论文检索

输入标题、作者或关键词,从 2,778 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 ICML 2024
2,778篇论文
第 68 / 139 页

Miscellaneous Aspects of Machine Learning · Causality

Vy Vo, He Zhao, Trung Le, Edwin V. Bonilla, Dinh Phung

Causal discovery in the presence of missing data introduces a chicken-and-egg dilemma. While the goal is to recover the true causal structure, robust imputation requires considering the dependencies or, preferably, causal relations among variables. Merely filling in missing values with existing imputation methods and subsequently applying structure learning on the complete data is empirically shown to be sub-optimal. To address this problem, we propose a score-based algorithm for learning causal structures from missing data based on optimal transport. This optimal transport viewpoint diverges from existing score-based approaches that are dominantly based on expectation maximization. We formulate structure learning as a density fitting problem, where the goal is to find the causal model that induces a distribution of minimum Wasserstein distance with the observed data distribution. Our framework is shown to recover the true causal graphs more effectively than competing methods in most simulations and real-data settings. Empirical evidence also shows the superior scalability of our approach, along with the flexibility to incorporate any off-the-shelf causal discovery methods for complete data.

Probabilistic Methods · Graphical Models

Vy Vo, Trung Le, Tung-Long Vuong, He Zhao, Edwin V. Bonilla, Dinh Phung

Estimating the parameters of a probabilistic directed graphical model from incomplete data is a long-standing challenge. This is because, in the presence of latent variables, both the likelihood function and posterior distribution are intractable without assumptions about structural dependencies or model classes. While existing learning methods are fundamentally based on likelihood maximization, here we offer a new view of the parameter learning problem through the lens of optimal transport. This perspective licenses a general framework that operates on any directed graphs without making unrealistic assumptions on the posterior over the latent variables or resorting to variational approximations. We develop a theoretical framework and support it with extensive empirical evidence demonstrating the versatility and robustness of our approach. Across experiments, we show that not only can our method effectively recover the ground-truth parameters but it also performs comparably or better than competing baselines on downstream applications.

Luca Viano, EFSTRATIOS PANTELEIMON SKOULAKIS, Volkan Cevher

We present a new algorithm for imitation learning in infinite horizon linear MDPs dubbed ILARL which greatly improves the bound on the number of trajectories that the learner needs to sample from the environment. In particular, we remove exploration assumptions required in previous works and we improve the dependence on the desired accuracy $\epsilon$ from $\mathcal{O}(\epsilon^{-5})$ to $\mathcal{O} (\epsilon^{-4})$. Our result relies on a connection between imitation learning and online learning in MDPs with adversarial losses. For the latter setting, we present the first result for infinite horizon linear MDP which may be of independent interest. Moreover, we are able to provide a strengthen result for the finite horizon case where we achieve $\mathcal{O}(\epsilon^{-2})$. Numerical experiments with linear function approximation shows that ILARL outperforms other commonly used algorithms.

Reinforcement Learning · Everything Else

Grigorii Veviurko, Wendelin Boehmer, Mathijs de Weerdt

In reinforcement learning (RL), different reward functions can define the same optimal policy but result in drastically different learning performance. For some, the agent gets stuck with a suboptimal behavior, and for others, it solves the task efficiently. Choosing a good reward function is hence an extremely important yet challenging problem. In this paper, we explore an alternative approach for using rewards for learning. We introduce *max-reward RL*, where an agent optimizes the maximum rather than the cumulative reward. Unlike earlier works, our approach works for deterministic and stochastic environments and can be easily combined with state-of-the-art RL algorithms. In the experiments, we study the performance of max-reward RL algorithms in two goal-reaching environments from Gymnasium-Robotics and demonstrate its benefits over standard RL. The code is available at https://github.com/veviurko/To-the-Max.

