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An-Lun Liu, Yu-Wei Chao, Yi-Ting Chen

In this paper, we study task-oriented human grasp synthesis, a new grasp synthesis task that demands both task and context awareness. At the core of our method is the task-aware contact maps. Unlike traditional contact maps that only reason about the manipulated object and its relation with the hand, our enhanced maps take into account scene and task information. This comprehensive map is critical for hand-object interaction, enabling accurate grasping poses that align with the task. We propose a two-stage pipeline that first constructs a task-aware contact map informed by the scene and task. In the subsequent stage, we use this contact map to synthesize task-oriented human grasps. We introduce a new dataset and metric for the proposed task to evaluate our approach. Our experiments validate the importance of modeling both scene and task, demonstrating significant improvements over existing methods in both grasp quality and task performance.

Yu'ang Feng, Shuyong Gao, Fuzhen Yan, Yicheng Song, Lingyi Hong, Junjie Hu, Wenqiang Zhang

Video Camouflaged Object Detection (VCOD) aims to segment objects whose appearances closely resemble their surroundings, posing a challenging and emerging task. Existing vision models often struggle in such scenarios due to the indistinguishable appearance of camouflaged objects and the insufficient exploitation of dynamic information in videos. To address these challenges, we propose an end-to-end VCOD framework inspired by human memory-recognition, which leverages historical video information by integrating memory reference frames for camouflaged sequence processing. Specifically, we design a dual-purpose decoder that simultaneously generates predicted masks and scores, enabling reference frame selection based on scores while introducing auxiliary supervision to enhance feature extraction. Furthermore, this study introduces a novel reference-guided multilevel asymmetric attention mechanism, effectively integrating long-term reference information with short-term motion cues for comprehensive feature extraction. By combining these modules, we develop the Scoring, Remember, and Reference (SRR) framework, which efficiently extracts information to locate targets and employs memory guidance to improve subsequent processing. With its optimized module design and effective utilization of video data, our model achieves significant performance improvements, surpassing existing approaches by approximately 10% on benchmark datasets while requiring fewer parameters (54M) and only a single pass through the video. The code will be made publicly available.

Jiaxu Wan, Hong Zhang, Ziqi He, Yangyan Deng, Qishu Wang, Ding Yuan, Yifan Yang

Point transformers have demonstrated remarkable progress in 3D understanding through expanded receptive fields (RF), but further expanding the RF leads to dilution in group attention and decreases detailed feature extraction capability. Proxy, which serves as abstract representations for simplifying feature maps, enables global RF. However, existing proxy-based approaches face critical limitations: Global proxies incur quadratic complexity for large-scale point clouds and suffer positional ambiguity, while local proxy alternatives struggle with 1) Unreliable sampling from the geometrically diverse point cloud, 2) Inefficient proxy interaction computation, and 3) Imbalanced local-global information fusion; To address these challenges, we propose Sparse Proxy Point Transformer (SP^ 2 T) -- a local proxy-based dual-stream point transformer with three key innovations: First, for reliable sampling, spatial-wise proxy sampling with vertex-based associations enables robust sampling on geometrically diverse point clouds. Second, for efficient proxy interaction, sparse proxy attention with a table-based relative bias effectively achieves the interaction with efficient map-reduce computation. Third, for local-global information fusion, our dual-stream architecture maintains local-global balance through parallel branches. Comprehensive experiments reveal that SP^ 2 T sets state-of-the-art results with acceptable latency on indoor and outdoor 3D comprehension benchmarks, demonstrating marked improvement (+3.8% mIoU vs. SPoTr@S3DIS, +22.9% mIoU vs. PointASNL@Sem.KITTI) compared to other proxy-based point cloud methods.

