Whether snipping with scissors or opening a box, humans can quickly understand the 3D configurations of familiar objects. For novel objects, we can resort to long-form inspection to build intuition. The more we observe the object, the better we get at predicting its 3D state immediately. Existing systems, however, are limited to either optimizing underlying representations from multi-view observations or training a feed-forward predictor from supervised datasets. We introduce Predict-Optimize-Distill (POD), a self-improving framework that interleaves prediction and optimization in a mutually reinforcing cycle to achieve better 4D object understanding with increasing observation time. Given a multi-view object scan and a long-form monocular video of human-object interaction, POD iteratively trains a neural network to predict local part poses from RGB frames, uses this predictor to initialize a global optimization which refines output poses through inverse rendering, then finally distills the results of optimization back into the model by generating synthetic self-labeled training data from novel viewpoints. Each iteration improves both the predictive model and the optimized motion trajectory, creating a virtuous cycle that bootstraps its own training data to learn about the pose configurations of an object. We also introduce a quasi-multiview mining strategy for reducing depth ambiguity by leveraging long video. We evaluate POD on 14 real-world and 5 synthetic objects with various joint types, including revolute and prismatic joints as well as multi-body configurations where parts detach or reattach independently. POD demonstrates significant improvement over a pure optimization baseline which gets stuck in local minima, particularly for longer videos. We also find that POD's performance improves with both video length and successive iterations of the self-improving cycle, highlighting its ability to scale performance with additional observations and compute.
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Adaptive Articulated Object Manipulation On The Fly with Foundation Model Reasoning and Part Grounding
PDF ↗Articulated objects pose diverse manipulation challenges for robots. Since their internal structures are not directly observable, robots must adaptively explore and refine actions to generate successful manipulation trajectories. While existing works have attempted cross-category generalization in adaptive articulated object manipulation, two major challenges persist: (1) the geometric diversity of real-world articulated objects complicates visual perception and understanding, and (2) variations in object functions and mechanisms hinder the development of a unified adaptive manipulation strategy.To address these challenges, we propose AdaRPG, a novel framework that leverages foundation models to extract object parts, which exhibit greater local geometric similarity than entire objects, thereby enhancing visual affordance generalization for functional primitive skills. To support this, we construct a part-level affordance annotation dataset to train the affordance model. Additionally, AdaRPG utilizes the common knowledge embedded in foundation models to reason about complex mechanisms and generate high-level control codes that invoke primitive skill functions based on part affordance inference.Simulation and real-world experiments demonstrate AdaRPG's strong generalization ability across novel articulated object categories.
Estimating 2D camera motion is a fundamental computer vision task that models the projection of 3D camera movements onto the 2D image plane. Current methods rely on either homography-based approaches, limited to planar scenes, or meshflow techniques that use grid-based local homographies but struggle with complex non-linear transformations. We introduce CamFlow, a novel framework that represents camera motion using hybrid motion bases: physical bases derived from camera geometry and stochastic bases for complex scenarios. Our approach includes a hybrid probabilistic loss function based on the Laplace distribution that enhances training robustness. For evaluation, we create a new benchmark by masking dynamic objects in existing optical flow datasets to isolate pure camera motion. Experiments show CamFlow outperforms state-of-the-art methods across diverse scenarios, demonstrating superior robustness and generalization in zero-shot settings. Code and datasets are available at our project page: https://lhaippp.github.io/CamFlow/.
Human behaviors are the major causes of scene dynamics and inherently contain rich cues regarding the dynamics. This paper formalizes a new task of proactive scene decomposition and reconstruction, an online approach that leverages human-object interactions to iteratively disassemble and reconstruct the environment. By observing these intentional interactions, we can dynamically refine the decomposition and reconstruction process, addressing inherent ambiguities in static object-level reconstruction. The proposed system effectively integrates multiple tasks in dynamic environments such as accurate camera and object pose estimation, instance decomposition, and online map updating, capitalizing on cues from human-object interactions in egocentric live streams for a flexible, progressive alternative to conventional object-level reconstruction methods. Aided by the Gaussian splatting technique, accurate and consistent dynamic scene modeling is achieved with photorealistic and efficient rendering. The efficacy is validated in multiple real-world scenarios with promising advantages.
