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Jae Yong Lee, Joseph DeGol, Chuhang Zou, Derek Hoiem

Recent learning-based multi-view stereo (MVS) methods show excellent performance with dense cameras and small depth ranges. However, non-learning based approaches still outperform for scenes with large depth ranges and sparser wide-baseline views, in part due to their PatchMatch optimization over pixelwise estimates of depth, normals, and visibility. In this paper, we propose an end-to-end trainable PatchMatch-based MVS approach that combines advantages of trainable costs and regularizations with pixelwise estimates. To overcome the challenge of the non-differentiable PatchMatch optimization that involves iterative sampling and hard decisions, we use reinforcement learning to minimize expected photometric cost and maximize likelihood of ground truth depth and normals. We incorporate normal estimation by using dilated patch kernels, and propose a recurrent cost regularization that applies beyond frontal plane-sweep algorithms to our pixelwise depth/normal estimates. We evaluate our method on widely used MVS benchmarks, ETH3D and Tanks and Temples (TnT), and compare to other state of the art learning based MVS models. On ETH3D, our method outperforms other recent learning-based approaches and performs comparably on advanced TnT.

Francesca Babiloni, Ioannis Marras, Filippos Kokkinos, Jiankang Deng, Grigorios Chrysos, Stefanos Zafeiriou

Spatial self-attention layers, in the form of Non-Local blocks, introduce long-range dependencies in Convolutional Neural Networks by computing pairwise similarities among all possible positions. Such pairwise functions underpin the effectiveness of non-local layers, but also determine a complexity that scales quadratically with respect to the input size both in space and time. This is a severely limiting factor that practically hinders the applicability of non-local blocks to even moderately sized inputs. Previous works focused on reducing the complexity by modifying the underlying matrix operations, however in this work we aim to retain full expressiveness of non-local layers while keeping complexity linear. We overcome the efficiency limitation of non-local blocks by framing them as special cases of 3rd order polynomial functions. This fact enables us to formulate novel fast Non-Local blocks, capable of reducing the complexity from quadratic to linear with no loss in performance, by replacing any direct computation of pairwise similarities with element-wise multiplications. The proposed method, which we dub as "Poly-NL", is competitive with state-of-the-art performance across image recognition, instance segmentation, and face detection tasks, while having considerably less computational overhead.

Jay Patravali, Gaurav Mittal, Ye Yu, Fuxin Li, Mei Chen

We present MetaUVFS as the first Unsupervised Meta-learning algorithm for Video Few-Shot action recognition. MetaUVFS leverages over 550K unlabeled videos to train a two-stream 2D and 3D CNN architecture via contrastive learning to capture the appearance-specific spatial and action-specific spatio-temporal video features respectively. MetaUVFS comprises a novel Action-Appearance Aligned Meta-adaptation (A3M) module that learns to focus on the action-oriented video features in relation to the appearance features via explicit few-shot episodic meta-learning over unsupervised hard-mined episodes. Our action-appearance alignment and explicit few-shot learner conditions the unsupervised training to mimic the downstream few-shot task, enabling MetaUVFS to significantly outperform all unsupervised methods on few-shot benchmarks. Moreover, unlike previous few-shot action recognition methods that are supervised, MetaUVFS needs neither base-class labels nor a supervised pretrained backbone. Thus, we need to train MetaUVFS just once to perform competitively or sometimes even outperform state-of-the-art supervised methods on popular HMDB51, UCF101, and Kinetics100 few-shot datasets.

Song Liu, Haoqi Fan, Shengsheng Qian, Yiru Chen, Wenkui Ding, Zhongyuan Wang

Video-Text Retrieval has been a hot research topic with the growth of multimedia data on the internet. Transformer for video-text learning has attracted increasing attention due to its promising performance. However, existing cross-modal transformer approaches typically suffer from two major limitations: 1) Exploitation of the transformer architecture where different layers have different feature characteristics is limited; 2) End-to-end training mechanism limits negative sample interactions in a mini-batch. In this paper, we propose a novel approach named Hierarchical Transformer (HiT) for video-text retrieval. HiT performs Hierarchical Cross-modal Contrastive Matching in both feature-level and semantic-level, achieving multi-view and comprehensive retrieval results. Moreover, inspired by MoCo, we propose Momentum Cross-modal Contrast for cross-modal learning to enable large-scale negative sample interactions on-the-fly, which contributes to the generation of more precise and discriminative representations. Experimental results on the three major Video-Text Retrieval benchmark datasets demonstrate the advantages of our method.

