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Deep Learning · Graph Neural Networks

Junyi An, Chao Qu, Zhipeng Zhou, Fenglei Cao, Xu Yinghui, Yuan Qi, Furao Shen

Equivariant message passing neural networks have emerged as the prevailing approach for predicting chemical properties of molecules due to their ability to leverage translation and rotation symmetries, resulting in a strong inductive bias. However, the equivariant operations in each layer can impose excessive constraints on the function form and network flexibility. To address these challenges, we introduce a novel network called the Hybrid Directional Graph Neural Network (HDGNN), which effectively combines strictly equivariant operations with learnable modules. We evaluate the performance of HDGNN on the QM9 dataset and the IS2RE dataset of OC20, demonstrating its state-of-the-art performance on several tasks and competitive performance on others. Our code is anonymously released on https://github.com/ajy112/HDGNN.

Applications · Robotics

Jae-Woo Choi, Youngwoo Yoon, Hyobin Ong, Jaehong Kim, Minsu Jang

Large language models (LLMs) have recently received considerable attention as alternative solutions for task planning. However, comparing the performance of language-oriented task planners becomes difficult, and there exists a dearth of detailed exploration regarding the effects of various factors such as pre-trained model selection and prompt construction. To address this, we propose a benchmark system for automatically quantifying performance of task planning for home-service embodied agents. Task planners are tested on two pairs of datasets and simulators: 1) ALFRED and AI2-THOR, 2) an extension of Watch-And-Help and VirtualHome. Using the proposed benchmark system, we perform extensive experiments with LLMs and prompts, and explore several enhancements of the baseline planner. We expect that the proposed benchmark tool would accelerate the development of language-oriented task planners.

Deep Learning · Large Language Models

Dingli Yu, Simran Kaur, Arushi Gupta, Jonah Brown-Cohen, Anirudh Goyal, Sanjeev Arora

With LLMs shifting their role from statistical modeling of language to serving as general-purpose AI agents, how should LLM evaluations change? Arguably, a key ability of an AI agent is to flexibly combine, as needed, the basic skills it has learned. The capability to combine skills plays an important role in (human) pedagogy and also in a paper on emergence phenomena (Arora & Goyal, 2023).This work introduces SKILL-MIX, a new evaluation to measure ability to combine skills. Using a list of $N$ skills the evaluator repeatedly picks random subsets of $k$ skills and asks the LLM to produce text combining that subset of skills. Since the number of subsets grows like $N^k$, for even modest $k$ this evaluation will, with high probability, require the LLM to produce text significantly different from any text in the training set. The paper develops a methodology for (a) designing and administering such an evaluation, and (b) automatic grading (plus spot-checking by humans) of the results using GPT-4 as well as the open LLaMA-2 70B model. Administering a version of SKILL-MIX to popular chatbots gave results that, while generally in line with prior expectations, contained surprises. Sizeable differences exist among model capabilities that are not captured by their ranking on popular LLM leaderboards ("cramming for the leaderboard"). Furthermore, simple probability calculations indicate that GPT-4's reasonable performance on $k=5$ is suggestive of going beyond "stochastic parrot" behavior (Bender et al., 2021), i.e., it combines skills in ways that it had not seen during training.We sketch how the methodology can lead to a SKILL-MIX based eco-system of open evaluations for AI capabilities of future models. We maintain a leaderboard of SKILL-MIX at [https://skill-mix.github.io](https://skill-mix.github.io).