Ruijie Zhu, Mulin Yu, Linning Xu, Lihan Jiang, Yixuan Li, Tianzhu Zhang, Jiangmiao Pang, Bo Dai

3D Gaussian Splatting is renowned for its high-fidelity reconstructions and real-time novel view synthesis, yet its lack of semantic understanding limits object-level perception. In this work, we propose ObjectGS, an object-aware framework that unifies 3D scene reconstruction with semantic understanding. Instead of treating the scene as a unified whole, ObjectGS models individual objects as local anchors that generate neural Gaussians and share object IDs, enabling precise object-level reconstruction. During training, we dynamically grow or prune these anchors and optimize their features, while a one-hot ID encoding with a classification loss enforces clear semantic constraints. We show through extensive experiments that ObjectGS not only outperforms state-of-the-art methods on open-vocabulary and panoptic segmentation tasks, but also integrates seamlessly with applications like mesh extraction and scene editing.

Jiamin Wu, Kenkun Liu, Xiaoke Jiang, Yuan Yao, Lei Zhang

In this work, we introduce UniGS, a novel 3D Gaussian reconstruction and novel view synthesis model that predicts a high-fidelity representation of 3D Gaussians from arbitrary number of posed sparse-view images.Previous methods often regress 3D Gaussians locally on a per-pixel basis for each view and then transfer them to world space and merge them through point concatenation.In contrast, Our approach involves modeling unitary 3D Gaussians in world space and updating them layer by layer.To leverage information from multi-view inputs for updating the unitary 3D Gaussians, we develop a DETR (DEtection TRansformer)-like framework, which treats 3D Gaussians as queries and updates their parameters by performing multi-view cross-attention (MVDFA) across multiple input images, which are treated as keys and values.This approach effectively avoids 'ghosting' issue and allocates more 3D Gaussians to complex regions.Moreover, since the number of 3D Gaussians used as decoder queries is independent of the number of input views, our method allows arbitrary number of multi-view images as input without causing memory explosion or requiring retraining.Extensive experiments validate the advantages of our approach, showcasing superior performance over existing methods quantitatively (improving PSNR by 4.2 dB when trained on Objaverse and tested on the GSO benchmark) and qualitatively. Codes are at https://github.com/jwubz123/UNIG.

Ruijie Lu, Yixin Chen, Yu Liu, Jiaxiang Tang, Junfeng Ni, Diwen Wan, Gang Zeng, Siyuan Huang

Humans can infer complete shapes and appearances of objects from limited visual cues, relying on extensive prior knowledge of the physical world. However, completing partially observable objects while ensuring consistency across video frames remains challenging for existing models, especially for unstructured, in-the-wild videos. This paper tackles the task of Video Amodal Completion (VAC), which aims to generate the complete object consistently throughout the video given a visual prompt specifying the object of interest. Leveraging the rich, consistent manifolds learned by pre-trained video diffusion models, we propose a conditional diffusion model, TACO, that repurposes these manifolds for VAC. To enable its effective and robust generalization to challenging in-the-wild scenarios, we curate a large-scale synthetic dataset with multiple difficulty levels by systematically imposing occlusions onto un-occluded videos. Building on this, we devise a progressive fine-tuning paradigm that starts with simpler recovery tasks and gradually advances to more complex ones. We demonstrate TACO's versatility on a wide range of in-the-wild videos from Internet, as well as on diverse, unseen datasets commonly used in autonomous driving, robotic manipulation, and scene understanding. Moreover, we show that TACO can be effectively applied to various downstream tasks like object reconstruction and pose estimation, highlighting its potential to facilitate physical world understanding and reasoning.

