In this work, we introduce a challenging task for simultaneously generating 3D holistic body motions and singing vocals directly from textual lyrics inputs, advancing beyond existing works that typically address these two modalities in isolation. To facilitate this, we first collect the RapVerse dataset, a large dataset containing synchronous rapping vocals, lyrics, and high-quality 3D holistic body meshes. With the RapVerse dataset, we investigate the extent to which scaling autoregressive multimodal transformers across language, audio, and motion can enhance the coherent and realistic generation of vocals and whole-body human motions. For modality unification, a vector-quantized variational autoencoder is employed to encode whole-body motion sequences into discrete motion tokens, while a vocal-to-unit model is leveraged to obtain quantized audio tokens preserving content, prosodic information and singer identity. By jointly performing transformer modeling on these three modalities in a unified way, our framework ensures a seamless and realistic blend of vocals and human motions. Extensive experiments demonstrate that our unified generation framework not only produces coherent and realistic singing vocals alongside human motions directly from textual inputs, but also rivals the performance of specialized single-modality generation systems, establishing new benchmarks for joint vocal-motion generation.
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Instruction-Oriented Preference Alignment for Enhancing Multi-Modal Comprehension Capability of MLLMs
PDF ↗Preference alignment has emerged as an effective strategy to enhance the performance of Multimodal Large Language Models (MLLMs) following supervised fine-tuning. While existing preference alignment methods predominantly target hallucination factors, they overlook the factors essential for multi-modal comprehension capabilities, often narrowing their improvements on hallucination mitigation. To bridge this gap, we propose Instruction-oriented Preference Alignment (IPA), a scalable framework designed to automatically construct alignment preferences grounded in instruction fulfillment efficacy. Our method involves an automated preference construction coupled with a dedicated verification process that identifies instruction-oriented factors, avoiding significant variability in response representations. Additionally, IPA incorporates a progressive preference collection pipeline, further recalling challenging samples through model self-evolution and reference-guided refinement. Experiments conducted on Qwen2VL-7B demonstrate IPA's effectiveness across multiple benchmarks, including hallucination evaluation, visual question answering, and text understanding tasks, highlighting its capability to enhance general comprehension.
Large Language Models (LLMs) possess encompassing capabilities that can process diverse language-related tasks. However, finetuning on LLMs will diminish this general skills and continual finetuning will further cause severe degradation on accumulated knowledge. Recently, Continual Learning (CL) in Large Language Models (LLMs) arises which aims to continually adapt the LLMs to new tasks while maintaining previously learned knowledge and inheriting general skills. Existing techniques either leverage previous data to replay, leading to extra computational costs, or utilize a single parameter-efficient module to learn the downstream task, constraining new knowledge absorption with interference between different tasks. Toward these issues, this paper proposes Analytic Subspace Routing(Any-SSR) to address these challenges. For each task, we isolate the learning within a subspace of deep layers' features via low-rank adaptation, eliminating knowledge interference between different tasks. Additionally, we propose an analytic routing mechanism to properly utilize knowledge learned in different subspaces. Our approach employs Recursive Least Squares to train a multi-task router model, allowing the router to dynamically adapt to incoming data without requiring access to historical data. Also, the router effectively assigns the current task to an appropriate subspace and has a non-forgetting property of previously learned tasks with a solid theoretical guarantee. Experimental results demonstrate that our method achieves near-perfect retention of prior knowledge while seamlessly integrating new information, effectively overcoming the core limitations of existing methods. Our code is available at https://github.com/ZHUANGHP/Any-SSR
The model-based estimation of 3D animal pose and shape from images enables computational modeling of animal behavior. Training models for this purpose requires large amounts of labeled image data with precise pose and shape annotations. However, capturing such data requires the use of multi-view or marker-based motion-capture systems, which are impractical to adapt to wild animals in situ and impossible to scale across a comprehensive set of animal species. Some have attempted to address the challenge of procuring training data by pseudo-labeling individual real-world images through manual 2D annotation, followed by 3D-parameter optimization to those labels. While this approach may produce silhouette-aligned samples, the obtained pose and shape parameters are often implausible due to the ill-posed nature of the monocular fitting problem. Sidestepping real-world ambiguity, others have designed complex synthetic-data-generation pipelines leveraging game engines and collections of artist-designed 3D assets. Such engines yield perfect ground-truth labels but are often lacking in visual realism and require considerable manual effort to adapt to new species or environments. We propose an alternative approach to synthetic-data generation: rendering with a conditional image-generation model. We introduce a pipeline that samples a diverse set of poses and shapes for a variety of mammalian quadrupeds and generates realistic images with corresponding ground-truth pose and shape parameters. To demonstrate the scalability of our approach, we introduce GenZoo, a synthetic dataset containing one million images of distinct subjects. We train a 3D pose and shape regressor on GenZoo, which achieves state-of-the-art performance on a real-world multi-species 3D animal pose and shape estimation benchmark, despite being trained solely on synthetic data. We release our data and pipeline at https://genzoo.is.tue.mpg.de.
