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1,612篇论文
第 19 / 81 页

Mohammad Amin Shabani, Weilian Song, Makoto Odamaki, Hirochika Fujiki, Yasutaka Furukawa

This paper proposes an extreme structure from motion (SfM) algorithm for residential indoor panoramas that have little to no visual overlaps. Only a single panorama is present in a room for many cases, making the task infeasible for existing SfM algorithms. Our idea is to learn to evaluate the realism of room/door/window arrangements in the top-down semantic space. After using heuristics to enumerate possible arrangements based on door detections, we evaluate their realism scores, pick the most realistic arrangement, and return the corresponding camera poses. We evaluate the proposed approach on a dataset of 1029 panorama images with 286 houses. Our qualitative and quantitative evaluations show that an existing SfM approach completely fails for most of the houses. The proposed approach achieves the mean positional error of less than 1.0 meter for 47% of the houses and even 78% when considering the top five reconstructions. We will share the code and data in https://github.com/aminshabani/extreme-indoor-sfm.

Yiming Li, Congcong Wen, Felix Juefei-Xu, Chen Feng

LiDAR point clouds collected from a moving vehicle are functions of its trajectories, because the sensor motion needs to be compensated to avoid distortions. When autonomous vehicles are sending LiDAR point clouds to deep networks for perception and planning, could the motion compensation consequently become a wide-open backdoor in those networks, due to both the adversarial vulnerability of deep learning and GPS-based vehicle trajectory estimation that is susceptible to wireless spoofing? We demonstrate such possibilities for the first time: instead of directly attacking point cloud coordinates which requires tampering with the raw LiDAR readings, only adversarial spoofing of a self-driving car's trajectory with small perturbations is enough to make safety-critical objects undetectable or detected with incorrect positions. Moreover, polynomial trajectory perturbation is developed to achieve a temporally-smooth and highly-imperceptible attack. Extensive experiments on 3D object detection have shown that such attacks not only lower the performance of the state-of-the-art detectors effectively, but also transfer to other detectors, raising a red flag for the community. The code is available on https://ai4ce.github.io/FLAT/.

Yu Zhang, Chang-Bin Zhang, Peng-Tao Jiang, Ming-Ming Cheng, Feng Mao

Semantic segmentation models trained on public datasets have achieved great success in recent years. However, these models didn't consider the personalization issue of segmentation though it is important in practice. In this paper, we address the problem of personalized image segmentation. The objective is to generate more accurate segmentation results on unlabeled personalized images by investigating the data's personalized traits. To open up future research in this area, we collect a large dataset containing various users' personalized images called PSS (Personalized Semantic Segmentation). We also survey some recent researches related to this problem and report their performance on our dataset. Furthermore, by observing the correlation among a user's personalized images, we propose a baseline method that incorporates the inter-image context when segmenting certain images. Extensive experiments show that our method outperforms the existing methods on the proposed dataset. The code and the PSS dataset are available at https://mmcheng.net/pss/.

Yucheng Zhao, Guangting Wang, Chong Luo, Wenjun Zeng, Zheng-Jun Zha

Advanced self-supervised visual representation learning methods rely on the instance discrimination (ID) pretext task. We point out that the ID task has an implicit semantic consistency (SC) assumption, which may not hold in unconstrained datasets. In this paper, we propose a novel contrastive mask prediction (CMP) task for visual representation learning and design a mask contrast (MaskCo) framework to implement the idea. MaskCo contrasts region-level features instead of view-level features, which makes it possible to identify the positive sample without any assumptions. To solve the domain gap between masked and unmasked features, we design a dedicated mask prediction head in MaskCo. This module is shown to be the key to the success of the CMP. We evaluated MaskCo on training datasets beyond ImageNet and compare its performance with MoCo V2. Results show that MaskCo achieves comparable performance with MoCo V2 using ImageNet training dataset, but demonstrates a stronger performance across a range of downstream tasks when COCO or Conceptual Captions are used for training. MaskCo provides a promising alternative to the ID-based methods for self-supervised learning in the wild.

