Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics. However, due to occlusions and physical limitations of range sensors, existing methods only handle the visible surface, thus causing discontinuities and incompleteness in the motion field. To this end, we introduce 4DComplete, a novel data-driven approach that estimates the non-rigid motion for the unobserved geometry. 4DComplete takes as input a partial shape and motion observation, extracts 4D time-space embedding, and jointly infers the missing geometry and motion field using a sparse fully-convolutional network. For network training, we constructed a large-scale synthetic dataset called DeformingThings4D, which consists of 1,972 animation sequences spanning 31 different animals or humanoid categories with dense 4D annotation. Experiments show that 4DComplete 1) reconstructs high-resolution volumetric shape and motion field from a partial observation, 2) learns an entangled 4D feature representation that benefits both shape and motion estimation, 3) yields more accurate and natural deformation than classic non-rigid priors such as As-RigidAs-Possible (ARAP) deformation, and 4) generalizes well to unseen objects in real-world sequences.
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A large gap exists between fully-supervised object detection and weakly-supervised object detection. To narrow this gap, some methods consider knowledge transfer from additional fully-supervised dataset. But these methods do not fully exploit discriminative category information in the fully-supervised dataset, thus causing low mAP. To solve this issue, we propose a novel category transfer framework for weakly supervised object detection. The intuition is to fully leverage both visually-discriminative and semantically-correlated category information in the fully-supervised dataset to enhance the object-classification ability of a weakly-supervised detector. To handle overlapping category transfer, we propose a double-supervision mean teacher to gather common category information and bridge the domain gap between two datasets. To handle non-overlapping category transfer, we propose a semantic graph convolutional network to promote the aggregation of semantic features between correlated categories. Experiments are conducted with Pascal VOC 2007 as the target weakly-supervised dataset and COCO as the source fully-supervised dataset. Our category transfer framework achieves 63.5% mAP and 80.3% CorLoc with 5 overlapping categories between two datasets, which outperforms the state-of-the-art methods. Codes are avaliable at https://github.com/MediaBrain-SJTU/CaT.
We present a two-stage pre-training approach that improves the generalization ability of standard single-domain pre-training. While standard pre-training on a single large dataset (such as ImageNet) can provide a good initial representation for transfer learning tasks, this approach may result in biased representations that impact the success of learning with new multi-domain data (e.g., different artistic styles) via methods like domain adaptation. We propose a novel pre-training approach called Cross-Domain Self-supervision (CDS), which directly employs unlabeled multi-domain data for downstream domain transfer tasks. Our approach uses self-supervision not only within a single domain but also across domains. In-domain instance discrimination is used to learn discriminative features on new data in a domain-adaptive manner, while cross-domain matching is used to learn domain-invariant features. We apply our method as a second pre-training step (after ImageNet pre-training), resulting in a significant target accuracy boost to diverse domain transfer tasks compared to standard one-stage pre-training.
Motivated by the success of Transformers in natural language processing (NLP) tasks, there exist some attempts (e.g., ViT and DeiT) to apply Transformers to the vision domain. However, pure Transformer architectures often require a large amount of training data or extra supervision to obtain comparable performance with convolutional neural networks (CNNs). To overcome these limitations, we analyze the potential drawbacks when directly borrowing Transformer architectures from NLP. Then we propose a new Convolution-enhanced image Transformer (CeiT) which combines the advantages of CNNs in extracting low-level features, strengthening locality, and the advantages of Transformers in establishing long-range dependencies. Three modifications are made to the original Transformer: 1) instead of the straightforward tokenization from raw input images, we design an Image-to-Tokens (I2T) module that extracts patches from generated low-level features; 2) the feed-froward network in each encoder block is replaced with a Locally-enhanced Feed-Forward (LeFF) layer that promotes the correlation among neighboring tokens in the spatial dimension; 3) a Layer-wise Class token Attention (LCA) is attached at the top of the Transformer that utilizes the multi-level representations. Experimental results on ImageNet and seven downstream tasks show the effectiveness and generalization ability compared with previous Transformers and state-of-the-art CNNs, without requiring a large amount of training data and extra CNN teachers. Besides, CeiT models also demonstrate better convergence with 3xfewer training iterations, which can reduce the training cost significantly.