Junwen Chen, Yu Kong

Video entailment aims at determining if a hypothesis textual statement is entailed or contradicted by a premise video. The main challenge of video entailment is that it requires fine-grained reasoning to understand the complex and long story-based videos. To this end, we propose to incorporate visual grounding to the entailment by explicitly linking the entities described in the statement to the evidence in the video. If the entities are grounded in the video, we enhance the entailment judgment by focusing on the frames where the entities occur. Besides, in entailment dataset, the real/fake statements are formed in pairs with subtle discrepancy, which allows an add-on explanation module to predict which words or phrases make the statement contradictory to the video and regularize the training of the entailment judgment. Experimental results demonstrate that our approach significantly outperforms the state-of-the-art methods.

Yan Di, Fabian Manhardt, Gu Wang, Xiangyang Ji, Nassir Navab, Federico Tombari

Directly regressing all 6 degrees-of-freedom (6DoF) for the object pose (i.e. the 3D rotation and translation) in a cluttered environment from a single RGB image is a challenging problem. While end-to-end methods have recently demonstrated promising results at high efficiency, they are still inferior when compared with elaborate PnP/RANSAC-based approaches in terms of pose accuracy. In this work, we address this shortcoming by means of a novel reason-ing about self-occlusion, in order to establish a two-layer representation for 3D objects which considerably enhances the accuracy of end-to-end 6D pose estimation. Our frame-work, named SO-Pose, takes a single RGB image as input and respectively generates 2D-3D correspondences as well as self-occlusion information harnessing a shared encoder and two separate decoders. Both outputs are then fused to directly regress the 6DoF pose parameters. Incorporating cross-layer consistencies that align correspondences, self-occlusion, and 6D pose, we can further improve accuracy and robustness, surpassing or rivaling all other state-of-the-art approaches on various challenging datasets.

Mengmeng Xu, Juan-Manuel Pérez-Rúa, Victor Escorcia, Brais Martínez, Xiatian Zhu, Li Zhang, Bernard Ghanem, Tao Xiang

Many video analysis tasks require temporal localization for the detection of content changes. However, most existing models developed for these tasks are pre-trained on general video action classification tasks. This is due to large scale annotation of temporal boundaries in untrimmed videos being expensive. Therefore, no suitable datasets exist that enable pre-training in a manner sensitive to temporal boundaries. In this paper for the first time, we investigate model pre-training for temporal localization by introducing a novel boundary-sensitive pretext (BSP) task. Instead of relying on costly manual annotations of temporal boundaries, we propose to synthesize temporal boundaries in existing video action classification datasets. By defining different ways of synthesizing boundaries, BSP can then be simply conducted in a self-supervised manner via the classification of the boundary types. This enables the learning of video representations that are much more transferable to downstream temporal localization tasks. Extensive experiments show that the proposed BSP is superior and complementary to the existing action classification-based pre-training counterpart, and achieves new state-of-the-art performance on several temporal localization tasks. Please visit our website for more details https://frostinassiky.github.io/bsp.

Jun Cen, Peng Yun, Junhao Cai, Michael Yu Wang, Ming Liu

Classical close-set semantic segmentation networks have limited ability to detect out-of-distribution (OOD) objects, which is important for safety-critical applications such as autonomous driving. Incrementally learning these OOD objects with few annotations is an ideal way to enlarge the knowledge base of the deep learning models. In this paper, we propose an open world semantic segmentation system that includes two modules: (1) an open-set semantic segmentation module to detect both in-distribution and OOD objects. (2) an incremental few-shot learning module to gradually incorporate those OOD objects into its existing knowledge base. This open world semantic segmentation system behaves like a human being, which is able to identify OOD objects and gradually learn them with corresponding supervision. We adopt the Deep Metric Learning Network (DMLNet) with contrastive clustering to implement open-set semantic segmentation. Compared to other open-set semantic segmentation methods, our DMLNet achieves state-of-the-art performance on three challenging open-set semantic segmentation datasets without using additional data or generative models. On this basis, two incremental few-shot learning methods are further proposed to progressively improve the DMLNet with the annotations of OOD objects.

