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Ningli Xu, Rongjun Qin

Predicting realistic ground views from satellite imagery in urban scenes is a challenging task due to the significant view gaps between satellite and ground-view images. We propose a novel pipeline to tackle this challenge, by generating geospecifc views that maximally respect the weak geometry and texture from multi-view satellite images. Different from existing approaches that hallucinate images from cues such as partial semantics or geometry from overhead satellite images, our method directly predicts ground-view images at geolocation by using a comprehensive set of information from the satellite image, resulting in ground-level images with a resolution boost at a factor of ten or more. We leverage a novel building refinement method to reduce geometric distortions in satellite data at ground level, which ensures the creation of accurate conditions for view synthesis using diffusion networks. Moreover, we proposed a novel geospecific prior, which prompts distribution learning of diffusion models to respect image samples that are closer to the geolocation of the predicted images. We demonstrate our pipeline is the first to generate close-to-real and geospecific ground views merely based on satellite images. Codes and data will be shared.

Xinle Cheng, Congyue Deng, Adam Harley, Yixin Zhu, Leonidas Guibas

Correspondences emerge from large-scale vision models trained for generative and discriminative tasks. This has been revealed and benchmarked by computing correspondence maps between pairs of images, using nearest neighbors on the feature grids. Existing work has attempted to improve the quality of these correspondence maps by carefully mixing features from different sources, such as by combining the features of different layers or networks. We point out that a better correspondence strategy is available, which directly imposes structure on the correspondence field: the functional map. Wielding this simple mathematical tool, we lift the correspondence problem from the pixel space to the function space and directly optimize for mappings that are globally coherent. We demonstrate that our technique yields correspondences that are not only smoother but also more accurate, with the possibility of better reflecting the knowledge embedded in the large-scale vision models that we are studying. Our approach sets a new state-of-the-art on various dense correspondence tasks. We also demonstrate our effectiveness in keypoint correspondence and affordance map transfer.

Zhiyuan You, Zheyuan Li, Jinjin Gu, Zhenfei Yin, Tianfan Xue, Chao Dong

We introduce a Depicted image Quality Assessment method (DepictQA), overcoming the constraints of traditional score-based methods. DepictQA allows for detailed, language-based, human-like evaluation of image quality by leveraging Multi-modal Large Language Models (MLLMs). Unlike conventional Image Quality Assessment (IQA) methods relying on scores, DepictQA interprets image content and distortions descriptively and comparatively, aligning closely with humans' reasoning process. To build the DepictQA model, we establish a hierarchical task framework, and collect a multi-modal IQA training dataset. To tackle the challenges of limited training data and multi-image processing, we propose to use multi-source training data and specialized image tags. These designs result in a better performance of DepictQA than score-based approaches on multiple benchmarks. Moreover, compared with general MLLMs, DepictQA can generate more accurate reasoning descriptive languages. Our work shows the research potential of multi-modal IQA tasks. Codes and datasets are available in https://depictqa.github.io.

Dongkeun Kim, Youngkil Song, Minsu Cho, Suha Kwak

Group activity detection (GAD) is the task of identifying members of each group and classifying the activity of the group at the same time in a video. While GAD has been studied recently, there is still much room for improvement in both dataset and methodology due to their limited capability to address practical GAD scenarios. To resolve these issues, we first present a new dataset, dubbed Café. Unlike existing datasets, Café is constructed primarily for GAD and presents more practical scenarios and metrics, as well as being large-scale and providing rich annotations. Along with the dataset, we propose a new GAD model that deals with an unknown number of groups and latent group members efficiently and effectively. We evaluated our model on three datasets including Café, where it outperformed previous work in terms of both accuracy and inference speed.

Wangze Xu, Huachen Gao, Shihe Shen, Rui Peng, Jianbo Jiao, Ronggang Wang

Recently, the advancement of the Neural Radiance Field (NeRF) has facilitated few-shot Novel View Synthesis (NVS), which presents a significant challenge in 3D vision applications. Despite numerous attempts to reduce the dense input requirement in NeRF, it still suffers from time-consumed training and rendering processes. More recently, 3D Gaussian Splatting (3DGS) achieves real-time high-quality rendering with an explicit point-based representation. However, similar to NeRF, it tends to overfit the train views for a lack of constraints. In this paper, we propose a few-shot NVS method that excavates the multi-view priors based on 3D Gaussian Splatting. We leverage the recent learning-based Multi-view Stereo (MVS) to enhance the quality of geometric initialization for 3DGS. To mitigate overfitting, we propose a forward-warping method for additional appearance constraints conforming to scenes based on the computed geometry. Furthermore, to facilitate proper convergence of optimization, we introduce a view-consistent geometry constraint for Gaussian parameters and utilize a monocular depth regularization as compensation. Experiments show that the proposed method achieves state-of-the-art performance with real-time rendering speed.

