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Xueqing Deng, Linjie Yang, Qihang Yu, Chenglin Yang, Liang-Chieh Chen

Text-to-image (T2I) models have advanced rapidly with diffusion-based breakthroughs, yet their evaluation remains challenging. Human assessments are costly, and existing automated metrics lack accurate compositional understanding. To address these limitations, we introduce PSG-Bench, a novel benchmark featuring 5K text prompts designed to evaluate the capabilities of advanced T2I models. Additionally, we propose PSGEval, a scene graph-based evaluation metric that converts generated images into structured representations and applies graph matching techniques for accurate and scalable assessment. PSGEval is a detection based evaluation metric without relying on QA generations. Our experimental results demonstrate that PSGEval aligns well with human evaluations, mitigating biases present in existing automated metrics. We further provide a detailed ranking and analysis of recent T2I models, offering a robust framework for future research in T2I evaluation.

Thomas Kreutz, Max Mühlhäuser, Alejandro Sanchez Guinea

Despite LiDAR (Light Detection and Ranging) being an effective privacy-preserving alternative to RGB cameras to perceive human activities, it remains largely underexplored in the context of multi-modal contrastive pre-training for human activity understanding tasks, such as human activity recognition (HAR), retrieval, or person re-identification (RE-ID). To close this gap, our work explores learning the correspondence between LiDAR point clouds, human skeleton poses, IMU data, and text in a joint embedding space. More specifically, we present DeSPITE, a \underline De ep \underline S keleton-\underline P ointcloud-\underline I MU-\underline T ext \underline E mbedding model, which effectively learns a joint embedding space across these four modalities. At the heart of our empirical exploration, we have combined the existing LIPD and Babel datasets, which enabled us to synchronize data of all four modalities, allowing us to explore the learning of a new joint embedding space. Our experiments demonstrate novel human activity understanding tasks for point cloud sequences enabled through DeSPITE, including Skeleton\leftrightarrowPointcloud\leftrightarrowIMU matching, retrieval, and temporal moment retrieval. Furthermore, we show that DeSPITE is an effective pre-training strategy for point cloud HAR through experiments in MSR-Action3D and HMPEAR. Code and models are publicly available at https://github.com/thkreutz/despite.

Shivani Mall, Joao F. Henriques

Continual learning (CL) promises to allow neural networks to learn from continuous streams of inputs, instead of IID (independent and identically distributed) sampling, which requires random access to a full dataset. This would allow for much smaller storage requirements and self-sufficiency of deployed systems that cope with natural distribution shifts, similarly to biological learning.We focus on video CL employing a rehearsal-based approach, which reinforces past samples from a memory buffer. We posit that part of the reason why practical video CL is challenging is the high memory requirements of video, further exacerbated by long-videos and continual streams, which are at odds with the common rehearsal-buffer size constraints. To address this, we propose to use compressed vision, i.e. store video codes (embeddings) instead of raw inputs, and train a video classifier by IID sampling from this rolling buffer. Training a video compressor online (so not depending on any pre-trained networks) means that it is also subject to catastrophic forgetting. We propose a scheme to deal with this forgetting by refreshing video codes, which requires careful decompression with a previous version of the network and recompression with a new one. We name our method Continually Refreshed Amodal Memory (CRAM). We expand current video CL benchmarks to large-scale settings, namely EpicKitchens-100 and Kinetics-700, with thousands of relatively long videos, and demonstrate empirically that our video CL method outperforms prior art with a significantly reduced memory footprint.

