论文检索

输入标题、作者或关键词,从 2,387 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 ECCV 2024
2,387篇论文
第 88 / 120 页

Anil Batra, Davide Moltisanti, Laura Sevilla-Lara, Marcus Rohrbach, Frank Keller

Procedural videos, exemplified by recipe demonstrations, are instrumental in conveying step-by-step instructions. However, understanding such videos is challenging as it involves the precise localization of steps and the generation of textual instructions. Manually annotating steps and writing instructions is costly, which limits the size of current datasets and hinders effective learning. Leveraging large but noisy video-transcript datasets for pre-training can boost performance but demands significant computational resources. Furthermore, transcripts contain irrelevant content and differ in style from human-written instructions. To mitigate these issues, we propose a novel technique, Sieve & Swap, to automatically generate high quality training data for the recipe domain: (i) Sieve filters irrelevant transcripts and (ii) Swap acquires high quality text by replacing transcripts with human-written instruction from a text-only recipe dataset. The resulting dataset is three orders of magnitude smaller than current web-scale datasets but enables efficient training of large-scale models. Alongside Sieve & Swap, we propose Procedure Transformer (ProcX), a model for end-to-end step localization and instruction generation for procedural videos. When pre-trained on our curated dataset, this model achieves state-of-the-art performance on YouCook2 and Tasty while using a fraction of the training data. Our code will be publicly released.

Xiao Fu, Wei Yin, Mu Hu, Kaixuan Wang, Yuexin Ma, Ping Tan, Shaojie Shen, Dahua Lin, Xiaoxiao Long

We introduce GeoWizard, a new generative foundation model designed for estimating geometric attributes, e.g., depth and normals, from single images. While significant research has already been conducted in this area, the progress has been substantially limited by the low diversity and poor quality of publicly available datasets. As a result, the prior works either are constrained to limited scenarios or suffer from the inability to capture geometric details. In this paper, we demonstrate that generative models, as opposed to traditional discriminative models (e.g., CNNs and Transformers), can effectively address the inherently ill-posed problem. We further show that leveraging diffusion priors can markedly improve generalization, detail preservation, and efficiency in resource usage. Specifically, we extend the original stable diffusion model to jointly predict depth and normal, allowing mutual information exchange and high consistency between the two representations. More importantly, we propose a simple yet effective strategy to segregate the complex data distribution of various scenes into distinct sub-distributions. This strategy enables our model to recognize different scene layouts, capturing 3D geometry with remarkable fidelity. GeoWizard sets new benchmarks for zero-shot depth and normal prediction, significantly enhancing many downstream applications such as 3D reconstruction, 2D content creation, and novel viewpoint synthesis.

Linyan Yang, Lukas Hoyer, Mark Weber, Tobias Fischer, Dengxin Dai, Laura Leal-Taixe, Daniel Cremers, Marc Pollefeys, Luc Van Gool

Unsupervised Domain Adaptation (UDA) is the task of bridging the domain gap between a labeled source domain, e.g., synthetic data and an unlabeled target domain. We observe that current UDA methods show inferior results on fine structures and tend to oversegment objects with ambiguous appearance. To address these shortcomings, we propose to leverage geometric information, i.e., depth predictions, as depth discontinuities often coincide with segmentation boundaries. We show that naively incorporating depth into current UDA methods does not fully exploit the potential of this complementary information. To this end, we present MICDrop which learns a joint feature representation by masking image encoder features while inversely masking depth encoder features. With this simple yet effective complementary masking strategy we enforce the use of both modalities when learning the joint feature representation. To aid this process, we propose a feature fusion module to improve both global as well as local information sharing while being robust to errors in the depth predictions. We show that our method can be plugged into various recent UDA methods and consistently improve results across standard UDA benchmarks, obtaining new state-of-the-art performances. The source code will be released with the paper.

YIYAO MA, Kai Chen, Hon-Sing Tong, Ruofeng Wei, Yui-Lun Ng, Ka-Wai Kwok, Qi Dou

Accurate estimation of both the external orientation and internal bending angle is crucial for understanding a soft robot state within its environment. However, existing sensor-based methods face limitations in cost, environmental constraints, and integration issues. Conventional image-based methods struggle with the shape complexity of soft robots. In this paper, we propose a novel shape-guided configuration-aware learning framework for image-based soft robot pose estimation. Inspired by the recent advances in 2D-3D joint representation learning, we leverage the 3D shape prior of the soft robot to enhance its image-based shape representation. Concretely, we first extract the part-level geometry representation of the 3D shape prior, then adapt this representation to the image by querying the image features corresponding to different robot parts. Furthermore, we present an effective mechanism to dynamically deform the shape prior. It aims to mitigate the shape difference between the adopted shape prior and the soft robot depicted in the image. This more expressive shape guidance further boosts the image-based robot representation and can be effectively used for soft robot pose refinement. Extensive experiments on surgical soft robots demonstrate the advantages of our method when compared with a series of keypoint-based, skeleton-based and direct regression-based methods.

