We propose CAD-Assistant, a general-purpose CAD agent for AI-assisted design. Our approach is based on a powerful Vision and Large Language Model (VLLM) as a planner and a tool-augmentation paradigm using CAD-specific tools. CAD-Assistant addresses multimodal user queries by generating actions that are iteratively executed on a Python interpreter equipped with the FreeCAD software, accessed via its Python API. Our framework is able to assess the impact of generated CAD commands on geometry and adapts subsequent actions based on the evolving state of the CAD design. We consider a wide range of CAD-specific tools including a sketch image parameterizer, rendering modules, a 2D cross-section generator, and other specialized routines. CAD-Assistant is evaluated on multiple CAD benchmarks, where it outperforms VLLM baselines and supervised task-specific methods. Beyond existing benchmarks, we qualitatively demonstrate the potential of tool-augmented VLLMs as general-purpose CAD solvers across diverse workflows.
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Embodied Image Captioning: Self-supervised Learning Agents for Spatially Coherent Image Descriptions
PDF ↗We present a self-supervised method to improve an agent's abilities in describing arbitrary objects while actively exploring a generic environment. This is a challenging problem, as current models struggle to obtain coherent image captions due to different camera viewpoints and clutter. We propose a three-phase framework to fine-tune existing captioning models that enhances caption accuracy and consistency across views via a consensus mechanism. First, an agent explores the environment, collecting noisy image-caption pairs. Then, a consistent pseudo-caption for each object instance is distilled via consensus using a large language model. Finally, these pseudo-captions are used to fine-tune an off-the-shelf captioning model, with the addition of contrastive learning. We analyse the performance of the combination of captioning models, exploration policies, pseudo-labeling methods, and fine-tuning strategies, on our manually labeled test set. Results show that a policy can be trained to mine samples with higher disagreement compared to classical baselines. Our pseudo-captioning method, in combination with all policies, has a higher semantic similarity compared to other existing methods, and fine-tuning improves caption accuracy and consistency by a significant margin. Code and test set annotations available at https://hsp-iit.github.io/embodied-captioning.
Open-set 3D object retrieval (3DOR) is an emerging task aiming to retrieve 3D objects of unseen categories beyond the training set. Existing methods typically utilize all modalities (i.e., voxels, point clouds, multi-view images) and train specific backbones before fusion. However, they still struggle to produce generalized representations due to insufficient 3D training data. Being contrastively pre-trained on web-scale image-text pairs, CLIP inherently produces generalized representations for a wide range of downstream tasks. Building upon it, we present a simple yet effective framework named Describe, Adapt and Combine (DAC) by taking only multi-view images for open-set 3DOR. DAC innovatively synergizes a CLIP model with a multi-modal large language model (MLLM) to learn generalized 3D representations, where the MLLM is used for dual purposes. First, it describes the seen category information to align with CLIP's training objective for adaptation during training. Second, it provides external hints about unknown objects complementary to visual cues during inference. To improve the synergy, we introduce an Additive-Bias Low-Rank adaptation (AB-LoRA), which alleviates overfitting and further enhances the generalization to unseen categories. With only multi-view images, DAC significantly surpasses prior arts by an average of +10.01% mAP on four open-set 3DOR datasets. Moreover, its generalization is also validated on image-based and cross-dataset setups. Code is available at https://github.com/wangzhichuan123/DAC.
The use of Multimodal Large Language Models (MLLMs) as an end-to-end solution for Embodied AI and Autonomous Driving has become a prevailing trend. While MLLMs have been extensively studied for visual semantic understanding tasks, their ability to perform precise and quantitative spatial-temporal understanding in real-world applications remains largely unexamined, leading to uncertain prospects. To address this gap, we introduce ST-Bench, a benchmark designed to evaluate MLLMs' spatial-temporal understanding through challenging tasks such as estimating and predicting the appearance, pose, displacement, and motion of objects. Our benchmark encompasses a wide range of robot and vehicle operations across desktop, indoor, and outdoor scenarios. The extensive experiments reveals that the state-of-the-art MLLMs still struggle in real-world spatial-temporal understanding, especially in tasks requiring precise distance estimation and motion analysis.
