The viewing graph is a useful way to represent uncalibrated cameras and their geometric relationships: nodes correspond to cameras and edges represent fundamental matrices. By analyzing this graph, it is possible to establish if the problem is "solvable" in the sense that there exists a unique (up to a single projective transformation) set of cameras that are compliant with the given fundamental matrices. In this paper, we take several steps forward in the study of viewing graph solvability: we propose a new formulation of the problem that is more direct than previous literature, based on a formula that explicitly links pairs of cameras via their fundamental matrix; we introduce the new concept of "infinitesimal solvability", demonstrating its usefulness in understanding real structure from motion graphs; we propose an algorithm for testing infinitesimal solvability and extracting components of unsolvable cases, that is more efficient than previous work; we set up an open research question on the connection between infinitesimal solvability and solvability.
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Three Things We Need to Know About Transferring Stable Diffusion to Visual Dense Prediciton Tasks
PDF ↗In this paper, we investigate how to conduct transfer learning to adapt Stable Diffusion to downstream visual dense prediction tasks such as object detection and semantic segmentation. We focus on fine-tuning the Stable Diffusion model, which has demonstrated impressive abilities in modeling image details and high-level semantics. Through our experiments, we have three key insights. Firstly, we demonstrate that for dense prediction tasks, the denoiser of Stable Diffusion can serve as a stronger feature encoder compared to visual-language models pre-trained with contrastive training (e.g., CLIP). Secondly, we show that the quality of extracted features is influenced by the diffusion sampling step $t$, sampling layer, cross-attention map, model generation capacity, and textual input. Features from Stable Diffusion UNet's upsampling layers and earlier denoising steps lead to more discriminative features for transfer learning to downstream tasks. Thirdly, we find that tuning the Stable Diffusion to downstream tasks in a parameter-efficient way is feasible. We search for the best protocol for effective tuning via reinforcement learning and finally achieve similar performance to full tuning by only tuning 0.81\% of Stable Diffusion's parameters.
Current research on Audio-Visual Question Answering (AVQA) tasks typically requires complete visual and audio input to effectively understand scenes and answer the questions (text). However, in real-world scenarios, problems such as device malfunction or transmission errors are common, resulting in the occasional absence of audio or visual information. Such scenarios significantly degrade the performance of AVQA networks. To address these challenges, we propose a novel AVQA framework that effectively handles missing modalities and provides answers to questions even when audio or visual information is missing. Our framework proposes a Relation-aware Missing Modal (RMM) generator, inspired by human sensory association, to create pseudo features that retrieve missing modality information by correlating available modality cues. Then, we introduce an Audio-Visual Relation-aware (AVR) diffusion model to improve both the overall audio-visual feature representations (missing modality pseudo feature and original modality feature) by considering the associations between them. As a result, our approach outperforms state-of-the-art AVQA works, even in the cases where audio or visual modalities are missing. We believe that our method enables realistic studies in AVQA networks and has the potential for application in various multi-modal scenarios. The code will be made publicly available.
WiFi-based human sensing has exhibited remarkable potential to analyze user behaviors in a non-intrusive and device-free manner, benefiting applications as diverse as smart homes and healthcare. However, most previous works focus on single-user sensing, which has limited practicability in scenarios involving multiple users. Although recent studies have begun to investigate WiFi-based multi-user sensing, there remains a lack of benchmark datasets to facilitate reproducible and comparable research. To bridge this gap, we present WiMANS, to our knowledge, the first dataset for multi-user sensing based on WiFi. WiMANS contains over 9.4 hours of dual-band WiFi Channel State Information (CSI), as well as synchronized videos, monitoring the simultaneous activities of multiple users. We exploit WiMANS to benchmark the performance of state-of-the-art WiFi-based human sensing models and video-based models, posing new challenges and opportunities for future work. We believe WiMANS can push the boundaries of current studies and catalyze the research on WiFi-based multi-user sensing.
