Pixel Processor Arrays (PPAs) are vision sensors that embed data and processing into every pixel element. PPAs can execute visual processing directly at the point of light capture, and output only sparse, high-level information. This is in sharp contrast with the conventional visual pipeline, where whole images must be transferred from sensor to processor. This sparse data readout also provides several major benefits such as higher frame rate, lower energy consumption and lower bandwidth requirements. In this work, we demonstrate generation, matching and storage of binary descriptors for visual keypoint features, entirely upon PPA with no need to output images to external processing, making our approach inherently privacy-aware.Our method spreads descriptors across multiple pixel-processors, which allows for significantly larger descriptors than any prior pixel-processing works. These large descriptors can be used for a range of tasks such as place and object recognition. We demonstrate the accuracy of our in-pixel feature matching up to ~94.5%, at ~210fps, across a range of datasets, with a greater than 100xreduction in data transfer and bandwidth requirements over traditional cameras.
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Multimodal Large Language Models (MLLMs) are commonly derived by extending pre-trained Large Language Models (LLMs) with visual capabilities. In this work, we investigate how MLLMs process visual inputs by analyzing their attention mechanisms. We reveal a surprising sparsity phenomenon: only a small subset (approximately less than 5%) of attention heads in LLMs actively contribute to visual understanding, termed visual heads. To identify these heads efficiently, we design a training-free framework that quantifies head-level visual relevance through targeted response analysis. Building on this discovery, we introduce SparseMM, a KV-Cache optimization strategy that allocates asymmetric computation budgets to heads in LLMs based on their visual scores, leveraging the sparity of visual heads for accelerating the inference of MLLMs. Compared with prior KV-Cache acceleration methods that ignore the particularity of visual, SparseMM prioritizes stress and retaining visual semantics during decoding. Extensive evaluations across mainstream multimodal benchmarks demonstrate that SparseMM achieves superior accuracy-efficiency trade-offs. Notably, SparseMM delivers 1.38x real-time acceleration and 52% memory reduction during generation while maintaining performance parity on efficiency test. Our project is open sourced at https://github.com/CR400AF-A/SparseMM.
Diffusion Transformer has demonstrated powerful capability and scalability in generating high-quality images and videos. Further pursuing the unification of generation and editing tasks has yielded significant progress in the domain of image content creation. However, due to the intrinsic demands for consistency across both temporal and spatial dynamics, achieving a unified approach for video synthesis remains challenging. We introduce VACE, which enables users to perform Video tasks within an All-in-one framework for Creation and Editing. These tasks include reference-to-video generation, video-to-video editing, and masked video-to-video editing. Specifically, we effectively integrate the requirements of various tasks by organizing video task inputs, such as editing, reference, and masking, into a unified interface referred to as the Video Condition Unit (VCU). Furthermore, by utilizing a Context Adapter structure, we inject different task concepts into the model using formalized representations of temporal and spatial dimensions, allowing it to handle arbitrary video synthesis tasks flexibly. Extensive experiments demonstrate that the unified model of VACE achieves performance on par with task-specific models across various subtasks. Simultaneously, it enables diverse applications through versatile task combinations.
Traditional image-to-3D models often struggle with scenes containing multipleobjects due to biases and occlusion complexities. To address this challenge, wepresent REPARO, a novel approach for compositional 3D asset generation fromsingle images. REPARO employs a two-step process: first, it extracts individualobjects from the scene and reconstructs their 3D meshes using off-the-shelf imageto-3D models; then, it optimizes the layout of these meshes through differentiablerendering techniques, ensuring coherent scene composition. By integrating optimaltransport-based long-range appearance loss term and high-level semantic loss termin the differentiable rendering, REPARO can effectively recover the layout of 3Dassets. The proposed method can significantly enhance object independence, detailaccuracy, and overall scene coherence. Extensive evaluation of multi-object scenesdemonstrates that our REPARO offers a comprehensive approach to address thecomplexities of multi-object 3D scene generation from single images.
We introduce Geo4D, a method to repurpose video diffusion models for monocular 3D reconstruction of dynamic scenes. By leveraging the strong dynamic priors captured by large-scale pre-trained video models, Geo4D can be trained using only synthetic data while generalizing well to real data in a zero-shot manner. Geo4D predicts several complementary geometric modalities, namely point, disparity, and ray maps. We propose a new multi-modal alignment algorithm to align and fuse these modalities, as well as a sliding window approach at inference time, thus enabling robust and accurate 4D reconstruction of long videos. Extensive experiments across multiple benchmarks show that Geo4D significantly surpasses state-of-the-art video depth estimation methods.
