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Reinforcement Learning · Inverse

Yunke Wang, Minjing Dong, Yukun Zhao, Bo Du, Chang Xu

Imitation learning has emerged as a promising approach for addressing sequential decision-making problems, with the assumption that expert demonstrations are optimal. However, in real-world scenarios, most demonstrations are often imperfect, leading to challenges in the effectiveness of imitation learning. While existing research has focused on optimizing with imperfect demonstrations, the training typically requires a certain proportion of optimal demonstrations to guarantee performance. To tackle these problems, we propose to purify the potential noises in imperfect demonstrations first, and subsequently conduct imitation learning from these purified demonstrations. Motivated by the success of diffusion model, we introduce a two-step purification via diffusion process. In the first step, we apply a forward diffusion process to smooth potential noises in imperfect demonstrations by introducing additional noise. Subsequently, a reverse generative process is utilized to recover the optimal demonstration from the diffused ones. We provide theoretical evidence supporting our approach, demonstrating that the distance between the purified and optimal demonstration can be bounded. Empirical results on MuJoCo and RoboSuite demonstrate the effectiveness of our method from different aspects.

Reinforcement Learning · Online

Jingyuan Wang, Perry Dong, Ying Jin, Ruohan Zhan, Zhengyuan Zhou

Ranking algorithms are fundamental to various online platforms across e-commerce sites to content streaming services. Our research addresses the challenge of adaptively ranking items from a candidate pool for heterogeneous users, a key component in personalizing user experience. We develop a user response model that considers diverse user preferences and the varying effects of item positions, aiming to optimize overall user satisfaction with the ranked list. We frame this problem within a contextual bandits framework, with each ranked list as an action. Our approach incorporates an upper confidence bound to adjust predicted user satisfaction scores and selects the ranking action that maximizes these adjusted scores, efficiently solved via maximum weight imperfect matching. We demonstrate that our algorithm achieves a cumulative regret bound of $O(d\sqrt{NKT})$ for ranking $K$ out of $N$ items in a $d$-dimensional context space over $T$ rounds, under the assumption that user responses follow a generalized linear model. This regret alleviates dependence on the ambient action space, whose cardinality grows exponentially with $N$ and $K$ (thus rendering direct application of existing adaptive learning algorithms -- such as UCB or Thompson sampling -- infeasible). Experiments conducted on both simulated and real-world datasets demonstrate our algorithm outperforms the baseline.

Social Aspects · Trustworthy Machine Learning

Guanchu (Gary) Wang, Yu-Neng Chuang, Fan Yang, Mengnan Du, Chia-Yuan Chang, Shaochen (Henry) Zhong, Zirui Liu, Zhaozhuo Xu, Kaixiong Zhou, Xuanting Cai 等

Explainable machine learning significantly improves the transparency of deep neural networks. However, existing work is constrained to explaining the behavior of individual model predictions, and lacks the ability to transfer the explanation across various models and tasks. This limitation results in explaining various tasks being time- and resource-consuming. To address this problem, we introduce a **Transferable Vision Explainer** (TVE) that can effectively explain various vision models in downstream tasks. Specifically, the transferability of TVE is realized through a pre-training process on large-scale datasets towards learning the meta-attribution. This meta-attribution leverages the versatility of generic backbone encoders to comprehensively encode the attribution knowledge for the input instance, which enables TVE to seamlessly transfer to explaining various downstream tasks, without the need for training on task-specific data. Empirical studies involve explaining three different architectures of vision models across three diverse downstream datasets. The experiment results indicate TVE is effective in explaining these tasks without the need for additional training on downstream data.

