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Jeonghyeok Do, Sungpyo Kim, Geunhyuk Youk, Jaehyup Lee, Munchurl Kim

PAN-sharpening aims to fuse high-resolution panchromatic (PAN) images with low-resolution multi-spectral (MS) images to generate high-resolution multi-spectral (HRMS) outputs. However, cross-modality misalignment---caused by sensor placement, acquisition timing, and resolution disparity---induces a fundamental challenge. Conventional deep learning methods assume perfect pixel-wise alignment and rely on per-pixel reconstruction losses, leading to spectral distortion, double edges, and blurring when misalignment is present. To address this, we propose PAN-Crafter, a modality-consistent alignment framework that explicitly mitigates the misalignment gap between PAN and MS modalities. At its core, Modality-Adaptive Reconstruction (MARs) enables a single network to jointly reconstruct HRMS and PAN images, leveraging PAN's high-frequency details as auxiliary self-supervision. Additionally, we introduce Cross-Modality Alignment-Aware Attention (CM3A), a novel mechanism that bidirectionally aligns MS texture to PAN structure and vice versa, enabling adaptive feature refinement across modalities. Extensive experiments on multiple benchmark datasets demonstrate that our PAN-Crafter outperforms the most recent state-of-the-art method in all metrics, even with 50.11xfaster inference time and 0.63xthe memory size. Furthermore, it demonstrates strong generalization performance on unseen satellite datasets, showing its robustness across different conditions.

Haowen Li, Zhenfeng Fan, Zhang Wen, Zhengzhou Zhu, Yunjin Li

Image composition has advanced significantly with large-scale pre-trained T2I diffusion models. Despite progress in same-domain composition, cross-domain composition remains under-explored. The main challenges are the stochastic nature of diffusion models and the style gap between input images, leading to failures and artifacts. Additionally, heavy reliance on text prompts limits practical applications. This paper presents the first cross-domain image composition method that does not require text prompts, allowing natural stylization and seamless compositions. Our method is efficient and robust, preserving the diffusion prior, as it involves minor steps for backward inversion and forward denoising without training the diffuser. Our method also uses a simple multilayer perceptron network to integrate CLIP features from foreground and background, manipulating diffusion with a local cross-attention strategy. It effectively preserves foreground content while enabling stable stylization without a pre-stylization network. Finally, we create a benchmark dataset with diverse contents and styles for fair evaluation, addressing the lack of testing datasets for cross-domain image composition. Our method outperforms state-of-the-art techniques in both qualitative and quantitative evaluations, significantly improving the LPIPS score by 30.5% and the CSD metric by 18.1%. We believe our method will advance future research and applications. Code and benchmark at https://github.com/sherlhw/AIComposer.

Mohammed Rakib, Arunkumar Bagavathi

Multimodal learning aims to leverage information from diverse data modalities to achieve more comprehensive performance. However, conventional multimodal models often suffer from modality imbalance, where one or a few modalities dominate model optimization, leading to suboptimal feature representation and underutilization of weak modalities. To address this challenge, we introduce Gradient-Guided Distillation (G^ 2 D), a knowledge distillation framework that optimizes the multimodal model with a custom-built loss function that fuses both unimodal and multimodal objectives. G^ 2 D further incorporates a dynamic sequential modality prioritization (SMP) technique in the learning process to ensure each modality leads the learning process, avoiding the pitfall of stronger modalities overshadowing weaker ones. We validate G^ 2 D on multiple real-world datasets and show that G^ 2 D amplifies the significance of weak modalities while training and outperforms state-of-the-art methods in classification and regression tasks. Our code is available \href https://github.com/rAIson-Lab/G2D here .

Ziming Yu, Pan Zhou, Sike Wang, Jia Li, Mi Tian, Hua Huang

Fine-tuning Large Language Models (LLMs) has proven effective for a variety of downstream tasks. However, as LLMs grow in size, the memory demands for backpropagation become increasingly prohibitive. Zeroth-order (ZO) optimization methods offer a memory-efficient alternative by using forward passes to estimate gradients, but the variance of gradient estimates typically scales linearly with the model's parameter dimension--a significant issue for LLMs. In this paper, we propose the random Subspace Zeroth-order (SubZero) optimization to address the challenges posed by LLMs' high dimensionality. We introduce a low-rank perturbation tailored for LLMs that significantly reduces memory consumption while improving performance. Additionally, we prove that our gradient estimation closely approximates the backpropagation gradient, exhibits lower variance than traditional ZO methods, and ensures convergence when combined with SGD. Experimental results show that SubZero enhances fine-tuning performance and achieves faster convergence compared to standard ZO approaches like MeZO across various language modeling tasks. Code is available at https://github.com/zimingyy/SubZero.

