Bias mitigation in image classification has been widely researched, and existing methods have yielded notable results. However, most of these methods implicitly assume that a given image contains only one type of known or unknown bias, failing to consider the complexities of real-world biases. We introduce a more challenging scenario, agnostic biases mitigation, aiming at bias removal regardless of whether the type of bias or the number of types is unknown in the datasets. To address this difficult task, we present the Partition-and-Debias (PnD) method that uses a mixture of biases-specific experts to implicitly divide the bias space into multiple subspaces and a gating module to find a consensus among experts to achieve debiased classification. Experiments on both public and constructed benchmarks demonstrated the efficacy of the PnD. Code is available at: https://github.com/Jiaxuan-Li/PnD.
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Text-to-image generative models have enabled high-resolution image synthesis across different domains, but require users to specify the content they wish to generate. In this paper, we consider the inverse problem - given a collection of different images, can we discover the generative concepts that represent each image? We present an unsupervised approach to discover generative concepts from a collection of images, disentangling different art styles in paintings, objects, and lighting from kitchen scenes, and discovering image classes given ImageNet images. We show how such generative concepts can accurately represent the content of images, be recombined and composed to generate new artistic and hybrid images, and be further used as a representation for downstream classification tasks.
Multiple Instance Learning Framework with Masked Hard Instance Mining for Whole Slide Image Classification
PDF ↗The whole slide image (WSI) classification is often formulated as a multiple instance learning (MIL) problem. Since the positive tissue is only a small fraction of the gigapixel WSI, existing MIL methods intuitively focus on identifying salient instances via attention mechanisms. However, this leads to a bias towards easy-to-classify instances while neglecting hard-to-classify instances. Some literature has revealed that hard examples are beneficial for modeling a discriminative boundary accurately. By applying such an idea at the instance level, we elaborate a novel MIL framework with masked hard instance mining (MHIM-MIL), which uses a Siamese structure (Teacher-Student) with a consistency constraint to explore the potential hard instances. With several instance masking strategies based on attention scores, MHIM-MIL employs a momentum teacher to implicitly mine hard instances for training the student model, which can be any attention-based MIL model. This counter-intuitive strategy essentially enables the student to learn a better discriminating boundary. Moreover, the student is used to update the teacher with an exponential moving average (EMA), which in turn identifies new hard instances for subsequent training iterations and stabilizes the optimization. Experimental results on the CAMELYON-16 and TCGA Lung Cancer datasets demonstrate that MHIM-MIL outperforms other latest methods in terms of performance and training cost. The code is available at: https://github.com/DearCaat/MHIM-MIL.
Deception detection in conversations is a challenging yet important task, having pivotal applications in many fields such as credibility assessment in business, multimedia anti-frauds, and custom security. Despite this, deception detection research is hindered by the lack of high-quality deception datasets, as well as the difficulties of learning multimodal features effectively. To address this issue, we introduce DOLOS, the largest gameshow deception detection dataset with rich deceptive conversations. DOLOS includes 1,675 video clips featuring 213 subjects, and it has been labeled with audio-visual feature annotations. We provide train-test, duration, and gender protocols to investigate the impact of different factors. We benchmark our dataset on previously proposed deception detection approaches. To further improve the performance by fine-tuning fewer parameters, we propose Parameter-Efficient Crossmodal Learning (PECL), where a Uniform Temporal Adapter (UT-Adapter) explores temporal attention in transformer-based architectures, and a crossmodal fusion module, Plug-in Audio-Visual Fusion (PAVF), combines crossmodal information from audio-visual features. Based on the rich fine-grained audio-visual annotations on DOLOS, we also exploit multi-task learning to enhance performance by concurrently predicting deception and audio-visual features. Experimental results demonstrate the desired quality of the DOLOS dataset and the effectiveness of the PECL. The DOLOS dataset and the source codes are available.
Computer vision research has long aimed to build systems that are robust to transformations found in natural data. Traditionally, this is done using data augmentation or hard-coding invariances into the architecture. However, too much or too little invariance can hurt, and the correct amount is unknown a priori and dependent on the instance. Ideally, the appropriate invariance would be learned from data and inferred at test-time. We treat invariance as a prediction problem. Given any image, we predict a distribution over transformations. We use variational inference to learn this distribution end-to-end. Combined with a graphical model approach, this distribution forms a flexible, generalizable, and adaptive form of invariance. Our experiments show that it can be used to align datasets and discover prototypes, adapt to out-of-distribution poses, and generalize invariances across classes. When used for data augmentation, our method shows consistent gains in accuracy and robustness on CIFAR 10, CIFAR10-LT, and TinyImageNet.
