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Sung-Jin Cho, Seo-Won Ji, Jun-Pyo Hong, Seung-Won Jung, Sung-Jea Ko

Coarse-to-fine strategies have been extensively used for the architecture design of single image deblurring networks. Conventional methods typically stack sub-networks with multi-scale input images and gradually improve sharpness of images from the bottom sub-network to the top sub-network, yielding inevitably high computational costs. Toward a fast and accurate deblurring network design, we revisit the coarse-to-fine strategy and present a multi-input multi-output U-net (MIMO-UNet). The MIMO-UNet has three distinct features. First, the single encoder of the MIMO-UNet takes multi-scale input images to ease the difficulty of training. Second, the single decoder of the MIMO-UNet outputs multiple deblurred images with different scales to mimic multi-cascaded U-nets using a single U-shaped network. Last, asymmetric feature fusion is introduced to merge multi-scale features in an efficient manner. Extensive experiments on the GoPro and RealBlur datasets demonstrate that the proposed network outperforms the state-of-the-art methods in terms of both accuracy and computational complexity. Source code is available for research purposes at https://github.com/chosj95/MIMO-UNet.

Patrick Dendorfer, Sven Elflein, Laura Leal-Taixé

Pedestrian trajectory prediction is challenging due to its uncertain and multimodal nature. While generative adversarial networks can learn a distribution over future trajectories, they tend to predict out-of-distribution samples when the distribution of future trajectories is a mixture of multiple, possibly disconnected modes. To address this issue, we propose a multi-generator model for pedestrian trajectory prediction. Each generator specializes in learning a distribution over trajectories routing towards one of the primary modes in the scene, while a second network learns a categorical distribution over these generators, conditioned on the dynamics and scene input. This architecture allows us to effectively sample from specialized generators and to significantly reduce the out-of-distribution samples compared to single generator methods.

Fuyang Zhang, Xiang Xu, Nelson Nauata, Yasutaka Furukawa

This paper presents an explore-and-classify framework for structured architectural reconstruction from aerial image. Starting from a potentially imperfect building reconstruction by an existing algorithm, our approach 1) explores the space of building models by modifying the reconstruction via heuristic actions; 2) learns to classify the correctness of building models while generating classification labels based on the ground-truth; and 3) repeat. At test time, we iterate exploration and classification, seeking for a result with the best classification score. We evaluate the approach using initial reconstructions by two baselines and two state-of-the-art reconstruction algorithms. Qualitative and quantitative evaluations demonstrate that our approach consistently improves the reconstruction quality from every initial reconstruction.

Hugo Bertiche, Meysam Madadi, Emilio Tylson, Sergio Escalera

We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its topology, vertex order or connectivity. Our proposed architecture maps outfits to animated 3D models into the standard format for 3D animation (blend weights and blend shapes matrices), automatically providing of compatibility with any graphics engine. We also propose a methodology to complement supervised learning with an unsupervised physically based learning that implicitly solves collisions and enhances cloth quality.

Myungseo Song, Jinyoung Choi, Bohyung Han

We propose a versatile deep image compression network based on Spatial Feature Transform (SFT), which takes a source image and a corresponding quality map as inputs and produce a compressed image with variable rates. Our model covers a wide range of compression rates using a single model, which is controlled by arbitrary pixel-wise quality maps. In addition, the proposed framework allows us to perform task-aware image compressions for various tasks, e.g., classification, by efficiently estimating optimized quality maps specific to target tasks for our encoding network. This is even possible with a pretrained network without learning separate models for individual tasks. Our algorithm achieves outstanding rate-distortion trade-off compared to the approaches based on multiple models that are optimized separately for several different target rates. At the same level of compression, the proposed approach successfully improves performance on image classification and text region quality preservation via task-aware quality map estimation without additional model training. The code is available at the project website https://github.com/micmic123/QmapCompression.