Pre-trained vision-language models (VLMs) have advanced out-of-distribution (OOD) detection recently. However, existing CLIP-based methods often focus on learning OOD-related knowledge to improve OOD detection, showing limited generalization or reliance on external large-scale auxiliary datasets. In this study, instead of delving into the intricate OOD-related knowledge, we propose an innovative CLIP-based framework based on Forced prompt leArning (FA), designed to make full use of the In-Distribution (ID) knowledge and ultimately boost the effectiveness of OOD detection. Our key insight is to learn a prompt (i.e., forced prompt) that contains more diversified and richer descriptions of the ID classes beyond the textual semantics of class labels. Specifically, it promotes better discernment for ID images, by forcing more notable semantic similarity between ID images and the learnable forced prompt. Moreover, we introduce a forced coefficient, encouraging the forced prompt to learn more comprehensive and nuanced descriptions of the ID classes. In this way, FA is capable of achieving notable improvements in OOD detection, even when trained without any external auxiliary datasets, while maintaining an identical number of trainable parameters as CoOp. Extensive empirical evaluations confirm our method consistently outperforms current state-of-the-art methods. Code is available at https://github.com/0xFAFA/FA.
Training single-view Large Reconstruction Models (LRMs) follows the fully supervised route, requiring multi-view supervision. However, the multi-view data typically comes from synthetic 3D assets, which are hard to scale further and are not representative of the distribution of real-world object shapes. To address these limitations, we introduce Real3D, the first LRM that uses single-view real images for training, benefiting from their scalability and capturing the real-world shape distribution. Real3D introduces a novel self-training framework, including unsupervised losses at the pixel- and semantic-level, enabling LRMs to learn from these single-view images without multi-view supervision. Simultaneously, to deal with the noise of real data, Real3D also presents an automatic data curation approach to gather high-quality examples that have positive impact on training. Our experiments show that Real3D consistently outperforms prior work in diverse evaluation settings that include real and synthetic data, as well as both in-domain and out-of-domain shapes.
CULTURE3D: A Large-Scale and Diverse Dataset of Cultural Landmarks and Terrains for Gaussian-Based Scene Rendering
PDF ↗Current state-of-the-art 3D reconstruction models face limitations in building extra-large scale outdoor scenes, primarily due to the lack of sufficiently large-scale and detailed datasets. In this paper, we present a extra-large fine-grained dataset with 10 billion points composed of 41,006 drone-captured high-resolution aerial images, covering 20 diverse and culturally significant scenes from worldwide locations such as Cambridge campus, the Pyramids, and the Forbidden City. Compared to existing datasets, ours offers significantly larger scale and higher detail, uniquely suited for fine-grained 3D applications. Each scene contains an accurate spatial layout and comprehensive structural information, supporting detailed 3D reconstruction tasks. By reconstructing environments using these detailed images, our dataset supports multiple applications, including outputs in the widely adopted COLMAP format, establishing a novel benchmark for evaluating state-of-the-art large-scale Gaussian Splatting methods.The dataset's flexibility encourages innovations and supports model plug-ins, paving the way for future 3D breakthroughs. All datasets and code will be open-sourced for community use.
3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce an efficient compression technique that significantly reduces storage overhead by using compact representation. We propose a unified architecture that combines point cloud data and feature planes through a progressive tri-plane structure. Our method utilizes 2D feature planes, enabling continuous spatial representation. To further optimize these representations, we incorporate entropy modeling in the frequency domain, specifically designed for standard video codecs. We also propose channel-wise bit allocation to achieve a better trade-off between bitrate consumption and feature plane representation. Consequently, our model effectively leverages spatial correlations within the feature planes to enhance rate-distortion performance using standard, non-differentiable video codecs. Experimental results demonstrate that our method outperforms existing methods in data compactness while maintaining high rendering quality.
