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Jie Shao, Hanxiao Zhang, Hao Yu, Jianxin Wu

The rapid progress in generative models has significantly enhanced the quality of image generation. However, as these models grow larger, deploying and fine-tuning them becomes increasingly challenging. While conventional quantization techniques help reduce model size, they struggle to achieve high compression rates without significant performance loss. As a result, memory footprint remains a critical challenge for generative models. In this work, we explore the extreme compression of generative models through codebook quantization, drastically reducing model size while maintaining performance. We extend product quantization for model compression, significantly increasing codebook capacity, which is crucial for preserving the generative quality of diffusion models. We also introduce a codebook compression method for memory efficiency. To further minimize performance degradation, we develop EM calibration with re-initialization that optimizes both assignments and centroids. By compressing the model to as low as 1 bit (achieving a 13xreduction in model size), we obtain a highly compact generative model with remarkable image quality. Extensive experiments on ImageNet demonstrate the superiority of our method over existing techniques. Furthermore, we validate its effectiveness across various generation, language and 3D tasks, highlighting its broad applicability and robust performance.

Xu Cheng, Xin Jiang, Zechao Li

This paper explains training-time out-of-distribution (OOD) detection from a novel view, i.e., interactions between different input variables of deep neural networks (DNNs). Specifically, we provide a unified understanding of the effectiveness of current training-time OOD detection methods, i.e., DNNs trained with these methods all encode more complex interactions for inference than those trained without training-time methods, which contributes to their superior OOD detection performance. We further conduct thorough empirical analyses and verify that complex interactions play a primary role in OOD detection, by developing a simple-yet-efficient method to force the DNN to learn interactions of specific complexities and evaluate the change of OOD detection performances. Besides, we also use interactions to investigate why near-OOD samples are more difficult to distinguish from in-distribution (ID) samples than far-OOD samples, mainly because compared to far-OOD samples, the distribution of interactions in near-OOD samples is more similar to that of ID samples. Moreover, we discover that training-time OOD detection methods can effectively decrease such similarities.

Zizhuo Li, Yifan Lu, Linfeng Tang, Shihua Zhang, Jiayi Ma

This prospective study proposes CoMatch, a novel semi-dense image matcher with dynamic covisibility awareness and bilateral subpixel accuracy. Firstly, observing that modeling context interaction over the entire coarse feature map elicits highly redundant computation due to the neighboring representation similarity of tokens, a covisibility-guided token condenser is introduced to adaptively aggregate tokens in light of their covisibility scores that are dynamically estimated, thereby ensuring computational efficiency while improving the representational capacity of aggregated tokens simultaneously. Secondly, considering that feature interaction with non-covisible areas is distracting, which may degrade feature distinctiveness, a covisibility-assisted attention mechanism is deployed to selectively suppress irrelevant message broadcast from non-covisible reduced tokens, resulting in robust and compact attention to relevant rather than all ones. Thirdly, we find that at the fine-level stage, current methods adjust only the target view's keypoints to subpixel level, while those in the source view remain restricted at the coarse level and thus not informative enough, detrimental to keypoint location-sensitive usages. A simple yet potent fine correlation module is developed to refine matching candidates in both source and target views to subpixel level, attaining attractive performance improvement. Thorough experimentation across an array of public benchmarks affirms CoMatch's promising accuracy, efficiency, and generalizability. Code is available at https://github.com/ZizhuoLi/CoMatch.