Motion magnification helps us visualize subtle, imperceptible motion. However, prior methods only work for 2D videos captured with a fixed camera. We present a 3D motion magnification method that can magnify subtle motions from scenes captured by a moving camera, while supporting novel view rendering. We represent the scene with time-varying radiance fields and leverage the Eulerian principle for motion magnification to extract and amplify the variation of the embedding of a fixed point over time. We study and validate our proposed principle for 3D motion magnification using both implicit and tri-plane-based radiance fields as our underlying 3D scene representation. We evaluate the effectiveness of our method on both synthetic and real-world scenes captured under various camera setups.
This paper tackles the challenges of self-supervised monocular depth estimation in indoor scenes caused by large rotation between frames and low texture. We ease the learning process by obtaining coarse camera poses from monocular sequences through multi-view geometry to deal with the former. However, we found that limited by the scale ambiguity across different scenes in the training dataset, a naive introduction of geometric coarse poses cannot play a positive role in performance improvement, which is counter-intuitive. To address this problem, we propose to refine those poses during training through rotation and translation/scale optimization. To soften the effect of the low texture, we combine the global reasoning of vision transformers with an overfitting-aware, iterative self-distillation mechanism, providing more accurate depth guidance coming from the network itself. Experiments on NYUv2, ScanNet, 7scenes, and KITTI datasets support the effectiveness of each component in our framework, which sets a new state-of-the-art for indoor self-supervised monocular depth estimation, as well as outstanding generalization ability. Code and models are available at https://github.com/zxcqlf/GasMono
We propose an algorithm, 4DRegSDF, for the spacetime surface regularization to improve the fidelity of neural rendering and reconstruction in dynamic scenes. The key idea is to impose local rigidity on the deformable Signed Distance Function (SDF) for temporal coherency. Our approach works by (1) sampling points on the deformed surface by taking gradient steps toward the steepest direction along SDF, (2) extracting differential surface geometry, such as tangent plane or curvature, at each sample, and (3) adjusting the local rigidity at different timestamps. This enables our dynamic surface regularization to align 4D spacetime geometry via 3D canonical space more accurately. Experiments demonstrate that our 4DRegSDF achieves state-of-the-art performance in both reconstruction and rendering quality over synthetic and real-world datasets.
Existing machine learning (ML) models are often fragile in open environments because the data distribution frequently shifts. To address this problem, domain generalization (DG) aims to explore underlying invariant patterns for stable prediction across domains. In this work, we first characterize that this failure of conventional ML models in DG is attributed to an inadequate identification of causal structures. We further propose a novel and theoretically grounded invariant Directed Acyclic Graph (dubbed iDAG) searching framework that attains an invariant graphical relation as the proxy to the causality structure from the intrinsic data-generating process. To enable tractable computation, iDAG solves a constrained optimization objective built on a set of representative class-conditional prototypes. Additionally, we integrate a hierarchical contrastive learning module, which poses a strong effect of clustering, for enhanced prototypes as well as stabler prediction. Extensive experiments on the synthetic and real-world benchmarks demonstrate that iDAG outperforms the state-of-the-art approaches, verifying the superiority of causal structure identification for DG. The code of iDAG is available at https://github.com/lccurious/iDAG.
Continual learning (CL) enables models to adapt to new tasks and environments without forgetting previously learned knowledge. While current CL setups have ignored the relationship between labels in the past task and the new task with or without small task overlaps, real-world scenarios often involve hierarchical relationships between old and new tasks, posing another challenge for traditional CL approaches. To address this challenge, we propose a novel multi-level hierarchical class incremental task configuration with an online learning constraint, called hierarchical label expansion (HLE). Our configuration allows a network to first learn coarse-grained classes, with data labels continually expanding to more fine-grained classes in various hierarchy depths. To tackle this new setup, we propose a rehearsal-based method that utilizes hierarchy-aware pseudo-labeling to incorporate hierarchical class information. Additionally, we propose a simple yet effective memory management and sampling strategy that selectively adopts samples of newly encountered classes. Our experiments demonstrate that our proposed method can effectively use hierarchy on our HLE setup to improve classification accuracy across all levels of hierarchies, regardless of depth and class imbalance ratio, outperforming prior state-of-the-art works by significant margins while also outperforming them on the conventional disjoint, blurry and i-Blurry CL setups.
Deep metric learning is crucial for finding an embedding function that can generalize to training and testing data, including unknown test classes. However, limited training samples restrict the model's generalization to downstream tasks. While adding new training samples is a promising solution, determining their labels remains a significant challenge. Here, we introduce Hybrid Species Embedding (HSE), which employs mixed sample data augmentations to generate hybrid species and provide additional training signals. We demonstrate that HSE outperforms multiple state-of-the-art methods in improving the metric Recall@K on the CUB-200 , CAR-196 and SOP datasets, thus offering a novel solution to deep metric learning's limitations.