We present Free4D, a novel tuning-free framework for 4D scene generation from a single image. Existing methods either focus on object-level generation, making scene-level generation infeasible, or rely on large-scale multi-view video datasets for expensive training, with limited generalization ability due to the scarcity of 4D scene data. In contrast, our key insight is to distill pre-trained foundation models for consistent 4D scene representation, which offers promising advantages such as efficiency and generalizability. 1) To achieve this, we first animate the input image using image-to-video diffusion models followed by 4D geometric structure initialization. 2) To turn this coarse structure into spatial-temporal consistent multi-view videos, we design an adaptive guidance mechanism with a point-guided denoising strategy for spatial consistency and a novel latent replacement strategy for temporal coherence. 3) To lift these generated observations into consistent 4D representation, we propose a modulation-based refinement to mitigate inconsistencies while fully leveraging the generated information. The resulting 4D representation enables real-time, controllable rendering, marking a significant advancement in single-image-based 4D scene generation.
Translation equivariance is a fundamental inductive bias in image restoration, ensuring that translated inputs produce translated outputs. Attention mechanisms in modern restoration transformers undermine this property, adversely impacting both training convergence and generalization. To alleviate this issue, we propose two key strategies for incorporating translation equivariance: slide indexing and component stacking. Slide indexing maintains operator responses at fixed positions, with sliding window attention being a notable example, while component stacking enables the arrangement of translation-equivariant operators in parallel or sequentially, thereby building complex architectures while preserving translation equivariance. However, these strategies still create a dilemma in model design between the high computational cost of self-attention and the fixed receptive field associated with sliding window attention. To address this, we develop an adaptive sliding indexing mechanism to efficiently select key-value pairs for each query, which are then concatenated in parallel with globally aggregated key-value pairs. The designed network, called the Translation Equivariance Adaptive Transformer (TEAFormer), is assessed across a variety of image restoration tasks. The results highlight its superiority in terms of effectiveness, training convergence, and generalization.
Establishing dense correspondences is crucial yet computationally demanding in multi-view tasks. Although coarse-to-fine schemes mitigate computational costs, their efficiency remains limited by the substantial demands of heavy feature extractors and global matchers. In this paper, we propose Adaptive Refinement Gathering, a refinement pipeline that reduces reliance on these costly components without sacrificing accuracy. The pipeline consists of (i) a content-aware offset estimator that leverages content information for lightweight correlation volume encoding and decoding; (ii) a locally consistent match rectifier robust to large global initial errors; (iii) a locally consistent upsampler that yields fewer artifacts around depth-discontinuous edges. Additionally, we introduce an adaptive gating strategy that, in conjunction with local consistency, dynamically modulates the contribution of different components and pixels. This enables adaptive gradient backpropagation and allows the network to fully exploit its capacity. Compared to the state-of-the-art, our lightweight network, termed ArgMatch, achieves competitive performance in serval tasks, while significantly reducing the computational cost. Codes are available in https://github.com/ACuOoOoO/argmatch.