The convolutional neural network (CNN) is vulnerable to degraded images with even very small variations (e.g. corrupted and adversarial samples). One of the possible reasons is that CNN pays more attention to the most discriminative regions, but ignores the auxiliary features when learning, leading to the lack of feature diversity for final judgment. In our method, we propose to dynamically suppress significant activation values of CNN by group-wise inhibition, but not fixedly or randomly handle them when training. The feature maps with different activation distribution are then processed separately to take the feature independence into account. CNN is finally guided to learn richer discriminative features hierarchically for robust classification according to the proposed regularization. Our method is comprehensively evaluated under multiple settings, including classification against corruptions, adversarial attacks and low data regime. Extensive experimental results show that the proposed method can achieve significant improvements in terms of both robustness and generalization performances, when compared with the state-of-the-art methods. Code is available at https://github. com/LinusWu/TENET_Training.
Weakly-supervised object detection (WSOD) has emerged as an inspiring recent topic to avoid expensive instance-level object annotations. However, the bounding boxes of most existing WSOD methods are mainly determined by precomputed proposals, thereby being limited in precise object localization. In this paper, we defend the problem setting for improving localization performance by leveraging the bounding box regression knowledge from a well-annotated auxiliary dataset. First, we use the well-annotated auxiliary dataset to explore a series of learnable bounding box adjusters (LBBAs) in a multi-stage training manner, which is class-agnostic. Then, only LBBAs and a weakly-annotated dataset with non-overlapped classes are used for training LBBA-boosted WSOD. As such, our LBBAs are practically more convenient and economical to implement while avoiding the leakage of the auxiliary well-annotated dataset. In particular, we formulate learning bounding box adjusters as a bi-level optimization problem and suggest an EM-like multi-stage training algorithm. Then, a multi-stage scheme is further presented for LBBA-boosted WSOD. Additionally, a masking strategy is adopted to improve proposal classification. Experimental results verify the effectiveness of our method. Our method performs favorably against state-of-the-art WSOD methods and knowledge transfer model with similar problem setting. Code is publicly available at https://github.com/DongSky/lbba_boosted_wsod.
Visual tracking has achieved considerable progress in recent years. However, current research in the field mainly focuses on tracking of opaque objects, while little attention is paid to transparent object tracking. In this paper, we make the first attempt in exploring this problem by proposing a Transparent Object Tracking Benchmark (TOTB). Specifically, TOTB consists of 225 videos (86K frames) from 15 diverse transparent object categories. Each sequence is manually labeled with axis-aligned bounding boxes. To the best of our knowledge, TOTB is the first benchmark dedicated to transparent object tracking. In order to understand how existing trackers perform and to provide comparison for future research on TOTB, we extensively evaluate 25 state-of-the-art tracking algorithms. The evaluation results exhibit that more efforts are needed to improve transparent object tracking. Besides, we observe some nontrivial findings from the evaluation that are discrepant with some common beliefs in opaque object tracking. For example, we find that deep(er) features are not always good for improvements. Moreover, to encourage future research, we introduce a novel tracker, named TransATOM, which leverages transparency features for tracking and surpasses all 25 evaluated approaches by a large margin. By releasing TOTB, we expect to facilitate future research and application of transparent object tracking in both the academia and industry. The TOTB and evaluation results as well as TransATOM are available at https://hengfan2010.github.io/projects/TOTB/.