Baijun Ye, Minghui Qin, Saining Zhang, Moonjun Gong, Shaoting Zhu, Hao Zhao, Hang Zhao

Occupancy is crucial for autonomous driving, providing essential geometric priors for perception and planning. However, existing methods predominantly rely on LiDAR-based occupancy annotations, which limits scalability and prevents leveraging vast amounts of potential crowdsourced data for auto-labeling. To address this, we propose GS-Occ3D, a scalable vision-only framework that directly reconstructs occupancy. Vision-only occupancy reconstruction poses significant challenges due to sparse viewpoints, dynamic scene elements, severe occlusions, and long-horizon motion. Existing vision-based methods primarily rely on mesh representation, which suffer from incomplete geometry and additional post-processing, limiting scalability. To overcome these issues, GS-Occ3D optimizes an explicit occupancy representation using an Octree-based Gaussian Surfel formulation, ensuring efficiency and scalability. Additionally, we decompose scenes into static background, ground, and dynamic objects, enabling tailored modeling strategies: (1) Ground is explicitly reconstructed as a dominant structural element, significantly improving large-area consistency; (2) Dynamic vehicles are separately modeled to better capture motion-related occupancy patterns. Extensive experiments on the Waymo dataset demonstrate that GS-Occ3D achieves state-of-the-art geometry reconstruction results. By curating vision-only binary occupancy labels from diverse urban scenes, we show their effectiveness for downstream occupancy models on Occ3D-Waymo and superior zero-shot generalization on Occ3D-nuScenes. It highlights the potential of large-scale vision-based occupancy reconstruction as a new paradigm for scalable auto-labeling. Project Page: https://gs-occ3d.github.io/

Jiaxin Lu, Gang Hua, Qixing Huang

The automatic assembly problem has attracted increasing interest due to its complex challenges that involve 3D representation. This paper introduces Jigsaw++, a novel generative method designed to tackle the multifaceted challenges of reconstructing complete shape for the reassembly problem. Existing approach focusing primarily on piecewise information for both part and fracture assembly, often overlooking the integration of complete object prior. Jigsaw++ distinguishes itself by learning a shape prior of complete objects. It employs the proposed "retargeting" strategy that effectively leverages the output of any existing assembly method to generate complete shape reconstructions. This capability allows it to function orthogonally to the current methods. Through extensive evaluations on Breaking Bad dataset and PartNet, Jigsaw++ has demonstrated its effectiveness, reducing reconstruction errors and enhancing the precision of shape reconstruction, which sets a new direction for future reassembly model developments.

David A. Kelly, Akchunya Chanchal, Nathan Blake

Machine learning for image classification is an active and rapidly developing field. With the proliferation of classifiers of different sizes and different architectures, the problem of choosing the right model becomes more and more important. While we can assess a model's classification accuracy statistically, our understanding of the way these models work is unfortunately quite limited. In order to gain insight into the decision-making process of different vision models, we propose using minimal sufficient pixels sets. These pixels capture the essence of an image through the lens of the model. By comparing position, overlap and size of sets of pixels, we identify that different architectures have statistically different minimal pixels sets, in both size and position. In particular, ConvNext and EVA models differ markedly from the others. We also identify that images which are misclassified are associated with statistically significant larger pixels sets than correct classifications.

Eyad Alshami, Shashank Agnihotri, Bernt Schiele, Margret Keuper

It has been observed that deep neural networks (DNNs) often use both genuine as well as spurious features.In this work, we propose "Amending Inherent Interpretability via Self-Supervised Masking" (AIM), a simple yet surprisingly effective method that promotes the network's utilization of genuine features over spurious alternatives without requiring additional annotations.In particular, AIM uses features at multiple encoding stages to guide a self-supervised, sample-specific feature-masking process. As a result, AIM allows training well-performing and inherently interpretable models that faithfully summarize the decision process.When tested on challenging datasets designed to assess reliance on spurious features and out-of-domain generalization, AIM networks demonstrate significant dual benefits: Evaluations show that AIM improves interpretability, as measured by the Energy Pointing Game (EPG) score, by ~6-37%, while simultaneously enhancing accuracy by ~10-40%. These impressive performance gains are further validated on the standard in-domain CUB-200 dataset for fine-grained classification. The results provide compelling evidence supporting our hypothesis that AIM finds genuine and meaningful features that directly contribute to its improved human interpretability.