Cell instance segmentation (CIS) is crucial for identifying individual cell morphologies in histopathological images, providing valuable insights for biological and medical research. While unsupervised CIS (UCIS) models aim to reduce the heavy reliance on labor-intensive image annotations, they fail to accurately capture cell boundaries, causing missed detections and poor performance. Recognizing the absence of error-free instances as a key limitation, we present COIN (COnfidence score-guided INstance distillation), a novel annotation-free framework with three key steps: (1) Increasing the sensitivity for the presence of error-free instances via unsupervised semantic segmentation with optimal transport, leveraging its ability to discriminate spatially minor instances, (2) Instance-level confidence scoring to measure the consistency between model prediction and refined mask and identify highly confident instances, offering an alternative to ground truth annotations, and (3) Progressive expansion of confidence with recursive self-distillation. Extensive experiments across six datasets show COIN outperforming existing UCIS methods, even surpassing semi- and weakly-supervised approaches across all metrics on the MoNuSeg and TNBC datasets. Project Page: \href https://shjo-april.github.io/COIN/ https://shjo-april.github.io/COIN/
Instruction-Grounded Visual Projectors for Continual Learning of Generative Vision-Language Models
PDF ↗Continual learning enables pre-trained generative vision-language models (VLMs) to incorporate knowledge from new tasks without retraining data from previous ones. Recent methods update a visual projector to translate visual information for new tasks, connecting pre-trained vision encoders with large language models. However, such adjustments may cause the models to prioritize visual inputs over language instructions, particularly learning tasks with repetitive types of textual instructions. To address the neglect of language instructions, we propose a novel framework that grounds the translation of visual information on instructions for language models. We introduce a mixture of visual projectors, each serving as a specialized visual-to-language translation expert based on the given instruction context to adapt to new tasks. To avoid using experts for irrelevant instruction contexts, we propose an expert recommendation strategy that reuses experts for tasks similar to those previously learned. Additionally, we introduce expert pruning to alleviate interference from the use of experts that cumulatively activated in previous tasks. Extensive experiments on diverse vision-language tasks demonstrate that our method outperforms existing continual learning approaches by generating instruction-following responses.
Human-centric generative models are becoming increasingly popular, giving rise to various innovative tools and applications, such as talking face videos conditioned on text or audio prompts. The core of these capabilities lies in powerful pre-trained foundation models, trained on large-scale, high-quality datasets. However, many advanced methods rely on in-house data subject to various constraints, and other current studies fail to generate high-resolution face videos, which is mainly attributed to the significant lack of large-scale, high-quality face video datasets. In this paper, we introduce a human face video dataset, DH-FaceVid-1K. Our collection spans 1,200 hours in total, encompassing 270,043 video clips from over 20,000 individuals. Each sample includes corresponding speech audio, facial keypoints, and text annotations. Compared to other publicly available datasets, ours distinguishes itself through its multi-ethnic coverage and high-quality, comprehensive individual attributes. We establish multiple face video generation models supporting tasks such as text-to-video and image-to-video generation. In addition, we develop comprehensive benchmarks to validate the scaling law when using different proportions of the proposed dataset. Our primary aim is to contribute a face video dataset, particularly addressing the underrepresentation of Asian faces in existing curated datasets and thereby enriching the global spectrum of face-centric data and mitigating demographic biases. Project Page: https://luna-ai-lab.github.io/DH-FaceVid-1K/.
QuantCache: Adaptive Importance-Guided Quantization with Hierarchical Latent and Layer Caching for Video Generation
PDF ↗Recently, Diffusion Transformers (DiTs) have emerged as a dominant architecture in video generation, surpassing U-Net-based models in terms of performance. However, the enhanced capabilities of DiTs come with significant drawbacks, including increased computational and memory costs, which hinder their deployment on resource-constrained devices. Current acceleration techniques, such as quantization and cache mechanism, offer limited speedup and are often applied in isolation, failing to fully address the complexities of DiT architectures. In this paper, we propose QuantCache, a novel training-free inference acceleration framework that jointly optimizes hierarchical latent caching, adaptive importance-guided quantization, and structural redundancy-aware pruning. QuantCache achieves an end-to-end latency speedup of 6.72x on Open-Sora with minimal loss in generation quality. Extensive evaluations across multiple video generation benchmarks demonstrate the effectiveness of our method, setting a new standard for efficient DiT inference. We will release all code and models to facilitate further research.