Rohit Gupta, Mamshad Nayeem Rizve, Jayakrishnan Unnikrishnan, Ashish Tawari, Son Tran, Shah Mubarak, Benjamin Yao, Trishul A Chilimbi

Pre-trained vision-language models (VLMs) have enabled significant progress in open vocabulary computer vision tasks such as image classification, object detection and image segmentation. Some recent works have focused on extending VLMs to open vocabulary single label action classification in videos. However, previous methods fall short in holistic video understanding which requires the ability to simultaneously recognize multiple actions and entities e.g., objects in the video in an open vocabulary setting. We formulate this problem as open vocabulary multi-label video classification and propose a method to adapt a pre-trained VLM such as CLIP to solve this task. We leverage large language models (LLMs) to provide semantic guidance to the VLM about class labels to improve its open vocabulary performance with two key contributions. First, we propose an end-to-end trainable architecture that learns to prompt an LLM to generate soft attributes for the CLIP text-encoder to enable it to recognize novel classes. Second, we integrate a temporal modeling module into CLIP's vision encoder to effectively model the spatio-temporal dynamics of video concepts as well as propose a novel regularized finetuning technique to ensure strong open vocabulary classification performance in the video domain. Our extensive experimentation showcases the efficacy of our approach on multiple benchmark datasets.

Junwei Zheng, Ruiping Liu, Yufan Chen, Kunyu Peng, Chengzhi Wu, Kailun Yang, Jiaming Zhang, Rainer Stiefelhagen

Panoramic images, capturing a 360° field of view (FoV), encompass omnidirectional spatial information crucial for scene understanding. However, it is not only costly to obtain training-sufficient dense-annotated panoramas but also application-restricted when training models in a close-vocabulary setting. To tackle this problem, in this work, we define a new task termed Open Panoramic Segmentation (OPS), where models are trained with FoV-restricted pinhole images with labeled data in an open-vocabulary setting while evaluated with FoV-open panoramic images, enabling the zero-shot open panoramic segmentation ability of models. Moreover, we propose a model named OOOPS with a Deformable Adapter Network (DAN), which significantly improves zero-shot panoramic semantic segmentation performance. To further enhance the distortion-aware modeling ability from the pinhole source domain, we propose a novel data augmentation method called Random Equirectangular Projection (RERP) which is specifically designed to address object deformations in advance. Surpassing other state-of-the-art open-vocabulary semantic segmentation approaches, a remarkable performance boost on three panoramic datasets, WildPASS, Stanford2D3D, and Matterport3D, proves the effectiveness of our proposed OOOPS model with RERP on the OPS task, especially +2.2% on outdoor WildPASS and +2.4% mIoU on indoor Stanford2D3D. The source code will be made publicly available.

Junyu Xie, Weidi Xie, Andrew ZISSERMAN

The goal of this paper is to discover, segment, and track independently moving objects in complex visual scenes. Previous approaches have explored the use of optical flow for motion segmentation, leading to imperfect predictions due to partial motion, background distraction, and object articulations and interactions. To address this issue, we introduce an appearance-based refinement method that leverages temporal consistency in video streams to correct inaccurate flow-based proposals. Our approach involves a sequence-level selection mechanism that identifies accurate flow-predicted masks as exemplars, and an object-centric architecture that refines problematic masks based on exemplar information. The model is pre-trained on synthetic data and then adapted to real-world videos in a self-supervised manner, eliminating the need for human annotations. Its performance is evaluated on multiple video segmentation benchmarks, including DAVIS, YouTubeVOS, SegTrackv2, and FBMS-59. We achieve competitive performance on single-object segmentation, while significantly outperforming existing models on the more challenging problem of multi-object segmentation. Finally, we investigate the benefits of using our model as a prompt for the per-frame Segment Anything Model.