Deep Learning

Yuzhu Wang, Lechao Cheng, Chaowei Fang, Dingwen Zhang, Manni Duan, Meng Wang

Visual prompt tuning (VPT) is a promising solution incorporating learnable prompt tokens to customize pre-trained models for downstream tasks. However, VPT and its variants often encounter challenges like prompt initialization, prompt length, and subpar performance in self-supervised pretraining, hindering successful contextual adaptation. This study commences by exploring the correlation evolvement between prompts and patch tokens during proficient training. Inspired by the observation that the prompt tokens tend to share high mutual information with patch tokens, we propose initializing prompts with downstream token prototypes. The strategic initialization, a stand-in for the previous initialization, substantially improves performance. To refine further, we optimize token construction with a streamlined pipeline that maintains excellent performance with almost no increase in computational expenses compared to VPT. Exhaustive experiments show our proposed approach outperforms existing methods by a remarkable margin. For instance, after MAE pre-training, our method improves accuracy by up to 10%$\sim$30% compared to VPT, and outperforms Full fine-tuning 19 out of 24 cases while using less than 0.4% of learnable parameters. Besides, the experimental results demonstrate the proposed SPT is robust to prompt lengths and scales well with model capacity and training data size. We finally provide an insightful exploration into the amount of target data facilitating the adaptation of pre-trained models to downstream tasks. The code is available at https://github.com/WangYZ1608/Self-Prompt-Tuning.

Deep Learning · Other Representation Learning

Zhihai Wang, Lei Chen, Jie Wang, 白 寅岐, Xing Li, Xijun Li, Mingxuan Yuan, Jianye Hao, Yongdong Zhang, Feng Wu

Logic Synthesis (LS) plays a vital role in chip design. A key task in LS is to simplify circuits---modeled by directed acyclic graphs (DAGs)---with functionality-equivalent transformations. To tackle this task, many LS heuristics apply transformations to subgraphs---rooted at each node on an input DAG---sequentially. However, we found that a large number of transformations are ineffective, which makes applying these heuristics highly time-consuming. In particular, we notice that the runtime of the Resub and Mfs2 heuristics often dominates the overall runtime of LS optimization processes. To address this challenge, we propose a novel data-driven LS heuristic paradigm, namely PruneX, to reduce ineffective transformations. The major challenge of developing PruneX is to learn models that well generalize to unseen circuits, i.e., the out-of-distribution (OOD) generalization problem. Thus, the major technical contribution of PruneX is the novel circuit domain generalization framework, which learns domain-invariant representations based on the transformation-invariant domain-knowledge. To the best of our knowledge, PruneX is the first approach to tackle the OOD problem in LS heuristics. We integrate PruneX with the aforementioned Resub and Mfs2 heuristics. Experiments demonstrate that PruneX significantly improves their efficiency while keeping comparable optimization performance on industrial and very large-scale circuits, achieving up to $3.1\times$ faster runtime.

Theory · Learning Theory

Chao Wang, Xin Bing, Xin HE, Caixing Wang

Random feature (RF) mapping is an attractive and powerful technique for solving large-scale nonparametric regression. Yet, the existing theoretical analysis crucially relies on the i.i.d. assumption that individuals in the data are independent and identically distributed. It is still unclear whether learning accuracy would be compromised when the i.i.d. assumption is violated. This paper aims to provide theoretical understanding of the kernel ridge regression (KRR) with RFs for large-scale dependent data. Specifically, we consider two types of data dependence structure, namely, the $\tau$-mixing process with exponential decay coefficient, and that with polynomial decay coefficient. Theoretically, we prove that the kernel ridge estimator with RFs achieves the minimax optimality under the exponential decay scenario, but yields a sub-optimal result under the polynomial decay case. Our analysis further reveals how the decay rate of the $\tau$-mixing coefficient impacts the learning accuracy of the kernel ridge estimator with RFs. Extensive numerical experiments on both synthetic and real examples further validate our theoretical findings and support the effectiveness of the KRR with RFs in dealing with dependent data.

