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已筛选 IJCAI 2024
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Peng Lin, Mengchuan Zou, Zhihan Chen, Shaowei Cai

The integer linear programming (ILP) problem is a fundamental research topic in operations research, and the local search method is an important class of algorithms for quickly solving many combinatorial optimization problems. With rapidly increasing computing power, parallelism turns out to be a promising approach to enhancing the efficiency of problem-solving. However, rare studies investigate parallel local search algorithms for solving the general ILP problem. We propose the first parallel local search framework (ParaILP) for solving the general ILP problem, based on two novel ideas: a new initialization method named polarity initialization to construct different initial solutions for local search threads and a cooperative evolution mechanism for managing and generating high-quality solutions using information shared by different threads. Extensive experiments demonstrate that ParaILP is significantly better than the state-of-the-art academic parallel solvers FiberSCIP and HiGHS, and is competitive with the state-of-the-art commercial parallel solver Gurobi. Experiments are also conducted to analyze the parallelization scalability and the effectiveness of our techniques.

Per Kristian Lehre, Shishen Lin

Runtime analysis, as a branch of the theory of AI, studies how the number of iterations algorithms take before finding a solution (its runtime) depends on the design of the algorithm and the problem structure. Drift analysis is a state-of-the-art tool for estimating the runtime of randomised algorithms, such as bandit and evolutionary algorithms. Drift refers roughly to the expected progress towards the optimum per iteration. This paper considers the problem of deriving concentration tail-bounds on the runtime of algorithms. It provides a novel drift theorem that gives precise exponential tail-bounds given positive, weak, zero and even negative drift. Previously, such exponential tail bounds were missing in the case of weak, zero, or negative drift. Our drift theorem can be used to prove a strong concentration of the runtime/regret of algorithms in AI. For example, we prove that the regret of the RWAB bandit algorithm is highly concentrated, while previous analyses only considered the expected regret. This means that the algorithm obtains the optimum within a given time frame with high probability, i.e. a form of algorithm reliability. Moreover, our theorem implies that the time needed by the co-evolutionary algorithm RLS-PD to obtain a Nash equilibrium in a Bilinear max-min-benchmark problem is highly concentrated. However, we also prove that the algorithm forgets the Nash equilibrium, and the time until this occurs is highly concentrated. This highlights a weakness in the RLS-PD which should be addressed by future work.

Andoni I. Garmendia, Quentin Cappart, Josu Ceberio, Alexander Mendiburu

Neural Combinatorial Optimization (NCO) is an emerging domain where deep learning techniques are employed to address combinatorial optimization problems as a standalone solver. Despite their potential, existing NCO methods often suffer from inefficient search space exploration, frequently leading to local optima entrapment or redundant exploration of previously visited states. This paper introduces a versatile framework, referred to as Memory-Augmented Reinforcement for Combinatorial Optimization (MARCO), that can be used to enhance both constructive and improvement methods in NCO through an innovative memory module. MARCO stores data collected throughout the optimization trajectory and retrieves contextually relevant information at each state. This way, the search is guided by two competing criteria: making the best decision in terms of the quality of the solution and avoiding revisiting already explored solutions. This approach promotes a more efficient use of the available optimization budget. Moreover, thanks to the parallel nature of NCO models, several search threads can run simultaneously, all sharing the same memory module, enabling an efficient collaborative exploration. Empirical evaluations, carried out on the maximum cut, maximum independent set and travelling salesman problems, reveal that the memory module effectively increases the exploration, enabling the model to discover diverse, higher-quality solutions. MARCO achieves good performance in a low computational cost, establishing a promising new direction in the field of NCO.

Xiaoyuan Guan, Tianyi Yang, Chunliang Zhao, Yuren Zhou

We propose a novel approach to improve multi-objective evolutionary algorithms by modifying crossover operations. Our approach uses a modifiable cross distribution and virtual point to rebalance the probability distribution of all crossover options. This design reduces runtime for typical pseudo-Boolean functions. Experiments and analysis show our approach effectively optimizes bi-objective problems COCZ and LOTZ in Θ(n) time during crossover, outperforming conventional crossover multi-objective evolutionary algorithms (C-MOEA) which require O(n log n) steps. For the tri-objective problem Hierarchical-COCZ, our approach guarantees an expected runtime of Θ(n2 log n), while C-MOEA needs at least Ω(n2 log n) and at most O(n2 log2 n) steps.