Zuhao Yang, Yingchen Yu, Yunqing Zhao, Shijian Lu, Song Bai

Video Temporal Grounding (VTG) aims to precisely identify video event segments in response to textual queries. The outputs of VTG tasks manifest as sequences of events, each defined by precise timestamps, saliency scores, and textual descriptions. Despite recent advances, a fundamental limitation persists in existing Video Large Language Models (Video-LLMs): they process all task tokens through identical and static pathways, failing to recognize that temporal localization, saliency assessment, and textual generation represent fundamentally distinct tasks requiring specialized processing. To address this, we introduce TimeExpert, a Mixture-of-Experts (MoE)-based Video-LLM that effectively decomposes VTG tasks by dynamically routing task-specific tokens (e.g., timestamps, saliency scores) to specialized experts, with increased computational efficiency. Our design choices enable precise handling of each subtask, leading to improved event modeling across diverse VTG applications. Extensive experiments demonstrate that TimeExpert consistently achieves state-of-the-art performance on various VTG tasks such as Dense Video Captioning, Moment Retrieval, and Video Highlight Detection.

JiaKui Hu, Yuxiao Yang, Jialun Liu, Jinbo Wu, Chen Zhao, Yanye Lu

Generating multi-view images from human instructions is crucial for 3D content creation. The primary challenges involve maintaining consistency across multiple views and effectively synthesizing shapes and textures under diverse conditions. In this paper, we propose the Multi-View AutoRegressive (MV-AR) method, which leverages an autoregressive model to progressively generate consistent multiview images from arbitrary prompts. Firstly, the next-tokenprediction capability of the AR model significantly enhances its effectiveness in facilitating progressive multi-view synthesis. When generating widely-separated views, MV-AR can utilize all its preceding views to extract effective reference information. Subsequently, we propose a unified model that accommodates various prompts via architecture designing and training strategies. To address multiple conditions, we introduce condition injection modules for text, camera pose, image, and shape. To manage multi-modal conditions simultaneously, a progressive training strategy is employed. This strategy initially adopts the text-to-multiview (t2mv) model as a baseline to enhance the development of a comprehensive X-to-multi-view (X2mv) model through the randomly dropping and combining conditions. Finally, to alleviate the overfitting problem caused by limited high-quality data, we propose the "Shuffle View" data augmentation technique, thus significantly expanding the training data by several magnitudes. Experiments demonstrate the performance and versatility of our MV-AR, which consistently generates consistent multi-view images across a range of conditions and performs on par with leading diffusion-based multi-view image generation models. The code and models are released at https://github.com/MILab-PKU/MVAR.

Sung Ju Lee, Nam Ik Cho

Semantic watermarking techniques for latent diffusion models (LDMs) are robust against regeneration attacks, but often suffer from detection performance degradation due to the loss of frequency integrity. To tackle this problem, we propose a novel embedding method called Hermitian Symmetric Fourier Watermarking (SFW), which maintains frequency integrity by enforcing Hermitian symmetry. Additionally, we introduce a center-aware embedding strategy that reduces the vulnerability of semantic watermarking due to cropping attacks by ensuring robust information retention. To validate our approach, we apply these techniques to existing semantic watermarking schemes, enhancing their frequency-domain structures for better robustness and retrieval accuracy. Extensive experiments demonstrate that our methods achieve state-of-the-art verification and identification performance, surpassing previous approaches across various attack scenarios. Ablation studies confirm the impact of SFW on detection capabilities, the effectiveness of the center-aware embedding against cropping, and how message capacity influences identification accuracy. Notably, our method achieves the highest detection accuracy while maintaining superior image fidelity, as evidenced by FID and CLIP scores. Conclusively, our proposed SFW is shown to be an effective framework for balancing robustness and image fidelity, addressing the inherent trade-offs in semantic watermarking. Code available at github.com/thomas11809/SFWMark.