Deep Learning · Robustness

Yunjuan Wang, Raman Arora

In this work, we explore Hypothesis Transfer Learning (HTL) under adversarial attacks. In this setting, a learner has access to a training dataset of size $n$ from an underlying distribution $\mathcal{D}$ and a set of auxiliary hypotheses. These auxiliary hypotheses, which can be viewed as prior information originating either from expert knowledge or as pre-trained foundation models, are employed as an initialization for the learning process. Our goal is to develop an adversarially robust model for $\mathcal{D}$. We begin by examining an adversarial variant of the regularized empirical risk minimization learning rule that we term A-RERM. Assuming a non-negative smooth loss function with a strongly convex regularizer, we establish a bound on the robust generalization error of the hypothesis returned by A-RERM in terms of the robust empirical loss and the quality of the initialization. If the initialization is good, i.e., there exists a weighted combination of auxiliary hypotheses with a small robust population loss, the bound exhibits a fast rate of $\mathcal{O}(1/n)$. Otherwise, we get the standard rate of $\mathcal{O}(1/\sqrt{n})$. Additionally, we provide a bound on the robust excess risk which is similar in nature, albeit with a slightly worse rate. We also consider solving the problem using a practical variant, namely proximal stochastic adversarial training, and present a bound that depends on the initialization. This bound has the same dependence on the sample size as the ARERM bound, except for an additional term that depends on the size of the adversarial perturbation.

Reinforcement Learning · Online

Po-An Wang, Kaito Ariu, Alexandre Proutiere

We study the problem of best-arm identification with fixed budget in stochastic multi-armed bandits with Bernoulli rewards. For the problem with two arms, also known as the A/B testing problem, we prove that there is no algorithm that (i) performs as well as the algorithm sampling each arm equally (referred to as the *uniform sampling* algorithm) in all instances, and that (ii) strictly outperforms uniform sampling on at least one instance. In short, there is no algorithm better than the uniform sampling algorithm. To establish this result, we first introduce the natural class of *consistent* and *stable* algorithms, and show that any algorithm that performs as well as the uniform sampling algorithm in all instances belongs to this class. The proof then proceeds by deriving a lower bound on the error rate satisfied by any consistent and stable algorithm, and by showing that the uniform sampling algorithm matches this lower bound. Our results provide a solution to the two open problems presented in (Qin, 2022). For the general problem with more than two arms, we provide a first set of results. We characterize the asymptotic error rate of the celebrated Successive Rejects (SR) algorithm (Audibert et al., 2010) and show that, surprisingly, the uniform sampling algorithm outperforms the SR algorithm in some instances.

Deep Learning · Large Language Models

Ruochen Wang, Sohyun An, Minhao Cheng, Tianyi Zhou, Sung Ju Hwang, Cho-Jui Hsieh

Large Language Models (LLMs) exhibit strong generalization capabilities to novel tasks when prompted with language instructions and in-context demos. Since this ability sensitively depends on the quality of prompts, various methods have been explored to automate the instruction design. While these methods demonstrated promising results, they also restricted the searched prompt to one instruction. Such simplification significantly limits their capacity, as a single demo-free instruction might not be able to cover the entire complex problem space of the targeted task. To alleviate this issue, we adopt the Mixture-of-Expert paradigm and divide the problem space into a set of sub-regions; Each sub-region is governed by a specialized expert, equipped with both an instruction and a set of demos. A two-phase process is developed to construct the specialized expert for each region: (1) demo assignment: Inspired by the theoretical connection between in-context learning and kernel regression, we group demos into experts based on their semantic similarity; (2) instruction assignment: A region-based joint search of an instruction per expert complements the demos assigned to it, yielding a synergistic effect. The resulting method, codenamed Mixture-of-Prompts (MoP), achieves an average win rate of 81% against prior arts across several major benchmarks.

