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Hui Sun, Shiyin Lu, Huanyu Wang, Qing-Guo Chen, Zhao Xu, Weihua Luo, Kaifu Zhang, Ming Li

Video large language models (Video-LLMs) have made significant progress in understanding videos. However, processing multiple frames leads to lengthy visual token sequences, presenting challenges such as the limited context length cannot accommodate the entire video, and the inclusion of irrelevant frames hinders visual perception. Hence, effective frame selection is crucial. This paper emphasizes that frame selection should follow three key principles: query relevance, list-wise diversity, and sequentiality. Existing methods, such as uniform frame sampling and query-frame matching, do not capture all of these principles. Thus, we propose Markov decision determinantal point process with dynamic programming (MDP^3) for frame selection, a training-free and model-agnostic method that can be seamlessly integrated into existing Video-LLMs. Our method first estimates frame similarities conditioned on the query using a conditional Gaussian kernel within the reproducing kernel Hilbert space (RKHS). We then apply the determinantal point process (DPP) to the similarity matrix to capture both query relevance and list-wise diversity. To incorporate sequentiality, we segment the video and apply DPP within each segment, conditioned on the preceding segment selection, modeled as a Markov decision process (MDP) for allocating selection sizes across segments. Theoretically, MDP^3 provides a (1-1/e)-approximate solution to the NP-hard list-wise frame selection problem with pseudo-polynomial time complexity, demonstrating its efficiency. Empirically, MDP significantly outperforms existing methods, verifying its effectiveness and robustness.

Yuval Grader, Hadar Averbuch-Elor

Floorplans provide a compact representation of the building's structure, revealing not only layout information but also detailed semantics such as the locations of windows and doors. However, contemporary floorplan localization techniques mostly focus on matching depth-based structural cues, ignoring the rich semantics communicated within floorplans. In this work, we introduce a semantic-aware localization framework that jointly estimates depth and semantic rays, consolidating over both for predicting a structural-semantic probability volume. Our probability volume is constructed in a coarse-to-fine manner: We first sample a small set of rays to obtain an initial low-resolution probability volume. We then refine these probabilities by performing a denser sampling only in high-probability regions and process the refined values for predicting a 2D location and orientation angle. We conduct an evaluation on two standard floorplan localization benchmarks. Our experiments demonstrate that our approach substantially outperforms state-of-the-art methods, achieving significant improvements in recall metrics compared to prior works. Moreover, we show that our framework can easily incorporate additional metadata such as room labels, enabling additional gains in both accuracy and efficiency.

Shintaro Shiba, Yoshimitsu Aoki, Guillermo Gallego

Event cameras are emerging vision sensors whose noise is challenging to characterize. Existing denoising methods for event cameras are often designed in isolation and thus consider other tasks, such as motion estimation, separately (i.e., sequentially after denoising). However, motion is an intrinsic part of event data, since scene edges cannot be sensed without motion. We propose, to the best of our knowledge, the first method that simultaneously estimates motion in its various forms (e.g., ego-motion, optical flow) and noise. The method is flexible, as it allows replacing the one-step motion estimation of the widely-used Contrast Maximization framework with any other motion estimator, such as deep neural networks. The experiments show that the proposed method achieves state-of-the-art results on the E-MLB denoising benchmark and competitive results on the DND21 benchmark, while demonstrating effectiveness across motion estimation and intensity reconstruction tasks. Our approach advances event-data denoising theory and expands practical denoising use-cases via open-source code. Project page: https://github.com/tub-rip/ESMD

