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Kelin Yu, Sheng Zhang, Harshit Soora, Furong Huang, Heng Huang, Pratap Tokekar, Ruohan Gao

Recent advances have shown that video generation models can enhance robot learning by deriving effective robot actions through inverse dynamics. However, these methods heavily depend on the quality of generated data and struggle with fine-grained manipulation due to the lack of environment feedback. While video-based reinforcement learning improves policy robustness, it remains constrained by the uncertainty of video generation and the challenges of collecting large-scale robot datasets for training diffusion models. To address these limitations, we propose GENFLOWRL, which derives shaped rewards from generated flow trained from diverse cross-embodiment datasets. This enables learning generalizable and robust policies from diverse demonstrations using low-dimensional, object-centric features. Experiments on 10 manipulation tasks, both in simulation and real-world cross-embodiment evaluations, demonstrate that GENFLOWRL effectively leverages manipulation features extracted from generated object-centric flow, consistently achieving superior performance across diverse and challenging scenarios. Our Project Page: https://colinyu1.github.io/genflowrl/.

Chengyao Qian, Trung Le, Mehrtash Harandi

Knowledge distillation (KD) is an effective method for enhancing a small model, named student, by training it under the supervision of larger teacher models. However, existing studies indicate that a substantial capacity gap between the student and teacher can lead to poor learning for the student model. This capacity gap problem limits the applicability of KD and necessitates careful selection of the teacher's size. Despite its importance, the underlying cause of the capacity gap problem remains underexplored. In this paper, we reveal that a substantial disparity in the output distributions of teacher and student models is a key factor behind this issue. To demonstrate this, we decompose the KD loss into two components: class-wise similarity and intra-class distribution, and analyze the contribution of each term. Our analysis shows that a large distributional mismatch can lead to poor student learning.Inspired by this observation, we propose the Adapted Intra-class Distribution (AID) method, wherein the teacher model is fine-tuned to optimize its intra-class distribution to better align with the student's capacity prior to knowledge distillation. This approach effectively bridges the capacity gap between teacher and student models and consistently achieves state-of-the-art performance across a diverse range of architectures.

Bin Fu, Zixuan Wang, Kainan Yan, Shitian Zhao, Qi Qin, Jie Wen, Junjun He, Peng Gao

Few-shot font generation (FFG) aims to create new font images by imitating the style from a limited set of reference images, while maintaining the content from the source images. Although this task has achieved significant progress, most existing methods still suffer from the incorrect generation of complicated character structure and detailed font style. To address the above issues, in this paper, we regard font generation as a font transfer process from the source font to the target font, and construct a video generation framework to model this process. Moreover, a test-time condition alignment mechanism is further developed to enhance the consistency between the generated samples and the provided condition samples. Specifically, we first construct a diffusion-based image-to-image font generation framework for the few-shot font generation task. This framework is expanded into an image-to-video font generation framework by integrating temporal components and frame-index information, enabling the production of high-quality font videos that transition from the source font to the target font. Based on this framework, we develop a noise inversion mechanism in the generative process to perform content and style alignment between the generated samples and the provided condition samples, enhancing style consistency and structural accuracy. The experimental results show that our model achieves superior performance on FFG tasks, demonstrating the effectiveness of our method. We will release our code after publication.

Lei Sun, Yuhan Bao, Jiajun Zhai, Jingyun Liang, Yulun Zhang, Kaiwei Wang, Danda Pani Paudel, Luc Van Gool