Wenjun Miao, Guansong Pang, Zihan Wang, Jin Zheng, Xiao Bai

Recent advancements in CLIP-based out-of-distribution (OOD) detection have shown promising results via regularization on prompt tuning, leveraging background features extracted from a few in-distribution (ID) samples as proxies for OOD features.However, these methods suffer from an inherent limitation: a lack of diversity in the extracted OOD features from the few-shot ID data.To address this issue, we propose to leverage external datasets as auxiliary outlier data (i.e., pseudo OOD samples) to extract rich, diverse OOD features, with the features from not only background regions but also foreground object regions, thereby supporting more discriminative prompt tuning for OOD detection. We further introduce Auxiliary Prompt Tuning (APT), a novel framework that can be used as a plug-in module to enable existing prompt tuning-based methods to utilize the auxiliary data for more accurate OOD detection.There are two key challenges of utilizing those auxiliary data in prompt tuning, including I) foreground-background decomposition of unlabeled auxiliary data with diverse outlying objects and II) optimization of foreground OOD features. APT tackles challenge I with an adaptive logit-based Kullback-Leibler divergence method and challenge II by constructing foreground-background pairs for each foreground region to enable effective exploitation of foreground OOD features. Extensive experiments on standard and hard OOD benchmarks show that APT achieves state-of-the-art performance, obtaining significant improvements in challenging scenarios, e.g., hard OOD and 1-shot detection.

Md Ashiqur Rahman, Chiao-An Yang, Michael N. Cheng, Lim Jun Hao, Jeremiah Jiang, Teck-Yian Lim, Raymond A. Yeh

Scale variation is a fundamental challenge in computer vision. Objects of the same class can have different sizes, and their perceived size is further affected by the distance from the camera. These variations are local to the objects, i.e., different object sizes may change differently within the same image. To effectively handle scale variations, we present a deep equilibrium canonicalizer (DEC) to improve the local scale equivariance of a model. DEC can be easily incorporated into existing network architectures and can be adapted to a pre-trained model. Notably, we show that on the competitive ImageNet benchmark, DEC improves both model performance and local scale consistency across four popular pre-trained deep-nets, e.g., ViT, DeiT, Swin, and BEiT.

Haifeng Zhong, Fan Tang, Zhuo Chen, Hyung Jin Chang, Yixing Gao

The challenge of multimodal semantic segmentation lies in establishing semantically consistent and segmentable multimodal fusion features under conditions of significant visual feature discrepancies. Existing methods commonly construct cross-modal self-attention fusion frameworks or introduce additional multimodal fusion loss functions to establish fusion features. However, these approaches often overlook the challenge caused by feature discrepancies between modalities during the fusion process. To achieve precise segmentation, we propose an Attention-Driven Multimodal Discrepancy Alignment Network (AMDANet). AMDANet reallocates weights to reduce the saliency of discrepant features and utilizes low-weight features as cues to mitigate discrepancies between modalities, thereby achieving multimodal feature alignment. Furthermore, to simplify the feature alignment process, a semantic consistency inference mechanism is introduced to reveal the network's inherent bias toward specific modalities, thereby compressing cross-modal feature discrepancies from the foundational level. Extensive experiments on the FMB, MFNet, and PST900 datasets demonstrate that AMDANet achieves mIoU improvements of 3.6%, 3.0%, and 1.6%, respectively, significantly outperforming state-of-the-art methods.

Qiang Zhu, Yuxuan Jiang, Shuyuan Zhu, Fan Zhang, David Bull, Bing Zeng

Blind video super-resolution (BVSR) is a low-level vision task which aims to generate high-resolution videos from low-resolution counterparts in unknown degradation scenarios. Existing approaches typically predict blur kernels that are spatially invariant in each video frame or even the entire video. These methods do not consider potential spatio-temporal varying degradations in videos, resulting in suboptimal BVSR performance. In this context, we propose a novel BVSR model based on Implicit Kernels, BVSR-IK, which constructs a multi-scale kernel dictionary parameterized by implicit neural representations. It also employs a newly designed recurrent Transformer to predict the coefficient weights for accurate filtering in both frame correction and feature alignment. Experimental results have demonstrated the effectiveness of the proposed BVSR-IK, when compared with four state-of-the-art BVSR models on three commonly used datasets, with BVSR-IK outperforming the second best approach, FMA-Net, by up to 0.59 dB in PSNR. Source code will be available at https://github.com/QZ1-boy/BVSR-IK.

