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Zunnan Xu, Zhihong Chen, Yong Zhang, Yibing Song, Xiang Wan, Guanbin Li

Parameter efficient tuning (PET) has received considerable attention owing to its applicability to reduce the number of parameters that need to be updated while maintaining competitive performance and providing better hardware resource savings. Although substantial progress has been made, most existing studies mainly focus on either single-modal tasks or simple classification tasks, with few works paying attention to the dense prediction tasks and the interaction between different modalities. Therefore, in this paper, we do an in-depth investigation of the efficient tuning problem on referring image segmentation. First, considering the absence of interaction between the dual encoder, we design a novel adapter named Bridger to facilitate the exchange of cross-modal information. This module also plays a role in injecting vision-specific inductive biases and task-specific information into the pre-trained model while keeping its original parameters fixed. Second, we design a lightweight decoder for referring image segmentation to make further alignment on visual and linguistic features. To perform a comprehensive assessment and promote further research, we evaluate the proposed framework on several challenging benchmarks. Experimental results illustrate the effectiveness of our approach. Updating only 1.61% to 3.38% parameters, the proposed framework gains comparable or even superior performance compared to existing full fine-tuning methods that utilize the same backbone.

Tiankai Hang, Shuyang Gu, Chen Li, Jianmin Bao, Dong Chen, Han Hu, Xin Geng, Baining Guo

Denoising diffusion models have been a mainstream approach for image generation, however, training these models often suffers from slow convergence. In this paper, we discovered that the slow convergence is partly due to conflicting optimization directions between timesteps. To address this issue, we treat the diffusion training as a multi-task learning problem, and introduce a simple yet effective approach referred to as Min-SNR-g. This method adapts loss weights of timesteps based on clamped signal-to-noise ratios, which effectively balances the conflicts among timesteps. Our results demonstrate a significant improvement in converging speed, 3.4x faster than previous weighting strategies. It is also more effective, achieving a new record FID score of 2.06 on the ImageNet 256x256 benchmark using smaller architectures than that employed in previous state-of-the-art.

Hiroki Nakamura, Masashi Okada, Tadahiro Taniguchi

In this study, a novel self-supervised learning (SSL) method is proposed, which considers SSL in terms of variational inference to learn not only representation but also representation uncertainties. SSL is a method of learning representations without labels by maximizing the similarity between image representations of different augmented views of an image. Meanwhile, variational autoencoder (VAE) is an unsupervised representation learning method that trains a probabilistic generative model with variational inference. Both VAE and SSL can learn representations without labels, but their relationship has not been investigated in the past. Herein, the theoretical relationship between SSL and variational inference has been clarified. Furthermore, a novel method, namely variational inference SimSiam (VI-SimSiam), has been proposed. VI-SimSiam can predict the representation uncertainty by interpreting SimSiam with variational inference and defining the latent space distribution. The present experiments qualitatively show that VI-SimSiam could learn uncertainty by comparing input images and predicted uncertainties. Additionally, we described a relationship between estimated uncertainty and classification accuracy.

Perrine Chassat, Juhyun Park, Nicolas Brunel

Geometric frameworks for analyzing curves are common in applications as they focus on invariant features and provide visually satisfying solutions to standard problems such as computing invariant distances, averaging curves, or registering curves. We show that for any smooth curve in R^d, d>1, the generalized curvatures associated with the Frenet-Serret equation can be used to define a Riemannian geometry that takes into account all the geometric features of the shape. This geometry is based on a Square Root Curvature Transform that extends the square root-velocity transform for Euclidean curves (in any dimensions) and provides likely geodesics that avoid artefacts encountered by representations using only first-order geometric information. Our analysis is supported by simulated data and is especially relevant for analyzing human motions. We consider trajectories acquired from sign language, and show the interest of considering curvature and also torsion in their analysis, both being physically meaningful.

Zhijie Deng, Yucen Luo

Unsupervised semantic segmentation is a long-standing challenge in computer vision with great significance. Spectral clustering is a theoretically grounded solution to it where the spectral embeddings for pixels are computed to construct distinct clusters. Despite recent progress in enhancing spectral clustering with powerful pre-trained models, current approaches still suffer from inefficiencies in spectral decomposition and inflexibility in applying them to the test data. This work addresses these issues by casting spectral clustering as a parametric approach that employs neural network-based eigenfunctions to produce spectral embeddings. The outputs of the neural eigenfunctions are further restricted to discrete vectors that indicate clustering assignments directly. As a result, an end-to-end NN-based paradigm of spectral clustering emerges. In practice, the neural eigenfunctions are lightweight and take the features from pre-trained models as inputs, improving training efficiency and unleashing the potential of pre-trained models for dense prediction. We conduct extensive empirical studies to validate the effectiveness of our approach and observe significant performance gains over competitive baselines on Pascal Context, Cityscapes, and ADE20K benchmarks. The code is available at https://github.com/thudzj/NeuralEigenfunctionSegmentor.

