We present a method to efficiently generate 3D-aware high-resolution images that are view-consistent across multiple target views. The proposed multiplane neural radiance model, named GMNR, consists of a novel a-guided view-dependent representation (a-VdR) module for learning view-dependent information. The a-VdR module, faciliated by an a-guided pixel sampling technique, computes the view-dependent representation efficiently by learning viewing direction and position coefficients. Moreover, we propose a view-consistency loss to enforce photometric similarity across multiple views. The GMNR model can generate 3D-aware high-resolution images that are view-consistent across multiple camera poses, while maintaining the computational efficiency in terms of both training and inference time. Experiments on three datasets demonstrate the effectiveness of the proposed modules, leading to favorable results in terms of both generation quality and inference time, compared to existing approaches. Our GMNR model generates 3D-aware images of 1024 x 1024 pixels with 17.6 FPS on a single V100. Code : https://github.com/VIROBO-15/GMNR
论文检索
输入标题、作者或关键词,从 2,156 篇学术成果中精准定位
As a fundamental problem in computer vision, multi-view stereo (MVS) aims at recovering the 3D geometry of a target from a set of 2D images. Recent advances in MVS have shown that it is important to perceive non-local structured information for recovering geometry in low-textured areas. In this work, we propose a Hierarchical Prior Mining for Non-local Multi-View Stereo (HPM-MVS). The key characteristics are the following techniques that exploit non-local information to assist MVS: 1) A Non-local Extensible Sampling Pattern (NESP), which is able to adaptively change the size of sampled areas without becoming snared in locally optimal solutions. 2) A new approach to leverage non-local reliable points and construct a planar prior model based on K-Nearest Neighbor (KNN), to obtain potential hypotheses for the regions where prior construction is challenging. 3) A Hierarchical Prior Mining (HPM) framework, which is used to mine extensive non-local prior information at different scales to assist 3D model recovery, this strategy can achieve a considerable balance between the reconstruction of details and low-textured areas. Experimental results on the ETH3D and Tanks & Temples have verified the superior performance and strong generalization capability of our method. Our code will be available at https://github.com/CLinvx/HPM-MVS.
This paper introduces Delta Denoising Score (DDS), a novel diffusion-based scoring technique that optimizes a parametric model for the task of image editing. Unlike the existing Score Distillation Sampling (SDS), which queries the generative model with a single image-text pair, DDS utilizes an additional fixed query of a reference image-text pair to generate delta scores that represent the difference between the outputs of the two queries. By estimating noisy gradient directions introduced by SDS using the source image and its text description, DDS provides cleaner gradient directions that modify the edited portions of the image while leaving others unchanged, yielding a distilled edit of the source image. The analysis presented in this paper supports the power of the new score for image-to-image translation. We further show that the new score can be used to train an effective zero-shot image translation model. The experimental results show that the proposed loss term outperforms existing methods in terms of stability and quality, highlighting its potential for real-world applications.
While large text-to-image models are able to synthesize "novel" images, these images are necessarily a reflection of the training data. The problem of data attribution in such models -- which of the images in the training set are most responsible for the appearance of a given generated image -- is a difficult yet important one. As an initial step toward this problem, we evaluate attribution through "customization" methods, which tune an existing large-scale model toward a given exemplar object or style. Our key insight is that this allows us to efficiently create synthetic images that are computationally influenced by the exemplar by construction. With our new dataset of such exemplar-influenced images, we are able to evaluate various data attribution algorithms and different possible feature spaces. Furthermore, by training on our dataset, we can tune standard models, such as DINO, CLIP, and ViT, toward the attribution problem. Even though the procedure is tuned towards small exemplar sets, we show generalization to larger sets. Finally, by taking into account the inherent uncertainty of the problem, we can assign soft attribution scores over a set of training images.
