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Deep Learning

Takuya Furusawa

In this paper, we explore the application of mean field theory, a technique from statistical physics, to deep metric learning and address the high training complexity commonly associated with conventional metric learning loss functions.By adapting mean field theory for deep metric learning, we develop an approach to design classification-based loss functions from pair-based ones, which can be considered complementary to the proxy-based approach.Applying the mean field theory to two pair-based loss functions, we derive two new loss functions, MeanFieldContrastive and MeanFieldClassWiseMultiSimilarity losses, with reduced training complexity.We extensively evaluate these derived loss functions on three image-retrieval datasets and demonstrate that our loss functions outperform baseline methods in two out of the three datasets.

Applications · Computer Vision

Sameera Ramasinghe, Violetta Shevchenko, Gil Avraham, Hisham Husain, Anton Hengel

Synthesizing novel views for dynamic scenes from a collection of RGB inputs poses significant challenges due to the inherent under-constrained nature of the problem. To mitigate this ill-posedness, practitioners in the field of neural radiance fields (NeRF) often resort to the adoption of intricate geometric regularization techniques, including scene flow, depth estimation, or learned perceptual similarity. While these geometric cues have demonstrated their effectiveness, their incorporation leads to evaluation of computationally expensive off-the-shelf models, introducing substantial computational overhead into the pipeline. Moreover, seamlessly integrating such modules into diverse dynamic NeRF models can be a non-trivial task, hindering their utilization in an architecture-agnostic manner. In this paper, we propose a theoretically grounded, lightweight regularizer by treating the dynamics of a time-varying scene as a low-frequency change of a probability distribution of the light intensity. We constrain the dynamics of this distribution using optimal transport (OT) and provide error bounds under reasonable assumptions. Our regularization is learning-free, architecture agnostic, and can be implemented with just a few lines of code. Finally, we demonstrate the practical efficacy of our regularizer across state-of-the-art architectures.

Applications · Robotics

Chongyi Zheng, Benjamin Eysenbach, Homer Walke, Patrick Yin, Kuan Fang, Ruslan Salakhutdinov, Sergey Levine

Robotic systems that rely primarily on self-supervised learning have the potential to decrease the amount of human annotation and engineering effort required to learn control strategies. In the same way that prior robotic systems have leveraged self-supervised techniques from computer vision (CV) and natural language processing (NLP), our work builds on prior work showing that the reinforcement learning (RL) itself can be cast as a self-supervised problem: learning to reach any goal without human-specified rewards or labels. Despite the seeming appeal, little (if any) prior work has demonstrated how self-supervised RL methods can be practically deployed on robotic systems. By first studying a challenging simulated version of this task, we discover design decisions about architectures and hyperparameters that increase the success rate by $2 \times$. These findings lay the groundwork for our main result: we demonstrate that a self-supervised RL algorithm based on contrastive learning can solve real-world, image-based robotic manipulation tasks, with tasks being specified by a single goal image provided after training.

Miscellaneous Aspects of Machine Learning · Causality

Debo Cheng, Ziqi Xu, Jiuyong Li, Lin Liu, Jixue Liu, Thuc Le

This paper studies the challenging problem of estimating causal effects from observational data, in the presence of unobserved confounders. The two-stage least square (TSLS) method and its variants with a standard instrumental variable (IV) are commonly used to eliminate confounding bias, including the bias caused by unobserved confounders, but they rely on the linearity assumption. Besides, the strict condition of unconfounded instruments posed on a standard IV is too strong to be practical. To address these challenging and practical problems of the standard IV method (linearity assumption and the strict condition), in this paper, we use a conditional IV (CIV) to relax the unconfounded instrument condition of standard IV and propose a non-linear \underline{CIV} regression with \underline{C}onfounding \underline{B}alancing \underline{R}epresentation \underline{L}earning, CBRL.CIV, for jointly eliminating the confounding bias from unobserved confounders and balancing the observed confounders, without the linearity assumption. We theoretically demonstrate the soundness of CBRL.CIV. Extensive experiments on synthetic and two real-world datasets show the competitive performance of CBRL.CIV against state-of-the-art IV-based estimators and superiority in dealing with the non-linear situation.