Xuejian Gou, Fang Liu, Licheng Jiao, Shuo Li, Lingling Li, Hao Wang, Xu Liu, Puhua Chen, Wenping Ma

In real-world scenarios, objects and their parts inherently possess both coarse-grained differences and intricate fine-grained structural relationships. These characteristics can be formalized as knowledge, leveraged for fine-grained part comprehension. However, existing part segmentation models consistently fail to capture these complex inter-part relationships, treating parts as independent entities and disregarding object-level distinctions. To address these limitations, we propose a novel Knowledge-Guided Part Segmentation (KPS) framework. Our approach automatically extracts structural relationships between parts using a large language model (LLM) and integrates them into a knowledge graph. Subsequently, a structural knowledge guidance module employs a graph convolutional network (GCN) to model these relationships. Furthermore, a coarse-grained object guidance module captures object-specific distinctions and integrates them as visual guidance. The integrated insights from the part structure and object differentiation guide the fine-grained part segmentation. Our KPS achieves notable improvements in segmentation performance, with a 4.96% mIoU gain on PartImageNet and a 3.73% gain on Pascal-Part. Moreover, in the open-vocabulary setting on Pascal-Part-116, it improves hIoU by 3.25%, highlighting the effectiveness of knowledge guidance in enhancing fine-grained part segmentation.

Olaf Dünkel, Artur Jesslen, Jiahao Xie, Christian Theobalt, Christian Rupprecht, Adam Kortylewski

An important challenge when using computer vision models in the real world is to evaluate their performance in potential out-of-distribution (OOD) scenarios. While simple synthetic corruptions are commonly applied to test OOD robustness, they often fail to capture nuisance shifts that occur in the real world. Recently, diffusion models have been applied to generate realistic images for benchmarking, but they are restricted to binary nuisance shifts. In this work, we introduce CNS-Bench, a Continuous Nuisance Shift Benchmark to quantify OOD robustness of image classifiers for continuous and realistic generative nuisance shifts. CNS-Bench allows generating a wide range of individual nuisance shifts in continuous severities by applying LoRA adapters to diffusion models. To address failure cases, we propose a filtering mechanism that outperforms previous methods, thereby enabling reliable benchmarking with generative models. With the proposed benchmark, we perform a large-scale study to evaluate the robustness of more than 40 classifiers under various nuisance shifts. Through carefully designed comparisons and analyses, we find that model rankings can change for varying shifts and shift scales, which cannot be captured when applying common binary shifts. Additionally, we show that evaluating the model performance on a continuous scale allows the identification of model failure points, providing a more nuanced understanding of model robustness.

Chunyi Li, Xiaozhe Li, Zicheng Zhang, Yuan Tian, Ziheng Jia, Xiaohong Liu, Xiongkuo Min, Jia Wang, Haodong Duan, Kai Chen 等

With the emergence of Multimodal Large Language Models (MLLMs), hundreds of benchmarks have been developed to ensure the reliability of MLLMs in downstream tasks. However, the evaluation mechanism itself may not be reliable. For developers of MLLMs, questions remain about which benchmark to use and whether the test results meet their requirements. Therefore, we propose a critical principle of Information Density, which examines **how much insight a benchmark can provide for the development of MLLMs.** We characterize it from four key dimensions: (1) Fallacy, (2) Difficulty, (3) Redundancy, (4) Diversity. Through a comprehensive analysis of more than 10,000 samples, we measured the information density of 19 MLLM benchmarks. Experiments show that using the latest benchmarks in testing can provide more insight compared to previous ones, but there is still room for improvement in their information density. We hope this principle can promote the development and application of future MLLM benchmarks.

Sanjoy Kundu, Shanmukha Vellamcheti, Sathyanarayanan N. Aakur

Open-world egocentric activity recognition poses a fundamental challenge due to its unconstrained nature, requiring models to infer unseen activities from an expansive, partially observed search space. We introduce ProbRes, a Probabilistic Residual search framework based on jump-diffusion that efficiently navigates this space by balancing prior-guided exploration with likelihood-driven exploitation. Our approach integrates structured commonsense priors to construct a semantically coherent search space, adaptively refines predictions using Vision-Language Models (VLMs) and employs a stochastic search mechanism to locate high-likelihood activity labels while minimizing exhaustive enumeration efficiently. We systematically evaluate ProbRes across multiple openness levels (L0-L3), demonstrating its adaptability to increasing search space complexity. In addition to achieving state-of-the-art performance on benchmark datasets (GTEA Gaze, GTEA Gaze+, EPIC-Kitchens, and Charades-Ego), we establish a clear taxonomy for open-world recognition, delineating the challenges and methodological advancements necessary for egocentric activity understanding. Our results highlight the importance of structured search strategies, paving the way for scalable and efficient open-world activity recognition.

