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Wenzheng Zeng, Difei Gao, Mike Zheng Shou, Hwee Tou Ng

Recent video-language models have shown great potential for video understanding, but still struggle with accurate temporal grounding for event-level perception. We observe that two main factors in video understanding (i.e., temporal grounding and textual response) form a logical hierarchy: accurate temporal evidence grounding lays the foundation for reliable textual response. However, existing works typically handle these two tasks in a coupled manner without a clear logical structure, leading to sub-optimal objectives. We address this from a factorized learning perspective. We first propose D2VLM, a framework that decouples the learning of these two tasks while also emphasizing their inherent dependency. We adopt a "grounding then answering with evidence referencing" paradigm and introduce evidence tokens for evidence grounding, which emphasize event-level visual semantic capture beyond the focus on timestamp representation in existing works. To further facilitate the learning of these two tasks, we introduce a novel factorized preference optimization (FPO) algorithm. Unlike standard preference optimization, FPO explicitly incorporates probabilistic temporal grounding modeling into the optimization objective, enabling preference learning for both temporal grounding and textual response. We also construct a synthetic dataset to address the lack of suitable datasets for factorized preference learning with explicit temporal grounding. Experiments on various tasks demonstrate the clear advantage of our approach. Our source code is available at https://github.com/nusnlp/d2vlm.

Wanting Zhang, Zhenhui Ding, Guilian Chen, Huisi Wu, Jing Qin

Accurate breast ultrasound (BUS) image segmentation is critical for diagnosis and surgical planning, but faces challenges due to limited labeled images. Semi-supervised methods show promise by leveraging pseudo-labels to mitigate reliance on large-scale annotations. However, their performance is highly dependent on the quality of pseudo-labels, which is difficult to guarantee in BUS images due to inherent complexities such as low contrast, speckle noise, and artifacts. Previous studies primarily focus on refining pseudo-labels in one way or the other, or introducing auxiliary supervision; yet they overlook the potential of harnessing intrinsic and inherent pixel relations to enhance the robustness of semi-supervised segmentation. In this paper, we present a novel relation-aware semi-supervised model for BUS image segmentation, which is composed of two innovative components: an adjacent relation propagation (ARP) module and a cross-layer relation alignment (CRA) module, for comprehensively explore pixel relations to improve segmentation performance. The ARP propagates relations among adjacent pixels to reinforce the collaborative prediction of correlated pixels and enhance the model's awareness of local semantic consistency. The CRA aligns cross-layer pixel relations, employing deep-layer guidance to rectify erroneous correlations in shallow layers for noise suppression, while integrating multi-scale contexts to enable robust segmentation of lesions with varying sizes. Extensive experiments on two representative BUS datasets under various labeling conditions demonstrate the superiority of our method to the SOTAs. Codes are available at https://github.com/dodooo1/RA-BUSSeg.

Jinglei Zhang, Yuanfan Guo, Rolandos Alexandros Potamias, Jiankang Deng, Hang Xu, Chao Ma

In recent years, video question answering based on multimodal large language models (MLLM) has garnered considerable attention, due to the benefits from the substantial advancements in LLMs. However, these models have a notable deficiency in the domains of video temporal grounding and reasoning, posing challenges to the development of effective real-world video understanding systems. Inspired by how humans use video players to interact with the progress bar for video comprehension, we introduce VTimeCoT, a simple yet effective training-free framework, designed for high-performance video grounding and reasoning. The proposed framework incorporates two novel visual tools of the progress bar: a plug-and-play progress bar integration tool and a high-efficiency highlighting tool. In addition, to address the limitations of conventional text-based chain-of-thought (CoT) approaches, we introduce a visuotemporal CoT process that integrates cross-modality reasoning across both video and text. Our approach demonstrates significant performance improvements on both Qwen2VL-7B and GPT4o baselines in tasks of video temporal grounding and reasoning-based question answering. Finally, we showcase that the proposed framework achieves a compositional and interpretable reasoning process. Project page: \href https://vtimecot.github.io https://vtimecot.github.io .

