This paper proposes a neural radiance field (NeRF) approach for novel view synthesis of dynamic scenes using forward warping. Existing methods often adopt a static NeRF to represent the canonical space, and render dynamic images at other time steps by mapping the sampled 3D points back to the canonical space with the learned backward flow field. However, this backward flow field is non-smooth and discontinuous, which is difficult to be fitted by commonly used smooth motion models. To address this problem, we propose to estimate the forward flow field and directly warp the canonical radiance field to other time steps. Such forward flow field is smooth and continuous within the object region, which benefits the motion model learning. To achieve this goal, we represent the canonical radiance field with voxel grids to enable efficient forward warping, and propose a differentiable warping process, including an average splatting operation and an inpaint network, to resolve the many-to-one and one-to-many mapping issues. Thorough experiments show that our method outperforms existing methods in both novel view rendering and motion modeling, demonstrating the effectiveness of our forward flow motion modeling. Project page: https://npucvr.github.io/ForwardFlowDNeRF.
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We propose DiffusionDet, a new framework that formulates object detection as a denoising diffusion process from noisy boxes to object boxes. During the training stage, object boxes diffuse from ground-truth boxes to random distribution, and the model learns to reverse this noising process. In inference, the model refines a set of randomly generated boxes to the output results in a progressive way. Our work possesses an appealing property of flexibility, which enables the dynamic number of boxes and iterative evaluation. The extensive experiments on the standard benchmarks show that DiffusionDet achieves favorable performance compared to previous well-established detectors. For example, DiffusionDet achieves 5.3 AP and 4.8 AP gains when evaluated with more boxes and iteration steps, under a zero-shot transfer setting from COCO to CrowdHuman. Our code is available at https://github.com/ShoufaChen/DiffusionDet.
Vision Transformer (ViT) based Vision-Language Pretraining (VLP) models recently demonstrated impressive performance in various tasks. However, the lengthy visual token sequences used in these models can lead to inefficient and ineffective performance. Existing methods to address these issues lack textual guidance and may overlook crucial visual information related to the text, leading to the introduction of irrelevant information during cross-modal fusion and additional computational cost. In this paper, we propose a Bottom-Up Patch Summarization approach named BUS which is inspired by the Document Summarization Task in NLP to learn a concise visual summary of lengthy visual token sequences, guided by textual semantics. We introduce a Text-Semantic Aware Patch Selector (TAPS) in the ViT backbone to perform a coarse-grained selective visual summarization to over-determine the text-relevant patches, and a light Summarization Decoder to perform fine-grained abstractive summarization based on the selected patches, resulting in a further condensed representation sequence that highlights text-relevant visual semantic information. Such bottom-up process is both efficient and effective with higher performing. We evaluate our approach on various VL understanding and generation tasks and show competitive or better downstream task performance while boosting the efficiency by 50%. Additionally, our model achieves well-designed SOTA downstream task performance by increasing input image resolution without increasing computational costs compared to baselines.
Multiple robots could perceive a scene (e.g., detect objects) collaboratively better than individuals, although easily suffer from adversarial attacks when using deep learning. This could be addressed by the adversarial defense, but its training requires the often-unknown attacking mechanism. Differently, we propose ROBOSAC, a novel sampling-based defense strategy generalizable to unseen attackers. Our key idea is that collaborative perception should lead to consensus rather than dissensus in results compared to individual perception. This leads to our hypothesize-and-verify framework: perception results with and without collaboration from a random subset of teammates are compared until reaching a consensus. In such a framework, more teammates in the sampled subset often entail better perception performance but require longer sampling time to reject potential attackers. Thus, we derive how many sampling trials are needed to ensure the desired size of an attacker-free subset, or equivalently, the maximum size of such a subset that we can successfully sample within a given number of trials. We validate our method on the task of collaborative 3D object detection in autonomous driving scenarios.