Yufei Liu, Junwei Zhu, Junshu Tang, Shijie Zhang, Jiangning Zhang, Weijian Cao, Chengjie Wang, Yunsheng Wu, Dongjin Huang

Texturing 3D humans with semantic UV maps remains a challenge due to the difficulty of acquiring reasonably unfolded UV. Despite recent text-to-3D advancements in supervising multi-view renderings using large text-to-image (T2I) models, issues persist with generation speed, text consistency, and texture quality, resulting in data scarcity among existing datasets. We present TexDreamer, the first zero-shot multimodal high-fidelity 3D human texture generation model. Utilizing an efficient texture adaptation finetuning strategy, we adapt large T2I model to a semantic UV structure while preserving its original generalization capability. Leveraging a novel feature translator module, the trained model is capable of generating high-fidelity 3D human textures from either text or image within seconds. Furthermore, we introduce ArTicuLated humAn textureS (ATLAS), the largest high-resolution (1, 024 × 1, 024) 3D human texture dataset which contains 50k high-fidelity textures with text descriptions. Our dataset and model will be available for research purposes.

Xin Li, Bingchen Li, Yeying Jin, Cuiling Lan, Hanxin Zhu, Yulin Ren, Zhibo Chen

Compressed Image Super-resolution (CSR) aims to simultaneously super-resolve the compressed images and tackle the challenging hybrid distortions caused by compression. However, existing works on CSR usually focus on single compression codec, i.e., JEPG, ignoring the diverse traditional or learning-based codecs in the practical application, e.g., HEVC, VVC, HIFIC, etc. In this work, we propose the first universal CSR framework, dubbed UCIP, with dynamic prompt learning, intending to jointly support the CSR distortions of any compression codecs/modes. Particularly, an efficient dynamic prompt strategy is proposed to mine the content/spatial-aware task-adaptive contextual information for the universal CSR task, using only a small amount of prompts with spatial size 1x1. To simplify contextual information mining, we introduce the novel MLP-like framework backbone for our UCIP by adapting the Active Token Mixer (ATM) to CSR tasks for the first time, where the global information modeling is only taken in horizontal and vertical directions with offset prediction. We also build an all-in-one benchmark dataset for the CSR task by collecting the datasets with the popular 6 diverse traditional and learning-based codecs, including JPEG, HEVC, VVC, HIFIC, etc., resulting in 23 common degradations. Extensive experiments have shown the consistent and excellent performance of our UCIP on universal CSR tasks.

Dingyuan Zhang, Dingkang Liang, Zichang Tan, Xiaoqing Ye, Cheng Zhang, Jingdong Wang, Xiang Bai

Slow inference speed is one of the most crucial concerns for deploying multi-view 3D detectors to tasks with high real-time requirements like autonomous driving. Although many sparse query-based methods have already attempted to improve the efficiency of 3D detectors, they neglect to consider the backbone, especially when using Vision Transformers (ViT) for better performance. To tackle this problem, we explore the efficient ViT backbones for multi-view 3D detection via token compression and propose a simple yet effective method called TokenCompression3D (ToC3D). By leveraging history object queries as foreground priors of high quality, modeling 3D motion information in them, and interacting them with image tokens through the attention mechanism, ToC3D can effectively determine the magnitude of information densities of image tokens and segment the salient foreground tokens. With the proposed dynamic router design, ToC3D can weigh more computing resources to important foreground tokens while compressing the information loss, leading to a more efficient ViT-based multi-view 3D detector. Extensive results on the large-scale nuScenes dataset show that our method can nearly maintain the performance of recent SOTA with up to 30% inference speedup, and the improvements are consistent after scaling up the ViT and input resolution. Code will be made available.