Alex Costanzino, Pierluigi Zama Ramirez, Matteo Poggi, Fabio Tosi, Stefano Mattoccia, Luigi Di Stefano

Inferring the depth of transparent or mirror (ToM) surfaces represents a hard challenge for either sensors, algorithms, or deep networks. We propose a simple pipeline for learning to estimate depth properly for such surfaces with neural networks, without requiring any ground-truth annotation. We unveil how to obtain reliable pseudo labels by in-painting ToM objects in images and processing them with a monocular depth estimation model. These labels can be used to fine-tune existing monocular or stereo networks, to let them learn how to deal with ToM surfaces. Experimental results on the Booster dataset show the dramatic improvements enabled by our remarkably simple proposal.

Cheng Zhang, Xuanbai Chen, Siqi Chai, Chen Henry Wu, Dmitry Lagun, Thabo Beeler, Fernando De la Torre

Text-to-image generative models often reflect the biases of the training data, leading to unequal representations of underrepresented groups. This study investigates inclusive text-to-image generative models that generate images based on human-written prompts and ensure the resulting images are uniformly distributed across attributes of interest. Unfortunately, directly expressing the desired attributes in the prompt often leads to sub-optimal results due to linguistic ambiguity or model misrepresentation. Hence, this paper proposes a drastically different approach that adheres to the maxim that "a picture is worth a thousand words". We show that, for some attributes, images can represent concepts more expressively than text. For instance, categories of skin tones are typically hard to specify by text but can be easily represented by example images. Building upon these insights, we propose a novel approach, ITI-GEN, that leverages readily available reference images for Inclusive Text-to-Image GENeration. The key idea is learning a set of prompt embeddings to generate images that can effectively represent all desired attribute categories. More importantly, ITI-GEN requires no model fine-tuning, making it computationally efficient to augment existing text-to-image models. Extensive experiments demonstrate that ITI-GEN largely improves over state-of-the-art models to generate inclusive images from a prompt.

Inyong Koo, Inyoung Lee, Se-Ho Kim, Hee-Seon Kim, Woo-jin Jeon, Changick Kim

One of the main challenges in LiDAR-based 3D object detection is that the sensors often fail to capture the complete spatial information about the objects due to long distance and occlusion. Two-stage detectors with point cloud completion approaches tackle this problem by adding more points to the regions of interest (RoIs) with a pre-trained network. However, these methods generate dense point clouds of objects for all region proposals, assuming that objects always exist in the RoIs. This leads to the indiscriminate point generation for incorrect proposals as well. Motivated by this, we propose Point Generation R-CNN (PG-RCNN), a novel end-to-end detector that generates semantic surface points of foreground objects for accurate detection. Our method uses a jointly trained RoI point generation module to process the contextual information of RoIs and estimate the complete shape and displacement of foreground objects. For every generated point, PG-RCNN assigns a semantic feature that indicates the estimated foreground probability. Extensive experiments show that the point clouds generated by our method provide geometrically and semantically rich information for refining false positive and misaligned proposals. PG-RCNN achieves competitive performance on the KITTI benchmark, with significantly fewer parameters than state-of-the-art models. The code is available at https://github.com/quotation2520/PG-RCNN.

Fengrui Tian, Shaoyi Du, Yueqi Duan

In this paper, we target at the problem of learning a generalizable dynamic radiance field from monocular videos. Different from most existing NeRF methods that are based on multiple views, monocular videos only contain one view at each timestamp, thereby suffering from ambiguity along the view direction in estimating point features and scene flows. Previous studies such as DynNeRF disambiguate point features by positional encoding, which is not transferable and severely limits the generalization ability. As a result, these methods have to train one independent model for each scene and suffer from heavy computational costs when applying to increasing monocular videos in real-world applications. To address this, We propose MonoNeRF to simultaneously learn point features and scene flows with point trajectory and feature correspondence constraints across frames. More specifically, we learn an implicit velocity field to estimate point trajectory from temporal features with Neural ODE, which is followed by a flow-based feature aggregation module to obtain spatial features along the point trajectory. We jointly optimize temporal and spatial features in an end-to-end manner. Experiments show that our MonoNeRF is able to learn from multiple scenes and support new applications such as scene editing, unseen frame synthesis, and fast novel scene adaptation. Codes are available at https://github.com/tianfr/MonoNeRF