Deep Learning · Graph Neural Networks

Yogesh Verma, Amauri Souza, Vikas Garg

Topological Neural Networks (TNNs) incorporate higher-order relational information beyond pairwise interactions, enabling richer representations than Graph Neural Networks (GNNs). Concurrently, topological descriptors based on persistent homology (PH) are being increasingly employed to augment the GNNs. We investigate the benefits of integrating these two paradigms. Specifically, we introduce *TopNets* as a broad framework that subsumes and unifies various methods in the intersection of GNNs/TNNs and PH such as (generalizations of) RePHINE and TOGL. TopNets can also be readily adapted to handle (symmetries in) geometric complexes, extending the scope of TNNs and PH to spatial settings. Theoretically, we show that PH descriptors can provably enhance the expressivity of simplicial message-passing networks. Empirically, (continuous and $E(n)$-equivariant extensions of) TopNets achieve strong performance across diverse tasks, including antibody design, molecular dynamics simulation, and drug property prediction.

Reinforcement Learning

David Venuto, Mohammad Sami Nur Islam, Martin Klissarov, Doina Precup, Sherry Yang, Ankit Anand

Pre-trained Vision-Language Models (VLMs) are able to understand visual concepts, describe and decompose complex tasks into sub-tasks, and provide feedback on task completion. In this paper, we aim to leverage these capabilities to support the training of reinforcement learning (RL) agents. In principle, VLMs are well suited for this purpose, as they can naturally analyze image-based observations and provide feedback (reward) on learning progress. However, inference in VLMs is computationally expensive, so querying them frequently to compute rewards would significantly slowdown the training of an RL agent. To address this challenge, we propose a framework named Code as Reward (VLM-CaR). VLM-CaR produces dense reward functions from VLMs through code generation, thereby significantly reducing the computational burden of querying the VLM directly. We show that the dense rewards generated through our approach are very accurate across a diverse set of discrete and continuous environments, and can be more effective in training RL policies than the original sparse environment rewards.

Theory · Learning Theory

Rodrigo Veiga, Anastasia Remizova, Nicolas Macris

We investigate the test risk of a continuous time stochastic gradient flow dynamics in learning theory. Using a path integral formulation we provide, in the regime of small learning rate, a general formula for computing the difference between test risk curves of pure gradient and stochastic gradient flows. We apply the general theory to a simple model of weak features, which displays the double descent phenomenon, and explicitly compute the corrections brought about by the added stochastic term in the dynamics, as a function of time and model parameters. The analytical results are compared to simulations of discrete time stochastic gradient descent and show good agreement.

Elen Vardanyan, Sona Hunanyan, Tigran Galstyan, Arshak Minasyan, Arnak Dalalyan

This paper explores the problem of generative modeling, aiming to simulate diverse examples from an unknown distribution based on observed examples. While recent studies have focused on quantifying the statistical precision of popular algorithms, there is a lack of mathematical evaluation regarding the non-replication of observed examples and the creativity of the generative model. We present theoretical insights into this aspect, demonstrating that the Wasserstein GAN, constrained to left-invertible push-forward maps, generates distributions that not only avoid replication but also significantly deviate from the empirical distribution. Importantly, we show that left-invertibility achieves this without compromising the statistical optimality of the resulting generator. Our most important contribution provides a finite-sample lower bound on the Wasserstein-1 distance between the generative distribution and the empirical one. We also establish a finite-sample upper bound on the distance between the generative distribution and the true data-generating one. Both bounds are explicit and show the impact of key parameters such as sample size, dimensions of the ambient and latent spaces, noise level, and smoothness measured by the Lipschitz constant.

Sumanth Varambally, Yian Ma, Rose Yu

Discovering causal relationships from time series data is significant in fields such as finance, climate science, and neuroscience. However, contemporary techniques rely on the simplifying assumption that data originates from the same causal model, while in practice, data is heterogeneous and can stem from different causal models. In this work, we relax this assumption and perform causal discovery from time series data originating from *a mixture of causal models*. We propose a general variational inference-based framework called MCD to infer the underlying causal models as well as the mixing probability of each sample. Our approach employs an end-to-end training process that maximizes an evidence-lower bound for the data likelihood. We present two variants: MCD-Linear for linear relationships and independent noise, and MCD-Nonlinear for nonlinear causal relationships and history-dependent noise. We demonstrate that our method surpasses state-of-the-art benchmarks in causal discovery tasks through extensive experimentation on synthetic and real-world datasets, particularly when the data emanates from diverse underlying causal graphs. Theoretically, we prove the identifiability of such a model under some mild assumptions. Implementation is available at [https://github.com/Rose-STL-Lab/MCD](https://github.com/Rose-STL-Lab/MCD).