Chen Wang, Dasong Gao, Yun-Jou Lin, Youjie Xia, Chen Wang

Learning feature correspondence is a foundational task in computer vision, holding immense importance for downstream applications such as visual odometry and 3D reconstruction. Despite recent progress in data-driven models, feature correspondence learning is still limited by the lack of accurate per-pixel correspondence labels. To overcome this difficulty, we introduce a new self-supervised scheme, imperative learning (IL), for training feature correspondence. It enables correspondence learning on arbitrary uninterrupted videos without any camera pose or depth labels, heralding a new era for self-supervised correspondence learning. Specifically, we formulated the problem of correspondence learning as a bilevel optimization, which takes the reprojection error from bundle adjustment as a supervisory signal for the model. To avoid large memory and computation overhead, we leverage the stationary point to effectively back-propagate the implicit gradients through bundle adjustment. Through extensive experiments, we demonstrate superior performance on tasks including feature matching and pose estimation, in which we obtained an average of 30% accuracy gain over the state-of-the-art matching models. The source code will be made public to benefit the community.

Yuru Jia, Lukas Hoyer, Shengyu Huang, Tianfu Wang, Luc Van Gool, Konrad Schindler, Anton Obukhov

Large, pretrained latent diffusion models (LDMs) have demonstrated an extraordinary ability to generate creative content, specialize to user data through few-shot fine-tuning, and condition their output on other modalities, such as semantic maps. However, are they usable as large-scale data generators, e.g., to improve tasks in the perception stack, like semantic segmentation? We investigate this question in the context of autonomous driving, and answer it with a resounding "yes". We propose an efficient data generation pipeline termed DGInStyle. First, we examine the problem of specializing a pretrained LDM to semantically-controlled generation within a narrow domain. Second, we propose a Style Swap technique to endow the rich generative prior with the learned semantic control. Third, we design a Multi-resolution Latent Fusion technique to overcome the bias of LDMs towards dominant objects. Using DGInStyle, we generate a diverse dataset of street scenes, train a domain-agnostic semantic segmentation model on it, and evaluate the model on multiple popular autonomous driving datasets. Our approach consistently increases the performance of several domain generalization methods compared to the previous state-of-the-art methods. The source code and the generated dataset will be released with the paper.

Aljoša Ošep, Tim Meinhardt, Francesco Ferroni, Neehar Peri, Deva Ramanan, Laura Leal-Taixe

We propose SAL (Segment Anything in Lidar), a text-promptable zero-shot model for segmenting and classifying any object in Lidar, and a pseudo-labeling engine that facilitates model training without manual supervision. While the established paradigm to Lidar Panoptic Segmentation (LPS) relies on manual supervision for a handful of object classes, defined a priori, we lean on Vision Foundation Models to generate supervision ``for free'' in the form of instance masks and corresponding localized text embeddings, which we distill to Lidar using calibrated multi-modal data. Even though our model is solely trained using self-generated pseudo-labels, SAL achieves 91% of the supervised model performance in terms of class-agnostic segmentation and 44% in terms of zero-shot LPS on standard LPS datasets, and outperforms baselines that directly lift image features to 3D. More importantly, we show SAL supports arbitrary class prompts, can be easily extended new datasets, and shows a significant potential to improve with increased amount of self-labeled data.

Rao Fu, Zehao Wen, Zichen Liu, Srinath Sridhar

Inspired by cognitive theories, we introduce AnyHome, a framework that translates any text into well-structured and textured indoor scenes at a house-scale. By prompting Large Language Models (LLMs) with designed templates, our approach converts provided textual narratives into amodal structured representations. These representations guarantee consistent and realistic spatial layouts by directing the synthesis of a geometry mesh within defined constraints. A Score Distillation Sampling process is then employed to refine the geometry, followed by an egocentric inpainting process that adds lifelike textures to it. AnyHome stands out with its editability, customizability, diversity, and realism. The structured representations for scenes allow for extensive editing at varying levels of granularity. Capable of interpreting texts ranging from simple labels to detailed narratives, AnyHome generates detailed geometries and textures that outperform existing methods in both quantitative and qualitative measures.

Rong Wang, Wei Mao, Changsheng Lu, HONGDONG LI

Animating stylized characters to match a reference motion sequence is a highly demanded task in film and gaming industries. Existing methods mostly focus on rigid deformations of characters' body, neglecting local deformations on the apparel driven by physical dynamics. They deform apparel the same way as the body, leading to results with limited details and unrealistic artifacts, e.g. body-apparel penetration. In contrast, we present a novel method aiming for high-quality motion transfer with realistic apparel animation. As existing datasets lack annotations necessary for generating realistic apparel animations, we build a new dataset named MMDMC, which combines stylized characters from the MikuMikuDance community with real-world Motion Capture data. We then propose a data-driven pipeline that learns to disentangle body and apparel deformations via two neural deformation modules. For body parts, we propose a geodesic attention block to effectively incorporate semantic priors into skeletal body deformation to tackle complex body shapes for stylized characters. Since apparel motion can significantly deviate from respective body joints, we propose to model apparel deformation in a non-linear vertex displacement field conditioned on its historic states. Extensive experiments show that our method not only produces superior results but also generalizes to various types of apparel.

