We present Synergy Aware Forgetting Ensemble (SAFE), a method to adapt large models on a diverse collection of data while minimizing the expected cost to remove the influence of training samples from the trained model. This process, also known as selective forgetting or unlearning, is often conducted by partitioning a dataset into shards, training fully independent models on each, then ensembling the resulting models. Increasing the number of shards reduces the expected cost to forget but at the same time it increases inference cost and reduces the final accuracy of the model since synergistic information between samples is lost during the independent model training. Rather than treating each shard as independent, SAFE introduces the notion of a shard graph, which allows incorporating limited information from other shards during training, trading off a modest increase in expected forgetting cost with a significant increase in accuracy, all while still attaining complete removal of residual influence after forgetting. SAFE uses a lightweight system of adapters which can be trained while reusing most of the computations. This allows SAFE to be trained on shards an order-of-magnitude smaller than current state-of-the-art methods (thus reducing the forgetting costs) while also maintaining high accuracy, as we demonstrate empirically on fine-grained computer vision datasets.
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Out-of-Domain GAN Inversion via Invertibility Decomposition for Photo-Realistic Human Face Manipulation
PDF ↗The fidelity of Generative Adversarial Networks (GAN) inversion is impeded by Out-Of-Domain (OOD) areas (e.g., background, accessories) in the image. Detecting the OOD areas beyond the generation ability of the pre-trained model and blending these regions with the input image can enhance fidelity. The "invertibility mask" figures out these OOD areas, and existing methods predict the mask with the reconstruction error. However, the estimated mask is usually inaccurate due to the influence of the reconstruction error in the In-Domain (ID) area. In this paper, we propose a novel framework that enhances the fidelity of human face inversion by designing a new module to decompose the input images to ID and OOD partitions with invertibility masks. Unlike previous works, our invertibility detector is simultaneously learned with a spatial alignment module. We iteratively align the generated features to the input geometry and reduce the reconstruction error in the ID regions. Thus, the OOD areas are more distinguishable and can be precisely predicted. Then, we improve the fidelity of our results by blending the OOD areas from the input image with the ID GAN inversion results. Our method produces photo-realistic results for real-world human face image inversion and manipulation. Extensive experiments demonstrate our method's superiority over existing methods in the quality of GAN inversion and attribute manipulation.
In this paper, we propose PETRv2, a unified framework for 3D perception from multi-view images. Based on PETR, PETRv2 explores the effectiveness of temporal modeling, which utilizes the temporal information of previous frames to boost 3D object detection. More specifically, we extend the 3D position embedding (3D PE) in PETR for temporal modeling. The 3D PE achieves the temporal alignment on object position of different frames. To support for multi-task learning (e.g., BEV segmentation and 3D lane detection), PETRv2 provides a simple yet effective solution by introducing task-specific queries, which are initialized under different spaces. PETRv2 achieves state-of-the-art performance on 3D object detection, BEV segmentation and 3D lane detection. Detailed robustness analysis is also conducted on PETR framework. Code is available at https://github.com/megvii-research/PETR.
Predicting attention regions of interest is an important yet challenging task for self-driving systems. Existing methodologies rely on large-scale labeled traffic datasets that are labor-intensive to obtain. Besides, the huge domain gap between natural scenes and traffic scenes in current datasets also limits the potential for model training. To address these challenges, we are the first to introduce an unsupervised way to predict self-driving attention by uncertainty modeling and driving knowledge integration. Our approach's Uncertainty Mining Branch (UMB) discovers commonalities and differences from multiple generated pseudo-labels achieved from models pre-trained on natural scenes by actively measuring the uncertainty. Meanwhile, our Knowledge Embedding Block (KEB) bridges the domain gap by incorporating driving knowledge to adaptively refine the generated pseudo-labels. Quantitative and qualitative results with equivalent or even more impressive performance compared to fully-supervised state-of-the-art approaches across all three public datasets demonstrate the effectiveness of the proposed method and the potential of this direction. The code is available at https://github.com/zaplm/DriverAttention.
