As demands for high-quality videos continue to rise, high-resolution and high-dynamic range (HDR) imaging techniques are drawing attention. To generate an HDR video from low dynamic range (LDR) images, one of the critical steps is the motion compensation between LDR frames, for which most existing works employed the optical flow algorithm. However, these methods suffer from flow estimation errors when saturation or complicated motions exist. In this paper, we propose an end-to-end HDR video composition framework, which aligns LDR frames in the feature space and then merges aligned features into an HDR frame, without relying on pixel-domain optical flow. Specifically, we propose a luminance-based alignment network for HDR (LAN-HDR) consisting of an alignment module and a hallucination module. The alignment module aligns a frame to the adjacent reference by evaluating luminance-based attention, excluding color information. The hallucination module generates sharp details, especially for washed-out areas due to saturation. The aligned and hallucinated features are then blended adaptively to complement each other. Finally, we merge the features to generate a final HDR frame. In training, we adopt a temporal loss, in addition to frame reconstruction losses, to enhance temporal consistency and thus reduce flickering. Extensive experiments demonstrate that our method performs better or comparable to state-of-the-art methods on several benchmarks. Codes are available at https://github.com/haesoochung/LAN-HDR.
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Affine correspondences have traditionally been used to improve feature matching over wide baselines. While recent work has successfully used affine correspondences to solve various relative camera pose estimation problems, less attention has been given to their use in absolute pose estimation. We introduce the first general solution to the problem of estimating the pose of a calibrated camera given a single observation of an oriented point and an affine correspondence. The advantage of our approach (P1AC) is that it requires only a single correspondence, in comparison to the traditional point-based approach (P3P), significantly reducing the combinatorics in robust estimation. P1AC provides a general solution that removes restrictive assumptions made in prior work and is applicable to large-scale image-based localization. We propose a minimal solution to the P1AC problem and evaluate our novel solver on synthetic data, showing its numerical stability and performance under various types of noise. On standard image-based localization benchmarks we show that P1AC achieves more accurate results than the widely used P3P algorithm. Code for our method is available at https://github.com/jonathanventura/P1AC/.
Learning Robust Representations with Information Bottleneck and Memory Network for RGB-D-based Gesture Recognition
PDF ↗Although previous RGB-D-based gesture recognition methods have shown promising performance, researchers often overlook the interference of task-irrelevant cues like illumination and background. These unnecessary factors are learned together with the predictive ones by the network and hinder accurate recognition. In this paper, we propose a convenient and analytical framework to learn a robust feature representation that is impervious to gesture-irrelevant factors. Based on the Information Bottleneck theory, two rules of Sufficiency and Compactness are derived to develop a new information-theoretic loss function, which cultivates a more sufficient and compact representation from the feature encoding and mitigates the impact of gesture-irrelevant information. To highlight the predictive information, we further integrate a memory network. Using our proposed content-based and contextual memory addressing scheme, we weaken the nuisances while preserving the task-relevant information, providing guidance for refining the feature representation. Experiments conducted on three public datasets demonstrate that our approach leads to a better feature representation and achieves better performance than state-of-the-art methods.
Recently proposed image inpainting method LaMa builds its network upon Fast Fourier Convolution (FFC), which was originally proposed for high-level vision tasks like image classification. FFC empowers the fully convolutional network to have a global receptive field in its early layers. Thanks to the unique character of the FFC module, LaMa has the ability to produce robust repeating texture, which can not be achieved by the previous inpainting methods. However, is the vanilla FFC module suitable for low-level vision tasks like image inpainting? In this paper, we analyze the fundamental flaws of using FFC in image inpainting, which are 1) spectrum shifting, 2) unexpected spatial activation, and 3) limited frequency receptive field. Such flaws make FFC-based inpainting framework difficult in generating complicated texture and performing faithful reconstruction. Based on the above analysis, we propose a novel Unbiased Fast Fourier Convolution (UFFC) module, which modifies the vanilla FFC module with 1) range transform and inverse transform, 2) absolute position embedding, 3) dynamic skip connection, and 4) adaptive clip, to overcome such flaws, achieving better inpainting results. Extensive experiments on several benchmark datasets demonstrate the effectiveness of our method, outperforming the state-of-the-art methods in both texture-capturing ability and expressiveness.
