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Jie Yang, Ailing Zeng, Feng Li, Shilong Liu, Ruimao Zhang, Lei Zhang

This work proposes an end-to-end neural interactive keypoint detection framework named Click-Pose, which can significantly reduce more than 10 times labeling costs of 2D keypoint annotation compared with manual-only annotation. Click-Pose explores how user feedback can cooperate with a neural keypoint detector to correct the predicted keypoints in an interactive way for a faster and more effective annotation process. Specifically, we design the pose error modeling strategy that inputs the ground truth pose combined with four typical pose errors into the decoder and trains the model to reconstruct the correct poses, which enhances the self-correction ability of the model. Then, we attach an interactive human-feedback loop that allows receiving users' clicks to correct one or several predicted keypoints and iteratively utilizes the decoder to update all other keypoints with a minimum number of clicks (NoC) for efficient annotation. We validate Click-Pose in in-domain, out-of-domain scenes, and a new task of keypoint adaptation. For annotation, Click-Pose only needs 1.97 and 6.45 NoC@95 (at precision 95%) on COCO and Human-Art, reducing 31.4% and 36.3% efforts than the SOTA model (ViTPose) with manual correction, respectively. Besides, without user clicks, Click-Pose surpasses the previous end-to-end model by 1.4 AP on COCO and 3.0 AP on Human-Art.

Sunjae Yoon, Gwanhyeong Koo, Dahyun Kim, Chang D. Yoo

Video moment retrieval aims to localize moments in video corresponding to a given language query. To avoid the expensive cost of annotating the temporal moments, weakly-supervised VMR (wsVMR) systems have been studied. For such systems, generating a number of proposals as moment candidates and then selecting the most appropriate proposal has been a popular approach. These proposals are assumed to contain many distinguishable scenes in a video as candidates. However, existing proposals of wsVMR systems do not respect the varying numbers of scenes in each video, where the proposals are heuristically determined irrespective of the video. We argue that the retrieval system should be able to counter the complexities caused by varying numbers of scenes in each video. To this end, we present a novel concept of a retrieval system referred to as Scene Complexity Aware Network (SCANet), which measures the `scene complexity' of multiple scenes in each video and generates adaptive proposals responding to variable complexities of scenes in each video. Experimental results on three retrieval benchmarks (i.e. Charades-STA, ActivityNet, TVR) achieve state-of-the-art performances and demonstrate the effectiveness of incorporating the scene complexity.

Maoteng Zheng, Nengcheng Chen, Junfeng Zhu, Xiaoru Zeng, Huanbin Qiu, Yuyao Jiang, Xingyue Lu, Hao Qu

We propose a distributed bundle adjustment (DBA) method using the exact Levenberg-Marquardt (LM) algorithm for super large-scale datasets. Most of the existing methods partition the global map to small ones and conduct bundle adjustment in the submaps. In order to fit the parallel framework, they use approximate solutions instead of the LM algorithm. However, those methods often give sub-optimal results. Different from them, we utilize the exact LM algorithm to conduct global bundle adjustment where the formation of the reduced camera system (RCS) is actually parallelized and executed in a distributed way. To store the large RCS, we compress it with a block-based sparse matrix compression format (BSMC), which fully exploits its block feature. The BSMC format also enables the distributed storage and updating of the global RCS. The proposed method is extensively evaluated and compared with the state-of-the-art pipelines using both synthetic and real datasets. Preliminary results demonstrate the efficient memory usage and vast scalability of the proposed method compared with the baselines. For the first time, we conducted parallel bundle adjustment using LM algorithm on a real datasets with 1.18 million images and a synthetic dataset with 10 million images (about 500 times that of the state-of-the-art LM-based BA) on a distributed computing system.

Haoning Wu, Erli Zhang, Liang Liao, Chaofeng Chen, Jingwen Hou, Annan Wang, Wenxiu Sun, Qiong Yan, Weisi Lin

The rapid increase in user-generated-content (UGC) videos calls for the development of effective video quality assessment (VQA) algorithms. However, the objective of the UGC-VQA problem is still ambiguous and can be viewed from two perspectives: the technical perspective, measuring the perception of distortions; and the aesthetic perspective, which relates to preference and recommendation on contents. To understand how these two perspectives affect overall subjective opinions in UGC-VQA, we conduct a large-scale subjective study to collect human quality opinions on overall quality of videos as well as perceptions from aesthetic and technical perspectives. The collected Disentangled Video Quality Database (DIVIDE-3k) confirms that human quality opinions on UGC videos are universally and inevitably affected by both aesthetic and technical perspectives. In light of this, we propose the Disentangled Objective Video Quality Evaluator (DOVER) to learn the quality of UGC videos based on the two perspectives. The DOVER proves state-of-the-art performance in UGC-VQA under very high efficiency. With perspective opinions in DIVIDE-3k, we further propose DOVER++, the first approach to provide reliable clear-cut quality evaluations from a single aesthetic or technical perspective.