Diffusion models generating images conditionally on text, such as Dall-E 2 and Stable Diffusion, have recently made a splash far beyond the computer vision community. Here, we tackle the related problem of generating point clouds, both unconditionally, and conditionally with images. For the latter, we introduce a novel geometrically-motivated conditioning scheme based on projecting sparse image features into the point cloud and attaching them to each individual point, at every step in the denoising process. This approach improves geometric consistency and yields greater fidelity than current methods relying on unstructured, global latent codes. Additionally, we show how to apply recent continuous-time diffusion schemes. Our method performs on par or above the state of art on conditional and unconditional experiments on synthetic data, while being faster, lighter, and delivering tractable likelihoods. We show it can also scale to diverse indoors scenes.
A novel algorithm to detect road lanes in videos, called recursive video lane detector (RVLD), is proposed in this paper, which propagates the state of a current frame recursively to the next frame. RVLD consists of an intra-frame lane detector (ILD) and a predictive lane detector (PLD). First, we design ILD to localize lanes in a still frame. Second, we develop PLD to exploit the information of the previous frame for lane detection in a current frame. To this end, we estimate a motion field and warp the previous output to the current frame. Using the warped information, we refine the feature map of the current frame to detect lanes more reliably. Experimental results show that RVLD outperforms existing detectors on video lane datasets. Our codes are available at https://github.com/dongkwonjin/RVLD.
We present CrossLoc3D, a novel 3D place recognition method that solves a large-scale point matching problem in a cross-source setting. Cross-source point cloud data corresponds to point sets captured by depth sensors with different accuracies or from different distances and perspectives. We address the challenges in terms of developing 3D place recognition methods that account for the representation gap between points captured by different sources. Our method handles cross-source data by utilizing multi-grained features and selecting convolution kernel sizes that correspond to most prominent features. Inspired by the diffusion models, our method uses a novel iterative refinement process that gradually shifts the embedding spaces from different sources to a single canonical space for better metric learning. In addition, we present CS-Campus3D, the first 3D aerial-ground cross-source dataset consisting of point cloud data from both aerial and ground LiDAR scans. The point clouds in CS-Campus3D have representation gaps and other features like different views, point densities, and noise patterns. We show that our CrossLoc3D algorithm can achieve an improvement of 4.74% - 15.37% in terms of the top 1 average recall on our CS-Campus3D benchmark and achieves performance comparable to state-of-the-art 3D place recognition method on the Oxford RobotCar. We will release the code and CS-Campus3D benchmark.
We introduce a learning-based depth map fusion framework that accepts a set of depth and confidence maps generated by a Multi-View Stereo (MVS) algorithm as input and improves them. This is accomplished by integrating volumetric visibility constraints that encode long-range surface relationships across different views into an end-to-end trainable architecture. We also introduce a depth search window estimation sub-network trained jointly with the larger fusion sub-network to reduce the depth hypothesis search space along each ray. Our method learns to model depth consensus and violations of visibility constraints directly from the data; effectively removing the necessity of fine-tuning fusion parameters. Extensive experiments on MVS datasets show substantial improvements in the accuracy of the output fused depth and confidence maps.
Modern object detectors have taken the advantages of backbone networks pre-trained on large scale datasets. Except for the backbone networks, however, other components such as the detector head and the feature pyramid network (FPN) remain trained from scratch, which hinders the generalization capacity of detectors. In this study, we propose to integrally migrate pre-trained transformer encoder-decoders (imTED) to a detector, constructing a feature extraction path which is "fully pre-trained" so that detectors' generalization capacity is maximized. The essential differences between imTED with the baseline detector are twofold: (1) migrating the pre-trained transformer decoder to the detector head while removing the randomly initialized FPN from the feature extraction path; and (2) defining a multi-scale feature modulator (MFM) to enhance scale adaptability. Such designs not only reduce randomly initialized parameters significantly but also unify detector training with representation learning intendedly. Experiments on the MS COCO object detection dataset show that imTED consistently outperforms its counterparts by 2.4 AP. Without bells and whistles, imTED improves the state-of-the-art of few-shot object detection by up to 7.6 AP. Code is released at https://github.com/LiewFeng/imTED.
