Autonomous driving (AD) systems are becoming increasingly capable of handling complex tasks, mainly due to recent advances in deep learning and AI. As interactions between autonomous systems and humans increase, the interpretability of decision-making processes in driving systems becomes increasingly crucial for ensuring safe driving operations. Successful human-machine interaction requires understanding the underlying representations of the environment and the driving task, which remains a significant challenge in deep learning-based systems. To address this, we introduce the task of interpretability in maneuver prediction before they occur for driver safety, i.e., driver intent prediction (DIP), which plays a critical role in AD systems. To foster research in interpretable DIP, we curate the eXplainable Driving Action Anticipation Dataset (DAAD-X), a new multimodal, ego-centric video dataset to provide hierarchical, high-level textual explanations as causal reasoning for the driver's decisions. These explanations are derived from both the driver's eye-gaze and the ego-vehicle's perspective. Next, we propose Video Concept Bottleneck Model (VCBM), a framework that generates spatio-temporally coherent explanations inherently, without relying on post-hoc techniques. Finally, through extensive evaluations of the proposed VCBM on the DAAD-X dataset, we demonstrate that transformer-based models exhibit greater interpretability than conventional CNN-based models. Additionally, we introduce a multilabel t-SNE visualization technique to illustrate the disentanglement and causal correlation among multiple explanations.
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Despite significant advancements in image segmentation and object detection, understanding complex scenes remains a significant challenge. Here, we focus on graphical humor as a paradigmatic example of image interpretation that requires elucidating the interaction of different scene elements in the context of prior cognitive knowledge. This paper introduces HumorDB, a novel, controlled, and carefully curated dataset designed to evaluate and advance visual humor understanding by AI systems. The dataset comprises diverse images spanning photos, cartoons, sketches, and AI-generated content, including minimally contrastive pairs where subtle edits differentiate between humorous and non-humorous versions. We evaluate humans, state-of-the-art vision models, and large vision-language models on three tasks: binary humor classification, funniness rating prediction, and pairwise humor comparison. The results reveal a gap between current AI systems and human-level humor understanding. While pretrained vision-language models perform better than vision-only models, they still struggle with abstract sketches and subtle humor cues. Analysis of attention maps shows that even when models correctly classify humorous images, they often fail to focus on the precise regions that make the image funny. Preliminary mechanistic interpretability studies and evaluation of model explanations provide initial insights into how different architectures process humor. Our results identify promising trends and current limitations, suggesting that an effective understanding of visual humor requires sophisticated architectures capable of detecting subtle contextual features and bridging the gap between visual perception and abstract reasoning.All the code and data are available here: https://anonymous.4open.science/r/HumorDB_-049A
Not all Views are Created Equal: Analyzing Viewpoint Instabilities in Vision Foundation Models
PDF ↗In this paper, we analyze the viewpoint stability of foundational models - specifically, their sensitivity to changes in viewpoint- and define instability as significant feature variations resulting from minor changes in viewing angle, leading to generalization gaps in 3D reasoning tasks. We investigate nine foundational models, focusing on their responses to viewpoint changes, including the often-overlooked accidental viewpoints where specific camera orientations obscure an object's true 3D structure. Our methodology enables recognizing and classifying accidental, stable and other viewpoints using feature representations alone, without accessing the actual images. Our findings indicate that while foundation models consistently encode accidental viewpoints, they vary in their interpretation of other viewpoints due to inherent biases, at times leading to object misclassifications based on geometric resemblance. Through quantitative and qualitative evaluations on three downstream tasks - classification, VQA, and 3D reconstruction - we illustrate the impact of viewpoint instability and underscore the importance of feature robustness across diverse viewing conditions.
The rise of Large Vision-Language Models (LVLMs) has significantly advanced video understanding. However, efficiently processing long videos remains a challenge due to the "Sampling Dilemma": low-density sampling risks missing critical information, while high-density sampling introduces redundancy. To address this issue, we introduce LSDBench, the first benchmark designed to evaluate LVLMs on long-video tasks by constructing high Necessary Sampling Density (NSD) questions--where NSD represents the minimum sampling density required to accurately answer a given question. LSDBench focuses on dense, short-duration actions to rigorously assess the sampling strategies employed by LVLMs. To tackle the challenges posed by high-NSD questions, we propose a novel Reasoning-Driven Hierarchical Sampling (RHS) framework, which combines global localization of question-relevant cues with local dense sampling for precise inference. Additionally, we develop a lightweight Semantic-Guided Frame Selector to prioritize informative frames, enabling RHS to achieve comparable or superior performance with significantly fewer sampled frames. Together, our LSDBench and RHS framework address the unique challenges of high-NSD long-video tasks, setting a new standard for evaluating and improving LVLMs in this domain.