Tiankai Hang, Shuyang Gu, Jianmin Bao, Fangyun Wei, Dong Chen, Xin Geng, Baining Guo

Diffusion models have emerged as the de facto choice for generating high-quality visual signals across various domains.However, training a single model to predict noise across various levels poses significant challenges, necessitating numerous iterations and incurring significant computational costs.Various approaches, such as loss weighting strategy design and architectural refinements, have been introduced to expedite convergence and improve model performance.In this study, we propose a novel approach to design the noise schedule for enhancing the training of diffusion models. Our key insight is that the importance sampling of the logarithm of the Signal-to-Noise ratio (\log \text SNR ), theoretically equivalent to a modified noise schedule, is particularly beneficial for training efficiency when increasing the sample frequency around \log \text SNR =0. This strategic sampling allows the model to focus on the critical transition point between signal dominance and noise dominance, potentially leading to more robust and accurate predictions.We empirically demonstrate the superiority of our noise schedule over the standard cosine schedule.Furthermore, we highlight the advantages of our noise schedule design on the ImageNet benchmark, showing that the designed schedule consistently benefits different prediction targets.Our findings contribute to the ongoing efforts to optimize diffusion models, potentially paving the way for more efficient and effective training paradigms in the field of generative AI.

Zesong Yang, Bangbang Yang, Wenqi Dong, Chenxuan Cao, Liyuan Cui, Yuewen Ma, Zhaopeng Cui, Hujun Bao

Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes as undifferentiated wholes and fails to recognize complete object from partial observations. In this paper, we propose InstaScene, a new paradigm towards holistic 3D perception of complex scenes with a primary goal: decomposing arbitrary instances while ensuring complete reconstruction. To achieve precise decomposition, we develop a novel spatial contrastive learning by tracing rasterization of each instance across views, significantly enhancing semantic supervision in cluttered scenes. To overcome incompleteness from limited observations, we introduce in-situ generation that harnesses valuable observations and geometric cues, effectively guiding 3D generative models to reconstruct complete instances that seamlessly align with the real world. Experiments on scene decomposition and object completion across complex real-world and synthetic scenes demonstrate that our method achieves superior decomposition accuracy while producing geometrically faithful and visually intact objects.

Yunqi Miao, Zhiyu Qu, Mingqi Gao, Changrui Chen, Jifei Song, Jungong Han, Jiankang Deng

Although diffusion prior is rising as a powerful solution for blind face restoration (BFR), the inherent gap between the vanilla diffusion model and BFR settings hinders its seamless adaptation. The gap mainly stems from the discrepancy between 1) high-quality (HQ) and low-quality (LQ) images and 2) synthesized and real-world images.The vanilla diffusion model is trained on images with no or less degredations, while BFR handles moderately to severely degraded images.Additionally, LQ images used for training are synthesized by a naive degradation model with limited degradation patterns, which fails to simulate the complex and unknown degradations in real-world scenarios.In this work, we use a unified network FLIPNET that switches between two modes to address specific gaps.In restoration mode, the model gradually integrates BFR-oriented features and face embeddings from LQ images to achieve authentic and faithful face restoration.In degradation mode, the model synthesizes real-world like degraded images based on the knowledge learned from real-world degradation datasets.Extensive evaluations on benchmark datasets show that our model 1) outperforms previous diffusion prior based BFR methods in terms of authenticity and fidelity, and 2) outperforms the naive degradation model in modeling the real-world degradations.