Youwei Zhou, Tianyang Xu, Cong Wu, Xiaojun Wu, Josef Kittler

The shared topology of human skeletons motivated the recent investigation of graph convolutional network (GCN) solutions for action recognition.However, most of the existing GCNs rely on the binary connection of two neighboring vertices (joints) formed by an edge (bone), overlooking the potential of constructing multi-vertex convolution structures.Although some studies have attempted to utilize hyper-graphs to represent the topology, they rely on a fixed construction strategy, which limits their adaptivity in uncovering the intricate latent relationships within the action.In this paper, we address this oversight and explore the merits of an adaptive hyper-graph convolutional network (Hyper-GCN) to achieve the aggregation of rich semantic information conveyed by skeleton vertices.In particular, our Hyper-GCN adaptively optimises the hyper-graphs during training, revealing the action-driven multi-vertex relations. Besides, virtual connections are often designed to support efficient feature aggregation, implicitly extending the spectrum of dependencies within the skeleton.By injecting virtual connections into hyper-graphs, the semantic clues of diverse action categories can be highlighted. The results of experiments conducted on the NTU-60, NTU-120, and NW-UCLA datasets demonstrate the merits of our Hyper-GCN, compared to the state-of-the-art methods. The code is available at https://github.com/6UOOON9/Hyper-GCN.

Alessandro Conti, Massimiliano Mancini, Enrico Fini, Yiming Wang, Paolo Rota, Elisa Ricci

Traditional image classification requires a predefined list of semantic categories. In contrast, Large Multimodal Models (LMMs) can sidestep this requirement by classifying images directly using natural language (e.g., answering the prompt "What is the main object in the image?"). Despite this remarkable capability, most existing studies on LMM classification performance are surprisingly limited in scope, often assuming a closed-world setting with a predefined set of categories. In this work, we address this gap by thoroughly evaluating LMM classification performance in a truly open-world setting. We first formalize the task and introduce an evaluation protocol, defining various metrics to assess the alignment between predicted and ground truth classes. We then evaluate 13 models across 10 benchmarks, encompassing prototypical, non-prototypical, fine-grained, and very fine-grained classes, demonstrating the challenges LMMs face in this task. Further analyses based on the proposed metrics reveal the types of errors LMMs make, highlighting challenges related to granularity and fine-grained capabilities, showing how tailored prompting and reasoning can alleviate them.

Gen Li, Yutong Chen, Yiqian Wu, Kaifeng Zhao, Marc Pollefeys, Siyu Tang

Understanding multimodal signals in egocentric vision, such as RGB video, depth, camera poses, and gaze, is essential for applications in augmented reality, robotics, and human-computer interaction, enabling systems to better interpret the camera wearer's actions, intentions, and surrounding environment. However, building large-scale egocentric multimodal and multitask models presents unique challenges. Egocentric data are inherently heterogeneous, with large variations in modality coverage across devices and settings. Generating pseudo-labels for missing modalities, such as gaze or head-mounted camera trajectories, is often infeasible, making standard supervised learning approaches difficult to scale. Furthermore, dynamic camera motion and the complex temporal and spatial structure of first-person video pose additional challenges for the direct application of existing multimodal foundation models. To address these challenges, we introduce a set of efficient temporal tokenizers and propose EgoM2P, a masked modeling framework that learns from temporally-aware multimodal tokens to train a large, general-purpose model for egocentric 4D understanding. This unified design supports multitasking across diverse egocentric perception and synthesis tasks, including gaze prediction, egocentric camera tracking, and monocular depth estimation from egocentric video, and also serves as a generative model for conditional egocentric video synthesis. Across these tasks, EgoM2P matches or outperforms specialist models while being an order of magnitude faster. We will fully open-source EgoM2P to support the community and advance egocentric vision research.

Tianshuo Peng, Mingsheng Li, Jiakang Yuan, Hongbin Zhou, Renqiu Xia, Renrui Zhang, Lei Bai, Song Mao, Bin Wang, Aojun Zhou 等

Large Multi-modal Models (LMMs), trained on web-scale datasets predominantly composed of natural images, have demonstrated remarkable performance on general tasks. However, these models often exhibit limited specialized capabilities for domain-specific tasks that require extensive domain prior knowledge. An intuitive solution is to post-train LMMs on a specific domain, but often suffers from the labor-intensive annotating process and the inaccessibility of private training data. Directly integrating expert models tailored for those tasks is also challenging due to representational gaps and imbalanced optimization. To address these challenges, we introduce Chimera, a scalable and low-cost multi-modal pipeline designed to boost the ability of existing LMMs with domain-specific experts. Specifically, we design a progressive training strategy to integrate features from expert models into the input of a generalist LMM. To address the imbalanced optimization caused by the well-aligned general visual encoder, we introduce a novel Generalist-Specialist Collaboration Masking (GSCM) mechanism. This results in a versatile model that excels across the chart, table, math, and document domains, achieving state-of-the-art performance on multi-modal reasoning and visual content extraction tasks, both of which are challenging tasks for assessing existing LMMs. We will release model weights, along with the data used for training and evaluation, to facilitate future research on LMMs.