Hamza Rami, Jhony H. Giraldo, Nicolas Winckler, Stéphane Lathuiliere

Re-Identification systems (Re-ID) are crucial for public safety but face the challenge of having to adapt to environments that differ from their training distribution. Furthermore, rigorous privacy protocols in public places are being enforced as apprehensions regarding individual freedom rise, adding layers of complexity to the deployment of accurate Re-ID systems in new environments. For example, in the European Union, the principles of "Data Minimization" and "Purpose Limitation" restrict the retention and processing of images to what is strictly necessary. These regulations pose a challenge to the conventional Re-ID training schemes that rely on centralizing data on servers. In this work, we present a novel setting for privacy-preserving Distributed Unsupervised Domain Adaptation for person Re-ID (DUDA-Rid) to address the problem of domain shift without requiring any image transfer outside the camera devices. To address this setting, we introduce Fed-Protoid, a novel solution that adapts person Re-ID models directly within the edge devices. Our proposed solution employs prototypes derived from the source domain to align feature statistics within edge devices. Those source prototypes are distributed across the edge devices to minimize a distributed Maximum Mean Discrepancy (MMD) loss tailored for the DUDA-Rid setting. Our experiments provide compelling evidence that Fed-Protoid outperforms all evaluated methods in terms of both accuracy and communication efficiency, all while maintaining data privacy.

Yuming Jiang, Nanxuan Zhao, Qing Liu, Krishna Kumar Singh, Shuai Yang, Chen Change Loy, Ziwei Liu

Group portrait editing is highly desirable since users constantly want to add a person, delete a person, or manipulate existing persons. It is also challenging due to the intricate dynamics of human interactions and the diverse gestures. In this work, we present GroupDiff, a pioneering effort to tackle group photo editing with three dedicated contributions: 1) Data Engine: Since there are no labeled data for group photo editing, we create a data engine to generate paired data for training. The training data engine covers the diverse needs of group portrait editing. 2) Appearance Preservation: To keep the appearance consistent after editing, we inject the images of persons from the group photo into the attention modules and employ skeletons to provide intra-person guidance. 3) Control Flexibility: Bounding boxes indicating the locations of each person are used to reweight the attention matrix so that the features of each person can be injected into the correct places. This inter-person guidance provides flexible manners for manipulation. Extensive experiments demonstrate that GroupDiff exhibits state-of-the-art editing performance compared to existing methods. Notably, GroupDiff offers excellent controllability for editing as well as maintains the fidelity of the original group photos.

Luozhou Wang, Guibao Shen, Wenhang Ge, Guangyong Chen, Yijun Li, Yingcong Chen

Text-to-image diffusion models have advanced towards more controllable generation via supporting various additional conditions (e.g., depth map, bounding box) beyond text. However, these models are learned based on the premise of perfect alignment between the text and extra conditions. If this alignment is not satisfied, the final output could be either dominated by one condition, or ambiguity may arise, failing to meet user expectations. To address this issue, we present a training-free approach called Text-Anchored Score Composition (TASC) to further improve the controllability of existing models when provided with partially aligned conditions. The TASC firstly separates conditions based on pair relationships, computing the result individually for each pair. This ensures that each pair no longer has conflicting conditions. Then we propose an attention realignment operation to realign these independently calculated results via a cross-attention mechanism to avoid new conflicts when combining them back. Both qualitative and quantitative results demonstrate the effectiveness of our approach in handling unaligned conditions, which performs favorably against recent methods and more importantly adds flexibility to the controllable image generation process.

Zhenxiang Lin, Xidong Peng, peishan cong, Ge Zheng, Yujing Sun, Yuenan HOU, Xinge Zhu, Sibei Yang, Yuexin Ma

We introduce the task of 3D visual grounding in large-scale dynamic scenes based on natural linguistic descriptions and online captured multi-modal visual data, including 2D images and 3D LiDAR point clouds. We present a novel method, dubbed WildRefer, for this task by fully utilizing the rich appearance information in images, the position and geometric clues in point cloud as well as the semantic knowledge of language descriptions. Besides, we propose two novel datasets, i.e., STRefer and LifeRefer, which focus on large-scale human-centric daily-life scenarios accompanied with abundant 3D object and natural language annotations. Our datasets are significant for the research of 3D visual grounding in the wild and has huge potential to boost the development of autonomous driving and service robots. Extensive experiments and ablation studies demonstrate that our method achieves state-of-the-art performance on the proposed benchmarks. Code and dataset will be released when the paper is published.