Low-light image enhancement (LLIE) aims to improve the visibility of images captured in poorly lit environments. Prevalent event-based solutions primarily utilize events triggered by motion, i.e., "motion events" to strengthen only the edge texture, while leaving the high dynamic range and excellent low-light responsiveness of event cameras largely unexplored. This paper instead opens a new avenue from the perspective of estimating the illumination using "temporal-mapping" events, i.e., by converting the timestamps of events triggered by a transmittance modulation into brightness values. The resulting fine-grained illumination cues facilitate a more effective decomposition and enhancement of the reflectance component in low-light images through the proposed Illumination-aided Reflectance Enhancement module. Furthermore, the degradation model of temporal-mapping events under low-light condition is investigated for realistic training data synthesis. To address the lack of datasets under this regime, we construct a beam-splitter setup and collect EvLowLight dataset that includes images, temporal-mapping events, and motion events. Extensive experiments across 5 synthetic datasets and our real-world EvLowLight dataset substantiate that the devised pipeline, dubbed RetinEV, excels in producing well-illuminated, high dynamic range images, outperforming previous state-of-the-art event-based methods by up to 6.62 dB, while maintaining an efficient inference speed of 35.6 frames per second on a 640x480 image. Codes and datasets: https://github.com/AHupuJR/RetinEV.

Xiang Zhang, Yawar Siddiqui, Armen Avetisyan, Chris Xie, Jakob Engel, Henry Howard-Jenkins

We introduce VertexRegen, a novel mesh generation framework that enables generation at a continuous level of detail. Existing autoregressive methods generate meshes in a partial-to-complete manner and thus intermediate steps of generation represent incomplete structures. VertexRegen takes inspiration from progressive meshes and reformulates the process as the reversal of edge collapse, i.e. vertex split, learned through a generative model. Experimental results demonstrate that VertexRegen produces meshes of comparable quality to state-of-the-art methods while uniquely offering anytime generation with the flexibility to halt at any step to yield valid meshes with varying levels of detail.

Yufei Shi, Weilong Yan, Gang Xu, Yumeng Li, Yucheng Chen, Zhenxi Li, Fei Yu, Ming Li, Si Yong Yeo

Video large language models (ViLLMs) excel in general video understanding, e.g., recognizing activities like talking and eating, but struggle with identity-aware comprehension, such as "Wilson is receiving chemotherapy" or "Tom is discussing with Sarah", limiting their applicability in smart healthcare and smart home environments. To address this limitation, we propose a one-shot learning framework PVChat, the first personalized ViLLM that enables subject-aware question answering (QA) from a single video for each subject. Our approach optimizes a Mixture-of-Heads (MoH) enhanced ViLLM on a synthetically augmented video-QA dataset, leveraging a progressive image-to-video learning strategy. Specifically, we introduce an automated augmentation pipeline that synthesizes identity-preserving positive samples and retrieves hard negatives from existing video corpora, generating a diverse training dataset with four QA types: existence, appearance, action, and location inquiries. To enhance subject-specific learning, we propose a ReLU Routing MoH attention mechanism, alongside two novel objectives: (1) Smooth Proximity Regularization for progressive learning through exponential distance scaling and (2) Head Activation Enhancement for balanced attention routing. Finally, we adopt a two-stage training strategy, transitioning from image pre-training to video fine-tuning, enabling a gradual learning process from static attributes to dynamic representations. We evaluate PVChat on diverse datasets covering medical scenarios, TV series, anime, and real-world footage, demonstrating its superiority in personalized feature understanding after learning from a single video, compared to state-of-the-art ViLLMs.

Biao Zhang, Jing Ren, Peter Wonka

Neural representations of 3D data have been widely adopted across various applications, particularly in recent work leveraging coordinate-based networks to model scalar or vector fields. However, these approaches face inherent challenges, such as handling thin structures and non-watertight geometries, which limit their flexibility and accuracy. In contrast, we propose a novel geometric data representation that models geometry as distributions-a powerful representation that makes no assumptions about surface genus, connectivity, or boundary conditions. Our approach uses diffusion models with a novel network architecture to learn surface point distributions, capturing fine-grained geometric details. We evaluate our representation qualitatively and quantitatively across various object types, demonstrating its effectiveness in achieving high geometric fidelity. Additionally, we explore applications using our representation, such as textured mesh representation, neural surface compression, dynamic object modeling, and rendering, highlighting its potential to advance 3D geometric learning.