Zhenxiong Tan, Songhua Liu, Xingyi Yang, Qiaochu Xue, Xinchao Wang

We present OminiControl, a novel approach that rethinks how image conditions are integrated into Diffusion Transformer (DiT) architectures. Current image conditioning methods either introduce substantial parameter overhead or handle only specific control tasks effectively, limiting their practical versatility. OminiControl addresses these limitations through three key innovations: (1) a minimal architectural design that leverages the DiT's own VAE encoder and transformer blocks, requiring just 0.1% additional parameters; (2) a unified sequence processing strategy that combines condition tokens with image tokens for flexible token interactions; and (3) a dynamic position encoding mechanism that adapts to both spatially-aligned and non-aligned control tasks. Our extensive experiments show that this streamlined approach not only matches but surpasses the performance of specialized methods across multiple conditioning tasks. To overcome data limitations in subject-driven generation, we also introduce Subjects200K, a large-scale dataset of identity-consistent image pairs synthesized using DiT models themselves. This work demonstrates that effective image control can be achieved without architectural complexity, opening new possibilities for efficient and versatile image generation systems.

Jiajin Tang, Zhengxuan Wei, Ge Zheng, Sibei Yang

Humans can perform previously unexperienced interactions with novel objects simply by observing others engage with them. Weakly-supervised affordance grounding mimics this process by learning to locate object regions that enable actions on egocentric images, using exocentric interaction images with image-level annotations. However, extracting affordance knowledge solely from exocentric images and transferring it one-way to egocentric images limits the applicability of previous works in complex interaction scenarios. Instead, this study introduces LoopTrans, a novel closed-loop framework that not only transfers knowledge from exocentric to egocentric but also transfers back to enhance exocentric knowledge extraction. Within LoopTrans, several innovative mechanisms are introduced, including unified cross-modal localization and denoising knowledge distillation, to bridge domain gaps between object-centered egocentric and interaction-centered exocentric images while enhancing knowledge transfer. Experiments show that LoopTrans achieves consistent improvements across all metrics on image and video benchmarks, even handling challenging scenarios where object interaction regions are fully occluded by the human body.

Minh Tran, Hongda Mao, Qingshuang Chen, Yelin Kim

Generating body pose from head-mounted, egocentric inputs is essential for immersive VR/AR and assistive technologies, as it supports more natural interactions. However, the task is challenging due to limited visibility of body parts in first-person views and the sparseness of sensory data, with only a single device placed on the head. To address these challenges, we introduce Head2Body, a novel framework for body pose estimation that effectively combines IMU and visual data. First, we introduce a pre-trained IMU encoder, trained on over 1,700 hours of head-IMU data from wearable eyeglasses, to better capture detailed temporal motion cues given limited labeled egocentric pose data. For visual processing, we leverage large vision-language models (LVLMs) to segment body parts that appear sporadically in video frames to improve visual feature extraction. To better guide the pose generation process with sparse signals from only head-mounted devices, we incorporates a Vector Quantized Variational Autoencoder (VQ-VAE) to represent poses as discrete tokens, which capture high-frequency motion patterns and provide a more structured representation of body pose. Our experiments demonstrate the effectiveness of the proposed approach, yielding 6-13% gains over state-of-the-art baselines on four datasets: AMASS, KinPoly, GIMO, and EgoExo4D. By capturing subtle temporal dynamics and leveraging complementary sensory data, our approach advances accurate egocentric body pose estimation and sets a new benchmark for multi-modal, first-person motion tracking.

Jeongsol Kim, Bryan Sangwoo Kim, Jong Chul Ye

Flow matching is a recent state-of-the-art framework for generative modeling based on ordinary differential equations (ODEs). While closely related to diffusion models, it provides a more general perspective on generative modeling.Although inverse problem solving has been extensively explored using diffusion models, it has not been rigorously examined within the broader context of flow models. Therefore, here we extend the diffusion inverse solvers (DIS)-- which perform posterior sampling by combining a denoising diffusion prior with an likelihood gradient--into the flow framework. Specifically, by driving the flow-version of Tweedie's formula, we decompose the flow ODE into two components: one for clean image estimation and the other for noise estimation.By integrating the likelihood gradient and stochastic noise into each component, respectively, we demonstrate that posterior sampling for inverse problem solving can be effectively achieved using flows. Our proposed solver, Flow-Driven Posterior Sampling (FlowDPS), can also be seamlessly integrated into a latent flow model with a transformer architecture. Across four linear inverse problems, we confirm that FlowDPS outperforms state-of-the-art alternatives, all without requiring additional training.