Social Aspects · Privacy-preserving Statistics and Machine Learning

Ziteng Sun, Ananda Theertha Suresh, Aditya Krishna Menon

Training machine learning models with differential privacy (DP) has received increasing interest in recent years. One of the most popular algorithms for training differentially private models is differentially private stochastic gradient descent (DPSGD) and its variants, where at each step gradients are clipped and combined with some noise. Given the increasing usage of DPSGD, we ask the question: is DPSGD alone sufficient to find a good minimizer for every dataset under privacy constraints? As a first step towards answering this question, we show that even for the simple case of linear classification, unlike non-private optimization, (private) feature preprocessing is vital for differentially private optimization. In detail, we first show theoretically that there exists an example where without feature preprocessing, DPSGD incurs a privacy error proportional to the maximum norm of features over all samples. We then propose an algorithm called *DPSGD-F*, which combines DPSGD with feature preprocessing and prove that for classification tasks, it incurs a privacy error proportional to the diameter of the features $\max_{x, x' \in D} \|x - x'\|_2$. We then demonstrate the practicality of our algorithm on image classification benchmarks.

Applications · Computer Vision

Wufei Ma, Qihao Liu, Jiahao Wang, Angtian Wang, Xiaoding Yuan, Yi Zhang, Zihao Xiao, Guofeng Zhang, Beijia Lu, Ruxiao Duan 等

Diffusion models have emerged as a powerful generative method, capable of producing stunning photo-realistic images from natural language descriptions. However, these models lack explicit control over the 3D structure in the generated images. Consequently, this hinders our ability to obtain detailed 3D annotations for the generated images or to craft instances with specific poses and distances. In this paper, we propose 3D Diffusion Style Transfer (3D-DST), which incorporates 3D geometry control into diffusion models. Our method exploits ControlNet, which extends diffusion models by using visual prompts in addition to text prompts. We generate images of the 3D objects taken from 3D shape repositories~(e.g., ShapeNet and Objaverse), render them from a variety of poses and viewing directions, compute the edge maps of the rendered images, and use these edge maps as visual prompts to generate realistic images. With explicit 3D geometry control, we can easily change the 3D structures of the objects in the generated images and obtain ground-truth 3D annotations automatically. This allows us to improve a wide range of vision tasks, e.g., classification and 3D pose estimation, in both in-distribution (ID) and out-of-distribution (OOD) settings. We demonstrate the effectiveness of our method through extensive experiments on ImageNet-100/200, ImageNet-R, PASCAL3D+, ObjectNet3D, and OOD-CV. The results show that our method significantly outperforms existing methods, e.g., 3.8 percentage points on ImageNet-100 using DeiT-B. Our code is available at <https://ccvl.jhu.edu/3D-DST/>

Deep Learning · Large Language Models

Saleh Ashkboos, Maximilian Croci, Marcelo Gennari do Nascimento, Torsten Hoefler, James Hensman

Large language models have become the cornerstone of natural language processing, but their use comes with substantial costs in terms of compute and memory resources. Sparsification provides a solution to alleviate these resource constraints, and recent works have shown that trained models can be sparsified post-hoc. Existing sparsification techniques face challenges as they need additional data structures and offer constrained speedup with current hardware. In this paper we present SliceGPT, a new post-training sparsification scheme which replaces each weight matrix with a smaller (dense) matrix, reducing the embedding dimension of the network. Through extensive experimentation we show that SliceGPT can remove up to 25% of the model parameters (including embeddings) for LLAMA-2 70B, OPT 66B and Phi-2 models while maintaining 99%, 99% and 90% zero-shot task performance of the dense model respectively. Our sliced models run on fewer GPUs and run faster without any additional code optimization: on 24GB consumer GPUs we reduce the total compute for inference on LLAMA-2 70B to 64% of that of the dense model; on 40GB A100 GPUs we reduce it to 66%. We offer a new insight, computational invariance in transformer networks, which enables SliceGPT and we hope it will inspire and enable future avenues to reduce memory and computation demands for pre-trained models.