Shunsuke Yasuki, Taiki Miyanishi, Nakamasa Inoue, Shuhei Kurita, Koya Sakamoto, Daichi Azuma, Masato Taki, Yutaka Matsuo

The advancement of 3D language fields has enabled intuitive interactions with 3D scenes via natural language. However, existing approaches are typically limited to small-scale environments, lacking the scalability and compositional reasoning capabilities necessary for large, complex urban settings. To overcome these limitations, we propose GeoProg3D, a visual programming framework that enables natural language-driven interactions with city-scale high-fidelity 3D scenes. GeoProg3D consists of two key components: (i) a Geography-aware City-scale 3D Language Field (GCLF) that leverages a memory-efficient hierarchical 3D model to handle large-scale data, integrated with geographic information for efficiently filtering vast urban spaces using directional cues, distance measurements, elevation data, and landmark references; and (ii) Geographical Vision APIs (GV-APIs), specialized geographic vision tools such as area segmentation and object detection. Our framework employs large language models (LLMs) as reasoning engines to dynamically combine GV-APIs and operate GCLF, effectively supporting diverse geographic vision tasks. To assess performance in city-scale reasoning, we introduce GeoEval3D, a comprehensive benchmark dataset containing 952 query-answer pairs across five challenging tasks: grounding, spatial reasoning, comparison, counting, and measurement. Experiments demonstrate that GeoProg3D significantly outperforms existing 3D language fields and vision-language models across multiple tasks. To our knowledge, GeoProg3D is the first framework enabling compositional geographic reasoning in high-fidelity city-scale 3D environments via natural language.

Da-Wei Zhou, Kai-Wen Li, Jingyi Ning, Han-Jia Ye, Lijun Zhang, De-Chuan Zhan

Class-Incremental Learning (CIL) enables learning systems to continuously adapt to evolving data streams. With the advancement of pre-training, leveraging pre-trained vision-language models (e.g., CLIP) offers a promising starting point for CIL. However, CLIP makes decisions by matching visual embeddings to class names, overlooking the rich contextual information conveyed through language. For instance, the concept of "cat" can be decomposed into features like tail, fur, and face for recognition.Besides, since the model is continually updated, these detailed features are overwritten in CIL, requiring external knowledge for compensation.In this paper, we introduce ExterNal knowledGe INjEction (ENGINE) for CLIP-based CIL. To enhance knowledge transfer from outside the dataset, we propose a dual-branch injection tuning framework that encodes informative knowledge from both visual and textual modalities. The visual branch is enhanced with data augmentation to enrich the visual features, while the textual branch leverages GPT-4 to rewrite discriminative descriptors. In addition to this on-the-fly knowledge injection, we also implement post-tuning knowledge by re-ranking the prediction results during inference. With the injected knowledge, the model can better capture informative features for downstream tasks as data evolves. Extensive experiments demonstrate the state-of-the-art performance of ENGINE. Code is available at: https://github.com/LAMDA-CL/ICCV25-ENGINE

Moslem Yazdanpanah, Ali Bahri, Mehrdad Noori, Sahar Dastani, Gustavo Adolfo Vargas Hakim, David Osowiechi, Ismail Ben Ayed, Christian Desrosiers

Test-time adaptation (TTA) is crucial for mitigating performance degradation caused by distribution shifts in 3D point cloud classification. In this work, we introduce Token Purging (PG), a novel backpropagation-free approach that removes tokens highly affected by domain shifts before they reach attention layers. Unlike existing TTA methods, PG operates at the token level, ensuring robust adaptation without iterative updates. We propose two variants: PG-SP, which leverages source statistics, and PG-SF, a fully source-free version relying on CLS-token-driven adaptation. Extensive evaluations on ModelNet40-C, ShapeNet-C, and ScanObjectNN-C demonstrate that PG-SP achieves an average of +10.3% higher accuracy than state-of-the-art backpropagation-free methods, while PG-SF sets new benchmarks for source-free adaptation. Moreover, PG is 12.4x faster and 5.5x more memory efficient than our baseline, making it suitable for real-world deployment.