Registering an object shape to a sequence of point clouds undergoing non-rigid deformation is a long-standing challenge. The key difficulties stem from two factors: (i) the presence of local minima due to the non-convexity of registration objectives, especially under noisy or partial inputs, which hinders accurate and robust deformation estimation, and (ii) error accumulation over long sequences, leading to tracking failures. To address these challenges, we introduce to adopt a scalable data-driven approach and propose \methodname, an efficient feed-forward model trained on large deformation datasets.It is designed to handle noisy and partial inputs while effectively leveraging temporal information for accurate and consistent sequential registration. The key to our design is predicting a sequence of deformation graphs through a two-stage pipeline, which first estimates frame-wise coarse graph nodes for robust initialization, before refining their trajectories over time in a sliding-window fashion. Extensive experiments show that our proposed approach (i) outperforms previous state of the art on both the DeformingThings4D and D-FAUST datasets, and (ii) achieves more than 4x speedup compared to the previous best, offering significant efficiency improvement.
Vision Language Models (VLMs) have exhibited remarkable generalization capabilities, yet their robustness in dynamic real-world scenarios remains largely unexplored. To systematically evaluate VLMs' robustness to real-world 3D variations, we propose AdvDreamer, the first framework capable of generating physically reproducible Adversarial 3D Transformation (Adv-3DT) samples from single-view observations. In AdvDreamer, we integrate three key innovations: Firstly, to characterize real-world 3D variations with limited prior knowledge precisely, we design a zero-shot Monocular Pose Manipulation pipeline built upon generative 3D priors. Secondly, to ensure the visual quality of worst-case Adv-3DT samples, we propose Naturalness Reward Model that provides continuous naturalness regularization during adversarial optimization, effectively preventing convergence to hallucinated or unnatural elements. Thirdly, to enable systematic evaluation across diverse VLM architectures and visual-language tasks, we introduce the Inverse Semantic Probability loss as the adversarial optimization objective, which solely operates in the fundamental visual-textual alignment space. Based on the captured Adv-3DT samples with high aggressiveness and transferability, we establish MM3DTBench, the first VQA benchmark dataset tailored to evaluate VLM robustness under challenging 3D variations. Extensive evaluations of representative VLMs with varying architectures reveal that real-world 3D variations can pose severe threats to model performance across various tasks.
Efficient shape reconstruction for surfaces with complex reflectance properties is crucial for real-time virtual reality. While 3D Gaussian Splatting (3DGS)-based methods offer fast novel view rendering by leveraging their explicit surface representation, their reconstruction quality lags behind that of implicit neural representations, particularly in the case of recovering surfaces with complex reflective reflectance. To address these problems, we propose PolGS, a Polarimetric Gaussian Splatting model allowing fast reflective surface reconstruction in 10 minutes. By integrating polarimetric constraints into the 3DGS framework, PolGS effectively separates specular and diffuse components, enhancing reconstruction quality for challenging reflective materials. Experimental results on the synthetic and real-world dataset validate the effectiveness of our method.
We derive methods to compute higher order differentials (Hessians and Hessian-vector products) of the rendering operator. Our approach is based on importance sampling of a convolution that represents the differentials of rendering parameters and shows to be applicable to both rasterization and path tracing. We demonstrate that this information improves convergence when used in higher-order optimizers such as Newton or Conjugate Gradient relative to a gradient descent baseline in several inverse rendering tasks.
Mind the Gap: Preserving and Compensating for the Modality Gap in CLIP-Based Continual Learning
PDF ↗Continual learning aims to enable models to learn sequentially from continuously incoming data while retaining performance on previously learned tasks. With the Contrastive Language-Image Pre-trained model (CLIP) exhibiting strong capabilities across various downstream tasks, there has been growing interest in leveraging CLIP for continual learning in such scenarios. Most existing works overlook the inherent modality gap in CLIP, a key factor in its generalization and adaptability. In this paper, we analyze the variations in the modality gap during the fine-tuning of vision-language pre-trained models. Our observations reveal that the modality gap effectively reflects the extent to which pre-trained knowledge is preserved. Based on these insights, we propose a simple yet effective method, MG-CLIP, that improves CLIP's performance in class-incremental learning. Our approach leverages modality gap preservation to mitigate forgetting and modality gap compensation to enhance the capacity for new data, introducing a novel modality-gap-based perspective for continual learning. Extensive experiments on multiple benchmarks demonstrate that our method outperforms existing approaches without requiring additional replay data. Our code is available at https://github.com/linlany/MindtheGap.