Jiwon Kim, Pureum Kim, SeonHwa Kim, Soobin Park, Eunju Cha, Kyong Hwan Jin

Recent advancements in controllable text-to-image (T2I) diffusion models, such as Ctrl-X and FreeControl, have demonstrated robust spatial and appearance control without requiring auxiliary module training. However, these models often struggle to accurately preserve spatial structures and fail to capture fine-grained conditions related to object poses and scene layouts. To address these challenges, we propose a training-free Dual Recursive Feedback (DRF) system that properly reflects control conditions in controllable T2I models. The proposed DRF consists of appearance feedback and generation feedback that recursively refines the intermediate latents to better reflect the given appearance information and the user's intent.This dual-update mechanism guides latent representations toward reliable manifolds, effectively integrating structural and appearance attributes. Our approach enables fine-grained generation even between class-invariant structure-appearance fusion, such as transferring human motion onto a tiger's form. Extensive experiments demonstrate the efficacy of our method in producing high-quality, semantically coherent, and structurally consistent image generations. Our source code is available at https://github.com/jwonkm/DRF.

Gabriele Berton, Alex Stoken, Carlo Masone

Thousands of photos of Earth are taken every day by astronauts from the International Space Station. Localizing these photos, which has been performed manually for decades, has recently been approached through image retrieval solutions: given an astronaut photo, the goal is to find its most similar match among a large database of geo-tagged satellite images, in a task called Astronaut Photography Localization (APL). Yet, existing APL approaches are trained only using satellite images, without taking advantage of the millions of open-source astronaut photos. In this work we present the first APL pipeline capable of leveraging astronaut photos for training. We first produce full localization information for 300,000 manually weakly-labeled astronaut photos through an automated pipeline, and then use these images to train a model, called AstroLoc. AstroLoc learns a robust representation of Earth's surface features through two objective functions: pairing astronaut photos with their matching satellite counterparts in a pairwise loss, and a second loss on clusters of satellite imagery weighted by their relevance to astronaut photography through unsupervised mining. AstroLoc achieves a staggering 35% average improvement in recall@1 over previous SOTA, reaching a recall@100 consistently over 99% for existing datasets. Moreover, without fine-tuning, AstroLoc provides excellent results for related tasks like the lost-in-space satellite problem and historical space imagery localization.

Ziyang Ren, Ping Wei, Shangqi Deng, Haowen Tang, Jiapeng Li, Huan Li

Pedestrian trajectory prediction is crucial for many intelligent tasks. While existing methods predict future trajectories from fixed-frame historical observations, they are limited by the observational perspective and the need for extensive historical information, resulting in prediction delays and inflexible generalization in real-time systems. In this paper, we propose a novel task called Transferable Online Pedestrian Trajectory Prediction (TOTP), which synchronously predicts future trajectories with variable observations and enables effective task transfer under different observation constraints. To advance TOTP modeling, we propose a Temporal-Adaptive Mamba Latent Diffusion (TAMLD) model. It utilizes the Social-Implicit Mamba Synthesizer to extract motion states with social interaction and refine temporal representations through Temporal-Aware Distillation. A Trend-Conditional Mamba Decomposer generates the motion latent distribution of the future motion trends and predicts future motion trajectories through sampling decomposition. We utilize Motion-Latent Mamba Diffusion to reconstruct the latent space disturbed by imbalanced temporal noise. Our method achieves state-of-the-art results on multiple datasets and tasks, showcasing temporal adaptability and generalization ability.

