论文检索

输入标题、作者或关键词,从 2,156 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 ICCV 2023
2,156篇论文
第 32 / 108 页

Qucheng Peng, Ce Zheng, Chen Chen

Human Pose Estimation (HPE) is widely used in various fields, including motion analysis, healthcare, and virtual reality. However, the great expenses of labeled real-world datasets present a significant challenge for HPE. To overcome this, one approach is to train HPE models on synthetic datasets and then perform domain adaptation (DA) on real-world data. Unfortunately, existing DA methods for HPE neglect data privacy and security by using both source and target data in the adaptation process. To this end, we propose a new task, named source-free domain adaptive HPE, which aims to address the challenges of cross-domain learning of HPE without access to source data during the adaptation process. We further propose a novel framework that consists of three models: source model, intermediate model, and target model, which explores the task from both source-protect and target-relevant perspectives. The source-protect module preserves source information more effectively while resisting noise, and the target-relevant module reduces the sparsity of spatial representations by building a novel spatial probability space, and pose-specific contrastive learning and information maximization are proposed on the basis of this space. Comprehensive experiments on several domain adaptive HPE benchmarks show that the proposed method outperforms existing approaches by a considerable margin. The codes are available at https://github.com/davidpengucf/SFDAHPE.

Yilong Chen, Zhixiong Nan, Tao Xiang

The problem of predicting driver attention from the driving perspective is gaining increasing research focus due to its remarkable significance for autonomous driving and assisted driving systems. The driving experience is extremely important for safe driving, a skilled driver is able to effortlessly predict oncoming danger (before it becomes salient) based on the driving experience and quickly pay attention to the corresponding zones. However, the nonobjective driving experience is difficult to model, so a mechanism simulating the driver experience accumulation procedure is absent in existing methods, and the current methods usually follow the technique line of saliency prediction methods to predict driver attention. In this paper, we propose a FeedBack Loop Network (FBLNet), which attempts to model the driving experience accumulation procedure. By over-and-over iterations, FBLNet generates the incremental knowledge that carries rich historically-accumulative and long-term temporal information. The incremental knowledge in our model is like the driving experience of humans. Under the guidance of the incremental knowledge, our model fuses the CNN feature and Transformer feature that are extracted from the input image to predict driver attention. Our model exhibits a solid advantage over existing methods, achieving an outstanding performance improvement on two driver attention benchmark datasets.

Fan Zhang, Shaodi You, Yu Li, Ying Fu

Rain can significantly degrade image quality and visibility, making deraining a critical area of research in computer vision. Despite recent progress in learning-based deraining methods, there is a lack of focus on nighttime deraining due to the unique challenges posed by non-uniform local illuminations from artificial light sources. Rain streaks in these scenes have diverse appearances that are tightly related to their relative positions to light sources, making it difficult for existing deraining methods to effectively handle them. In this paper, we highlight the importance of rain streak location information in nighttime deraining. Specifically, we propose a Rain Location Prior (RLP) that is learned implicitly from rainy images using a recurrent residual model. This learned prior contains location information of rain streaks and, when injected into deraining models, can significantly improve their performance. To further improve the effectiveness of the learned prior, we also propose a Rain Prior Injection Module (RPIM) to modulate the prior before injection, increasing the importance of features within rain streak areas. Experimental results demonstrate that our approach outperforms existing state-of-the-art methods by about 1dB and effectively improves the performance of deraining models. We also evaluate our method on real night rainy images to show the capability to handle real scenes with fully synthetic data for training. Our method represents a significant step forward in the area of nighttime deraining and highlights the importance of location information in this challenging problem. The code is publicly available at https://github.com/zkawfanx/RLP.

Eulrang Cho, Jooyeon Kim, Hyunwoo J Kim

Pre-trained vision-language models (VLMs) have shown impressive performance on various downstream tasks by utilizing knowledge learned from large data. In general, the performance of VLMs on target tasks can be further improved by prompt tuning, which adds context to the input image or text. By leveraging data from target tasks, various prompt-tuning methods have been studied in the literature. A key to prompt tuning is the feature space alignment between two modalities via learnable vectors with model parameters fixed. We observed that the alignment becomes more effective when embeddings of each modality are 'well-arranged' in the latent space. Inspired by this observation, we proposed distribution-aware prompt tuning (DAPT) for vision-language models, which is simple yet effective. Specifically, the prompts are learned by maximizing inter-dispersion, the distance between classes, as well as minimizing the intra-dispersion measured by the distance between embeddings from the same class. Our extensive experiments on 11 benchmark datasets demonstrate that our method significantly improves generalizability. The code is available at https://github.com/mlvlab/DAPT.