Ziqing Wang, Yuetong Fang, Jiahang Cao, Qiang Zhang, Zhongrui Wang, Renjing Xu

The combination of Spiking Neural Networks (SNNs) and Transformers has attracted significant attention due to their potential for high energy efficiency and high-performance nature. However, existing works on this topic typically rely on direct training, which can lead to suboptimal performance. To address this issue, we propose to leverage the benefits of the ANN-to-SNN conversion method to combine SNNs and Transformers, resulting in significantly improved performance over existing state-of-the-art SNN models. Furthermore, inspired by the quantal synaptic failures observed in the nervous system, which reduce the number of spikes transmitted across synapses, we introduce a novel Masked Spiking Transformer (MST) framework. This incorporates a Random Spike Masking (RSM) method to prune redundant spikes and reduce energy consumption without sacrificing performance. Our experimental results demonstrate that the proposed MST model achieves a significant reduction of 26.8% in power consumption when the masking ratio is 75% while maintaining the same level of performance as the unmasked model. The code is available at: https://github.com/bic-L/Masked-Spiking-Transformer.

Levon Khachatryan, Andranik Movsisyan, Vahram Tadevosyan, Roberto Henschel, Zhangyang Wang, Shant Navasardyan, Humphrey Shi

Recent text-to-video generation approaches rely on computationally heavy training and require large-scale video datasets. In this paper, we introduce a new task, zero-shot text-to-video generation, and propose a low-cost approach (without any training or optimization) by leveraging the power of existing text-to-image synthesis methods (e.g., Stable Diffusion), making them suitable for the video domain. Our key modifications include (i) enriching the latent codes of the generated frames with motion dynamics to keep the global scene and the background time consistent; and (ii) reprogramming frame-level self-attention using a new cross-frame attention of each frame on the first frame, to preserve the context, appearance, and identity of the foreground object. Experiments show that this leads to low overhead, yet high-quality and remarkably consistent video generation. Moreover, our approach is not limited to text-to-video synthesis but is also applicable to other tasks such as conditional and content-specialized video generation, and Video Instruct-Pix2Pix, i.e., instruction-guided video editing. As experiments show, our method performs comparably or sometimes better than recent approaches, despite not being trained on additional video data. Our code is publicly available at: https://github.com/Picsart-AI-Research/Text2Video-Zero .

Jun-Yeong Moon, Keon-Hee Park, Jung Uk Kim, Gyeong-Moon Park

Continual learning aims to learn a model from a continuous stream of data, but it mainly assumes a fixed number of data and tasks with clear task boundaries. However, in real-world scenarios, the number of input data and tasks is constantly changing in a statistical way, not a static way. Although recently introduced incremental learning scenarios having blurry task boundaries somewhat address the above issues, they still do not fully reflect the statistical properties of real-world situations because of the fixed ratio of disjoint and blurry samples. In this paper, we propose a new Stochastic incremental Blurry task boundary scenario, called Si-Blurry, which reflects the stochastic properties of the real-world. We find that there are two major challenges in the Si-Blurry scenario: (1) inter- and intra-task forgettings and (2) class imbalance problem. To alleviate them, we introduce Mask and Visual Prompt tuning (MVP). In MVP, to address the inter- and intra-task forgetting issues, we propose a novel instance-wise logit masking and contrastive visual prompt tuning loss. Both of them help our model discern the classes to be learned in the current batch. It results in consolidating the previous knowledge. In addition, to alleviate the class imbalance problem, we introduce a new gradient similarity-based focal loss and adaptive feature scaling to ease overfitting to the major classes and underfitting to the minor classes. Extensive experiments show that our proposed MVP significantly outperforms the existing state-of-the-art methods in our challenging Si-Blurry scenario.

