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第 18 / 81 页

Qianli Ma, Jinlong Yang, Siyu Tang, Michael J. Black

Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into an animatable avatar. Automating the creation of such avatars would enable many applications in games, social networking, animation, and AR/VR to name a few. The key problem is one of representation. Standard 3D meshes are widely used in modeling the minimally-clothed body but do not readily capture the complex topology of clothing. Recent interest has shifted to implicit surface models for this task but they are computationally heavy and lack compatibility with existing 3D tools. What is needed is a 3D representation that can capture varied topology at high resolution and that can be learned from data. We argue that this representation has been with us all along --- the point cloud. Point clouds have properties of both implicit and explicit representations that we exploit to model 3D garment geometry on a human body. We train a neural network with a novel local clothing geometric feature to represent the shape of different outfits. The network is trained from 3D point clouds of many types of clothing, on many bodies, in many poses, and learns to model pose-dependent clothing deformations. The geometry feature can be optimized to fit a previously unseen scan of a person in clothing, enabling the scan to be reposed realistically. Our model demonstrates superior quantitative and qualitative results in both multi-outfit modeling and unseen outfit animation. The code is available for research purposes at https://qianlim.github.io/POP.

Kamal Gupta, Justin Lazarow, Alessandro Achille, Larry S. Davis, Vijay Mahadevan, Abhinav Shrivastava

We address the problem of scene layout generation for diverse domains such as images, mobile applications, documents, and 3D objects. Most complex scenes, natural or human-designed, can be expressed as a meaningful arrangement of simpler compositional graphical primitives. Generating a new layout or extending an existing layout requires understanding the relationships between these primitives. To do this, we propose LayoutTransformer, a novel framework that leverages self-attention to learn contextual relationships between layout elements and generate novel layouts in a given domain. Our framework allows us to generate a new layout either from an empty set or from an initial seed set of primitives, and can easily scale to support an arbitrary of primitives per layout. Furthermore, our analyses show that the model is able to automatically capture the semantic properties of the primitives. We propose simple improvements in both representation of layout primitives, as well as training methods to demonstrate competitive performance in very diverse data domains such as object bounding boxes in natural images (COCO bounding box), documents (PubLayNet), mobile applications (RICO dataset) as well as 3D shapes (Part-Net). Code and other materials will be made available at https://kampta.github.io/layout.

Fei Ye, Adrian G. Bors

Recent research efforts in lifelong learning propose to grow a mixture of models to adapt to an increasing number of tasks. The proposed methodology shows promising results in overcoming catastrophic forgetting. However, the theory behind these successful models is still not well understood. In this paper, we perform the theoretical analysis for lifelong learning models by deriving the risk bounds based on the discrepancy distance between the probabilistic representation of data generated by the model and that corresponding to the target dataset. Inspired by the theoretical analysis, we introduce a new lifelong learning approach, namely the Lifelong Infinite Mixture (LIMix) model, which can automatically expand its network architectures or choose an appropriate component to adapt its parameters for learning a new task, while preserving its previously learnt information. We propose to incorporate the knowledge by means of Dirichlet processes by using a gating mechanism which computes the dependence between the knowledge learnt previously and stored in each component, and a new set of data. Besides, we train a compact Student model which can accumulate cross-domain representations over time and make quick inferences. The code is available at https://github.com/dtuzi123/Lifelong-infinite-mixture-model.

Keke Tang, Dingruibo Miao, Weilong Peng, Jianpeng Wu, Yawen Shi, Zhaoquan Gu, Zhihong Tian, Wenping Wang

Overconfident predictions on out-of-distribution (OOD) samples is a thorny issue for deep neural networks. The key to resolve the OOD overconfidence issue inherently is to build a subset of OOD samples and then suppress predictions on them. This paper proposes the Chamfer OOD examples (CODEs), whose distribution is close to that of in-distribution samples, and thus could be utilized to alleviate the OOD overconfidence issue effectively by suppressing predictions on them. To obtain CODEs, we first generate seed OOD examples via slicing&splicing operations on in-distribution samples from different categories, and then feed them to the Chamfer generative adversarial network for distribution transformation, without accessing to any extra data. Training with suppressing predictions on CODEs is validated to alleviate the OOD overconfidence issue largely without hurting classification accuracy, and outperform the state-of-the-art methods. Besides, we demonstrate CODEs are useful for improving OOD detection and classification.