Temporal action segmentation assigns an action label to each frame in untrimmed procedural activity videos. Such videos often exhibit a long-tailed action distribution due to the varying action frequencies and durations. However, state-of-the-art temporal action segmentation methods typically overlook the long-tail problem and fail to recognize tail actions. Existing long-tail methods make class-independent assumptions and fall short in identifying tail classes when applied to temporal action segmentation frameworks. To address these, we propose a novel group-wise temporal logit adjustment~(G-TLA) framework that combines a group-wise softmax formulation leveraging activity information with temporal logit adjustment which utilizes action order. We evaluate our approach across five temporal segmentation benchmarks, where our framework demonstrates significant improvements in tail recognition, highlighting its effectiveness.
Text-to-image diffusion models have shown great success in generating high-quality text-guided images. Yet, these models may still fail to semantically align generated images with the provided text prompts, leading to problems like incorrect attribute binding and/or catastrophic object neglect. Given the pervasive object-oriented structure underlying text prompts, we introduce a novel object-conditioned Energy-Based Attention Map Alignment (EBAMA) method to address the aforementioned problems. We show that an object-centric attribute binding loss naturally emerges by approximately maximizing the log-likelihood of a $z$-parameterized energy-based model with the help of the negative sampling technique. We further propose an object-centric intensity regularizer to prevent excessive shifts of objects attention towards their attributes. Extensive qualitative and quantitative experiments, including human evaluation, on several challenging benchmarks demonstrate the superior performance of our method over previous strong counterparts. With better aligned attention maps, our approach shows great promise in further enhancing the text-controlled image editing ability of diffusion models.
Multimodal learning robust to missing modality has attracted increasing attention due to its practicality. Existing methods tend to address it by learning a common subspace representation for different modality combinations. However, we reveal that they are sub-optimal due to their implicit constraint on intra-class representation. Specifically, the sample with different modalities within the same class will be forced to learn representations in the same direction. This hinders the model from capturing modality-specific information, resulting in insufficient learning. To this end, we propose a novel Decoupled Multimodal Representation Network (DMRNet) to assist robust multimodal learning. Specifically, DMRNet models the input from different modality combinations as a probabilistic distribution instead of a fixed point in the latent space, and samples embeddings from the distribution for the prediction module to calculate the task loss. As a result, the direction constraint from the loss minimization is blocked by the sampled representation. This relaxes the constraint on the inference representation and enables the model to capture the specific information for different modality combinations. Furthermore, we introduce a hard combination regularizer to prevent DMRNet from unbalanced training by guiding it to pay more attention to hard modality combinations. Finally, extensive experiments on multimodal classification and segmentation tasks demonstrate that the proposed DMRNet outperforms the state-of-the-art significantly.
Distillation-based self-supervised learning typically leads to more compressed representations due to its radical clustering process and the implementation of a sharper target distribution. To overcome this limitation and preserve more information from the input, we introduce UDI, conceptualized as Unsqueezed DIstillation-based self-supervised learning (SSL). UDI enriches the learned representation by encouraging multi-modal prediction distilled from a consolidated profile of local predictions that are derived via stratified sampling. Our evaluations show that UDI not only promotes semantically meaningful representations at instance level, delivering superior or competitive results to state-of-the-art SSL methods in image classification, but also effectively preserves the nuisance of input, which yields significant improvement in dense prediction tasks, including object detection and segmentation. Additionally, UDI performs competitively in low-shot image classification, improving the scalability of joint-embedding pipelines. Various visualizations and ablation studies are presented to further elucidate the mechanisms behind UDI.