Adrià Recasens, Pauline Luc, Jean-Baptiste Alayrac, Luyu Wang, Florian Strub, Corentin Tallec, Mateusz Malinowski, Viorica Pătrăucean, Florent Altché, Michal Valko 等

Most successful self-supervised learning methods are trained to align the representations of two independent views from the data. State-of-the-art methods in video are inspired by image techniques, where these two views are similarly extracted by cropping and augmenting the resulting crop. However, these methods miss a crucial element in the video domain: time. We introduce BraVe, a self-supervised learning framework for video. In BraVe, one of the views has access to a narrow temporal window of the video while the other view has a broad access to the video content. Our models learn to generalise from the narrow view to the general content of the video. Furthermore, BraVe processes the views with different backbones, enabling the use of alternative augmentations or modalities into the broad view such as optical flow, randomly convolved RGB frames, audio or their combinations. We demonstrate that BraVe achieves state-of-the-art results in self-supervised representation learning on standard video and audio classification benchmarks including UCF101, HMDB51, Kinetics, ESC-50 and AudioSet.

Rahul Venkatesh, Tejan Karmali, Sarthak Sharma, Aurobrata Ghosh, R. Venkatesh Babu, László A. Jeni, Maneesh Singh

Deep neural representations of 3D shapes as implicit functions have been shown to produce high fidelity models surpassing the resolution-memory trade-off faced by the explicit representations using meshes and point clouds. However, most such approaches focus on representing closed shapes. Unsigned distance function (UDF) based approaches have been proposed recently as a promising alternative to represent both open and closed shapes. However, since the gradients of UDFs vanish on the surface, it is challenging to estimate local (differential) geometric properties like the normals and tangent planes which are needed for many downstream applications in vision and graphics. There are additional challenges in computing these properties efficiently with a low-memory footprint. This paper presents a novel approach that models such surfaces using a new class of implicit representations called the closest surface-point CSP representation. We show that CSP allows us to represent complex surfaces of any topology (open or closed) with high fidelity. It also allows for accurate and efficient computation of local geometric properties. We further demonstrate that it leads to efficient implementation of downstream algorithms like sphere-tracing for rendering the 3D surface as well as to create explicit mesh-based representations. Extensive experimental evaluation on the ShapeNet dataset validate the above contributions with results surpassing the state-of-the-art. Code and data are available at https://sites.google.com/view/cspnet

Heeseung Yun, Youngjae Yu, Wonsuk Yang, Kangil Lee, Gunhee Kim

360deg videos convey holistic views for the surroundings of a scene. It provides audio-visual cues beyond predetermined normal field of views and displays distinctive spatial relations on a sphere. However, previous benchmark tasks for panoramic videos are still limited to evaluate the semantic understanding of audio-visual relationships or spherical spatial property in surroundings. We propose a novel benchmark named Pano-AVQA as a large-scale grounded audio-visual question answering dataset on panoramic videos. Using 5.4K 360deg video clips harvested online, we collect two types of novel question-answer pairs with bounding-box grounding: spherical spatial relation QAs and audio-visual relation QAs. We train several transformer-based models from Pano-AVQA, where the results suggest that our proposed spherical spatial embeddings and multimodal training objectives fairly contribute to better semantic understanding of the panoramic surroundings on the dataset.

Kai Chen, Lanqing Hong, Hang Xu, Zhenguo Li, Dit-Yan Yeung

Autonomous driving has attracted much attention over the years but turns out to be harder than expected, probably due to the difficulty of labeled data collection for model training. Self-supervised learning (SSL), which leverages unlabeled data only for representation learning, might be a promising way to improve model performance. Existing SSL methods, however, usually rely on the single-centric-object guarantee, which may not be applicable for multi-instance datasets such as street scenes. To alleviate this limitation, we raise two issues to solve: (1) how to define positive samples for cross-view consistency and (2) how to measure similarity in multi-instance circumstances. We first adopt an IoU threshold during random cropping to transfer global-inconsistency to local-consistency. Then, we propose two feature alignment methods to enable 2D feature maps for multi-instance similarity measurement. Additionally, we adopt intra-image clustering with self-attention for further mining intra-image similarity and translation-invariance. Experiments show that, when pre-trained on Waymo dataset, our method called Multi-instance Siamese Network (MultiSiam) remarkably improves generalization ability and achieves state-of-the-art transfer performance on autonomous driving benchmarks, including Cityscapes and BDD100K, while existing SSL counterparts like MoCo, MoCo-v2, and BYOL show significant performance drop. By pre-training on SODA10M, a large-scale autonomous driving dataset, MultiSiam exceeds the ImageNet pre-trained MoCo-v2, demonstrating the potential of domain-specific pre-training. Code will be available at https://github.com/KaiChen1998/MultiSiam .