Quanfeng Lu, Wenqi Shao, Zitao Liu, Lingxiao Du, Fanqing Meng, Boxuan Li, Botong Chen, Siyuan Huang, Kaipeng Zhang, Ping Luo

Autonomous Graphical User Interface (GUI) navigation agents can enhance user experience in communication, entertainment, and productivity by streamlining workflows and reducing manual intervention. However, prior GUI agents often trained with datasets comprising tasks that can be completed within a single app, leading to poor performance in cross-app navigation. To address this problem, we present GUIOdyssey, a comprehensive dataset for cross-app mobile GUI navigation. GUIOdyssey comprises 8,334 episodes with an average of 15.3 steps per episode, covering 6 mobile devices, 212 distinct apps, and 1,357 app combinations. Each step is enriched with detailed semantic reasoning annotations, which aid the model in building cognitive processes and enhancing its reasoning abilities for complex cross-app tasks. Building on GUIOdyssey, we develop OdysseyAgent, an exploratory multimodal agent for long-step cross-app navigation equipped with a history resampler module that efficiently attends to historical screenshot tokens, balancing performance and inference speed. Extensive experiments conducted in both in-domain and out-of-domain scenarios validate the effectiveness of our approach. Moreover, we demonstrate that historial information involving actions, screenshots and context in our dataset can significantly enhances OdysseyAgent's performance on complex cross-app tasks.

Chanhwi Jeong, Inhwan Bae, Jin-Hwi Park, Hae-Gon Jeon

Zero-shot depth completion with metric scales poses significant challenges, primarily due to performance limitations such as domain specificity and sensor characteristics. One recent emerging solution is to integrate monocular depth foundation models into depth completion frameworks, yet these efforts still face issues with suboptimal performance and often require further adaptation to the target task. Surprisingly, we find that a simple test-time training, which fine-tunes monocular depth foundation models on sparse depth measurements from sensors just as it is, yields reasonable results. However, this test-time training obviously incurs high computational costs and introduces biases towards specific conditions, making it impractical for real-world scenarios. In this paper, we introduce a new approach toward parameter-efficient zero-shot depth completion. Our key idea of this work is to leverage visual prompt tuning, achieving sensor-specific depth scale adaptation without forgetting foundational knowledge. Experimental results on diverse datasets demonstrate that our approach outperforms relevant state-of-the-art methods, showing superior generalization and efficiency. Our source code is available in the supplementary materials.

Ronglai Zuo, Rolandos Alexandros Potamias, Evangelos Ververas, Jiankang Deng, Stefanos Zafeiriou

Sign language is a visual language that encompasses all linguistic features of natural languages and serves as the primary communication method for the deaf and hard-of-hearing communities. Although many studies have successfully adapted pretrained language models (LMs) for sign language translation (sign-to-text), the reverse task--sign language generation (text-to-sign)--remains largely unexplored. In this work, we introduce a multilingual sign language model, Signs as Tokens (SOKE), which can generate 3D sign avatars autoregressively from text inputs using a pretrained LM. To align sign language with the LM, we leverage a decoupled tokenizer that discretizes continuous signs into token sequences representing various body parts. During decoding, unlike existing approaches that flatten all part-wise tokens into a single sequence and predict one token at a time, we propose a multi-head decoding method capable of predicting multiple tokens simultaneously. This approach improves inference efficiency while maintaining effective information fusion across different body parts. To further ease the generation process, we propose a retrieval-enhanced SLG approach, which incorporates external sign dictionaries to provide accurate word-level signs as auxiliary conditions, significantly improving the precision of generated signs. Extensive qualitative and quantitative evaluations demonstrate the effectiveness of SOKE.