We propose a novel approach for estimating the relative pose between rolling shutter cameras using the intersections of line projections with a single scanline per image. This allows pose estimation without explicitly modeling camera motion. Alternatively, scanlines can be selected within a single image, enabling single-view relative pose estimation for scanlines of rolling shutter cameras. Our approach is designed as a foundational building block for rolling shutter structure-from-motion (SfM), where no motion model is required, and each scanline's pose can be computed independently.We classify minimal solvers for this problem in both generic and specialized settings, including cases with parallel lines and known gravity direction. Furthermore, we develop minimal solvers for the parallel-lines scenario, both with and without gravity priors, by leveraging connections between this problem and the estimation of 2D structure from 1D cameras.Experiments on rolling shutter images from the Fastec dataset demonstrate the feasibility of our approach for initializing rolling shutter SfM, highlighting its potential for further development.The code will be made publicly available.
Pretraining a Multiple Instance Learning (MIL) aggregator enables the derivation of Whole Slide Image (WSI)-level embeddings from patch-level representations without supervision. While recent multimodal MIL pretraining approaches leveraging auxiliary modalities have demonstrated performance gains over unimodal WSI pretraining, the acquisition of these additional modalities necessitates extensive clinical profiling. This requirement increases costs and limits scalability in existing WSI datasets lacking such paired modalities. To address this, we propose Gigapixel Vision-Concept Knowledge Contrastive pretraining (GECKO), which aligns WSIs with a Concept Prior derived from the available WSIs. First, we derive an inherently interpretable concept prior by computing the similarity between each WSI patch and textual descriptions of predefined pathology concepts. GECKO then employs a dual-branch MIL network: one branch aggregates patch embeddings into a WSI-level deep embedding, while the other aggregates the concept prior to a corresponding WSI-level concept embedding. Both aggregated embeddings are aligned using a contrastive objective, thereby pretraining the entire dual-branch MIL model. Moreover, when auxiliary modalities such as transcriptomics data are available, GECKO seamlessly integrates them. Across five diverse tasks, GECKO consistently outperforms prior unimodal and multimodal pretraining approaches while also delivering clinically meaningful interpretability that bridges the gap between computational models and pathology expertise. Code is made available at github.com/bmi-imaginelab/GECKO
Facilitating an entity's interaction with objects requires accurately identifying parts that afford specific actions. Weakly supervised affordance grounding (WSAG) seeks to imitate human learning from third-person demonstrations, where humans intuitively grasp functional parts without needing pixel-level annotations. To achieve this, grounding is typically learned using a shared classifier across images from different perspectives, along with distillation strategies incorporating part discovery process. However, since affordance-relevant parts are not always easily distinguishable, models primarily rely on classification, often focusing on common but unaffordable features. To address this limitation, we move beyond isolated part-level learning by introducing selective prototypical and pixel contrastive objectives that adaptively learn affordance-relevant cues at both the part and object levels, depending on the granularity of the available information. Initially, we find the action-associated objects in both egocentric (object-focused) and exocentric (third-person example) images by leveraging CLIP. Then, cross-referencing the discovered objects of complementary views, we excavate the precise part-level affordance clues in each perspective. By consistently learning to distinguish affordance-relevant regions from affordance-irrelevant background context, our approach effectively shifts activation from irrelevant areas toward meaningful affordance cues. Experimental results demonstrate the effectiveness of our method.
SpikeDiff: Zero-shot High-Quality Video Reconstruction from Chromatic Spike Camera and Sub-millisecond Spike Streams
PDF ↗High-speed video reconstruction from neuromorphic spike cameras offers a promising alternative to traditional frame-based imaging, providing superior temporal resolution and dynamic range with reduced power consumption. Nevertheless, reconstructing high-quality colored videos from spikes captured in ultra-short time interval remains challenging due to the noisy nature of spikes. While some existing methods extend temporal capture window to improve reconstruction quality, they compromise the temporal resolution advantages of spike cameras. In this paper, we introduce SpikeDiff, the first zero-shot framework that leverages pretrained diffusion models to reconstruct high-quality colored videos from sub-millisecond chromatic spikes. By incorporating physics-based guidance into the diffusion sampling process, SpikeDiff bridges the domain gap between chromatic spikes and conventional images, enabling high-fidelity reconstruction without requiring domain-specific training data. Extensive experiments demonstrate that SpikeDiff achieves impressive reconstruction quality while maintaining ultra-high temporal resolution, outperforming existing methods across diverse challenging scenarios.