Applications · Computer Vision

chenjie cao, xinlin ren, Yanwei Fu

Recent advancements in learning-based Multi-View Stereo (MVS) methods have prominently featured transformer-based models with attention mechanisms. However, existing approaches have not thoroughly investigated the profound influence of transformers on different MVS modules, resulting in limited depth estimation capabilities. In this paper, we introduce MVSFormer++, a method that prudently maximizes the inherent characteristics of attention to enhance various components of the MVS pipeline. Formally, our approach involves infusing cross-view information into the pre-trained DINOv2 model to facilitate MVS learning. Furthermore, we employ different attention mechanisms for the feature encoder and cost volume regularization, focusing on feature and spatial aggregations respectively. Additionally, we uncover that some design details would substantially impact the performance of transformer modules in MVS, including normalized 3D positional encoding, adaptive attention scaling, and the position of layer normalization. Comprehensive experiments on DTU, Tanks-and-Temples, BlendedMVS, and ETH3D validate the effectiveness of the proposed method. Notably, MVSFormer++ achieves state-of-the-art performance on the challenging DTU and Tanks-and-Temples benchmarks. Codes and models are available at https://github.com/maybeLx/MVSFormerPlusPlus.

Reinforcement Learning

Yuheng Jing, Kai Li, Bingyun Liu, Yifan Zang, Haobo Fu, QIANG FU, Junliang Xing, Jian Cheng

Opponent modeling aims at learning the opponent's behaviors, goals, or beliefs to reduce the uncertainty of the competitive environment and assist decision-making. Existing work has mostly focused on learning opponent models online, which is impractical and inefficient in practical scenarios. To this end, we formalize an Offline Opponent Modeling (OOM) problem with the objective of utilizing pre-collected offline datasets to learn opponent models that characterize the opponent from the viewpoint of the controlled agent, which aids in adapting to the unknown fixed policies of the opponent. Drawing on the promises of the Transformers for decision-making, we introduce a general approach, Transformer Against Opponent (TAO), for OOM. Essentially, TAO tackles the problem by harnessing the full potential of the supervised pre-trained Transformers' in-context learning capabilities. The foundation of TAO lies in three stages: an innovative offline policy embedding learning stage, an offline opponent-aware response policy training stage, and a deployment stage for opponent adaptation with in-context learning. Theoretical analysis establishes TAO's equivalence to Bayesian posterior sampling in opponent modeling and guarantees TAO's convergence in opponent policy recognition. Extensive experiments and ablation studies on competitive environments with sparse and dense rewards demonstrate the impressive performance of TAO. Our approach manifests remarkable prowess for fast adaptation, especially in the face of unseen opponent policies, confirming its in-context learning potency.

Yining Jiao, Carlton ZDANSKI, Julia Kimbell, Andrew Prince, Cameron Worden, Samuel Kirse, Christopher Rutter, Benjamin Shields, William Dunn, Jisan Mahmud 等

Deep implicit functions (DIFs) have emerged as a powerful paradigm for many computer vision tasks such as 3D shape reconstruction, generation, registration, completion, editing, and understanding. However, given a set of 3D shapes with associated covariates there is at present no shape representation method which allows to precisely represent the shapes while capturing the individual dependencies on each covariate. Such a method would be of high utility to researchers to discover knowledge hidden in a population of shapes. For scientific shape discovery purpose, we propose a 3D Neural Additive Model for Interpretable Shape Representation ($\texttt{NAISR}$) which describes individual shapes by deforming a shape atlas in accordance to the effect of disentangled covariates. Our approach captures shape population trends and allows for patient-specific predictions through shape transfer. $\texttt{NAISR}$ is the first approach to combine the benefits of deep implicit shape representations with an atlas deforming according to specified covariates. We evaluate $\texttt{NAISR}$ with respect to shape reconstruction, shape disentanglement, shape evolution, and shape transfer on three datasets, i.e. 1) $\textit{Starman}$, a simulated 2D shape dataset; 2) ADNI hippocampus 3D shape dataset; 3) pediatric airway 3D shape dataset. Our experiments demonstrate that $\texttt{NAISR}$ achieves competitive shape reconstruction performance while retaining interpretability. Our code is available at https://github.com/uncbiag/NAISR.