Adversarial attacks present a significant challenge to the dependable deployment of machine learning models, with patch-based attacks being particularly potent. These attacks introduce adversarial perturbations in localized regions of an image, deceiving even well-trained models. In this paper, we propose Outlier Detection and Dimension Reduction (ODDR), a comprehensive defense strategy engineered to counteract patch-based adversarial attacks through advanced statistical methodologies.Our approach is based on the observation that input features corresponding to adversarial patches--whether naturalistic or synthetic--deviate from the intrinsic distribution of the remaining image data and can thus be identified as outliers. ODDR operates through a robust three-stage pipeline: Fragmentation, Segregation, and Neutralization. This model-agnostic framework is versatile, offering protection across various tasks, including image classification, object detection, and depth estimation, and is proved effective in both CNN-based and Transformer-based architectures.In the Fragmentation stage, image samples are divided into smaller segments, preparing them for the Segregation stage, where advanced outlier detection techniques isolate anomalous features linked to adversarial perturbations. The Neutralization stage then applies dimension reduction techniques to these outliers, effectively neutralizing the adversarial impact while preserving critical information for the machine learning task.Extensive evaluation on benchmark datasets against state-of-the-art adversarial patches underscores the efficacy of ODDR. For example, our proposed method enhances model accuracy from 39.26% to 79.1% under the GoogleAp attack, outperforming leading defenses such as LGS (53.86%), Jujutsu (60%), and Jedi (64.34%).
Geometric Alignment and Prior Modulation for View-Guided Point Cloud Completion on Unseen Categories
PDF ↗View-Guided Point Cloud Completion (VG-PCC) aims to reconstruct complete point clouds from partial inputs by referencing single-view images. While existing VG-PCC models perform well on in-class predictions, they exhibit significant performance drops when generalizing to unseen categories. We identify two key limitations underlying this challenge: (1) Current encoders struggle to bridge the substantial modality gap between images and point clouds. Consequently, their learned representations often lack robust cross-modal alignment and over-rely on superficial class-specific patterns. (2) Current decoders refine global structures holistically, overlooking local geometric patterns that are class-agnostic and transferable across categories. To address these issues, we present a novel generalizable VG-PCC framework for unseen categories based on Geometric Alignment and Prior Modulation (GAPM). First, we introduce a Geometry Aligned Encoder that lifts reference images into 3D space via depth maps for natural alignment with the partial point clouds. This reduces dependency on class-specific RGB patterns that hinder generalization to unseen classes. Second, we propose a Prior Modulated Decoder that incorporates class-agnostic local priors to reconstruct shapes on a regional basis. This allows the adaptive reuse of learned geometric patterns that promote generalization to unseen classes. Extensive experiments validate that GAPM consistently outperforms existing models on both seen and, notably, unseen categories, establishing a new benchmark for unseen-category generalization in VG-PCC. Our code can be found in the supplementary material.
NuPlanQA: A Large-Scale Dataset and Benchmark for Multi-View Driving Scene Understanding in Multi-Modal Large Language Models
PDF ↗Recent advances in multi-modal large language models (MLLMs) have demonstrated strong performance across various domains; however, their ability to comprehend driving scenes remains less proven. The complexity of driving scenarios, which includes multi-view information, poses significant challenges for existing MLLMs. In this paper, we introduce NuPlanQA-Eval, a multi-view, multi-modal evaluation benchmark for driving scene understanding. To further support generalization to multi-view driving scenarios, we also propose NuPlanQA-1M, a large-scale dataset comprising 1M real-world visual question-answering (VQA) pairs. For context-aware analysis of traffic scenes, we categorize our dataset into nine subtasks across three core skills: Road Environment Perception, Spatial Relations Recognition, and Ego-Centric Reasoning. Furthermore, we present BEV-LLM, integrating Bird's-Eye-View (BEV) features from multi-view images into MLLMs. Our evaluation results reveal key challenges that existing MLLMs face in driving scene-specific perception and spatial reasoning from ego-centric perspectives. In contrast, BEV-LLM demonstrates remarkable adaptability to this domain, outperforming other models in six of the nine subtasks. These findings highlight how BEV integration enhances multi-view MLLMs while also identifying key areas that require further refinement for effective adaptation to driving scenes. NuPlanQA is available at https://github.com/sungyeonparkk/NuPlanQA.