Zhaoyang Wu, Fang Liu, Licheng Jiao, Shuo Li, Lingling Li, Xu Liu, Puhua Chen, Wenping Ma

Vision-language models like CLIP have demonstrated strong zero-shot generalization, making them valuable for various downstream tasks through prompt learning. However, existing test-time prompt tuning methods, such as entropy minimization, treat both text and visual prompts as fixed learnable parameters, limiting their adaptability to unseen domains. In contrast, we propose Hierarchical Variational Test-Time Prompt Generation, a novel approach where both text and visual prompts are dynamically generated via a HyperTransformer at inference time. This enables the model to produce data-specific prompts for each modality, significantly improving generalization. To further address template sensitivity and distribution shifts, we introduce variational prompt generation, leveraging variational inference to mitigate biases introduced by different prompt templates and data augmentations. Additionally, our hierarchical variational prompt generation conditions prompts at each layer on those from previous layers, allowing the model to capture deeper contextual dependencies and refine prompt interactions for robust adaptation. Extensive experiments on domain generalization benchmarks demonstrate that our method significantly outperforms existing prompt-learning techniques, achieving state-of-the-art zero-shot accuracy while maintaining efficiency.

Zhenyu Li, Mykola Lavreniuk, Jian Shi, Shariq Farooq Bhat, Peter Wonka

Amodal depth estimation aims to predict the depth of occluded (invisible) parts of objects in a scene. This task addresses the question of whether models can effectively perceive the geometry of occluded regions based on visible cues. Prior methods primarily rely on synthetic datasets and focus on metric depth estimation, limiting their generalization to real-world settings due to domain shifts and scalability challenges. In this paper, we propose a novel formulation of amodal depth estimation in the wild, focusing on relative depth prediction to improve model generalization across diverse natural images. We introduce a new large-scale dataset, Amodal Depth In the Wild (ADIW), created using a scalable pipeline that leverages segmentation datasets and compositing techniques. Depth maps are generated using large pre-trained depth models, and a scale-and-shift alignment strategy is employed to refine and blend depth predictions, ensuring consistency in ground-truth annotations. To tackle the amodal depth task, we present two complementary frameworks: Amodal-DAV2, a deterministic model based on Depth Anything V2, and Amodal-DepthFM, a generative model that integrates conditional flow matching principles. Our proposed frameworks effectively leverage the capabilities of large pre-trained models with minimal modifications to achieve high-quality amodal depth predictions (Fig. 1). Experiments validate our design choices, demonstrating the flexibility of our models in generating diverse, plausible depth structures for occluded regions. Our method achieves a 50.7% improvement in RMSE over the previous SoTA on the ADIW dataset.

Saimouli Katragadda, Cho-Ying Wu, Yuliang Guo, Xinyu Huang, Guoquan Huang, Liu Ren

To enable AI agents to interact seamlessly with both humans and 3D environments, they must not only perceive the 3D world accurately but also align human language with 3D spatial representations. While prior work has made significant progress by integrating language features into geometrically detailed 3D scene representations using 3D Gaussian Splatting (GS), these approaches rely on computationally intensive offline preprocessing of language features for each input image, limiting adaptability to new environments. In this work, we introduce Online Language Splatting, the first framework to achieve online, near real-time, open-vocabulary language mapping within a 3DGS-SLAM system without requiring pre-generated language features. The key challenge lies in efficiently fusing high-dimensional language features into 3D representations while balancing the computation speed, memory usage, rendering quality and open-vocabulary capability. To this end, we innovatively design: (1) a high-resolution CLIP embedding module capable of generating detailed language feature maps in 18ms per frame, (2) a two-stage online auto-encoder that compresses 768-dimensional CLIP features to 15 dimensions while preserving open-vocabulary capabilities, and (3) a color-language disentangled optimization approach to improve rendering quality. Experimental results show that our online method not only surpasses the state-of-the-art offline methods in accuracy but also achieves more than 40x efficiency boost, demonstrating the potential for dynamic and interactive AI applications.