Predicting accurate future trajectories of multiple agents is essential for autonomous systems but is challenging due to the complex interaction between agents and the uncertainty in each agent's future behavior. Forecasting multi-agent trajectories requires modeling two key dimensions: (1) time dimension, where we model the influence of past agent states over future states; (2) social dimension, where we model how the state of each agent affects others. Most prior methods model these two dimensions separately, e.g., first using a temporal model to summarize features over time for each agent independently and then modeling the interaction of the summarized features with a social model. This approach is suboptimal since independent feature encoding over either the time or social dimension can result in a loss of information. Instead, we would prefer a method that allows an agent's state at one time to directly affect another agent's state at a future time. To this end, we propose a new Transformer, termed AgentFormer, that simultaneously models the time and social dimensions. The model leverages a sequence representation of multi-agent trajectories by flattening trajectory features across time and agents. Since standard attention operations disregard the agent identity of each element in the sequence, AgentFormer uses a novel agent-aware attention mechanism that preserves agent identities by attending to elements of the same agent differently than elements of other agents. Based on AgentFormer, we propose a stochastic multi-agent trajectory prediction model that can attend to features of any agent at any previous timestep when inferring an agent's future position. The latent intent of all agents is also jointly modeled, allowing the stochasticity in one agent's behavior to affect other agents. Extensive experiments show that our method significantly improves the state of the art on well-established pedestrian and autonomous driving datasets.
Facial editing is an important task in vision and graphics with numerous applications. However, existing works are incapable to deliver a continuous and fine-grained editing mode (e.g., editing a slightly smiling face to a big laughing one) with natural interactions with users. In this work, we propose Talk-to-Edit, an interactive facial editing framework that performs fine-grained attribute manipulation through dialog between the user and the system. Our key insight is to model a continual ""semantic field"" in the GAN latent space. 1) Unlike previous works that regard the editing as traversing straight lines in the latent space, here the fine-grained editing is formulated as finding a curving trajectory that respects fine-grained attribute landscape on the semantic field. 2) The curvature at each step is location-specific and determined by the input image as well as the users' language requests. 3) To engage the users in a meaningful dialog, our system generates language feedback by considering both the user request and the current state of the semantic field. We also contribute CelebA-Dialog, a visual-language facial editing dataset to facilitate large-scale study. Specifically, each image has manually annotated fine-grained attribute annotations as well as template-based textual descriptions in natural language. Extensive quantitative and qualitative experiments demonstrate the superiority of our framework in terms of 1) the smoothness of fine-grained editing, 2) the identity/attribute preservation, and 3) the visual photorealism and dialog fluency. Notably, user study validates that our overall system is consistently favored by around 80% of the participants.
We present GANcraft, an unsupervised neural rendering framework for generating photorealistic images of large 3D block worlds such as those created in Minecraft. Our method takes a semantic block world as input, where each block is assigned a semantic label such as dirt, grass, or water. We represent the world as a continuous volumetric function and train our model to render view-consistent photorealistic images for a user-controlled camera. In the absence of paired ground truth real images for the block world, we devise a training technique based on pseudo-ground truth and adversarial training. This stands in contrast to prior work on neural rendering for view synthesis, which requires ground truth images to estimate scene geometry and view-dependent appearance. In addition to camera trajectory, GANcraft allows user control over both scene semantics and output style. Experimental results with comparison to strong baselines show the effectiveness of GANcraft on this novel task of photorealistic 3D block world synthesis.
Monocular object detection and tracking have improved drastically in recent years, but rely on a key assumption: that objects are visible to the camera. Many offline tracking approaches reason about occluded objects post-hoc, by linking together tracklets after the object re-appears, making use of reidentification (ReID). However, online tracking in embodied robotic agents (such as a self-driving vehicle) fundamentally requires object permanence, which is the ability to reason about occluded objects before they re-appear. In this work, we re-purpose tracking benchmarks and propose new metrics for the task of detecting invisible objects, focusing on the illustrative case of people. We demonstrate that current detection and tracking systems perform dramatically worse on this task. We introduce two key innovations to recover much of this performance drop. We treat occluded object detection in temporal sequences as a short-term forecasting challenge, bringing to bear tools from dynamic sequence prediction. Second, we build dynamic models that explicitly reason in 3D from monocular videos without calibration, using observations produced by monocular depth estimators. To our knowledge, ours is the first work to demonstrate the effectiveness of monocular depth estimation for the task of tracking and detecting occluded objects. Our approach strongly improves by 11.4% over the baseline in ablations and by 5.0% over the state-of-the-art in F1 score.