Wenxuan Zeng, Meng Li, Wenjie Xiong, Tong Tong, Wen-jie Lu, Jin Tan, Runsheng Wang, Ru Huang

Secure multi-party computation (MPC) enables computation directly on encrypted data and protects both data and model privacy in deep learning inference. However, existing neural network architectures, including Vision Transformers (ViTs), are not designed or optimized for MPC and incur significant latency overhead. We observe Softmax accounts for the major latency bottleneck due to a high communication complexity, but can be selectively replaced or linearized without compromising the model accuracy. Hence, in this paper, we propose an MPC-friendly ViT, dubbed MPCViT, to enable accurate yet efficient ViT inference in MPC. Based on a systematic latency and accuracy evaluation of the Softmax attention and other attention variants, we propose a heterogeneous attention optimization space. We also develop a simple yet effective MPC-aware neural architecture search algorithm for fast Pareto optimization. To further boost the inference efficiency, we propose MPCViT+, to jointly optimize the Softmax attention and other network components, including GeLU, matrix multiplication, etc. With extensive experiments, we demonstrate that MPCViT achieves 1.9%, 1.3% and 3.6% higher accuracy with 6.2x, 2.9x and 1.9x latency reduction compared with baseline ViT, MPCFormer and THE-X on the Tiny-ImageNet dataset, respectively. MPCViT+ further achieves a better Pareto front compared with MPCViT. The code and models for evaluation are available at https://github.com/PKU-SEC-Lab/mpcvit.

Dongwoo Lee, Jeongtaek Oh, Jaesung Rim, Sunghyun Cho, Kyoung Mu Lee

We present ExBluRF, a novel view synthesis method for extreme motion blurred images based on efficient radiance fields optimization. Our approach consists of two main components: 6-DOF camera trajectory-based motion blur formulation and voxel-based radiance fields. From extremely blurred images, we optimize the sharp radiance fields by jointly estimating the camera trajectories that generate the blurry images. In training, multiple rays along the camera trajectory are accumulated to reconstruct single blurry color, which is equivalent to the physical motion blur operation. We minimize the photo-consistency loss on blurred image space and obtain the sharp radiance fields with camera trajectories that explain the blur of all images. The joint optimization on the blurred image space demands painfully increasing computation and resources proportional to the blur size. Our method solves this problem by replacing the MLP-based framework to low-dimensional 6-DOF camera poses and voxel-based radiance fields. Compared with the existing works, our approach restores much sharper 3D scenes from challenging motion blurred views with the order of 10x less training time and GPU memory consumption.

Philippe Weinzaepfel, Thomas Lucas, Vincent Leroy, Yohann Cabon, Vaibhav Arora, Romain Brégier, Gabriela Csurka, Leonid Antsfeld, Boris Chidlovskii, Jerome Revaud

Despite impressive performance for high-level downstream tasks, self-supervised pre-training methods have not yet fully delivered on dense geometric vision tasks such as stereo matching or optical flow. The application of self-supervised concepts, such as instance discrimination or masked image modeling, to geometric tasks is an active area of research. In this work, we build on the recent cross-view completion framework, a variation of masked image modeling that leverages a second view from the same scene which makes it well suited for binocular downstream tasks. The applicability of this concept has so far been limited in at least two ways: (a) by the difficulty of collecting real-world image pairs -- in practice only synthetic data have been used -- and (b) by the lack of generalization of vanilla transformers to dense downstream tasks for which relative position is more meaningful than absolute position. We explore three avenues of improvement. First, we introduce a method to collect suitable real-world image pairs at large scale. Second, we experiment with relative positional embeddings and show that they enable vision transformers to perform substantially better. Third, we scale up vision transformer based cross-completion architectures, which is made possible by the use of large amounts of data. With these improvements, we show for the first time that state-of-the-art results on stereo matching and optical flow can be reached without using any classical task-specific techniques like correlation volume, iterative estimation, image warping or multi-scale reasoning, thus paving the way towards universal vision models.