Rui Liu, Sheng Fan, Wenguan Wang, Yi Yang

Underwater visual simultaneous localization and mapping (SLAM) faces critical challenges in light attenuation and degraded geometric consistency. Despite recent advances of visual SLAM in indoor and urban scenes, these approaches typically assume a clear medium and neglect medium-light interactions, leading to performance degradation in underwater environments. To overcome these limitations, we propose DUV-SLAM, a dense underwater visual SLAM framework that integrates uncertainty-aware geometry estimation with physics-inspired neural scattering modeling. Our method introduces two core innovations: i) depth uncertainty quantification derived from differentiable bundle adjustment, which propagates geometric confidence to guide mapping optimization; and ii) a neural-Gaussian hybrid representation that combines adaptive 3D Gaussians for underwater reconstruction with a neural field capturing wavelength-dependent medium properties, optimized using a combination of photometric, geometric, and distribution losses. Experiments on synthetic and real-world datasets demonstrate that DUV-SLAM achieves high-quality monocular reconstruction while maintaining real-time efficiency and robust tracking accuracy.

Wenliang Zhong, Rob Barton, Weizhi An, Feng Jiang, Hehuan Ma, Yuzhi Guo, Abhishek Dan, Shioulin Sam, Karim Bouyarmane, Junzhou Huang

Composed Image Retrieval (CIR) targets the retrieval of images conditioned on a reference image and a textual modification, but constructing labeled triplets (reference image, textual modification, target image) is inherently challenging. Existing Zero-Shot CIR (ZS-CIR) approaches often rely on well-aligned vision-language models (VLMs) to combine visual and textual inputs, or use large language models (LLMs) for richer modification understanding. While LLM-based methods excel in capturing textual details, they are computationally costly, slow to infer, and often restricted by proprietary constraints. In this paper, we argue that the superior performance of LLM-based ZS-CIR methods primarily stems from their capacity to follow instructions, an aspect largely missing in more efficient projection-based models built upon VLMs. To bridge this gap, we introduce DistillCIR, a dual-stream distillation framework that transfers LLMs' instruction-following capability into compact, projection-based architectures. By synthesizing triplet data with an LLM and incorporating a novel reasoning process, DistillCIR learns both composed retrieval and instruction awareness. In addition, we train an open-source multimodal LLM on the generated data, and further distill its instruction-aware embeddings into the projection-based model. Without any reliance on LLMs at inference, DistillCIR significantly surpasses state-of-the-art ZS-CIR methods in both performance and efficiency, offering a promising direction for instruction-aware, lightweight CIR.

Ahmed Nassar, Matteo Omenetti, Maksym Lysak, Nikolaos Livathinos, Christoph Auer, Lucas Morin, Rafael Teixeira de Lima, Yusik Kim, A. Said Gurbuz, Michele Dolfi 等

We introduce SmolDocling, an ultra-compact vision-language model targeting end-to-end document conversion. Our model comprehensively processes entire pages by generating DocTags, a new universal markup format that captures all page elements in their full context with location. Unlike existing approaches that rely on large foundational models, or ensemble solutions that rely on handcrafted pipelines of multiple specialized models, SmolDocling offers an end-to-end conversion for accurately capturing content, structure and spatial location of document elements in a 256M parameters vision-language model. SmolDocling exhibits robust performance in correctly reproducing document features such as code listings, tables, equations, charts, lists, and more across a diverse range of document types including business documents, academic papers, technical reports, patents, and forms -- significantly extending beyond the commonly observed focus on scientific papers. Additionally, we contribute novel publicly sourced datasets for charts, tables, equations, and code recognition.Experimental results demonstrate that SmolDocling competes with other Vision Language Models that are up to 27 times larger in size, while reducing computational requirements substantially. The model weights and datasets are available at: https://huggingface.co/ds4sd

Shawn Li, Peilin Cai, Yuxiao Zhou, Zhiyu Ni, Renjie Liang, You Qin, Yi Nian, Zhengzhong Tu, Xiyang Hu, Yue Zhao