Nonlinear Activation (Act) models which help fit the underlying mappings are critical for neural representation learning. Neuronal behaviors inspire basic Act functions, e.g., Softplus and ReLU. We instead seek improved explainable Act models by re-interpreting neural feature Act from a new philosophical perspective of Multi-Criteria Decision-Making (MCDM). By treating activation models as selective feature re-calibrators that suppress/emphasize features according to their importance scores measured by feature-filter similarities, we propose a set of specific properties of effective Act models with new intuitions. This helps us identify the unexcavated yet critical problem of mismatched feature scoring led by the differentiated norms of the features and filters. We present the Instantaneous Importance Estimation Units (IIEUs), a novel class of interpretable Act models that address the problem by re-calibrating the feature with the Instantaneous Importance (II) score (which we refer to as) estimated with the adaptive norm-decoupled feature-filter similarities, capable of modeling the cross-layer and -channel cues at a low cost. The extensive experiments on various vision benchmarks demonstrate the significant improvements of our IIEUs over the SOTA Act models and validate our interpretation of feature Act. By replacing the popular/SOTA Act models with IIEUs, the small ResNet-26s outperform/match the large ResNet-101s on ImageNet with far fewer parameters and computations.
We tackle the challenging task of unsupervised object localization in this work. Recently, transformers trained with self-supervised learning have been shown to exhibit object localization properties without being trained for this task. In this work, we present Multiple Object localization with Self-supervised Transformers (MOST) that uses features of transformers trained using self-supervised learning to localize multiple objects in real world images. MOST analyzes the similarity maps of the features using box counting; a fractal analysis tool to identify tokens lying on foreground patches. The identified tokens are then clustered together, and tokens of each cluster are used to generate bounding boxes on foreground regions. Unlike recent state-of-the-art object localization methods, MOST can localize multiple objects per image and outperforms SOTA algorithms on several object localization and discovery benchmarks on PASCAL-VOC 07, 12 and COCO20k datasets. Additionally, we show that MOST can be used for self-supervised pretraining of object detectors, and yields consistent improvements on fully, semi-supervised object detection and unsupervised region proposal generation.Our project is publicly available at rssaketh.github.io/most.
MST-compression: Compressing and Accelerating Binary Neural Networks with Minimum Spanning Tree
PDF ↗Binary neural networks (BNNs) have been widely adopted to reduce the computational cost and memory storage on edge-computing devices by using one bit representation for activations and weights. However, as neural networks become wider/deeper to improve accuracy and meet practical requirements, the computational burden remains a significant challenge even on the binary version. To address these issues, this paper proposes a novel method called Minimum Spanning Tree (MST) compression that learns to compress and accelerate BNNs. The proposed architecture leverages an observation from previous works that an output channel in a binary convolution can be computed using another output channel and XNOR operations with weights that differ from the weights of the reused channel. We first construct a fully connected graph with vertices corresponding to output channels, where the distance between two vertices is the number of different values between the weight sets used for these outputs. Then, the MST of the graph with the minimum depth is proposed to reorder output calculations, aiming to reduce computational cost and latency. Moreover, we propose a new learning algorithm to reduce the total MST distance during training. Experimental results on benchmark models demonstrate that our method achieves significant compression ratios with negligible accuracy drops, making it a promising approach for resource-constrained edge-computing devices.