Vittorio Pipoli, Alessia Saporita, Federico Bolelli, Marcella Cornia, Lorenzo Baraldi, Costantino Grana, Rita Cucchiara, Elisa Ficarra

Recently, Multimodal Large Language Models (MLLMs) have emerged as a leading framework for enhancing the ability of Large Language Models (LLMs) to interpret non-linguistic modalities. Despite their impressive capabilities, the robustness of MLLMs under conditions where one or more modalities are missing remains largely unexplored. In this paper, we investigate the extent to which MLLMs can maintain performance when faced with missing modality inputs. Moreover, we propose a novel framework to mitigate the aforementioned issue called retrieval-augmented generation for missing modalities (MissRAG). It consists of a novel multimodal RAG technique alongside a tailored prompt engineering strategy designed to enhance model robustness by mitigating the impact of absent modalities while preventing the burden of additional instruction tuning. To demonstrate the effectiveness of our techniques, we conduct comprehensive evaluations across five diverse datasets, covering tasks such as audio-visual question answering, audio-visual captioning, and multimodal sentiment analysis. Our source code is available at https://github.com/aimagelab/MissRAG.

Paweł Skierś, Kamil Deja

In this work, we introduce JDCL - a new method for continual learning with generative rehearsal based on joint diffusion models. Neural networks suffer from catastrophic forgetting defined as abrupt loss in the model's performance when retrained with additional data coming from a different distribution. Generative-replay-based continual learning methods try to mitigate this issue by retraining a model with a combination of new and rehearsal data sampled from a generative model. In this work, we propose to extend this idea by combining a continually trained classifier with a diffusion-based generative model into a single - jointly optimized neural network. We show that such shared parametrization, combined with the knowledge distillation technique allows for stable adaptation to new tasks without catastrophic forgetting. We evaluate our approach on several benchmarks, where it outperforms recent state-of-the-art generative replay techniques. Additionally, we extend our method to the semi-supervised continual learning setup, where it outperforms competing buffer-based replay techniques, and evaluate, in a self-supervised manner, the quality of trained representations.

Xiaolin Liu, Tianyi Zhou, Hongbo Kang, Jian Ma, Ziwen Wang, Jing Huang, Wenguo Weng, Yu-Kun Lai, Kun Li

Crowd evacuation simulation is critical for enhancing public safety, and demanded for realistic virtual environments. Current mainstream evacuation models overlook the complex human behaviors that occur during evacuation, such as pedestrian collisions, interpersonal interactions, and variations in behavior influenced by terrain types or individual body shapes. This results in the failure to accurately simulate the escape of people in the real world. In this paper, aligned with the sensory-decision-motor (SDM) flow of the human brain, we propose a real-time 3D crowd evacuation simulation framework that integrates a 3D-adaptive SFM (Social Force Model) Decision Mechanism and a Personalized Gait Control Motor. This framework allows multiple agents to move in parallel and is suitable for various scenarios, with dynamic crowd awareness. Additionally, we introduce Part-level Force Visualization to assist in evacuation analysis. Experimental results demonstrate that our framework supports dynamic trajectory planning and personalized behavior for each agent throughout the evacuation process, and is compatible with uneven terrain. Visually, our method generates evacuation results that are more realistic and plausible, providing enhanced insights for crowd simulation. The code is available at http://cic.tju.edu.cn/faculty/likun/projects/RESCUE.

Ziling Wu, Armaghan Moemeni, Praminda Caleb-Solly

Unsupervised object discovery (UOD) aims to detect and segment objects in 2D images without handcrafted annotations. Recent progress in self-supervised representation learning has led to some success in UOD algorithms. However, the absence of ground truth provides existing UOD methods with two challenges: 1) determining if a discovered region is foreground or background, and 2) knowing how many objects remain undiscovered. To address these two problems, previous solutions rely on foreground priors to distinguish if the discovered region is foreground, and conduct one or fixed iterations of discovery. However, the existing foreground priors are heuristic and not always robust, and a fixed number of discoveries leads to under or over-segmentation, since the number of objects in images varies. This paper introduces UnionCut, a robust and well-grounded foreground prior based on min-cut and ensemble methods that detects the union of foreground areas of an image, allowing UOD algorithms to identify foreground objects and stop discovery once the majority of the foreground union in the image is segmented. In addition, we propose UnionSeg, a distilled transformer of UnionCut that outputs the foreground union more efficiently and accurately. Our experiments show that by combining with UnionCut or UnionSeg, previous state-of-the-art UOD methods witness an increase in the performance of single object discovery, saliency detection and self-supervised instance segmentation on various benchmarks. The code is available at https://github.com/YFaris/UnionCut.