Mattia Segu, Luigi Piccinelli, Siyuan Li, Luc Van Gool, Fisher Yu, Bernt Schiele

The supervision of state-of-the-art multiple object tracking (MOT) methods requires enormous annotation efforts to provide bounding boxes for all frames of all videos, and instance IDs to associate them through time. To this end, we introduce Walker, the first self-supervised tracker that learns from videos with sparse bounding box annotations, and no tracking labels. First, we design a quasi-dense temporal object appearance graph, and propose a novel multi-positive contrastive objective to optimize random walks on the graph and learn instance similarities. Then, we introduce an algorithm to enforce mutually-exclusive connective properties across instances in the graph, optimizing the learned topology for MOT. At inference time, we propose to associate detected instances to tracklets based on the max-likelihood transition state under motion-constrained bi-directional walks. Walker is the first self-supervised tracker to achieve competitive performance on MOT17, DanceTrack, and BDD100K. Remarkably, our proposal outperforms the previous self-supervised trackers even when drastically reducing the annotation requirements by up to 400x.

Zhijing Sun, Xueyang Fu, Longzhuo Huang, Aiping Liu, Zheng-Jun Zha

Traditional image deblurring struggles with high-quality reconstruction due to limited motion data from single blurred images. Excitingly, the high-temporal resolution of event cameras records motion more precisely in a different modality, transforming image deblurring. However, many event camera-based methods, which only care about the final value of the polarity accumulation, ignore the influence of the absolute intensity change where events generate so fall short in perceiving motion patterns and effectively aiding image reconstruction. To overcome this, in this work, we propose a new event preprocessing technique that accumulates the deviation from the initial moment each time the event is updated. This process can distinguish the order of events to improve the perception of object motion patterns. To complement our proposed event representation, we create a recurrent module designed to meticulously extract motion features across local and global time scales. To further facilitate the event feature and image feature integration, which assists in image reconstruction, we develop a bi-directional feature alignment and fusion module. This module works to lessen inter-modal inconsistencies. Our approach has been thoroughly tested through rigorous experiments carried out on several datasets with different distributions. These trials have delivered promising results, with our method achieving top-tier performance in both quantitative and qualitative assessments.

YANLONG LI, Chamara Madarasingha, Kanchana Thilakarathna

Point cloud streaming is increasingly getting popular, evolving into the norm for interactive service delivery and the future Metaverse. However, the substantial volume of data associated with point clouds presents numerous challenges, particularly in terms of high bandwidth consumption and large storage capacity. Despite various solutions proposed thus far, with a focus on point cloud compression, upsampling, and completion, these reconstruction-related methods continue to fall short in delivering high fidelity point cloud output. As a solution, in DiffPMAE, we propose an effective point cloud reconstruction architecture. Inspired by self-supervised learning concepts, we combine Masked Auto-Encoding and Diffusion Model mechanism to remotely reconstruct point cloud data. By the nature of this reconstruction process, DiffPMAE can be extended to many related downstream tasks including point cloud compression, upsampling and completion. Leveraging ShapeNet-55 and ModelNet datasets with over 60000 objects, we validate the performance of DiffPMAE exceeding many state-of-the-art methods in-terms of auto-encoding and downstream tasks considered.

Guoxing Sun, Rishabh Dabral, Pascal Fua, Christian Theobalt, Marc Habermann

Faithful human performance capture and free-view rendering from sparse RGB observations is a long-standing problem in Vision and Graphics. The main challenges are the lack of observations and the inherent ambiguities of the setting, e.g. occlusions and depth ambiguity. As a result, radiance fields, which have shown great promise in capturing high-frequency appearance and geometry details in dense setups, perform poorly when naively supervising them on sparse camera views, as the field simply overfits to the sparse input views.To address this, we propose MetaCap, a method for efficient and high-quality geometry recovery and novel view synthesis given very sparse or even a single view of the human. Our key idea is to meta-learn radiance field weights solely from multi-view videos, which can serve as a prior when fine-tuning them on sparse imagery depicting the human. Due to the articulated structure of the human body and motion-induced surface deformations, learning such a prior is non-trivial. Therefore, we propose to meta-learn the field weights in a pose canonical space, which reduces the spatial feature range and makes feature learning more effective. Consequently, one can fine-tune our field parameters to quickly generalize to unseen poses, novel illumination conditions and novel and sparse (even monocular) camera views. For evaluating our method under different scenarios, we collect a new dataset, WildDynaCap, which contains subjects captured in, both, a dense camera dome and in-the-wild sparse camera rigs, and demonstrate superior results compared to recent state-of-the-art methods on both public dataset and WildDynaCap dataset.