Mahmoud Afifi, Luxi Zhao, Abhijith Punnappurath, Mohamed A. Abdelsalam, Ran Zhang, Michael S. Brown

Cameras rely on auto white balance (AWB) to correct undesirable color casts caused by scene illumination and the camera's spectral sensitivity. This is typically achieved using an illuminant estimator that determines the global color cast solely from the color information in the camera's raw sensor image. Mobile devices provide valuable additional metadata---such as capture timestamp and geolocation---that offers strong contextual clues to help narrow down the possible illumination solutions. This paper proposes a lightweight illuminant estimation method that incorporates such contextual metadata, along with additional capture information and image colors, into a lightweight model (~5K parameters), achieving promising results, matching or surpassing larger models. To validate our method, we introduce a dataset of 3,224 smartphone images with contextual metadata collected at various times of day and under diverse lighting conditions. The dataset includes ground-truth illuminant colors, determined using a color chart, and user-preferred illuminants validated through a user study, providing a comprehensive benchmark for AWB evaluation.

Rui Wang, Quentin Lohmeyer, Mirko Meboldt, Siyu Tang

Reconstructing clean, distractor-free 3D scenes from real-world captures remains a significant challenge, particularly in highly dynamic and cluttered settings such as egocentric videos. To tackle this problem, we introduce DeGauss, a simple and robust self-supervised framework for dynamic scene reconstruction based on a decoupled dynamic-static Gaussian Splatting design. DeGauss models dynamic elements with foreground Gaussians and static content with background Gaussians, using a probabilistic mask to coordinate their composition and enable independent yet complementary optimization. DeGauss generalizes robustly across a wide range of real-world scenarios, from casual image collections to long, dynamic egocentric videos, without relying on complex heuristics or extensive supervision. Experiments on benchmarks including NeRF-on-the-go, ADT, AEA, Hot3D, and EPIC-Fields demonstrate that DeGauss consistently outperforms existing methods, establishing a strong baseline for generalizable, distractor-free 3D reconstruction in highly dynamic, interaction-rich environments.

Heyan Liu, Jianing Sun, Jun Liu, Xi-Le Zhao, Tingting Wu, Tieyong Zeng

Blind deblurring is an ill-posed inverse problem that involves recovering both the clear image and the blur kernel from a single blurry image. In real photography, longer exposure time results in lots of noise in the blurry image. Although existing blind deblurring methods produce satisfactory results on blurred images with little or no noise, they struggle to handle high noise levels. Strong noise compromises the accuracy of the estimated kernel and significantly reduces the quality of the deblurring results. To address this challenge, we propose a Residual Guidance Strategy (RGS) to suppress the influence of noise. Our method leverages adjacent coarser-scale information in the image pyramid to guide the blur kernel estimation in the current scale. Therefore, for blurred images with unknown noise levels and types, our method still estimates more accurate blur kernels, which are essential for subsequent non-blind restoration. Extensive experiments on both synthetic and real datasets have demonstrated that our method consistently outperforms numerous state-of-the-art methods under high levels of noise quantitatively and qualitatively.

Yongkun Du, Zhineng Chen, Hongtao Xie, Caiyan Jia, Yu-Gang Jiang

Connectionist temporal classification (CTC)-based scene text recognition (STR) methods, e.g., SVTR, are widely employed in OCR applications, mainly due to their simple architecture, which only contains a visual model and a CTC-aligned linear classifier, and therefore fast inference. However, they generally exhibit worse accuracy than encoder-decoder-based methods (EDTRs) due to struggling with text irregularity and linguistic missing. To address these challenges, we propose SVTRv2, a CTC model endowed with the ability to handle text irregularities and model linguistic context. First, a multi-size resizing strategy is proposed to resize text instances to appropriate predefined sizes, effectively avoiding severe text distortion. Meanwhile, we introduce a feature rearrangement module to ensure that visual features accommodate the requirement of CTC, thus alleviating the alignment puzzle. Second, we propose a semantic guidance module. It integrates linguistic context into the visual features, allowing CTC model to leverage language information for accuracy improvement. This module can be omitted at the inference stage and would not increase the time cost. We extensively evaluate SVTRv2 in both standard and recent challenging benchmarks, where SVTRv2 is fairly compared to popular STR models across multiple scenarios, including different types of text irregularity, languages, long text, and whether employing pretraining. SVTRv2 surpasses most EDTRs across the scenarios in terms of accuracy and inference speed. Code: https://github.com/Topdu/OpenOCR.