Chengrui Gao, Haopu Shang, Ke Xue, Dong Li, Chao Qian

Machine learning has been adapted to help solve NP-hard combinatorial optimization problems. One prevalent way is learning to construct solutions by deep neural networks, which has been receiving more and more attention due to the high efficiency and less requirement for expert knowledge. However, many neural construction methods for Vehicle Routing Problems~(VRPs) focus on synthetic problem instances with specified node distributions and limited scales, leading to poor performance on real-world problems which usually involve complex and unknown node distributions together with large scales. To make neural VRP solvers more practical, we design an auxiliary policy that learns from the local transferable topological features, named local policy, and integrate it with a typical construction policy (which learns from the global information of VRP instances) to form an ensemble policy. With joint training, the aggregated policies perform cooperatively and complementarily to boost generalization. The experimental results on two well-known benchmarks, TSPLIB and CVRPLIB, of travelling salesman problem and capacitated VRP show that the ensemble policy significantly improves both cross-distribution and cross-scale generalization performance, and even performs well on real-world problems with several thousand nodes.

Chao Bian, Shengjie Ren, Miqing Li, Chao Qian

In the area of multi-objective evolutionary algorithms (MOEAs), there is a trend of using an archive to store non-dominated solutions generated during the search. This is because 1) MOEAs may easily end up with the final population containing inferior solutions that are dominated by other solutions discarded during the search process and 2) the population that has a commensurable size of the problem's Pareto front is often not practical. In this paper, we theoretically show, for the first time, that using an archive can guarantee speed-ups for MOEAs. Specifically, we prove that for two well-established MOEAs (NSGA-II and SMS-EMOA) on two commonly studied problems (OneMinMax and LeadingOnesTrailingZeroes), using an archive brings a polynomial acceleration on the expected running time. The reason is that with an archive, the size of the population can reduce to a small constant; there is no need for the population to keep all the Pareto optimal solutions found. This contrasts existing theoretical studies for MOEAs where a population with a commensurable size of the problem's Pareto front is needed. The findings in this paper not only provide a theoretical confirmation for an increasingly popular practice in the design of MOEAs, but can also be beneficial to the theory community towards studying more practical MOEAs.

Libing Yang, Yang Li, Long Chen

Vision-based robotic cloth unfolding has made great progress recently. However, prior works predominantly rely on value learning and have not fully explored policy-based techniques. Recently, the success of reinforcement learning on the large language model has shown that the policy gradient algorithm can enhance policy with huge action space. In this paper, we introduce ClothPPO, a framework that employs a policy gradient algorithm based on actor-critic architecture to enhance a pre-trained model with huge 10^6 action spaces aligned with observation in the task of unfolding clothes. To this end, we redefine the cloth manipulation problem as a partially observable Markov decision process. A supervised pre-training stage is employed to train a baseline model of our policy. In the second stage, the Proximal Policy Optimization (PPO) is utilized to guide the supervised model within the observation-aligned action space. By optimizing and updating the strategy, our proposed method increases the garment's surface area for cloth unfolding under the soft-body manipulation task. Experimental results show that our proposed framework can further improve the unfolding performance of other state-of-the-art methods. Our project is available at https://vpx-ecnu.github.io/ClothPPO-website/.

Tianyu Yan, Zifu Wan, Xinhao Deng, Pingping Zhang, Yang Liu, Huchuan Lu

Recently, Segment Anything Model (SAM) shows exceptional performance in generating high-quality object masks and achieving zero-shot image segmentation. However, as a versatile vision model, SAM is primarily trained with large-scale natural light images. In underwater scenes, it exhibits substantial performance degradation due to the light scattering and absorption. Meanwhile, the simplicity of the SAM's decoder might lead to the loss of fine-grained object details. To address the above issues, we propose a novel feature learning framework named MAS-SAM for marine animal segmentation, which involves integrating effective adapters into the SAM's encoder and constructing a pyramidal decoder. More specifically, we first build a new SAM's encoder with effective adapters for underwater scenes. Then, we introduce a Hypermap Extraction Module (HEM) to generate multi-scale features for a comprehensive guidance. Finally, we propose a Progressive Prediction Decoder (PPD) to aggregate the multi-scale features and predict the final segmentation results. When grafting with the Fusion Attention Module (FAM), our method enables to extract richer marine information from global contextual cues to fine-grained local details. Extensive experiments on four public MAS datasets demonstrate that our MAS-SAM can obtain better results than other typical segmentation methods. The source code is available at https://github.com/Drchip61/MAS-SAM.

Jiasen Wang, Zhenglin Li, Ke Sun, Xianyuan Liu, Yang Zhou

Sparse query-based paradigms have achieved significant success in multi-view 3D detection for autonomous vehicles. Current research faces challenges in balancing between enlarging receptive fields and reducing interference when aggregating multi-view features. Moreover, different poses of cameras present challenges in training global attention models. To address these problems, this paper proposes a divided view method, in which features are modeled globally via the visibility cross-attention mechanism, but interact only with partial features in a divided local virtual space. This effectively reduces interference from other irrelevant features and alleviates the training difficulties of the transformer by decoupling the position embedding from camera poses. Additionally, 2D historical RoI features are incorporated into the object-centric temporal modeling to utilize high-level visual semantic information. The model is trained using a one-to-many assignment strategy to facilitate stability. Our framework, named DVPE, achieves state-of-the-art performance (57.2% mAP and 64.5% NDS) on the nuScenes test set.Codes will be available at https://github.com/dop0/DVPE.