Yupeng Zheng, Pengxuan Yang, Zebin Xing, Qichao Zhang, Yuhang Zheng, Yinfeng Gao, Pengfei Li, Teng Zhang, Zhongpu Xia, Peng Jia 等

End-to-end autonomous driving directly generates planning trajectories from raw sensor data, yet it typically relies on costly perception supervision to extract scene information. A critical research challenge arises: constructing an informative driving world model to enable perception annotation-free, end-to-end planning via self-supervised learning. In this paper, we present World4Drive, an end-to-end autonomous driving framework that employs vision foundation models to build latent world models for generating and evaluating multi-modal planning trajectories. Specifically, World4Drive first extracts scene features, including driving intention and world latent representations enriched with spatial-semantic priors provided by vision foundation models. It then generates multi-modal planning trajectories based on current scene features and driving intentions and predicts multiple intention-driven future states within the latent space. Finally, it introduces a world model selector module to evaluate and select the best trajectory. We achieve perception annotation-free, end-to-end planning through self-supervised alignment between actual future observations and predicted observations reconstructed from the latent space. World4Drive achieves state-of-the-art performance without manual perception annotations on both the open-loop nuScenes and closed-loop NavSim benchmarks, demonstrating an 18.0% relative reduction in L2 error, 46.7% lower collision rate, and 3.75 faster training convergence. Codes will be accessed at https://github.com/ucaszyp/World4Drive.

Enyu Liu, En Yu, Sijia Chen, Wenbing Tao

3D Semantic Scene Completion (SSC) has gained increasing attention due to its pivotal role in 3D perception. Recent advancements have primarily focused on refining voxel-level features to construct 3D scenes. However, treating voxels as the basic interaction units inherently limits the utilization of class-level information, which is proven critical for enhancing the granularity of completion results. To address this, we propose Disentangling Instance and Scene Contexts (DISC), a novel dual-stream paradigm that enhances learning for both instance and scene categories through separated optimization. Specifically, we replace voxel queries with discriminative class queries, which incorporate class-specific geometric and semantic priors. Additionally, we exploit the intrinsic properties of classes to design specialized decoding modules, facilitating targeted interactions and efficient class-level information flow. Experimental results demonstrate that DISC achieves state-of-the-art (SOTA) performance on both SemanticKITTI and SSCBench-KITTI-360 benchmarks, with mIoU scores of 17.35 and 20.55, respectively. Remarkably, DISC even outperforms multi-frame SOTA methods using only single-frame input and significantly improves instance category performance, surpassing both single-frame and multi-frame SOTA instance mIoU by 17.9% and 11.9%, respectively, on the SemanticKITTI hidden test.

Jaeho Shin, Hyeonjae Gil, Junwoo Jang, Maani Ghaffari, Ayoung Kim

Affine Grassmannian has been favored for expressing proximity between lines and planes due to its theoretical exactness in measuring distances among features. Despite this advantage, the existing method can only measure the proximity without yielding the distance as an explicit function of rigid body transformation. Thus, an optimizable distance function on the manifold has remained underdeveloped, stifling its application in registration problems. This paper is the first to explicitly derive an optimizable cost function between two Grassmannian features with respect to rigid body transformation (R and t). Specifically, we present a rigorous mathematical proof demonstrating that the bases of high-dimensional linear subspaces can serve as an explicit representation of the cost. Finally, we propose an optimizable cost function based on the transformed bases that can be applied to the registration problem of any affine subspace. Compared to vector parameter-based approaches, our method is able to find a globally optimal solution by directly minimizing the geodesic distance which is agnostic to representation ambiguity. The resulting cost function and its extension to the inlier-set maximizing Branch-and-Bound (BnB) solver have been demonstrated to improve the convergence of existing solutions or outperform them in various computer vision tasks. The code is available on https://github.com/joomeok/GrassmannRegistration.