Denoising diffusion models (DDMs) have attracted attention for their exceptional generation quality and diversity. This success is largely attributed to the use of class- or text-conditional diffusion guidance methods, such as classifier and classifier-free guidance. In this paper, we present a more comprehensive perspective that goes beyond the traditional guidance methods. From this generalized perspective, we introduce novel condition- and training-free strategies to enhance the quality of generated images. As a simple solution, blur guidance improves the suitability of intermediate samples for their fine-scale information and structures, enabling diffusion models to generate higher quality samples with a moderate guidance scale. Improving upon this, Self-Attention Guidance (SAG) uses the intermediate self-attention maps of diffusion models to enhance their stability and efficacy. Specifically, SAG adversarially blurs only the regions that diffusion models attend to at each iteration and guides them accordingly. Our experimental results show that our SAG improves the performance of various diffusion models, including ADM, IDDPM, Stable Diffusion, and DiT. Moreover, combining SAG with conventional guidance methods leads to further improvement.
Generating realistic human 3D reconstructions using image or video data is essential for various communication and entertainment applications. While existing methods achieved impressive results for body and facial regions, realistic hair modeling still remains challenging due to its high mechanical complexity. This work proposes an approach capable of accurate hair geometry reconstruction at a strand level from a monocular video or multi-view images captured in uncontrolled lighting conditions. Our method has two stages, with the first stage performing joint reconstruction of coarse hair and bust shapes and hair orientation using implicit volumetric representations. The second stage then estimates a strand-level hair reconstruction by reconciling in a single optimization process the coarse volumetric constraints with hair strand and hairstyle priors learned from the synthetic data. To further increase the reconstruction fidelity, we incorporate image-based losses into the fitting process using a new differentiable renderer. The combined system, named Neural Haircut, achieves high realism and personalization of the reconstructed hairstyles.
Continual learning is a challenging problem in which models need to be trained on non-stationary data across sequential tasks for class-incremental learning. While previous methods have focused on using either regularization or rehearsal-based frameworks to alleviate catastrophic forgetting in image classification, they are limited to a single modality and cannot learn compact class-aware cross-modal representations for continual audio-visual learning. To address this gap, we propose a novel class-incremental grouping network (CIGN) that can learn category-wise semantic features to achieve continual audio-visual learning. Our CIGN leverages learnable audio-visual class tokens and audio-visual grouping to continually aggregate class-aware features. Additionally, it utilizes class tokens distillation and continual grouping to prevent forgetting parameters learned from previous tasks, thereby improving the model's ability to capture discriminative audio-visual categories. We conduct extensive experiments on VGGSound-Instruments, VGGSound-100, and VGG-Sound Sources benchmarks. Our experimental results demonstrate that the CIGN achieves state-of-the-art audio-visual class-incremental learning performance.
In this paper, we focus on the mural-restoration task, which aims to detect damaged regions in the mural and repaint them automatically. Different from traditional image restoration tasks like in/out/blind-painting and image renovation, the corrupted mural suffers from more complicated degradation. However, existing mural-restoration methods and datasets still focus on simple degradation like masking. Such a significant gap prevents mural-restoration from being applied to real scenarios. To fill this gap, in this work, we propose a systematic framework to simulate the physical process for damaged murals and provide a new benchmark dataset for mural-restoration. Limited by the simplification of the data synthesis process, the previous mural-restoration methods suffer from poor performance in our proposed dataset. To handle this problem, we propose the Attention Diffusion Framework (ADF) for this challenging task. Within the framework, a damage attention map module is proposed to estimate the damage extent. Facing the diversity of defects, we propose a series of loss functions to choose repair strategies adaptively. Finally, experimental results support the effectiveness of the proposed framework in terms of both mural synthesis and restoration.
Explaining the predictions of deep neural nets has been a topic of great interest in the computer vision literature. While several gradient-based interpretation schemes have been proposed to reveal the influential variables in a neural net's prediction, standard gradient-based interpretation frameworks have been commonly observed to lack robustness to input perturbations and flexibility for incorporating prior knowledge of sparsity and group-sparsity structures. In this work, we propose MoreauGrad as an interpretation scheme based on the classifier neural net's Moreau envelope. We demonstrate that MoreauGrad results in a smooth and robust interpretation of a multi-layer neural network and can be efficiently computed through first-order optimization methods. Furthermore, we show that MoreauGrad can be naturally combined with L1-norm regularization techniques to output a sparse or group-sparse explanation which are prior conditions applicable to a wide range of deep learning applications. We empirically evaluate the proposed MoreauGrad scheme on standard computer vision datasets, showing the qualitative and quantitative success of the MoreauGrad approach in comparison to standard gradient-based interpretation methods.