Optimization

Daniil Vankov, Angelia Nedich, Lalitha Sankar

Variational Inequality (VI) problems have attracted great interest in the machine learning (ML) community due to their application in adversarial and multi-agent training. Despite its relevance in ML, the oft-used strong-monotonicity and Lipschitz continuity assumptions on VI problems are restrictive and do not hold in many machine learning problems. To address this, we relax smoothness and monotonicity assumptions and study structured non-monotone generalized smoothness. The key idea of our results is in adaptive stepsizes. We prove the first-known convergence results for solving generalized smooth VIs for the three popular methods, namely, projection, Korpelevich, and Popov methods. Our convergence rate results for generalized smooth VIs match or improve existing results on smooth VIs. We present numerical experiments that support our theoretical guarantees and highlight the efficiency of proposed adaptive stepsizes.

Deep Learning · Theory

Loek van Rossem, Andrew Saxe

Deep neural networks come in many sizes and architectures. The choice of architecture, in conjunction with the dataset and learning algorithm, is commonly understood to affect the learned neural representations. Yet, recent results have shown that different architectures learn representations with striking qualitative similarities. Here we derive an effective theory of representation learning under the assumption that the encoding map from input to hidden representation and the decoding map from representation to output are arbitrary smooth functions. This theory schematizes representation learning dynamics in the regime of complex, large architectures, where hidden representations are not strongly constrained by the parametrization. We show through experiments that the effective theory describes aspects of representation learning dynamics across a range of deep networks with different activation functions and architectures, and exhibits phenomena similar to the “rich” and “lazy” regime. While many network behaviors depend quantitatively on architecture, our findings point to certain behaviors that are widely conserved once models are sufficiently flexible.

Social Aspects · Privacy-preserving Statistics and Machine Learning

Marten van Dijk, Nhuong Nguyen, Toan N. Nguyen, Lam M. Nguyen, Phuong Ha Nguyen

We introduce a multiple target optimization framework for DP-SGD referred to as pro-active DP. In contrast to traditional DP accountants, which are used to track the expenditure of privacy budgets, the pro-active DP scheme allows one to *a-priori* select parameters of DP-SGD based on a fixed privacy budget (in terms of $\epsilon$ and $\delta$) in such a way to optimize the anticipated utility (test accuracy) the most. To achieve this objective, we first propose significant improvements to the moment account method, presenting a closed-form $(\epsilon,\delta)$-DP guarantee that connects all parameters in the DP-SGD setup. Generally, DP-SGD is $(\epsilon\leq 1/2,\delta=1/N)$-DP if $\sigma=\sqrt{2(\epsilon +\ln(1/\delta))/\epsilon}$ with $T$ at least $\approx 2k^2/\epsilon$ and $(2/e)^2k^2-1/2\geq \ln(N)$, where $T$ is the total number of rounds, and $K=kN$ is the total number of gradient computations where $k$ measures $K$ in number of epochs of size $N$ of the local data set. We prove that our expression is close to tight in that if $T$ is more than a constant factor $\approx 4$ smaller than the lower bound $\approx 2k^2/\epsilon$, then the $(\epsilon,\delta)$-DP guarantee is violated. Our enhanced DP theory allows us to create a utility graph and DP calculator. These tools link privacy and utility objectives and search for optimal experiment setups, efficiently taking into account both accuracy and privacy objectives, as well as implementation goals. We furnish a comprehensive implementation flow of our proactive DP, with rigorous experiments to showcase the proof-of-concept.