Applications · Computer Vision

Xingyu Wan, Chengquan Zhang, Pengyuan Lyu, Sen Fan, Zihan Ni, Kun Yao, Errui Ding, Jingdong Wang

Existing OCR engines or document image analysis systems typically rely on training separate models for text detection in varying scenarios and granularities, leading to significant computational complexity and resource demands. In this paper, we introduce "Detect Any Text" (DAT), an advanced paradigm that seamlessly unifies scene text detection, layout analysis, and document page detection into a cohesive, end-to-end model. This design enables DAT to efficiently manage text instances at different granularities, including *word*, *line*, *paragraph* and *page*. A pivotal innovation in DAT is the across-granularity interactive attention module, which significantly enhances the representation learning of text instances at varying granularities by correlating structural information across different text queries. As a result, it enables the model to achieve mutually beneficial detection performances across multiple text granularities. Additionally, a prompt-based segmentation module refines detection outcomes for texts of arbitrary curvature and complex layouts, thereby improving DAT's accuracy and expanding its real-world applicability. Experimental results demonstrate that DAT achieves state-of-the-art performances across a variety of text-related benchmarks, including multi-oriented/arbitrarily-shaped scene text detection, document layout analysis and page detection tasks.

Theory · Online Learning and Bandits

Yuanyu Wan, Chang Yao, Mingli Song, Lijun Zhang

Online convex optimization (OCO) with arbitrary delays, in which gradients or other information of functions could be arbitrarily delayed, has received increasing attention recently. Different from previous studies that focus on stationary environments, this paper investigates the delayed OCO in non-stationary environments, and aims to minimize the dynamic regret with respect to any sequence of comparators. To this end, we first propose a simple algorithm, namely DOGD, which performs a gradient descent step for each delayed gradient according to their arrival order. Despite its simplicity, our novel analysis shows that the dynamic regret of DOGD can be automatically bounded by $O(\sqrt{\bar{d}T}(P_T+1))$ under mild assumptions, and $O(\sqrt{dT}(P_T+1))$ in the worst case, where $\bar{d}$ and $d$ denote the average and maximum delay respectively, $T$ is the time horizon, and $P_T$ is the path-length of comparators. Furthermore, we develop an improved algorithm, which reduces those dynamic regret bounds achieved by DOGD to $O(\sqrt{\bar{d}T(P_T+1)})$ and $O(\sqrt{dT(P_T+1)})$, respectively. The key idea is to run multiple DOGD with different learning rates, and utilize a meta-algorithm to track the best one based on their delayed performance. Finally, we demonstrate that our improved algorithm is optimal in the worst case by deriving a matching lower bound.

Guancheng Wan, Yijun Tian, Wenke Huang, Nitesh Chawla, Mang Ye

Graph Contrastive Learning (GCL) has emerged as a highly effective self-supervised approach in graph representation learning. However, prevailing GCL methods confront two primary challenges: 1) They predominantly operate under homophily assumptions, focusing on low-frequency signals in node features while neglecting heterophilic edges that connect nodes with dissimilar features. 2) Their reliance on neighborhood aggregation for inference leads to scalability challenges and hinders deployment in real-time applications. In this paper, we introduce S3GCL, an innovative framework designed to tackle these challenges. Inspired by spectral GNNs, we initially demonstrate the correlation between frequency and homophily levels. Then, we propose a novel cosine-parameterized Chebyshev polynomial as low/high-pass filters to generate biased graph views. To resolve the inference dilemma, we incorporate an MLP encoder and enhance its awareness of graph context by introducing structurally and semantically neighboring nodes as positive pairs in the spatial domain. Finally, we formulate a cross-pass GCL objective between full-pass MLP and biased-pass GNN filtered features, eliminating the need for augmentation. Extensive experiments on real-world tasks validate S3GCL proficiency in generalization to diverse homophily levels and its superior inference efficiency.

Applications · Computer Vision

Diwen Wan, Ruijie Lu, Gang Zeng

Rendering novel view images in dynamic scenes is a crucial yet challenging task. Current methods mainly utilize NeRF-based methods to represent the static scene and an additional time-variant MLP to model scene deformations, resulting in relatively low rendering quality as well as slow inference speed. To tackle these challenges, we propose a novel framework named Superpoint Gaussian Splatting (SP-GS). Specifically, our framework first employs explicit 3D Gaussians to reconstruct the scene and then clusters Gaussians with similar properties (e.g., rotation, translation, and location) into superpoints. Empowered by these superpoints, our method manages to extend 3D Gaussian splatting to dynamic scenes with only a slight increase in computational expense. Apart from achieving state-of-the-art visual quality and real-time rendering under high resolutions, the superpoint representation provides a stronger manipulation capability. Extensive experiments demonstrate the practicality and effectiveness of our approach on both synthetic and real-world datasets. Please see our project page at https://dnvtmf.github.io/SP_GS.github.io.