Performing simple household tasks based on language directives is very natural to humans, yet it remains an open challenge for an AI agent. The 'interactive instruction following' task attempts to make progress towards building an agent that can jointly navigate, interact, and reason in the environment at every step. To address the multifaceted problem, we propose a model that factorizes the task into interactive perception and action policy streams with enhanced components. We empirically validate that our model outperforms prior arts by significant margins on the ALFRED benchmark in all metrics with improved generalization.
Cracks are irregular line structures that are of interest in many computer vision applications. Crack detection (e.g., from pavement images) is a challenging task due to intensity in-homogeneity, topology complexity, low contrast and noisy background. The overall crack detection accuracy can be significantly affected by the detection performance on fine-grained cracks. In this work, we propose a Crack Transformer network (CrackFormer) for fine-grained crack detection. The CrackFormer is composed of novel attention modules in a SegNet-like encoder-decoder architecture. Specifically, it consists of novel self-attention modules with 1x1 convolutional kernels for efficient contextual information extraction across feature-channels, and efficient positional embedding to capture large receptive field contextual information for long range interactions. It also introduces new scaling-attention modules to combine outputs from the corresponding encoder and decoder blocks to suppress non-semantic features and sharpen semantic cracks. The CrackFormer is trained and evaluated on three classical crack datasets. The experimental results show that CrackFormer achieves ODS values of 0.871, 0.877 and 0.881, respectively, on the three datasets and outperforms the state-of-the-art methods.
Real world images often gets corrupted due to unwanted reflections and their removal is highly desirable. A major share of such images originate from smart phone cameras capable of very high resolution captures. Most of the existing methods either focus on restoration quality by compromising on processing speed and memory requirements or, focus on removing reflections at very low resolutions, there by limiting their practical deploy-ability. We propose a light weight deep learning model for reflection removal using a novel scale space architecture. Our method processes the corrupted image in two stages, a Low Scale Sub-network (LSSNet) to process the lowest scale and a Progressive Inference (PI) stage to process all the higher scales. In order to reduce the computational complexity, the sub-networks in PI stage are designed to be much shallower than LSSNet. Moreover, we employ weight sharing between various scales within the PI stage to limit the model size. This also allows our method to generalize to very high resolutions without explicit retraining. Our method is superior both qualitatively and quantitatively compared to the state of the art methods and at the same time 20x faster with 50x less number of parameters compared to the most recent state-of-the-art algorithm RAGNet. We implemented our method on an android smart phone, where a high resolution 12 MP image is restored in under 5 seconds.
We introduce dense prediction transformers, an architecture that leverages vision transformers in place of convolutional networks as a backbone for dense prediction tasks. We assemble tokens from various stages of the vision transformer into image-like representations at various resolutions and progressively combine them into full resolution predictions using a convolutional decoder. The transformer backbone processes representations at a constant and relatively high resolution and has a global receptive field at every stage. These properties allow the dense prediction transformer to provide finer-grained and more globally coherent predictions when compared to fully-convolutional networks. Our experiments show that this architecture yields substantial improvements on dense prediction tasks, especially when a large amount of training data is available. For monocular depth estimation, we observe an improvement of up to 28% in relative performance when compared to a state-of-the-art fully-convolutional network. When applied to semantic segmentation, dense prediction transformers set a new state of the art on ADE20K with 49.02% mIoU. We further show that the architecture can be fine-tuned on smaller datasets such as NYUv2, KITTI, and Pascal Context where it also sets the new state of the art. Our models are available at https://github.com/intel-isl/DPT.