Vision-and-Language Navigation (VLN) tasks have gained prominence within artificial intelligence research due to their potential application in fields like home assistants. Many contemporary VLN approaches, while based on transformer architectures, have increasingly incorporated additional components such as external knowledge bases or map information to enhance performance. These additions, while boosting performance, also lead to larger models and increased computational costs. In this paper, to achieve both high performance and low computational costs, we propose a novel architecture with the **co**mbination of **s**elective **m**em**o**rization (COSMO), which integrates state-space modules (SSMs) and transformer modules. However, direct application of SSMs in VLN results in significant performance degradation. Therefore, we propose two VLN-customized selective state space modules: the Round Selective Scan (RSS) and the Cross-modal Selective State Space Module (CS3). RSS facilitates comprehensive inter-modal interactions within a single scan, while the CS3 module adapts the selective state space module into a dual-stream architecture, thereby enhancing the acquisition of cross-modal interactions. Experimental validations on three mainstream VLN benchmarks, REVERIE, R2R, and R2R-CE, not only demonstrate competitive navigation performance of our model but also show a significant reduction in computational costs. Code is available at \href https://github.com/siqiZ805/VLN-COSMO.git VLN-COSMO .
How well can Multimodal Large Language Models (MLLMs) understand composite images? Composite images (CIs) are synthetic visuals created by merging multiple visual elements, such as charts, posters, or screenshots, rather than being captured directly by a camera. While CIs are prevalent in real-world applications, recent MLLM developments have primarily focused on interpreting natural images (NIs). Our research reveals that current MLLMs face significant challenges in accurately understanding CIs, often struggling to extract information or perform complex reasoning based on these images. We find that existing training data for CIs are mostly formatted for question-answer tasks (e.g., in datasets like ChartQA and ScienceQA), while high-quality image-caption datasets, critical for robust vision-language alignment, are only available for NIs. To bridge this gap, we introduce Composite Captions (CompCap), a flexible framework that leverages Large Language Models (LLMs) and automation tools to synthesize CIs with accurate and detailed captions. Using CompCap, we curate CompCap-118K, a dataset containing 118K image-caption pairs across six CI types. We validate the effectiveness of CompCap-118K by supervised fine-tuning MLLMs of three sizes: xGen-MM-inst.-4B and LLaVA-NeXT-Vicuna-7B/13B. Empirical results show that CompCap-118K significantly enhances MLLMs' understanding of CIs, yielding average gains of 1.7%, 2.0%, and 2.9% across eleven benchmarks, respectively.
Recent advancements in multimodal large language models (MLLMs) have demonstrated exceptional performance in multimodal perception and understanding. However, leading open-source MLLMs exhibit significant limitations in complex and structured reasoning, particularly in tasks requiring deep reasoning for decision-making and problem-solving. In this work, we present Corvid, an MLLM with enhanced chain-of-thought (CoT) reasoning capabilities. Architecturally, Corvid incorporates a hybrid vision encoder for informative visual representation and a meticulously designed connector (GateMixer) to facilitate cross-modal alignment. To enhance Corvid's CoT reasoning capabilities, we introduce MCoT-Instruct-287K, a high-quality multimodal CoT instruction-following dataset, refined and standardized from diverse public reasoning sources. Leveraging this dataset, we fine-tune Corvid with a two-stage CoT-formatted training approach to progressively enhance its step-by-step reasoning abilities. Furthermore, we propose an effective inference-time scaling strategy that enables Corvid to mitigate over-reasoning and under-reasoning through self-verification. Extensive experiments demonstrate that Corvid outperforms existing o1-like MLLMs and state-of-the-art MLLMs with similar parameter scales, with notable strengths in mathematical reasoning and science problem-solving. Project page: https://mm-vl.github.io/corvid.
Video Temporal Grounding (VTG) involves Moment Retrieval (MR) and Highlight Detection (HD) based on textual queries. For this, most methods rely solely on final-layer features of frozen large pre-trained backbones, limiting their adaptability to new domains. While full fine-tuning is often impractical, parameter-efficient fine-tuning --and particularly side-tuning (ST)-- has emerged as an effective alternative. However, prior ST approaches this problem from a frame-level refinement perspective, overlooking the inherent sparse nature of MR. To address this, we propose the Sparse-Dense Side-Tuner (SDST), the first anchor-free ST architecture for VTG. We also introduce the Reference-based Deformable Self-Attention, a novel mechanism that enhances the context modeling of the deformable attention --a key limitation of existing anchor-free methods. Additionally, we present the first effective integration of InternVideo2 backbone into an ST framework, showing its profound implications in performance. Overall, our method significantly improves existing ST methods, achieving highly competitive or SOTA results on QVHighlights, TACoS, and Charades-STA, while reducing up to a 73% the parameter count w.r.t. the existing SOTA methods. The code is publicly accessible at https://github.com/davidpujol/SDST.