Jian Ma, Wenguan Wang, Yi Yang, Feng Zheng

Visual acoustic matching (VAM) is pivotal for enhancing the immersive experience, and the task of dereverberation is effective in improving audio intelligibility. Existing methods treat each task independently, overlooking the inherent reciprocity between them. Moreover, these methods depend on paired training data, which is challenge ing to acquire, impeding the utilization of extensive unpaired data. In this paper, we introduce MVSD, a mutual learning framework based on diffusion models. MVSD considers the two tasks symmetrically, exploiting the reciprocal relationship to facilitate learning from inverse tasks and overcome data scarcity. Furthermore, we employ the diffusion model as foundational conditional converters to circumvent the training instability and over-smoothing drawbacks of conventional GAN architectures. Specifically, MVSD employs two converters: one for VAM called reverberator and one for dereverberation called dereverberator. The dereverberator judges whether the reverberation audio generated by reverberator sounds like being in the conditional visual scenario, and vice versa. By forming a closed loop, these two converters can generate informative feedback signals to optimize the inverse tasks, even with easily acquired one-way unpaired data. Extensive experiments on two standard benchmarks, i.e., SoundSpaces-Speech and Acoustic AVSpeech, exhibit that our framework can improve the performance of the reverberator and dereverberator and better match specified visual scenarios. Remarkably, the performance of the models can be further enhanced by adding more unpaired data.

Eugene Valassakis, Guillermo Garcia-Hernando

Predicting camera-space hand meshes from single RGB images is crucial for enabling realistic hand interactions in 3D virtual and augmented worlds. Previous works typically divided the task into two stages: given a cropped image of the hand, predict meshes in relative coordinates, followed by lifting these predictions into camera space in a separate and independent stage, often resulting in the loss of valuable contextual and scale information. To prevent the loss of these cues, we propose unifying these two stages into an end-to-end solution that addresses the 2D-3D correspondence problem. This solution enables back-propagation from camera space outputs to the rest of the network through a new differentiable global positioning module. Additionally, we introduce an image rectification step that harmonizes both the training dataset and the input image as if they were acquired with the same camera, helping to alleviate the inherent scale-depth ambiguity of the problem. We validate the effectiveness of our framework in evaluations against several baselines and state-of-the-art approaches across three public benchmarks. The code and models will be made available.

Mengyao Lyu, Tianxiang Hao, Xinhao Xu, Hui Chen, Zijia Lin, Jungong Han, Guiguang Ding

Domain Adaptation (DA) facilitates knowledge transfer from a source domain to a related target domain. In this paper, we investigate a practical DA paradigm, namely Source data-Free Active Domain Adaptation (SFADA), where source data becomes inaccessible during adaptation, and a minimum amount of annotation budget is available in the target domain. Without referencing the source data, new challenge emerges in identifying the most informative target samples for labeling, establishing cross-domain alignment during adaptation, and ensuring continuous performance improvements through the iterative query-and-adaptation process. We present learn from the learnt (LFTL), a novel paradigm for SFADA to leverage the learnt knowledge from the source pretrained model and actively iterated models without extra overhead. We propose Contrastive Active Sampling to learn from the hypotheses of the preceding model, thereby querying target samples that are both informative to the current model and persistently challenging throughout active learning. During adaptation, we learn from features of actively selected anchors obtained from previous intermediate models, so that the Visual Persistence-guided Adaptation can facilitate feature distribution alignment and active sample exploitation. Extensive experiments on three widely-used benchmarks show that our LFTL achieves state-of-the-art performance, superior computational efficiency and continuous improvements as the annotation budget increases. Our code will be available at https://github.com/xxx.

Sriram Narayanan, Mani Ramanagopal, Mark Sheinin, Aswin C. Sankaranarayanan, Srinivasa G. Narasimhan

Thermal cameras measure the temperature of objects based on radiation emitted in the infrared spectrum. In this work, we propose a novel shape recovery approach that exploits the properties of heat transport, specifically heat conduction, induced on objects when illuminated using simple light bulbs. While the resulting heat transport occurs in the entirety of an object's volume, we show a surface approximation that enables shape recovery and empirically analyze its validity for objects with varying thicknesses. We develop an algorithm that solves a linear system of equations to estimate the intrinsic shape Laplacian for the first time from thermal videos along with several properties including heat capacity, convection coefficient, and absorbed heat flux under uncalibrated lighting of arbitrary shapes. Further, we propose a novel shape from Laplacian objective that aims to resolve the inherent shape ambiguities by drawing insights from absorbed heat flux images using two unknown lights sources. Finally, we devise a coarse-to-fine refinement strategy that faithfully recovers low- and high-frequency shape details. We validate our method by showing accurate reconstructions, to within an error of 1-2 mm, in both simulations and from noisy thermal videos of real-world objects with complex shapes and materials.

