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Qiangqiang Wu, Yi Yu, Chenqi Kong, Ziquan Liu, Jia Wan, Haoliang Li, Alex C. Kot, Antoni B. Chan

With the rise of social media, vast amounts of user-uploaded videos (e.g., YouTube) are utilized as training data for Visual Object Tracking (VOT). However, the VOT community has largely overlooked video data-privacy issues, as many private videos have been collected and used for training commercial models without authorization. To alleviate these issues, this paper presents the first investigation on preventing personal video data from unauthorized exploitation by deep trackers. Existing methods for preventing unauthorized data use primarily focus on image-based tasks (e.g., image classification), directly applying them to videos reveals several limitations, including inefficiency, limited effectiveness, and poor generalizability. To address these issues, we propose a novel generative framework for generating Temporal Unlearnable Examples (TUEs), and whose efficient computation makes it scalable for usage on large-scale video datasets. The trackers trained w/ TUEs heavily rely on unlearnable noises for temporal matching, ignoring the original data structure and thus ensuring training video data-privacy. To enhance the effectiveness of TUEs, we introduce a temporal contrastive loss, which further corrupts the learning of existing trackers when using our TUEs for training. Extensive experiments demonstrate that our approach achieves state-of-the-art performance in video data-privacy protection, with strong transferability across VOT models, datasets, and temporal matching tasks.

Yusen Xie, Zhenmin Huang, Jin Wu, Jun Ma

In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), our approach enables real-time photo-realistic mapping while ensuring high-quality image rendering in large-scale unbounded outdoor environments. In this work, Gaussian Process Regression (GPR) is employed to mitigate the issues resulting from sparse and unevenly distributed LiDAR observations. The voxel-based 3D Gaussians map representation facilitates real-time dense mapping in large outdoor environments with acceleration governed by custom CUDA kernels. Moreover, the overall framework is designed in a covariance-centered manner, where the estimated covariance is used to initialize the scale and rotation of 3D Gaussians, as well as update the parameters of the GPR. We evaluate our algorithm on several outdoor datasets, and the results demonstrate that our method achieves state-of-the-art performance in terms of mapping efficiency and rendering quality. The source code is available on GitHub.

Ling Liu, Jun Tian, Li Yi

4D panoptic segmentation in a streaming setting is critical for highly dynamic environments, such as evacuating dense crowds and autonomous driving in complex scenarios, where real-time, fine-grained perception within a constrained time budget is essential. In this paper, we introduce 4DSegStreamer, a novel framework that employs a Dual-Thread System to efficiently process streaming frames. The framework is general and can be seamlessly integrated into existing 3D and 4D segmentation methods to enable real-time capability. It also demonstrates superior robustness compared to existing streaming perception approaches, particularly under high FPS conditions. The system consists of a predictive thread and an inference thread. The predictive thread leverages historical motion and geometric information to extract features and forecast future dynamics. The inference thread ensures timely prediction for incoming frames by aligning with the latest memory and compensating for ego-motion and dynamic object movements. We evaluate 4DSegStreamer on the indoor HOI4D dataset and the outdoor SemanticKITTI and nuScenes datasets. Comprehensive experiments demonstrate the effectiveness of our approach, particularly in accurately predicting dynamic objects in complex scenes.

Baofeng Tan, Xiu-Shen Wei, Lin Zhao

In this paper, we mitigate the problem of Self-Supervised Learning (SSL) for fine-grained representation learning, aimed at distinguishing subtle differences within highly similar subordinate categories. Our preliminary analysis shows that SSL, especially the multi-stage alignment strategy, performs well on generic categories but struggles with fine-grained distinctions. To overcome this limitation, we propose a prototype-based contrastive learning module with stage-wise progressive augmentation. Unlike previous methods, our stage-wise progressive augmentation adapts data augmentation across stages to better suit SSL on fine-grained datasets. The prototype-based contrastive learning module captures both holistic and partial patterns, extracting global and local image representations to enhance feature discriminability. Experiments on popular fine-grained benchmarks for classification and retrieval tasks demonstrate the effectiveness of our method, and extensive ablation studies confirm the superiority of our proposals. Codes are available at https://github.com/SEU-VIPGroup/PAPN