Applications · Computer Vision

Hao Zhang, Fang Li, Samyak Rawlekar, Narendra Ahuja

3D Reconstruction of moving articulated objects without additional information about object structure is a challenging problem. Current methods overcome such challenges by employing category-specific skeletal models. Consequently, they do not generalize well to articulated objects in the wild. We treat an articulated object as an unknown, semi-rigid skeletal structure surrounded by nonrigid material (e.g., skin). Our method simultaneously estimates the visible (explicit) representation (3D shapes, colors, camera parameters) and the underlying (implicit) skeletal representation, from motion cues in the object video without 3D supervision. Our implicit representation consists of four parts. (1) skeleton, which specifies which semi-rigid parts are connected. (2) Semi-rigid Part Assignment, which associates each surface vertex with a semi-rigid part. (3) Rigidity Coefficients, specifying the articulation of the local surface. (4) Time-Varying Transformations, which specify the skeletal motion and surface deformation parameters. We introduce an algorithm that uses these constraints as regularization terms and iteratively estimates both implicit and explicit representations. Our method is category-agnostic, thus eliminating the need for category-specific skeletons, we show that our method outperforms state-of-the-art across standard video datasets.

Social Aspects

Lingxuan Wu, Xiao Yang, Yinpeng Dong, Liuwei XIE, Hang Su, Jun Zhu

The vulnerability of deep neural networks to adversarial patches has motivated numerous defense strategies for boosting model robustness. However, the prevailing defenses depend on single observation or pre-established adversary information to counter adversarial patches, often failing to be confronted with unseen or adaptive adversarial attacks and easily exhibiting unsatisfying performance in dynamic 3D environments. Inspired by active human perception and recurrent feedback mechanisms, we develop Embodied Active Defense (EAD), a proactive defensive strategy that actively contextualizes environmental information to address misaligned adversarial patches in 3D real-world settings. To achieve this, EAD develops two central recurrent sub-modules, i.e., a perception module and a policy module, to implement two critical functions of active vision. These models recurrently process a series of beliefs and observations, facilitating progressive refinement of their comprehension of the target object and enabling the development of strategic actions to counter adversarial patches in 3D environments. To optimize learning efficiency, we incorporate a differentiable approximation of environmental dynamics and deploy patches that are agnostic to the adversary’s strategies. Extensive experiments demonstrate that EAD substantially enhances robustness against a variety of patches within just a few steps through its action policy in safety-critical tasks (e.g., face recognition and object detection), without compromising standard accuracy. Furthermore, due to the attack-agnostic characteristic, EAD facilitates excellent generalization to unseen attacks, diminishing the averaged attack success rate by 95% across a range of unseen adversarial attacks.

Deep Learning

Bao Nguyen, Binh Nguyen, Viet Anh Nguyen

Flow matching is a powerful framework for generating high-quality samples in various applications, especially image synthesis. However, the intensive computational demands of these models, especially during the finetuning process and sampling processes, pose significant challenges for low-resource scenarios. This paper introduces Bellman Optimal Stepsize Straightening (BOSS) technique for distilling flow-matching generative models: it aims specifically for a few-step efficient image sampling while adhering to a computational budget constraint. First, this technique involves a dynamic programming algorithm that optimizes the stepsizes of the pretrained network. Then, it refines the velocity network to match the optimal step sizes, aiming to straighten the generation paths. Extensive experimental evaluations across image generation tasks demonstrate the efficacy of BOSS in terms of both resource utilization and image quality. Our results reveal that BOSS achieves substantial gains in efficiency while maintaining competitive sample quality, effectively bridging the gap between low-resource constraints and the demanding requirements of flow-matching generative models. Our paper also fortifies the responsible development of artificial intelligence, offering a more sustainable generative model that reduces computational costs and environmental footprints. Our code can be found at https://github.com/nguyenngocbaocmt02/BOSS.

Deep Learning · Large Language Models

Tom Hosking, Phil Blunsom, Max Bartolo

Human feedback has become the de facto standard for evaluating the performance of Large Language Models, and is increasingly being used as a training objective. However, it is not clear which properties of a generated output this single `preference' score captures. We hypothesise that preference scores are subjective and open to undesirable biases. We critically analyse the use of human feedback for both training and evaluation, to verify whether it fully captures a range of crucial error criteria. We find that while preference scores have fairly good coverage, they under-represent important aspects like factuality. We further hypothesise that both preference scores and error annotation may be affected by confounders, and leverage instruction-tuned models to generate outputs that vary along two possible confounding dimensions: assertiveness and complexity. We find that the assertiveness of an output skews the perceived rate of factuality errors, indicating that human annotations are not a fully reliable evaluation metric or training objective. Finally, we offer preliminary evidence that using human feedback as a training objective disproportionately increases the assertiveness of model outputs. We encourage future work to carefully consider whether preference scores are well aligned with the desired objective.