Jing Wang, Rui Zhao, Ruiqin Xiong, Xingtao Wang, Xiaopeng Fan, Tiejun Huang

Open-vocabulary action recognition (OVAR) extends recognition systems to identify unseen action categories. While large-scale vision-language models (VLMs) like CLIP have enabled OVAR in image domains, their adaptation to event data remains underexplored. Event cameras offer high temporal resolution and inherent privacy preservation, making them suitable for capturing fine-grained motion dynamics. However, leveraging event data for OVAR presents challenges: 1) bridging the domain gap between static image-based models and event streams, and 2) preserving the generalization capabilities of pretrained VLMs in open-vocabulary settings. In this paper, we propose SAMPLE, a lightweight adaptation of VLMs for event-based action recognition, balancing supervised and open-vocabulary performance. We introduce a Temporal-Adaptive Multimodal Prompt Learning strategy that can be divided into: 1) Unimodal prompt on both the event and text branches to learn the data distribution 2) Event-Text cross-modal prompt for representation space alignment 3) Temporal-Adaptive prompt to model temporal dependencies across event data. Extensive evaluations demonstrate that SAMPLE outperforms prior methods across fully supervised, few-shot, base-to-novel and zero-shot settings. Notably, in zero-shot scenarios, SAMPLE achieves gains of +15.46%, +29.76%, and +23.79% on SeAct, DVS128Gesture, and PAF respectively with less commute cost. Our codes are released at https://github.com/JingWang-self/SAMPLE.

Bhavya Goyal, Felipe Gutierrez-Barragan, Wei Lin, Andreas Velten, Yin Li, Mohit Gupta

LiDAR-based 3D sensors provide point clouds, a canonical 3D representation used in various scene understanding tasks. Modern LiDARs face key challenges in several real-world scenarios, such as long-distance or low-albedo objects, producing sparse or erroneous point clouds. These errors, which are rooted in the noisy raw LiDAR measurements, get propagated to downstream perception models, resulting in potentially severe loss of accuracy. This is because conventional 3D processing pipelines do not retain any uncertainty information from the raw measurements when constructing point clouds. We propose Probabilistic Point Clouds (PPC), a novel 3D scene representation where each point is augmented with a probability attribute that encapsulates the measurement uncertainty (or confidence) in the raw data. We further introduce inference approaches that leverage PPC for robust 3D object detection; these methods are versatile and can be used as computationally lightweight drop-in modules in 3D inference pipelines. We demonstrate, via both simulations and real captures, that PPC-based 3D inference methods outperform several baselines using LiDAR as well as camera-LiDAR fusion models, across challenging indoor and outdoor scenarios involving small, distant, and low-albedo objects, as well as strong ambient light.

Stefan Andreas Baumann, Nick Stracke, Timy Phan, Björn Ommer

Understanding the dynamics of a physical scene involves reasoning about the diverse ways it can potentially change, especially as a result of local interactions. We present the Flow Poke Transformer (FPT), a novel framework for directly predicting the distribution of local motion, conditioned on sparse interactions termed "pokes". Unlike traditional methods that typically only enable dense sampling of a single realization of scene dynamics, FPT provides an interpretable directly accessible representation of multi-modal scene motion, its dependency on physical interactions and the inherent uncertainties of scene dynamics. We also evaluate our model on several downstream tasks to enable comparisons with prior methods and highlight the flexibility of our approach. On dense face motion generation, our generic pre-trained model surpasses specialized baselines. FPT can be fine-tuned in strongly out-of-distribution tasks such as synthetic datasets to enable significant improvements over in-domain methods in articulated object motion estimation. Additionally, predicting explicit motion distributions directly enables our method to achieve competitive performance on tasks like moving part segmentation from pokes which further demonstrates the versatility of our FPT.

Zijia Lu, Ehsan Elhamifar

Procedural videos are critical for learning new tasks. Temporal action segmentation (TAS), which classifies the action in every video frame, has become essential for understanding procedural videos. Existing TAS models, however, learn a fixed-set of tasks at training and unable to adapt to novel tasks at test time. Thus, we introduce the new problem of Multi-Modal Few-shot Temporal Action Segmentation (MMF-TAS) to learn open-set models that can generalize to novel procedural tasks with minimal visual/textual examples. We propose the first MMF-TAS framework, by designing a Prototype Graph Network (PGNet). In PGNet, a Prototype Building Block summarizes action information from support videos of the novel tasks via an Action Relation Graph, and encodes this information into action prototypes via a Dynamic Graph Transformer. Next, a Matching Block compares action prototypes with query videos to infer framewise action labels. To exploit the advantages of both visual and textual modalities, we compute separate action prototypes for each modality and combine the two modalities through prediction fusion to avoid overfitting on one modality. By extensive experiments on procedural datasets, we show our method successfully adapts to novel tasks during inference and significantly outperforms baselines. Our code is available at https://github.com/ZijiaLewisLu/ICCV2025-MMF-TAS.