Byungjun Kim, Shunsuke Saito, Giljoo Nam, Tomas Simon, Jason Saragih, Hanbyul Joo, Junxuan Li

We present a universal prior model for 3D head avatars with explicit hair compositionality. Existing approaches to build generalizable priors for 3D head avatars often adopt a holistic modeling approach, treating the face and hair as an inseparable entity. This overlooks the inherent compositionality of the human head, making it difficult for the model to naturally disentangle face and hair representations, especially when the dataset is limited. Furthermore, such holistic models struggle to support applications like 3D face and hairstyle swapping in a flexible and controllable manner. To address these challenges, we introduce a prior model that explicitly accounts for the compositionality of face and hair, learning their latent spaces separately. A key enabler of this approach is our synthetic hairless data creation pipeline, which removes hair from studio-captured datasets using estimated hairless geometry and texture derived from a diffusion prior. By leveraging a paired dataset of original and synthetic hairless captures, we train disentangled prior models for face and hair, incorporating compositionality as an inductive bias to facilitate effective separation. Our model's inherent compositionality enables seamless transfer of face and hair components between avatars while preserving identity. Additionally, we demonstrate that our model can be fine-tuned in a data-efficient manner using monocular captures to create high-fidelity, hair-compositional 3D head avatars for unseen subjects. These capabilities highlight the practical applicability of our approach in real-world scenarios, paving the way for flexible and expressive 3D avatar generation.

Mengmeng Sheng, Zeren Sun, Tianfei Zhou, Xiangbo Shu, Jinshan Pan, Yazhou Yao

Label noise learning (LNL), a practical challenge in real-world applications, has recently attracted significant attention. While demonstrating promising effectiveness, existing LNL approaches typically rely on various forms of prior knowledge, such as noise rates or thresholds, to sustain performance. This dependence limits their adaptability and practicality in real-world scenarios where such priors are usually unavailable. To this end, we propose a novel LNL approach, termed CA2C (Combined Asymmetric Co-learning and Co-training), which alleviates the reliance on prior knowledge through an integration of complementary learning paradigms. Specifically, we first introduce an asymmetric co-learning strategy with paradigm deconstruction. This strategy trains two models simultaneously under distinct learning paradigms, harnessing their complementary strengths to enhance robustness against noisy labels. Then, we propose an asymmetric co-training strategy with cross-guidance label generation, wherein knowledge exchange is facilitated between the twin models to mitigate error accumulation. Moreover, we design a confidence-based re-weighting approach for label disambiguation, enhancing robustness against potential disambiguation failures. Extensive experiments on synthetic and real-world noisy datasets demonstrate the effectiveness and superiority of CA2C.

Yucheng Suo, Fan Ma, Linchao Zhu, Tianyi Wang, Fengyun Rao, Yi Yang

Multi-modal Large language models (MLLMs) show remarkable ability in video understanding. Nevertheless, understanding long videos remains challenging as the models can only process a finite number of frames in a single inference, potentially omitting crucial visual information. To address the challenge, we propose generating multiple predictions through visual context sampling, followed by a scoring mechanism to select the final prediction. Specifically, we devise a bin-wise sampling strategy that enables MLLMs to generate diverse answers based on various combinations of keyframes, thereby enriching the visual context. To determine the final prediction from the sampled answers, we employ a self-reward by linearly combining three scores: (1) a frequency score indicating the prevalence of each option, (2) a marginal confidence score reflecting the inter-intra sample certainty of MLLM predictions, and (3) a reasoning score for different question types, including clue-guided answering for global questions and temporal self-refocusing for local questions. The frequency score ensures robustness through majority correctness, the confidence-aligned score reflects prediction certainty, and the typed-reasoning score addresses cases with sparse key visual information using tailored strategies. Experiments show that this approach covers the correct answer for a high percentage of long video questions, on seven datasets show that our method improves the performance of three MLLMs.