Prompt-based Continual Learning (PCL) has gained considerable attention as a promising continual learning solution because it achieves state-of-the-art performance while preventing privacy violations and memory overhead problems. Nonetheless, existing PCL approaches face significant computational burdens because of two Vision Transformer (ViT) feed-forward stages; one is for the query ViT that generates a prompt query to select prompts inside a prompt pool; the other one is a backbone ViT that mixes information between selected prompts and image tokens. To address this, we introduce a one-stage PCL framework by directly using the intermediate layer's token embedding as a prompt query. This design removes the need for an additional feed-forward stage for query ViT, resulting in ~ 50% computational cost reduction for both training and inference with marginal accuracy drop (< 1%). We further introduce a Query-Pool Regularization (QR) loss that regulates the relationship between the prompt query and the prompt pool to improve representation power. The QR loss is only applied during training time, so there is no computational overhead at inference from the QR loss. With the QR loss, our approach maintains ~ 50% computational cost reduction during inference as well as outperforms the prior two-stage PCL methods by ~ 1.4% on public class-incremental continual learning benchmarks including CIFAR-100, ImageNet-R, and DomainNet.
Latent Diffusion Models (LDMs) are powerful and potential tools for facilitating generation-based methods for domain generalization. However, existing diffusion-based DG methods are restricted to offline augmentation using LDM and suffer from degraded performance and prohibitive computational costs. To address these challenges, we propose DomainFusion to simultaneously achieve knowledge extraction in the latent space and augmentation in the pixel space of the Latent Diffusion Model (LDM) for efficiently and sufficiently exploiting LDM. We develop a Latent Distillation module that distills gradient priors from LDM to guide the optimization of DG models. Moreover, we design an online lightweight augmentation method by decomposing candidate images into styles and contents for using LDM in a fast and online fashion. Experimental results demonstrate that DomainFusion outperforms diffusion-based methods by a large margin and achieves SOTA performance on existing DG benchmark datasets. Remarkably, DomainFusion can significantly reduce the number of generated images (e.g. by more than 97% on DomainNet) without finetuning LDM.
Delving into the realm of egocentric vision, the advancement of referring video object segmentation (RVOS) stands as pivotal in understanding human activities. However, existing RVOS task primarily relies on static attributes such as object names to segment target objects, posing challenges in distinguishing target objects from background objects and in identifying objects undergoing state changes. To address these problems, this work proposes a novel action-aware RVOS setting called ActionVOS, aiming at segmenting only active objects in egocentric videos using human actions as a key language prompt. This is because human actions precisely describe the behavior of humans, thereby helping to identify the objects truly involved in the interaction and to understand possible state changes. We also build a method tailored to work under this specific setting. Specifically, we develop an action-aware labeling module with an efficient action-guided focal loss. Such designs enable ActionVOS model to prioritize active objects with existing readily-available annotations. Experimental results on VISOR dataset reveal that ActionVOS significantly reduces the mis-segmentation of inactive objects, confirming that actions help the ActionVOS model understand objects' involvement. Further evaluations on VOST and VSCOS datasets show that the novel ActionVOS setting enhances segmentation performance when encountering challenging circumstances involving object state changes.
We introduce Tree-D Fusion, featuring the first collection of 600,000 environmentally aware, 3D simulation-ready tree models generated through Diffusion priors. Each reconstructed 3D tree model corresponds to an image from Google's Auto Arborist Dataset, comprising street view images and associated genus labels of trees across North America. Our method distills the scores of two tree-adapted diffusion models by utilizing text prompts to specify a tree genus, thus facilitating shape reconstruction. This process involves reconstructing a 3D tree envelope filled with point markers, which are subsequently utilized to estimate the tree's branching structure using the space colonization algorithm conditioned on a specified genus.
Skeleton-based action recognition, which classifies human actions based on the coordinates of joints and their connectivity within skeleton data, is widely utilized in various scenarios. While Graph Convolutional Networks (GCNs) have been proposed for skeleton data represented as graphs, they suffer from limited receptive fields constrained by joint connectivity. To address this limitation, recent advancements have introduced transformer-based methods. However, capturing correlations between all joints in all frames requires substantial memory resources. To alleviate this, we propose a novel approach called Skeletal-Temporal Transformer (SkateFormer) that partitions joints and frames based on different types of skeletal-temporal relation (Skate-Type) and performs skeletal-temporal self-attention (Skate-MSA) within each partition. We categorize the key skeletal-temporal relations for action recognition into a total of four distinct types. These types combine (i) two skeletal relation types based on physically neighboring and distant joints, and (ii) two temporal relation types based on neighboring and distant frames. Through this partition-specific attention strategy, our SkateFormer can selectively focus on key joints and frames crucial for action recognition in an action-adaptive manner with efficient computation. Extensive experiments on various benchmark datasets validate that our SkateFormer outperforms recent state-of-the-art methods.