Jingyi Xu, Hieu Le, Mingzhen Huang, ShahRukh Athar, Dimitris Samaras

Data augmentation is an intuitive step towards solving the problem of few-shot classification. However, ensuring both discriminability and diversity in the augmented samples is challenging. To address this, we propose a feature disentanglement framework that allows us to augment features with randomly sampled intra-class variations while preserving their class-discriminative features. Specifically, we disentangle a feature representation into two components: one represents the intra-class variance and the other encodes the class-discriminative information. We assume that the intra-class variance induced by variations in poses, backgrounds, or illumination conditions is shared across all classes and can be modelled via a common distribution. Then we sample features repeatedly from the learned intra-class variability distribution and add them to the class-discriminative features to get the augmented features. Such a data augmentation scheme ensures that the augmented features inherit crucial class-discriminative features while exhibiting large intra-class variance. Our method significantly outperforms the state-of-the-art methods on multiple challenging fine-grained few-shot image classification benchmarks. Code is available at: https://github.com/cvlab-stonybrook/vfd-iccv21

Hannah Bull, Triantafyllos Afouras, Gül Varol, Samuel Albanie, Liliane Momeni, Andrew Zisserman

The goal of this work is to temporally align asynchronous subtitles in sign language videos. In particular, we focus on sign-language interpreted TV broadcast data comprising (i) a video of continuous signing, and (ii) subtitles corresponding to the audio content. Previous work exploiting such weakly-aligned data only considered finding keyword-sign correspondences, whereas we aim to localise a complete subtitle text in continuous signing. We propose a Transformer architecture tailored for this task, which we train on manually annotated alignments covering over 15K subtitles that span 17.7 hours of video. We use BERT subtitle embeddings and CNN video representations learned for sign recognition to encode the two signals, which interact through a series of attention layers. Our model outputs frame-level predictions, i.e., for each video frame, whether it belongs to the queried subtitle or not. Through extensive evaluations, we show substantial improvements over existing alignment baselines that do not make use of subtitle text embeddings for learning. Our automatic alignment model opens up possibilities for advancing machine translation of sign languages via providing continuously synchronized video-text data.

Michail Christos Doukas, Stefanos Zafeiriou, Viktoriia Sharmanska

Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem, or do not fully transfer the driving pose and expression. We propose HeadGAN, a novel system that conditions synthesis on 3D face representations, which can be extracted from any driving video and adapted to the facial geometry of any reference image, disentangling identity from expression. We further improve mouth movements, by utilising audio features as a complementary input. The 3D face representation enables HeadGAN to be further used as an efficient method for compression and reconstruction and a tool for expression and pose editing.

Donghyeon Baek, Youngmin Oh, Bumsub Ham

We address the problem of generalized zero-shot semantic segmentation (GZS3) predicting pixel-wise semantic labels for seen and unseen classes. Most GZS3 methods adopt a generative approach that synthesizes visual features of unseen classes from corresponding semantic ones (e.g., word2vec) to train novel classifiers for both seen and unseen classes. Although generative methods show decent performance, they have two limitations: (1) the visual features are biased towards seen classes; (2) the classifier should be retrained whenever novel unseen classes appear. We propose a discriminative approach to address these limitations in a unified framework. To this end, we leverage visual and semantic encoders to learn a joint embedding space, where the semantic encoder transforms semantic features to semantic prototypes that act as centers for visual features of corresponding classes. Specifically, we introduce boundary-aware regression (BAR) and semantic consistency (SC) losses to learn discriminative features. Our approach to exploiting the joint embedding space, together with BAR and SC terms, alleviates the seen bias problem. At test time, we avoid the retraining process by exploiting semantic prototypes as a nearest-neighbor (NN) classifier. To further alleviate the bias problem, we also propose an inference technique, dubbed Apollonius calibration (AC), that modulates the decision boundary of the NN classifier to the Apollonius circle adaptively. Experimental results demonstrate the effectiveness of our framework, achieving a new state of the art on standard benchmarks.