Yuanhao Zhai, Yen-Liang Lin, Minxu Peng, Larry S. Davis, Ashwin Chandramouli, Junsong Yuan, David Doermann

Existing outfit recommendation frameworks focus on outfit compatibility prediction and complementary item retrieval. We present a text-driven outfit generation framework, Text2Outfit, which generates outfits controlled by text prompts. Our framework supports two forms of outfit recommendation: 1) Text-to-outfit generation, where the prompt includes the specification for each outfit item (e.g., product features), and the model retrieves items that match the prompt and are stylistically compatible. 2) Seed-to-outfit generation, where the prompt includes the specification for a seed item, and the model both predicts which product types the outfit should include (referred to as composition generation) and retrieves the remaining items to build an outfit. We develop a large language model (LLM) framework that learns the cross-modal mapping between text and image set, and predicts a set of embeddings and compositions to retrieve outfit items. We devise an attention masking mechanism in LLM to handle the alignment between text descriptions and image tokens from different categories. We conduct experiments on the Polyvore dataset and evaluate the quality of the generated outfits from two perspectives: 1) feature matching for outfit items, and 2) outfit visual compatibility. The results demonstrate that our approach significantly outperforms the baseline methods in text to outfit generation.

Hyung Kyu Kim, Sangmin Lee, Hak Gu Kim

Speech-driven 3D facial animation aims to synthesize realistic facial motion sequences from given audio, matching the speaker's speaking style. However, previous works often require priors such as class labels of a speaker or additional 3D facial meshes at inference, which makes them fail to reflect the speaking style and limits their practical use. To address these issues, we propose MemoryTalker which enables realistic and accurate 3D facial motion synthesis by reflecting speaker style only with audio input to maximize usability in applications. Our framework consists of two training stages: <1-stage> is storing and retrieving general motion (i.e., Memorizing), and <2-stage> is to perform the personalized facial motion synthesis (i.e., Animating) with the motion memory stylized by the audio-driven speaking style feature. In this second stage, our model learns about which facial motion types should be emphasized for a particular piece of audio. As a result, our MemoryTalker can generate a reliable personalized facial animation without additional prior information. With quantitative and qualitative evaluations, as well as user study, we show the effectiveness of our model and its performance enhancement for personalized facial animation over state-of-the-art methods. Our source code will be released to facilitate further research.

Fangfu Liu, Hanyang Wang, Yimo Cai, Kaiyan Zhang, Xiaohang Zhan, Yueqi Duan

With the scale capability of increasing training data, model size, and computational cost, video generation has achieved impressive results in digital creation, enabling users to express creativity across various domains. Recently, researchers in Large Language Models (LLMs) have expanded the scaling to test-time, which can significantly improve LLM performance by using more inference-time computation. Instead of scaling up video foundation models through expensive training costs, we explore the power of Test-Time Scaling (TTS) in video generation, aiming to answer the question: if a video generation model is allowed to use non-trivial amount of inference-time compute, how much can it improve generation quality given a challenging text prompt. In this work, we reinterpret the test-time scaling of video generation as a searching problem to sample better trajectories from Gaussian noise space to the target video distribution. Specifically, we build the search space with test-time verifiers to provide feedback and heuristic algorithms to guide searching process. Given a text prompt, we first explore an intuitive linear search strategy by increasing noise candidates at inference time. As full-step denoising all frames simultaneously requires heavy test-time computation costs, we further design a more efficient TTS method for video generation called Tree-of-Frames (ToF) that adaptively expands and prunes video branches in an autoregressive manner. Extensive experiments on text-conditioned video generation benchmarks demonstrate that increasing test-time compute consistently leads to significant improvements in the quality of videos.