Baowen Zhang, Yangang Wang, Xiaoming Deng, Yinda Zhang, Ping Tan, Cuixia Ma, Hongan Wang

In this paper, we propose a novel deep learning framework to reconstruct 3D hand poses and shapes of two interacting hands from a single color image. Previous methods designed for single hand cannot be easily applied for the two hand scenario because of the heavy inter-hand occlusion and larger solution space. In order to address the occlusion and similar appearance between hands that may confuse the network, we design a hand pose-aware attention module to extract features associated to each individual hand respectively. We then leverage the two hand context presented in interaction and propose a context-aware cascaded refinement that improves the hand pose and shape accuracy of each hand conditioned on the context between interacting hands. Extensive experiments on the main benchmark datasets demonstrate that our method predicts accurate 3D hand pose and shape from single color image, and achieves the state-of-the-art performance. Code is available in project webpage https://baowenz.github.io/Intershape/.

Yikai Wang, Yi Yang, Fuchun Sun, Anbang Yao

In the low-bit quantization field, training Binarized Neural Networks (BNNs) is the extreme solution to ease the deployment of deep models on resource-constrained devices, having the lowest storage cost and significantly cheaper bit-wise operations compared to 32-bit floating-point counterparts. In this paper, we introduce Sub-bit Neural Networks (SNNs), a new type of binary quantization design tailored to compress and accelerate BNNs. SNNs are inspired by an empirical observation, showing that binary kernels learnt at convolutional layers of a BNN model are likely to be distributed over kernel subsets. As a result, unlike existing methods that binarize weights one by one, SNNs are trained with a kernel-aware optimization framework, which exploits binary quantization in the fine-grained convolutional kernel space. Specifically, our method includes a random sampling step generating layer-specific subsets of the kernel space, and a refinement step learning to adjust these subsets of binary kernels via optimization. Experiments on visual recognition benchmarks and the hardware deployment on FPGA validate the great potentials of SNNs. For instance, on ImageNet, SNNs of ResNet-18/ResNet-34 with 0.56-bit weights achieve 3.13/3.33 times runtime speed-up and 1.8 times compression over conventional BNNs with moderate drops in recognition accuracy. Promising results are also obtained when applying SNNs to binarize both weights and activations. Our code is available at https://github.com/yikaiw/SNN.

Xuning Shao, Weidong Zhang

For unsupervised image-to-image translation, we propose a discriminator architecture which focuses on the statistical features instead of individual patches. The network is stabilized by distribution matching of key statistical features at multiple scales. Unlike the existing methods which impose more and more constraints on the generator, our method facilitates the shape deformation and enhances the fine details with a greatly simplified framework. We show that the proposed method outperforms the existing state-of-the-art models in various challenging applications including selfie-to-anime, male-to-female and glasses removal.

Rui Peng, Ronggang Wang, Yawen Lai, Luyang Tang, Yangang Cai

Self-supervised methods play an increasingly important role in monocular depth estimation due to their great potential and low annotation cost. To close the gap with supervised methods, recent works take advantage of extra constraints, e.g., semantic segmentation. However, these methods will inevitably increase the burden on the model. In this paper, we show theoretical and empirical evidence that the potential capacity of self-supervised monocular depth estimation can be excavated without increasing this cost. In particular, we propose (1) a novel data augmentation approach called data grafting, which forces the model to explore more cues to infer depth besides the vertical image position, (2) an exploratory self-distillation loss, which is supervised by the self-distillation label generated by our new post-processing method - selective post-processing, and (3) the full-scale network, designed to endow the encoder with the specialization of depth estimation task and enhance the representational power of the model. Extensive experiments show that our contributions can bring significant performance improvement to the baseline with even less computational overhead, and our model, named EPCDepth, surpasses the previous state-of-the-art methods even those supervised by additional constraints.