Applications · Robotics

Zhaoliang Wan, Yonggen Ling, Senlin Yi, Lu Qi, Wang Lee, Minglei Lu, Sicheng Yang, Xiao Teng, Peng Lu, Xu Yang 等

This paper addresses the scarcity of large-scale datasets for accurate object-in-hand pose estimation, which is crucial for robotic in-hand manipulation within the "Perception-Planning-Control" paradigm. Specifically, we introduce VinT-6D, the first extensive multi-modal dataset integrating vision, touch, and proprioception, to enhance robotic manipulation. VinT-6D comprises 2 million VinT-Sim and 0.1 million VinT-Real entries, collected via simulations in Mujoco and Blender and a custom-designed real-world platform. This dataset is tailored for robotic hands, offering models with whole-hand tactile perception and high-quality, well-aligned data. To the best of our knowledge, the VinT-Real is the largest considering the collection difficulties in the real-world environment so it can bridge the gap of simulation to real compared to the previous works. Built upon VinT-6D, we present a benchmark method that shows significant improvements in performance by fusing multi-modal information. The project is available at https://VinT-6D.github.io/.

Reinforcement Learning · Batch/Offline

Shenghua Wan, Ziyuan Chen, Le Gan, Shuai Feng, De-Chuan Zhan

Model-based offline reinforcement Learning (RL) is a promising approach that leverages existing data effectively in many real-world applications, especially those involving high-dimensional inputs like images and videos. To alleviate the distribution shift issue in offline RL, existing model-based methods heavily rely on the uncertainty of learned dynamics. However, the model uncertainty estimation becomes significantly biased when observations contain complex distractors with non-trivial dynamics. To address this challenge, we propose a new approach - *Separated Model-based Offline Policy Optimization* (SeMOPO) - decomposing latent states into endogenous and exogenous parts via conservative sampling and estimating model uncertainty on the endogenous states only. We provide a theoretical guarantee of model uncertainty and performance bound of SeMOPO. To assess the efficacy, we construct the Low-Quality Vision Deep Data-Driven Datasets for RL (LQV-D4RL), where the data are collected by non-expert policy and the observations include moving distractors. Experimental results show that our method substantially outperforms all baseline methods, and further analytical experiments validate the critical designs in our method. The project website is https://sites.google.com/view/semopo.

Yijun Wan, Melih Barsbey, Abdellatif Zaidi, Umut Simsekli

Neural network compression has been an increasingly important subject, not only due to its practical relevance, but also due to its theoretical implications, as there is an explicit connection between compressibility and generalization error. Recent studies have shown that the choice of the hyperparameters of stochastic gradient descent (SGD) can have an effect on the compressibility of the learned parameter vector. These results, however, rely on unverifiable assumptions and the resulting theory does not provide a practical guideline due to its implicitness. In this study, we propose a simple modification for SGD, such that the outputs of the algorithm will be provably compressible without making any nontrivial assumptions. We consider a one-hidden-layer neural network trained with SGD, and show that if we inject additive heavy-tailed noise to the iterates at each iteration, for _any_ compression rate, there exists a level of overparametrization such that the output of the algorithm will be compressible with high probability. To achieve this result, we make two main technical contributions: (i) we prove a "propagation of chaos" result for a class of heavy-tailed stochastic differential equations, and (ii) we derive error estimates for their Euler discretization. Our experiments suggest that the proposed approach not only achieves increased compressibility with various models and datasets, but also leads to robust test performance under pruning, even in more realistic architectures that lie beyond our theoretical setting.