Kwanseok Kim, Jaehoon Hahm, Sumin Kim, Jinhwan Sul, Byunghak Kim, Joonseok Lee

Video summarization is a task of shortening a video by choosing a subset of frames while preserving its essential moments. Despite the innate subjectivity of the task, previous works have deterministically regressed to an averaged frame score over multiple raters, ignoring the inherent subjectivity of what constitutes a "good" summary. We propose a novel problem formulation by framing video summarization as a conditional generation task, allowing a model to learn the distribution of good summaries and to generate multiple plausible summaries that better reflect varying human perspectives. Adopting diffusion models for the first time in video summarization, our proposed method, SummDiff, dynamically adapts to visual contexts and generates multiple candidate summaries conditioned on the input video. Extensive experiments demonstrate that SummDiff not only achieves the state-of-the-art performance on various benchmarks but also produces summaries that closely align with individual annotator preferences. Moreover, we provide a deeper insight with novel metrics from an analysis of the knapsack, which is an important last step of generating summaries but has been overlooked in evaluation.

Xinli Xu, Wenhang Ge, Jiantao Lin, Jiawei Feng, Lie Xu, Hanfeng Zhao, Shunsi Zhang, Ying-Cong Chen

In this work, we introduce FlexGen, a flexible framework designed to generate controllable and consistent multi-view images, conditioned on a single-view image, or a text prompt, or both. FlexGen tackles the challenges of controllable multi-view synthesis through additional conditioning on 3D-aware text annotations. We utilize the strong reasoning capabilities of GPT-4V to generate 3D-aware text annotations. By analyzing four orthogonal views of an object arranged as tiled multi-view images, GPT-4V can produce text annotations that include 3D-aware information with spatial relationship. By integrating the control signal with proposed adaptive dual-control module, our model can generate multi-view images that correspond to the specified text. FlexGen supports multiple controllable capabilities, allowing users to modify text prompts to generate reasonable and corresponding unseen parts. Additionally, users can influence attributes such as appearance and material properties, including metallic and roughness. Extensive experiments demonstrate that our approach offers enhanced multiple controllability, marking a significant advancement over existing multi-view diffusion models. This work has substantial implications for fields requiring rapid and flexible 3D content creation, including game development, animation, and virtual reality.

Zhigang Wang, Yifei Su, Chenhui Li, Dong Wang, Yan Huang, Xuelong Li, Bin Zhao

Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point cloud is a set of unordered coordinates that requires substantial storage space and can not directly convey occupancy information or spatial relation, making existing methods inefficient for downstream tasks, e.g., path planning and complex text-based object retrieval. To address these issues, we propose Octree-Graph, a novel scene representation for open-vocabulary 3D scene understanding. Specifically, a Chronological Group-wise Segment Merging (CGSM) strategy and an Instance Feature Aggregation (IFA) algorithm are first designed to get 3D instances and corresponding semantic features. Subsequently, an adaptive-octree structure is developed that stores semantics and depicts the occupancy of an object adjustably according to its shape. Finally, the Octree-Graph is constructed where each adaptive-octree acts as a graph node, and edges describe the spatial relations among nodes. Extensive experiments on various tasks are conducted on several widely-used datasets, demonstrating the versatility and effectiveness of our method. Code is available at https://github.com/yifeisu/OV-Octree-Graph.

Subhajit Maity, Ayan Kumar Bhunia, Subhadeep Koley, Pinaki Nath Chowdhury, Aneeshan Sain, Yi-Zhe Song

Keypoint detection, integral to modern machine perception, faces challenges in few-shot learning, particularly when source data from the same distribution as the query is unavailable. This gap is addressed by leveraging sketches, a popular form of human expression, providing a source-free alternative. However, challenges arise in mastering cross-modal embeddings and handling user-specific sketch styles. Our proposed framework overcomes these hurdles with a prototypical setup, combined with a grid-based locator and prototypical domain adaptation. We also demonstrate success in few-shot convergence across novel keypoints and classes through extensive experiments.

Alireza Esmaeilzehi, Hossein Zaredar, Yapeng Tian, Laleh Seyyed-Kalantari

Deep blind image super resolution (Blind SR) schemes strive to provide high performances under various image degradation processes. Despite the significant advancement in the area of Blind SR, the performances of these methods still may not be as high as one would desire in the case of real-world degradation operations. In this paper, we develop a novel diffusion-based Blind SR method, which, by leveraging compositional zero-shot learning, is able to provide superior performances for both synthetic and real-world unknown degradation processes. Specifically, we first extract both synthetic and real-world degradation embeddings from the input visual signal in a compositional zero-shot fashion. Next, we have efficiently embedded such degradation embeddings in the architecture of our diffusion-based scheme for guiding the diffusion feature generation process. The results of extensive experiments have demonstrated the effectiveness of the proposed Blind SR method over the state-of-the-art algorithms. Our source code and pre-trained models will be publicly available.