Deep Learning · Attention Mechanisms

Jan van den Brand, Zhao Song, Tianyi Zhou

The attention scheme is one of the key components over all the LLMs, such as BERT, GPT-1, Transformers, GPT-2, 3, 3.5 and 4. Inspired by previous theoretical study of static version of the attention multiplication problem [Zandieh, Han, Daliri, and Karbasi ICML 2023, Alman and Song NeurIPS 2023], we formally define a dynamic version of attention matrix multiplication problem. In each iteration we update one entry in key matrix $K \in \mathbb{R}^{n \times d}$ or value matrix $V \in \mathbb{R}^{n \times d}$. In the query stage, we receive $(i,j) \in [n] \times [d]$ as input, and want to answer $(D^{-1} A V)_{i,j}$, where $A:=\exp(QK^\top) \in \mathbb{R}^{n \times n}$ is a square matrix and $D := \mathrm{diag}(A {\bf 1}_n) \in \mathbb{R}^{n \times n}$ is a diagonal matrix and ${\bf 1}_n$ denotes a length-$n$ vector that all the entries are ones. We provide two results: an algorithm and a conditional lower bound. Inspired by the lazy update idea from [Demetrescu and Italiano FOCS 2000, Sankowski FOCS 2004, Cohen, Lee and Song STOC 2019, Brand SODA 2020], we provide a data-structure that uses $O(n^{\omega(1,1,\tau)-\tau})$ amortized update time, and $O(n^{1+\tau})$ worst-case query time, where $n^{\omega(1,1,\tau)}$ denotes $\mathrm(n,n,n^\tau)$ with matrix multiplication exponent $\omega$ and $\tau$ denotes a constant in $(0,1]$. We also show that unless the hinted matrix vector multiplication conjecture [Brand, Nanongkai and Saranurak FOCS 2019] is false, there is no algorithm that can use both $O(n^{\omega(1,1,\tau) - \tau- \Omega(1)})$ amortized update time, and $O(n^{1+\tau-\Omega(1)})$ worst query time.

Optimization · Discrete and Combinatorial Optimization

Mim van den Bos, Jacobus van der Linden, Emir Demirović

Regression trees are a human-comprehensible machine-learning model that can represent complex relationships. They are typically trained using greedy heuristics because computing optimal regression trees is NP-hard. Contrary to this standard practice, we consider optimal methods and improve the scalability of optimal methods by developing three new dynamic programming approaches. First, we improve the performance of a piecewise constant regression tree method using a special algorithm for trees of depth two. Second, we provide the first optimal dynamic programming method for piecewise multiple linear regression. Third, we develop the first optimal method for piecewise simple linear regression, for which we also provide a special algorithm for trees of depth two. The experimental results show that our methods improve scalability by one or more orders of magnitude over the state-of-the-art optimal methods while performing similarly or better in out-of-sample performance.

Boris van Breugel, M van der Schaar

Recent text and image foundation models are incredibly impressive, and these models are attracting an ever-increasing portion of research resources. In this position piece we aim to shift the ML research community's priorities ever so slightly to a different modality: tabular data. Tabular data is the dominant modality in many fields, yet it is given hardly any research attention and significantly lags behind in terms of scale and power. **We believe the time is now to start developing tabular foundation models**, or what we coin a _Large Tabular Model_ (LTM). LTMs could revolutionise the way science and ML use tabular data: not as single datasets that are analyzed in a vacuum, but contextualized with respect to related datasets. The potential impact is far-reaching: from few-shot tabular models to automating data science; from out-of-distribution synthetic data to empowering multidisciplinary scientific discovery. We intend to excite reflections on the modalities we study, and convince some researchers to study Large Tabular Models.

Reinforcement Learning · Batch/Offline

Sheng Yue, Jiani Liu, Xingyuan Hua, Ju Ren, Sen Lin, Junshan Zhang, Yaoxue Zhang

Offline Imitation Learning (IL) with imperfect demonstrations has garnered increasing attention owing to the scarcity of expert data in many real-world domains. A fundamental problem in this scenario is *how to extract positive behaviors from noisy data*. In general, current approaches to the problem select data building on state-action similarity to given expert demonstrations, neglecting precious information in (potentially abundant) *diverse* state-actions that deviate from expert ones. In this paper, we introduce a simple yet effective data selection method that identifies positive behaviors based on their *resultant states* - a more informative criterion enabling explicit utilization of dynamics information and effective extraction of both expert and beneficial diverse behaviors. Further, we devise a lightweight behavior cloning algorithm capable of leveraging the expert and selected data correctly. In the experiments, we evaluate our method on a suite of complex and high-dimensional offline IL benchmarks, including continuous-control and vision-based tasks. The results demonstrate that our method achieves state-of-the-art performance, outperforming existing methods on **20/21** benchmarks, typically by **2-5x**, while maintaining a comparable runtime to Behavior Cloning (BC).