Applications · Chemistry and Drug Discovery

Rui Jiao, Wenbing Huang, Yu Liu, Deli Zhao, Yang Liu

Crystals are the foundation of numerous scientific and industrial applications. While various learning-based approaches have been proposed for crystal generation, existing methods neglect the spacegroup constraint which is crucial in describing the geometry of crystals and closely relevant to many desirable properties. However, considering spacegroup constraint is challenging owing to its diverse and nontrivial forms. In this paper, we reduce the spacegroup constraint into an equivalent formulation that is more tractable to be handcrafted into the generation process. In particular, we translate the spacegroup constraint into two cases: the basis constraint of the invariant exponential space of the lattice matrix and the Wyckoff position constraint of the fractional coordinates. Upon the derived constraints, we then propose DiffCSP++, a novel diffusion model that has enhanced a previous work DiffCSP by further taking spacegroup constraint into account. Experiments on several popular datasets verify the benefit of the involvement of the spacegroup constraint, and show that our DiffCSP++ achieves the best or comparable performance on crystal structure prediction and ab initio crystal generation.

Deep Learning · Large Language Models

Oscar Sainz, Iker García-Ferrero, Rodrigo Agerri, Oier Lacalle, German Rigau, Eneko Agirre

Large Language Models (LLMs) combined with instruction tuning have made significant progress when generalizing to unseen tasks. However, they have been less successful in Information Extraction (IE), lagging behind task-specific models. Typically, IE tasks are characterized by complex annotation guidelines which describe the task and give examples to humans. Previous attempts to leverage such information have failed, even with the largest models, as they are not able to follow the guidelines out-of-the-box. In this paper we propose GoLLIE (Guideline-following Large Language Model for IE), a model able to improve zero-shot results on unseen IE tasks by virtue of being fine-tuned to comply with annotation guidelines. Comprehensive evaluation empirically demonstrates that GoLLIE is able to generalize to and follow unseen guidelines, outperforming previous attempts at zero-shot information extraction. The ablation study shows that detailed guidelines is key for good results. Code, data and models will be made publicly available.

Victor Quach, Adam Fisch, Tal Schuster, Adam Yala, Jae Ho Sohn, Tommi Jaakkola, Regina Barzilay

In this paper, we propose a novel approach to conformal prediction for language models (LMs) in which we produce prediction sets with performance guarantees. LM responses are typically sampled from a predicted distribution over the large, combinatorial output space of language. Translating this to conformal prediction, we calibrate a stopping rule for sampling LM outputs that get added to a growing set of candidates until we are confident that the set covers at least one acceptable response. Since some samples may be low-quality, we also simultaneously calibrate a rejection rule for removing candidates from the output set to reduce noise. Similar to conformal prediction, we can prove that the final output set obeys certain desirable distribution-free guarantees. Within these sets of candidate responses, we also show that we can also identify subsets of individual components---such as phrases or sentences---that are each independently correct (e.g., that are not ``hallucinations''), again with guarantees. Our method can be applied to any LM API that supports sampling. Furthermore, we empirically demonstrate that we can achieve many desired coverage levels within a limited number of total samples when applying our method to multiple tasks in open-domain question answering, text summarization, and radiology report generation using different LM variants.

