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Juncheng Li, Kaihang Pan, Zhiqi Ge, Minghe Gao, Wei Ji, Wenqiao Zhang, Tat-Seng Chua, Siliang Tang, Hanwang Zhang, Yueting Zhuang

Recent advancements in Multimodal Large Language Models (MLLMs) have been utilizing Visual Prompt Generators (VPGs) to convert visual features into tokens that LLMs can recognize. This is achieved by training the VPGs on millions of image-caption pairs, where the VPG-generated tokens of images are fed into a frozen LLM to generate the corresponding captions. However, this image-captioning based training objective inherently biases the VPG to concentrate solely on the primary visual contents sufficient for caption generation, often neglecting other visual details. This shortcoming results in MLLMs’ underperformance in comprehending demonstrative instructions consisting of multiple, interleaved, and multimodal instructions that demonstrate the required context to complete a task. To address this issue, we introduce a generic and lightweight Visual Prompt Generator Complete module (VPG-C), which can infer and complete the missing details essential for comprehending demonstrative instructions. Further, we propose a synthetic discriminative training strategy to fine-tune VPG-C, eliminating the need for supervised demonstrative instructions. As for evaluation, we build DEMON, a comprehensive benchmark for demonstrative instruction understanding. Synthetically trained with the proposed strategy, VPG-C achieves significantly stronger zero-shot performance across all tasks of DEMON. Further evaluation on the MME and OwlEval benchmarks also demonstrate the superiority of VPG-C. The code and models are available at https://github.com/DCDmllm/Cheetah.

Reinforcement Learning

Rui Yang, Han Zhong, Jiawei Xu, Amy Zhang, Chongjie Zhang, Lei Han, Tong Zhang

Offline reinforcement learning (RL) presents a promising approach for learning reinforced policies from offline datasets without the need for costly or unsafe interactions with the environment. However, datasets collected by humans in real-world environments are often noisy and may even be maliciously corrupted, which can significantly degrade the performance of offline RL. In this work, we first investigate the performance of current offline RL algorithms under comprehensive data corruption, including states, actions, rewards, and dynamics. Our extensive experiments reveal that implicit Q-learning (IQL) demonstrates remarkable resilience to data corruption among various offline RL algorithms. Furthermore, we conduct both empirical and theoretical analyses to understand IQL's robust performance, identifying its supervised policy learning scheme as the key factor. Despite its relative robustness, IQL still suffers from heavy-tail targets of Q functions under dynamics corruption. To tackle this challenge, we draw inspiration from robust statistics to employ the Huber loss to handle the heavy-tailedness and utilize quantile estimators to balance penalization for corrupted data and learning stability. By incorporating these simple yet effective modifications into IQL, we propose a more robust offline RL approach named Robust IQL (RIQL). Extensive experiments demonstrate that RIQL exhibits highly robust performance when subjected to diverse data corruption scenarios.

Reinforcement Learning · Function Approximation

Jianliang He, Han Zhong, Zhuoran Yang

We study infinite-horizon average-reward Markov decision processes (AMDPs) in the context of general function approximation. Specifically, we propose a novel algorithmic framework named Local-fitted Optimization with OPtimism (LOOP), which incorporates both model-based and value-based incarnations. In particular, LOOP features a novel construction of confidence sets and a low-switching policy updating scheme, which are tailored to the average-reward and function approximation setting. Moreover, for AMDPs, we propose a novel complexity measure --- average-reward generalized eluder coefficient (AGEC) --- which captures the challenge of exploration in AMDPs with general function approximation. Such a complexity measure encompasses almost all previously known tractable AMDP models, such as linear AMDPs and linear mixture AMDPs, and also includes newly identified cases such as kernel AMDPs and AMDPs with Bellman eluder dimensions. Using AGEC, we prove that LOOP achieves a sublinear $\tilde{\mathcal{O}}(\mathrm{poly}(d, \mathrm{sp}(V^*)) \sqrt{T\beta} )$ regret, where $d$ and $\beta$ correspond to AGEC and log-covering number of the hypothesis class respectively, $\mathrm{sp}(V^*)$ is the span of the optimal state bias function, $T$ denotes the number of steps, and $\tilde{\mathcal{O}} (\cdot) $ omits logarithmic factors. When specialized to concrete AMDP models, our regret bounds are comparable to those established by the existing algorithms designed specifically for these special cases. To the best of our knowledge, this paper presents the first comprehensive theoretical framework capable of handling nearly all AMDPs.