HERMES: A Unified Self-Driving World Model for Simultaneous 3D Scene Understanding and Generation
PDF ↗Driving World Models (DWMs) have become essential for autonomous driving by enabling future scene prediction. However, existing DWMs are limited to scene generation and fail to incorporate scene understanding, which involves interpreting and reasoning about the driving environment. In this paper, we present a unified Driving World Model named HERMES. We seamlessly integrate 3D scene understanding and future scene evolution (generation) through a unified framework in driving scenarios. Specifically, HERMES leverages a Bird's-Eye View (BEV) representation to consolidate multi-view spatial information while preserving geometric relationships and interactions. We also introduce world queries, which incorporate world knowledge into BEV features via causal attention in the Large Language Model, enabling contextual enrichment for understanding and generation tasks. We conduct comprehensive studies on nuScenes and OmniDrive-nuScenes datasets to validate the effectiveness of our method. HERMES achieves state-of-the-art performance, reducing generation error by 32.4% and improving understanding metrics such as CIDEr by 8.0%. The model and code will be publicly released at https://github.com/LMD0311/HERMES.
AdaDCP: Learning an Adapter with Discrete Cosine Prior for Clear-to-Adverse Domain Generalization
PDF ↗Vision Foundation Model (VFM) provides an inherent generalization ability to unseen domains for downstream tasks. However, fine-tuning VFM to parse various adverse scenes (e.g., fog, snow, night) is particularly challenging, as these samples are difficult to collect. Using easy-to-acquire clear scenes as the source domain is a feasible solution, but a huge domain gap exists between clear and adverse scenes due to their dramatically different appearances. To address this challenge, this paper proposes AdaDCP, a VFM adapter with discrete cosine prior. The innovation originates from the observation that, the frequency components from a VFM exhibit either variant or invariant properties on adverse weather conditions after discrete cosine transform. Technically, the weather-invariant property learning preceives most of the scene content that is invariant to the adverse condition. The weather-variant property learning, in contrast, perceives the weather-specific information from different types of adverse conditions. Finally, the weather-invariant property alignment implicitly enforces the weather-variant components to incorporate the weather-invariant information, therefore mitigating the clear-to-adverse domain gap. Experiments conducted on eight unseen adverse scene segmentation datasets show its state-of-the-art performance.
Large vision-language models such as CLIP have made significant strides in zero-shot anomaly detection through prompt engineering. However, most existing methods typically process each test image individually, ignoring the practical rarity of abnormal patches in real-world scenarios. Although some batch-based approaches exploit the rarity by processing multiple samples concurrently, they generally introduce unacceptable latency for real-time applications. To mitigate these limitations, we propose RareCLIP, a novel online zero-shot anomaly detection framework that enables sequential image processing in real-time without requiring prior knowledge of the target domain. RareCLIP capitalizes on the zero-shot capabilities of CLIP and integrates a dynamic test-time rarity estimation mechanism. A key innovation of our framework is the introduction of a prototype patch feature memory bank, which aggregates representative features from historical observations and continuously updates their corresponding rarity measures. For each incoming image patch, RareCLIP computes a rarity score by aggregating the rarity measures of its nearest neighbors within the memory bank. Moreover, we introduce a prototype sampling strategy based on dissimilarity to enhance computational efficiency, as well as a similarity calibration strategy to enhance the robustness of rarity estimation. Extensive experiments demonstrate that RareCLIP attains state-of-the-art performance with 98.2% image-level AUROC on MVTec AD and 94.4% on VisA, while achieving a latency of 59.4 ms. Code is available at https://github.com/hjf02/RareCLIP.