Hyungrok Jung, Daneul Kim, Seunggyun Lim, Jeany Son, Jonghyun Choi

Generic Event Boundary Detection (GEBD) aims to interpret long-form videos through the lens of human perception. However, current GEBD methods require processing complete video frames to make predictions, unlike humans processing data online and in real-time. To bridge this gap, we introduce a new task, Online Generic Event Boundary Detection (On-GEBD), aiming to detect boundaries of generic events immediately in streaming videos. This task faces unique challenges of identifying subtle, taxonomy-free event changes in real-time, without the access to future frames. To tackle these challenges, we propose a novel On-GEBD framework, ESTimator, inspired by Event Segmentation Theory (EST) which explains how humans segment ongoing activity into events by leveraging the discrepancies between predicted and actual information. Our framework consists of two key components: the Consistent Event Anticipator (CEA), and the Online Boundary Discriminator (OBD). Specifically, the CEA generates a prediction of the future frame reflecting current event dynamics based solely on prior frames. Then, the OBD measures the prediction error and adaptively adjusts the threshold using statistical tests on past errors to capture diverse, subtle event transitions. Experimental results demonstrate that ESTimator outperforms all baselines adapted from recent online video understanding models and achieves performance comparable to prior offline-GEBD methods on the Kinetics-GEBD and TAPOS datasets.

Hang Guo, Yawei Li, Taolin Zhang, Jiangshan Wang, Tao Dai, Shu-Tao Xia, Luca Benini

Visual Autoregressive (VAR) modeling has gained popularity for its shift towards next-scale prediction. However, existing VAR paradigms process the entire token map at each scale step, leading to the complexity and runtime scaling dramatically with image resolution. To address this challenge, we propose FastVAR, a post-training acceleration method for efficient resolution scaling with VARs. Our key finding is that the majority of latency arises from the large-scale step where most tokens have already converged. Leveraging this observation, we develop the cached token pruning strategy that only forwards pivotal tokens for scale-specific modeling while using cached tokens from previous scale steps to restore the pruned slots. This significantly reduces the number of forwarded tokens and improves the efficiency at larger resolutions. Experiments show the proposed FastVAR can further speedup FlashAttention-accelerated VAR by 2.7x with negligible performance drop of <1%. We further extend \NAME to zero-shot generation of higher resolution images. In particular, FastVAR can generate one 2K image with 15GB memory footprints in 1.5s on a single NVIDIA 3090 GPU.

Zhihao Zhu, Yifan Zheng, Siyu Pan, Yaohui Jin, Yao Mu

The fragmentation between high-level task semantics and low-level geometric features remains a persistent challenge in robotic manipulation. While vision-language models (VLMs) have shown promise in generating affordance-aware visual representations, the lack of semantic grounding in canonical spaces and reliance on manual annotations severely limit their ability to capture dynamic semantic-affordance relationships. To address these, we propose Primitive-Aware Semantic Grounding (PASG), a closed-loop framework that introduces: (1) Automatic primitive extraction through geometric feature aggregation, enabling cross-category detection of keypoints and axes; (2) VLM-driven semantic anchoring that dynamically couples geometric primitives with functional affordances and task-relevant description; (3) A spatial-semantic reasoning benchmark and a fine-tuned VLM (Qwen2.5VL-PA). We demonstrate PASG's effectiveness in practical robotic manipulation tasks across diverse scenarios, achieving performance comparable to manual annotations. PASG achieves a finer-grained semantic-affordance understanding of objects, establishing a unified paradigm for bridging geometric primitives with task semantics in robotic manipulation.

Dongbin Zhang, Yunfei Liu, Lijian Lin, Ye Zhu, Yang Li, Minghan Qin, Yu Li, Haoqian Wang

Reconstructing a high-quality, animatable 3D human avatar with expressive facial and hand motions from a single image has gained significant attention due to its broad application potential. 3D human avatar reconstruction typically requires multi-view or monocular videos and training on individual IDs, which is both complex and time-consuming. Furthermore, limited by SMPLX's expressiveness, these methods often focus on body motion but struggle with facial expressions. To address these challenges, we first introduce an expressive human model (EHM) to enhance facial expression capabilities and develop an accurate tracking method. Based on this template model, we propose GUAVA, the first framework for fast animatable upper-body 3D Gaussian avatar reconstruction. We leverage inverse texture mapping and projection sampling techniques to infer Ubody (upper-body) Gaussians from a single image. The rendered images are refined through a neural refiner. Experimental results demonstrate that GUAVA significantly outperforms previous methods in rendering quality and offers significant speed improvements, with reconstruction times in the sub-second range ( 0.1s), and supports real-time animation and rendering.