Deep Learning · Large Language Models

Zhibin Gou, Zhihong Shao, Yeyun Gong, yelong shen, Yujiu Yang, Minlie Huang, Nan Duan, Weizhu Chen

Large language models have made significant progress in various language tasks, yet they still struggle with complex mathematics. In this paper, we propose ToRA a series of Tool-integrated Reasoning Agents designed to solve challenging mathematical problems by seamlessly integrating natural language reasoning with the utilization of external tools (e.g., computation libraries and symbolic solvers), thereby amalgamating the analytical prowess of language and the computational efficiency of tools. To train ToRA, we curate interactive tool-use trajectories on mathematical datasets, apply imitation learning on the annotations, and propose output space shaping to further refine models' reasoning behavior. As a result, ToRA models significantly outperform open-source models on 10 mathematical reasoning datasets across all scales with 13%-19% absolute improvements on average. Notably, ToRA-7B reaches 44.6% on the competition-level dataset MATH, surpassing the best open-source model WizardMath-70B by 22% absolute. ToRA-34B is also the first open-source model that achieves an accuracy exceeding 50% on MATH, which significantly outperforms GPT-4's CoT result, and is competitive with GPT-4 solving problems with programs. Additionally, we conduct a comprehensive analysis of the benefits and remaining challenges of tool interaction for mathematical reasoning, providing valuable insights for future research.

Applications · Physics

Ashutosh Singh, Ricardo Borsoi, Deniz Erdogmus, Tales Imbiriba

Recent advances in the theory of Neural Operators (NOs) have enabled fast and accurate computation of the solutions to complex systems described by partial differential equations (PDEs). Despite their great success, current NO-based solutions face important challenges when dealing with spatio-temporal PDEs over long time scales. Specifically, the current theory of NOs does not present a systematic framework to perform data assimilation and efficiently correct the evolution of PDE solutions over time based on sparsely sampled noisy measurements. In this paper, we propose a learning-based state-space approach to compute the solution operators to infinite-dimensional semilinear PDEs. Exploiting the structure of semilinear PDEs and the theory of nonlinear observers in function spaces, we develop a flexible recursive method that allows for both prediction and data assimilation by combining prediction and correction operations. The proposed framework is capable of producing fast and accurate predictions over long time horizons, dealing with irregularly sampled noisy measurements to correct the solution, and benefits from the decoupling between the spatial and temporal dynamics of this class of PDEs. We show through experiments on the Kuramoto-Sivashinsky, Navier-Stokes and Korteweg-de Vries equations that the proposed model is robust to noise and can leverage arbitrary amounts of measurements to correct its prediction over a long time horizon with little computational overhead.

Deep Learning · Large Language Models

Zeren Chen, ziqin wang, zhen wang, Huayang Liu, Zhenfei Yin, Si Liu, Lu Sheng, Wanli Ouyang, Jing Shao

Recent studies have demonstrated Large Language Models (LLMs) can extend their zero-shot generalization capabilities to multimodal learning through instruction tuning. As more modalities and downstream tasks are introduced, negative conflicts and interference may have a worse impact on performance. While this phenomenon has been overlooked in previous work, we propose a novel and extensible framework, called Octavius, for comprehensive studies and experimentation on multimodal learning with Multimodal Large Language Models (MLLMs). Specifically, to mitigate the interference, we combine the concept of Mixture-of-Experts (MoE) with LoRA and design a multimodal LoRA-MoE decoder for task- and modality-specific learning. To the best of our knowledge, we are one of the pioneering efforts to introduce MoE into MLLMs to address this problem. The experimental results (about 20% improvement) have shown the effectiveness and versatility of our design in various 2D and 3D downstream tasks. Code and corresponding dataset will be availablesoon.