Jing Bi, Jiebo Luo, Chenliang Xu

Learning new skills by observing humans' behaviors is an essential capability of AI. In this work, we leverage instructional videos to study humans' decision-making processes, focusing on learning a model to plan goal-directed actions in real-life videos. In contrast to conventional action recognition, goal-directed actions are based on expectations of their outcomes requiring causal knowledge of potential consequences of actions. Thus, integrating the environment structure with goals is critical for solving this task. Previous works learn a single world model will fail to distinguish various tasks, resulting in an ambiguous latent space; planning through it will gradually neglect the desired outcomes since the global information of the future goal degrades quickly as the procedure evolves. We address these limitations with a new formulation of procedure planning and propose novel algorithms to model human behaviors through Bayesian Inference and model-based Imitation Learning. Experiments conducted on real-world instructional videos show that our method can achieve state-of-the-art performance in reaching the indicated goals. Furthermore, the learned contextual information presents interesting features for planning in a latent space.

Uttaran Bhattacharya, Gang Wu, Stefano Petrangeli, Viswanathan Swaminathan, Dinesh Manocha

We present a domain- and user-preference-agnostic approach to detect highlightable excerpts from human-centric videos. Our method works on the graph-based representation of multiple observable human-centric modalities in the videos, such as poses and faces. We use an autoencoder network equipped with spatial-temporal graph convolutions to detect human activities and interactions based on these modalities. We train our network to map the activity- and interaction-based latent structural representations of the different modalities to per-frame highlight scores based on the representativeness of the frames. We use these scores to compute which frames to highlight and stitch contiguous frames to produce the excerpts. We train our network on the large-scale AVA-Kinetics action dataset and evaluate it on four benchmark video highlight datasets: DSH, TVSum, PHD^2, and SumMe. We observe a 4-12% improvement in the mean average precision of matching the human-annotated highlights over state-of-the-art methods in these datasets, without requiring any user-provided preferences or dataset-specific fine-tuning.

Xin Wang, Thomas E. Huang, Benlin Liu, Fisher Yu, Xiaolong Wang, Joseph E. Gonzalez, Trevor Darrell

Building reliable object detectors that are robust to domain shifts, such as various changes in context, viewpoint, and object appearances, is critical for real-world applications. In this work, we study the effectiveness of auxiliary self-supervised tasks to improve the out-of-distribution generalization of object detectors. Inspired by the principle of maximum entropy, we introduce a novel self-supervised task, instance-level temporal cycle confusion (CycConf), which operates on the region features of the object detectors. For each object, the task is to find the most different object proposals in the adjacent frame in a video and then cycle back to itself for self-supervision. CycConf encourages the object detector to explore invariant structures across instances under various motions, which leads to improved model robustness in unseen domains at test time. We observe consistent out-of-domain performance improvements when training object detectors in tandem with self-supervised tasks on various domain adaptation benchmarks with static images (Cityscapes, Foggy Cityscapes, Sim10K) and large-scale video datasets (BDD100K and Waymo open data). The code and models are released at https://xinw.ai/cyc-conf.

Jhih-Ciang Wu, Ding-Jie Chen, Chiou-Shann Fuh, Tyng-Luh Liu

Anomaly detection (AD) aims to address the task of classification or localization of image anomalies. This paper addresses two pivotal issues of reconstruction-based approaches to AD in images, namely, model adaptation and reconstruction gap. The former generalizes an AD model to tackling a broad range of object categories, while the latter provides useful clues for localizing abnormal regions. At the core of our method is an unsupervised universal model, termed as Metaformer, which leverages both meta-learned model parameters to achieve high model adaptation capability and instance-aware attention to emphasize the focal regions for localizing abnormal regions, i.e., to explore the reconstruction gap at those regions of interest. We justify the effectiveness of our method with SOTA results on the MVTec AD dataset of industrial images and highlight the adaptation flexibility of the universal Metaformer with multi-class and few-shot scenarios.