Deep Learning · Large Language Models

Zhen Xiang, Fengqing Jiang, Zidi Xiong, Bhaskar Ramasubramanian, Radha Poovendran, Bo Li

Large language models (LLMs) are shown to benefit from chain-of-thought (COT) prompting, particularly when tackling tasks that require systematic reasoning processes. On the other hand, COT prompting also poses new vulnerabilities in the form of backdoor attacks, wherein the model will output unintended malicious content under specific backdoor-triggered conditions during inference. Traditional methods for launching backdoor attacks involve either contaminating the training dataset with backdoored instances or directly manipulating the model parameters during deployment. However, these approaches are not practical for commercial LLMs that typically operate via API access. In this paper, we propose BadChain, the first backdoor attack against LLMs employing COT prompting, which does not require access to the training dataset or model parameters and imposes low computational overhead. BadChain leverages the inherent reasoning capabilities of LLMs by inserting a backdoor reasoning step into the sequence of reasoning steps of the model output, thereby altering the final response when a backdoor trigger is embedded in the query prompt. In particular, a subset of demonstrations will be manipulated to incorporate a backdoor reasoning step in COT prompting. Consequently, given any query prompt containing the backdoor trigger, the LLM will be misled to output unintended content. Empirically, we show the effectiveness of BadChain for two COT strategies across four LLMs (Llama2, GPT-3.5, PaLM2, and GPT-4) and six complex benchmark tasks encompassing arithmetic, commonsense, and symbolic reasoning. We show that the baseline backdoor attacks designed for simpler tasks such as semantic classification will fail on these complicated tasks. In addition, our findings reveal that LLMs endowed with stronger reasoning capabilities exhibit higher susceptibility to BadChain, exemplified by a high average attack success rate of 97.0\% across the six benchmark tasks on GPT-4. We also demonstrate the interpretability of BadChain by showing that the relationship between the trigger and the backdoor reasoning step can be well-explained based on the output of the backdoored model. Finally, we propose two defenses based on shuffling and demonstrate their overall ineffectiveness against BadChain. Therefore, BadChain remains a severe threat to LLMs, underscoring the urgency for the development of robust and effective future defenses.

Deep Learning · Generative Models and Autoencoders

Mahdi Karami

Most real-world graphs exhibit a hierarchical structure, which is often overlooked by existing graph generation methods. To address this limitation, we propose a novel graph generative network that captures the hierarchical nature of graphs and successively generates the graph sub-structures in a coarse-to-fine fashion. At each level of hierarchy, this model generates communities in parallel, followed by the prediction of cross-edges between communities using separate neural networks. This modular approach enables scalable graph generation for large and complex graphs. Moreover, we model the output distribution of edges in the hierarchical graph with a multinomial distribution and derive a recursive factorization for this distribution. This enables us to generate community graphs with integer-valued edge weights in an autoregressive manner. Empirical studies demonstrate the effectiveness and scalability of our proposed generative model, achieving state-of-the-art performance in terms of graph quality across various benchmark datasets. Code available at https://github.com/Karami-m/HiGen_main.