Deep Learning · Generative Models and Autoencoders

Priyank Jaini, Kevin Clark, Robert Geirhos

What is the best paradigm to recognize objects---discriminative inference (fast but potentially prone to shortcut learning) or using a generative model (slow but potentially more robust)? We build on recent advances in generative modeling that turn text-to-image models into classifiers. This allows us to study their behavior and to compare them against discriminative models and human psychophysical data.We report four intriguing emergent properties of generative classifiers: they show a record-breaking human-like shape bias (99% for Imagen), near human-level out-of-distribution accuracy, state-of-the-art alignment with human classification errors, and they understand certain perceptual illusions. Our results indicate that while the current dominant paradigm for modeling human object recognition is discriminative inference, zero-shot generative models approximate human object recognition data surprisingly well.

Zhen Liu, Yao Feng, Yuliang Xiu, Weiyang Liu, Liam Paull, Michael J Black, Bernhard Schoelkopf

The creation of photorealistic virtual worlds requires the accurate modeling of 3D surface geometry for a wide range of objects. For this, meshes are appealing since they enable 1) fast physics-based rendering with realistic material and lighting, 2) physical simulation, and 3) are memory-efficient for modern graphics pipelines. Recent work on reconstructing and statistically modeling 3D shape, however, has critiqued meshes as being topologically inflexible. To capture a wide range of object shapes, any 3D representation must be able to model solid, watertight, shapes as well as thin, open, surfaces. Recent work has focused on the former, and methods for reconstructing open surfaces do not support fast reconstruction with material and lighting or unconditional generative modelling. Inspired by the observation that open surfaces can be seen as islands floating on watertight surfaces, we parametrize open surfaces by defining a manifold signed distance field on watertight templates. With this parametrization, we further develop a grid-based and differentiable representation that parametrizes both watertight and non-watertight meshes of arbitrary topology. Our new representation, called Ghost-on-the-Shell (G-Shell), enables two important applications: differentiable rasterization-based reconstruction from multiview images and generative modelling of non-watertight meshes. We empirically demonstrate that G-Shell achieves state-of-the-art performance on non-watertight mesh reconstruction and generation tasks, while also performing effectively for watertight meshes.

Deep Learning · Large Language Models

Jingcheng Niu, Andrew Liu, Zining Zhu, Gerald Penn

We reassess the Knowledge Neuron (KN) Thesis: an interpretation of the mechanism underlying the ability of large language models to recall facts from a training corpus. This nascent thesis proposes that facts are recalled from the training corpus through the MLP weights in a manner resembling key-value memory, implying in effect that "knowledge" is stored in the network. Furthermore, by modifying the MLP modules, one can control the language model's generation of factual information. The plausibility of the KN thesis has been demonstrated by the success of KN-inspired model editing methods (Dai et al., 2022; Meng et al., 2022).We find that this thesis is, at best, an oversimplification. Not only have we found that we can edit the expression of certain linguistic phenomena using the same model editing methods but, through a more comprehensive evaluation, we have found that the KN thesis does not adequately explain the process of factual expression. While it is possible to argue that the MLP weights store complex patterns that are interpretable both syntactically and semantically, these patterns do not constitute "knowledge." To gain a more comprehensive understanding of the knowledge representation process, we must look beyond the MLP weights and explore recent models' complex layer structures and attention mechanisms.

Deep Learning · Attention Mechanisms

Lucas D. Lingle

We introduce Transformer-VQ, a decoder-only transformer computing softmax-based dense self-attention in linear time. Transformer-VQ's efficient attention is enabled by vector-quantized keys and a novel caching mechanism. In our large-scale experiments, Transformer-VQ is shown highly competitive in quality, obtaining 0.99 bpb on Enwik8, 26.6 ppl on PG-19, and 3.16 bpb on ImageNet64. In addition, the optimized implementation of Transformer-VQ is over 3x faster than a comparable quadratic-time transformer at sequence length 8k, is over 12x faster at 32k, and can scale to 131k with similar throughput. Code available: \url{https://github.com/transformer-vq/transformer_vq}