Training with sparse annotations is known to reduce the performance of object detectors. Previous methods have focused on proxies for missing ground truth annotations in the form of pseudo-labels for unlabeled boxes. We observe that existing methods suffer at higher levels of sparsity in the data due to noisy pseudo-labels. To prevent this, we propose an end-to-end system that learns to separate the proposals into labeled and unlabeled regions using Pseudo-positive mining. While the labeled regions are processed as usual, self-supervised learning is used to process the unlabeled regions thereby preventing the negative effects of noisy pseudo-labels. This novel approach has multiple advantages such as improved robustness to higher sparsity when compared to existing methods. We conduct exhaustive experiments on five splits on the PASCAL-VOC and COCO datasets achieving state-of-the-art performance. We also unify various splits used across literature for this task and present a standardized benchmark. On average, we improve by 2.6, 3.9 and 9.6 mAP over previous state-of-the-art methods on three splits of increasing sparsity on COCO. Our project is publicly available at cs.umd.edu/ sakshams/SparseDet.
Constraining Depth Map Geometry for Multi-View Stereo: A Dual-Depth Approach with Saddle-shaped Depth Cells
PDF ↗Learning-based multi-view stereo (MVS) methods deal with predicting accurate depth maps to achieve an accurate and complete 3D representation. Despite the excellent performance, existing methods ignore the fact that a suitable depth geometry is also critical in MVS. In this paper, we demonstrate that different depth geometries have significant performance gaps, even using the same depth prediction error. Therefore, we introduce an ideal depth geometry composed of Saddle-Shaped Cells, whose predicted depth map oscillates upward and downward around the ground-truth surface, rather than maintaining a continuous and smooth depth plane. To achieve it, we develop a coarse-to-fine framework called Dual-MVSNet (DMVSNet), which can produce an oscillating depth plane. Technically, we predict two depth values for each pixel (Dual-Depth) and propose a novel loss function and a checkerboard-shaped selecting strategy to constrain the predicted depth geometry. Compared to existing methods, DMVSNet achieves a high rank on the DTU benchmark and obtains the top performance on challenging scenes of Tanks and Temples, demonstrating its strong performance and generalization ability. Our method also points to a new research direction for considering depth geometry in MVS.
3D vision-language grounding (3D-VL) is an emerging field that aims to connect the 3D physical world with natural language, which is crucial for achieving embodied intelligence. Current 3D-VL models rely heavily on sophisticated modules, auxiliary losses, and optimization tricks, which calls for a simple and unified model. In this paper, we propose 3D-VisTA, a pre-trained Transformer for 3D Vis ion and Text Alignment that can be easily adapted to various downstream tasks. 3D-VisTA simply utilizes self-attention layers for both single-modal modeling and multi-modal fusion without any sophisticated task-specific design. To further enhance its performance on 3D-VL tasks, we construct ScanScribe, the first large-scale 3D scene-text pairs dataset for 3D-VL pre-training. ScanScribe contains 2,995 RGB-D scans for 1,185 unique indoor scenes originating from ScanNet and 3R-Scan datasets, along with paired 278K scene descriptions generated from existing 3D-VL tasks, templates, and GPT-3. 3D-VisTA is pre-trained on ScanScribe via masked language/object modeling and scene-text matching. It achieves state-of-the-art results on various 3D-VL tasks, ranging from visual grounding and question answering to situated reasoning. Moreover, 3D-VisTA demonstrates superior data efficiency, obtaining strong performance even with limited annotations during downstream task fine-tuning.
We propose a new method, named curvature similarity extractor (CSE), for improving local feature matching across images. CSE calculates the curvature of the local 3D surface patch for each detected feature point in a viewpoint-invariant manner via fitting quadrics to predicted monocular depth maps. This curvature is then leveraged as an additional signal in feature matching with off-the-shelf matchers like SuperGlue and LoFTR. Additionally, CSE enables end-to-end joint training by connecting the matcher and depth predictor networks. Our experiments demonstrate on large-scale real-world datasets that CSE continuously improves the accuracy of state-of-the-art methods. Fine-tuning the depth prediction network further enhances the accuracy. The proposed approach achieves state-of-the-art results on the ScanNet dataset, showcasing the effectiveness of incorporating 3D geometric information into feature matching.