Hyungmin Kim, Sungho Suh, Daehwan Kim, Daun Jeong, Hansang Cho, Junmo Kim

Recent advances in deep learning have significantly improved the performance of various computer vision applications. However, discovering novel categories in an incremental learning scenario remains a challenging problem due to the lack of prior knowledge about the number and nature of new categories. Existing methods for novel category discovery are limited by their reliance on labeled datasets and prior knowledge about the number of novel categories and the proportion of novel samples in the batch. To address the limitations and more accurately reflect real-world scenarios, in this paper, we propose a novel unsupervised class incremental learning approach for discovering novel categories on unlabeled sets without prior knowledge. The proposed method fine-tunes the feature extractor and proxy anchors on labeled sets, then splits samples into old and novel categories and clusters on the unlabeled dataset. Furthermore, the proxy anchors-based exemplar generates representative category vectors to mitigate catastrophic forgetting. Experimental results demonstrate that our proposed approach outperforms the state-of-the-art methods on fine-grained datasets under real-world scenarios.

Changxu Cheng, Peng Wang, Cheng Da, Qi Zheng, Cong Yao

The diversity in length constitutes a significant characteristic of text. Due to the long-tail distribution of text lengths, most existing methods for scene text recognition (STR) only work well on short or seen-length text, lacking the capability of recognizing longer text or performing length extrapolation. This is a crucial issue, since the lengths of the text to be recognized are usually not given in advance in real-world applications, but it has not been adequately investigated in previous works. Therefore, we propose in this paper a method called Length-Insensitive Scene TExt Recognizer (LISTER), which remedies the limitation regarding the robustness to various text lengths. Specifically, a Neighbor Decoder is proposed to obtain accurate character attention maps with the assistance of a novel neighbor matrix regardless of the text lengths. Besides, a Feature Enhancement Module is devised to model the long-range dependency with low computation cost, which is able to perform iterations with the neighbor decoder to enhance the feature map progressively. To the best of our knowledge, we are the first to achieve effective length-insensitive scene text recognition. Extensive experiments demonstrate that the proposed LISTER algorithm exhibits obvious superiority on long text recognition and the ability for length extrapolation, while comparing favourably with the previous state-of-the-art methods on standard benchmarks for STR (mainly short text).

Yuan Gong, Yong Zhang, Xiaodong Cun, Fei Yin, Yanbo Fan, Xuan Wang, Baoyuan Wu, Yujiu Yang

We target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real video, i.e., within-domain reenactment. Straightforwardly applying those methods to cross-domain animation will cause inaccurate expression transfer, blur effects, and even apparent artifacts due to the domain shift between cartoon and real faces. Only a few works attempt to settle cross-domain face reenactment. The most related work AnimeCeleb requires constructing a dataset with pose vector and cartoon image pairs by animating 3D characters, which makes it inapplicable anymore if no paired data is available. In this paper, we propose a novel method for cross-domain reenactment without paired data. Specifically, we propose a transformer-based framework to align the motions from different domains into a common latent space where motion transfer is conducted via latent code addition. Two domain-specific motion encoders and two learnable motion base memories are used to capture domain properties. A source query transformer and a driving one are exploited to project domain-specific motion to the canonical space. The edited motion is projected back to the domain of the source with a transformer. Moreover, since no paired data is provided, we propose a novel cross-domain training scheme using data from two domains with the designed analogy constraint. Besides, we contribute a cartoon dataset in Disney style. Extensive evaluations demonstrate the superiority of our method over competing methods.