Deep Learning · Large Language Models

Zishun Yu, Yunzhe Tao, Liyu Chen, TAO SUN, Hongxia Yang

Program synthesis aims to create accurate, executable programs from problem specifications, specifically from natural language descriptions in our context. Recent studies have leveraged the power of reinforcement learning (RL) in conjunction with large language models (LLMs), significantly enhancing code generation capabilities. The application of RL focuses on directly optimizing for functional correctness, offering an advantage over conventional supervised methods. Despite policy-based RL methods dominating the literature on RL for program synthesis, the nature of program synthesis tasks hints at a natural alignment with value-based methods.This stems from the rich collection of off-policy programs, including those developed by human programmers and also historical samples, coupled with the straightforward verification of generated programs through automated unit testing, meaning rewards are easy to obtain.Diverging from the dominant use of policy-based algorithms, our work explores the feasibility of value-based approaches, leading to the development of our $\mathcal{B}$-Coder (pronounced Bellman coder).Yet, training value-based methods presents challenges due to the enormous search space inherent to program synthesis. To this end, we introduce an initialization protocol for RL agents utilizing pre-trained LMs and a conservative Bellman operator to reduce training complexities. Moreover, we demonstrate how to leverage the learned value functions as a dual strategy to post-process generated programs. Our empirical evaluations demonstrated $\mathcal{B}$-Coder's capability in achieving state-of-the-art performance when compared to policy-based methods. Remarkably, this achievement is reached with minimal reward engineering effort, highlighting the effectiveness of value-based RL, independent of reward designs.

Applications · Neuroscience, Cognitive Science

Jacob Prince, Gabriel Fajardo, George Alvarez, Talia Konkle

According to the efficient coding hypothesis, neural populations encode information optimally when representations are high-dimensional and uncorrelated. However, such codes may carry a cost in terms of generalization and robustness. Past empirical studies of early visual cortex (V1) in rodents have suggested that this tradeoff indeed constrains sensory representations. However, it remains unclear whether these insights generalize across the hierarchy of the human visual system, and particularly to object representations in high-level occipitotemporal cortex (OTC). To gain new empirical clarity, here we develop a family of object recognition models with parametrically varying dropout proportion $p$, which induces systematically varying dimensionality of internal responses (while controlling all other inductive biases). We find that increasing dropout produces an increasingly smooth, low-dimensional representational space. Optimal robustness to lesioning is observed at around 70% dropout, after which both accuracy and robustness decline. Representational comparison to large-scale 7T fMRI data from occipitotemporal cortex in the Natural Scenes Dataset reveals that this optimal degree of dropout is also associated with maximal emergent neural predictivity. Finally, using new techniques for achieving denoised estimates of the eigenspectrum of human fMRI responses, we compare the rate of eigenspectrum decay between model and brain feature spaces. We observe that the match between model and brain representations is associated with a common balance between efficiency and robustness in the representational space. These results suggest that varying dropout may reveal an optimal point of balance between the efficiency of high-dimensional codes and the robustness of low dimensional codes in hierarchical vision systems.

Min Lin

We extend JAX with the capability to automatically differentiate higher-order functions (functionals and operators). By representing functions as infinite dimensional generalization of arrays, we seamlessly use JAX's existing primitive system to implement higher-order functions. We present a set of primitive operators that serve as foundational building blocks for constructing several key types of functionals. For every introduced primitive operator, we derive and implement both linearization and transposition rules, aligning with JAX's internal protocols for forward and reverse mode automatic differentiation. This enhancement allows for functional differentiation in the same syntax traditionally use for functions. The resulting functional gradients are themselves functions ready to be invoked in python. We showcase this tool's efficacy and simplicity through applications where functional derivatives are indispensable.