Recent deep learning-based optical flow estimators have exhibited impressive performance in generating local flows between consecutive frames. However, the estimation of long-range flows between distant frames, particularly under complex object deformation and large motion occlusion, remains a challenging task. One promising solution is to accumulate local flows explicitly or implicitly to obtain the desired long-range flow. Nevertheless, the accumulation errors and flow misalignment can hinder the effectiveness of this approach. This paper proposes a novel recurrent framework called AccFlow, which recursively backward accumulates local flows using a deformable module called as AccPlus. In addition, an adaptive blending module is designed along with AccPlus to alleviate the occlusion effect by backward accumulation and rectify the accumulation error. Notably, we demonstrate the superiority of backward accumulation over conventional forward accumulation, which to the best of our knowledge has not been explicitly established before. To train and evaluate the proposed AccFlow, we have constructed a large-scale high-quality dataset named CVO, which provides ground-truth optical flow labels between adjacent and distant frames. Extensive experiments validate the effectiveness of AccFlow in handling long-range optical flow estimation. Codes are available at https://github.com/mulns/AccFlow.
Label noise is pervasive in real-world applications, which influences the optimization of neural network models. This paper investigates a realistic but understudied problem of image retrieval under label noise, which could lead to severe overfitting or memorization of noisy samples during optimization. Moreover, identifying noisy samples correctly is still a challenging problem for retrieval models. In this paper, we propose a novel approach called Prototypical Mixing and Retrieval-based Refinement (TITAN) for label noise-resistant image retrieval, which corrects label noise and mitigates the effects of the memorization simultaneously. Specifically, we first characterize numerous prototypes with Gaussian distributions in the hidden space, which would direct the Mixing procedure in providing synthesized samples. These samples are fed into a similarity learning framework with varying emphasis based on the prototypical structure to learn semantics with reduced overfitting. In addition, we retrieve comparable samples for each prototype from simple to complex, which refine noisy samples in an accurate and class-balanced manner. Comprehensive experiments on five benchmark datasets demonstrate the superiority of our proposed TITAN compared with various competing baselines.
We explore the problem of Incremental Generalized Category Discovery (IGCD). This is a challenging category-incremental learning setting where the goal is to develop models that can correctly categorize images from previously seen categories, in addition to discovering novel ones. Learning is performed over a series of time steps where the model obtains new labeled and unlabeled data, and discards old data, at each iteration. The difficulty of the problem is compounded in our generalized setting as the unlabeled data can contain images from categories that may or may not have been observed before. We present a new model for IGCD which combines non-parametric categorization with efficient image sampling to mitigate catastrophic forgetting. To quantify performance, we propose a new benchmark dataset named iNatIGCD that is motivated by a real-world fine-grained visual categorization task. In our experiments we outperform existing related methods.
While the transferability property of adversarial examples allows the adversary to perform black-box attacks i.e., the attacker has no knowledge about the target model), the transfer-based adversarial attacks have gained great attention. Previous works mostly study gradient variation or image transformations to amplify the distortion on critical parts of inputs. These methods can work on transferring across models with limited differences, i.e., from CNNs to CNNs, but always fail in transferring across models with wide differences, such as from CNNs to ViTs. Alternatively, model ensemble adversarial attacks are proposed to fuse outputs from surrogate models with diverse architectures to get an ensemble loss, making the generated adversarial example more likely to transfer to other models as it can fool multiple models concurrently. However, existing ensemble attacks simply fuse the outputs of the surrogate models evenly, thus are not efficacious to capture and amplify the intrinsic transfer information of adversarial examples. In this paper, we propose an adaptive ensemble attack, dubbed AdaEA, to adaptively control the fusion of the outputs from each model, via monitoring the discrepancy ratio of their contributions towards the adversarial objective. Furthermore, an extra disparity-reduced filter is introduced to further synchronize the update direction. As a result, we achieve considerable improvement over the existing ensemble attacks on various datasets, and the proposed AdaEA can also boost existing transfer-based attacks, which further demonstrates its efficacy and versatility.