Haosen Liu, Xuan Liu, Jiangbo Lu, Shan Tan

The lack of clean images undermines the practicability of supervised image prior learning methods, of which the training schemes require a large number of clean images. To free image prior learning from the image collection burden, a novel Self-Supervised learning method for Gaussian Mixture Model (SS-GMM) is proposed in this paper. It can simultaneously achieve the noise level estimation and the image prior learning directly from only a single noisy image. This work is derived from our study on eigenvalues of the GMM's covariance matrix. Through statistical experiments and theoretical analysis, we conclude that (1) covariance eigenvalues for clean images hold the sparsity; and that (2) those for noisy images contain sufficient information for noise estimation. The first conclusion inspires us to impose a sparsity constraint on covariance eigenvalues during the learning process to suppress the influence of noise. The second conclusion leads to a self-contained noise estimation module of high accuracy in our proposed method. This module serves to estimate the noise level and automatically determine the specific level of the sparsity constraint. Our final derived method requires only minor modifications to the standard expectation-maximization algorithm. This makes it easy to implement. Very interestingly, the GMM learned via our proposed self-supervised learning method can even achieve better image denoising performance than its supervised counterpart, i.e., the EPLL. Also, it is on par with the state-of-the-art self-supervised deep learning method, i.e., the Self2Self. Code is available at https://github.com/HUST-Tan/SS-GMM.

Yang Liu, Ziyu Yue, Jinshan Pan, Zhixun Su

We present a simple yet effective unpaired learning based image rain removal method from an unpaired set of synthetic images and real rainy images by exploring the properties of rain maps. The proposed algorithm mainly consists of a semi-supervised learning part and a knowledge distillation part. The semi-supervised part estimates the rain map and reconstructs the derained image based on the well-established layer separation principle. To facilitate rain removal, we develop a rain direction regularizer to constrain the rain estimation network in the semi-supervised learning part. With the estimated rain maps from the semi-supervised learning part, we first synthesize a new paired set by adding to rain-free images based on the superimposition model. The real rainy images and the derained results constitute another paired set. Then we develop an effective knowledge distillation method to explore such two paired sets so that the deraining model in the semi-supervised learning part is distilled. We propose two new rainy datasets, named RainDirection and Real3000, to validate the effectiveness of the proposed method. Both quantitative and qualitative experimental results demonstrate that the proposed method achieves favorable results against state-of-the-art methods in benchmark datasets and real-world images.

Roman Shapovalov, David Novotny, Benjamin Graham, Patrick Labatut, Andrea Vedaldi

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. Our key contribution is DensePose 3D, a novel parametric model of an articulated mesh, which can be learned in a self-supervised fashion from 2D image annotations only. This is in stark contrast with previous human body reconstruction methods that utilize a parametric model like SMPL pre-trained on a large dataset of 3D body scans that had to be obtained in a controlled environment. DensePose 3D can thus be applied for modelling broad range of articulated categories such as animal species. In an end-to-end fashion, it automatically learns to softly assign each vertex of a category-specific 3D template mesh to one of the rigidly moving latent parts and trains a single-view network predicting rigid motions of the parts to deform the template so that it re-projects correctly to the dense 2D surface annotations of objects (such as DensePose). In order to prevent unrealistic template deformations, we further propose to align the motions of nearby mesh vertices by expressing the part assignment as a function of the smooth eigenfunctions of the Laplace--Beltrami operator computed on the template mesh. Our experiments demonstrate improvements over the state-of-the-art non-rigid structure-from-motion baselines on both synthetic and real data on categories of humans and animals.

Wei Mao, Miaomiao Liu, Mathieu Salzmann

Recent progress in stochastic motion prediction, i.e., predicting multiple possible future human motions given a single past pose sequence, has led to producing truly diverse future motions and even providing control over the motion of some body parts. However, to achieve this, the state-of-the-art method requires learning several mappings for diversity and a dedicated model for controllable motion prediction. In this paper, we introduce a unified deep generative network for both diverse and controllable motion prediction. To this end, we leverage the intuition that realistic human motions consist of smooth sequences of valid poses, and that, given limited data, learning a pose prior is much more tractable than a motion one. We therefore design a generator that predicts the motion of different body parts sequentially, and introduce a normalizing flow based pose prior, together with a joint angle loss, to achieve motion realism.Our experiments on two standard benchmark datasets, Human3.6M and HumanEva-I, demonstrate that our approach outperforms the state-of-the-art baselines in terms of both sample diversity and accuracy. The code is available at https://github.com/wei-mao-2019/gsps