Soumava Paul, Titir Dutta, Soma Biswas

In this work, for the first time, we address the problem of universal cross-domain retrieval, where the test data can belong to classes or domains which are unseen during training. Due to dynamically increasing number of categories and practical constraint of training on every possible domain, which requires large amounts of data, generalizing to both unseen classes and domains is important. Towards that goal, we propose SnMpNet (Semantic Neighbourhood and Mixture Prediction Network), which incorporates two novel losses to account for the unseen classes and domains encountered during testing. Specifically, we introduce a novel Semantic Neighborhood loss to bridge the knowledge gap between seen and unseen classes and ensure that the latent space embedding of the unseen classes is semantically meaningful with respect to its neighboring classes. We also introduce a mix-up based supervision at image-level as well as semantic-level of the data for training with the Mixture Prediction loss, which helps in efficient retrieval when the query belongs to an unseen domain. These losses are incorporated on the SE-ResNet50 backbone to obtain SnMpNet. Extensive experiments on two large-scale datasets, Sketchy Extended and DomainNet, and thorough comparisons with state-of-the-art justify the effectiveness of the proposed model.

Maxime Kayser, Oana-Maria Camburu, Leonard Salewski, Cornelius Emde, Virginie Do, Zeynep Akata, Thomas Lukasiewicz

Recently, there has been an increasing number of efforts to introduce models capable of generating natural language explanations (NLEs) for their predictions on vision-language (VL) tasks. Such models are appealing, because they can provide human-friendly and comprehensive explanations. However, there is a lack of comparison between existing methods, which is due to a lack of re-usable evaluation frameworks and a scarcity of datasets. In this work, we introduce e-ViL and e-SNLI-VE. e-ViL is a benchmark for explainable vision-language tasks that establishes a unified evaluation framework and provides the first comprehensive comparison of existing approaches that generate NLEs for VL tasks. It spans four models and three datasets and both automatic metrics and human evaluation are used to assess model-generated explanations. e-SNLI-VE is currently the largest existing VL dataset with NLEs (over 430k instances). We also propose a new model that combines UNITER, which learns joint embeddings of images and text, and GPT-2, a pre-trained language model that is well-suited for text generation. It surpasses the previous state of the art by a large margin across all datasets. Code and data are available here: https://github.com/maximek3/e-ViL.

Xiu Li, Jinli Suo, Weihang Zhang, Xin Yuan, Qionghai Dai

High quality imaging usually requires bulky and expensive lenses to compensate geometric and chromatic aberrations. This poses high constraints on the optical hash or low cost applications. Although one can utilize algorithmic reconstruction to remove the artifacts of low-end lenses, the degeneration from optical aberrations is spatially varying and the computation has to trade off efficiency for performance. For example, we need to conduct patch-wise optimization or train a large set of local deep neural networks to achieve high reconstruction performance across the whole image. In this paper, we propose a PSF aware plug-and-play deep network, which takes the aberrant image and PSF map as input and produces the latent high quality version via incorporating lens-specific deep priors, thus leading to a universal and flexible optical aberration correction method. Specifically, we pre-train a base model from a set of diverse lenses and then adapt it to a given lens by quickly refining the parameters, which largely alleviates the time and memory consumption of model learning. The approach is of high efficiency in both training and testing stages. Extensive results verify the promising applications of our proposed approach for compact low-end cameras.

Helisa Dhamo, Fabian Manhardt, Nassir Navab, Federico Tombari

Controllable scene synthesis consists of generating 3D information that satisfy underlying specifications. Thereby, these specifications should be abstract, i.e. allowing easy user interaction, whilst providing enough interface for detailed control. Scene graphs are representations of a scene, composed of objects (nodes) and inter-object relationships (edges), proven to be particularly suited for this task, as they allow for semantic control on the generated content. Previous works tackling this task often rely on synthetic data, and retrieve object meshes, which naturally limits the generation capabilities. To circumvent this issue, we instead propose the first work that directly generates shapes from a scene graph in an end-to-end manner. In addition, we show that the same model supports scene modification, using the respective scene graph as interface. Leveraging Graph Convolutional Networks (GCN) we train a variational Auto-Encoder on top of the object and edge categories, as well as 3D shapes and scene layouts, allowing latter sampling of new scenes and shapes.