Diffusion model (DM) has achieved SOTA performance by modeling the image synthesis process into a sequential application of a denoising network. However, different from image synthesis generating each pixel from scratch, most pixels of image restoration (IR) are given. Thus, for IR, traditional DMs running massive iterations on a large model to estimate whole images or feature maps is inefficient. To address this issue, we propose an efficient DM for IR (DiffIR), which consists of a compact IR prior extraction network (CPEN), dynamic IR transformer (DIRformer), and denoising network. Specifically, DiffIR has two training stages: pretraining and training DM. In pretraining, we input ground-truth images into CPEN-S1 to capture a compact IR prior representation (IPR) to guide DIRformer. In the second stage, we train the DM to directly estimate the same IRP as pretrained CPEN-S1 only using LQ images. We observe that since the IPR is only a compact vector, DiffIR can use fewer iterations than traditional DM to obtain accurate estimations and generate more stable and realistic results. Since the iterations are few, our DiffIR can adopt a joint optimization of CPEN-S2, DIRformer, and denoising network, which can further reduce the estimation error influence. We conduct extensive experiments on several IR tasks and achieve SOTA performance while consuming less computational costs. Codes and models will be released.
Referring Video Object Segmentation (R-VOS) is a challenging task that aims to segment an object in a video based on a linguistic expression. Most existing R-VOS methods have a critical assumption: the object referred to must appear in the video. This assumption, which we refer to as "semantic consensus", is often violated in real-world scenarios, where the expression may be queried against false videos. In this work, we highlight the need for a robust R-VOS model that can handle semantic mismatches. Accordingly, we propose an extended task called Robust R-VOS (RRVOS), which accepts unpaired video-text inputs. We tackle this problem by jointly modeling the primary R-VOS problem and its dual (text reconstruction). A structural text-to-text cycle constraint is introduced to discriminate semantic consensus between video-text pairs and impose it in positive pairs, thereby achieving multi-modal alignment from both positive and negative pairs. Our structural constraint effectively addresses the challenge posed by linguistic diversity, overcoming the limitations of previous methods that relied on the point-wise constraint. A new evaluation dataset, RRYTVOS is constructed to measure the model robustness. Our model achieves state-of-the-art performance on R-VOS benchmarks, Ref-DAVIS17 and Ref-Youtube-VOS, and also our RRYTVOS dataset.
Referring image segmentation aims to segment the target object referred by a natural language expression. However, previous methods rely on the strong assumption that one sentence must describe one target in the image, which is often not the case in real-world applications. As a result, such methods fail when the expressions refer to either no objects or multiple objects. In this paper, we address this issue from two perspectives. First, we propose a Dual Multi-Modal Interaction (DMMI) Network, which contains two decoder branches and enables information flow in two directions. In the text-to-image decoder, text embedding is utilized to query the visual feature and localize the corresponding target. Meanwhile, the image-to-text decoder is implemented to reconstruct the erased entity-phrase conditioned on the visual feature. In this way, visual features are encouraged to contain the critical semantic information about target entity, which supports the accurate segmentation in the text-to-image decoder in turn. Secondly, we collect a new challenging but realistic dataset called Ref-ZOM, which includes image-text pairs under different settings. Extensive experiments demonstrate our method achieves state-of-the-art performance on different datasets, and the Ref-ZOM-trained model performs well on various types of text inputs. Codes and datasets are available at https://github.com/toggle1995/RIS-DMMI.
Human pose estimation (HPE) is integral to scene understanding in numerous safety-critical domains involving human-machine interaction, such as autonomous driving or semi-automated work environments. Avoiding costly mistakes is synonymous with anticipating failure in model predictions, which necessitates meta-judgments on the accuracy of the applied models. Here, we propose a straightforward human pose regression framework to examine the behavior of two established methods for simultaneous aleatoric and epistemic uncertainty estimation: maximum a-posteriori (MAP) estimation with Monte-Carlo variational inference and deep evidential regression (DER). First, we evaluate both approaches on the quality of their predicted variances and whether these truly capture the expected model error. The initial assessment indicates that both methods exhibit the overconfidence issue common in deep probabilistic models. This observation motivates our implementation of an additional recalibration step to extract reliable confidence intervals. We then take a closer look at deep evidential regression, which, to our knowledge, is applied comprehensively for the first time to the HPE problem. Experimental results indicate that DER behaves as expected in challenging and adverse conditions commonly occurring in HPE and that the predicted uncertainties match their purported aleatoric and epistemic sources. Notably, DER achieves smooth uncertainty estimates without the need for a costly sampling step, making it an attractive candidate for uncertainty estimation on resource-limited platforms.