Reinforce Data, Multiply Impact: Improved Model Accuracy and Robustness with Dataset Reinforcement
PDF ↗We propose Dataset Reinforcement, a strategy to improve a dataset once such that the accuracy of any model architecture trained on the reinforced dataset is improved at no additional training cost for users. We propose a Dataset Reinforcement strategy based on data augmentation and knowledge distillation. Our generic strategy is designed based on extensive analysis across CNN- and transformer-based models and performing large-scale study of distillation with state-of-the-art models with various data augmentations. We create a reinforced version of the ImageNet training dataset, called ImageNet+, as well as reinforced datasets CIFAR-100+, Flowers-102+, and Food-101+. Models trained with ImageNet+ are more accurate, robust, and calibrated, and transfer well to downstream tasks (e.g., segmentation and detection). As an example, the accuracy of ResNet-50 improves by 1.7% on the ImageNet validation set, 3.5% on ImageNetV2, and 10.0% on ImageNet-R. Expected Calibration Error (ECE) on the ImageNet validation set is also reduced by 9.9%. Using this backbone with Mask-RCNN for object detection on MS-COCO, the mean average precision improves by 0.8%. We reach similar gains for MobileNets, ViTs, and Swin-Transformers. For MobileNetV3 and Swin-Tiny, we observe significant improvements on ImageNet-R/A/C of up to 20% improved robustness. Models pretrained on ImageNet+ and fine-tuned on CIFAR-100+, Flowers-102+, and Food-101+, reach up to 3.4% improved accuracy. The code, datasets, and pretrained models are available at https://github.com/apple/ml-dr.
Real-world large-scale datasets are both noisily labeled and class-imbalanced. The issues seriously hurt the generalization of trained models. It is hence significant to address the simultaneous incorrect labeling and class-imbalance, i.e., the problem of learning with noisy labels on long-tailed data. Previous works develop several methods for the problem. However, they always rely on strong assumptions that are invalid or hard to be checked in practice. In this paper, to handle the problem and address the limitations of prior works, we propose a representation calibration method RCAL. Specifically, RCAL works with the representations extracted by unsupervised contrastive learning. We assume that without incorrect labeling and class imbalance, the representations of instances in each class conform to a multivariate Gaussian distribution, which is much milder and easier to be checked. Based on the assumption, we recover underlying representation distributions from polluted ones resulting from mislabeled and class-imbalanced data. Additional data points are then sampled from the recovered distributions to help generalization. Moreover, during classifier training, representation learning takes advantage of representation robustness brought by contrastive learning, which further improves the classifier performance. We derive theoretical results to discuss the effectiveness of our representation calibration. Experiments on multiple benchmarks justify our claims and confirm the superiority of the proposed method.
What can Discriminator do? Towards Box-free Ownership Verification of Generative Adversarial Networks
PDF ↗In recent decades, Generative Adversarial Network (GAN) and its variants have achieved unprecedented success in image synthesis. However, well-trained GANs are under the threat of illegal steal or leakage. The prior studies on remote ownership verification assume a black-box setting where the defender can query the suspicious model with specific inputs, which we identify is not enough for generation tasks. To this end, in this paper, we propose a novel IP protection scheme for GANs where ownership verification can be done by checking outputs only, without choosing the inputs (i.e., box-free setting). Specifically, we make use of the unexploited potential of the discriminator to learn a hypersphere that captures the unique distribution learned by the paired generator. Extensive evaluations on two popular GAN tasks and more than 10 GAN architectures demonstrate our proposed scheme to effectively verify the ownership. Our proposed scheme shown to be immune to popular input-based removal attacks and robust against other existing attacks. The source code and models are available at https://github.com/AbstractTeen/gan_ownership_verification.
Light plays an important role in human well-being. However, most computer vision tasks treat pixels without considering their relationship to physical luminance. To address this shortcoming, we introduce the Laval Photometric Indoor HDR Dataset, the first large-scale photometrically calibrated dataset of high dynamic range 360deg panoramas. Our key contribution is the calibration of an existing, uncalibrated HDR Dataset. We do so by accurately capturing RAW bracketed exposures simultaneously with a professional photometric measurement device (chroma meter) for multiple scenes across a variety of lighting conditions. Using the resulting measurements, we establish the calibration coefficients to be applied to the HDR images. The resulting dataset is a rich representation of indoor scenes which displays a wide range of illuminance and color, and varied types of light sources. We exploit the dataset to introduce three novel tasks, where: per-pixel luminance, per-pixel color and planar illuminance can be predicted from a single input image. Finally, we also capture another smaller photometric dataset with a commercial 360deg camera, to experiment on generalization across cameras. We are optimistic that the release of our datasets and associated code will spark interest in physically accurate light estimation within the community. Dataset and code are available at https://lvsn.github.io/beyondthepixel/.