Counterfactual-based Saliency Map: Towards Visual Contrastive Explanations for Neural Networks
PDF ↗Explaining deep models in a human-understandable way has been explored by many works that mostly explain why an input causes a corresponding prediction (ie., Why P?). However, seldom they could handle those more complex causal questions like "why P rather than Q?" and "why one is P while another is Q?", which would better help humans understand the behavior of deep models. Considering the insufficient study on such complex causal questions, we make the first attempt to explain different causal questions by contrastive explanations in a unified framework, ie., Counterfactual Contrastive Explanation (CCE), which visually and intuitively explains the aforementioned questions via a novel positive-negative saliency-based explanation scheme. More specifically, we propose a content-aware counterfactual perturbing algorithm to stimulate contrastive examples, from which a pair of positive and negative saliency maps could be derived to contrastively explain why P (positive class) rather than Q (negative class). Beyond existing works, our counterfactual perturbation meets the principles of validity, sparsity, and data distribution closeness at the same time. In addition, by slightly adjusting the objective of perturbation, our framework can adapt to different causal questions. Extensive experimental evaluation demonstrates the effectiveness and superior performance of the proposed CCE on different benchmark metrics for interpretability, including Sanity Check, Class Deviation Score and Insertion-Deletion tests. A user study is conducted and the results show that user confidence is increasing significantly when presented with CCE compared to standard saliency map baselines.
Overfitting to the source domain is a common issue in gradient-based training of deep neural networks. To compensate for the over-parameterized models, numerous regularization techniques have been introduced such as those based on dropout. While these methods achieve significant improvements on classical benchmarks such as ImageNet, their performance diminishes with the introduction of domain shift in the test set i.e. when the unseen data comes from a significantly different distribution. In this paper, we move away from the classical approach of Bernoulli sampled dropout mask construction and propose to base the selection on gradient-signal-to-noise ratio (GSNR) of network's parameters. Specifically, at each training step, parameters with high GSNR will be discarded. Furthermore, we alleviate the burden of manually searching for the optimal dropout ratio by leveraging a meta-learning approach. We evaluate our method on standard domain generalization benchmarks and achieve competitive results on classification and face anti-spoofing problems.
Multilingual text recognition (MLTR) systems typically focus on a fixed set of languages, which makes it difficult to handle newly added languages or adapt to ever-changing data distribution. In this paper, we propose the Incremental MLTR (IMLTR) task in the context of incremental learning (IL), where different languages are introduced in batches. IMLTR is particularly challenging due to rehearsal-imbalance, which refers to the uneven distribution of sample characters in the rehearsal set, used to retain a small amount of old data as past memories. To address this issue, we propose a Multiplexed Routing Network (MRN). MRN trains a recognizer for each language that is currently seen. Subsequently, a language domain predictor is learned based on the rehearsal set to weigh the recognizers. Since the recognizers are derived from the original data, MRN effectively reduces the reliance on older data and better fights against catastrophic forgetting, the core issue in IL. We extensively evaluate MRN on MLT17 and MLT19 datasets. It outperforms existing general-purpose IL methods by large margins, with average accuracy improvements ranging from 10.3% to 35.8% under different settings. Code is available at https://github.com/simplify23/MRN.
Pre-Training-Free Image Manipulation Localization through Non-Mutually Exclusive Contrastive Learning
PDF ↗Deep Image Manipulation Localization (IML) models suffer from training data insufficiency and thus heavily rely on pre-training. We argue that contrastive learning is more suitable to tackle the data insufficiency problem for IML. Crafting mutually exclusive positives and negatives is the prerequisite for contrastive learning. However, when adopting contrastive learning in IML, we encounter three categories of image patches: tampered, authentic, and contour patches. Tampered and authentic patches are naturally mutually exclusive, but contour patches containing both tampered and authentic pixels are non-mutually exclusive to them. Simply abnegating these contour patches results in a drastic performance loss since contour patches are decisive to the learning outcomes. Hence, we propose the Non-mutually exclusive Contrastive Learning (NCL) framework to rescue conventional contrastive learning from the above dilemma. In NCL, to cope with the non-mutually exclusivity, we first establish a pivot structure with dual branches to constantly switch the role of contour patches between positives and negatives while training. Then, we devise a pivot-consistent loss to avoid spatial corruption caused by the role-switching process. In this manner, NCL both inherits the self-supervised merits to address the data insufficiency and retains a high manipulation localization accuracy. Extensive experiments verify that our NCL achieves state-of-the-art performance on all five benchmarks without any pre-training and is more robust on unseen real-life samples. https://github.com/Knightzjz/NCL-IML
Modern computer vision services often require users to share raw feature descriptors with an untrusted server. This presents an inherent privacy risk, as raw descriptors may be used to recover the source images from which they were extracted. To address this issue, researchers recently proposed privatizing image features by embedding them within an affine subspace containing the original feature as well as adversarial feature samples. In this paper, we propose two novel inversion attacks to show that it is possible to (approximately) recover the original image features from these embeddings, allowing us to recover privacy-critical image content. In light of such successes and the lack of theoretical privacy guarantees afforded by existing visual privacy methods, we further propose the first method to privatize image features via local differential privacy, which, unlike prior approaches, provides a guaranteed bound for privacy leakage regardless of the strength of the attacks. In addition, our method yields strong performance in visual localization as a downstream task while enjoying the privacy guarantee.