Bin Xia, Shiyin Wang, Yingfan Tao, Yitong Wang, Jiaya Jia

In this paper, we introduce a Multimodal Large Language Model-based Generation Assistant (LLMGA), leveraging the vast reservoir of knowledge and proficiency in reasoning, comprehension, and response inherent in Large Language Models (LLMs) to assist users in image generation and editing. Diverging from existing approaches where Multimodal Large Language Models (MLLMs) generate fixed-size embeddings to control Stable Diffusion (SD), our LLMGA provides a detailed language generation prompt for precise control over SD. This not only augments LLM context understanding but also reduces noise in generation prompts, yields images with more intricate and precise content, and elevates the interpretability of the network. To this end, we curate a comprehensive dataset comprising prompt refinement, similar image generation, inpainting & outpainting, and instruction-based editing. Moreover, we propose a two-stage training scheme. In the first stage, we train the MLLM to grasp the properties of image generation and editing, enabling it to generate detailed prompts. In the second stage, we optimize SD to align with the MLLM's generation prompts. Additionally, we propose a reference-based restoration network to alleviate texture, brightness, and contrast disparities between generated and preserved regions during inpainting and outpainting. Extensive results show that LLMGA has promising generation and editing capabilities and can enable more flexible and expansive applications. in an interactive manner.

Wei Huang, Yilei Shi, Zhitong Xiong, Xiao Xiang Zhu

Domain Generalization (DG) focuses on enhancing the generalization of deep learning models trained on multiple source domains to adapt to unseen target domains. This paper explores DG through the lens of bias-variance decomposition, uncovering that test errors in DG predominantly arise from cross-domain bias and variance. Inspired by this insight, we introduce a Representation Enhancement-Stabilization (RES) framework, comprising a Representation Enhancement (RE) module and a Representation Stabilization (RS) module. In RE, a novel set of feature frequency augmentation techniques is used to progressively reduce cross-domain bias during feature extraction. Furthermore, in RS, a novel Mutual Exponential Moving Average (MEMA) strategy is designed to stabilize model optimization for diminishing cross-domain variance during training. Collectively, the whole RES method can significantly enhance model generalization. We evaluate RES on five benchmark datasets and the results show that it outperforms multiple advanced DG methods. Our code will be publicly available.

Yu Liu, Baoxiong Jia, Yixin Chen, Siyuan Huang

The ability to distill object-centric abstractions from intricate visual scenes underpins human-level generalization. Despite the significant progress in object-centric learning methods, learning object-centric representations in the 3D physical world remains a crucial challenge. In this work, we propose SlotLifter, a novel object-centric radiance model that aims to address the challenges of scene reconstruction and decomposition via slot-guided feature lifting. Such a design unites object-centric learning representations and image-based rendering methods, offering state-of-the-art performance in scene decomposition and novel-view synthesis on four challenging synthetic and four complex real-world datasets, outperforming existing 3D object-centric learning methods by a large margin. Through extensive ablative studies, we showcase the efficacy of each design in SlotLifter, shedding light on key insights for potential future directions.

Yu Liu, Fatimah binti Khalid, Lei Wang, Youxi Zhang, Cunrui Wang

The electronic writing tools, while enhancing convenience, sacrifice the readability and efficiency of handwritten content. Balancing high efficiency with readable handwriting poses a challenging research task. In this paper, we propose a method sequence-based models to beautify user handwritten traces. Unlike most existing methods that treat Chinese handwriting as images and cannot reflect the human writing process, we capture individual writing characteristics from a small amount of user handwriting trajectories and beautify the user's traces by mimicking their writing style and process. We fully consider the style of radicals and components between the content and reference glyphs, assigning appropriate fine-grained styles to strokes in the content glyphs through a cross-attention mechanism module. Additionally, we find that many style features contribute minimally to the final stylized results. Therefore, we decompose the style features into the Cartesian product of single-dimensional variable sets, effectively removing redundant features with limited impact on the stylization effect while preserving key style information. Qualitative and quantitative experiments both demonstrate the superiority of our approach.