We propose a novel approach for few-shot talking-head synthesis. While recent works in neural talking heads have produced promising results, they can still produce images that do not preserve the identity of the subject in source images. We posit this is a result of the entangled representation of each subject in a single latent code that models 3D shape information, identity cues, colors, lighting and even background details. In contrast, we propose to factorize the representation of a subject into its spatial and style components. Our method generates a target frame in two steps. First, it predicts a dense spatial layout for the target image. Second, an image generator utilizes the predicted layout for spatial denormalization and synthesizes the target frame. We experimentally show that this disentangled representation leads to a significant improvement over previous methods, both quantitatively and qualitatively.
Full-motion cost volumes play a central role in current state-of-the-art optical flow methods. However, constructed using simple feature correlations, they lack the ability to encapsulate prior, or even non-local, knowledge. This creates artifacts in poorly constrained, ambiguous regions, such as occluded and textureless areas. We propose a separable cost volume module, a drop-in replacement to correlation cost volumes, that uses non-local aggregation layers to exploit global context cues and prior knowledge, in order to disambiguate motions in these regions. Our method leads both the now standard Sintel and KITTI optical flow benchmarks in terms of accuracy, and is also shown to generalize better from synthetic to real data.
We present the novel Efficient Line Segment Detector and Descriptor (ELSD) to simultaneously detect line segments and extract their descriptors in an image. Unlike the traditional pipelines that conduct detection and description separately, ELSD utilizes a shared feature extractor for both detection and description, to provide the essential line features to the higher-level tasks like SLAM and image matching in real time. First, we design a one-stage compact model, and propose to use the mid-point, angle and length as the minimal representation of line segment, which also guarantees the center-symmetry. The non-centerness suppression is proposed to filter out the fragmented line segments caused by lines' intersections. The fine offset prediction is designed to refine the mid-point localization. Second, the line descriptor branch is integrated with the detector branch, and the two branches are jointly trained in an end-to-end manner. In the experiments, the proposed ELSD achieves the state-of-the-art performance on the Wireframe dataset and YorkUrban dataset, in both accuracy and efficiency. The line description ability of ELSD also outperforms the previous works on the line matching task.
Deep neural networks for automatic image colorization often suffer from the color-bleeding artifact, a problematic color spreading near the boundaries between adjacent objects. Such color-bleeding artifacts debase the reality of generated outputs, limiting the applicability of colorization models in practice. Although previous approaches have attempted to address this problem in an automatic manner, they tend to work only in limited cases where a high contrast of gray-scale values are given in an input image. Alternatively, leveraging user interactions would be a promising approach for solving this color-breeding artifacts. In this paper, we propose a novel edge-enhancing network for the regions of interest via simple user scribbles indicating where to enhance. In addition, our method requires a minimal amount of effort from users for their satisfactory enhancement. Experimental results demonstrate that our interactive edge-enhancing approach effectively improves the color-bleeding artifacts compared to the existing baselines across various datasets.
Recent state-of-the-art learning-based approaches to point cloud registration have largely been based on graph neural networks (GNN). However, these prominent GNN backbones suffer from the indistinguishable features problem associated with over-smoothing and structural ambiguity of the high-level features, a crucial bottleneck to point cloud registration that has evaded scrutiny in the recent relevant literature. To address this issue, we propose the Distinctiveness oriented Positional Equilibrium (DoPE) module, a novel positional embedding scheme that significantly improves the distinctiveness of the high-level features within both the source and target point clouds, resulting in superior point matching and hence registration accuracy. Specifically, we use the DoPE module in an iterative registration framework, whereby the two point clouds are gradually registered via rigid transformations that are computed from DoPE's position-aware features. With every successive iteration, the DoPE module feeds increasingly consistent positional information to would-be corresponding pairs, which in turn enhances the resulting point-to-point correspondence predictions used to estimate the rigid transformation. Within only a few iterations, the network converges to a desired equilibrium, where the positional embeddings given to matching pairs become essentially identical. We validate the effectiveness of DoPE through comprehensive experiments on various registration benchmarks, registration task settings, and prominent backbones, yielding unprecedented performance improvement across all combinations.