Out-of-Distribution (OOD) detection is critical for ensuring the reliability of machine learning models in safety-critical applications such as autonomous driving and medical diagnosis. While deploying personalized OOD detection directly on edge devices is desirable, it remains challenging due to large model sizes and the computational infeasibility of on-device training. Federated learning partially addresses this but still requires gradient computation and backpropagation, exceeding the capabilities of many edge devices.To overcome these challenges, we propose SecDOOD, a secure cloud-device collaboration framework for efficient on-device OOD detection without requiring device-side backpropagation.SecDOOD utilizes cloud resources for model training while ensuring user data privacy by retaining sensitive information on-device. Central to SecDOOD is a HyperNetwork-based personalized parameter generation module, which adapts cloud-trained models to device-specific distributions by dynamically generating local weight adjustments, effectively combining central and local information without local fine-tuning. Additionally, our dynamic feature sampling and encryption strategy selectively encrypts only the most informative feature channels, largely reducing encryption overhead without compromising detection performance.Extensive experiments across multiple datasets and OOD scenarios demonstrate that SecDOOD achieves performance comparable to fully fine-tuned models, enabling secure, efficient, and personalized OOD detection on resource-limited edge devices. To enhance accessibility and reproducibility, our code is publicly available at https://github.com/Dystopians/SecDOOD.

Tuo Xiang, Xuemiao Xu, Bangzhen Liu, Jinyi Li, Yong Li, Shengfeng He

The rapid growth of 3D digital content necessitates expandable recognition systems for open-world scenarios. However, existing 3D class-incremental learning methods struggle under extreme data scarcity due to geometric misalignment and texture bias. While recent approaches integrate 3D data with 2D foundation models (e.g., CLIP), they suffer from semantic blurring caused by texture-biased projections and indiscriminate fusion of geometric-textural cues, leading to unstable decision prototypes and catastrophic forgetting. To address these issues, we propose Cross-Modal Geometric Rectification (CMGR), a framework that enhances 3D geometric fidelity by leveraging CLIP's hierarchical spatial semantics. Specifically, we introduce a Structure-Aware Geometric Rectification module that hierarchically aligns 3D part structures with CLIP's intermediate spatial priors through attention-driven geometric fusion. Additionally, a Texture Amplification Module synthesizes minimal yet discriminative textures to suppress noise and reinforce cross-modal consistency. To further stabilize incremental prototypes, we employ a Base-Novel Discriminator that isolates geometric variations. Extensive experiments demonstrate that our method significantly improves 3D few-shot class-incremental learning, achieving superior geometric coherence and robustness to texture bias across cross-domain and within-domain settings.

Dongyoung Kim, Mahmoud Afifi, Dongyun Kim, Michael S. Brown, Seon Joo Kim

Computational color constancy, or white balancing, is a key module in a camera's image signal processor (ISP) that corrects color casts from scene lighting. Because this operation occurs in the camera-specific raw color space, white balance algorithms must adapt to different cameras. This paper introduces a learning-based method for cross-camera color constancy that generalizes to new cameras without retraining. Our method leverages pre-calibrated color correction matrices (CCMs) available on ISPs that map the camera's raw color space to a standard space (e.g., CIE XYZ). Our method uses these CCMs to transform predefined illumination colors (i.e., along the Planckian locus) into the test camera's raw space. The mapped illuminants are encoded into a compact camera fingerprint embedding (CFE) that enables the network to adapt to unseen cameras. To prevent overfitting due to limited cameras and CCMs during training, we introduce a data augmentation technique that interpolates between cameras and their CCMs. Experimental results across multiple datasets and backbones show that our method achieves state-of-the-art cross-camera color constancy while remaining lightweight and relying only on data readily available in camera ISPs.