In recent years, multi-modal large language models (MLLMs) have been successfully adopted to generate humorous and engaging descriptions for internet memes. While, it is challenging for the same approaches to apply to ordinary images which lack of inherent funny or exaggerated contents. Thus, crafting appealing descriptions for ordinary image demands imaginative efforts to discover or create intriguing connections between words to image contents. To address this gap, we introduce AppealImage, a large-scale dataset consisting of ordinary images paired with appealing descriptions. AppealImage allows us to define four distinct tasks with quantitative metrics to enable objective evaluation. Subsequently, we propose CharmNet, an innovative framework designed to generate appealing descriptions for ordinary images. CharmNet combines instruction tuning with heuristic active learning, guided by a referee model. Experimental results demonstrate that CharmNet outperforms the state-of-the-art method by 11.4% in generating appealing descriptions. Furthermore, CharmNet delivers impressive performance across various creative applications, including visual storytelling and situational dialogue generation. These results highlight CharmNet's potential to enhance social media engagement and to empower strong brand presence in competitive markets.
Despite advances in general video understanding, Video Large Language Models (Video-LLMs) face challenges in precise temporal localization due to discrete time representations and limited temporally aware datasets. Existing methods for temporal expression either conflate time with text-based numerical values, add a series of dedicated temporal tokens, or regress time using specialized temporal grounding heads. To address these issues, we introduce DisTime, a lightweight framework designed to enhance temporal comprehension in Video-LLMs. DisTime employs a learnable token to create a continuous temporal embedding space and incorporates a Distribution-based Time Decoder that generates temporal probability distributions, effectively mitigating boundary ambiguities and maintaining temporal continuity. Additionally, the Distribution-based Time Encoder re-encodes timestamps to provide time markers for Video-LLMs. To overcome temporal granularity limitations in existing datasets, we propose an automated annotation paradigm that combines the captioning capabilities of Video-LLMs with the localization expertise of dedicated temporal models. This leads to the creation of InternVid-TG, a substantial dataset with 1.25M temporally grounded events across 179k videos, surpassing ActivityNet-Caption by 55 times. Extensive experiments demonstrate that DisTime achieves state-of-the-art performance across benchmarks in three time-sensitive tasks while maintaining competitive performance in Video QA tasks. DisTime is released at https://github.com/josephzpng/DisTime.
Bootstrapping Grounded Chain-of-Thought in Multimodal LLMs for Data-Efficient Model Adaptation
PDF ↗Multimodal Large Language Models (MLLMs) have demonstrated remarkable capabilities in interpreting images using natural language. However, without using large-scale datasets for retraining, these models are difficult to adapt to specialized vision tasks, e.g., chart understanding. This problem is caused by a mismatch between pre-training and downstream datasets: pre-training datasets primarily concentrate on scenes and objects but contain limited information about specialized, non-object images, such as charts and tables. In this paper, we share an interesting finding that training an MLLM with chain-of-thought (CoT) reasoning data can facilitate model adaptation in specialized vision tasks, especially under data-limited regimes. However, we identify a critical issue within CoT data distilled from pre-trained MLLMs, i.e., the data often contains multiple factual errors in the reasoning steps. To address the problem, we propose Grounded Chain-of-Thought (GCoT), a simple bootstrapping-based approach that aims to inject grounding information (i.e., bounding boxes) into CoT data, essentially making the reasoning steps more faithful to input images. We evaluate our approach on five specialized vision tasks, which cover a variety of visual formats including charts, tables, receipts, and reports. The results demonstrate that under data-limited regimes our approach significantly improves upon fine-tuning and distillation.
We introduce BrickGPT, the first approach for generating physically stable interconnecting brick assembly models from text prompts. To achieve this, we construct a large-scale, physically stable dataset of brick structures, along with their associated captions, and train an autoregressive large language model to predict the next brick to add via next-token prediction. To improve the stability of the resulting designs, we employ an efficient validity check and physics-aware rollback during autoregressive inference, which prunes infeasible token predictions using physics laws and assembly constraints. Our experiments show that BrickGPT produces stable, diverse, and aesthetically pleasing brick structures that align closely with the input text prompts. We also develop a text-based brick texturing method to generate colored and textured designs. We show that our designs can be assembled manually by humans and automatically by robotic arms. We release our new dataset, StableText2Brick, containing over 47,000 brick structures of over 28,000 unique 3D objects accompanied by detailed captions, along with our code and models at the project website: https://avalovelace1.github.io/BrickGPT/.