Oscar Mañas, Pierluca D'Oro, Koustuv Sinha, Adriana Romero-Soriano, Michal Drozdzal, Aishwarya Agrawal

As Multimodal Large Language Models (MLLMs) gain widespread applicability, it is becoming increasingly desirable to adapt them for diverse user needs. In this paper, we study the adaptation of MLLMs through controlled decoding. To achieve this, we introduce the first method for reward-guided decoding of MLLMs and demonstrate its application in improving their visual grounding. Our method involves building reward models for visual grounding and using them to guide the MLLM's decoding process. Concretely, we build two separate reward models to independently control the degree of object precision and recall in the model's output. Our approach enables on-the-fly controllability of an MLLM's inference process in two ways: first, by giving control over the relative importance of each reward function during decoding, allowing a user to dynamically trade off object precision for recall in image captioning tasks; second, by giving control over the breadth of the search during decoding, allowing the user to control the trade-off between the amount of test-time compute and the degree of visual grounding. We evaluate our method on standard object hallucination benchmarks, showing that it provides significant controllability over MLLM inference, while consistently outperforming existing hallucination mitigation methods.

Yitong Jiang, Jinwei Gu, Tianfan Xue, Ka Chun Cheung, Pavlo Molchanov, Hongxu Yin, Sifei Liu

Vision-Language Models (VLMs) excel at visual understanding by leveraging pretrained image encoders to generate visual tokens. However, they struggle with high-resolution images and zoomed-in regions due to the computational burden and token redundancy of uniform patch-based processing, often leading to the loss of critical details. To address these challenges, we propose Token-Efficient Vision Language Model (TEVA), a novel framework that detects key regions and applies dynamic patch sampling to efficiently capture fine-grained details while preserving global context. Our approach first identifies subject-oriented regions using an adaptive detection strategy. Then, a dynamic patch sampling mechanism selects and arranges patches at varying scales, ensuring efficient processing without increasing token count. Extensive experiments demonstrate that Token-Efficient Vision Language Model (TEVA) significantly enhances VLM performance in handling visual details, seamlessly integrating with various decoders and LLMs.

Yun Wang, Longguang Wang, Chenghao Zhang, Yongjian Zhang, Zhanjie Zhang, Ao Ma, Chenyou Fan, Tin Lun Lam, Junjie Hu

Recently, learning-based stereo matching networks have advanced significantly.However, they often lack robustness and struggle to achieve impressive cross-domain performance due to domain shifts and imbalanced disparity distributions among diverse datasets.Leveraging Vision Foundation Models (VFMs) can intuitively enhance the model's robustness, but integrating such a model into stereo matching cost-effectively to fully realize their robustness remains a key challenge.To address this, we propose SMoEStereo, a novel framework that adapts VFMs for stereo matching through a tailored, scene-specific fusion of Low-Rank Adaptation (LoRA) and Mixture-of-Experts (MoE) modules.SMoEStereo introduces MoE-LoRA with adaptive ranks and MoE-Adapter with adaptive kernel sizes. The former dynamically selects optimal experts within MoE to adapt varying scenes across domains, while the latter injects inductive bias into frozen VFMs to improve geometric feature extraction.Importantly, to mitigate computational overhead, we further propose a lightweight decision network that selectively activates MoE modules based on input complexity, balancing efficiency with accuracy. Extensive experiments demonstrate that our method exhibits state-of-the-art cross-domain and joint generalization across multiple benchmarks without dataset-specific adaptation. The code is available at https://github.com/cocowy1/SMoE-Stereo.