Multimodal data is known to be helpful for visual tracking by improving robustness to appearance variations. However, sensor synchronization challenges often compromise data availability, particularly in video settings where shortages can be temporal. Despite its importance, this area remains underexplored. In this paper, we present the first comprehensive study on tracker performance with temporally incomplete multimodal data. Unsurprisingly, under such a circumstance, existing trackers exhibit significant performance degradation, as their rigid architectures lack the adaptability needed to effectively handle missing modalities.To address these limitations, we propose a flexible framework for robust multimodal tracking. We venture that a tracker should dynamically activate computational units based on missing data rates. This is achieved through a novel Heterogeneous Mixture-of-Experts fusion mechanism with adaptive complexity, coupled with a video-level masking strategy that ensures both temporal consistency and spatial completeness -- critical for effective video tracking. Surprisingly, our model not only adapts to varying missing rates but also adjusts to scene complexity. Extensive experiments show that our model achieves SOTA performance across 9 benchmarks, excelling in both conventional complete and missing modality settings. The code and benchmark will be made publicly available.
This paper introduces UnZipLoRA, a method for decomposing an image into its constituent subject and style, represented as two distinct LoRAs (Low-Rank Adaptations). Unlike existing personalization techniques that focus on either subject or style in isolation, or require separate training sets for each, UnZipLoRA disentangles these elements from a single image by training both the LoRAs simultaneously. UnZipLoRA ensures that the resulting LoRAs are compatible, i.e., they can be seamlessly combined using direct addition. UnZipLoRA enables independent manipulation and recontextualization of subject and style, including generating variations of each, applying the extracted style to new subjects, and recombining them to reconstruct the original image or create novel variations. To address the challenge of subject and style entanglement, UnZipLoRA employs a novel prompt separation technique, as well as column and block separation strategies to accurately preserve the characteristics of subject and style, and ensure compatibility between the learned LoRAs. Evaluation with human studies and quantitative metrics demonstrates UnZipLoRA's effectiveness compared to other state-of-the-art methods, including DreamBooth-LoRA, Inspiration Tree, and B-LoRA.
In this paper, we present a novel benchmark, GSOT3D, that aims at facilitating development of generic 3D single object tracking (SOT) in the wild. Specifically, GSOT3D offers 620 sequences with 123K frames, and covers a wide selection of 54 object categories. Each sequence is offered with multiple modalities, including the point cloud (PC), RGB image, and depth. This allows GSOT3D to support various 3D tracking tasks, such as single-modal 3D SOT on PC and multi-modal 3D SOT on RGB-PC or RGB-D, and thus greatly broadens research directions for 3D object tracking. To provide high-quality per-frame 3D annotations, all sequences are labeled manually with multiple rounds of meticulous inspection and refinement. To our best knowledge, GSOT3D is the largest benchmark dedicated to various generic 3D object tracking tasks. To understand how existing 3D trackers perform and to provide comparisons for future research on GSOT3D, we assess eight representative point cloud-based tracking models. Our evaluation results exhibit that these models heavily degrade on GSOT3D, and more efforts are required for robust and generic 3D object tracking. Besides, to encourage future research, we present a simple yet effective generic 3D tracker, named PROT3D, that localizes the target object via a progressive spatial-temporal network and outperforms all current solutions by a large margin. By releasing GSOT3D, we expect to advance further 3D tracking in future research and applications. Our benchmark and model as well as the evaluation toolkit and results are publicly available at https://github.com/ailovejinx/GSOT3D.