Sijia Chen, Bin Song

Visual Language Models (VLMs) have achieved remarkable success in many domains due to their ability to perform step-by-step reasoning. However, progress in the telecommunication (Telecom) domain remains limited, primarily due to the lack of high-quality datasets and domain-specific insights. In this paper, we introduce RMultiplex200K, a multimodal dataset designed to present step-wise reasoning rationales and correctness scores for real-world Telecom questions. This enables VLMs to engage in step-level reasoning and verification using multimodal information, thereby facilitating reliable problem-solving. RMultiplex200K is highly scalable as it is constructed without human annotations, relying instead on our automatic plan-based annotation (ApPA) method, which automatically synthesizes reasoning steps labeled with reward scores. With this dataset, we introduce TC-NAVIGATOR, a new mechanism for training multimodal process reward models to serve as reliable reasoning verifiers for VLMs. For instance, the Qwen-2-VL-72B and Llama-3.2-90B models, which initially achieve only 21.3% and 19.8% respectively on practice Telecom questions, reached 48.5% and 46.1% accuracy, respectively, after training with RMultiplex200K and verifying with TC-NAVIGATOR.

Jiahao Zhang, Anoop Cherian, Cristian Rodriguez, Weijian Deng, Stephen Gould

Assembling furniture amounts to solving the discrete-continuous optimization task of selecting the furniture parts to assemble and estimating their connecting poses in a physically realistic manner. The problem is hampered by its combinatorially large yet sparse solution space thus making learning to assemble a challenging task for current machine learning models. In this paper, we attempt to solve this task by leveraging the assembly instructions provided in diagrammatic manuals that typically accompany the furniture parts. Our key insight is to use the cues in these diagrams to split the problem into discrete and continuous phases. Specifically, we present Manual-PA, a transformer-based instruction Manual-guided 3D Part Assembly framework that learns to semantically align 3D parts with their illustrations in the manuals using a contrastive learning backbone towards predicting the assembly order and infers the 6D pose of each part via relating it to the final furniture depicted in the manual. To validate the efficacy of our method, we conduct experiments on the benchmark PartNet dataset. Our results show that using the diagrams and the order of the parts lead to significant improvements in assembly performance against the state of the art. Further, Manual-PA demonstrates strong generalization to real-world IKEA furniture assembly on the IKEA-Manual dataset.

Weiming Ren, Wentao Ma, Huan Yang, Cong Wei, Ge Zhang, Wenhu Chen

State-of-the-art transformer-based large multimodal models (LMMs) struggle to handle hour-long video inputs due to the quadratic complexity of the causal self-attention operations, leading to high computational costs during training and inference. Existing token compression-based methods reduce the number of video tokens but often incur information loss and remain inefficient for extremely long sequences. In this paper, we explore an orthogonal direction to build a hybrid Mamba-Transformer model (VAMBA) that employs Mamba-2 blocks to encode video tokens with linear complexity. Without any token reduction, VAMBA can encode more than 1024 frames (640x360) on a single GPU, while transformer-based models can only encode 256 frames. On long video input, VAMBA achieves at least 50% reduction in GPU memory usage during training and inference, and nearly doubles the speed per training step compared to transformer-based LMMs. Our experimental results demonstrate that VAMBA improves accuracy by 4.3% on the challenging hour-long video understanding benchmark LVBench over prior efficient video LMMs, and maintains strong performance on a broad spectrum of long and short video understanding tasks.

Hongyu Zhu, Sichu Liang, Wenwen Wang, Zhuomeng Zhang, Fangqi Li, Shi-Lin Wang

Modern over-parameterized deep models are highly data-dependent, with large scale general-purpose and domain-specific datasets serving as the bedrock for rapid advancements. However, many datasets are proprietary or contain sensitive information, making unrestricted model training problematic. In the open world where data thefts cannot be fully prevented, Dataset Ownership Verification (DOV) has emerged as a promising method to protect copyright by detecting unauthorized model training and tracing illicit activities. Due to its diversity and superior stealth, evading DOV is considered extremely challenging. However, this paper identifies that previous studies have relied on oversimplistic evasion attacks for evaluation, leading to a false sense of security. We introduce a unified evasion framework, in which a teacher model first learns from the copyright dataset and then transfers task-relevant yet identifier-independent domain knowledge to a surrogate student using an out-of-distribution (OOD) dataset as the intermediary. Leveraging Vision-Language Models and Large Language Models, we curate the most informative and reliable subsets from the OOD gallery set as the final transfer set, and propose selectively transferring task-oriented knowledge to achieve a better trade-off between generalization and evasion effectiveness. Experiments across diverse datasets covering eleven DOV methods demonstrate our approach simultaneously eliminates all copyright identifiers and significantly outperforms nine state-of-the-art evasion attacks in both generalization and effectiveness, with moderate computational overhead. As a proof of concept, we reveal key vulnerabilities in current DOV methods, highlighting the need for long-term development to enhance practicality.