The sample selection approach is popular in learning with noisy labels. The state-of-the-art methods train two deep networks simultaneously for sample selection, which aims to employ their different learning abilities. To prevent two networks from converging to a consensus, their divergence should be maintained. Prior work presents that the divergence can be kept by locating the disagreement data on which the prediction labels of the two networks are different. However, this procedure is sample-inefficient for generalization, which means that only a few clean examples can be utilized in training. In this paper, to address the issue, we propose a simple yet effective method called CoDis. In particular, we select possibly clean data that simultaneously have high-discrepancy prediction probabilities between two networks. As selected data have high discrepancies in probabilities, the divergence of two networks can be maintained by training on such data. Additionally, the condition of high discrepancies is milder than disagreement, which allows more data to be considered for training, and makes our method more sample-efficient. Moreover, we show that the proposed method enables to mine hard clean examples to help generalization. Empirical results show that CoDis is superior to multiple baselines in the robustness of trained models.
Modeling and synthesizing low-light raw noise is a fundamental problem for computational photography and image processing applications. Although most recent works have adopted physics-based models to synthesize noise, the signal-independent noise in low-light conditions is far more complicated and varies dramatically across camera sensors, which is beyond the description of these models. To address this issue, we introduce a new perspective to synthesize the signal-independent noise by a generative model. Specifically, we synthesize the signal-dependent and signal-independent noise in a physics- and learning-based manner, respectively. In this way, our method can be considered as a general model, that is, it can simultaneously learn different noise characteristics for different ISO levels and generalize to various sensors. Subsequently, we present an effective multi-scale discriminator termed Fourier transformer discriminator (FTD) to distinguish the noise distribution accurately. Additionally, we collect a new low-light raw denoising (LRD) dataset for training and benchmarking. Qualitative validation shows that the noise generated by our proposed noise model can be highly similar to the real noise in terms of distribution. Furthermore, extensive denoising experiments demonstrate that our method performs favorably against state-of-the-art methods on different sensors.
Gaze behaviors such as eye-contact or shared attention are important markers for diagnosing developmental disorders in children. While previous studies have looked at some of these elements, the analysis is usually performed on private datasets and is restricted to lab settings. Furthermore, all publicly available gaze target prediction benchmarks mostly contain instances of adults, which makes models trained on them less applicable to scenarios with young children. In this paper, we propose the first study for predicting the gaze target of children and interacting adults. To this end, we introduce the ChildPlay dataset: a curated collection of short video clips featuring children playing and interacting with adults in uncontrolled environments (e.g. kindergarten, therapy centers, preschools etc.), which we annotate with rich gaze information. We further propose a new model for gaze target prediction that is geometrically grounded by explicitly identifying the scene parts in the 3D field of view (3DFoV) of the person, leveraging recent geometry preserving depth inference methods. Our model achieves state of the art results on benchmark datasets and ChildPlay. Furthermore, results show that looking at faces prediction performance on children is much worse than on adults, and can be significantly improved by fine-tuning models using child gaze annotations. Our dataset is available at https://www.idiap.ch/en/dataset/childplay-gaze.
Interpretability of Deep Learning (DL) is a barrier to trustworthy AI. Despite great efforts made by the Explainable AI (XAI) community, explanations lack robustness--indistinguishable input perturbations may lead to different XAI results. Thus, it is vital to assess how robust DL interpretability is, given an XAI method. In this paper, we identify several challenges that the state-of-the-art is unable to cope with collectively: i) existing metrics are not comprehensive ii) XAI techniques are highly heterogeneous; iii) misinterpretations are normally rare events. To tackle these challenges, we introduce two black-box evaluation methods, concerning the worst-case interpretation discrepancy and a probabilistic notion of how robust in general, respectively. Genetic Algorithm (GA) with bespoke fitness function is used to solve constrained optimisation for efficient worst-case evaluation. Subset Simulation (SS), dedicated to estimating rare event probabilities, is used for evaluating overall robustness. Experiments show that the accuracy, sensitivity, and efficiency of our methods outperform the state-of-the-arts. Finally, we demonstrate two applications of our methods: ranking robust XAI methods and selecting training schemes to improve both classification and interpretation robustness.