Vision Transformers achieve impressive accuracy across a range of visual recognition tasks. Unfortunately, their accuracy frequently comes with high computational costs. This is a particular issue in video recognition, where models are often applied repeatedly across frames or temporal chunks. In this work, we exploit temporal redundancy between subsequent inputs to reduce the cost of Transformers for video processing. We describe a method for identifying and re-processing only those tokens that have changed significantly over time. Our proposed family of models, Eventful Transformers, can be converted from existing Transformers (often without any re-training) and give adaptive control over the compute cost at runtime. We evaluate our method on large-scale datasets for video object detection (ImageNet VID) and action recognition (EPIC-Kitchens 100). Our approach leads to significant computational savings (on the order of 2-4x) with only minor reductions in accuracy.
Building a Winning Team: Selecting Source Model Ensembles using a Submodular Transferability Estimation Approach
PDF ↗Estimating the transferability of publicly available pre-trained models to a target task has assumed an important place for transfer learning tasks in recent years. Existing efforts propose metrics that allow a user to choose one model from a pool of pre-trained models without having to fine-tune each model individually and identify one explicitly. With the growth in the number of available pre-trained models and the popularity of model ensembles, it also becomes essential to study the transferability of multiple-source models for a given target task. The few existing efforts study transferability in such multi-source ensemble settings using just the outputs of the classification layer and neglect possible domain or task mismatch. Moreover, they overlook the most important factor while selecting the source models, viz., the cohesiveness factor between them, which can impact the performance and confidence in the prediction of the ensemble. To address these gaps, we propose a novel Optimal tranSport-based suBmOdular tRaNsferability metric (OSBORN) to estimate the transferability of an ensemble of models to a downstream task. OSBORN collectively accounts for image domain difference, task difference, and cohesiveness of models in the ensemble to provide reliable estimates of transferability. We gauge the performance of OSBORN on both image classification and semantic segmentation tasks. Our setup includes 28 source datasets, 11 target datasets, 5 model architectures, and 2 pre-training methods. We benchmark our method against current state-of-the-art metrics MS-LEEP and E-LEEP, and outperform them consistently using the proposed approach.
Once Detected, Never Lost: Surpassing Human Performance in Offline LiDAR based 3D Object Detection
PDF ↗This paper aims for high-performance offline LiDAR-based 3D object detection. We first observe that experienced human annotators annotate objects from a track-centric perspective. They first label objects in a track with clear shapes, and then leverage the temporal coherence to infer the annotations of obscure objects. Drawing inspiration from this, we propose a high-performance offline detector in a track-centric perspective instead of the conventional object-centric perspective. Our method features a bidirectional tracking module and a track-centric learning module. Such a design allows our detector to infer and refine a complete track once the object is detected at a certain moment. We refer to this characteristic as "onCe detecTed, neveR Lost" and name the proposed system CTRL. Extensive experiments demonstrate the remarkable performance of our method, surpassing the human-level annotating accuracy and outperforming the previous state-of-the-art methods in the highly competitive Waymo Open Dataset leaderboard without model ensemble. The code is available at https://github.com/tusen-ai/SST.