Jiahui Ren, Mochu Xiang, Jiajun Zhu, Yuchao Dai

Wide-baseline panorama reconstruction has emerged as a highly effective and pivotal approach for not only achieving geometric reconstruction of the surrounding 3D environment, but also generating highly realistic and immersive novel views. Although existing methods have shown remarkable performance across various benchmarks, they are predominantly reliant on accurate pose information. In practical real-world scenarios, the acquisition of precise pose often requires additional computational resources and is highly susceptible to noise. These limitations hinder the broad applicability and practicality of such methods. In this paper, we present PanoSplatt3R, an unposed wide-baseline panorama reconstruction method. We extend and adapt the foundational reconstruction pretrainings from the perspective domain to the panoramic domain, thus enabling powerful generalization capabilities. To ensure a seamless and efficient domain-transfer process, we introduce RoPE rolling that spans rolled coordinates in rotary positional embeddings across different attention heads, maintaining a minimal modification to RoPE's mechanism, while modeling the horizontal periodicity of panorama images.Comprehensive experiments demonstrate that PanoSplatt3R, even in the absence of pose information, significantly outperforms current state-of-the-art methods. This superiority is evident in both the generation of high-quality novel views and the accuracy of depth estimation, thereby showcasing its great potential for practical applications.

Geonhee Sim, Gyeongsik Moon

Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity representation. However, modeling pose-driven deformations, such as non-rigid cloth deformations, requires numerous pose-rich videos, which are costly and impractical to capture in daily life. The second, a diffusion-based approach, learns pose-driven deformations from large-scale in-the-wild videos but struggles with identity preservation and pose-dependent identity entanglement. We present PERSONA, a framework that combines the strengths of both approaches to obtain a personalized 3D human avatar with pose-driven deformations from a single image. PERSONA leverages a diffusion-based approach to generate pose-rich videos from the input image and optimizes a 3D avatar based on them. To ensure high authenticity and sharp renderings across diverse poses, we introduce balanced sampling and geometry-weighted optimization. Balanced sampling oversamples the input image to mitigate identity shifts in diffusion-generated training videos. Geometry-weighted optimization prioritizes geometry constraints over image loss, preserving rendering quality in diverse poses.

Wonwoong Cho, Yan-Ying Chen, Matthew Klenk, David I. Inouye, Yanxia Zhang

Text-to-Image (T2I) Diffusion Models have achieved remarkable performance in generating high quality images. However, enabling precise control of continuous attributes, especially multiple attributes simultaneously, in a new domain (e.g., numeric values like eye openness or car width) with text-only guidance remains a significant challenge. To address this, we introduce the **Attribute (Att) Adapter**, a novel plug-and-play module designed to enable fine-grained, multi-attributes control in pretrained diffusion models. Our approach learns a single control adapter from a set of sample images that can be unpaired and contain multiple visual attributes. The Att-Adapter leverages the decoupled cross attention module to naturally harmonize the multiple domain attributes with text conditioning.We further introduce Conditional Variational Autoencoder (CVAE) to the Att-Adapter to mitigate overfitting, matching the diverse nature of the visual world.Evaluations on two public datasets show that Att-Adapter outperforms all LoRA-based baselines in controlling continuous attributes. Additionally, our method enables a broader control range and also improves disentanglement across multiple attributes, surpassing StyleGAN-based techniques. Notably, Att-Adapter is flexible, requiring no paired synthetic data for training, and is easily scalable to multiple attributes within a single model.

Ru Zeng, Yan Song, Yang Zhang, Yanling Hu, Hui Yu

GLOM, an innovative departure from standard deep learning architectures, has been proposed and gained special concern recently due to its good interpretability in representing part-whole relationships in computer vision. However, GLOM faces challenges in achieving agreement and is usually computationally demanding. First, current implementations struggle to produce identical vectors that reliably converge to represent nodes in a parse tree. Second, GLOM is computationally intensive due to the need to maintain equal resolution across all levels. To address these issues, inspired by contrastive learning, we proposed a contrastive agreement enhancer (CAE), which effectively promotes agreement between positive embedding pairs while pushing apart negative pairs, thereby facilitating forming distinct "islands." Furthermore, we introduce a dissimilarity-focused head (H_d) to reduce redundancy in the top-level embeddings, where embedding weights for downsampling are negatively correlated with similarity within a sliding window. The results of comparison experiments indicate that the proposed approach delicately retains informative content and significantly reduces the number of parameters. Additionally, the ablation experiments and visualization results demonstrate that CAE successfully promotes islands of agreement.