Elias Kassapis, Georgi Dikov, Deepak K. Gupta, Cedric Nugteren

In semantic segmentation tasks, input images can often have more than one plausible interpretation, thus allowing for multiple valid labels. To capture such ambiguities, recent work has explored the use of probabilistic networks that can learn a distribution over predictions. However, these do not necessarily represent the empirical distribution accurately. In this work, we present a strategy for learning a calibrated predictive distribution over semantic maps, where the probability associated with each prediction reflects its ground truth correctness likelihood. To this end, we propose a novel two-stage, cascaded approach for calibrated adversarial refinement: (i) a standard segmentation network is trained with categorical cross-entropy to predict a pixelwise probability distribution over semantic classes and (ii) an adversarially trained stochastic network is used to model the inter-pixel correlations to refine the output of the first network into coherent samples. Importantly, to calibrate the refinement network and prevent mode collapse, the expectation of the samples in the second stage is matched to the probabilities predicted in the first. We demonstrate the versatility and robustness of the approach by achieving state-of-the-art results on the multigrader LIDC dataset and on a modified Cityscapes dataset with injected ambiguities. In addition, we show that the core design can be adapted to other tasks requiring learning a calibrated predictive distribution by experimenting on a toy regression dataset. We provide an open source implementation of our method at https://github.com/EliasKassapis/CARSSS.

Josef Lorenz Rumberger, Xiaoyan Yu, Peter Hirsch, Melanie Dohmen, Vanessa Emanuela Guarino, Ashkan Mokarian, Lisa Mais, Jan Funke, Dagmar Kainmüller

Metric learning has received conflicting assessments concerning its suitability for solving instance segmentation tasks. It has been dismissed as theoretically flawed due to the shift equivariance of the employed CNNs and their respective inability to distinguish same-looking objects. Yet it has been shown to yield state of the art results for a variety of tasks, and practical issues have mainly been reported in the context of tile-and-stitch approaches, where discontinuities at tile boundaries have been observed. To date, neither of the reported issues have undergone thorough formal analysis. In our work, we contribute a comprehensive formal analysis of the shift equivariance properties of encoder-decoder-style CNNs, which yields a clear picture of what can and cannot be achieved with metric learning in the face of same-looking objects. In particular, we prove that a standard encoder-decoder network that takes d-dimensional images as input, with l pooling layers and pooling factor f, has the capacity to distinguish at most f^(dl) same-looking objects, and we show that this upper limit can be reached. Furthermore, we show that to avoid discontinuities in a tile-and-stitch approach, assuming standard batch size 1, it is necessary to employ valid convolutions in combination with a training output window size strictly greater than f^l, while at test-time it is necessary to crop tiles to size n * f^l before stitching, with n >= 1. We complement these theoretical findings by discussing a number of insightful special cases for which we show empirical results on synthetic and real data.

Mike Zheng Shou, Stan Weixian Lei, Weiyao Wang, Deepti Ghadiyaram, Matt Feiszli

This paper presents a novel task together with a new benchmark for detecting generic, taxonomy-free event boundaries that segment a whole video into chunks. Conventional work in temporal video segmentation and action detection focuses on localizing pre-defined action categories and thus does not scale to generic videos. Cognitive Science has known since last century that humans consistently segment videos into meaningful temporal chunks. This segmentation happens naturally, without pre-defined event categories and without being explicitly asked to do so. Here, we repeat these cognitive experiments on mainstream CV datasets; with our novel annotation guideline which addresses the complexities of taxonomy-free event boundary annotation, we introduce the task of Generic Event Boundary Detection (GEBD) and the new benchmark Kinetics-GEBD. We view GEBD as an important stepping stone towards understanding the video as a whole, and believe it has been previously neglected due to a lack of proper task definition and annotations. Through experiment and human study we demonstrate the value of the annotations. Further, we benchmark supervised and un-supervised GEBD approaches on the TAPOS dataset and our Kinetics-GEBD. We release our annotations and baseline codes at CVPR'21 LOVEU Challenge: https://sites.google.com/view/loveucvpr21.