Runmin Dong, Lichao Mou, Mengxuan Chen, Weijia Li, Xin-Yi Tong, Shuai Yuan, Lixian Zhang, Juepeng Zheng, Xiaoxiang Zhu, Haohuan Fu

Semi-supervised learning has attracted increasing attention in the large-scale land cover mapping task. However, existing methods overlook the potential to alleviate the class imbalance problem by selecting a suitable set of unlabeled data. Besides, in class-imbalanced scenarios, existing pseudo-labeling methods mostly only pick confident samples, failing to exploit the hard samples during training. To tackle these issues, we propose a unified Class-Aware Semi-Supervised Semantic Segmentation framework. The proposed framework consists of three key components. To construct a better semi-supervised learning dataset, we propose a class-aware unlabeled data selection method that is more balanced towards the minority classes. Based on the built dataset with improved class balance, we propose a Class-Balanced Cross Entropy loss, jointly considering the annotation bias and the class bias to re-weight the loss in both sample and class levels to alleviate the class imbalance problem. Moreover, we propose the Class Center Contrast method to jointly utilize the labeled and unlabeled data. Specifically, we decompose the feature embedding space using the ground truth and pseudo-labels, and employ the embedding centers for hard and easy samples of each class per image in the contrast loss to exploit the hard samples during training. Compared with state-of-the-art class-balanced pseudo-labeling methods, the proposed method improves the mean accuracy and mIoU by 4.28% and 1.70%, respectively, on the large-scale Sentinel-2 dataset with 24 land cover classes.

Zhixiang Wei, Lin Chen, Tao Tu, Pengyang Ling, Huaian Chen, Yi Jin

Most prior semantic segmentation methods have been developed for day-time scenes, while typically underperforming in night-time scenes due to insufficient and complicated lighting conditions. In this work, we tackle this challenge by proposing a novel night-time semantic segmentation paradigm, i.e., disentangle then parse (DTP). DTP explicitly disentangles night-time images into light-invariant reflectance and light-specific illumination components and then recognizes semantics based on their adaptive fusion. Concretely, the proposed DTP comprises two key components: 1) Instead of processing lighting-entangled features as in prior works, our Semantic-Oriented Disentanglement (SOD) framework enables the extraction of reflectance component without being impeded by lighting, allowing the network to consistently recognize the semantics under cover of varying and complicated lighting conditions. 2) Based on the observation that the illumination component can serve as a cue for some semantically confused regions, we further introduce an Illumination-Aware Parser (IAParser) to explicitly learn the correlation between semantics and lighting, and aggregate the illumination features to yield more precise predictions. Extensive experiments on the night-time segmentation task with various settings demonstrate that DTP significantly outperforms state-of-the-art methods. Furthermore, with negligible additional parameters, DTP can be directly used to benefit existing day-time methods for night-time segmentation. Code and dataset are available at https://github.com/w1oves/DTP.git.

Hemanth Saratchandran, Shin-Fang Chng, Sameera Ramasinghe, Lachlan MacDonald, Simon Lucey

Coordinate networks are widely used in computer vision due to their ability to represent signals as compressed, continuous entities. However, training these networks with first-order optimizers can be slow, hindering their use in real-time applications. Recent works have opted for shallow voxel-based representations to achieve faster training, but this sacrifices memory efficiency. This work proposes a solution that leverages second-order optimization methods to significantly reduce training times for coordinate networks while maintaining their compressibility. Experiments demonstrate the effectiveness of this approach on various signal modalities, such as audio, images, videos, shape and neural radiance fields (NeRF).

David Schinagl, Georg Krispel, Christian Fruhwirth-Reisinger, Horst Possegger, Horst Bischof

Widely-used LiDAR-based 3D object detectors often neglect fundamental geometric information readily available from the object proposals in their confidence estimation. This is mostly due to architectural design choices, which were often adopted from the 2D image domain, where geometric context is rarely available. In 3D, however, considering the object properties and its surroundings in a holistic way is important to distinguish between true and false positive detections, e.g. occluded pedestrians in a group. To address this, we present GACE, an intuitive and highly efficient method to improve the confidence estimation of a given black-box 3D object detector. We aggregate geometric cues of detections and their spatial relationships, which enables us to properly assess their plausibility and consequently, improve the confidence estimation. This leads to consistent performance gains over a variety of state-of-the-art detectors. Across all evaluated detectors, GACE proves to be especially beneficial for the vulnerable road user classes, i.e. pedestrians and cyclists.