In the real world, a desirable Visual Question Answering model is expected to provide correct answers to new questions and images in a continual setting (recognized as CL-VQA). However, existing works formulate CLVQA from a vision-only or language-only perspective, and straightforwardly apply the uni-modal continual learning (CL) strategies to this multi-modal task, which is improper and suboptimal. On the one hand, such a partial formulation may result in limited evaluations. On the other hand, neglecting the interactions between modalities will lead to poor performance. To tackle these challenging issues, we propose a comprehensive formulation for CL-VQA from the perspective of multi-modal vision-language fusion. Based on our formulation, we further propose MulTi-Modal PRompt LearnIng with DecouPLing bEfore InTeraction (TRIPLET), a novel approach that builds on a pre-trained vision-language model and consists of decoupled prompts and prompt interaction strategies to capture the complex interactions between modalities. In particular, decoupled prompts contain learnable parameters that are decoupled w.r.t different aspects, and the prompt interaction strategies are in charge of modeling interactions between inputs and prompts. Additionally, we build two CL-VQA benchmarks for a more comprehensive evaluation. Extensive experiments demonstrate that our TRIPLET outperforms state-of-the-art methods in both uni-modal and multi-modal continual settings for CL-VQA.
We propose an agglomerative Transformer (AGER) that enables Transformer-based human-object interaction (HOI) detectors to flexibly exploit extra instance-level cues in a single-stage and end-to-end manner for the first time. AGER acquires instance tokens by dynamically clustering patch tokens and aligning cluster centres to instances with textual guidance, thus enjoying two benefits: 1) Intergrality: each instance token is encouraged to contain all discriminative feature regions of an instance, which demonstrates a significant improvement in the extraction of different instance-level cues, and subsequently leads to a new state-of-the-art performance of HOI detection with 36.75 mAP on HICO-Det. 2) Efficiency: the dynamical clustering mechanism allows AGER to generate instance tokens jointly with the feature learning of the Transformer encoder, eliminating the need of an additional object detector or instance decoder in prior methods, thus allowing the extraction of desirable extra cues for HOI detection in a single-stage and end-to-end pipeline. Concretely, AGER reduces GFLOPs by 8.5% and improves FPS by 36%, even compared to a vanilla DETR-like pipeline without extra cue extraction.
Backdoor attacks against deep learning have been widely studied. Various attack techniques have been proposed for different domains and paradigms, e.g., image, point cloud, natural language processing, transfer learning, etc. These works normally adopt the data poisoning strategy to embed the backdoor. They randomly select samples from the benign training set for poisoning, without considering the distinct contribution of each sample to the backdoor effectiveness, making the attack less optimal. A recent work (IJCAI-22) proposed to use the forgetting score to measure the importance of each poisoned sample and then filter out redundant data for effective backdoor training. However, this method is empirically designed without theoretical proofing. It is also very time-consuming as it needs to go through almost all the training stages for data selection. To address such limitations, we propose a novel confidence-based scoring methodology, which can efficiently measure the contribution of each poisoning sample based on the distance posteriors. We further introduce a greedy search algorithm to find the most informative samples for backdoor injection more promptly. Experimental evaluations on both 2D image and 3D point cloud classification tasks show that our approach can achieve comparable performance or even surpass the forgetting score-based searching method while requiring only several extra epochs' computation of a standard training process.
VLN-CE is a recently released embodied task, where AI agents need to navigate a freely traversable environment to reach a distant target location, given language instructions. It poses great challenges due to the huge space of possible strategies. Driven by the belief that the ability to anticipate the consequences of future actions is crucial for the emergence of intelligent and interpretable planning behavior, we propose Dreamwalker --- a world model based VLN-CE agent. The world model is built to summarize the visual, topological, and dynamic properties of the complicated continuous environment into a discrete, structured, and compact representation. Dreamwalker can simulate and evaluate possible plans entirely in such internal abstract world, before executing costly actions. As opposed to existing model-free VLN-CE agents simply making greedy decisions in the real world, which easily results in shortsighted behaviors, Dreamwalker is able to make strategic planning through large amounts of "mental experiments." Moreover, the imagined future scenarios reflect our agent's intention, making its decision-making process more transparent. Extensive experiments and ablation studies on VLN-CE dataset confirm the effectiveness of the proposed approach and outline fruitful directions for future work. Our code will be released.