Byungsoo Ko, Geonmo Gu, Han-Gyu Kim

The core of deep metric learning (DML) involves learning visual similarities in high-dimensional embedding space. One of the main challenges is to generalize from seen classes of training data to unseen classes of test data. Recent works have focused on exploiting past embeddings to increase the number of instances for the seen classes. Such methods achieve performance improvement via augmentation, while the strong focus on seen classes still remains. This can be undesirable for DML, where training and test data exhibit entirely different classes. In this work, we present a novel training strategy for DML called MemVir. Unlike previous works, MemVir memorizes both embedding features and class weights to utilize them as additional virtual classes. The exploitation of virtual classes not only utilizes augmented information for training but also alleviates a strong focus on seen classes for better generalization. Moreover, we embed the idea of curriculum learning by slowly adding virtual classes for a gradual increase in learning difficulty, which improves the learning stability as well as the final performance. MemVir can be easily applied to many existing loss functions without any modification. Extensive experimental results on famous benchmarks demonstrate the superiority of MemVir over state-of-the-art competitors. Code of MemVir is publicly available.

Jiaming Sun, Yiming Xie, Siyu Zhang, Linghao Chen, Guofeng Zhang, Hujun Bao, Xiaowei Zhou

Humans are able to continuously detect and track surrounding objects by constructing a spatial-temporal memory of the objects when looking around. In contrast, 3D object detectors in existing tracking-by-detection systems often search for objects in every new video frame from scratch, without fully leveraging memory from previous detection results. In this work, we propose a novel system for integrated 3D object detection and tracking, which uses a dynamic object occupancy map and previous object states as spatial-temporal memory to assist object detection in future frames. This memory, together with the ego-motion from back-end odometry, guides the detector to achieve more efficient object proposal generation and more accurate object state estimation. The experiments demonstrate the effectiveness of the proposed system and its performance on the ScanNet and KITTI datasets. Moreover, the proposed system produces stable bounding boxes and pose trajectories over time, while being able to handle occluded and truncated objects. Code is available at the project page: https://zju3dv.github.io/UDOLO.

Philipp Bomatter, Mengmi Zhang, Dimitar Karev, Spandan Madan, Claire Tseng, Gabriel Kreiman

Context is of fundamental importance to both human and machine vision; e.g., an object in the air is more likely to be an airplane than a pig. The rich notion of context incorporates several aspects including physics rules, statistical co-occurrences, and relative object sizes, among others. While previous work has focused on crowd-sourced out-of-context photographs from the web to study scene context, controlling the nature and extent of contextual violations has been a daunting task. Here we introduce a diverse, synthetic Out-of-Context Dataset (OCD) with fine-grained control over scene context. By leveraging a 3D simulation engine, we systematically control the gravity, object co-occurrences and relative sizes across 36 object categories in a virtual household environment. We conducted a series of experiments to gain insights into the impact of contextual cues on both human and machine vision using OCD. We conducted psychophysics experiments to establish a human benchmark for out-of-context recognition and then compared it with state-of-the-art computer vision models to quantify the gap between the two. We propose a context-aware recognition transformer model, fusing object and contextual information via multi-head attention. Our model captures useful information for contextual reasoning, enabling human-level performance and better robustness in out-of-context conditions compared to baseline models across OCD and other out-of-context datasets. All source code and data are publicly available at https://github.com/kreimanlab/WhenPigsFlyContext

Yi Wei, Shaohui Liu, Yongming Rao, Wang Zhao, Jiwen Lu, Jie Zhou

In this work, we present a new multi-view depth estimation method that utilizes both conventional SfM reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based optimization method that relies on estimated correspondences, our method directly optimizes over implicit volumes, eliminating the challenging step of matching pixels in indoor scenes. The key to our approach is to utilize the learning-based priors to guide the optimization process of NeRF. Our system firstly adapts a monocular depth network over the target scene by finetuning on its sparse SfM reconstruction. Then, we show that the shape-radiance ambiguity of NeRF still exists in indoor environments and propose to address the issue by employing the adapted depth priors to monitor the sampling process of volume rendering. Finally, a per-pixel confidence map acquired by error computation on the rendered image can be used to further improve the depth quality. Experiments show that our proposed framework significantly outperforms state-of-the-art methods on indoor scenes, with surprising findings presented on the effectiveness of correspondence-based optimization and NeRF-based optimization over the adapted depth priors. In addition, we show that the guided optimization scheme does not sacrifice the original synthesis capability of neural radiance fields, improving the rendering quality on both seen and novel views. Code is available at https://github.com/weiyithu/NerfingMVS.