I-Hsiang Chen, Hua-En Chang, Wei-Ting Chen, Jenq-Neng Hwang, Sy-Yen Kuo

Domain Generalized Semantic Segmentation (DGSS) is a critical yet challenging task, as domain shifts in unseen environments can severely compromise model performance. While recent studies enhance feature alignment by projecting features into the source domain, they often neglect intrinsic latent domain priors, leading to suboptimal results. In this paper, we introduce PDAF, a Probabilistic Diffusion Alignment Framework that enhances the generalization of existing segmentation networks through probabilistic diffusion modeling. PDAF introduces a Latent Domain Prior (LDP) to capture domain shifts and uses this prior as a conditioning factor to align both source and unseen target domains. To achieve this, PDAF integrates into a pre-trained segmentation model and utilizes paired source and pseudo-target images to simulate latent domain shifts, enabling LDP modeling. The framework comprises three modules: the Latent Prior Extractor (LPE) predicts the LDP by supervising domain shifts; the Domain Compensation Module (DCM) adjusts feature representations to mitigate domain shifts; and the Diffusion Prior Estimator (DPE) leverages a diffusion process to estimate the LDP without requiring paired samples. This design enables PDAF to iteratively model domain shifts, progressively refining feature representations to enhance generalization under complex target conditions. Extensive experiments validate the effectiveness of PDAF across diverse and challenging urban scenes.

Xinli Xu, Wenhang Ge, Dicong Qiu, ZhiFei Chen, Dongyu Yan, Zhuoyun Liu, Haoyu Zhao, Hanfeng Zhao, Shunsi Zhang, Junwei Liang 等

Estimating physical properties for visual data is a crucial task in computer vision, graphics, and robotics, underpinning applications such as augmented reality, physical simulation, and robotic grasping. However, this area remains under-explored due to the inherent ambiguities in physical property estimation. To address these challenges, we introduce GaussianProperty, a training-free framework that assigns physical properties of materials to 3D Gaussians. Specifically, we integrate the segmentation capability of SAM with the recognition capability of GPT-4V(ision) to formulate a global-local physical property reasoning module for 2D images. Then we project the physical properties from multi-view 2D images to 3D Gaussians using a voting strategy. We demonstrate that 3D Gaussians with physical property annotations enable applications in physics-based dynamic simulation and robotic grasping. For physics-based dynamic simulation, we leverage the Material Point Method (MPM) for realistic dynamic simulation. For robot grasping, we develop a grasping force prediction strategy that estimates a safe force range required for object grasping based on the estimated physical properties. Extensive experiments on material segmentation, physics-based dynamic simulation, and robotic grasping validate the effectiveness of our proposed method, highlighting its crucial role in understanding physical properties from visual data.

Xincheng Shuai, Henghui Ding, Zhenyuan Qin, Hao Luo, Xingjun Ma, Dacheng Tao

Controlling the movements of dynamic objects and the camera within generated videos is a meaningful yet challenging task. Due to the lack of datasets with comprehensive 6D pose annotations, existing text-to-video methods can not simultaneously control the motions of both camera and objects in 3D-aware manner, resulting in limited controllability over generated contents. To address this issue and facilitate the research in this field, we introduce a Synthetic Dataset for Free-Form Motion Control (SynFMC). The proposed SynFMC dataset includes diverse object and environment categories and covers various motion patterns according to specific rules, simulating common and complex real-world scenarios. The complete 6D pose information facilitates models learning to disentangle the motion effects from objects and the camera in a video. To provide precise 3D-aware motion control, we further propose a method trained on SynFMC, Free-Form Motion Control (FMC). FMC can control the 6D poses of objects and camera independently or simultaneously, producing high-fidelity videos. Moreover, it is compatible with various personalized text-to-image (T2I) models for different content styles. Extensive experiments demonstrate that the proposed FMC outperforms previous methods across multiple scenarios.