Model-based 3D human mesh recovery aims to reconstruct a 3D human body mesh by estimating its parameters from monocular RGB images. Most of recent works adopt the Skinned Multi-Person Linear (SMPL) model to regress relative rotations for each body joint along the kinematics chain. This pipeline needs to transform each relative rotation matrix into a global rotation matrix to articulate the canonical mesh, and suffers from accumulated errors along the kinematics chain. This paper proposes to directly estimate the global rotation of each joint to avoid error accumulation and pursue better accuracy. The proposed Sequentially Global Rotation Estimation (SGRE) directly predicts the global rotation matrix of each joint on the kinematics chain. SGRE features a residual learning module to leverage complementary features and previously predicted rotations of parent joints to guide the estimation of subsequent child joints. Thanks to this global estimation pipeline and residual learning module, SGRE alleviates error accumulation and produces more accurate 3D human mesh. It can be flexibly integrated into existing regression-based methods and achieves superior performance on various benchmarks. For example, it improves the latest method 3DCrowdNet by 3.3 mm MPJPE and 5.0 mm PVE on 3DPW dataset and 3.2 AP on COCO dataset, respectively.
CoIn: Contrastive Instance Feature Mining for Outdoor 3D Object Detection with Very Limited Annotations
PDF ↗Recently, 3D object detection with sparse annotations has received great attention. However, current detectors usually perform poorly under very limited annotations. To address this problem, we propose a novel Contrastive Instance feature mining method, named CoIn. To better identify indistinguishable features learned through limited supervision, we design a Multi-Class contrastive learning module (MCcont) to enhance feature discrimination. Meanwhile, we propose a feature-level pseudo-label mining framework consisting of an instance feature mining module (InF-Mining) and a Labeled-to-Pseudo contrastive learning module (LPcont). These two modules exploit latent instances in feature space to supervise the training of detectors with limited annotations. Extensive experiments with KITTI dataset, Waymo open dataset, and nuScenes dataset show that under limited annotations, our method greatly improves the performance of baseline detectors: CenterPoint, Voxel-RCNN, and CasA. Combining CoIn with an iterative training strategy, we propose a CoIn++ pipeline, which requires only 2% annotations in the KITTI dataset to achieve performance comparable to the fully supervised methods. The code is available at https://github.com/xmuqimingxia/CoIn.
We show how bidirectional transformers trained for masked token prediction can be applied to neural image compression to achieve state-of-the-art results. Such models were previously used for image_generation_ by progressive sampling groups of masked tokens according to uncertainty-adaptive schedules. Unlike these works, we demonstrate that predefined, deterministic schedules perform as well or better for image compression. This insight allows us to use masked attention during training in addition to masked inputs, and activation caching during inference, to significantly speed up our models (4x higher inference speed) at a small increase in bitrate.
To represent the biological variability of clinical neuroimaging populations, it is vital to be able to combine data across scanners and studies. However, different MRI scanners produce images with different characteristics, resulting in a domain shift known as the 'harmonisation problem'. Additionally, neuroimaging data is inherently personal in nature, leading to data privacy concerns when sharing the data. To overcome these barriers, we propose an Unsupervised Source-Free Domain Adaptation (SFDA) method, SFHarmony. Through modelling the imaging features as a Gaussian Mixture Model and minimising an adapted Bhattacharyya distance between the source and target features, we can create a model that performs well for the target data whilst having a shared feature representation across the data domains, without needing access to the source data for adaptation or target labels. We demonstrate the performance of our method on simulated and real domain shifts, showing that the approach is applicable to classification, segmentation and regression tasks, requiring no changes to the algorithm. Our method outperforms existing SFDA approaches across a range of realistic data scenarios, demonstrating the potential utility of our approach for MRI harmonisation and general SFDA problems. Our code is available at https://github.com/nkdinsdale/SFHarmony.