Mainak Biswas, Ambedkar Dukkipati, Devarajan Sridharan

Deep learning models deployed in real-world applications (e.g., medicine) face challenges because source models do not generalize well to domain-shifted target data. Many successful domain adaptation (DA) approaches require full access to source data or reliably labeled target data. Yet, such requirements are unrealistic in scenarios where source data cannot be shared either because of privacy concerns or because it is too large and incurs prohibitive storage or computational costs. Moreover, resource constraints may limit the availability of labeled targets. We illustrate this challenge in a neuroscience setting where source data are unavailable, labeled target data are meager, and predictions involve continuous-valued outputs. We build upon Contradistinguisher (CUDA), an efficient framework that learns a shared model across the labeled source and unlabeled target samples, without intermediate representation alignment. Yet, CUDA was designed for unsupervised DA, with full access to source data, and for classification tasks. We develop CRAFT -- a Contradistinguisher-based Regularization Approach for Flexible Training -- for source-free (SF), semi-supervised transfer of pretrained models in regression tasks. We showcase the efficacy of CRAFT in two neuroscience settings: gaze prediction with electroencephalography (EEG) data and "brain age" prediction with structural MRI data. For both datasets, CRAFT yielded up to 9% improvement in root-mean-squared error (RMSE) over fine-tuned models when labeled training examples were scarce. Moreover, CRAFT leveraged unlabeled target data and outperformed four competing state-of-the-art source-free domain adaptation models by more than 3%. Lastly, we demonstrate the efficacy of CRAFT on two other real-world regression benchmarks. We propose CRAFT as an efficient approach for source-free, semi-supervised deep transfer for regression that is ubiquitous in biology and medicine.

Zhiliang Wu, Kerui Chen, Kun Li, Hehe Fan, Yi Yang

Video inpainting aims to fill in corrupted regions of the video with plausible contents. Existing methods generally assume that the locations of corrupted regions are known, focusing primarily on the "how to inpaint". This reliance necessitates manual annotation of the corrupted regions using binary masks to indicate "where to inpaint". However, the annotation of these masks is labor-intensive and expensive, limiting the practicality of current methods. In this paper, we expect to relax this assumption by defining a new blind video inpainting setting, enabling the networks to learn the mapping from corrupted video to inpainted result directly, eliminating the need of corrupted region annotations. Specifically, we propose an end-to-end blind video inpainting network (BVINet) to address both "where to inpaint" and "how to inpaint" simultaneously. On the one hand, BVINet can predict the masks of corrupted regions by detecting semantic-discontinuous regions of the frame and utilizing temporal consistency prior of the video. On the other hand, the predicted masks are incorporated into the BVINet, allowing it to capture valid context information from uncorrupted regions to fill in corrupted ones. Besides, we introduce a consistency loss to regularize the training parameters of BVINet. In this way, mask prediction and video completion mutually constrain each other, thereby maximizing the overall performance of the trained model. Recognizing that existing datasets are unsuitable for the blind video inpainting task due to the presence of prior knowledge (e.g., corrupted contents and clear borders), we contribute a new dataset specifically designed for blind video inpainting. Extensive experimental results demonstrate the effectiveness and superiority of our method.