ShortV: Efficient Multimodal Large Language Models by Freezing Visual Tokens in Ineffective Layers
PDF ↗Multimodal Large Language Models (MLLMs) suffer from high computational costs due to their massive size and the large number of visual tokens. In this paper, we investigate layer-wise redundancy in MLLMs by introducing a novel metric, Layer Contribution (LC), which quantifies the impact of a layer's transformations on visual and text tokens, respectively. The calculation of LC involves measuring the divergence in model output that results from removing the layer's transformations on the specified tokens. Our pilot experiment reveals that many layers of MLLMs exhibit minimal contribution during the processing of visual tokens. Motivated by this observation, we propose ShortV, a training-free method that leverages LC to identify ineffective layers, and freezes visual token updates in these layers. Experiments show that ShortV can freeze visual token in approximately 60% of the MLLM layers, thereby dramatically reducing computational costs related to updating visual tokens. For example, it achieves a 50% reduction in FLOPs on LLaVA-NeXT-13B while maintaining superior performance. The code is publicly available at https://github.com/icip-cas/ShortV.
Quantifying and Narrowing the Unknown: Interactive Text-to-Video Retrieval via Uncertainty Minimization
PDF ↗Despite recent advances, Text-to-video retrieval (TVR) is still hindered by multiple inherent uncertainties, such as ambiguous textual queries, indistinct text-video mappings, and low-quality video frames. Although interactive systems have emerged to address these challenges by refining user intent through clarifying questions, current methods typically rely on heuristic or ad-hoc strategies without explicitly quantifying these uncertainties, limiting their effectiveness. Motivated by this gap, we propose UMIVR, an Uncertainty-Minimizing Interactive Text-to-Video Retrieval framework that explicitly quantifies three critical uncertainties-text ambiguity, mapping uncertainty, and frame uncertainty-via principled, training-free metrics: semantic entropy-based Text Ambiguity Score (TAS), Jensen-Shannon divergence-based Mapping Uncertainty Score (MUS), and a Temporal Quality-based Frame Sampler (TQFS). By adaptively generating targeted clarifying questions guided by these uncertainty measures, UMIVR iteratively refines user queries, significantly reducing retrieval ambiguity. Extensive experiments on multiple benchmarks validate UMIVR's effectiveness, achieving notable gains in Recall@1 (69.2% after 10 interactive rounds) on the MSR-VTT-1k dataset, thereby establishing an uncertainty-minimizing foundation for interactive TVR.
FICGen: Frequency-Inspired Contextual Disentanglement for Layout-driven Degraded Image Generation
PDF ↗Layout-to-image (L2I) generation has exhibited promising results in natural domains, but suffers from limited generative fidelity and weak alignment with user-provided layouts when applied to degraded scenes (i.e., low-light, underwater). We primarily attribute these limitations to the "contextual illusion dilemma" in degraded conditions, where foreground instances are overwhelmed by context-dominant frequency distributions. Motivated by this, our paper proposes a new Frequency-Inspired Contextual Disentanglement Generative (FICGen) paradigm, which seeks to transfer frequency knowledge of degraded images into the latent diffusion space, thereby facilitating the rendering of degraded instances and their surroundings via contextual frequency-aware guidance. To be specific, FICGen consists of two major steps. Firstly, we introduce a learnable dual-query mechanism, each paired with a dedicated frequency resampler, to extract contextual frequency prototypes from pre-collected degraded exemplars in the training set. Secondly, a visual-frequency enhanced attention is employed to inject frequency prototypes into the degraded generation process. To alleviate the contextual illusion and attribute leakage, an instance coherence map is developed to regulate latent-space disentanglement between individual instances and their surroundings, coupled with an adaptive spatial-frequency aggregation module to reconstruct spatial-frequency mixed degraded representations. Extensive experiments on 5 benchmarks involving a variety of degraded scenarios--from severe low-light to mild blur--demonstrate that FICGen consistently surpasses existing L2I methods in terms of generative fidelity, alignment and downstream auxiliary trainability.