Scratch Each Other's Back: Incomplete Multi-Modal Brain Tumor Segmentation via Category Aware Group Self-Support Learning
PDF ↗Although Magnetic Resonance Imaging (MRI) is very helpful for brain tumor segmentation and discovery, it often lacks some modalities in clinical practice. As a result, degradation of prediction performance is inevitable. According to current implementations, different modalities are considered to be independent and non-interfering with each other during the training process of modal feature extraction, however they are complementary. In this paper, considering the sensitivity of different modalities to diverse tumor regions, we propose a Category Aware Group Self-Support Learning framework, called GSS, to make up for the information deficit among the modalities in the individual modal feature extraction phase. Precisely, within each prediction category, predictions of all modalities form a group, where the prediction with the most extraordinary sensitivity is selected as the group leader. Collaborative efforts between group leaders and members identify the communal learning target with high consistency and certainty. As our minor contribution, we introduce a random mask to reduce the possible biases. GSS adopts the standard training strategy without specific architectural choices and thus can be easily plugged into existing incomplete multi-modal brain tumor segmentation. Remarkably, extensive experiments on BraTS2020, BraTS2018, and BraTS2015 datasets demonstrate that GSS can improve the performance of existing SOTA algorithms by 1.27-3.20% in Dice on average. The code is released at https://github.com/qysgithubopen/GSS.
Traditional image stitching approaches tend to leverage increasingly complex geometric features (point, line, edge, etc.) for better performance. However, these hand-crafted features are only suitable for specific natural scenes with adequate geometric structures. In contrast, deep stitching schemes overcome adverse conditions by adaptively learning robust semantic features, but they cannot handle large-parallax cases. To solve these issues, we propose a parallax-tolerant unsupervised deep image stitching technique. First, we propose a robust and flexible warp to model the image registration from global homography to local thin-plate spline motion. It provides accurate alignment for overlapping regions and shape preservation for non-overlapping regions by joint optimization concerning alignment and distortion. Subsequently, to improve the generalization capability, we design a simple but effective iterative strategy to enhance the warp adaption in cross-dataset and cross-resolution applications. Finally, to further eliminate the parallax artifacts, we propose to composite the stitched image seamlessly by unsupervised learning for seam-driven composition masks. Compared with existing methods, our solution is parallax-tolerant and free from laborious designs of complicated geometric features for specific scenes. Extensive experiments show our superiority over the SoTA methods, both quantitatively and qualitatively. The code will be available soon.
With autonomous industries on the rise, domain adaptation of the visual perception stack is an important research direction due to the cost savings promise. Much prior art was dedicated to domain-adaptive semantic segmentation in the synthetic-to-real context. Despite being a crucial output of the perception stack, panoptic segmentation has been largely overlooked by the domain adaptation community. Therefore, we revisit well-performing domain adaptation strategies from other fields, adapt them to panoptic segmentation, and show that they can effectively enhance panoptic domain adaptation. Further, we study the panoptic network design and propose a novel architecture (EDAPS) designed explicitly for domain-adaptive panoptic segmentation. It uses a shared, domain-robust transformer encoder to facilitate the joint adaptation of semantic and instance features, but task-specific decoders tailored for the specific requirements of both domain-adaptive semantic and instance segmentation. As a result, the performance gap seen in challenging panoptic benchmarks is substantially narrowed. EDAPS significantly improves the state-of-the-art performance for panoptic segmentation UDA by a large margin of 20% on SYNTHIA-to-Cityscapes and even 72% on the more challenging SYNTHIA-to-Mapillary Vistas. The implementation is available at https://github.com/susaha/edaps.