High-fidelity human 3D models can now be learned directly from videos, typically by combining a template-based surface model with neural representations. However, obtaining a template surface requires expensive multi-view capture systems, laser scans, or strictly controlled conditions. Previous methods avoid using a template but rely on a costly or ill-posed mapping from observation to canonical space. We propose a hybrid point-based representation for animatable humans that does not require an explicit surface model, while being generalizable to novel poses. For a given video, our method automatically produces an explicit set of 3D points representing approximate canonical geometry, and learns an articulated deformation model that produces pose-dependent point transformations. The points serve both as a scaffold for high-frequency neural features and an anchor for efficiently mapping between observation and canonical space. We demonstrate on established benchmarks that our representation overcomes limitations of prior work operating in either canonical or in observation space. Moreover, our automatic point extraction approach enables learning models of human and animal characters alike, matching the performance of the methods using rigged surface templates despite being more general. Project website: https: //lemonatsu.github.io/npc/.
Understanding and mapping a new environment are core abilities of any autonomously navigating agent. While classical robotics usually estimates maps in a stand-alone manner with SLAM variants, which maintain a topological or metric representation, end-to-end learning of navigation keeps some form of memory in a neural network. Networks are typically imbued with inductive biases, which can range from vectorial representations to birds-eye metric tensors or topological structures. In this work, we propose to structure neural networks with two neural implicit representations, which are learned dynamically during each episode and map the content of the scene: (i) the Semantic Finder predicts the position of a previously seen queried object; (ii) the Occupancy and Exploration Implicit Representation encapsulates information about explored area and obstacles, and is queried with a novel global read mechanism which directly maps from function space to a usable embedding space. Both representations are leveraged by an agent trained with Reinforcement Learning (RL) and learned online during each episode. We evaluate the agent on Multi-Object Navigation and show the high impact of using neural implicit representations as a memory source.
Yes, we CANN: Constrained Approximate Nearest Neighbors for Local Feature-Based Visual Localization
PDF ↗Large-scale visual localization systems continue to relyon 3D point clouds built from image collections usingstructure-from-motion. While the 3D points in these modelsare represented using local image features, directly match-ing a query image's local features against the point cloud ischallenging due to the scale of the nearest-neighbor searchproblem. Many recent approaches to visual localization havethus proposed a hybrid method, where first a global (per im-age) embedding is used to retrieve a small subset of databaseimages, and local features of the query are matched onlyagainst those. It seems to have become common belief thatglobal embeddings are critical for said image-retrieval invisual localization, despite the significant downside of hav-ing to compute two feature types for each query image. Inthis paper, we take a step back from this assumption and pro-pose Constrained Approximate Nearest Neighbors (CANN),a joint solution of k-nearest-neighbors across both the ge-ometry and appearance space using only local features. Wefirst derive the theoretical foundation for k-nearest-neighborretrieval across multiple metrics and then showcase howCANN improves visual localization. Our experiments onpublic localization benchmarks demonstrate that our methodsignificantly outperforms both state-of-the-art global feature-based retrieval and approaches using local feature aggrega-tion schemes. Moreover, it is an order of magnitude faster inboth index and query time than feature aggregation schemesfor these datasets. Code will be released.