Invisible Watermarks, Visible Gains: Steering Machine Unlearning with Bi-Level Watermarking Design
PDF ↗With the increasing demand for the right to be forgotten, machine unlearning (MU) has emerged as a vital tool for enhancing trust and regulatory compliance by enabling the removal of sensitive data influences from machine learning (ML) models. However, most MU algorithms primarily rely on in-training methods to adjust model weights, with limited exploration of the benefits that data-level adjustments could bring to the unlearning process. To address this gap, we propose a novel approach that leverages digital watermarking to facilitate MU by strategically modifying data content. By integrating watermarking, we establish a controlled unlearning mechanism that enables precise removal of specified data while maintaining model utility for unrelated tasks. We first examine the impact of watermarked data on MU, finding that MU effectively generalizes to watermarked data. Building on this, we introduce an unlearning-friendly watermarking framework, termed Water4MU, to enhance unlearning effectiveness. The core of Water4MU is a bi-level optimization (BLO) framework: at the upper level, the watermarking network is optimized to minimize unlearning difficulty, while at the lower level, the model itself is trained independently of watermarking. Experimental results demonstrate that Water4MU is effective in MU across both image classification and image generation tasks. Notably, it outperforms existing methods in challenging MU scenarios, known as "challenging forgets".
Can Multimodal Large Language Models (MLLMs) develop an intuitive number sense similar to humans? Targeting this problem, we introduce Visual Number Benchmark (VisNumBench) to evaluate the number sense abilities of MLLMs across a wide range of visual numerical tasks. VisNumBench consists of about 1,900 multiple-choice question-answer pairs derived from both synthetic and real-world visual data, covering seven visual numerical attributes and four types of visual numerical estimation tasks. Our experiments on VisNumBench led to the following key findings:(i) The 17 MLLMs we tested--including open-source models such as Qwen2.5-VL and InternVL2.5, as well as proprietary models like GPT-4o and Gemini 2.0 Flash--perform significantly below human levels in number sense-related tasks. (ii) Multimodal mathematical models and multimodal chain-of-thought (CoT) models did not exhibit significant improvements in number sense abilities. (iii) Stronger MLLMs with larger parameter sizes and broader general abilities demonstrate modest gains in number sense abilities. We believe VisNumBench will serve as a valuable resource for the research community, encouraging further advancements in enhancing MLLMs' number sense abilities.
Diffusion Transformers (DiT) have revolutionized high-fidelity image and video synthesis, yet their computational demands remain prohibitive for real-time applications.To solve this problem, feature caching has been proposed to accelerate diffusion models by caching the features in the previous timesteps and then reusing them in the following timesteps.However, at timesteps with significant intervals, the feature similarity in diffusion models decreases substantially, leading to a pronounced increase in errors introduced by feature caching, significantly harming the generation quality.To solve this problem, we propose TaylorSeer, which firstly shows that features of diffusion models at future timesteps can be predicted based on their values at previous timesteps.Based on the fact that features change slowly and continuously across timesteps, TaylorSeer employs a differential method to approximate the higher-order derivatives of features and predict features in future timesteps with Taylor series expansion. Extensive experiments demonstrate its significant effectiveness in both image and video synthesis, especially in high acceleration ratios.For instance, it achieves an almost lossless acceleration of 4.99xon FLUX and 5.00xon HunyuanVideo without additional training. On DiT, it achieves 3.41 lower FID compared with previous SOTA at 4.53xacceleration. Our codes have been released in Github: https://github.com/Shenyi-Z/TaylorSeer
Video generation models are revolutionizing content creation, with image-to-video models drawing increasing attention due to their enhanced controllability, visual consistency, and practical applications. However, despite their popularity, these models rely on user-provided text and image prompts, and there is currently no dedicated dataset for studying these prompts. In this paper, we introduce TIP-I2V, the first large-scale dataset of over 1.70 million unique user-provided Text and Image Prompts specifically for Image-to-Video generation. Additionally, we provide the corresponding generated videos from five state-of-the-art image-to-video models. We begin by outlining the time-consuming and costly process of curating this large-scale dataset. Next, we compare TIP-I2V to two popular prompt datasets, VidProM (text-to-video) and DiffusionDB (text-to-image), highlighting differences in both basic and semantic information. This dataset enables advancements in image-to-video research. For instance, to develop better models, researchers can use the prompts in TIP-I2V to analyze user preferences and evaluate the multi-dimensional performance of trained models; and to enhance model safety, they may focus on addressing the misinformation issue caused by image-to-video models. The new research inspired by TIP-I2V and the differences with existing datasets emphasize the importance of a specialized image-to-video prompt dataset. The project is available at https://tip-i2v.github.io/.