CoStoDet-DDPM: Collaborative Training of Stochastic and Deterministic Models Improves Surgical Workflow Anticipation and Recognition
PDF ↗Anticipating and recognizing surgical workflows are critical for intelligent surgical assistance systems. However, existing methods rely on deterministic decision-making, struggling to generalize across the large anatomical and procedural variations inherent in real-world surgeries. In this paper, we introduce an innovative framework that incorporates stochastic modeling through a denoising diffusion probabilistic model (DDPM) into conventional deterministic learning for surgical workflow analysis. At the heart of our approach is a collaborative co-training paradigm: the DDPM branch captures procedural uncertainties to enrich feature representations, while the task branch focuses on predicting surgical phases and instrument usage. Theoretically, we demonstrate that this mutual refinement mechanism benefits both branches: the DDPM reduces prediction errors in uncertain scenarios, and the task branch directs the DDPM toward clinically meaningful representations. Notably, the DDPM branch is discarded during inference, enabling real-time predictions without sacrificing accuracy. Experiments on the Cholec80 dataset show that for the anticipation task, our method achieves a 16% reduction in eMAE compared to state-of-the-art approaches, and for phase recognition, it improves the Jaccard score by 1.0%. Additionally, on the AutoLaparo dataset, our method achieves a 1.5% improvement in the Jaccard score for phase recognition, while also exhibiting robust generalization to patient-specific variations. Our code and weight will be available.
Leveraging the vision foundation models has emerged as a mainstream paradigm that improves the performance of image feature matching. However, previous works have ignored the misalignment when introducing the foundation models into feature matching. The misalignment arises from the discrepancy between the foundation models focusing on single-image understanding and the cross-image understanding requirement of feature matching. Specifically, 1) the embeddings derived from commonly used foundation models exhibit discrepancies with the optimal embeddings required for feature matching; 2) lacking an effective mechanism to leverage the single-image understanding ability into cross-image understanding. A significant consequence of the misalignment is they struggle when addressing multi-instance feature matching problems. To address this, we introduce a simple but effective framework, called IMD (Image feature Matching with a pre-trained Diffusion model) with two parts: 1) Unlike the dominant solutions employing contrastive-learning based foundation models that emphasize global semantics, we integrate the generative-based diffusion models to effectively capture instance-level details. 2) We leverage the prompt mechanism in generative model as a natural tunnel, propose a novel cross-image interaction prompting module to facilitate bidirectional information interaction between image pairs. To more accurately measure the misalignment, we propose a new benchmark called IMIM, which focuses on multi-instance scenarios. Our proposed IMD establishes a new state-of-the-art in commonly evaluated benchmarks, and the superior improvement 12% in IMIM indicates our method efficiently mitigates the misalignment.
CLIP is a foundational model with transferable classification performance in the few-shot setting. Several methods have shown improved performance of CLIP using few-shot examples. However, so far all these techniques have been benchmarked using standard few-shot datasets. We argue that this mode of evaluation does not provide a true indication of the inductive generalization ability using few-shot examples. As most datasets have been seen by the CLIP model, the resultant setting can be termed as partially transductive. To solve this, we propose a pipeline that uses an unlearning technique to obtain true inductive baselines. In this new inductive setting, methods show a significant drop in performance (-55% on average among 13 baselines with multiple datasets). We validate the unlearning technique using oracle baselines. An improved few-shot classification technique is proposed that consistently obtains state-of-the-art performance over 13 other recent baseline methods on a comprehensive analysis with 5880 experiments - varying the datasets, differing number of few-shot examples, unlearning setting, and with different seeds. Thus, we identify the issue with the evaluation of CLIP-based few-shot classification, provide a solution using unlearning, propose new benchmarks, and provide an improved method.
Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. The high correlations and mutual influences among bodies leads to two major challenges, for which we propose solutions. First, to satisfy the high demands for synchronization of different body motions, we mathematically derive a new set of alignment scores during the training process, and use maximum likelihood sampling on a dynamic graphical model for explicit synchronization during inference. Second, the high-frequency interactions between objects are often overshadowed by the large-scale low-frequency movements. To address this, we introduce frequency decomposition and explicitly represent high-frequency components in the frequency domain. Extensive experiments across five datasets with various multi-body configurations demonstrate the superiority of SyncDiff over existing state-of-the-art motion synthesis methods.