Category-Specific Selective Feature Enhancement for Long-Tailed Multi-Label Image Classification
PDF ↗Since real-world multi-label data often exhibit significant label imbalance, long-tailed multi-label image classification has emerged as a prominent research area in computer vision. Traditionally, it is considered that deep neural networks' classifiers are vulnerable to long-tailed distributions, whereas the feature extraction backbone remains relatively robust. However, our analysis from the feature learning perspective reveals that the backbone struggles to maintain high sensitivity to sample-scarce categories but retains the ability to localize specific areas effectively. Based on this observation, we propose a new model for long-tailed multi-label image classification named category-specific selective feature enhancement (CSSFE). First, it utilizes the retained localization capability of the backbone to capture label-dependent class activation maps. Then, a progressive attention enhancement mechanism, updating from head to medium to tail categories, is introduced to address the low-confidence issue in medium and tail categories. Finally, visual features are extracted according to the optimized class activation maps and combined with semantic information to perform the classification task. Extensive experiments on two benchmark datasets highlight our findings' generalizability and the proposed CSSFE's superior performance.
Communication-Efficient Multi-Vehicle Collaborative Semantic Segmentation via Sparse 3D Gaussian Sharing
PDF ↗Collaborative perception is considered a promising approach to address the inherent limitations of single-vehicle systems by sharing data among vehicles, thereby enhancing performance in perception tasks such as bird's-eye view (BEV) semantic segmentation. However, existing methods share the entire dense, scene-level BEV feature, which contains significant redundancy and lacks height information, ultimately leading to unavoidable bandwidth waste and performance degradation. To address these challenges, we present GSCOOP, the first collaborative semantic segmentation framework that leverages sparse, object-centric 3D Gaussians to fundamentally overcome communication bottlenecks. By representing scenes with compact Gaussians that preserve complete spatial information, GSCOOP achieves both high perception accuracy and communication efficiency. To further optimize transmission, we introduce the Priority-Based Gaussian Selection (PGS) module to adaptively select critical Gaussians and a Semantic Gaussian Compression (SGC) module to compress Gaussian attributes with minimal overhead. Extensive experiments on OPV2V and V2X-Seq demonstrate that GSCOOP achieves state-of-the-art performance, even with more than 500X lower communication volume.
MagicDrive-V2: High-Resolution Long Video Generation for Autonomous Driving with Adaptive Control
PDF ↗The rapid advancement of diffusion models has greatly improved video synthesis, especially in controllable video generation, which is vital for applications like autonomous driving. Although DiT with 3D VAE has become a standard framework for video generation, it introduces challenges in controllable driving video generation, especially for frame-wise geometric control, rendering existing methods ineffective. To address these issues, we propose MagicDrive-V2, a novel approach that integrates the MVDiT block and spatial-temporal conditional encoding to enable multi-view video generation and precise geometric control. Additionally, we introduce an efficient method for obtaining contextual descriptions for videos to support diverse textual control, along with a progressive training strategy using mixed video data to enhance training efficiency and generalizability. Consequently, MagicDrive-V2 enables multi-view driving video synthesis with 3.3x resolution and 4x frame count (compared to current SOTA), rich contextual control, and geometric controls. Extensive experiments demonstrate MagicDrive-V2's ability, unlocking broader applications in autonomous driving. Project page: https://flymin.github.io/magicdrive-v2/
PINO: Person-Interaction Noise Optimization for Long-Duration and Customizable Motion Generation of Arbitrary-Sized Groups
PDF ↗Generating realistic group interactions involving multiple characters remains challenging due to increasing complexity as group size expands. While existing conditional diffusion models incrementally generate motions by conditioning on previously generated characters, they rely on single shared prompts, limiting nuanced control and leading to overly simplified interactions. In this paper, we introduce Person-Interaction Noise Optimization (PINO), a novel, training-free framework designed for generating realistic and customizable interactions among groups of arbitrary size. PINO decomposes complex group interactions into semantically relevant pairwise interactions, and leverages pretrained two-person interaction diffusion models to incrementally compose group interactions. To ensure physical plausibility and avoid common artifacts such as overlapping or penetration between characters, PINO employs physics-based penalties during noise optimization. This approach allows precise user control over character orientation, speed, and spatial relationships without additional training. Comprehensive evaluations demonstrate that PINO generates visually realistic, physically coherent, and adaptable multi-person interactions suitable for diverse animation, gaming, and robotics applications.