Video temporal grounding (VTG) is a fine-grained video understanding problem that aims to ground relevant clips in untrimmed videos given natural language queries. Most existing VTG models are built upon frame-wise final-layer CLIP features, aided by additional temporal backbones (e.g., SlowFast) with sophisticated temporal reasoning mechanisms. In this work, we claim that CLIP itself already shows great potential for fine-grained spatial-temporal modeling, as each layer offers distinct yet useful information under different granularity levels. Motivated by this, we propose Reversed Recurrent Tuning (R^2-Tuning), a parameter- and memory-efficient transfer learning framework for video temporal grounding. Our method learns a lightweight R^2 Block containing only 1.5% of the total parameters to perform progressive spatial-temporal modeling. Starting from the last layer of CLIP, R^2 Block recurrently aggregates spatial features from earlier layers, then refines temporal correlation conditioning on the given query, resulting in a coarse-to-fine scheme. R^2-Tuning achieves state-of-the-art performance across three VTG tasks (i.e., moment retrieval, highlight detection, and video summarization) on six public benchmarks (i.e., QVHighlights, Charades-STA, Ego4D-NLQ, TACoS, YouTube Highlights, and TVSum) even without the additional backbone, demonstrating the significance and effectiveness of the proposed scheme. Our code will be publicly available.
We introduce RoScenes, the largest multi-view roadside perception dataset, which aims to shed light on the development of vision-centric Bird's Eye View (BEV) approaches for more challenging traffic scenes. The highlights of RoScenes include significantly large perception area, full scene coverage and crowded traffic. More specifically, our dataset achieves surprising 21.13M 3D annotations within 64,000 $m^2$. To relieve the expensive costs of roadside 3D labeling, we present a novel BEV-to-3D joint annotation pipeline to efficiently collect such a large volume of data. After that, we organize a comprehensive study for current BEV methods on RoScenes in terms of effectiveness and efficiency. Tested methods suffer from the vast perception area and variation of sensor layout across scenes, resulting in performance levels falling below expectations. To this end, we propose RoBEV that incorporates feature-guided position embedding for effective 2D-3D feature assignment. With its help, our method outperforms state-of-the-art by a large margin without extra computational overhead on validation set. Our dataset and devkit are at \url{https://roscenes.github.io}.
Synthesizing multi-view 3D from one single image is a significant but challenging task. Zero-1-to-3 methods have achieved great success by lifting a 2D latent diffusion model to the 3D scope. The target-view image is generated with a single-view source image and the camera pose as condition information. However, due to the high sparsity of the single input image, Zero-1-to-3 tends to produce geometry and appearance inconsistency across views, especially for complex objects. To tackle this issue, we propose to supply more condition information for the generation model but in a self-prompt way. A cascade framework is constructed with two Zero-1-to-3 models, named Cascade-Zero123, which progressively extract 3D information from the source image. Specifically, several nearby views are first generated by the first model and then fed into the second-stage model along with the source image as generation conditions. With amplified self-prompted condition images, our Cascade-Zero123 generates more consistent novel-view images than Zero-1-to-3. The promotion is significant for various complex and challenging scenes, involving insects, humans, transparent objects, and stacked multiple objects, etc.