Multimodal learning often encounters the under-optimized problem and may have worse performance than unimodal learning. Existing methods attribute this problem to the imbalanced learning between modalities and rebalance them through gradient modulation. However, they fail to explain why the dominant modality in multimodal models also underperforms that in unimodal learning. In this work, we reveal the optimization conflict between the modality encoder and modality fusion module in multimodal models. Specifically, we prove that the cross-modal fusion in multimodal models decreases the gradient passed back to each modality encoder compared with unimodal models. Consequently, the performance of each modality in the multimodal model is inferior to that in the unimodal model. To this end, we propose a disentangled gradient learning (DGL) framework to decouple the optimization of the modality encoder and modality fusion module in the multimodal model. DGL truncates the gradient back-propagated from the multimodal loss to the modality encoder and replaces it with the gradient from unimodal loss. Besides, DGL removes the gradient back-propagated from the unimodal loss to the modality fusion module. This helps eliminate the gradient interference between the modality encoder and modality fusion module while ensuring their respective optimization processes. Finally, extensive experiments on multiple types of modalities, tasks, and frameworks with dense cross-modal interaction demonstrate the effectiveness and versatility of the proposed DGL.
Facial expression datasets remain limited in scale due to privacy concerns, the subjectivity of annotations, and the labor-intensive nature of data collection. This limitation poses a significant challenge for developing modern deep learning-based facial expression analysis models, particularly foundation models, that rely on large-scale data for optimal performance. To tackle the overarching and complex challenge, we introduce SynFER (Synthesis of Facial Expressions with Refined Control), a novel framework for synthesizing facial expression image data based on high-level textual descriptions as well as more fine-grained and precise control through facial action units. To ensure the quality and reliability of the synthetic data, we propose a semantic guidance technique to steer the generation process and a pseudo-label generator to help rectify the facial expression labels for the synthetic images. To demonstrate the generation fidelity and the effectiveness of the synthetic data from SynFER, we conduct extensive experiments on representation learning using both synthetic data and real-world data. Results validate the efficacy of our approach and the synthetic data. Notably, our approach achieves a 67.23% classification accuracy on AffectNet when training solely with synthetic data equivalent to the AffectNet training set size, which increases to 69.84% when scaling up to five times the original size.
From optical sensors to microwave radars, leveraging the complementary strengths of remote sensing (RS) sensors is crucial for achieving dense spatio-temporal monitoring of our planet. In contrast, recent deep learning models, whether task-specific or foundational, are often specific to single sensors or to fixed combinations: adapting such models to different sensory inputs requires both architectural changes and re-training, limiting scalability and generalization across multiple RS sensors. On the contrary, a single model able to modulate its feature representations to accept diverse sensors as input would pave the way to agile and flexible multi-sensor RS data processing. To address this, we introduce SMARTIES, a generic and versatile foundation model lifting sensor-specific/dependent efforts and enabling scalability and generalization to diverse RS sensors: SMARTIES projects data from heterogeneous sensors into a shared spectrum-aware space, enabling the use of arbitrary combinations of bands both for training and inference. To obtain sensor-agnostic representations, we train a single, unified transformer model reconstructing masked multi-sensor data with cross-sensor token mixup. On both single- and multi-modal tasks across diverse sensors, SMARTIES outperforms previous models that rely on sensor-specific pretraining. Our code and pretrained models are available at https://gsumbul.github.io/SMARTIES.
Large vision-language models (LVLMs) often exhibit object hallucination, a phenomenon where models generate descriptions of non-existent objects within images. Prior methods have sought to mitigate this issue by adjusting model logits to reduce linguistic bias, but they often lack precise control over visual uncertainty, sometimes exacerbating hallucinations instead of mitigating them. To address this limitation, we propose a novel decoding strategy called fuzzy contrastive decoding (FuzzyCD) that uses Takagi-Sugeno fuzzy inference to refine hallucination control. FuzzyCD adaptively assigns weights to high-hallucination logits while mitigating unnecessary linguistic bias. Specifically, it transforms the log-probabilities of top-1 tokens from both standard and hallucination logits into a confidence linguistic fuzzy set. Through Takagi-Sugeno fuzzy inference, it dynamically adjusts hallucination logits to prevent the model from over-relying on spurious linguistic patterns. Experimental results on object hallucination datasets demonstrate that hallucination is mitigated by 11%p compared to conventional LVLMs. In-depth analyses highlight the effectiveness of FuzzyCD in enhancing the reliability of vision-language models.