Lei Fan, Junjie Huang, Donglin Di, Anyang Su, Tianyou Song, Maurice Pagnucco, Yang Song

For anomaly detection (AD), early approaches often train separate models for individual classes, yielding high performance but posing challenges in scalability and resource management. Recent efforts have shifted toward training a single model capable of handling multiple classes. However, directly extending early AD methods to multi-class settings often results in degraded performance. In this paper, we investigate this performance degradation observed in reconstruction-based methods, identifying the key issue: inter-class confusion. This confusion emerges when a model trained in multi-class scenarios incorrectly reconstructs samples from one class as those of another, thereby exacerbating reconstruction errors. To this end, we propose a simple yet effective modification, called class-aware contrastive learning (CCL). By explicitly leveraging raw object category information (e.g., carpet or wood) as supervised signals, we introduce local CL to refine multiscale dense features, and global CL to obtain more compact feature representations of normal patterns, thereby effectively adapting the models to multi-class settings. Experiments across five datasets validate the effectiveness of our approach, demonstrating significant improvements and superior performance compared to state-of-the-art methods. Notably, ablation studies indicate that pseudo-class labels can achieve comparable performance.

Phillip Y. Lee, Jihyeon Je, Chanho Park, Mikaela Angelina Uy, Leonidas Guibas, Minhyuk Sung

We present a framework for perspective-aware reasoning in vision-language models (VLMs) through mental imagery simulation. Perspective-taking, the ability to perceive an environment or situation from an alternative viewpoint, is a key benchmark for human-level visual understanding, essential for environmental interaction and collaboration with autonomous agents. Despite advancements in spatial reasoning within VLMs, recent research has shown that modern VLMs significantly lack perspective-aware reasoning capabilities and exhibit a strong bias toward egocentric interpretations. To bridge the gap between VLMs and human perception, we focus on the role of mental imagery, where humans perceive the world through abstracted representations that facilitate perspective shifts. Motivated by this, we propose a framework for perspective-aware reasoning, named Abstract Perspective Change (APC), that effectively leverages vision foundation models, such as object detection, segmentation, and orientation estimation, to construct scene abstractions and enable perspective changes. Our experiments on synthetic and real-image benchmarks, compared with various VLMs, demonstrate significant improvements in perspective-aware reasoning with our framework, further outperforming fine-tuned spatial reasoning models and novel-view-synthesis-based approaches.

Leon Sick, Dominik Engel, Sebastian Hartwig, Pedro Hermosilla, Timo Ropinski

Traditionally, algorithms that learn to segment object instances in 2D images have heavily relied on large amounts of human-annotated data. Only recently, novel approaches have emerged tackling this problem in an unsupervised fashion. Generally, these approaches first generate pseudo-masks and then train a class-agnostic detector. While such methods deliver the current state of the art, they often fail to correctly separate instances overlapping in 2D image space since only semantics are considered. To tackle this issue, we instead propose to cut the semantic masks in 3D to obtain the final 2D instances by utilizing a point cloud representation of the scene. Furthermore, we derive a Spatial Importance function, which we use to resharpen the semantics along the 3D borders of instances. Nevertheless, these pseudo-masks are still subject to mask ambiguity. To address this issue, we further propose to augment the training of a class-agnostic detector with three Spatial Confidence components aiming to isolate a clean learning signal. With these contributions, our approach outperforms competing methods across multiple standard benchmarks for unsupervised instance segmentation and object detection.