Sparse annotation in remote sensing object detection poses significant challenges due to dense object distributions and category imbalances. Although existing Dense Pseudo-Label methods have demonstrated substantial potential in pseudo-labeling tasks, they remain constrained by selection ambiguities and inconsistencies in confidence estimation.In this paper, we introduce an LLM-assisted semantic guidance framework tailored for sparsely annotated remote sensing object detection, exploiting the advanced semantic reasoning capabilities of large language models (LLMs) to distill high-confidence pseudo-labels.By integrating LLM-generated semantic priors, we propose a Class-Aware Dense Pseudo-Label Assignment mechanism that adaptively assigns pseudo-labels for both unlabeled and sparsely labeled data, ensuring robust supervision across varying data distributions. Additionally, we develop an Adaptive Hard-Negative Reweighting Module to stabilize the supervised learning branch by mitigating the influence of confounding background information.Extensive experiments on DOTA and HRSC2016 demonstrate that the proposed method outperforms existing single-stage detector-based frameworks, significantly improving detection performance under sparse annotations.
Diffusion-based generative models have demonstrated exceptional promise in the video super-resolution (VSR) task, achieving a substantial advancement in detail generation relative to prior methods. However, these approaches face significant computational efficiency challenges. For instance, current techniques may require tens of minutes to super-resolve a mere 2-second, 1080p video. In this paper, we present TurboVSR, an ultra-efficient diffusion-based video super-resolution model. Our core design comprises three key aspects: (1) We employ an autoencoder with a high compression ratio of 32x32x8 to reduce the number of tokens. (2) Highly compressed latents pose substantial challenges for training. We introduce factorized conditioning to mitigate the learning complexity: we first learn to super-resolve the initial frame; subsequently, we condition the super-resolution of the remaining frames on the high-resolution initial frame and the low-resolution subsequent frames. (3) We convert the pre-trained diffusion model to a shortcut model to enable fewer sampling steps, further accelerating inference. As a result, TurboVSR performs on par with state-of-the-art VSR methods, while being 100+ times faster, taking only 7 seconds to process a 2-second long 1080p video. TurboVSR also supports image resolution by considering image as a one-frame video. Our efficient design makes SR beyond 1080p possible, results on 4K (3648x2048) image SR show surprising fine details.
Deep neural networks for 3D point clouds have been demonstrated to be vulnerable to adversarial examples. Previous 3D adversarial attack methods often exploit certain information about the target models, such as model parameters or outputs, to generate adversarial point clouds. However, in realistic scenarios, it is challenging to obtain any information about the target models under conditions of absolute security. Therefore, we focus on transfer-based attacks, where generating adversarial point clouds does not require any information about the target models. Based on our observation that the critical features used for point cloud classification are consistent across different DNN architectures, we propose CFG, a novel transfer-based black-box attack method that improves the transferability of adversarial point clouds via the proposed **C**ritical **F**eature **G**uidance. Specifically, our method regularizes the search of adversarial point clouds by computing the importance of the extracted features, prioritizing the corruption of critical features that are likely to be adopted by diverse architectures. Further, we explicitly constrain the maximum deviation extent of the generated adversarial point clouds in the loss function to ensure their imperceptibility. Extensive experiments conducted on the ModelNet40 and ScanObjectNN benchmark datasets demonstrate that the proposed CFG outperforms the state-of-the-art attack methods by a large margin. The code is available at https://github.com/AIASLab/CFG-ICCV2025.
Image-conditioned generation methods, such as depth- and canny-conditioned approaches, have demonstrated remarkable abilities for precise image synthesis. However, existing models still struggle to accurately control the content of multiple instances (or regions). Even state-of-the-art models like FLUX and 3DIS face challenges, such as attribute leakage between instances, which limits user control. To address these issues, we introduce DreamRenderer, a training-free approach built upon the FLUX model. DreamRenderer enables users to control the content of each instance via bounding boxes or masks, while ensuring overall visual harmony. We propose two key innovations: 1) Bridge Image Tokens for Hard Text Attribute Binding, which uses replicated image tokens as bridge tokens to ensure that T5 text embeddings, pre-trained solely on text data, bind the correct visual attributes for each instance during Joint Attention; 2) Hard Image Attribute Binding applied only to vital layers. Through our analysis of FLUX, we identify the critical layers responsible for instance attribute rendering and apply Hard Image Attribute Binding only in these layers, using soft binding in the others. This approach ensures precise control while preserving image quality. Evaluations on the COCO-POS and COCO-MIG benchmarks demonstrate that DreamRenderer improves the Image Success Ratio by 17.7% over FLUX and enhances the performance of layout-to-image models like GLIGEN and InstanceDiffusion by up to 26.8%. Project Page: https://limuloo.github.io/DreamRenderer/.