Visual understanding is inherently intention-driven--humans selectively focus on different regions of a scene based on their goals. Recent advances in large multimodal models (LMMs) enable flexible expression of such intentions through natural language, allowing queries to guide visual reasoning processes. Frameworks like Visual Chain-of-Thought have demonstrated the benefit of incorporating explicit reasoning steps, where the model predicts a focus region before answering a query. However, existing approaches rely heavily on supervised training with annotated intermediate bounding boxes, which severely limits scalability due to the combinatorial explosion of intention-region pairs. To overcome this limitation, we propose VisRL, the first framework that applies reinforcement learning (RL) to the problem of intention-driven visual perception. VisRL optimizes the entire visual reasoning process using only reward signals. By treating intermediate focus selection as an internal decision optimized through trial-and-error, our method eliminates the need for costly region annotations while aligning more closely with how humans learn to perceive the world. Extensive experiments across multiple benchmarks show that VisRL consistently outperforms strong baselines, demonstrating both its effectiveness and its strong generalization across different LMMs.
Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face counts and mesh incompleteness. To address these challenges, we propose DeepMesh, a framework that optimizes mesh generation through two key innovations: (1) an efficient pre-training strategy incorporating a novel tokenization algorithm, along with improvements in data curation and processing, and (2) the introduction of Reinforcement Learning (RL) into 3D mesh generation to achieve human preference alignment via Direct Preference Optimization (DPO). We design a scoring standard that combines human evaluation with 3D metrics to collect preference pairs for DPO, ensuring both visual appeal and geometric accuracy. Conditioned on point clouds and images, DeepMesh generates meshes with intricate details and precise topology, outperforming state-of-the-art methods in both precision and quality.
Deep Unfolding Networks (DUNs) have emerged as a powerful framework for pansharpening due to their interpretable fusion strategies. However, existing DUNs are limited by their serial iterative architectures, which hinder cross-stage and cross-modal feature interactions at different abstraction levels. This limitation results in insufficient integration of multi-level multimodal features and compromised reconstruction accuracy. To address these challenges, we propose the Unfolding-Associative Encoder-Decoder Network (UED-Net), an innovative framework that iteratively extracts multi-level cross-modal degradation encodings and recursively refines features for cross-stage adaptive aggregation decoding through lightweight processes. Specifically, we first introduce the spatial-spectral encoding module, which progressively and interpretably perceives the hierarchical degradation encoding features of both space and spectrum. Moreover, we develop the unfolding-associative attention module to capture pixel-level attention across stages, thereby leveraging the causal relationships of multi-level features for aggregation during decoding. Meanwhile, we implement a progressive alignment mechanism, which coordinates both feature distribution and alignment of spatial and spectral modalities between iterative stages to facilitate adaptive fusion. These modules enable UED-Net to achieve efficient pansharpening by aggregating multi-level features. Extensive qualitative and quantitative experiments confirm the superiority of UED-Net.
Storytelling tasks involving generating consistent subjects have gained significant attention recently. However, existing methods, whether training-free or training-based, continue to face challenges in maintaining subject consistency due to the lack of fine-grained guidance and inter-frame interaction. Additionally, the scarcity of high-quality data in this field makes it difficult to precisely control storytelling tasks, including the subject's position, appearance, clothing, expression, and posture, thereby hindering further advancements. In this paper, we demonstrate that layout conditions, such as the subject's position and detailed attributes, effectively facilitate fine-grained interactions between frames. This not only strengthens the consistency of the generated frame sequence but also allows for precise control over the subject's position, appearance, and other key details. Building on this, we introduce an advanced storytelling task: Layout-Toggable Storytelling, which enables precise subject control by incorporating layout conditions. To address the lack of high-quality datasets with layout annotations for this task, we develop Lay2Story-1M, which contains over 1 million 720p and higher-resolution images, processed from approximately 11,300 hours of cartoon videos. Building on Lay2Story-1M, we create Lay2Story-Bench, a benchmark with 3,000 prompts designed to evaluate the performance of different methods on this task. Furthermore, we propose Lay2Story, a robust framework based on the Diffusion Transformers (DiTs) architecture for Layout-Togglable Storytelling tasks. Through both qualitative and quantitative experiments, we find that our method outperforms the previous state-of-the-art (SOTA) techniques, achieving the best results in terms of consistency, semantic correlation, and aesthetic quality.