Benoit Guillard, Edoardo Remelli, Pierre Yvernay, Pascal Fua

Reconstructing 3D shape from 2D sketches has long been an open problem because the sketches only provide very sparse and ambiguous information. In this paper, we use an encoder/decoder architecture for the sketch to mesh translation. When integrated into a user interface that provides camera parameters for the sketches, this enables us to leverage its latent parametrization to represent and refine a 3D mesh so that its projections match the external contours outlined in the sketch. We will show that this approach is easy to deploy, robust to style changes, and effective. Furthermore, it can be used for shape refinement given only single pen strokes. We compare our approach to state-of-the-art methods on sketches - both hand-drawn and synthesized - and demonstrate that we outperform them.

Alejandro Pardo, Fabian Caba, Juan Léon Alcázar, Ali K. Thabet, Bernard Ghanem

Video content creation keeps growing at an incredible pace; yet, creating engaging stories remains challenging and requires non-trivial video editing expertise. Many video editing components are astonishingly hard to automate primarily due to the lack of raw video materials. This paper focuses on a new task for computational video editing, namely the task of raking cut plausibility. Our key idea is to leverage content that has already been edited to learn fine-grained audiovisual patterns that trigger cuts. To do this, we first collected a data source of more than 10K videos, from which we extract more than 260K cuts. We devise a model that learns to discriminate between real and artificial cuts via contrastive learning. We set up a new task and a set of baselines to benchmark video cut generation. We observe that our proposed model outperforms the baselines by large margins. To demonstrate our model in real-world applications, we conduct human studies in a collection of unedited videos. The results show that our model does a better job at cutting than random and alternative baselines.

Edgar Tretschk, Ayush Tewari, Vladislav Golyanik, Michael Zollhöfer, Christoph Lassner, Christian Theobalt

We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes RGB images of a dynamic scene as input (e.g., from a monocular video recording), and creates a high-quality space-time geometry and appearance representation. We show that a single handheld consumer-grade camera is sufficient to synthesize sophisticated renderings of a dynamic scene from novel virtual camera views, e.g. a `bullet-time' video effect. NR-NeRF disentangles the dynamic scene into a canonical volume and its deformation. Scene deformation is implemented as ray bending, where straight rays are deformed non-rigidly. We also propose a novel rigidity network to better constrain rigid regions of the scene, leading to more stable results. The ray bending and rigidity network are trained without explicit supervision. Our formulation enables dense correspondence estimation across views and time, and compelling video editing applications such as motion exaggeration. Our code will be open sourced.

Chris Rockwell, David F. Fouhey, Justin Johnson

Recent advancements in differentiable rendering and 3D reasoning have driven exciting results in novel view synthesis from a single image. Despite realistic results, methods are limited to relatively small view change. In order to synthesize immersive scenes, models must also be able to extrapolate. We present an approach that fuses 3D reasoning with autoregressive modeling to outpaint large view changes in a 3D-consistent manner, which enables scene synthesis. We demonstrate considerable improvement in single-image large-angle view synthesis results compared to a variety of methods and possible variants across simulated and real datasets. In addition, we show increased 3D consistency compared to alternative accumulation methods.

Maruthi Narayanan, Vickram Rajendran, Benjamin Kimia

There is an emerging sense that the vulnerability of Image Convolutional Neural Networks (CNN), i.e., sensitivity to image corruptions, perturbations, and adversarial attacks, is connected with Texture Bias. This relative lack of Shape Bias is also responsible for poor performance in Domain Generalization (DG). The inclusion of a role of shape alleviates these vulnerabilities and some approaches have achieved this by training on negative images, images endowed with edge maps, or images with conflicting shape and texture information. This paper advocates an explicit and complete representation of shape using a classical computer vision approach, namely, representing the shape content of an image with the shock graph of its contour map. The resulting graph and its descriptor is a complete representation of contour content and is classified using recent Graph Neural Network (GNN) methods. The experimental results on three domain shift datasets, Colored MNIST, PACS, and VLCS demonstrate that even without using appearance the shape-based approach exceeds classical Image CNN based methods in domain generalization.