We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3D understanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion generation. Accurately reconstructing such interactions in 3D is challenging due to heavy occlusion, viewpoint bias, camera distortion, and motion blur from the head movement. To this end, we designed the HANDS23 challenge based on the AssemblyHands and ARCTIC datasets with carefully designed training and testing splits. Based on the results of the top submitted methods and more recent baselines on the leaderboards, we perform a thorough analysis on 3D hand(-object) reconstruction tasks. Our analysis demonstrates the effectiveness of addressing distortion specific to egocentric cameras, adopting high-capacity transformers to learn complex hand-object interactions, and fusing predictions from different views. Our study further reveals challenging scenarios intractable with state-of-the-art methods, such as fast hand motion, object reconstruction from narrow egocentric views, and close contact between two hands and objects. Our efforts will enrich the community's knowledge foundation and facilitate future hand studies on egocentric hand-object interactions.
Monocular 3D object detection is an important challenging task in autonomous driving. Existing methods mainly focused on performing 3D detection in ideal weather conditions, characterized by scenarios with clear and optimal visibility. However, a challenge like autonomous driving requires the ability to handle changes in weather conditions (e.g., foggy), not just clear weather. To do this, we propose MonoWAD, a novel weather-robust monocular 3D object detector with a weather-adaptive diffusion model. We introduce two components: (1) the weather codebook to memorize the knowledge of the clear weather and generate a weather-reference feature for any input, and (2) the weather-adaptive diffusion model to enhance the feature representation of the input feature by incorporating a weather-reference feature. This serves an attention role in indicating how much improvement is needed for the input feature according to the weather conditions. For this purpose, we introduce weather-adaptive enhancement loss to enhance the feature representation under both clear and foggy weather conditions. Extensive experiments on monocular images under various weather conditions, MonoWAD achieves weather-robust monocular 3D object detection. Code and dataset will be released after the review process is over.
In this paper, we introduce YONOS-SR, a novel stable diffusion based approach for image super-resolution that yields state-of-the-art results using only a single DDIM step. Specifically, we propose a novel scale distillation approach to train our SR model. Instead of directly training our SR model on the scale factor of interest, we start by training a teacher model on a smaller magnification scale, thereby making the SR problem simpler for the teacher. We then train a student model for a higher magnification scale, using the predictions of the teacher as a target during the training. This process is repeated iteratively until we reach the target scale factor of the final model. The rationale behind our scale distillation is that the teacher aids the student diffusion model training by i) providing a target adapted to the current noise level rather than using the same target coming from ground truth data for all noise levels and ii) providing an accurate target as the teacher has a simpler task to solve. We empirically show that the distilled model significantly outperforms the model trained for high scales directly, especially with few steps during inference. Having a strong diffusion model that requires only one step allows us to freeze the U-Net and fine-tune the decoder on top of it. We show that the combination of spatially distilled U-Net and fine-tuned decoder outperforms state-of-the-art methods requiring 200 steps with only one single step.
Despite the recent success of Transformers in point cloud registration, the cross-attention mechanism, while enabling point-wise feature exchange between point clouds, suffers from redundant feature interactions among semantically unrelated regions. Additionally, recent methods rely only on 3D information to extract robust feature representations, while overlooking the rich semantic information in 2D images. In this paper, we propose SemReg, a novel 2D-3D cross-modal framework that exploits semantic information in 2D images to enhance the learning of rich and robust feature representations for point cloud registration. In particular, we design a Gaussian Mixture Semantic Prior that fuses 2D semantic features across RGB frames to reveal semantic correlations between regions across the point cloud pair. Subsequently, we propose the Semantics Guided Feature Interaction module that uses this prior to emphasize the feature interactions between the semantically similar regions while suppressing superfluous interactions during the cross-attention stage. In addition, we design a Semantics Aware Focal Loss that facilitates the learning of robust features, and a Semantics Constrained Matching module that performs matching only between the regions sharing similar semantics. We evaluate our proposed SemReg on the public indoor (3DMatch) and outdoor (KITTI) datasets, and experimental results show that it produces superior registration performance to state-of-the-art techniques.