ReconDreamer++: Harmonizing Generative and Reconstructive Models for Driving Scene Representation
PDF ↗Combining reconstruction models with generative models has emerged as a promising paradigm for closed-loop simulation in autonomous driving. For example, ReconDreamer has demonstrated remarkable success in rendering large-scale maneuvers. However, a significant gap remains between the generated data and real-world sensor observations, particularly in terms of fidelity for structured elements, such as the ground surface. To address these challenges, we propose ReconDreamer++, an enhanced framework that significantly improves the overall rendering quality by mitigating the domain gap and refining the representation of the ground surface.Specifically, ReconDreamer++ introduces the Novel Trajectory Deformable Network (NTDNet), which leverages learnable spatial deformation mechanisms to bridge the domain gap between synthesized novel views and original sensor observations. Moreover, for structured elements such as the ground surface, we preserve geometric prior knowledge in 3D Gaussians, andthe optimization process focuses on refining appearance attributes while preserving the underlying geometric structure. Experimental evaluations conducted on multiple datasets (Waymo, nuScenes, PandaSet, and EUVS) confirm the superior performance of ReconDreamer++. Specifically, on Waymo, ReconDreamer++ achieves performance comparable to Street Gaussians for the original trajectory while significantly outperforming ReconDreamer on novel trajectories. In particular, it achieves substantial improvements, including a 6.1% increase in NTA-IoU, a 23. 0% improvement in FID, and a remarkable 4.5% gain in the ground surface metric NTL-IoU, highlighting its effectiveness in accurately reconstructing structured elements such as the road surface.
Pinco: Position-induced Consistent Adapter for Diffusion Transformer in Foreground-conditioned Inpainting
PDF ↗Foreground-conditioned inpainting aims to seamlessly fill the background region of an image by utilizing the provided foreground subject and a text description. While existing T2I-based image inpainting methods can be applied to this task, they suffer from issues of subject shape expansion, distortion, or impaired ability to align with the text description, resulting in inconsistencies between the visual elements and the text description. To address these challenges, we propose Pinco, a plug-and-play foreground-conditioned inpainting adapter that generates high-quality backgrounds with good text alignment while effectively preserving the shape of the foreground subject. Firstly, we design a Self-Consistent Adapter that integrates the foreground subject features into the layout-related self-attention layer, which helps to alleviate conflicts between the text and subject features by ensuring that the model can effectively consider the foreground subject's characteristics while processing the overall image layout. Secondly, we design a Decoupled Image Feature Extraction method that employs distinct architectures to extract semantic and spatial features separately, significantly improving subject feature extraction and ensuring high-quality preservation of the subject's shape. Thirdly, to ensure precise utilization of the extracted features and to focus attention on the subject region, we introduce a Shared Positional Embedding Anchor, greatly improving the model's understanding of subject features and boosting training efficiency. Extensive experiments demonstrate that our method achieves superior performance and efficiency in foreground-conditioned inpainting.
M2SFormer: Multi-Spectral and Multi-Scale Attention with Edge-Aware Difficulty Guidance for Image Forgery Localization
PDF ↗Image editing techniques have rapidly advanced, facilitating both innovative use cases and malicious manipulation of digital images. Deep learning-based methods have recently achieved high accuracy in pixel-level forgery localization, yet they frequently struggle with computational overhead and limited representation power, particularly for subtle or complex tampering. In this paper, we propose M2SFormer, a novel Transformer encoder-based framework designed to overcome these challenges. Unlike approaches that process spatial and frequency cues separately, M2SFormer unifies multi-frequency and multi-scale attentions in the skip connection, harnessing global context to better capture diverse forgery artifacts. Additionally, our framework addresses the loss of fine detail during upsampling by utilizing a global prior map--a curvature metric indicating the difficulty of forgery localization--which then guides a difficulty-guided attention module to preserve subtle manipulations more effectively. Extensive experiments on multiple benchmark datasets demonstrate that M2SFormer outperforms existing state-of-the-art models, offering superior generalization in detecting and localizing forgeries across unseen domains. Our M2SFormer code is available in Github Link.