Wenbin Teng, Gonglin Chen, Haiwei Chen, Yajie Zhao

Recent progress in 3D reconstruction has enabled realistic 3D models from dense image captures, yet challenges persist with sparse views, often leading to artifacts in unseen areas. Recent works leverage Video Diffusion Models (VDMs) to generate dense observations, filling the gaps when only sparse views are available for 3D reconstruction tasks. A significant limitation of these methods is their slow sampling speed when using VDMs. In this paper, we present FVGen, a novel framework that addresses this challenge by enabling fast novel view synthesis using VDMs in as few as 4 sampling steps. We propose a novel video diffusion model distillation method that distills a multi-step denoising teacher model into a few-step denoising student model using Generative Adversarial Networks (GANs) and softened reverse KL-divergence minimization. Extensive experiments on real-world datasets show that, compared to prior works, our framework generates the same number of novel views with similar (or even better) visual quality while reducing sampling time by more than 90%. FVGen significantly improves time efficiency for downstream reconstruction tasks, particularly when working with sparse input views (more than 2) where pre-trained VDMs need to be run multiple times to achieve better spatial coverage. Our code will be released upon acceptance of the paper.

Simone Alberto Peirone, Francesca Pistilli, Giuseppe Averta

Human activities are particularly complex and variable, and this makes challenging for deep learning models to reason about them. However, we note that such variability does have an underlying structure, composed of a hierarchy of patterns of related actions. We argue that such structure can emerge naturally from unscripted videos of human activities, and can be leveraged to better reason about their content. We present HiERO, a weakly-supervised method to enrich video segments features with the corresponding hierarchical activity threads. By aligning video clips with their narrated descriptions, HiERO infers contextual, semantic and temporal reasoning with an hierarchical architecture. We prove the potential of our enriched features with multiple video-text alignment benchmarks (EgoMCQ, EgoNLQ) with minimal additional training, and in zero-shot for procedure learning tasks (EgoProceL and Ego4D Goal-Step). Notably, HiERO achieves state-of-the-art performance in all the benchmarks, and for procedure learning tasks it outperforms fully-supervised methods by a large margin (+12.5% F1 on EgoProceL) in zero shot. Our results prove the relevance of using knowledge of the hierarchy of human activities for multiple reasoning tasks in egocentric vision.

Jinming Li, Yichen Zhu, Zhibin Tang, Junjie Wen, Minjie Zhu, Xiaoyu Liu, Chengmeng Li, Ran Cheng, Yaxin Peng, Yan Peng 等

Robot foundation models, particularly Vision-Language-Action (VLA) models, have garnered significant attention for their ability to enhance robot policy learning, greatly improving robot's generalization and robustness. OpenAI's recent model, O1, showcased impressive capabilities in solving complex problems by utilizing extensive reasoning chains. This prompts an important question: can robot models achieve better performance in multi-task, complex environments by reviewing prior observations and then providing task-specific reasoning to guide action prediction?In this paper, we introduce Chain-of-Affordance (CoA-VLA), a novel approach to scaling robot models by incorporating reasoning in the format of sequential robot affordances to facilitate task completion. Specifically, we prompt the model to consider the following four types of affordances before taking action: (1) object affordance-- what object to manipulate and where it is; (2) grasp affordance -- the specific object part to grasp; (3) spatial affordance -- the optimal space to place the object; and (4) movement affordance-- the collision-free path for movement. We further transform each affordance into two prompting formats: visual affordance and textual affordance. We introduce a novel vision-language co-injection module that integrates this knowledge into the policy network. This allows the robot to leverage essential contextual information during action inference, resulting in improved precision and robustness. Our experiments demonstrate that CoA-VLA outperforms state-of-the-art robot foundation models, including OpenVLA and Octo, on a variety of tasks. Furthermore, CoA-VLA exhibits strong generalization capabilities, including recognizing unseen object poses, identifying free space, and avoiding obstacles in novel environments.