Xiaoyang Huang, Yi Zhang, Kai Chen, Teng Li, Wenjun Zhang, Bingbing Ni

Shape primitives decomposition has been an important and long-standing task in 3D shape analysis. Prior arts heavily rely on 3D point clouds or voxel data for shape primitives extraction, which are less practical in real-world scenarios. This paper proposes to learn shape primitives from multi-view images by introducing implicit surface rendering. It is challenging since implicit shapes have a high degree of freedom, which violates the simplicity property of shape primitives. In this work, a novel regularization term named Implicit Convexity Regularization (ICR) imposed on implicit primitive learning is proposed to tackle this problem. We start with the convexity definition of general 3D shapes, and then derive the equivalent expression for implicit shapes represented by signed distance functions (SDFs). Further, instead of directly constraining the output SDF values which cause unstable optimization, we alternatively impose constraint on second order directional derivatives on line segments inside the shapes, which proves to be a tighter condition for 3D convexity. Implicit primitives constrained by the proposed ICR are combined into a whole object via softmax-weighted-sum operation over all primitive SDFs. Experiments on synthetic and real-world datasets show that our method is able to decompose objects into simple and reasonable shape primitives without the need of segmentation labels or 3D data. Code and data is publicly available in https://github.com/seanywang0408/ICR.

Jiangwei Yu, Xiang Li, Xinran Zhao, Hongming Zhang, Yu-Xiong Wang

Daily objects commonly experience state changes. For example, slicing a cucumber changes its state from whole to sliced. Learning about object state changes in Video Object Segmentation (VOS) is crucial for understanding and interacting with the visual world. Conventional VOS benchmarks do not consider this challenging yet crucial problem. This paper makes a pioneering effort to introduce a weakly-supervised benchmark on Video State-Changing Object Segmentation (VSCOS). We construct our VSCOS benchmark by selecting state-changing videos from existing datasets. In advocate of an annotation-efficient approach towards state-changing object segmentation, we only annotate the first and last frames of training videos, which is different from conventional VOS. Notably, an open-vocabulary setting is included to evaluate the generalization to novel types of objects or state changes. We empirically illustrate that state-of-the-art VOS models struggle with state-changing objects and lose track after the state changes. We analyze the main difficulties of our VSCOS task and identify three technical improvements, namely, fine-tuning strategies, representation learning, and integrating motion information. Applying these improvements results in a strong baseline for segmenting state-changing objects consistently. Our benchmark and baseline methods are publicly available at https://github.com/venom12138/VSCOS.

Sungwon Hwang, Junha Hyung, Daejin Kim, Min-Jung Kim, Jaegul Choo

As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require extensive human labor, such as a user-provided semantic mask and manual attribute search unsuitable for non-expert users. Instead, our approach is designed to require a single text to manipulate a face reconstructed with NeRF. To do so, we first train a scene manipulator, a latent code-conditional deformable NeRF, over a dynamic scene to control a face deformation using the latent code. However, representing a scene deformation with a single latent code is unfavorable for compositing local deformations observed in different instances. As so, our proposed Position-conditional Anchor Compositor (PAC) learns to represent a manipulated scene with spatially varying latent codes. Their renderings with the scene manipulator are then optimized to yield high cosine similarity to a target text in CLIP embedding space for text-driven manipulation. To the best of our knowledge, our approach is the first to address the text-driven manipulation of a face reconstructed with NeRF. Extensive results, comparisons, and ablation studies demonstrate the effectiveness of our approach.

Stefano Zorzi, Friedrich Fraundorfer

While most state-of-the-art instance segmentation methods produce pixel-wise segmentation masks, numerous applications demand precise vector polygons of detected objects instead of rasterized output. This paper proposes Re:PolyWorld as a remastered and improved version of PolyWorld, a neural network that extracts object vertices from an image and connects them optimally to generate precise polygons. The objective of this work was to overcome weaknesses and shortcomings of the original model, as well as introducing an improved polygonal representation to obtain a general-purpose method for polygon extraction in images. The architecture has been redesigned to not only exploit vertex features, but to also make use of the visual appearance of edges. To this end, an edge-aware Graph Neural Network predicts the connection strength between each pair of vertices, which is further used to compute the assignment by solving a differentiable optimal transport problem. The proposed redefinition of the polygonal scene turns the method into a powerful generalized approach that can be applied to a large variety of tasks and problem settings, such as building extraction, floorplan reconstruction and even wireframe parsing. Re:PolyWorld not only outperforms the original model on building extraction in aerial images, thanks to the proposed joint analysis of vertices and edges, but also beats the state-of-the-art in multiple other domains.