Alireza Naghizadeh, Hongye Xu, Mohab Mohamed, Dimitris N. Metaxas, Dongfang Liu

There exists many powerful architectures for object detection and semantic segmentation of both biomedical and natural images. However, a difficulty arises in the ability to create training datasets that are large and well-varied. The importance of this subject is nested in the amount of training data that artificial neural networks need to accurately identify and segment objects in images and the infeasibility of acquiring a sufficient dataset within the biomedical field. This paper introduces a new data augmentation method that generates artificial cell nuclei microscopical images along with their correct semantic segmentation labels. Data augmentation provides a step toward accessing higher generalization capabilities of artificial neural networks. An initial set of segmentation objects is used with Greedy AutoAugment to find the strongest performing augmentation policies. The found policies and the initial set of segmentation objects are then used in the creation of the final artificial images. When comparing the state-of-the-art data augmentation methods with the proposed method, the proposed method is shown to consistently outperform current solutions in the generation of nuclei microscopical images.

Pablo Palafox, Aljaž Božič, Justus Thies, Matthias Nießner, Angela Dai

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual tweaking, and they struggle to represent additional complexity and details such as wrinkles or clothing. To this end, we propose Neural Parametric Models (NPMs), a novel, learned alternative to traditional, parametric 3D models, which does not require hand-crafted, object-specific constraints. In particular, we learn to disentangle 4D dynamics into latent-space representations of shape and pose, leveraging the flexibility of recent developments in learned implicit functions. Crucially, once learned, our neural parametric models of shape and pose enable optimization over the learned spaces to fit to new observations, similar to the fitting of a traditional parametric model, e.g., SMPL. This enables NPMs to achieve a significantly more accurate and detailed representation of observed deformable sequences. We show that NPMs improve notably over both parametric and non-parametric state of the art in reconstruction and tracking of monocular depth sequences of clothed humans and hands. Latent-space interpolation as well as shape / pose transfer experiments further demonstrate the usefulness of NPMs. Code is publicly available at https://pablopalafox.github.io/npms.

Yang Tang, Wangding Zeng, Dafei Zhao, Honggang Zhang

Facial Action Units (AUs) are of great significance in communication. Automatic AU detection can improve the understanding of psychological conditions and emotional status. Recently, several deep learning methods have been proposed to detect AUs automatically. However, several challenges, such as poor extraction of fine-grained and robust local AUs information, model overfitting on person-specific features, as well as the limitation of datasets with wrong labels, remain to be addressed. In this paper, we propose a joint strategy called PIAP-DF to solve these problems, which involves 1) a multi-stage Pixel-Interested learning method with pixel-level attention for each AU; 2) an Anti Person-Specific method aiming to eliminate features associated with any individual as much as possible; 3) a semi-supervised learning method with Discrete Feedback, designed to effectively utilize unlabeled data and mitigate the negative impacts of wrong labels. Experimental results on the two popular AU detection datasets BP4D and DISFA prove that PIAP-DF can be the new state-of-the-art method. Compared with the current best method, PIAP-DF improves the average F1 score by 3.2% on BP4D and by 0.5% on DISFA. All modules of PIAP-DF can be easily removed after training to obtain a lightweight model for practical application.

Zihang Lin, Jiangxin Sun, Jian-Fang Hu, Qizhi Yu, Jian-Huang Lai, Wei-Shi Zheng

Future segmentation prediction aims to predict the segmentation masks for unobserved future frames. Most existing works addressed it by directly predicting the intermediate features extracted by existing segmentation models. However, these segmentation features are learned to be local discriminative (with rich details) and are always of high resolution/dimension. Hence, the complicated spatio-temporal variations of these features are difficult to predict, which motivates us to learn a more predictive representation. In this work, we develop a novel framework called Predictive Feature Autoencoder. In the proposed framework, we construct an autoencoder which serves as a bridge between the segmentation features and the predictor. In the latent feature learned by the autoencoder, global structures are enhanced and local details are suppressed so that it is more predictive. In order to reduce the risk of vanishing the suppressed details during recurrent feature prediction, we further introduce a reconstruction constraint in the prediction module. Extensive experiments show the effectiveness of the proposed approach and our method outperforms state-of-the-arts by a considerable margin.