Dohyung Kim, Junghyup Lee, Bumsub Ham

We address the problem of network quantization, that is, reducing bit-widths of weights and/or activations to lighten network architectures. Quantization methods use a rounding function to map full-precision values to the nearest quantized ones, but this operation is not differentiable. There are mainly two approaches to training quantized networks with gradient-based optimizers. First, a straight-through estimator (STE) replaces the zero derivative of the rounding with that of an identity function, which causes a gradient mismatch problem. Second, soft quantizers approximate the rounding with continuous functions at training time, and exploit the rounding for quantization at test time. This alleviates the gradient mismatch, but causes a quantizer gap problem. We alleviate both problems in a unified framework. To this end, we introduce a novel quantizer, dubbed a distance-aware quantizer (DAQ), that mainly consists of a distance-aware soft rounding (DASR) and a temperature controller. To alleviate the gradient mismatch problem, DASR approximates the discrete rounding with the kernel soft argmax, which is based on our insight that the quantization can be formulated as a distance-based assignment problem between full-precision values and quantized ones. The controller adjusts the temperature parameter in DASR adaptively according to the input, addressing the quantizer gap problem. Experimental results on standard benchmarks show that DAQ outperforms the state of the art significantly for various bit-widths without bells and whistles.

Bo Liu, Haoxiang Li, Hao Kang, Gang Hua, Nuno Vasconcelos

The problem of long-tailed recognition, where the number of examples per class is highly unbalanced, is considered. It is hypothesized that the well known tendency of standard classifier training to overfit to popular classes can be exploited for effective transfer learning. Rather than eliminating this overfitting, e.g. by adopting popular class-balanced sampling methods, the learning algorithm should instead leverage this overfitting to transfer geometric information from popular to low-shot classes. A new classifier architecture, GistNet, is proposed to support this goal, using constellations of classifier parameters to encode the class geometry. A new learning algorithm is then proposed for GeometrIc Structure Transfer (GIST), with resort to a combination of loss functions that combine class-balanced and random sampling to guarantee that, while overfitting to the popular classes is restricted to geometric parameters, it is leveraged to transfer class geometry from popular to few-shot classes. This enables better generalization for few-shot classes without the need for the manual specification of class weights, or even the explicit grouping of classes into different types. Experiments on two popular long-tailed recognition datasets show that GistNet outperforms existing solutions to this problem.

Eungyeup Kim, Jihyeon Lee, Jaegul Choo

Deep neural networks often make decisions based on the spurious correlations inherent in the dataset, failing to generalize in an unbiased data distribution. Although previous approaches pre-define the type of dataset bias to prevent the network from learning it, recognizing the bias type in the real dataset is often prohibitive. This paper proposes a novel bias-tailored augmentation-based approach, BiaSwap, for learning debiased representation without requiring supervision on the bias type. Motivated by the phenomenon that the bias corresponds to the attributes the model learns as a shortcut, we utilize an image-to-image translation model optimized to transfer the attributes that the classifier often learns easily. As a prerequisite, we sort the training samples based on how much a biased model exploits them as a shortcut and divide them into bias-guiding and bias-contrary samples in an unsupervised manner. Afterwards, we utilize the CAM of GCE-trained classifier in the patch cooccurrence discriminator in order to focus on translating the bias attributes. Therefore, given the pair of bias-guiding and bias-contrary, the model generates the augmented bias-swapped image which contains the bias attributes from the bias-contrary images, while preserving bias-irrelevant ones in the bias-guiding images. We demonstrate the superiority of our approach against the baselines over both synthetic and real-world datasets. Even without careful supervision on the bias, BiaSwap achieves a remarkable performance on both unbiased and bias-guiding samples, implying the improved generalization capability of the model.

Philipp Lindenberger, Paul-Edouard Sarlin, Viktor Larsson, Marc Pollefeys

Finding local features that are repeatable across multiple views is a cornerstone of sparse 3D reconstruction. The classical image matching paradigm detects keypoints per-image once and for all, which can yield poorly-localized features and propagate large errors to the final geometry. In this paper, we refine two key steps of structure-from-motion by a direct alignment of low-level image information from multiple views: we first adjust the initial keypoint locations prior to any geometric estimation, and subsequently refine points and camera poses as a post-processing. This refinement is robust to large detection noise and appearance changes, as it optimizes a featuremetric error based on dense features predicted by a neural network. This significantly improves the accuracy of camera poses and scene geometry for a wide range of keypoint detectors, challenging viewing conditions, and off-the-shelf deep features. Our system easily scales to large image collections, enabling pixel-perfect crowd-sourced localization at scale. Our code is publicly available at https://github.com/cvg/pixel-perfect-sfm as an add-on to the popular SfM software COLMAP.