Yingping Liang, Jiaming Liu, Debing Zhang, Ying Fu

The accuracy of learning-based optical flow estimation models heavily relies on the realism of the training datasets. Current approaches for generating such datasets either employ synthetic data or generate images with limited realism. However, the domain gap of these data with real-world scenes constrains the generalization of the trained model to real-world applications. To address this issue, we investigate generating realistic optical flow datasets from real-world images. Firstly, to generate highly realistic new images, we construct a layered depth representation, known as multiplane images (MPI), from single-view images. This allows us to generate novel view images that are highly realistic. To generate optical flow maps that correspond accurately to the new image, we calculate the optical flows of each plane using the camera matrix and plane depths. We then project these layered optical flows into the output optical flow map with volume rendering. Secondly, to ensure the realism of motion, we present an independent object motion module that can separate the camera and dynamic object motion in MPI. This module addresses the deficiency in MPI-based single-view methods, where optical flow is generated only by camera motion and does not account for any object movement. We additionally devise a depth-aware inpainting module to merge new images with dynamic objects and address unnatural motion occlusions. We show the superior performance of our method through extensive experiments on real-world datasets. Moreover, our approach achieves state-of-the-art performance in both unsupervised and supervised training of learning-based models. The code will be made publicly available at: https://github.com/Sharpiless/MPI-Flow.

Sruthi Sudhakar, Jon Hanzelka, Josh Bobillot, Tanmay Randhavane, Neel Joshi, Vibhav Vineet

It is very time consuming to create datasets for training computer vision models. An emerging alternative is to use synthetic data, but if the synthetic data is not similar enough to the real data, the performance is typically below that of training with real data. Thus using synthetic data still requires a large amount of time, money, and skill as one needs to author the data carefully. In this paper, we seek to understand which aspects of this authoring process are most critical. We present an analysis of which factors of variation between simulated and real data are most important. We capture images of YCB objects to create a novel YCB-Real dataset. We then create a novel synthetic "digital twin" dataset, YCB-Synthetic, which matches the YCB-Real dataset and includes variety of artifacts added to the synthetic data. We study the affects of these artifacts on our dataset and two existing published datasets on two different computer vision tasks: object detection and instance segmentation. We provide an analysis of the cost-benefit trade-offs between artist time for fixing artifacts and trained model accuracy. We plan to release this dataset (images and 3D assets) so they can be further used by the community.

Ao Li, Le Zhang, Yun Liu, Ce Zhu

Transformer-based methods have exhibited remarkable potential in single image super-resolution (SISR) by effectively extracting long-range dependencies. However, most of the current research in this area has prioritized the design of transformer blocks to capture global information, while overlooking the importance of incorporating high-frequency priors, which we believe could be beneficial. In our study, we conducted a series of experiments and found that transformer structures are more adept at capturing low-frequency information, but have limited capacity in constructing high-frequency representations when compared to their convolutional counterparts. Our proposed solution, the cross-refinement adaptive feature modulation transformer (CRAFT), integrates the strengths of both convolutional and transformer structures. It comprises three key components: the high-frequency enhancement residual block (HFERB) for extracting high-frequency information, the shift rectangle window attention block (SRWAB) for capturing global information, and the hybrid fusion block (HFB) for refining the global representation. Our experiments on multiple datasets demonstrate that CRAFT outperforms state-of-the-art methods by up to 0.29dB while using fewer parameters. The source code will be made available at: https://github.com/AVC2-UESTC/CRAFT-SR.git.