Xingyu Liu, Shun Iwase, Kris M. Kitani

We present a large-scale stereo RGB image object pose estimation dataset named the StereOBJ-1M dataset. The dataset is designed to address challenging cases such as object transparency, translucency, and specular reflection, in addition to the common challenges of occlusion, symmetry, and variations in illumination and environments. In order to collect data of sufficient scale for modern deep learning models, we propose a novel method for efficiently annotating pose data in a multi-view fashion that allows data capturing in complex and flexible environments. Fully annotated with 6D object poses, our dataset contains over 396K frames and over 1.5M annotations of 18 objects recorded in 183 scenes constructed in 11 different environments. The 18 objects include 8 symmetric objects, 7 transparent objects, and 8 reflective objects. We benchmark two state-of-the-art pose estimation frameworks on StereOBJ-1M as baselines for future work. We also propose a novel object-level pose optimization method for computing 6D pose from keypoint predictions in multiple images.

Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt, Sebastian Dziadzio, Thomas J. Cashman, Jamie Shotton

We demonstrate that it is possible to perform face-related computer vision in the wild using synthetic data alone. The community has long enjoyed the benefits of synthesizing training data with graphics, but the domain gap between real and synthetic data has remained a problem, especially for human faces. Researchers have tried to bridge this gap with data mixing, domain adaptation, and domain-adversarial training, but we show that it is possible to synthesize data with minimal domain gap, so that models trained on synthetic data generalize to real in-the-wild datasets. We describe how to combine a procedurally-generated parametric 3D face model with a comprehensive library of hand-crafted assets to render training images with unprecedented realism and diversity. We train machine learning systems for face-related tasks such as landmark localization and face parsing, showing that synthetic data can both match real data in accuracy, as well as open up new approaches where manual labeling would be impossible.

Hanwen Liang, Qiong Zhang, Peng Dai, Juwei Lu

State of the art (SOTA) few-shot learning (FSL) methods suffer significant performance drop in the presence of domain differences between source and target datasets. The strong discrimination ability on the source dataset does not necessarily translate to high classification accuracy on the target dataset. In this work, we address this cross-domain few-shot learning (CDFSL) problem by boosting the generalization capability of the model. Specifically, we teach the model to capture broader variations of the feature distributions with a novel noise-enhanced supervised autoencoder (NSAE). NSAE trains the model by jointly reconstructing inputs and predicting the labels of inputs as well as their reconstructed pairs. Theoretical analysis based on intra-class correlation (ICC) shows that the feature embeddings learned from NSAE have stronger discrimination and generalization abilities in the target domain. We also take advantage of NSAE structure and propose a two-step fine-tuning procedure that achieves better adaption and improves classification performance in the target domain. Extensive experiments and ablation studies are conducted to demonstrate the effectiveness of the proposed method. Experimental results show that our proposed method consistently outperforms SOTA methods under various conditions.

Miao Zhang, Jie Liu, Yifei Wang, Yongri Piao, Shunyu Yao, Wei Ji, Jingjing Li, Huchuan Lu, Zhongxuan Luo

The ability to capture inter-frame dynamics has been critical to the development of video salient object detection (VSOD). While many works have achieved great success in this field, a deeper insight into its dynamic nature should be developed. In this work, we aim to answer the following questions: How can a model adjust itself to dynamic variations as well as perceive fine differences in the real-world environment; How are the temporal dynamics well introduced into spatial information over time? To this end, we propose a dynamic context-sensitive filtering network (DCFNet) equipped with a dynamic context-sensitive filtering module (DCFM) and an effective bidirectional dynamic fusion strategy. The proposed DCFM sheds new light on dynamic filter generation by extracting location-related affinities between consecutive frames. Our bidirectional dynamic fusion strategy encourages the interaction of spatial and temporal information in a dynamic manner. Experimental results demonstrate that our proposed method can achieve state-of-the-art performance on most VSOD datasets while ensuring a real-time speed of 28 fps. The source code is publicly available at https://github.com/OIPLab-DUT/DCFNet.