Deep Learning · Generative Models and Autoencoders

Tianyu Huang, Yihan Zeng, Bowen Dong, Hang Xu, Songcen Xu, Rynson W Lau, Wangmeng Zuo

Recent works learn 3D representation explicitly under text-3D guidance. However, limited text-3D data restricts the vocabulary scale and text control of generations. Generators may easily fall into a stereotype concept for certain text prompts, thus losing open-vocabulary generation ability. To tackle this issue, we introduce a conditional 3D generative model, namely TextField3D. Specifically, rather than using the text prompts as input directly, we suggest to inject dynamic noise into the latent space of given text prompts, i.e., Noisy Text Fields (NTFs). In this way, limited 3D data can be mapped to the appropriate range of textual latent space that is expanded by NTFs. To this end, an NTFGen module is proposed to model general text latent code in noisy fields. Meanwhile, an NTFBind module is proposed to align view-invariant image latent code to noisy fields, further supporting image-conditional 3D generation. To guide the conditional generation in both geometry and texture, multi-modal discrimination is constructed with a text-3D discriminator and a text-2.5D discriminator. Compared to previous methods, TextField3D includes three merits: 1) large vocabulary, 2) text consistency, and 3) low latency. Extensive experiments demonstrate that our method achieves a potential open-vocabulary 3D generation capability.

Deep Learning

Jiaming Liu, Senqiao Yang, Peidong Jia, Renrui Zhang, Ming Lu, Yandong Guo, Wei Xue, Shanghang Zhang

Since real-world machine systems are running in non-stationary environments, Continual Test-Time Adaptation (CTTA) task is proposed to adapt the pre-trained model to continually changing target domains. Recently, existing methods mainly focus on model-based adaptation, which aims to leverage a self-training manner to extract the target domain knowledge. However, pseudo labels can be noisy and the updated model parameters are unreliable under dynamic data distributions, leading to error accumulation and catastrophic forgetting in the continual adaptation process. To tackle these challenges and maintain the model plasticity, we design a Visual Domain Adapter (ViDA) for CTTA, explicitly handling both domain-specific and domain-shared knowledge. Specifically, we first comprehensively explore the different domain representations of the adapters with trainable high-rank or low-rank embedding spaces. Then we inject ViDAs into the pre-trained model, which leverages high-rank and low-rank features to adapt the current domain distribution and maintain the continual domain-shared knowledge, respectively. To exploit the low-rank and high-rank ViDAs more effectively, we further propose a Homeostatic Knowledge Allotment (HKA) strategy, which adaptively combines different knowledge from each ViDA. Extensive experiments conducted on four widely used benchmarks demonstrate that our proposed method achieves state-of-the-art performance in both classification and segmentation CTTA tasks. Note that, our method can be regarded as a novel transfer paradigm for large-scale models, delivering promising results in adaptation to continually changing distributions.

Theory · Optimization

Yujia Wang, Yuanpu Cao, Jingcheng Wu, Ruoyu Chen, Jinghui Chen

Asynchronous federated learning, which enables local clients to send their model update asynchronously to the server without waiting for others, has recently emerged for its improved efficiency and scalability over traditional synchronized federated learning. In this paper, we study how the asynchronous delay affects the convergence of asynchronous federated learning under non-i.i.d. distributed data across clients. Through the theoretical convergence analysis of one representative asynchronous federated learning algorithm under standard nonconvex stochastic settings, we show that the asynchronous delay can largely slow down the convergence, especially with high data heterogeneity. To further improve the convergence of asynchronous federated learning under heterogeneous data distributions, we propose a novel asynchronous federated learning method with a cached update calibration. Specifically, we let the server cache the latest update for each client and reuse these variables for calibrating the global update at each round. We theoretically prove the convergence acceleration for our proposed method under nonconvex stochastic settings. Extensive experiments on several vision and language tasks demonstrate our superior performances compared to other asynchronous federated learning baselines.