Chenyu Mu, Yijun Qu, Jiexi Yan, Erkun Yang, Cheng Deng

The sample selection approach is a widely adopted strategy for learning with noisy labels, where examples with lower losses are effectively treated as clean during training. However, this clean set often becomes dominated by easy examples, limiting the model's meaningful exposure to more challenging cases and reducing its expressive power. To overcome this limitation, we introduce a novel metric called Dynamic Center Distance (DCD), which can quantify sample difficulty and provide information that critically complements loss values. Unlike approaches that rely on predictions, DCD is computed in feature space as the distance between sample features and a dynamically updated center, established through a proposed meta-learning framework. Building on preliminary semi-supervised training that captures fundamental data patterns, we incorporate DCD to further refine the classification loss, down-weighting well-classified examples and strategically focusing training on a sparse set of hard instances. This strategy prevents easy examples from dominating the classifier, leading to more robust learning. Extensive experiments across multiple benchmark datasets, including synthetic and real-world noise settings, as well as natural and medical images, consistently demonstrate the effectiveness of our method.

Zachary Yahn, Selim Furkan Tekin, Fatih Ilhan, Sihao Hu, Tiansheng Huang, Yichang Xu, Margaret Loper, Ling Liu

Adversarial perturbations are useful tools for exposing vulnerabilities in neural networks. Existing adversarial perturbation methods for object detection are either limited to attacking CNN-based detectors or weak against transformer-based detectors. This paper presents an Attention-Focused Offensive Gradient (AFOG) attack against object detection transformers. By design, AFOG is neural-architecture agnostic and effective for attacking both large transformer-based object detectors and conventional CNN-based detectors with a unified adversarial attention framework. This paper makes three original contributions. First, AFOG utilizes a learnable attention mechanism that focuses perturbations on vulnerable image regions in multi-box detection tasks, increasing performance over non-attention baselines by up to 30.6%. Second, AFOG's attack loss is formulated by integrating two types of feature loss through learnable attention updates with iterative injection of adversarial perturbations. Finally, AFOG is an efficient and stealthy adversarial perturbation method. It probes the weak spots of detection transformers by adding strategically generated and visually imperceptible perturbations which can cause well-trained object detection models to fail. Extensive experiments conducted with twelve large detection transformers on COCO demonstrate the efficacy of AFOG. Our empirical results also show that AFOG outperforms existing attacks on transformer-based and CNN-based object detectors by up to 83% with superior speed and imperceptibility. Code is available at: https://github.com/zacharyyahn/AFOG

Yang Li, Jinglu Wang, Lei Chu, Xiao Li, Shiu-Hong Kao, Ying-Cong Chen, Yan Lu

The advent of 3D Gaussian Splatting (3DGS) has advanced 3D scene reconstruction and novel view synthesis. With the growing interest of interactive applications that need immediate feedback, online 3DGS reconstruction in real-time is in high demand. However, none of existing methods yet meet the demand due to three main challenges: the absence of predetermined camera parameters, the need for generalizable 3DGS optimization, and the necessity of reducing redundancy. We propose StreamGS, an online generalizable 3DGS reconstruction method for unposed image streams, which progressively transform image streams to 3D Gaussian streams by predicting and aggregating per-frame Gaussians. Our method overcomes the limitation of the initial point reconstruction in tackling out-of-domain (OOD) issues by introducing a content adaptive refinement. The refinement enhances cross-frame consistency by establishing reliable pixel correspondences between adjacent frames. Such correspondences further aid in merging redundant Gaussians through cross-frame feature aggregation. The density of Gaussians is thereby reduced, empowering online reconstruction by significantly lowering computational and memory costs. Extensive experiments on diverse datasets have demonstrated that StreamGS achieves quality on par with optimization-based approaches but does so 150 times faster, and exhibits superior generalizability in handling OOD scenes.