Applications · Computer Vision

Sheng JIn, Xueying Jiang, Jiaxing Huang, Lewei Lu, Shijian Lu

Inspired by the outstanding zero-shot capability of vision language models (VLMs) in image classification tasks, open-vocabulary object detection has attracted increasing interest by distilling the broad VLM knowledge into detector training. However, most existing open-vocabulary detectors learn by aligning region embeddings with categorical labels (e.g., bicycle) only, disregarding the capability of VLMs on aligning visual embeddings with fine-grained text descriptions of object parts (e.g., pedals and bells). This paper presents DVDet, a Descriptor-Enhanced Open Vocabulary Detector that introduces conditional context prompts and hierarchical textual descriptors that enable precise region-text alignment as well as open-vocabulary detection training in general. Specifically, the conditional context prompt transforms regional embeddings into image-like representations that can be directly integrated into general open vocabulary detection training. In addition, we introduce large language models as an interactive and implicit knowledge repository which enables iterative mining and refining visually oriented textual descriptors for precise region-text alignment. Extensive experiments over multiple large-scale benchmarks show that DVDet outperforms the state-of-the-art consistently by large margins.

Wei Huang, Ye Shi, Zhongyi Cai, Taiji Suzuki

Federated Learning (FL) has attracted significant attention as an efficient privacy-preserving approach to distributed learning across multiple clients. Despite extensive empirical research and practical applications, a systematic way to theoretically understand the convergence and generalization properties in FL remains limited. This work aims to establish a unified theoretical foundation for understanding FL through feature learning theory. We focus on a scenario where each client employs a two-layer convolutional neural network (CNN) for local training on their own data. Many existing works analyze the convergence of Federated Averaging (FedAvg) under lazy training with linearizing assumptions in weight space. In contrast, our approach tracks the trajectory of signal learning and noise memorization in FL, eliminating the need for these assumptions. We further show that FedAvg can achieve near-zero test error by effectively increasing signal-to-noise ratio (SNR) in feature learning, while local training without communication achieves a large constant test error. This finding highlights the benefits of communication for generalization in FL. Moreover, our theoretical results suggest that a weighted FedAvg method, based on the similarity of input features across clients, can effectively tackle data heterogeneity issues in FL. Experimental results on both synthetic and real-world datasets verify our theoretical conclusions and emphasize the effectiveness of the weighted FedAvg approach.

Reinforcement Learning · Deep RL

Kazuki Irie, Anand Gopalakrishnan, Jürgen Schmidhuber

Real-time recurrent learning (RTRL) for sequence-processing recurrent neural networks (RNNs) offers certain conceptual advantages over backpropagation through time (BPTT). RTRL requires neither caching past activations nor truncating context, and enables online learning. However, RTRL's time and space complexity make it impractical. To overcome this problem, most recent work on RTRL focuses on approximation theories, while experiments are often limited to diagnostic settings. Here we explore the practical promise of RTRL in more realistic settings. We study actor-critic methods that combine RTRL and policy gradients, and test them in several subsets of DMLab-30, ProcGen, and Atari-2600 environments. On DMLab memory tasks, our system trained on fewer than 1.2B environmental frames is competitive with or outperforms well-known IMPALA and R2D2 baselines trained on 10B frames. To scale to such challenging tasks, we focus on certain well-known neural architectures with element-wise recurrence, allowing for tractable RTRL without approximation. Importantly, we also discuss rarely addressed limitations of RTRL in real-world applications, such as its complexity in the multi-layer case.

Probabilistic Methods

Felix Petersen, Aashwin Mishra, Hilde Kuehne, Christian Borgelt, Oliver Deussen, Mikhail Yurochkin

We propose a new approach for propagating stable probability distributions through neural networks. Our method is based on local linearization, which we show to be an optimal approximation in terms of total variation distance for the ReLU non-linearity. This allows propagating Gaussian and Cauchy input uncertainties through neural networks to quantify their output uncertainties. To demonstrate the utility of propagating distributions, we apply the proposed method to predicting calibrated confidence intervals and selective prediction on out-of-distribution data. The results demonstrate a broad applicability of propagating distributions and show the advantages of our method over other approaches such as moment matching.