Fine-tuning has become the standard practice for adapting pre-trained models to downstream tasks. However, the impact on model robustness is not well understood. In this work, we characterize the robustness-accuracy trade-off in fine-tuning. We evaluate the robustness and accuracy of fine-tuned models over 6 benchmark datasets and 7 different fine-tuning strategies. We observe a consistent trade-off between adversarial robustness and accuracy. Peripheral updates such as BitFit are more effective for simple tasks---over 75% above the average measured by the area under the Pareto frontiers on CIFAR-10 and CIFAR-100. In contrast, fine-tuning information-heavy layers, such as attention layers via Compacter, achieves a better Pareto frontier on more complex tasks---57.5% and 34.6% above the average on Caltech-256 and CUB-200, respectively. Lastly, we observe that the robustness of fine-tuning against out-of-distribution data closely tracks accuracy. These insights emphasize the need for robustness-aware fine-tuning to ensure reliable real-world deployments.
Parameter-Efficient Fine-Tuning (PEFT) has emerged to mitigate the computational demands of large-scale models. Within computer vision, adapter-based PEFT methods are often favored over prompt-based approaches like Visual Prompt Tuning (VPT) due to the latter's performance and efficiency limitations. Our analysis reveals that VPT's shortcomings stem from its prompt deployment strategy, which can distort the model's inherent self-attention mechanism. To address this, we propose Cross Visual Prompt Tuning (CVPT). CVPT introduces a cross-attention module to directly model interactions between prompts and image tokens. This design decouples the prompts from the input sequence, preserving the original self-attention integrity while enabling efficient feature integration. Furthermore, we employ a weight-sharing mechanism for cross-attention initialization, which enhances representative capability without a large parameter overhead. Extensive experiments across 25 datasets show that CVPT significantly outperforms VPT. For instance, on the VTAB-1K benchmark, CVPT achieves over 4% higher average accuracy, rivaling leading adapter-based methods in both performance and efficiency. Our work confirms that prompt-based methods can achieve exceptional results in visual fine-tuning. The code is available at https://github.com/Lingyun0419/CVPT
Hallucinatory Image Tokens: A Training-free EAZY Approach to Detecting and Mitigating Object Hallucinations in LVLMs
PDF ↗Despite their remarkable potential, Large Vision-Language Models (LVLMs) still face challenges with object hallucination, a problem where their generated outputs mistakenly incorporate objects that do not actually exist. Although most works focus on addressing this issue within the language-model backbone, our work shifts the focus to the image input source, investigating how specific image tokens contribute to hallucinations. Our analysis reveals that a small subset of image tokens with high attention scores are the main drivers of object hallucination. By removing these hallucinatory image tokens (only 1.5% of all image tokens), the issue can be effectively mitigated. This finding holds consistently across different models. Building on this insight, we introduce \eazy, a novel, training-free method that automatically identifies and Eliminates hAllucinations by Zeroing out hallucinator Y image tokens. We utilize EAZY for unsupervised object hallucination detection, achieving a 15% improvement compared to previous methods. Additionally, EAZY demonstrates remarkable effectiveness in mitigating hallucinations while preserving model utility and seamlessly adapting to various LVLM architectures.
Open-Vocabulary Multi-Object Tracking (OV-MOT) aims to enable approaches to track objects without being limited to a predefined set of categories. Current OV-MOT methods typically rely primarily on instance-level detection and association, often overlooking trajectory information that is unique and essential for object tracking tasks. Utilizing trajectory information can enhance association stability and classification accuracy, especially in cases of occlusion and category ambiguity, thereby improving adaptability to novel classes. Thus motivated, in this paper we propose TRACT, an open-vocabulary tracker that leverages trajectory information to improve both object association and classification in OV-MOT. Specifically, we introduce a Trajectory Consistency Reinforcement (TCR) strategy, that benefits tracking performance by improving target identity and category consistency. In addition, we present TraCLIP, a plug-and-play trajectory classification module. It integrates Trajectory Feature Aggregation (TFA) and Trajectory Semantic Enrichment (TSE) strategies to fully leverage trajectory information from visual and language perspectives for enhancing the classification results. Extensive experiments on OV-TAO show that our TRACT significantly improves tracking performance, highlighting trajectory information as a valuable asset for OV-MOT. We will release TRACT at https://github.com/Nathan-Li123/TRACT.