Peiqi Jiao, Yuecong Min, Yanan Li, Xiaotao Wang, Lei Lei, Xilin Chen

The co-occurrence signals (e.g., hand shape, facial expression, and lip pattern) play a critical role in Continuous Sign Language Recognition (CSLR). Compared to RGB data, skeleton data provide a more efficient and concise option, and lay a good foundation for the co-occurrence exploration in CSLR. However, skeleton data are often used as a tool to assist visual grounding and have not attracted sufficient attention. In this paper, we propose a simple yet effective GCN-based approach, named CoSign, to incorporate Co-occurrence Signals and explore the potential of skeleton data in CSLR. Specifically, we propose a group-specific GCN to better exploit the knowledge of each signal and a complementary regularization to prevent complex co-adaptation across signals. Furthermore, we propose a two-stream framework that gradually fuses both static and dynamic information in skeleton data. Experimental results on three public CSLR datasets (PHOENIX14, PHOENIX14-T and CSL-Daily) show that the proposed CoSign achieves competitive performance with recent video-based approaches while reducing the computation cost during training.

Or Patashnik, Daniel Garibi, Idan Azuri, Hadar Averbuch-Elor, Daniel Cohen-Or

Text-to-image models give rise to workflows which often begin with an exploration step, where users sift through a large collection of generated images. The global nature of the text-to-image generation process prevents users from narrowing their exploration to a particular object in the image. In this paper, we present a technique to generate a collection of images that depicts variations in the shape of a specific object, enabling an object-level shape exploration process. Creating plausible variations is challenging as it requires control over the shape of the generated object while respecting its semantics. A particular challenge when generating object variations is accurately localizing the manipulation applied over the object's shape. We introduce a prompt-mixing technique that switches between prompts along the denoising process to attain a variety of shape choices. To localize the image-space operation, we present two techniques that use the self-attention layers in conjunction with the cross-attention layers. Moreover, we show that these localization techniques are general and effective beyond the scope of generating object variations. Extensive results and comparisons demonstrate the effectiveness of our method in generating object variations, and the competence of our localization techniques.

Sadra Safadoust, Fatma Güney

Recent work in unsupervised multi-object segmentation shows impressive results by predicting motion from a single image despite the inherent ambiguity in predicting motion without the next image. On the other hand, the set of possible motions for an image can be constrained to a low-dimensional space by considering the scene structure and moving objects in it. We propose to model pixel-wise geometry and object motion to remove ambiguity in reconstructing flow from a single image. Specifically, we divide the image into coherently moving regions and use depth to construct flow bases that best explain the observed flow in each region. We achieve state-of-the-art results in unsupervised multi-object segmentation on synthetic and real-world datasets by modeling the scene structure and object motion. Our evaluation of the predicted depth maps shows reliable performance in monocular depth estimation.

Ruisheng Wang, Shangfeng Huang, Hongxin Yang

Urban modeling from LiDAR point clouds is an important topic in computer vision, computer graphics, photogrammetry and remote sensing. 3D city models have found a wide range of applications in smart cities, autonomous navigation, urban planning and mapping etc. However, existing datasets for 3D modeling mainly focus on common objects such as furniture or cars. Lack of building datasets has become a major obstacle for applying deep learning technology to specific domains such as urban modeling. In this paper, we present a urban-scale dataset consisting of more than 160 thousands buildings along with corresponding point clouds, mesh and wire-frame models, covering 16 cities in Estonia about 998 Km2. We extensively evaluate performance of state-of-the-art algorithms including handcrafted and deep feature based methods. Experimental results indicate that Building3D has challenges of high intra-class variance, data imbalance and large-scale noises. The Building3D is the first and largest urban-scale building modeling benchmark, allowing a comparison of supervised and self-supervised learning methods. We believe that our Building3D will facilitate future research on urban modeling, aerial path planning, mesh simplification, and semantic/part segmentation etc.

Jianhui Liu, Yukang Chen, Xiaoqing Ye, Xiaojuan Qi

Category-level 6D pose estimation aims to predict the poses and sizes of unseen objects from a specific category. Thanks to prior deformation, which explicitly adapts a category-specific 3D prior (i.e., a 3D template) to a given object instance, prior-based methods attained great success and have become a major research stream. However, obtaining category-specific priors requires collecting a large amount of 3D models, which is labor-consuming and often not accessible in practice. This motivates us to investigate whether priors are necessary to make prior-based methods effective. Our empirical study shows that the 3D prior itself is not the credit to the high performance. The keypoint actually is the explicit deformation process, which aligns camera and world coordinates supervised by world space 3D models (also called canonical space). Inspired by these observations, we introduce a simple prior-free implicit space transformation network, namely IST-Net, to transform camera-space features to world-space counterparts and build correspondences between them in an implicit manner without relying on 3D priors. Besides, we design camera- and world-space enhancers to enrich the features with pose-sensitive information and geometrical constraints, respectively. Albeit simple, IST-Net achieves state-of-the-art performance based-on prior-free design, with top inference speed on the REAL275 benchmark. Our code and models are available at https://github.com/CVMI-Lab/IST-Net.