Kaixin Xu, Zhe Wang, Xue Geng, Min Wu, Xiaoli Li, Weisi Lin

In this paper, we propose a novel layer-adaptive weight-pruning approach for Deep Neural Networks (DNNs) that addresses the challenge of optimizing the output distortion minimization while adhering to a target pruning ratio constraint. Our approach takes into account the collective influence of all layers to design a layer-adaptive pruning scheme. We discover and utilize a very important additivity property of output distortion caused by pruning weights on multiple layers. This property enables us to formulate the pruning as a combinatorial optimization problem and efficiently solve it through dynamic programming. By decomposing the problem into sub-problems, we achieve linear time complexity, making our optimization algorithm fast and feasible to run on CPUs. Our extensive experiments demonstrate the superiority of our approach over existing methods on the ImageNet and CIFAR-10 datasets. On CIFAR-10, our method achieves remarkable improvements, outperforming others by up to 1.0% for ResNet-32, 0.5% for VGG-16, and 0.7% for DenseNet-121 in terms of top-1 accuracy. On ImageNet, we achieve up to 4.7% and 4.6% higher top-1 accuracy compared to other methods for VGG-16 and ResNet-50, respectively. These results highlight the effectiveness and practicality of our approach for enhancing DNN performance through layer-adaptive weight pruning. Code will be available on https://github.com/Akimoto-Cris/RD_VIT_PRUNE.

Noah Stier, Baptiste Angles, Liang Yang, Yajie Yan, Alex Colburn, Ming Chuang

Dense 3D reconstruction from RGB images traditionally assumes static camera pose estimates. This assumption has endured, even as recent works have increasingly focused on real-time methods for mobile devices. However, the assumption of a fixed pose for each image does not hold for online execution: poses from real-time SLAM are dynamic and may be updated following events such as bundle adjustment and loop closure. This has been addressed in the RGB-D setting, by de-integrating past views and re-integrating them with updated poses, but it remains largely untreated in the RGB-only setting. We formalize this problem to define the new task of dense online reconstruction from dynamically-posed images. To support further research, we introduce a dataset called LivePose containing the dynamic poses from a SLAM system running on ScanNet. We select three recent reconstruction systems and apply a framework based on de-integration to adapt each one to the dynamic-pose setting. In addition, we propose a novel, non-linear de-integration module that learns to remove stale scene content. We show that responding to pose updates is critical for high-quality reconstruction, and that our de-integration framework is an effective solution.

Aishwarya Agarwal, Srikrishna Karanam, K J Joseph, Apoorv Saxena, Koustava Goswami, Balaji Vasan Srinivasan

While recent developments in text-to-image generative models have led to a suite of high-performing methods capable of producing creative imagery from free-form text, there are several limitations. By analyzing the cross-attention representations of these models, we notice two key issues. First, for text prompts that contain multiple concepts, there is a significant amount of pixel-space overlap (i.e., same spatial regions) among pairs of different concepts. This eventually leads to the model being unable to distinguish between the two concepts and one of them being ignored in the final generation. Next, while these models attempt to capture all such concepts during the beginning of denoising (e.g., first few steps) as evidenced by cross-attention maps, this knowledge is not retained by the end of denoising (e.g., last few steps). Such loss of knowledge eventually leads to inaccurate generation outputs. To address these issues, our key innovations include two test-time attention-based loss functions that substantially improve the performance of pretrained baseline text-to-image diffusion models. First, our attention segregation loss reduces the cross-attention overlap between attention maps of different concepts in the text prompt, thereby reducing the confusion/conflict among various concepts and the eventual capture of all concepts in the generated output. Next, our attention retention loss explicitly forces text-to-image diffusion models to retain cross-attention information for all concepts across all denoising time steps, thereby leading to reduced information loss and the preservation of all concepts in the generated output. We conduct extensive experiments with the proposed loss functions on a variety of text prompts and demonstrate they lead to generated images that are significantly semantically closer to the input text when compared to baseline text-to-image diffusion models.

Zhiying Leng, Shun-Cheng Wu, Mahdi Saleh, Antonio Montanaro, Hao Yu, Yin Wang, Nassir Navab, Xiaohui Liang, Federico Tombari

Reconstructing both objects and hands in 3D from a single RGB image is complex. Existing methods rely on manually defined hand-object constraints in Euclidean space, leading to suboptimal feature learning. Compared with Euclidean space, hyperbolic space better preserves the geometric properties of meshes thanks to its exponentially-growing space distance, which amplifies the differences between the features based on similarity. In this work, we propose the first precise hand-object reconstruction method in hyperbolic space, namely Dynamic Hyperbolic Attention Network (DHANet), which leverages intrinsic properties of hyperbolic space to learn representative features. Our method that projects mesh and image features into a unified hyperbolic space includes two modules, i.e. dynamic hyperbolic graph convolution and image-attention hyperbolic graph convolution. With these two modules, our method learns mesh features with rich geometry-image multi-modal information and models better hand-object interaction. Our method provides a promising alternative for fine hand-object reconstruction in hyperbolic space. Extensive experiments on three public datasets demonstrate that our method outperforms most state-of-the-art methods.