Jongsuk Kim, Jaeyoung Lee, Gyojin Han, Dong-Jae Lee, Minki Jeong, Junmo Kim

Recent advancements in deep learning and the availability of high-quality real-world driving datasets have propelled end-to-end autonomous driving. Despite this progress, relying solely on real-world data limits the variety of driving scenarios for training. Synthetic scenario generation has emerged as a promising solution to enrich the diversity of training data; however, its application within E2E AD models remains largely unexplored. This is primarily due to the absence of a designated ego vehicle and the associated sensor inputs, such as camera or LiDAR, typically provided in real-world scenarios. To address this gap, we introduce SynAD, the first framework designed to enhance real-world E2E AD models using synthetic data. Our method designates the agent with the most comprehensive driving information as the ego vehicle in a multi-agent synthetic scenario. We further project path-level scenarios onto maps and employ a newly developed Map-to-BEV Network to derive bird's-eye-view features without relying on sensor inputs. Finally, we devise a training strategy that effectively integrates these map-based synthetic data with real driving data. Experimental results demonstrate that SynAD effectively integrates all components and notably enhances safety performance. By bridging synthetic scenario generation and E2E AD, SynAD paves the way for more comprehensive and robust autonomous driving models.

Tianyi Wang, Shuaicheng Niu, Harry Cheng, Xiao Zhang, Yinglong Wang

Suffering from performance bottlenecks in passively detecting high-quality Deepfake images due to the advancement of generative models, proactive perturbations offer a promising approach to disabling Deepfake manipulations by inserting signals into benign images. However, existing proactive perturbation approaches remain unsatisfactory in several aspects: 1) visual degradation due to direct element-wise addition; 2) limited effectiveness against face swapping manipulation; 3) unavoidable reliance on white- and grey-box settings to involve generative models during training. In this study, we analyze the essence of Deepfake face swapping and argue the necessity of protecting source identities rather than target images, and we propose NullSwap, a novel proactive defense approach that cloaks source image identities and nullifies face swapping under a pure black-box scenario. We design an Identity Extraction module to obtain facial identity features from the source image, while a Perturbation Block is then devised to generate identity-guided perturbations accordingly. Meanwhile, a Feature Block extracts shallow-level image features, which are then fused with the perturbation in the Cloaking Block for image reconstruction. Furthermore, to ensure adaptability across different identity extractors in face swapping algorithms, we propose Dynamic Loss Weighting to adaptively balance identity losses. Experiments demonstrate the outstanding ability of our approach to fool various identity recognition models, outperforming state-of-the-art proactive perturbations in preventing face swapping models from generating images with correct source identities.

Yuhang Ma, Xiaoshi Wu, Keqiang Sun, Hongsheng Li

Evaluating text-to-image generation models requires alignment with human perception, yet existing human-centric metrics are constrained by limited data coverage, suboptimal feature extraction, and inefficient loss functions. To address these challenges, we introduce Human Preference Score v3 (HPSv3). (1) We release HPDv3, the first wide-spectrum human preference dataset integrating 1.08M text-image pairs and 1.17M annotated pairwise comparisons from state-of-the-art generative models and low to high-quality real-world images. (2) We introduce a VLM-based preference model trained using an uncertainty-aware ranking loss for fine-grained ranking. Besides, we propose Chain-of-Human-Preference (CoHP), an iterative image refinement method that enhances quality without extra data, using HPSv3 to select the best image at each step. Extensive experiments demonstrate that HPSv3 serves as a robust metric for wide-spectrum image evaluation, and CoHP offers an efficient and human-aligned approach to improve image generation quality. Code and dataset is available at https://mizzenai.github.io/HPSv3/