Optimization · Large Scale, Parallel and Distributed

Junyi Li, Feihu Huang, Heng Huang

Federated learning (FL) is an emerging learning paradigm where a set of distributed clients learns a task under the coordination of a server. The FedAvg algorithm is one of the most widely used methods in FL. In FedAvg, the learning rate is a constant rather than changing adaptively. Adaptive gradient methods have demonstrated superior performance over the constant learning rate schedules in non-distributed settings, and they have recently been adapted to FL. However, the majority of these methods are designed for unconstrained settings. Meanwhile, many crucial FL applications, like disease diagnosis and biomarker identification, often rely on constrained formulations such as Lasso and group Lasso. It remains an open question as to whether adaptive gradient methods can be effectively applied to FL problems with constrains. In this work, we introduce \textbf{FedDA}, a novel adaptive gradient framework for FL. This framework utilizes a restarted dual averaging technique and is compatible with a range of gradient estimation methods and adaptive learning rate schedules. Specifically, an instantiation of our framework FedDA-MVR achieves sample complexity $\tilde{O}(K^{-1}\epsilon^{-1.5})$ and communication complexity $\tilde{O}(K^{-0.25}\epsilon^{-1.25})$ for finding a stationary point $\epsilon$ in the constrained setting with $K$ be the number of clients. We conduct experiments over both constrained and unconstrained tasks to confirm the effectiveness of our approach.

Optimization

Antoine Bambade, Fabian Schramm, Adrien Taylor, Justin Carpentier

Optimization layers within neural network architectures have become increasingly popular for their ability to solve a wide range of machine learning tasks and to model domain-specific knowledge. However, designing optimization layers requires careful consideration as the underlying optimization problems might be infeasible during training. Motivated by applications in learning, control and robotics, this work focuses on convex quadratic programming (QP) layers. The specific structure of this type of optimization layer can be efficiently exploited for faster computations while still allowing rich modeling capabilities. We leverage primal-dual augmented Lagrangian techniques for computing derivatives of both feasible and infeasible QP solutions. More precisely, we propose a unified approach which tackles the differentiability of the closest feasible QP solutions in a classical $\ell_2$ sense. We then harness this approach to enrich the expressive capabilities of existing QP layers. More precisely, we show how differentiating through infeasible QPs during training enables to drive towards feasibility at test time a new range of QP layers. These layers notably demonstrate superior predictive performance in some conventional learning tasks. Additionally, we present alternative formulations that enhance numerical robustness, speed, and accuracy for training such layers. Along with these contributions, we provide an open-source C++ software package called QPLayer for differentiating feasible and infeasible convex QPs and which can be interfaced with modern learning frameworks.

Reinforcement Learning · Deep RL

Juan Rocamonde, Victoriano Montesinos, Elvis Nava, Ethan Perez, David Lindner

Reinforcement learning (RL) requires either manually specifying a reward function, which is often infeasible, or learning a reward model from a large amount of human feedback, which is often very expensive. We study a more sample-efficient alternative: using pretrained vision-language models (VLMs) as zero-shot reward models (RMs) to specify tasks via natural language. We propose a natural and general approach to using VLMs as reward models, which we call VLM-RMs. We use VLM-RMs based on CLIP to train a MuJoCo humanoid to learn complex tasks without a manually specified reward function, such as kneeling, doing the splits, and sitting in a lotus position. For each of these tasks, we only provide _a single sentence text prompt_ describing the desired task with minimal prompt engineering. We provide videos of the trained agents at: https://sites.google.com/view/vlm-rm. We can improve performance by providing a second "baseline" prompt and projecting out parts of the CLIP embedding space irrelevant to distinguish between goal and baseline. Further, we find a strong scaling effect for VLM-RMs: larger VLMs trained with more compute and data are better reward models. The failure modes of VLM-RMs we encountered are all related to known capability limitations of current VLMs, such as limited spatial reasoning ability or visually unrealistic environments that are far off-distribution for the VLM. We find that VLM-RMs are remarkably robust as long as the VLM is large enough. This suggests that future VLMs will become more and more useful reward models for a wide range of RL applications.