Yangyu Huang, Hao Yang, Chong Li, Jongyoo Kim, Fangyun Wei

The recent progress of CNN has dramatically improved face alignment performance. However, few works have paid attention to the error-bias with respect to error distribution of facial landmarks. In this paper, we investigate the error-bias issue in face alignment, where the distributions of landmark errors tend to spread along the tangent line to landmark curves. This error-bias is not trivial since it is closely connected to the ambiguous landmark labeling task. Inspired by this observation, we seek a way to leverage the error-bias property for better convergence of CNN model. To this end, we propose anisotropic direction loss (ADL) and anisotropic attention module (AAM) for coordinate and heatmap regression, respectively. ADL imposes strong binding force in normal direction for each landmark point on facial boundaries. On the other hand, AAM is an attention module which can get anisotropic attention mask focusing on the region of point and its local edge connected by adjacent points, it has a stronger response in tangent than in normal, which means relaxed constraints in the tangent. These two methods work in a complementary manner to learn both facial structures and texture details. Finally, we integrate them into an optimized end-to-end training pipeline named ADNet. Our ADNet achieves state-of-the-art results on 300W, WFLW and COFW datasets, which demonstrates the effectiveness and robustness.

Yun Wang, Tong Zhang, Xueya Zhang, Zhen Cui, Yuge Huang, Pengcheng Shen, Shaoxin Li, Jian Yang

Graphs play an important role in cross-modal image-text understanding as they characterize the intrinsic structure which is robust and crucial for the measurement of cross-modal similarity. In this work, we propose a Wasserstein Coupled Graph Learning (WCGL) method to deal with the cross-modal retrieval task. First, graphs are constructed according to two input cross-modal samples separately, and passed through the corresponding graph encoders to extract robust features. Then, a Wasserstein coupled dictionary, containing multiple pairs of counterpart graph keys with each key corresponding to one modality, is constructed for further feature learning. Based on this dictionary, the input graphs can be transformed into the dictionary space to facilitate the similarity measurement through a Wasserstein Graph Embedding (WGE) process. The WGE could capture the graph correlation between the input and each corresponding key through optimal transport, and hence well characterize the inter-graph structural relationship. To further achieve discriminant graph learning, we specifically define a Wasserstein discriminant loss on the coupled graph keys to make the intra-class (counterpart) keys more compact and inter-class (non-counterpart) keys more dispersed, which further promotes the final cross-modal retrieval task. Experimental results demonstrate the effectiveness and state-of-the-art performance.

Matteo Poggi, Filippo Aleotti, Stefano Mattoccia

This paper proposes a framework to guide an optical flow network with external cues to achieve superior accuracy either on known or unseen domains. Given the availability of sparse yet accurate optical flow hints from an external source, these are injected to modulate the correlation scores computed by a state-of-the-art optical flow network and guide it towards more accurate predictions. Although no real sensor can provide sparse flow hints, we show how these can be obtained by combining depth measurements from active sensors with geometry and hand-crafted optical flow algorithms, leading to accurate enough hints for our purpose. Experimental results with a state-of-the-art flow network on standard benchmarks support the effectiveness of our framework, both in simulated and real conditions.

Lixin Yang, Xinyu Zhan, Kailin Li, Wenqiang Xu, Jiefeng Li, Cewu Lu

Modeling the hand-object (HO) interaction not only requires estimation of the HO pose, but also pays attention to the contact due to their interaction. Significant progress has been made in estimating hand and object separately with deep learning methods, simultaneous HO pose estimation and contact modeling has not yet been fully explored. In this paper, we present an explicit contact representation namely Contact Potential Field (CPF), and a learning-fitting hybrid framework namely MIHO to Modeling the Interaction of Hand and Object. In CPF, we treat each contacting HO vertex pair as a spring-mass system. Hence the whole system forms a potential field with minimal elastic energy at the grasp position. Extensive experiments on the two commonly used benchmarks have demonstrated that our method can achieve state-of-the-art in several reconstruction metrics, and allow us to produce more physically plausible HO pose even when the ground-truth exhibits severe interpenetration or disjointedness. Our code is available at https://github.com/lixiny/CPF.