Yingsen Zeng, Yujie Zhong, Chengjian Feng, Lin Ma

Temporal Action Detection (TAD) focuses on detecting pre-defined actions, while Moment Retrieval (MR) aims to identify the events described by open-ended natural language within untrimmed videos. Despite that they focus on different events, we observe they have a significant connection. For instance, most descriptions in MR involve multiple actions from TAD. In this paper, we aim to investigate the potential synergy between TAD and MR. Firstly, we propose a unified architecture, termed Unified Moment Detection (UniMD), for both TAD and MR. It transforms the inputs of the two tasks, namely actions for TAD or events for MR, into a common embedding space, and utilizes two novel query-dependent decoders to generate a uniform output of classification score and temporal segments. Secondly, we explore the efficacy of two task fusion learning approaches, pre-training and co-training, in order to enhance the mutual benefits between TAD and MR. Extensive experiments demonstrate that the proposed task fusion learning scheme enables the two tasks to help each other and outperform the separately trained counterparts. Impressively, UniMD achieves state-of-the-art results on three paired datasets Ego4D, Charades-STA, and ActivityNet.

Pranav Gupta, Rishubh Singh, Pradeep Shenoy, SANTOSH RAVI KIRAN SARVADEVABHATLA

Multi-object multi-part scene segmentation is a challenging task whose complexity scales exponentially with part granularity and number of scene objects. To address the task, we propose a plug-and-play approach termed OLAF. First, we augment the input (RGB) with channels containing object-based structural cues (fg/bg mask, boundary edge mask). We propose a weight adaptation technique which enables regular (RGB) pre-trained models to process the augmented (5-channel) input in a stable manner during optimization. In addition, we introduce an encoder module termed LDF to provide low-level dense feature guidance. This assists segmentation, particularly for smaller parts. OLAF enables significant mIoU gains of 3.3 (Pascal-Parts-58), 3.5 (Pascal-Parts-108) over the SOTA model. On the most challenging variant (Pascal-Parts-201), the gain is 4.0. Experimentally, we show that OLAF's broad applicability enables gains across multiple architectures (CNN, U-Net, Transformer) and datasets.

Minh Quan Le, Alexandros Graikos, Srikar Yellapragada, Rajarsi Gupta, Joel Saltz, Dimitris Samaras

Synthesizing high-resolution images from intricate, domain-specific information remains a significant challenge in generative modeling, particularly for applications in large-image domains such as digital histopathology and remote sensing. Existing methods face critical limitations: conditional diffusion models in pixel or latent space cannot exceed the resolution on which they were trained without losing fidelity, and computational demands increase significantly for larger image sizes. Patch-based methods offer computational efficiency but fail to capture long-range spatial relationships due to their overreliance on local information. In this paper, we introduce a novel conditional diffusion model in infinite dimensions, \texttt{$\infty$-Brush} for controllable large image synthesis. We propose a cross-attention neural operator to enable conditioning in function space. Our model overcomes the constraints of traditional finite-dimensional diffusion models and patch-based methods, offering scalability and superior capability in preserving global image structures while maintaining fine details. To the best of our knowledge, \texttt{$\infty$-Brush} is the first conditional diffusion model in function space, that can controllably synthesize images at arbitrary resolutions of up to $4096\times4096$ pixels. The code will be released to the public.

Aggelina Chatziagapi, Grigorios Chrysos, Dimitris Samaras

We introduce MIGS (multi-identity Gaussian splatting), a novel method that learns a single neural representation for multiple identities, using only monocular videos. Recent 3D Gaussian Splatting (3DGS) approaches for human avatars require per-identity optimization. However, learning a multi-identity representation presents advantages in robustly animating humans under arbitrary poses. We propose to construct a high-order tensor that combines all the learnable parameters of our 3DGS representation for all the training identities. By factorizing the tensor, we model the complex rigid and non-rigid deformations of multiple human subjects in a unified network using a reduced number of parameters. Our proposed approach leverages information from all the training identities, enabling robust animation under challenging unseen poses, outperforming existing approaches. We also demonstrate how it can be extended to learn unseen identities.