Ming Li, Xin Gu, Fan Chen, Xiaoying Xing, Longyin Wen, Chen Chen, Sijie Zhu

Due to the challenges of manually collecting accurate editing data, existing datasets are typically constructed using various automated methods, leading to noisy supervision signals caused by the mismatch between editing instructions and original-edited image pairs. Recent efforts attempt to improve editing models through generating higher-quality edited images, pre-training on recognition tasks, or introducing vision-language models (VLMs) but fail to resolve this fundamental issue. In this paper, we offer a novel solution by constructing more effective editing instructions for given image pairs. This includes rectifying the editing instructions to better align with the original-edited image pairs and using contrastive editing instructions to further enhance their effectiveness. Specifically, we find that editing models exhibit specific generation attributes at different inference steps, independent of the text. Based on these prior attributes, we define a unified guide for VLMs to rectify editing instructions. However, there are some challenging editing scenarios that cannot be resolved solely with rectified instructions. To this end, we further construct contrastive supervision signals with positive and negative instructions and introduce them into the model training using triplet loss, thereby further facilitating supervision effectiveness. Our method does not require the VLM modules or pre-training tasks used in previous work, offering a more direct and efficient way to provide better supervision signals, and providing a novel, simple, and effective solution for instruction-based image editing. Results on multiple benchmarks demonstrate that our method significantly outperforms existing approaches. Compared with previous SOTA SmartEdit, we achieve 9.19% improvements on the Real-Edit benchmark with 30xless training data and 13xsmaller model size. All data and models are open-sourced on \href https://github.com/bytedance/SuperEdit Github for future research.

Zenghao Niu, Weicheng Xie, Siyang Song, Zitong Yu, Feng Liu, Linlin Shen

Adversarial attacks present a critical challenge to deep neural networks' robustness, particularly in transfer scenarios across different model architectures. However, the transferability of adversarial attacks faces a fundamental dilemma between Exploitation (maximizing attack potency) and Exploration (enhancing cross-model generalization). Traditional momentum-based methods over-prioritize Exploitation, i.e., higher loss maxima for attack potency but weakened generalization (narrow loss surface). Conversely, recent methods with inner-iteration sampling over-prioritize Exploration, i.e., flatter loss surfaces for cross-model generalization but weakened attack potency (suboptimal local maxima). To resolve this dilemma, we propose a simple yet effective Gradient-Guided Sampling (GGS), which harmonizes both objectives through guiding sampling along the gradient ascent direction to improve both sampling efficiency and stability. Specifically, based on MI-FGSM, GGS introduces inner-iteration random sampling and guides the sampling direction using the gradient from the previous inner-iteration (the sampling's magnitude is determined by a random distribution). This mechanism encourages adversarial examples to reside in balanced regions with both flatness for cross-model generalization and higher local maxima for strong attack potency. Comprehensive experiments across multiple DNN architectures and multimodal large language models (MLLMs) demonstrate the superiority of our method over state-of-the-art transfer attacks. Code is made available at https://github.com/anuin-cat/GGS.

Zexuan Yan, Yue Ma, Chang Zou, Wenteng Chen, Qifeng Chen, Linfeng Zhang

Inversion-based image editing is rapidly gaining momentum while suffering from significant computation overhead, hindering its application in real-time interactive scenarios. In this paper, we rethink that the redundancy in inversion-based image editing exists in both the spatial and temporal dimensions, such as the unnecessary computation in unedited regions and the redundancy in the inversion progress. To tackle these challenges, we propose an Efficient Editing framework, named EEdit, to achieve efficient image editing. Specifically, we introduce three techniques to solve them one by one. For spatial redundancy, spatial locality caching is introduced to compute the edited region and its neighboring regions while skipping the unedited regions, and token indexing preprocessing is designed to further accelerate the caching. For temporal redundancy, inversion step skipping is proposed to reuse the latent for efficient editing. Our experiments demonstrate an average of 2.46x acceleration without performance drop in a wide range of editing tasks including prompt-guided image editing, dragging and image composition. Our codes are available at https://github.com/yuriYanZeXuan/EEdit.