Mohammadreza Salehi, Efstratios Gavves, Cees G.M. Snoek, Yuki M. Asano

Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos, this information-rich source has been largely overlooked. Our paper aims to address this gap by proposing a novel approach that incorporates temporal consistency in dense self-supervised learning. While methods designed solely for images face difficulties in achieving even the same performance on videos, our method improves not only the representation quality for videos - but also images. Our approach, which we call time-tuning, starts from image-pretrained models and fine-tunes them with a novel self-supervised temporal-alignment clustering loss on unlabeled videos. This effectively facilitates the transfer of high-level information from videos to image representations. Time-tuning improves the state-of-the-art by 8-10% for unsupervised semantic segmentation on videos and matches it for images. We believe this method paves the way for further self-supervised scaling by leveraging the abundant availability of videos. The implementation can be found here : https://github.com/SMSD75/Timetuning

Suhyeon Lee, Hyungjin Chung, Minyoung Park, Jonghyuk Park, Wi-Sun Ryu, Jong Chul Ye

Diffusion models have become a popular approach for image generation and reconstruction due to their numerous advantages. However, most diffusion-based inverse problem-solving methods only deal with 2D images, and even recently published 3D methods do not fully exploit the 3D distribution prior. To address this, we propose a novel approach using two perpendicular pre-trained 2D diffusion models to solve the 3D inverse problem. By modeling the 3D data distribution as a product of 2D distributions sliced in different directions, our method effectively addresses the curse of dimensionality. Our experimental results demonstrate that our method is highly effective for 3D medical image reconstruction tasks, including MRI Z-axis super-resolution, compressed sensing MRI, and sparse-view CT. Our method can generate high-quality voxel volumes suitable for medical applications.

Nian Liu, Kepan Nan, Wangbo Zhao, Yuanwei Liu, Xiwen Yao, Salman Khan, Hisham Cholakkal, Rao Muhammad Anwer, Junwei Han, Fahad Shahbaz Khan

Few-Shot Video Object Segmentation (FSVOS) aims to segment objects in a query video with the same category defined by a few annotated support images. However, this task was seldom explored. In this work, based on IPMT, a state-of-the-art few-shot image segmentation method that combines external support guidance information with adaptive query guidance cues, we propose to leverage multi-grained temporal guidance information for handling the temporal correlation nature of video data. We decompose the query video information into a clip prototype and a memory prototype for capturing local and long-term internal temporal guidance, respectively. Frame prototypes are further used for each frame independently to handle fine-grained adaptive guidance and enable bidirectional clip-frame prototype communication. To reduce the influence of noisy memory, we propose to leverage the structural similarity relation among different predicted regions and the support for selecting reliable memory frames. Furthermore, a new segmentation loss is also proposed to enhance the category discriminability of the learned prototypes. Experimental results demonstrate that our proposed video IPMT model significantly outperforms previous models on two benchmark datasets. Code is available at https://github.com/nankepan/VIPMT.

Mikhail Terekhov, Viktor Larsson

In this paper we introduce the Tangent Sampson error, which is a generalization of the classical Sampson error in two-view geometry that allows for arbitrary central camera models. It only requires local gradients of the distortion map at the original correspondences (allowing for pre-computation) resulting in a negligible increase in computational cost when used in RANSAC or local refinement. The error effectively approximates the true-reprojection error for a large variety of cameras, including extremely wide field-of-view lenses that cannot be undistorted to a single pinhole image. We show experimentally that the new error outperforms competing approaches both when used for model scoring in RANSAC and for non-linear refinement of the relative camera pose.

Long Wang, Shen Yan, Jianan Zhen, Yu Liu, Maojun Zhang, Guofeng Zhang, Xiaowei Zhou

This paper solves the problem of real-time 6-DoF object tracking from an RGB video. Prior optimization-based methods optimize the object pose by aligning the projected model to the image based on handcrafted features, which are prone to suboptimal solutions. Recent learning-based methods use neural networks to predict the pose, which suffer from limited generalizability or computational efficiency. We propose a learning-based active contour model to make the best use of both worlds. Specifically, given an initial pose, we project the object model to the image plane to obtain the initial contour and use a lightweight network to predict how the contour should move to match the true object boundary, which provides the gradients to optimize the object pose. We also devise an efficient optimization algorithm to train our model end-to-end with pose supervision. Experimental results on semi-synthetic and real-world 6-DoF object tracking datasets demonstrate that our model outperforms state-of-the-art methods by a substantial margin in pose accuracy, while achieving real-time performance on mobile devices. Code is available on our project page: https://zju3dv.github.io/deep_ac/.

