learning. However, the inherent ill-posed nature of LLIE, coupled with the additional difficulty in retrieving the semantic information from significantly impaired inputs, compromises the performance of enhanced outputs, especially in extremely low-light environments. To address this issue, we present a new LLIE network via Generative LAtent feature based codebook REtrieval (GLARE) to improve the visibility of LL images. The codebook prior is derived from undegraded NL images using Vector Quantization (VQ) strategy. However, simply adopting codebook prior does not necessarily ensure the alignment between LL and NL features. Therefore, we develop an Invertible Latent Normalizing Flow (I-LNF) to generate features aligned with NL latent representations, guaranteeing the correct code matching in the codebook. In addition, a novel Adaptive Feature Transformation (AFT) module, which contains an Adaptive Mix-up Block (AMB) and a dual-decoder architecture, is devised to further elevate the fidelity while maintaining realistic details provided by codebook prior. Extensive experiments verify the superior performance of our GLARE. More importantly, the application on low-light object detection demonstrates the effectiveness of our method as a pre-processing tool in high-level vision tasks. Codes will be released upon publication.
In this study, we tackle the complex task of generating 3D human-object interactions (HOI) from textual descriptions in a zero-shot text-to-3D manner. We identify and address two key challenges: the unsatisfactory outcomes of direct text-to-3D methods in HOI, largely due to the lack of paired text-interaction data, and the inherent difficulties in simultaneously generating multiple concepts with complex spatial relationships. To effectively address these issues, we present InterFusion, a two-stage framework specifically designed for HOI generation. InterFusion involves human pose estimations derived from text as geometric priors, which simplifies the text-to-3D conversion process and introduces additional constraints for accurate object generation. At the first stage, InterFusion extracts 3D human poses from a synthesized image dataset depicting a wide range of interactions, subsequently mapping these poses to interaction descriptions. The second stage of InterFusion capitalizes on the latest developments in text-to-3D generation, enabling the production of realistic and high-quality 3D HOI scenes. This is achieved through a local-global optimization process, where the generation of human body and object is optimized separately, and jointly refined with a global optimization of the entire scene, ensuring a seamless and contextually coherent integration. Our experimental results affirm that InterFusion significantly outperforms existing state-of-the-art methods in 3D HOI generation.
Video Snapshot Compressive Imaging (SCI) aims to use a low-speed 2D camera to capture high-speed scene as snapshot compressed measurements, followed by a reconstruction algorithm to reconstruct the high-speed video frames. State-of-the-art (SOTA) deep learning-based algorithms have achieved impressive performance, yet with heavy computational workload. Network quantization is a promising way to reduce computational cost. However, a direct low-bit quantization will bring large performance drop. To address this challenge, in this paper, we propose a simple low-bit quantization framework (dubbed Q-SCI) for the end-to-end deep learning-based video SCI reconstruction methods which usually consist of a feature extraction, feature enhancement and video reconstruction module. Specifically, we first design a high-quality feature extraction module and a precise video reconstruction module to extract and propagate high-quality features in the low-bit quantized model. In addition, to alleviate the information distortion of the Transformer branch in the quantized feature enhancement module, we introduce a shift operation on the query and key distributions to further bridge the performance gap. Comprehensive experimental results manifest that our Q-SCI framework achieves superior performance, e.g., Q-SCI (4-bit) can theoretically accelerate previous SOTA real-valued EfficientSCI-S by 7.8× with only 2.3% performance gap on the simulation testing datasets. Code of this paper will be released.
Automated animal face identification plays a crucial role in the monitoring of behaviors, conducting of surveys, and finding of lost animals. Despite the advancements in human face identification, the lack of datasets and benchmarks in the animal domain has impeded progress. In this paper, we introduce the PetFace dataset, a comprehensive resource for animal face identification encompassing 257,484 unique individuals across 13 animal families and 319 breed categories, including both experimental and pet animals. This large-scale collection of individuals facilitates the investigation of unseen animal face verification, an area that has not been sufficiently explored in existing datasets due to the limited number of individuals. Moreover, PetFace also has fine-grained annotations such as sex, breed, color, and pattern. We provide multiple benchmarks including re-identification for seen individuals and verification for unseen individuals. The models trained on our dataset outperform those trained on prior datasets, even for detailed breed variations and unseen animal families. Our result also indicates that there is some room to improve the performance of integrated identification on multiple animal families. We hope the PetFace dataset will facilitate animal face identification and encourage the development of non-invasive animal automatic identification methods.