Mamba, an architecture with RNN-like sequence modeling of State Space Model (SSM), has demonstrated promising capabilities in long-range modeling with high efficiency. However, Mamba models struggle with structured 2D visual data using sequential computing, thereby lagging behind their attention-based counterparts. In this paper, we propose a Parallel Vision Mamba (PVMamba), a novel SSM architecture tailored for visual data. PVMamba encompasses two key designs: 1) Based on the sparsity and adjacency of visual signals, we parallelize the sequential computing through three core steps, termed Dynamic State Aggregation (DSA), i.e., parallelization, alignment, and aggregation. DSA generates the hidden state in SSM by a feasible spatial aggregation, thereby overcoming the inherent sequential constraints. 2) Along with maintaining linear computational complexity, we apply a dynamic operator to learn the spatial samplings for each hidden state. To further boost the local modeling capability, we restrict the dynamic operator to the neighboring pixels in shallow layers. We also devise a layer multiplexing technique to stabilize the training and reduce the learning redundancy. PVMamba is a versatile backbone network with dynamic operators for various vision tasks, such as image classification and dense prediction. Extensive experiments show that PVMamba achieves state-of-the-art performance on a range of benchmarks.
Hyper-Depth: Hypergraph-based Multi-Scale Representation Fusion for Monocular Depth Estimation
PDF ↗Monocular depth estimation (MDE) is a fundamental problem in computer vision with wide-ranging applications in various downstream tasks. While multi-scale features are perceptually critical for MDE, existing transformer-based methods have yet to leverage them explicitly. To address this limitation, we propose a hypergraph-based multi-scale representation fusion framework, Hyper-Depth.The proposed Hyper-Depth incorporates two key components: a Semantic Consistency Enhancement (SCE) module and a Geometric Consistency Constraint (GCC) module. The SCE module, designed based on hypergraph convolution, aggregates global information and enhances the representation of multi-scale patch features. Meanwhile, the GCC module provides geometric guidance to reduce over-fitting errors caused by excessive reliance on local features. In addition, we introduce a Correlation-based Conditional Random Fields (C-CRFs) module as the decoder to filter correlated patches and compute attention weights more effectively.Extensive experiments demonstrate that our method significantly outperforms state-of-the-art approaches across all evaluation metrics on the KITTI and NYU-Depth-v2 datasets, achieving improvements of 6.21% and 3.32% on the main metric RMSE, respectively. Furthermore, zero-shot evaluations on the nuScenes and SUN-RGBD datasets validate the generalizability of our approach.
Adapting Vision-Language Models (VLMs) to new domains with few labeled samples remains a significant challenge due to severe overfitting and computational constraints. State-of-the-art solutions, such as low-rank reparameterization, mitigate these issues but often struggle with generalization and require extensive hyperparameter tuning. In this paper, a novel Sparse Optimization (SO) framework is proposed. Unlike low-rank approaches that typically constrain updates to a fixed subspace, our SO method leverages high sparsity to dynamically adjust very few parameters. We introduce two key paradigms. First, we advocate for local sparsity and global density, which updates a minimal subset of parameters per iteration while maintaining overall model expressiveness. As a second paradigm, we advocate for local randomness and global importance, which sparsifies the gradient using random selection while pruning the first moment based on importance. This combination significantly mitigates overfitting and ensures stable adaptation in low-data regimes. Extensive experiments on 11 diverse datasets show that SO achieves state-of-the-art few-shot adaptation performance while reducing memory overhead.
Self-supervised blind denoising for Poisson-Gaussian noise remains a challenging task. Pseudo-supervised pairs constructed from single noisy images re-corrupt the signal and degrade the performance. The visible blindspots solve the information loss in masked inputs. However, without explicitly noise sensing, mean square error as an objective function cannot adjust denoising intensities for dynamic noise levels, leading to noticeable residual noise. In this paper, we propose Blind2Sound, a simple yet effective approach to overcome residual noise in denoised images. The proposed adaptive re-visible loss senses noise levels and performs personalized denoising without noise residues while retaining the signal lossless. The theoretical analysis of intermediate medium gradients guarantees stable training, while the Cramer Gaussian loss acts as a regularization to facilitate the accurate perception of noise levels and improve the performance of the denoiser. Experiments on synthetic and real-world datasets show the superior performance of our method, especially for single-channel images. The code is publicly available from this link.