Miscellaneous Aspects of Machine Learning · Online Learning, Active Learning and Bandits

David Holzmüller, Viktor Zaverkin, Johannes Kästner, Ingo Steinwart

The acquisition of labels for supervised learning can be expensive. To improve the sample efficiency of neural network regression, we study active learning methods that adaptively select batches of unlabeled data for labeling. We present a framework for constructing such methods out of (network-dependent) base kernels, kernel transformations, and selection methods. Our framework encompasses many existing Bayesian methods based on Gaussian process approximations of neural networks as well as non-Bayesian methods. Additionally, we propose to replace the commonly used last-layer features with sketched finite-width neural tangent kernels and to combine them with a novel clustering method. To evaluate different methods, we introduce an open-source benchmark consisting of 15 large tabular regression data sets. Our proposed method outperforms the state-of-the-art on our benchmark, scales to large data sets, and works out-of-the-box without adjusting the network architecture or training code. We provide open-source code that includes efficient implementations of all kernels, kernel transformations, and selection methods, and can be used for reproducing our results.

Probabilistic Methods · Structure Learning

Ehsan Mokhtarian, Saber Salehkaleybar, AmirEmad Ghassami, Negar Kiyavash

We study experiment design for unique identification of the causal graph of a simple SCM, where the graph may contain cycles. The presence of cycles in the structure introduces major challenges for experiment design as, unlike acyclic graphs, learning the skeleton of causal graphs with cycles may not be possible from merely the observational distribution. Furthermore, intervening on a variable in such graphs does not necessarily lead to orienting all the edges incident to it. In this paper, we propose an experiment design approach that can learn both cyclic and acyclic graphs and hence, unifies the task of experiment design for both types of graphs. We provide a lower bound on the number of experiments required to guarantee the unique identification of the causal graph in the worst case, showing that the proposed approach is order-optimal in terms of the number of experiments up to an additive logarithmic term. Moreover, we extend our result to the setting where the size of each experiment is bounded by a constant. For this case, we show that our approach is optimal in terms of the size of the largest experiment required for uniquely identifying the causal graph in the worst case.

Deep Learning · Generative Models and Autoencoders

Dong Wei, Huaijiang Sun, Bin Li, Xiaoning Sun, Shengxiang Hu, Weiqing Li, Jianfeng Lu

Generating realistic human motions with high framerate is an underexplored task, due to the varied framerates of training data, huge memory burden brought by high framerates and slow sampling speed of generative models. Recent advances make a compromise for training by downsampling high-framerate details away and discarding low-framerate samples, which suffer from severe information loss and restricted-framerate generation. In this paper, we found that the recent emerging paradigm of Implicit Neural Representations (INRs) that encode a signal into a continuous function can effectively tackle this challenging problem. To this end, we introduce NeRM, a generative model capable of taking advantage of varied-size data and capturing variational distribution of motions for high-framerate motion synthesis. By optimizing latent representation and a auto-decoder conditioned on temporal coordinates, NeRM learns continuous motion fields of sampled motion clips that ingeniously avoid explicit modeling of raw varied-size motions. This expressive latent representation is then used to learn a diffusion model that enables both unconditional and conditional generation of human motions. We demonstrate that our approach achieves competitive results with state-of-the-art methods, and can generate arbitrary framerate motions. Additionally, we show that NeRM is not only memory-friendly, but also highly efficient even when generating high-framerate motions.

Optimization · Sampling and Optimization

Nick Richardson, Deniz Oktay, Yaniv Ovadia, James Bowden, Ryan P Adams

Integrals with discontinuous integrands are ubiquitous, arising from discrete structure in applications like topology optimization, graphics, and computational geometry. These integrals are often part of a forward model in an inverse problem where it is necessary to reason backwards about the parameters, ideally using gradient-based optimization. Monte Carlo methods are widely used to estimate the value of integrals, but this results in a non-differentiable approximation that is amenable to neither conventional automatic differentiation nor reparameterization-based gradient methods. This significantly disrupts efforts to integrate machine learning methods in areas that exhibit these discontinuities: physical simulation and robotics, design, graphics, and computational geometry. Although bespoke domain-specific techniques can handle special cases, a general methodology to wield automatic differentiation in these discrete contexts is wanting. We introduce a differentiable variant of the simple Monte Carlo estimator which samples line segments rather than points from the domain. We justify our estimator analytically as conditional Monte Carlo and demonstrate the diverse functionality of the method as applied to image stylization, topology optimization, and computational geometry.