We present a novel framework for reconstructing animatable human avatars from multiple images, termed CanonicalFusion. Our central concept involves integrating individual reconstruction results into the canonical space. To be specific, we first predict Linear Blend Skinning (LBS) weight maps and depth maps using a shared-encoder-dual-decoder network, enabling direct canonicalization of the 3D mesh from the predicted depth maps. Here, instead of predicting high-dimensional skinning weights, we infer compressed skinning weights, i.e., 3-dimensional vector, with the aid of pre-trained MLP networks. We also introduce a forward skinning-based differentiable rendering scheme to merge the reconstructed results from multiple images. This scheme refines the initial mesh by reposing the canonical mesh via the forward skinning and by minimizing photometric and geometric errors between the rendered and the predicted results. Our optimization scheme considers the position and color of vertices as well as the joint angles for each image, thereby mitigating the negative effects of pose errors. We conduct extensive experiments to demonstrate the effectiveness of our method and compare our CanonicalFusion with state-of-the-art methods. Lastly, we provide easy-to-understand insight for the implementation of our work by submitting our source code as supplementary material.
Recently, the emergence of the large-scale vision-language model (VLM), such as CLIP, has opened the way towards open-world object perception. Many works have explored the utilization of pre-trained VLM for the challenging open-vocabulary dense prediction task that requires perceiving diverse objects with novel classes at inference time. Existing methods construct experiments based on the public datasets of related tasks, which are not tailored for open vocabulary and rarely involve imperceptible objects camouflaged in complex scenes due to data collection bias and annotation costs. To fill in the gaps, we introduce a new task, open-vocabulary camouflaged object segmentation (OVCOS), and construct a large-scale complex scene dataset (\textbf{OVCamo}) containing 11,483 hand-selected images with fine annotations and corresponding object classes. Further, we build a strong single-stage open-vocabulary \underline{c}amouflaged \underline{o}bject \underline{s}egmentation transform\underline{er} baseline \textbf{OVCoser} attached to the parameter-fixed CLIP with iterative semantic guidance and structure enhancement. By integrating the guidance of class semantic knowledge and the supplement of visual structure cues from the edge and depth information, the proposed method can efficiently capture camouflaged objects. Moreover, this effective framework also surpasses previous state-of-the-arts of open-vocabulary semantic image segmentation by a large margin on our OVCamo dataset. With the proposed dataset and baseline, we hope that this new task with more practical value can further expand the research on open-vocabulary dense prediction tasks. Our code and data can be found in the \href{https://github.com/lartpang/OVCamo}{link}.
Unsupervised instance segmentation aims to segment distinct object instances in an image without relying on human-labeled data. This field has recently seen significant advancements, partly due to the strong local correspondences afforded by rich visual feature representations from self-supervised models (e.g., DINO). Recent state-of-the-art approaches tackle this challenge by framing instance segmentation as a graph partitioning problem, solved via a generalized eigenvalue system (i.e., normalized-cut) using the self-supervised features. While effective, this strategy is limited by its computational demands, leading to slow inference speeds. In our work, we propose Prompt and Merge (ProMerge), a computationally efficient yet competitive method. We begin by leveraging self-supervised visual features to obtain initial groupings of patches and apply a strategic merging to these segments, aided by a sophisticated background-based mask pruning technique. ProMerge not only yields competitive results but also offers a significant reduction in inference time compared to state-of-the-art normalized-cut-based approaches. Furthermore, by training an object detector (i.e., Cascade Mask R-CNN) using our mask predictions as pseudo-labels, our results reveal that this detector surpasses current leading unsupervised methods. The code will be made publicly available.