Applications · Computer Vision

Yiyang Chen, Zhedong Zheng, Wei Ji, Leigang Qu, Tat-Seng Chua

We investigate composed image retrieval with text feedback. Users gradually look for the target of interest by moving from coarse to fine-grained feedback. However, existing methods merely focus on the latter, i.e., fine-grained search, by harnessing positive and negative pairs during training. This pair-based paradigm only considers the one-to-one distance between a pair of specific points, which is not aligned with the one-to-many coarse-grained retrieval process and compromises the recall rate. In an attempt to fill this gap, we introduce a unified learning approach to simultaneously modeling the coarse- and fine-grained retrieval by considering the multi-grained uncertainty. The key idea underpinning the proposed method is to integrate fine- and coarse-grained retrieval as matching data points with small and large fluctuations, respectively.Specifically, our method contains two modules: uncertainty modeling and uncertainty regularization. (1) The uncertainty modeling simulates the multi-grained queries by introducing identically distributed fluctuations in the feature space. (2) Based on the uncertainty modeling, we further introduce uncertainty regularization to adapt the matching objective according to the fluctuation range.Compared with existing methods, the proposed strategy explicitly prevents the model from pushing away potential candidates in the early stage and thus improves the recall rate. On the three public datasets, i.e., FashionIQ, Fashion200k, and Shoes, the proposed method has achieved +4.03%, + 3.38%, and + 2.40% Recall@50 accuracy over a strong baseline, respectively.

Deep Learning · Large Language Models

Yuchen Hu, CHEN CHEN, Chao-Han Huck Yang, Ruizhe Li, Chao Zhang, Pin-Yu Chen, Ensiong Chng

Recent advances in large language models (LLMs) have promoted generative error correction (GER) for automatic speech recognition (ASR), which leverages the rich linguistic knowledge and powerful reasoning ability of LLMs to improve recognition results. The latest work proposes a GER benchmark with "HyPoradise" dataset to learn the mapping from ASR N-best hypotheses to ground-truth transcription by efficient LLM finetuning, which shows great effectiveness but lacks specificity on noise-robust ASR. In this work, we extend the benchmark to noisy conditions and investigate if we can teach LLMs to perform denoising for GER just like what robust ASR do, where one solution is introducing noise information as a conditioner into LLM. However, directly incorporating noise embeddings from audio encoder could harm the LLM tuning due to cross-modality gap. To this end, we propose to extract a language-space noise embedding from the N-best list to represent the noise conditions of source speech, which can promote the denoising process in GER. Furthermore, in order to enhance its representation ability of audio noise, we design a knowledge distillation (KD) approach via mutual information estimation to distill the real noise information in audio embeddings to our language embedding. Experiments on various latest LLMs demonstrate our approach achieves a new breakthrough with up to 53.9% correction improvement in terms of word error rate while with limited training data. Analysis shows that our language-space noise embedding can well represent the noise conditions of source speech, under which off-the-shelf LLMs show strong ability of language-space denoising.

Applications · Language, Speech and Dialog

Jiawei Zhou, Xiaoguang Li, Lifeng Shang, Xin Jiang, Qun Liu, Lei Chen

Disentangled representation learning remains challenging as the underlying factors of variation in the data do not naturally exist. The inherent complexity of real-world data makes it unfeasible to exhaustively enumerate and encapsulate all its variations within a finite set of factors. However, it is worth noting that most real-world data have linguistic equivalents, typically in the form of textual descriptions. These linguistic counterparts can represent the data and effortlessly decomposed into distinct tokens. In light of this, we present Vocabulary Disentangled Retrieval (VDR), a retrieval-based framework that harnesses natural language as proxies of the underlying data variation to drive disentangled representation learning. Our approach employ a bi-encoder model to represent both data and natural language in a vocabulary space, enabling the model to distinguish dimensions that capture intrinsic characteristics within data through its natural language counterpart, thus facilitating disentanglement. We extensively assess the performance of VDR across 15 retrieval benchmark datasets, covering text-to-text and cross-modal retrieval scenarios, as well as human evaluation. Our experimental results compellingly demonstrate the superiority of VDR over previous bi-encoder retrievers with comparable model size and training costs, achieving an impressive 8.7% improvement in NDCG@10 on the BEIR benchmark, a 5.3\% increase on MS COCO, and a 6.0% increase on Flickr30k in terms of mean recall in the zero-shot setting. Moreover, The results from human evaluation indicate that interpretability of our method is on par with SOTA captioning models.