Social Aspects · Accountability, Transparency and Interpretability

Suppakit Waiwitlikhit, Ion Stoica, Yi Sun, Tatsunori Hashimoto, Daniel Kang

There is an increasing conflict between business incentives to hide models and data as trade secrets, and the societal need for algorithmic transparency. For example, a rightsholder who currently wishes to know whether their copyrighted works have been used during training must convince the model provider to allow a third party to audit the model and data. Finding a mutually agreeable third party is difficult, and the associated costs often make this approach impractical. In this work, we show that it is possible to simultaneously allow model providers to keep their models and data secret while allowing other parties to trustlessly audit properties of the model and data. We do this by designing a protocol called ZkAudit in which model providers publish cryptographic commitments of datasets and model weights, alongside a zero-knowledge proof (ZKP) certifying that published commitments are derived from training the model. Model providers can then respond to audit requests by privately computing any function F of the dataset (or model) and releasing the output of F alongside another ZKP certifying the correct execution of F. To enable ZkAudit, we develop new methods of computing ZKPs for SGD on modern neural nets for recommender systems and image classification models capable of high accuracies on ImageNet. Empirically, we show it is possible to provide trustless audits of DNNs, including copyright, censorship, and counterfactual audits with little to no loss in accuracy.

Deep Learning · Algorithms

Nikhil Vyas, Depen Morwani, Rosie Zhao, Gal Kaplun, Sham Kakade, Boaz Barak

The success of SGD in deep learning has been ascribed by prior works to the *implicit bias* induced by finite batch sizes (''SGD noise''). While prior works focused on *offline learning* (i.e., multiple-epoch training), we study the impact of SGD noise on *online* (i.e., single epoch) learning. Through an extensive empirical analysis of image and language data, we demonstrate that small batch sizes do *not* confer any implicit bias advantages in online learning. In contrast to offline learning, the benefits of SGD noise in online learning are strictly computational, facilitating more cost-effective gradient steps. This suggests that SGD in the online regime can be construed as taking noisy steps along the ''golden path'' of the noiseless *gradient descent* algorithm. We study this hypothesis and provide supporting evidence in loss and function space. Our findings challenge the prevailing understanding of SGD and offer novel insights into its role in online learning.

Deep Learning · Large Language Models

Miltiadis Allamanis, Sheena Panthaplackel, Pengcheng Yin

To evaluate code large language models (LLMs), research has relied on a few small manually curated benchmarks, such as HumanEval and MBPP, which represent a narrow part of the real-world software domains. In this work, we introduce round-trip correctness (RTC) as an alternative evaluation method. RTC allows Code LLM evaluation on a broader spectrum of real-world software domains without the need for costly human curation. RTC rests on the idea that we can ask a model to make a prediction (e.g., describe some code using natural language), feed that prediction back (e.g., synthesize code from the predicted description), and check if this round-trip leads to code that is semantically equivalent to the original input. We show how to employ RTC to evaluate code synthesis and editing. We find that RTC strongly correlates with model performance on existing narrow-domain code synthesis benchmarks while allowing us to expand to a much broader set of domains and tasks which was not previously possible without costly human annotations.

Optimization · Convex

Václav Voráček, Tomáš Werner

A popular approach to the MAP inference problem in graphical models is to minimize an upper bound obtained from a dual linear programming or Lagrangian relaxation by (block-)coordinate descent. This is also known as convex/convergent message passing; examples are max-sum diffusion and sequential tree-reweighted message passing (TRW-S). Convergence properties of these methods are currently not fully understood. They have been proved to converge to the set characterized by local consistency of active constraints, with unknown convergence rate; however, it was not clear if the iterates converge at all (to any point). We prove a stronger result (conjectured before but never proved): the iterates converge to a fixed point of the method. Moreover, we show that the algorithm terminates within $\mathcal{O}(1/\varepsilon)$ iterations. We first prove this for a version of coordinate descent applied to a general piecewise-affine convex objective. Then we show that several convex message passing methods are special cases of this method. Finally, we show that a slightly different version of coordinate descent can cycle.