Revisiting Feature Disentanglement Strategy in Diffusion Training and Breaking Conditional Independence Assumption in Sampling
PDF ↗As Diffusion Models have shown promising performance, a lot of efforts have been made to improve the controllability of Diffusion Models. However, how to train Diffusion Models to have the disentangled latent spaces and how to naturally incorporate the disentangled conditions during the sampling process have been underexplored. In this paper, we present a training framework for disentangling the latent spaces of Diffusion Models. We further propose two sampling methods that can boost the realism of our Diffusion Models and also enhance the controllability. Concisely, we train Diffusion Models conditioned on two latent features, a spatial content mask, and a flattened style embedding. We rely on the inductive bias of the denoising process of Diffusion Models to encode pose/layout information in the content feature and semantic/style information in the style feature. Regarding the sampling methods, we first extend Composable Diffusion Models by breaking the conditional independence assumption to allow for some dependence between conditional inputs, which is shown to be effective in realistic generation in our experiments. Second, we propose timestep-dependent weight scheduling for content and style features to further improve the performance. We also observe better controllability of our proposed methods compared to existing methods in image manipulation and image translation.
Recent advancements in Deep Neural Network (DNN) models have significantly improved performance across computer vision tasks. However, achieving highly generalizable and high-performing vision models requires expansive datasets, resulting in significant storage requirements. This storage challenge is a critical bottleneck for scaling up models. A recent breakthrough by SeiT proposed the use of Vector-Quantized (VQ) feature vectors (i.e., tokens) as network inputs for vision classification. This approach achieved 90% of the performance of a model trained on full-pixel images with only 1% of the storage. While SeiT needs labeled data, its potential in scenarios beyond fully supervised learning remains largely untapped. In this paper, we extend SeiT by integrating Masked Token Modeling (MTM) for self-supervised pre-training. Recognizing that self-supervised approaches often demand more data due to the lack of labels, we introduce TokenAdapt and ColorAdapt. These methods facilitate comprehensive token-friendly data augmentation, effectively addressing the increased data requirements of self-supervised learning. We evaluate our approach across various scenarios, including storage-efficient ImageNet-1k classification, fine-grained classification, ADE-20k semantic segmentation, and robustness benchmarks. Experimental results demonstrate consistent performance improvement in diverse experiments, validating the effectiveness of our method. Our code will be released publicly.
The Sparsely Annotated Object Detection (SAOD) tackles the issue of incomplete labeling in object detection. Compared with Fully Annotated Object Detection (FAOD), SAOD is more complicated and challenging. Unlabeled objects tend to provide wrong supervision to the detectors during training, resulting in inferior performance for prevalent object detectors. Shrinking the performance gap between SAOD and FAOD does contribute to reducing the labeling cost. Existing methods tend to exploit pseudo-labeling for unlabeled objects while suffering from two issues: (1) they fail to make full use of unlabeled objects mined from the student detector and (2) the pseudo-labels contain much noise. To tackle those two issues, we introduce Co-Student, a novel framework aiming to bridge the gap between SAOD and FAOD via fully exploiting the pseudo-labels from both teacher and student detectors. The proposed Co-Student comprises a sophisticated teacher to denoise the pseudo-labels for unlabeled objects and two collaborative students that leverage strong and weak augmentations to excavate pseudo-labels. The students exchange the denoised pseudo-labels and learn from each other with consistency regularization brought by strong-weak augmentations. Without bells and whistles, the proposed Co-Student framework with the one-stage detector, i.e. FCOS, can achieve state-of-the-art performance on the COCO dataset with sparse annotations under diverse settings. Compared to previous works, it obtains 1.0%~3.0% AP improvements under five settings of sparse annotations and achieves 95.1% performance compared to FCOS trained on fully annotated COCO dataset. Code and models will be made publicly available for further research on SAOD.
Existing neural radiance field-based methods can achieve real-time rendering of small scenes on the web platform. However, extending these methods to large-scale scenes still poses significant challenges due to limited resources in computation, memory, and bandwidth. In this paper, we propose City-on-Web, the first method for real-time rendering of large-scale scenes on the web. We propose a block-based volume rendering method to guarantee 3D consistency and correct occlusion between blocks, and introduce a Level-of-Detail strategy combined with dynamic loading/unloading of resources to significantly reduce memory demands. Our system achieves real-time rendering of large-scale scenes at approximately 32FPS with RTX 3060 GPU on the web and maintains rendering quality comparable to the current state-of-the-art novel view synthesis methods.