Wei Xu, Kangjie Chen, Jiawei Qiu, Yuyang Zhang, Run Wang, Jin Mao, Tianwei Zhang, Lina Wang

Text-to-image models have achieved remarkable progress in generating high-quality images from textual prompts, yet their potential for misuse like generating unsafe content remains a critical concern. Existing safety mechanisms, such as filtering and fine-tuning, remain insufficient in preventing vulnerabilities exposed by adversarial prompts. To systematically evaluate these weaknesses, we propose an automated red-teaming framework, Feedback-Guided Prompt Iteration (FGPI), which utilizes a Vision-Language Model (VLM) as the red-teaming agent following a feedback-guide-rewrite paradigm for iterative prompt optimization. The red-teaming VLM analyzes prompt-image pairs based on evaluation results, provides feedback and modification strategies to enhance adversarial effectiveness while preserving safety constraints, and iteratively improves prompts. To enable this functionality, we construct a multi-turn conversational VQA dataset with over 6,000 instances, covering seven attack types and facilitating the fine-tuning of the red-teaming VLM. Extensive experiments demonstrate the effectiveness of our approach, achieving over 90% attack success rate within five iterations while maintaining prompt stealthiness and safety. The experiments also validate the adaptability, diversity, transferability, and explainability of FGPI. The source code and dataset are available at https://github.com/Weiww-Xu/FGPI.

Yuxuan Wang, Yiqi Song, Cihang Xie, Yang Liu, Zilong Zheng

Recent advancements in large-scale video-language models have shown significant potential for real-time planning and detailed interactions. However, their high computational demands and the scarcity of annotated datasets limit their practicality for academic researchers. In this work, we introduce VideoLLaMB, a novel and efficient framework for long video understanding that leverages recurrent memory bridges and temporal memory tokens to enable seamless encoding of entire video sequences with preserved semantic continuity. Central to our approach is a SceneTiling algorithm that segments videos into coherent semantic units, facilitating robust understanding across tasks without requiring additional training. VideoLLaMB achieves state-of-the-art performance, surpassing existing models by 4.2 points on four VideoQA benchmarks and by 2.06 points on egocentric planning tasks. Notably, it maintains strong performance under extreme video length scaling (up to 8x) and excels at fine-grained frame retrieval on our proposed Needle in a Video Haystack (NIAVH) benchmark. With linear GPU memory scaling, VideoLLaMB processes up to 320 frames using a single Nvidia A100 GPU, despite being trained on only 16 frames--offering an unprecedented balance of accuracy, scalability, and cost-effectiveness. This makes it highly accessible and practical for the academic community.

Tianhang Cheng, Albert J. Zhai, Evan Z. Chen, Rui Zhou, Yawen Deng, Zitong Li, Kejie Zhao, Janice Shiu, Qianyu Zhao, Yide Xu 等

Learning 3D parametric shape models of objects has gained popularity in vision and graphics and has showed broad utility in 3D reconstruction, generation, understanding, and simulation. While powerful models exist for humans and animals, equally expressive approaches for modeling plants are lacking. In this work, we present Demeter, a data-driven parametric model that encodes key factors of a plant morphology, including topology, shape, articulation, and deformation into a compact learned representation. Unlike previous parametric models, Demeter handles varying shape topology across various species and models three sources of shape variation: articulation, subcomponent shape variation, and non-rigid deformation. To advance crop plant modeling, we collected a large-scale, ground-truthed dataset from a soybean farm as a testbed. Experiments show that Demeter effectively synthesizes shapes, reconstructs structures, and simulates biophysical processes. Code and data will be open-sourced.

Tongshun Zhang, Pingping Liu, Yubing Lu, Mengen Cai, Zijian Zhang, Zhe Zhang, Qiuzhan Zhou

Traditional Low-Light Image Enhancement (LLIE) methods primarily focus on uniform brightness adjustment, often neglecting instance-level semantic information and the inherent characteristics of different features. To address these limitations, we propose CWNet (Causal Wavelet Network), a novel architecture that leverages wavelet transforms for causal reasoning. Specifically, our approach comprises two key components: 1) Inspired by the concept of intervention in causality, we adopt a causal reasoning perspective to reveal the underlying causal relationships in low-light enhancement. From a global perspective, we employ a metric learning strategy to ensure causal embeddings adhere to causal principles, separating them from non-causal confounding factors while focusing on the invariance of causal factors. At the local level, we introduce an instance-level CLIP semantic loss to precisely maintain causal factor consistency. 2) Based on our causal analysis, we present a wavelet transform-based backbone network that effectively optimizes the recovery of frequency information, ensuring precise enhancement tailored to the specific attributes of wavelet transforms. Extensive experiments demonstrate that CWNet significantly outperforms current state-of-the-art methods across multiple datasets, showcasing its robust performance across diverse scenes. Code is available at https://github.com/bywlzts/CWNet-Causal-Wavelet-Network.