Yanqi Li, Jianwei Niu, Tao Ren

Open-Vocabulary Object Detection (OVOD) aims to localize and recognize objects from both known and novel categories. However, existing methods rely heavily on internal knowledge from Vision-Language Models (VLMs), restricting their generalization to unseen categories due to limited contextual understanding. To address this, we propose CODet, a plug-and-play framework that enhances OVOD by integrating object co-occurrence ---- a form of external contextual knowledge pervasive in real-world scenes. Specifically, CODet extracts visual co-occurrence patterns from images, aligns them with textual dependencies validated by Large Language Models (LLMs), and injects contextual co-occurrence pseudo-labels as external knowledge to guide detection. Without architectural changes, CODet consistently improves five state-of-the-art VLM-based detectors across two benchmarks, achieving notable gains (up to +2.3 AP on novel categories). Analyses further confirm its ability to encode meaningful contextual guidance, advancing open-world perception by bridging visual and textual co-occurrence knowledge.

Yuting He, Shuo Li

Contrastive learning (CL) has become a cornerstone of self-supervised pretraining (SSP) in foundation models; however, extending CL to pixel-wise representation--crucial for medical vision--remains an open problem. Standard CL formulates SSP as a binary optimization problem (binary CL) where the excessive pursuit of feature dispersion leads to an "over-dispersion" problem, breaking pixel-wise feature correlation thus disrupting the intra-class distribution. Our vector CL reformulates CL as a vector regression problem, enabling dispersion quantification in pixel-wise pretraining via modeling feature distances in regressing displacement vectors. To implement this novel paradigm, we propose the COntrast in VEctor Regression (COVER) framework. COVER establishes an extendable vector-based self-learning, enforces a consistent optimization flow from vector regression to distance modeling, and leverages a vector pyramid architecture for granularity adaptation, thus preserving pixel-wise feature correlations in SSP. Extensive experiments across 8 tasks, spanning 2 dimensions and 4 modalities, show that COVER significantly improves pixel-wise SSP, advancing generalizable medical visual foundation models. Codes will be publicly available at https://github.com/YutingHe-list/COVER.

Xiang Li, Lannan Luo, Qiang Zeng

Conventional backdoor attacks on deep neural networks (DNNs) typically assume that an attacker can manipulate the training data or process. However, recent research introduces a more practical threat model by injecting backdoors at the inference stage. These approaches leverage bit flip attacks to modify model weights using memory fault injection techniques such as Rowhammer. Despite their effectiveness, they suffer from a significant limitation---the need to flip a relatively large number of bits simultaneously, which is highly challenging in practice. To overcome this constraint, we propose SOLEFLIP, the first one-bit-flip backdoor attack on quantized models. Unlike prior methods that rely on optimization-based bit searches and require flipping multiple bits, our algorithm identifies a promising weight for the attack and flips a single bit to insert a backdoor. We evaluate SOLEFLIP on CIFAR-10, SVHN, and ImageNet across various DNN architectures, including a vision transformer. The results show that SOLEFLIP achieves high attack success rates (up to 99.9%, with an average of 98.9%) while causing minimal degradation to benign accuracy (0.0% on average). Furthermore, SOLEFLIP is resilient to backdoor defenses. Our findings reveal a critical threat to DNNs: flipping just one bit in quantized models is sufficient to execute a successful backdoor attack.

ChangHee Yang, Hyeonseop Song, Seokhun Choi, Seungwoo Lee, Jaechul Kim, Hoseok Do

Despite considerable efforts to enhance the generalization of 3D pose estimators without costly 3D annotations, existing data augmentation methods struggle in real-world scenarios with diverse human appearances and complex poses. We propose PoseSyn, a novel data synthesis framework that transforms abundant in-the-wild 2D pose dataset into diverse 3D pose-image pairs. PoseSyn comprises two key components: Error Extraction Module (EEM), which identifies challenging poses from the 2D pose datasets, and Motion Synthesis Module (MSM), which synthesizes motion sequences around the challenging poses. Then, by generating realistic 3D training data via a human animation model--aligned with challenging poses and appearances--PoseSyn boosts the accuracy of various 3D pose estimators by up to 14% across real-world benchmarks including various backgrounds and occlusions, challenging poses, and multi-view scenarios. Extensive experiments further confirm that PoseSyn is a scalable and effective approach for improving generalization without relying on expensive 3D annotations, regardless of the pose estimator's model size or design.