In this paper, we introduce Latent Bridge Matching (LBM), a new, versatile and scalable method that relies on Bridge Matching in a latent space to achieve fast image-to-image translation. We show that the method can reach state-of-the-art results for various image-to-image tasks using only a single inference step. In addition to its efficiency, we also demonstrate the versatility of the method across different image translation tasks such as object removal, normal and depth estimation, and object relighting. We also derive a conditional framework of LBM and demonstrate its effectiveness by tackling the tasks of controllable image relighting and shadow generation.
Open-vocabulary semantic segmentation aims to assign semantic labels to each pixel without being constrained by a predefined set of categories. While Contrastive Language-Image Pre-training (CLIP) excels in zero-shot classification, it struggles to align image patches with category embeddings because of its incoherent patch correlations. This study reveals that inter-class correlations are the main reason for impairing CLIP's segmentation performance. Accordingly, we propose CorrCLIP, which reconstructs the scope and value of patch correlations. Specifically, CorrCLIP leverages the Segment Anything Model (SAM) to define the scope of patch interactions, reducing inter-class correlations. To mitigate the problem that SAM-generated masks may contain patches belonging to different classes, CorrCLIP incorporates self-supervised models to compute coherent similarity values, suppressing the weight of inter-class correlations. Additionally, we introduce two additional branches to strengthen patch features' spatial details and semantic representation. Finally, we update segmentation maps with SAM-generated masks to improve spatial consistency. Based on the improvement across patch correlations, feature representations, and segmentation maps, CorrCLIP achieves superior performance across eight benchmarks. Codes are available at: https://github.com/zdk258/CorrCLIP.
Stronger, Steadier & Superior: Geometric Consistency in Depth VFM Forges Domain Generalized Semantic Segmentation
PDF ↗Vision Foundation Models (VFMs) have delivered remarkable performance in Domain Generalized Semantic Segmentation (DGSS). However, recent methods often overlook the fact that visual cues are susceptible, whereas the underlying geometry remains stable, rendering depth information more robust. In this paper, we investigate the potential of integrating depth information with features from VFMs, to improve the geometric consistency within an image and boost the generalization performance of VFMs. We propose a novel fine-tuning DGSS framework, named DepthForge, which integrates the visual cues from frozen DINOv2 or EVA02 and depth cues from frozen Depth Anything V2. In each layer of the VFMs, we incorporate depth-aware learnable tokens to continuously decouple domain-invariant visual and spatial information, thereby enhancing depth awareness and attention of the VFMs. Finally, we develop a depth refinement decoder and integrate it into the model architecture to adaptively refine multi-layer VFM features and depth-aware learnable tokens. Extensive experiments are conducted based on various DGSS settings and five different datasets as unseen target domains. The qualitative and quantitative results demonstrate that our method significantly outperforms alternative approaches with stronger performance, steadier visual-spatial attention, and superior generalization ability. In particular, DepthForge exhibits outstanding performance under extreme conditions (e.g., night and snow). Code is available at https://github.com/SY-Ch/DepthForge.
Video tokenizers are essential for latent video diffusion models, converting raw video data into spatiotemporally compressed latent spaces for efficient training. However, extending state-of-the-art video tokenizers to achieve a temporal compression ratio beyond 4x without increasing channel capacity poses significant challenges. In this work, we propose an alternative approach to enhance temporal compression. We find that the reconstruction quality of temporally subsampled videos from a low-compression encoder surpasses that of high-compression encoders applied to original videos. This indicates that high-compression models can leverage representations from lower-compression models. Building on this insight, we develop a bootstrapped high-temporal-compression model that progressively trains high-compression blocks atop well-trained lower-compression models. Our method includes a cross-level feature-mixing module to retain information from the pretrained low-compression model and guide higher-compression blocks to capture the remaining details from the full video sequence. Evaluation of video benchmarks shows that our method significantly improves reconstruction quality while increasing temporal compression compared to directly training the full model. Furthermore, the resulting compact latent space effectively trains a video diffusion model for high-quality video generation with a significantly reduced token budget.