Deep Learning · Graph Neural Networks

Linan Yue, Qi Liu, Weibo Gao, Ye Liu, Kai Zhang, Yichao Du, Li Wang, Fangzhou Yao

Graph Neural Networks (GNNs) have demonstrated remarkable performance in graph classification tasks. However, ensuring the explainability of their predictions remains a challenge. To address this, graph rationalization methods have been introduced to generate concise subsets of the original graph, known as rationales, which serve to explain the predictions made by GNNs. Existing rationalizations often rely on shortcuts in data for prediction and rationale composition. In response, de-shortcut rationalization methods have been proposed, which commonly leverage counterfactual augmentation to enhance data diversity for mitigating the shortcut problem. Nevertheless, these methods have predominantly focused on centralized datasets and have not been extensively explored in the Federated Learning (FL) scenarios. To this end, in this paper, we propose a Federated Graph Rationalization (FedGR) with anti-shortcut augmentations to achieve self-explaining GNNs, which involves two data augmenters. These augmenters are employed to produce client-specific shortcut conflicted samples at each client, which contributes to mitigating the shortcut problem under the FL scenarios. Experiments on real-world benchmarks and synthetic datasets validate the effectiveness of FedGR under the FL scenarios.

Reinforcement Learning · Function Approximation

Sattar Vakili, Farhang Nabiei, Da-shan Shiu, Alberto Bernacchia

Achieving sample efficiency in Reinforcement Learning (RL) is primarily hinged on the efficient exploration of the underlying environment, but it is still unknown what are the best exploration strategies in different settings. We consider the *reward-free* RL problem, which operates in two phases: an exploration phase, where the agent gathers exploration trajectories over episodes irrespective of any predetermined reward function, and a subsequent planning phase, where a reward function is introduced. The agent then utilizes the episodes from the exploration phase to calculate a near-optimal policy. Existing algorithms and sample complexities for reward-free RL are limited to tabular, linear or very smooth function approximations, leaving the problem largely open for more general cases. We consider a broad range of kernel-based function approximations, including non-smooth kernels, and propose an algorithm based on adaptive domain partitioning. We show that our algorithm achieves order-optimal sample complexity for a large class of common kernels, which includes Matérn and Neural Tangent kernels.

Social Aspects · Trustworthy Machine Learning

Keyon Vafa, Ashesh Rambachan, Sendhil Mullainathan

What makes large language models (LLMs) impressive is also what makes them hard to evaluate: their diversity of uses. To evaluate these models, we must understand the purposes they will be used for. We consider a setting where these deployment decisions are made by people, and in particular, people's beliefs about where an LLM will perform well. We model such beliefs as the consequence of a human generalization function: having seen what an LLM gets right or wrong, people generalize to where else it might succeed. We collect a dataset of 19K examples of how humans make generalizations across 79 tasks from the MMLU and BIG-Bench benchmarks. We show that the human generalization function can be predicted using NLP methods: people have consistent structured ways to generalize. We then evaluate LLM alignment with the human generalization function. Our results show that -- especially for cases where the cost of mistakes is high -- more capable models (e.g. GPT-4) can do worse on the instances people choose to use them for, exactly because they are not aligned with the human generalization function.

Deep Learning · Generative Models and Autoencoders

Masatoshi Uehara, Yulai Zhao, Kevin Black, Ehsan Hajiramezanali, Gabriele Scalia, Nathaniel Diamant, Alex Tseng, Sergey Levine, Tommaso Biancalani

Diffusion models excel at modeling complex data distributions, including those of images, proteins, and small molecules. However, in many cases, our goal is to model parts of the distribution that maximize certain properties: for example, we may want to generate images with high aesthetic quality, or molecules with high bioactivity. It is natural to frame this as a reinforcement learning (RL) problem, in which the objective is to finetune a diffusion model to maximize a reward function that corresponds to some property. Even with access to online queries of the ground-truth reward function, efficiently discovering high-reward samples can be challenging: they might have a low probability in the initial distribution, and there might be many infeasible samples that do not even have a well-defined reward (e.g., unnatural images or physically impossible molecules). In this work, we propose a novel reinforcement learning procedure that efficiently explores on the manifold of feasible samples. We present a theoretical analysis providing a regret guarantee, as well as empirical validation across three domains: images, biological sequences, and molecules.