Applications · Physics

Keqiang Yan, Cong Fu, Xiaofeng Qian, Xiaoning Qian, Shuiwang Ji

Crystal structures are characterized by atomic bases within a primitive unit cell that repeats along a regular lattice throughout 3D space. The periodic and infinite nature of crystals poses unique challenges for geometric graph representation learning. Specifically, constructing graphs that effectively capture the complete geometric information of crystals and handle chiral crystals remains an unsolved and challenging problem. In this paper, we introduce a novel approach that utilizes the periodic patterns of unit cells to establish the lattice-based representation for each atom, enabling efficient and expressive graph representations of crystals. Furthermore, we propose ComFormer, a SE(3) transformer designed specifically for crystalline materials. ComFormer includes two variants; namely, iComFormer that employs invariant geometric descriptors of Euclidean distances and angles, and eComFormer that utilizes equivariant vector representations. Experimental results demonstrate the state-of-the-art predictive accuracy of ComFormer variants on various tasks across three widely-used crystal benchmarks. Our code is publicly available as part of the AIRS library (https://github.com/divelab/AIRS).

Deep Learning · Large Language Models

Hunter Lightman, Vineet Kosaraju, Yuri Burda, Harrison Edwards, Bowen Baker, Teddy Lee, Jan Leike, John Schulman, Ilya Sutskever, Karl Cobbe

In recent years, large language models have greatly improved in their ability to perform complex multi-step reasoning. However, even state-of-the-art models still regularly produce logical mistakes. To train more reliable models, we can turn either to outcome supervision, which provides feedback for a final result, or process supervision, which provides feedback for each intermediate reasoning step. Given the importance of training reliable models, and given the high cost of human feedback, it is important to carefully compare the both methods. Recent work has already begun this comparison, but many questions still remain. We conduct our own investigation, finding that process supervision significantly outperforms outcome supervision for training models to solve problems from the challenging MATH dataset. Our process-supervised model solves 78% of problems from a representative subset of the MATH test set. Additionally, we show that active learning significantly improves the efficacy of process supervision. To support related research, we also release PRM800K, the complete dataset of 800,000 step-level human feedback labels used to train our best reward model.

Reinforcement Learning · Deep RL

Harshit Sikchi, Qinqing Zheng, Amy Zhang, Scott Niekum

The goal of reinforcement learning (RL) is to find a policy that maximizes the expected cumulative return. It has been shown that this objective can be represented as an optimization problem of state-action visitation distribution under linear constraints. The dual problem of this formulation, which we refer to as *dual RL*, is unconstrained and easier to optimize. In this work, we first cast several state-of-the-art offline RL and offline imitation learning (IL) algorithms as instances of dual RL approaches with shared structures. Such unification allows us to identify the root cause of the shortcomings of prior methods. For offline IL, our analysis shows that prior methods are based on a restrictive coverage assumption that greatly limits their performance in practice. To fix this limitation, we propose a new discriminator-free method ReCOIL that learns to imitate from arbitrary off-policy data to obtain near-expert performance. For offline RL, our analysis frames a recent offline RL method XQL in the dual framework, and we further propose a new method $f$-DVL that provides alternative choices to the Gumbel regression loss that fixes the known training instability issue of XQL. The performance improvements by both of our proposed methods, ReCOIL and $f$-DVL, in IL and RL are validated on an extensive suite of simulated robot locomotion and manipulation tasks.

Social Aspects · Privacy-preserving Statistics and Machine Learning

Fan Wu, Huseyin Inan, Arturs Backurs, Varun Chandrasekaran, Janardhan Kulkarni, Robert Sim

Positioned between pre-training and user deployment, aligning large language models (LLMs) through reinforcement learning (RL) has emerged as a prevailing strategy for training instruction following-models such as ChatGPT. In this work, we initiate the study of privacy-preserving alignment of LLMs through Differential Privacy (DP) in conjunction with RL. Following the influential work of Ziegler et al. (2020), we study two dominant paradigms: (i) alignment via RL without human in the loop (e.g., positive review generation) and (ii) alignment via RL from human feedback (RLHF) (e.g., summarization in a human-preferred way). We give a new DP framework to achieve alignment via RL, and prove its correctness. Our experimental results validate the effectiveness of our approach, offering competitive utility while ensuring strong privacy protections.