Accurately estimating 3D hand pose is crucial for understanding how humans interact with the world. Despite remarkable progress, existing methods often struggle to generate plausible hand poses when the hand is heavily occluded or blurred. In videos, the movements of the hand allow us to observe various parts of the hand that may be occluded or blurred in a single frame. To adaptively leverage the visual clue before and after the occlusion or blurring for robust hand pose estimation, we propose the Deformer: a framework that implicitly reasons about the relationship between hand parts within the same image (spatial dimension) and different timesteps (temporal dimension). We show that a naive application of the transformer self-attention mechanism is not sufficient because motion blur or occlusions in certain frames can lead to heavily distorted hand features and generate imprecise keys and queries. To address this challenge, we incorporate a Dynamic Fusion Module into Deformer, which predicts the deformation of the hand and warps the hand mesh predictions from nearby frames to explicitly support the current frame estimation. Furthermore, we have observed that errors are unevenly distributed across different hand parts, with vertices around fingertips having disproportionately higher errors than those around the palm. We mitigate this issue by introducing a new loss function called maxMSE that automatically adjusts the weight of every vertex to focus the model on critical hand parts. Extensive experiments show that our method significantly outperforms state-of-the-art methods by 10%, and is more robust to occlusions (over 14%).
We introduce Domain-Adaptive Prompt (DAP), a novel method for continual learning using Vision Transformers (ViT). Prompt-based continual learning has recently gained attention due to its rehearsal-free nature. Currently, the prompt pool, which is suggested by prompt-based continual learning, is key to effectively exploiting the frozen pre-trained ViT backbone in a sequence of tasks. However, we observe that the use of a prompt pool creates a domain scalability problem between pre-training and continual learning. This problem arises due to the inherent encoding of group-level instructions within the prompt pool. To address this problem, we propose DAP, a pool-free approach that generates a suitable prompt in an instance-level manner at inference time. We optimize an adaptive prompt generator that creates instance-specific fine-grained instructions required for each input, enabling enhanced model plasticity and reduced forgetting. Our experiments on seven datasets with varying degrees of domain similarity to ImageNet demonstrate the superiority of DAP over state-of-the-art prompt-based methods. Code is publicly available at https://github.com/naver-ai/dap-cl.
Source-free object detection (SFOD) aims to adapt the source detector to unlabeled target domain data in the absence of source domain data. Most SFOD methods follow the same self-training paradigm using mean-teacher (MT) framework where the student model is guided by only one single teacher model. However, such paradigm can easily fall into a training instability problem that when the teacher model collapses uncontrollably due to the domain shift, the student model also suffers drastic performance degradation. To address this issue, we propose the Periodically Exchange Teacher-Student (PETS) method, a simple yet novel approach that introduces a multiple-teacher framework consisting of a static teacher, a dynamic teacher, and a student model. During the training phase, we periodically exchange the weights between the static teacher and the student model. Then, we update the dynamic teacher using the moving average of the student model that has already been exchanged by the static teacher. In this way, the dynamic teacher can integrate knowledge from past periods, effectively reducing error accumulation and enabling a more stable training process within the MT-based framework. Further, we develop a consensus mechanism to merge the predictions of two teacher models to provide higher-quality pseudo labels for student model. Extensive experiments on multiple SFOD benchmarks show that the proposed method achieves state-of-the-art performance compared with other related methods, demonstrating the effectiveness and superiority of our method on SFOD task.
In this paper, we realize automatic visual recognition and direction estimation of pointing. We introduce the first neural pointing understanding method based on two key contributions. The first is the introduction of a first-of-its-kind large-scale dataset for pointing recognition and direction estimation, which we refer to as the DP Dataset. DP Dataset consists of more than 2 million frames of 33 people pointing in various styles annotated for each frame with pointing timings and 3D directions. The second is DeePoint, a novel deep network model for joint recognition and 3D direction estimation of pointing. DeePoint is a Transformer-based network which fully leverages the spatio-temporal coordination of the body parts, not just the hands. Through extensive experiments, we demonstrate the accuracy and efficiency of DeePoint. We believe DP Dataset and DeePoint will serve as a sound foundation for visual human intention understanding.