Puntawat Ponglertnapakorn, Nontawat Tritrong, Supasorn Suwajanakorn

We present a novel approach to single-view face relighting in the wild. Handling non-diffuse effects, such as global illumination or cast shadows, has long been a challenge in face relighting. Prior work often assumes Lambertian surfaces, simplified lighting models or involves estimating 3D shape, albedo, or a shadow map. This estimation, however, is error-prone and requires many training examples with lighting ground truth to generalize well. Our work bypasses the need for accurate estimation of intrinsic components and can be trained solely on 2D images without any light stage data, multi-view images, or lighting ground truth. Our key idea is to leverage a conditional diffusion implicit model (DDIM) for decoding a disentangled light encoding along with other encodings related to 3D shape and facial identity inferred from off-the-shelf estimators. We also propose a novel conditioning technique that eases the modeling of the complex interaction between light and geometry by using a rendered shading reference to spatially modulate the DDIM. We achieve state-of-the-art performance on standard benchmark Multi-PIE and can photorealistically relight in-the-wild images. Please visit our page: https://diffusion-face-relighting.github.io.

Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, Liang-Yan Gui

This paper addresses a novel task of anticipating 3D human-object interactions (HOIs). Most existing research on HOI synthesis lacks comprehensive whole-body interactions with dynamic objects, e.g., often limited to manipulating small or static objects. Our task is significantly more challenging, as it requires modeling dynamic objects with various shapes, capturing whole-body motion, and ensuring physically valid interactions. To this end, we propose InterDiff, a framework comprising two key steps: (i) interaction diffusion, where we leverage a diffusion model to encode the distribution of future human-object interactions; (ii) interaction correction, where we introduce a physics-informed predictor to correct denoised HOIs in a diffusion step. Our key insight is to inject prior knowledge that the interactions under reference with respect to contact points follow a simple pattern and are easily predictable. Experiments on multiple human-object interaction datasets demonstrate the effectiveness of our method for this task, capable of producing realistic, vivid, and remarkably long-term 3D HOI predictions.

Ahmet Burak Yildirim, Hamza Pehlivan, Bahri Batuhan Bilecen, Aysegul Dundar

Recent inversion methods have shown that real images can be inverted into StyleGAN's latent space and numerous edits can be achieved on those images thanks to the semantically rich feature representations of well-trained GAN models. However, extensive research has also shown that image inversion is challenging due to the trade-off between high-fidelity reconstruction and editability. In this paper, we tackle an even more difficult task, inverting erased images into GAN's latent space for realistic inpaintings and editings. Furthermore, by augmenting inverted latent codes with different latent samples, we achieve diverse inpaintings. Specifically, we propose to learn an encoder and mixing network to combine encoded features from erased images with StyleGAN's mapped features from random samples. To encourage the mixing network to utilize both inputs, we train the networks with generated data via a novel set-up. We also utilize higher-rate features to prevent color inconsistencies between the inpainted and unerased parts. We run extensive experiments and compare our method with state-of-the-art inversion and inpainting methods. Qualitative metrics and visual comparisons show significant improvements.

Wentao Jiang, Hao Xiang, Xinyu Cai, Runsheng Xu, Jiaqi Ma, Yikang Li, Gim Hee Lee, Si Liu

Multi-agent cooperative perception is an increasingly popular topic in the field of autonomous driving, where roadside LiDARs play an essential role. However, how to optimize the placement of roadside LiDARs is a crucial but often overlooked problem. This paper proposes an approach to optimize the placement of roadside LiDARs by selecting optimized positions within the scene for better perception performance. To efficiently obtain the best combination of locations, a greedy algorithm based on the perceptual gain is proposed, which selects the location that can maximize the perceptual gain sequentially. We define perceptual gain as the increased perceptual capability when a new LiDAR is placed. To obtain the perception capability, we propose a perception predictor that learns to evaluate LiDAR placement using only a single point cloud frame. A dataset named Roadside-Opt is created using the CARLA simulator to facilitate research on the roadside LiDAR placement problem. Extensive experiments are conducted to demonstrate the effectiveness of our proposed method.