Yecheng Wu, Han Cai, Junyu Chen, Zhuoyang Zhang, Enze Xie, Jincheng Yu, Junsong Chen, Jinyi Hu, Yao Lu, Song Han

We introduce DC-AR, a novel masked autoregressive (AR) text-to-image generation framework that delivers superior image generation quality with exceptional computational efficiency. Due to the tokenizers' limitations, prior masked AR models have lagged behind diffusion models in terms of quality or efficiency. We overcome this limitation by introducing DC-HT-- a deep compression hybrid tokenizer for AR models that achieves a 32xspatial compression ratio while maintaining high reconstruction fidelity and cross-resolution generalization ability. Building upon DC-HT, we extend MaskGIT and create a new hybrid masked autoregressive image generation framework that first produces the structural elements through discrete tokens and then applies refinements via residual tokens.DC-AR achieves state-of-the-art results with a gFID of 5.49 on MJHQ-30K and an overall score of 0.69 on GenEval, while offering 1.5-7.9xhigher throughput and 2.0-3.5xlower latency compared to prior leading diffusion and masked autoregressive models. We will release the code and pre-trained models upon publication.

Yang Yang, Dongni Mao, Hiroaki Santo, Yasuyuki Matsushita, Fumio Okura

We develop a neural parametric model for 3D plant leaves for modeling and reconstruction of plants that are essential for agriculture and computer graphics. While parametric modeling has been actively studied for human and animal shapes, plant leaves present unique challenges due to their diverse shapes and flexible deformation, making common approaches inapplicable. To this problem, we introduce a learning-based parametric model, NeuraLeaf, disentangling the leaves' geometry into their 2D base shapes and 3D deformations. Since the base shapes represent flattened 2D leaves, it allows learning from rich sources of 2D leaf image datasets, and also has the advantage of simultaneously learning texture aligned with the geometry. To model the 3D deformation, we propose a novel skeleton-free skinning model and a newly captured 3D leaf dataset called DeformLeaf. We establish a parametric deformation space by converting the sample-wise skinning parameters into a compact latent representation, allowing for flexible and efficient modeling of leaf deformations. We show that NeuraLeaf successfully generates a wide range of leaf shapes with deformation, resulting in accurate model fitting to 3D observations like depth maps and point clouds. Our implementation and datasets will be released upon acceptance.

Seunghyun Shin, Dongmin Shin, Jisu Shin, Hae-Gon Jeon, Joon-Young Lee

Different from color correction and transfer, color grading involves adjusting colors for artistic or storytelling purposes in a video, which is used to establish a specific look or mood. However, due to the complexity of the process and the need for specialized editing skills, video color grading remains primarily the domain of professional colorists. In this paper, we present a reference based video color grading framework. Our key idea is explicitly generating a look-up table (LUT) for color attribute alignment between reference scenes and input video via a diffusion model. As a training objective, we enforce that high-level features of the reference scenes like look, mood, and emotion should be similar to that of the input video. Our LUT-based approach allows for color grading without any loss of structural details in the whole video frames as well as achieving fast inference. We further build a pipeline to incorporate a user-preference via text prompts for low-level feature enhancement such as contrast and brightness, etc. Experimental results, including extensive user studies, demonstrate the effectiveness of our approach for video color grading.

Sungwoo Cho, Jeongsoo Choi, Sungnyun Kim, Se-Young Yun

Despite recent advances in text-to-speech (TTS) models, audio-visual-to-audio-visual (AV2AV) translation still faces a critical challenge: maintaining speaker consistency between the original and translated vocal and facial features. To address this issue, we propose a conditional flow matching (CFM) zero-shot audio-visual renderer that utilizes strong dual guidance from both audio and visual modalities. By leveraging multimodal guidance with CFM, our model robustly preserves speaker-specific characteristics and enhances zero-shot AV2AV translation abilities. For the audio modality, we enhance the CFM process by integrating robust speaker embeddings with x-vectors, which serve to bolster speaker consistency. Additionally, we convey emotional nuances to the face rendering module. The guidance provided by both audio and visual cues remains independent of semantic or linguistic content, allowing our renderer to effectively handle zero-shot translation tasks for monolingual speakers in different languages. We empirically demonstrate that the inclusion of high-quality mel-spectrograms conditioned on facial information not only enhances the quality of the synthesized speech but also positively influences facial generation, leading to overall performance improvements in LSE and FID score. Our code is available at https://github.com/Peter-SungwooCho/MAVFlow.