Chengxuan Zhu, Qingnan Fan, Qi Zhang, Jinwei Chen, Huaqi Zhang, Chao Xu, Boxin Shi

We introduce Bokehdiff, a novel lens blur rendering method that achieves physically accurate and visually appealing outcomes, with the help of generative diffusion prior. Previous methods are bounded by the accuracy of depth estimation, generating artifacts in depth discontinuities. Our method employs a physics-inspired self-attention module that aligns with the image formation process, incorporating depth-dependent circle of confusion constraint and self-occlusion effects. We adapt the diffusion model to the one-step inference scheme without introducing additional noise, and achieve results of high quality and fidelity. To address the lack of scalable paired data, we propose to synthesize photorealistic foregrounds with transparency with diffusion models, balancing authenticity and scene diversity.

Cui Miao, Tao Chang, Meihan Wu, Hongbin Xu, Chun Li, Ming Li, Xiaodong Wang

Vision-Language-Action (VLA) models have significantly advanced robotic manipulation by enabling robots to interpret language instructions for task execution. However, training these models often relies on large-scale user-specific data, raising concerns about privacy and security, which in turn limits their broader adoption. To address this, we propose FedVLA, the first federated VLA learning framework, enabling distributed model training that preserves data privacy without compromising performance. Our framework integrates task-aware representation learning, adaptive expert selection, and expert-driven federated aggregation, enabling efficient and privacy-preserving training of VLA models. Specifically, we introduce an Instruction-Oriented Scene-Parsing mechanism, which decomposes and enhances object-level features based on task instructions, improving contextual understanding. To effectively learn diverse task patterns, we design a Dual Gating Mixture-of-Experts (DGMoE) mechanism, where not only input tokens but also self-aware experts adaptively decide their activation. Finally, we propose an Expert-Driven Aggregation strategy at the federated server, where model aggregation is guided by activated experts, ensuring effective cross-client knowledge transfer. Extensive simulations and real-world robotic experiments demonstrate the effectiveness of our proposals. Notably, DGMoE significantly improves computational efficiency compared to its vanilla counterpart, while FedVLA achieves task success rates comparable to centralized training, effectively preserving data privacy.

Hongrui Yu, Lu Qi, Wanyu Lin, Jian Chen, Hailong Sun, Chengbin Sun

Backdoor attacks pose a significant threat to deep neural networks (DNNs), as attackers can inject a backdoor by tampering with only a few samples. The variety of backdoor attacks makes comprehensive defense extremely challenging. Previous defenses typically assume that backdoor samples are out-of-distribution (OOD) data of benign samples. However, backdoor samples can also be in-distribution (ID) data of benign samples and hard to identify as outliers, potentially causing defenses to fail. To address this issue, we propose a two-stage backdoor defense based on Enhanced Splitting and Trap Isolation (ESTI), leveraging attackers' tampering to defend against their attacks. In the first stage, we introduce backdoored models in conjunction with a benign model to split the dataset into a reliable clean subset and a poisoned subset. In the second stage, we introduce a trap mechanism to isolate the poisoned subset into a trap class to train a trap-model. The trap-model can flip the predictions of poisoned samples from the attacker's target class to the trap class. Through extensive experiments on three benchmark datasets and five model architectures, we demonstrate that ESTI effectively defends against various backdoor attacks while maintaining model performance on benign data, proving the superiority of our approach. Our code is available in the supplementary material.

In Cho, Youngbeom Yoo, Subin Jeon, Seon Joo Kim

Constructing a compressed latent space through a variational autoencoder (VAE) is the key for efficient 3D diffusion models. This paper introduces COD-VAE that encodes 3D shapes into a COmpact set of 1D latent vectors without sacrificing quality. COD-VAE introduces a two-stage autoencoder scheme to improve compression and decoding efficiency. First, our encoder block progressively compresses point clouds into compact latent vectors via intermediate point patches. Second, our triplane-based decoder reconstructs dense triplanes from latent vectors instead of directly decoding neural fields, significantly reducing computational overhead of neural fields decoding. Finally, we propose uncertainty-guided token pruning, which allocates resources adaptively by skipping computations in simpler regions and improves the decoder efficiency. Experimental results demonstrate that COD-VAE achieves 16x compression compared to the baseline while maintaining quality. This enables 20.8x speedup in generation, highlighting that a large number of latent vectors is not a prerequisite for high-quality reconstruction and generation.