Semantic segmentation is a crucial task in computer vision that involves segmenting images into semantically meaningful regions at the pixel level. However, existing approaches often rely on expensive human annotations as supervision for model training, limiting their scalability to large, unlabeled datasets. To address this challenge, we present ZeroSeg, a novel method that leverages the existing pretrained vision-language (VL) model (e.g. CLIP vision encoder) to train open-vocabulary zero-shot semantic segmentation models. Although acquired extensive knowledge of visual concepts, it is non-trivial to exploit knowledge from these VL models to the task of semantic segmentation, as they are usually trained at an image level. ZeroSeg overcomes this by distilling the visual concepts learned by VL models into a set of segment tokens, each summarizing a localized region of the target image. We evaluate ZeroSeg on multiple popular segmentation benchmarks, including PASCAL VOC 2012, PASCAL Context, and COCO, in a zero-shot manner Our approach achieves state-of-the-art performance when compared to other zero-shot segmentation methods under the same training data, while also performing competitively compared to strongly supervised methods. Finally, we also demonstrated the effectiveness of ZeroSeg on open-vocabulary segmentation, through both human studies and qualitative visualizations. The code is publicly available at https://github.com/facebookresearch/ZeroSeg
This paper presents OxfordTVG-HIC (Humorous Image Captions), a large-scale dataset for humour generation and understanding. Humour is an abstract, subjective, and context-dependent cognitive construct involving several cognitive factors, making it a challenging task to generate and interpret. Hence, humour generation and understanding can serve as a new task for evaluating the ability of deep-learning methods to process abstract and subjective information. Due to the scarcity of data, humour-related generation tasks such as captioning remain underexplored. To address this gap, OxfordTVG-HIC offers approximately 2.9M image-text pairs with humour scores to train a generalizable humour captioning model. Contrary to existing captioning datasets, OxfordTVG-HIC features a wide range of emotional and semantic diversity resulting in out-of-context examples that are particularly conducive to generating humour. Moreover, OxfordTVG-HIC is curated devoid of offensive content. We also show how OxfordTVGHIC can be leveraged for evaluating the humour of a generated text. Through explainability analysis of the trained models, we identify the visual and linguistic cues influential for evoking humour prediction (and generation). We observe qualitatively that these cues are aligned with the benign violation theory of humour in cognitive psychology.
Current model quantization methods have shown their promising capability in reducing storage space and computation complexity. However, due to the diversity of quantization forms supported by different hardware, one limitation of existing solutions is that usually require repeated optimization for different scenarios. How to construct a model with flexible quantization forms has been less studied. In this paper, we explore a one-shot network quantization regime, named Elastic Quantization Neural Networks (EQ-Net), which aims to train a robust weight-sharing quantization supernet. First of all, we propose an elastic quantization space (including elastic bit-width, granularity, and symmetry) to adapt to various mainstream quantitative forms. Secondly, we propose the Weight Distribution Regularization Loss (WDR-Loss) and Group Progressive Guidance Loss (GPG-Loss) to bridge the inconsistency of the distribution for weights and output logits in the elastic quantization space gap. Lastly, we incorporate genetic algorithms and the proposed Conditional Quantization-Aware Accuracy Predictor (CQAP) as an estimator to quickly search mixed-precision quantized neural networks in supernet. Extensive experiments demonstrate that our EQ-Net is close to or even better than its static counterparts as well as state-of-the-art robust bit-width methods. Code can be available at https://github.com/xuke225/EQ-Net.git
Federated learning has gained recognitions as a secure approach for safeguarding local private data in collaborative learning. But the advent of gradient inversion research has posed significant challenges to this premise by enabling a third-party to recover groundtruth images via gradients. While prior research has predominantly focused on low-resolution images and small batch sizes, this study highlights the feasibility of reconstructing complex images with high resolutions and large batch sizes. The success of the proposed method is contingent on constructing an over-parameterized convolutional network, so that images are generated before fitting to the gradient matching requirement. Practical experiments demonstrate that the proposed algorithm achieves high-fidelity image recovery, surpassing state-of-the-art competitors that commonly fail in more intricate scenarios. Consequently, our study shows that local participants in a federated learning system are vulnerable to potential data leakage issues. Source code is available at https://github.com/czhang024/CI-Net.
Training data for video segmentation are expensive to annotate. This impedes extensions of end-to-end algorithms to new video segmentation tasks, especially in large-vocabulary settings. To 'track anything' without training on video data for every individual task, we develop a decoupled video segmentation approach (DEVA), composed of task-specific image-level segmentation and class/task-agnostic bi-directional temporal propagation. Due to this design, we only need an image-level model for the target task (which is cheaper to train) and a universal temporal propagation model which is trained once and generalizes across tasks. To effectively combine these two modules, we use bi-directional propagation for (semi-)online fusion of segmentation hypotheses from different frames to generate a coherent segmentation. We show that this decoupled formulation compares favorably to end-to-end approaches in several data-scarce tasks including large-vocabulary video panoptic segmentation, open-world video segmentation, referring video segmentation, and unsupervised video object segmentation. Code is available at: https://hkchengrex.github.io/Tracking-Anything-with-DEVA.