Heqian Qiu, Hongliang Li, Qingbo Wu, Jianhua Cui, Zichen Song, Lanxiao Wang, Minjian Zhang

Object detection aims to accurately locate and classify objects in an image, which requires precise object representations. Existing methods usually use rectangular anchor boxes or a set of points to represent objects. However, these methods either introduce background noise or miss the continuous appearance information inside the object, and thus cause incorrect detection results. In this paper, we propose a novel anchor-free object detection network, called CrossDet, which uses a set of growing cross lines along horizontal and vertical axes as object representations. An object can be flexibly represented as cross lines in different combinations. It not only can effectively reduce the interference of noise, but also takes into account the continuous object information, which is useful to enhance the discriminability of object features and find the object boundaries. Based on the learned cross lines, we propose a crossline extraction module to adaptively capture features of cross lines. Furthermore, we design a decoupled regression mechanism to regress the localization along the horizontal and vertical directions respectively, which helps to decrease the optimization difficulty because the optimization space is limited to a specific direction. Our method achieves consistently improvement on the PASCAL VOC and MS-COCO datasets. The experiment results demonstrate the effectiveness of our proposed method.

Ajay Jain, Matthew Tancik, Pieter Abbeel

We present DietNeRF, a 3D neural scene representation estimated from a few images. Neural Radiance Fields (NeRF) learn a continuous volumetric representation of a scene through multi-view consistency, and can be rendered from novel viewpoints by ray casting. While NeRF has an impressive ability to reconstruct geometry and fine details given many images, up to 100 for challenging 360 degree scenes, it often finds a degenerate solution to its image reconstruction objective when only a few input views are available. To improve few-shot quality, we propose DietNeRF. We introduce an auxiliary semantic consistency loss that encourages realistic renderings at novel poses. DietNeRF is trained on individual scenes to (1) correctly render given input views from the same pose, and (2) match high-level semantic attributes across different, random poses. Our semantic loss allows us to supervise DietNeRF from arbitrary poses. We extract these semantics using a pre-trained visual encoder such as CLIP, a Vision Transformer trained on hundreds of millions of diverse single-view, 2D photographs mined from the web with natural language supervision. In experiments, DietNeRF improves the perceptual quality of few-shot view synthesis when learned from scratch, can render novel views with as few as one observed image when pre-trained on a multi-view dataset, and produces plausible completions of completely unobserved regions. Our project website is available at https://www.ajayj.com/dietnerf.

Shu Yang, Lu Zhang, Jinqing Qi, Huchuan Lu, Shuo Wang, Xiaoxing Zhang

How to make the appearance and motion information interact effectively to accommodate complex scenarios is a fundamental issue in flow-based zero-shot video object segmentation. In this paper, we propose an Attentive Multi-Modality Collaboration Network (AMC-Net) to utilize appearance and motion information uniformly. Specifically, AMC-Net fuses robust information from multi-modality features and promotes their collaboration in two stages. First, we propose a Multi-Modality Co-Attention Gate (MCG) on the bilateral encoder branches, in which a gate function is used to formulate co-attention scores for balancing the contributions of multi-modality features and suppressing the redundant and misleading information. Then, we propose a Motion Correction Module (MCM) with a visual-motion attention mechanism, which is constructed to emphasize the features of foreground objects by incorporating the spatio-temporal correspondence between appearance and motion cues. Extensive experiments on three public challenging benchmark datasets verify that our proposed network performs favorably against existing state-of-the-art methods via training with fewer data.