Applications · Computer Vision

Haoxuan You, Xiaoyue Guo, Zhecan Wang, Kai-Wei Chang, Jason Baldridge, Jiahui Yu

The field of Vision-and-Language (VL) has witnessed a proliferation of pretrained foundation models. Current techniques typically employ only one type of training objective, whether it's (1) contrastive objectives (like CLIP), (2) image-to-text generative objectives (like PaLI), or (3) text-to-image generative objectives (like Parti). However, all these three objectives are mutually relevant and are all based on image-text pairs. Intuitively, the first two objectives can be considered as complementary projections between two modalities, and contrastive learning can preserve global alignment and generations facilitate fine-grained understanding. Inspired by this, we present a Contrastive Bi-directional Image-Text generation model (CoBIT) to first time unify the three pre-training objectives in one framework. Specifically, CoBIT employs a novel unicoder-decoder structure consisting of an image unicoder, a text unicoder, and a cross-modal decoder. The image/text unicoders can switch between encoding and decoding in different tasks, enabling flexibility and shared knowledge that benefits both image-to-text and text-to-image generations. CoBIT achieves superior performance in image understanding, image-text understanding (Retrieval, Captioning, VQA, SNLI-VE), and text-based content creation, particularly in zero-shot scenarios.

Applications · Computer Vision

Hongjun Wang, Sagar Vaze, Kai Han

Generalized Category Discovery (GCD) aims to classify unlabelled images from both ‘seen’ and ‘unseen’ classes by transferring knowledge from a set of labelled ‘seen’ class images. A key theme in existing GCD approaches is adapting large-scale pre-trained models for the GCD task. An alternate perspective, however, is to adapt the data representation itself for better alignment with the pre-trained model. As such, in this paper, we introduce a two-stage adaptation approach termed SPTNet, which iteratively optimizes model parameters (i.e., model-finetuning) and data parameters (i.e., prompt learning). Furthermore, we propose a novel spatial prompt tuning method (SPT) which considers the spatial property of image data, enabling the method to better focus on object parts, which can transfer between seen and unseen classes. We thoroughly evaluate our SPTNet on standard benchmarks and demonstrate that our method outperforms existing GCD methods. Notably, we find our method achieves an average accuracy of 61.4% on the SSB, surpassing prior state-of-the-art methods by approximately 10%. The improvement is particularly remarkable as our method yields extra parameters amounting to only 0.117% of those in the backbone architecture. Project page: https://visual-ai.github.io/sptnet.

Miscellaneous Aspects of Machine Learning · Causality

Mehdi Fatemi, Sindhu Chatralinganadoddi Mariyappa Gowda

We address causal reasoning in multivariate time series data generated by stochastic processes. Existing approaches are largely restricted to static settings, ignoring the continuity and emission of variations across time. In contrast, we propose a learning paradigm that directly establishes causation between events in the course of time. We present two key lemmas to compute causal contributions and frame them as reinforcement learning problems. Our approach offers formal and computational tools for uncovering and quantifying causal relationships in diffusion processes, subsuming various important settings such as discrete-time Markov decision processes. Finally, in fairly intricate experiments and through sheer learning, our framework reveals and quantifies causal links, which otherwise seem inexplicable.

Reinforcement Learning · Online

Roger Creus Castanyer, Joshua Romoff, Glen Berseth

Exploration bonuses in reinforcement learning guide long-horizon exploration by defining custom intrinsic objectives. Count-based methods use the frequency of state visits to derive an exploration bonus. In this paper, we identify that any intrinsic reward function derived from count-based methods is non-stationary and hence induces a difficult objective to optimize for the agent. The key contribution of our work lies in transforming the original non-stationary rewards into stationary rewards through an augmented state representation. For this purpose, we introduce the Stationary Objectives For Exploration (SOFE) framework. SOFE requires *identifying* sufficient statistics for different exploration bonuses and finding an *efficient* encoding of these statistics to use as input to a deep network. SOFE is based on proposing state augmentations that expand the state space but hold the promise of simplifying the optimization of the agent's objective. Our experiments show that SOFE improves the agents' performance in challenging exploration problems, including sparse-reward tasks, pixel-based observations, 3D navigation, and procedurally generated environments.