Siddharth Tourani, Jayaram Reddy, Akash Kumbar, Satyajit Tourani, Nishant Goyal, Madhava Krishna, N Dinesh Reddy, Muhammad Haris Khan

Dynamic scene rendering and reconstruction play a crucial role in computer vision and augmented reality. Recent methods based on 3D Gaussian Splatting (3DGS), have enabled accurate modeling of dynamic urban scenes, but for urban scenes they require both camera and LiDAR data, ground-truth 3D segmentations and motion data in the form of tracklets or pre-defined object templates such as SMPL. In this work, we explore whether a combination of 2D object agnostic priors in the form of depth and point tracking coupled with a signed distance function (SDF) representation for dynamic objects can be used to relax some of these requirements. We present a novel approach that integrates Signed Distance Functions (SDFs) with 3D Gaussian Splatting (3DGS) to create a more robust object representation by harnessing the strengths of both methods. Our unified optimization framework enhances the geometric accuracy of 3D Gaussian splatting and improves deformation modeling within the SDF, resulting in a more adaptable and precise representation. We demonstrate that our method achieves near state-of-the-art performance in rendering metrics even without LiDAR data on urban scenes. Furthermore, when incorporating LiDAR, our approach surpasses existing methods in reconstructing and generating novel views across diverse object categories, without ground-truth 3D motion annotation. Additionally, our method enables various scene editing tasks including scene decomposition, and scene composition.

Shaowen Tong, Zimin Xia, Alexandre Alahi, Xuming He, Yujiao Shi

Cross-view localization, the task of estimating a camera's 3-degrees-of-freedom (3-DoF) pose by aligning ground-level images with aerial images, is crucial for large-scale outdoor applications like autonomous navigation and augmented reality. Existing methods often rely on fully supervised learning, which requires costly ground-truth pose annotations. In this work, we propose GeoDistill, a Geometry guided weakly supervised self Distillation framework that uses teacher-student learning with Field-of-View (FoV)-based masking to enhance local feature learning for robust cross-view localization. In GeoDistill, the teacher model localizes a full view image, while the student model predicts locations from a limited FoV counterpart created by FoV-based masking. By aligning the student's predictions with those of the teacher, the student focuses on key features like lane lines and ignores textureless regions, such as roads. This results in more accurate predictions and reduced uncertainty. Our experiments show that GeoDistill significantly improves localization performance across different frameworks. Additionally, we introduce a novel orientation estimation network that predicts relative orientation without requiring precise planar position ground truth. GeoDistill provides a scalable and efficient solution for real-world cross-view localization challenges. Code and model can be found at https://github.com/tongshw/GeoDistill.

Edoardo Palladin, Samuel Brucker, Filippo Ghilotti, Praveen Narayanan, Mario Bijelic, Felix Heide

Outside of urban hubs, autonomous cars and trucks have to master driving on intercity highways. Safe, long-distance highway travel at speeds exceeding 100 km/h demands perception distances of at least 250 m, which is about five times the 50-100m typically addressed in city driving, to allow sufficient planning and braking margins. Increasing the perception ranges also allows to extend autonomy from light two-ton passenger vehicles to large-scale forty-ton trucks, which need a longer planning horizon due to their high inertia. However, most existing perception approaches focus on shorter ranges and rely on Bird's Eye View (BEV) representations, which incur quadratic increases in memory and compute costs as distance grows. To overcome this limitation, we built on top of a sparse representation and introduced an efficient 3D encoding of multi-modal and temporal features, along with a novel self-supervised pre-training scheme that enables large-scale learning from unlabeled camera-LiDAR data. Our approach extends perception distances to 250 meters and achieves an 26.6% improvement in mAP in object detection and a decrease of 30.5% in Chamfer Distance in LiDAR forecasting compared to existing methods, reaching distances up to 250 meters.