Yi Zhu, Yue Weng, Fengda Zhu, Xiaodan Liang, Qixiang Ye, Yutong Lu, Jianbin Jiao

Vision-Dialog Navigation (VDN) requires an agent to ask questions and navigate following the human responses to find target objects. Conventional approaches are only allowed to ask questions at predefined locations, which are built upon expensive dialogue annotations, and inconvenience the real-word human-robot communication and cooperation. In this paper, we propose a Self-Motivated Communication Agent (SCoA) that learns whether and what to communicate with human adaptively to acquire instructive information for realizing dialogue annotation-free navigation and enhancing the transferability in real-world unseen environment. Specifically, we introduce a whether-to-ask (WeTA) policy, together with uncertainty of which action to choose, to indicate whether the agent should ask a question. Then, a what-to-ask (WaTA) policy is proposed, in which, along with the oracle's answers, the agent learns to score question candidates so as to pick up the most informative one for navigation, and meanwhile mimic oracle's answering. Thus, the agent can navigate in a self-Q&A manner even in real-world environment where the human assistance is often unavailable. Through joint optimization of communication and navigation in a unified imitation learning and reinforcement learning framework, SCoA asks a question if necessary and obtains a hint for guiding the agent to move towards the target with less communication cost. Experiments on seen and unseen environments demonstrate that SCoA shows not only superior performance over existing baselines without dialog annotations, but also competing results compared with rich dialog annotations based counterparts.

Hengshuang Zhao, Li Jiang, Jiaya Jia, Philip H.S. Torr, Vladlen Koltun

Self-attention networks have revolutionized natural language processing and are making impressive strides in image analysis tasks such as image classification and object detection. Inspired by this success, we investigate the application of self-attention networks to 3D point cloud processing. We design self-attention layers for point clouds and use these to construct self-attention networks for tasks such as semantic scene segmentation, object part segmentation, and object classification. Our Point Transformer design improves upon prior work across domains and tasks. For example, on the challenging S3DIS dataset for large-scale semantic scene segmentation, the Point Transformer attains an mIoU of 70.4% on Area 5, outperforming the strongest prior model by 3.3 absolute percentage points and crossing the 70% mIoU threshold for the first time.

Tsung-Han Wu, Yueh-Cheng Liu, Yu-Kai Huang, Hsin-Ying Lee, Hung-Ting Su, Ping-Chia Huang, Winston H. Hsu

Despite the success of deep learning on supervised point cloud semantic segmentation, obtaining large-scale point-by-point manual annotations is still a significant challenge. To reduce the huge annotation burden, we propose a Region-based and Diversity-aware Active Learning (ReDAL), a general framework for many deep learning approaches, aiming to automatically select only informative and diverse sub-scene regions for label acquisition. Observing that only a small portion of annotated regions are sufficient for 3D scene understanding with deep learning, we use softmax entropy, color discontinuity, and structural complexity to measure the information of sub-scene regions. A diversity-aware selection algorithm is also developed to avoid redundant annotations resulting from selecting informative but similar regions in a querying batch. Extensive experiments show that our method highly outperforms previous active learning strategies, and we achieve the performance of 90% fully supervised learning, while less than 15% and 5% annotations are required on S3DIS and SemanticKITTI datasets, respectively.

Wenzheng Song, Masanori Suganuma, Xing Liu, Noriyuki Shimobayashi, Daisuke Maruta, Takayuki Okatani

This paper considers matching images of low-light scenes, aiming to widen the frontier of SfM and visual SLAM applications. Recent image sensors can record the brightness of scenes with more than eight-bit precision, available in their RAW-format image. We are interested in making full use of such high-precision information to match extremely low-light scene images that conventional methods cannot handle. For extreme low-light scenes, even if some of their brightness information exists in the RAW format images' low bits, the standard raw image processing fails to utilize them properly. As was recently shown by Chen et al., CNNs can learn to produce images with a natural appearance from such RAW-format images. To consider if and how well we can utilize such information stored in RAW-format images for image matching, we have created a new dataset named MID (matching in the dark). Using it, we experimentally evaluated combinations of eight image-enhancing methods and eleven image matching methods consisting of classical/neural local descriptors and classical/neural initial point-matching methods. The results show the advantage of using the RAW-format images and the strengths and weaknesses of the above component methods. They also imply there is room for further research.