This paper proposes a method for fast scene radiance field reconstruction with strong novel view synthesis performance and convenient scene editing functionality. The key idea is to fully utilize semantic parsing and primitive extraction for constraining and accelerating the radiance field reconstruction process. To fulfill this goal, a primitive-aware hybrid rendering strategy was proposed to enjoy the best of both volumetric and primitive rendering. We further contribute a reconstruction pipeline conducts primitive parsing and radiance field learning iteratively for each input frame which successfully fuses semantic, primitive, and radiance information into a single framework. Extensive evaluations demonstrate the fast reconstruction ability, high rendering quality, and convenient editing functionality of our method.
As advanced image manipulation techniques emerge, detecting the manipulation becomes increasingly important. Despite the success of recent learning-based approaches for image manipulation detection, they typically require expensive pixel-level annotations to train, while exhibiting degraded performance when testing on images that are differently manipulated compared with training images. To address these limitations, we propose weakly-supervised image manipulation detection, such that only binary image-level labels (authentic or tampered with) are required for training purpose. Such weakly-supervised setting can leverage more training images and has the potential to adapt quickly to new manipulation techniques. To improve the generalization ability, we propose weakly-supervised self-consistency learning (WSCL) to leverage the weakly annotated images. For the second problem, we propose an end-to-end learnable method, which takes advantage of image self-consistency properties. Specifically, two consistency properties are learned: multi-source consistency (MSC) and inter-patch consistency (IPC). MSC exploits different content-agnostic information and enables cross-source learning via an online pseudo label generation and refinement process. IPC performs global pair-wise patch-patch relationship reasoning to discover a complete region of manipulation. Extensive experiments validate that our WSCL, even though is weakly supervised, exhibits competitive performance compared with fully-supervised counterpart under both in-distribution and out-of-distribution evaluations, as well as reasonable manipulation localization ability.
The field of multi-object tracking has recently seen a renewed interest in the good old schema of tracking-by-detection, as its simplicity and strong priors spare it from the complex design and painful babysitting of tracking-by-attention approaches. In view of this, we aim at extending tracking-by-detection to multi-modal settings, where a comprehensive cost has to be computed from heterogeneous information e.g., 2D motion cues, visual appearance, and pose estimates. More precisely, we follow a case study where a rough estimate of 3D information is also available and must be merged with other traditional metrics (e.g., the IoU). To achieve that, recent approaches resort to either simple rules or complex heuristics to balance the contribution of each cost. However, i) they require careful tuning of tailored hyperparameters on a hold-out set, and ii) they imply these costs to be independent, which does not hold in reality. We address these issues by building upon an elegant probabilistic formulation, which considers the cost of a candidate association as the negative log-likelihood yielded by a deep density estimator, trained to model the conditional joint probability distribution of correct associations. Our experiments, conducted on both simulated and real benchmarks, show that our approach consistently enhances the performance of several tracking-by-detection algorithms.
Current 6D pose estimation methods focus on handling objects that are previously trained, which limits their applications in real dynamic world. To this end, we propose a geometry correspondence-based framework, termed GCPose, to estimate 6D pose of arbitrary unseen objects without any re-training. Specifically, the proposed method draws the idea from point cloud registration and resorts to object-agnostic geometry features to establish the 3D-3D correspondences between the object-scene point cloud and object-model point cloud. Then the 6D pose parameters are solved by a least-squares fitting algorithm. Taking the symmetry properties of objects into consideration, we design a symmetry-aware matching loss to facilitate the learning of dense point-wise geometry features and improve the performance considerably. Moreover, we introduce an online training data generation with special data augmentation and normalization to empower the network to learn diverse geometry prior. With training on synthetic objects from ShapeNet, our method outperforms previous approaches for unseen object pose estimation by a large margin on T-LESS, LINEMOD, Occluded-LINEMOD, and TUD-L datasets. Code is available at https://github.com/hikvision-research/GCPose.
Video depth estimation aims to infer temporally consistent depth. Some methods achieve temporal consistency by finetuning a single-image depth model during test time using geometry and re-projection constraints, which is inefficient and not robust. An alternative approach is to learn how to enforce temporal consistency from data, but this requires well-designed models and sufficient video depth data. To address these challenges, we propose a plug-and-play framework called Neural Video Depth Stabilizer (NVDS) that stabilizes inconsistent depth estimations and can be applied to different single-image depth models without extra effort. We also introduce a large-scale dataset, Video Depth in the Wild (VDW), which consists of 14,203 videos with over two million frames, making it the largest natural-scene video depth dataset to our knowledge. We evaluate our method on the VDW dataset as well as two public benchmarks and demonstrate significant improvements in consistency, accuracy, and efficiency compared to previous approaches. Our work serves as a solid baseline and provides a data foundation for learning-based video depth models. We will release our dataset and code for future research.