Ziqi Wang, Chang Che, Qi Wang, Yangyang Li, Zenglin Shi, Meng Wang

Visual instruction tuning (VIT) enables multimodal large language models (MLLMs) to effectively handle a wide range of vision tasks by framing them as language-based instructions. Building on this, continual visual instruction tuning (CVIT) extends the capability of MLLMs to incrementally learn new tasks, accommodating evolving functionalities. While prior work has advanced CVIT through the development of new benchmarks and approaches to mitigate catastrophic forgetting, these efforts largely follow traditional continual learning paradigms, neglecting the unique challenges specific to CVIT. We identify a dual form of catastrophic forgetting in CVIT, where MLLMs not only forget previously learned visual understanding but also experience a decline in instruction following abilities as they acquire new tasks. To address this, we introduce the Separable Mixture of Low-Rank Adaptation (SMoLoRA) framework, which employs separable routing through two distinct modules--one for visual understanding and another for instruction following. This dual-routing design enables specialized adaptation in both domains, preventing forgetting while improving performance. Furthermore, we propose a new CVIT benchmark that goes beyond existing benchmarks by additionally evaluating a model's ability to generalize to unseen tasks and handle diverse instructions across various tasks. Extensive experiments demonstrate that SMoLoRA outperforms existing methods in mitigating dual forgetting, improving generalization to unseen tasks, and ensuring robustness in following diverse instructions.

Inwoo Hwang, Bing Zhou, Young Min Kim, Jian Wang, Chuan Guo

Modeling human-scene interactions (HSI) is essential for understanding and simulating everyday human behaviors. Recent approaches utilizing generative modeling have made progress in this domain; however, they are limited in controllability and flexibility for real-world applications. To address these challenges, we propose reformulating the HSI modeling problem as Scene-aware Motion In-betweening---a more tractable and practical task. We introduce SceneMI, a framework that supports several practical applications, including keyframe-guided character animation in 3D scenes and enhancing the motion quality of imperfect HSI data. SceneMI employs dual scene descriptors to comprehensively encode global and local scene context. Furthermore, our framework leverages the inherent denoising nature of diffusion models to generalize on noisy keyframes. Experimental results demonstrate SceneMI's effectiveness in scene-aware keyframe in-betweening and generalization to the real-world GIMO dataset, where motions and scenes are acquired by noisy IMU sensors and smartphones. We further showcase SceneMI's applicability in HSI reconstruction from monocular videos.

Shaojie Ma, Yawei Luo, Wei Yang, Yi Yang

3D reconstruction and simulation, although interrelated, have distinct objectives: reconstruction requires a flexible 3D representation that can adapt to diverse scenes, while simulation needs a structured representation to model motion principles effectively. This paper introduces the Mesh-adsorbed Gaussian Splatting (MaGS) method to address this challenge. MaGS constrains 3D Gaussians to roam near the mesh, creating a mutually adsorbed mesh-Gaussian 3D representation. Such representation harnesses both the rendering flexibility of 3D Gaussians and the structured property of meshes. To achieve this, we introduce RMD-Net, a network that learns motion priors from video data to refine mesh deformations, alongside RGD-Net, which models the relative displacement between the mesh and Gaussians to enhance rendering fidelity under mesh constraints. To generalize to novel, user-defined deformations beyond input video without reliance on temporal data, we propose MPE-Net, which leverages inherent mesh information to bootstrap RMD-Net and RGD-Net. Due to the universality of meshes, MaGS is compatible with various deformation priors such as ARAP, SMPL, and soft physics simulation. Extensive experiments on the D-NeRF, DG-Mesh, and PeopleSnapshot datasets demonstrate that MaGS achieves state-of-the-art performance in both reconstruction and simulation.