As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based on the background environment context, which can not tackle the problem of the torso, limb, hand or face distortion caused by perspective camera projection when the camera is close to the human body. The naive focal length assumptions can harm this task with the incorrectly formulated projection matrices. To solve this, we propose Zolly, the first 3DHMR method focusing on perspective-distorted images. Our approach begins with analysing the reason for perspective distortion, which we find is mainly caused by the relative location of the human body to the camera center. We propose a new camera model and a novel 2D representation, termed distortion image, which describes the 2D dense distortion scale of the human body. We then estimate the distance from distortion scale features rather than environment context features. Afterwards, We integrate the distortion feature with image features to reconstruct the body mesh. To formulate the correct projection matrix and locate the human body position, we simultaneously use perspective and weak-perspective projection loss. Since existing datasets could not handle this task, we propose the first synthetic dataset PDHuman and extend two real-world datasets tailored for this task, all containing perspective-distorted human images. Extensive experiments show that Zolly outperforms existing state-of-the-art methods on both perspective-distorted datasets and the standard benchmark (3DPW). Code and dataset will be released at https://wenjiawang0312.github.io/projects/zolly/.
Existing Referring Image Segmentation (RIS) methods typically require expensive pixel-level or box-level annotations for supervision. In this paper, we observe that the referring texts used in RIS already provide sufficient information to localize the target object. Hence, we propose a novel weakly-supervised RIS framework to formulate the target localization problem as a classification process to differentiate between positive and negative text expressions. While the referring text expressions for an image are used as positive expressions, the referring text expressions from other images can be used as negative expressions for this image. Our framework has three main novelties. First, we propose a bilateral prompt method to facilitate the classification process, by harmonizing the domain discrepancy between visual and linguistic features. Second, we propose a calibration method to reduce noisy background information and improve the correctness of the response maps for target object localization. Third, we propose a positive response map selection strategy to generate high-quality pseudo-labels from the enhanced response maps, for training a segmentation network for RIS inference. For evaluation, we propose a new metric to measure localization accuracy. Experiments on four benchmarks show that our framework achieves promising performances to existing fully-supervised RIS methods while outperforming state-of-the-art weakly-supervised methods adapted from related areas. Code is available at https://github.com/fawnliu/TRIS.
Recent vision transformers, large-kernel CNNs and MLPs have attained remarkable successes in broad vision tasks thanks to their effective information fusion in the global scope. However, their efficient deployments, especially on mobile devices, still suffer from noteworthy challenges due to the heavy computational costs of self-attention mechanisms, large kernels, or fully connected layers. In this work, we apply conventional convolution theorem to deep learning for addressing this and reveal that adaptive frequency filters can serve as efficient global token mixer. With this insight, we propose Adaptive Frequency Filtering (AFF) token mixer. This neural operator transfers a latent representation to the frequency domain via a Fourier transform and performs semantic-adaptive frequency filtering via an elementwise multiplication, which mathematically equals to a token mixing operation in the original latent space with a dynamic convolution kernel as large as the spatial resolution of this latent representation. We take AFF token mixers as primary neural operators to build a lightweight neural network, dubbed AFFNet. Extensive experiments demonstrate the effectiveness of our proposed AFF token mixer and show that AFFNet achieve superior accuracy and efficiency trade-offs compared to other lightweight network designs on broad visual tasks, including visual recognition and dense prediction tasks.
Neural Radiance Fields (NeRFs) have achieved great success in the past few years. However, most current methods still require intensive resources due to ray marching-based rendering. To construct urban-level radiance fields efficiently, we design Deformable Neural Mesh Primitive (DNMP), and propose to parameterize the entire scene with such primitives. The DNMP is a flexible and compact neural variant of classic mesh representation, which enjoys both the efficiency of rasterization-based rendering and the powerful neural representation capability for photo-realistic image synthesis. Specifically, a DNMP consists of a set of connected deformable mesh vertices with paired vertex features to parameterize the geometry and radiance information of a local area. To constrain the degree of freedom for optimization and lower the storage budgets, we enforce the shape of each primitive to be decoded from a relatively low-dimensional latent space. The rendering colors are decoded from the vertex features (interpolated with rasterization) by a view-dependent MLP. The DNMP provides a new paradigm for urban-level scene representation with appealing properties: (1) High-quality rendering. Our method achieves leading performance for novel view synthesis in urban scenarios. (2) Low computational costs. Our representation enables fast rendering (2.07ms/1k pixels) and low peak memory usage (110MB/1k pixels). We also present a lightweight version that can run 33xfaster than vanilla NeRFs, and comparable to the highly-optimized Instant-NGP (0.61 vs 0.71ms/1k pixels).