Yufei Yin, Jiajun Deng, Wengang Zhou, Li Li, Houqiang Li

Recent progress in weakly supervised object detection is featured by a combination of multiple instance detection networks (MIDN) and ordinal online refinement. However, with only image-level annotation, MIDN inevitably assigns high scores to some unexpected region proposals when generating pseudo labels. These inaccurate high-scoring region proposals will mislead the training of subsequent refinement modules and thus hamper the detection performance. In this work, we explore how to ameliorate the quality of pseudo-labeling in MIDN. Formally, we devise Cyclic-Bootstrap Labeling (CBL), a novel weakly supervised object detection pipeline, which optimizes MIDN with rank information from a reliable teacher network. Specifically, we obtain this teacher network by introducing a weighted exponential moving average strategy to take advantage of various refinement modules. A novel class-specific ranking distillation algorithm is proposed to leverage the output of weighted ensembled teacher network for distilling MIDN with rank information. As a result, MIDN is guided to assign higher scores to accurate proposals, which further benefits final detection. Extensive experiments on the prevalent PASCAL VOC 2007 & 2012 and COCO datasets demonstrate the superior performance of our CBL framework.

Yufei Guo, Xiaode Liu, Yuanpei Chen, Liwen Zhang, Weihang Peng, Yuhan Zhang, Xuhui Huang, Zhe Ma

Spiking Neural Networks (SNNs) as one of the biology-inspired models have received much attention recently. It can significantly reduce energy consumption since they quantize the real-valued membrane potentials to 0/1 spikes to transmit information thus the multiplications of activations and weights can be replaced by additions when implemented on hardware. However, this quantization mechanism will inevitably introduce quantization error, thus causing catastrophic information loss. To address the quantization error problem, we propose a regularizing membrane potential loss (RMP-Loss) to adjust the distribution which is directly related to quantization error to a range close to the spikes. Our method is extremely simple to implement and straightforward to train an SNN. Furthermore, it is shown to consistently outperform previous state-of-the-art methods over different network architectures and datasets.

Xiuwen Fang, Mang Ye, Xiyuan Yang

Model heterogeneous federated learning is a realistic and challenging problem. However, due to the limitations of data collection, storage, and transmission conditions, as well as the existence of free-rider participants, the clients may suffer from data corruption. This paper starts the first attempt to investigate the problem of data corruption in the model heterogeneous federated learning framework. We design a novel method named Augmented Heterogeneous Federated Learning (AugHFL), which consists of two stages: 1) In the local update stage, a corruption-robust data augmentation strategy is adopted to minimize the adverse effects of local corruption while enabling the models to learn rich local knowledge. 2) In the collaborative update stage, we design a robust re-weighted communication approach, which implements communication between heterogeneous models while mitigating corrupted knowledge transfer from others. Extensive experiments demonstrate the effectiveness of our method in coping with various corruption patterns in the model heterogeneous federated learning setting.

Xiang Ji, Zhixiang Wang, Shin'ichi Satoh, Yinqiang Zheng

Image degradation often occurs during fast camera or object movements, regardless of the exposure modes: global shutter (GS) or rolling shutter (RS). Since these two exposure modes give rise to intrinsically different degradations, two restoration threads have been explored separately, i.e. motion deblurring of GS images and distortion correction of RS images, both of which are challenging restoration tasks, especially in the presence of a single input image. In this paper, we explore a novel in-between exposure mode, called global reset release (GRR) shutter, which produces GS-like blur but with row-dependent blur magnitude. We take advantage of this unique characteristic of GRR to explore the latent frames within a single image and restore a clear counterpart by only relying on these latent contexts. Specifically, we propose a residual spatially-compensated and spectrally-enhanced Transformer (RSS-T) block for row-dependent deblurring of a single GRR image. Its hierarchical positional encoding compensates global positional context of windows and enables order-awareness of the local pixel's position, along with a novel feed-forward network that simultaneously uses spatial and spectral information for gaining mixed global context. Extensive experimental results demonstrate that our method outperforms the state-of-the-art GS deblurring and RS correction methods on single GRR input.

Gengshan Yang, Shuo Yang, John Z. Zhang, Zachary Manchester, Deva Ramanan

Given monocular videos, we build 3D models of articulated objects and environments whose 3D configurations satisfy dynamics and contact constraints. At its core, our method leverages differentiable physics simulation to aid visual reconstructions. We couple differentiable physics simulation with differentiable rendering via coordinate descent, which enables end-to-end optimization of, not only 3D reconstructions, but also physical system parameters from videos. We demonstrate the effectiveness of physics-informed reconstruction on monocular videos of quadruped animals and humans. It reduces reconstruction artifacts (e.g., scale ambiguity, unbalanced poses, and foot swapping) that are challenging to address by visual cues alone, and produces better foot contact estimation.