Gang Ma, Hui Wei, Runfeng Lin, Jialiang Wu

In this paper, we present a novel registration method based on plane constraints for large-scale LiDAR point clouds, effectively decoupling rotation estimation and translation estimation. For rotation estimation, we propose an outlier removal method that combines coarse filtering with rotation-invariant constraints and refined filtering based on computational geometric consistency checks, effectively pruning outliers and robustly estimating accurate relative rotations from plane normals. In translation estimation, we propose a component-wise method based on plane translation constraints to efficiently estimate relative translations. The robustness and effectiveness of our proposed method are empirically validated on three popular LiDAR point cloud datasets. The experimental results convincingly demonstrate that our approach achieves state-of-the-art performance.

Yumeng Liu, Yaxun Yang, Youzhuo Wang, Xiaofei Wu, Jiamin Wang, Yichen Yao, Sören Schwertfeger, Sibei Yang, Wenping Wang, Jingyi Yu 等

In this paper, we introduce RealDex, a pioneering dataset capturing authentic dexterous hand grasping motions infused with human behavioral patterns, enriched by multi-view and multimodal visual data. Utilizing a teleoperation system, we seamlessly synchronize human-robot hand poses in real time. This collection of human-like motions is crucial for training dexterous hands to mimic human movements more naturally and precisely. RealDex holds immense promise in advancing humanoid robot for automated perception, cognition, and manipulation in real-world scenarios. Moreover, we introduce a cutting-edge dexterous grasping motion generation framework, which aligns with human experience and enhances real-world applicability through effectively utilizing Multimodal Large Language Models. Extensive experiments have demonstrated the superior performance of our method on RealDex and other open datasets. The dataset and associated code are available at https://4dvlab.github.io/RealDex_page/.

Shaofan Liu, Junbo Chen, Jianke Zhu

Incremental scene reconstruction is essential to the navigation in robotics. Most of the conventional methods typically make use of either TSDF (truncated signed distance functions) volume or neural networks to implicitly represent the surface. Due to the voxel representation or involving with time-consuming sampling, they have difficulty in balancing speed, memory storage, and surface quality. In this paper, we propose a novel hybrid voxel-octree approach to effectively fuse octree with voxel structures so that we can take advantage of both implicit surface and explicit triangular mesh representation. Such sparse structure preserves triangular faces in the leaf nodes and produces partial meshes sequentially for incremental reconstruction. This storage scheme allows us to naturally optimize the mesh in explicit 3D space to achieve higher surface quality. We iteratively deform the mesh towards the target and recovers vertex colors by optimizing a shading model. Experimental results on several datasets show that our proposed approach is capable of quickly and accurately reconstructing a scene with realistic colors. Code is available at https://github.com/Frankuzi/HVOFusion

Haicheng Liao, Chengyue Wang, Zhenning Li, Yongkang Li, Bonan Wang, Guofa Li, Chengzhong Xu

This paper introduces a novel trajectory prediction approach for autonomous vehicles (AVs), adeptly addressing the challenges of missing observations and the need for adherence to physical laws in real-world driving environments. This study proposes a hierarchical two-stage trajectory prediction model for AVs. In the first stage we propose the Wavelet Reconstruction Network, an innovative tool expertly crafted for reconstructing missing observations, offering optional integration with state-of-the-art models to enhance their robustness. Additionally, the second stage of the model features the Wave Fusion Encoder, a quantum mechanics-inspired innovation for sophisticated vehicle interaction modeling. By incorporating the Kinematic Bicycle Model, we ensure that our predictions align with realistic vehicular kinematics. Complementing our methodological advancements, we introduce MoCAD-missing, a comprehensive real-world traffic dataset, alongside enhanced versions of the NGSIM and HighD datasets, designed to facilitate rigorous testing in environments with missing observations. Extensive evaluations demonstrate that our approach markedly outperforms existing methods, achieving high accuracy even in scenarios with up to 75% missing observations.

Xinglin Chen, Yishuai Cai, Yunxin Mao, Minglong Li, Wenjing Yang, Weixia Xu, Ji Wang

Robots executing tasks following human instructions in domestic or industrial environments essentially require both adaptability and reliability. Behavior Tree (BT) emerges as an appropriate control architecture for these scenarios due to its modularity and reactivity. Existing BT generation methods, however, either do not involve interpreting natural language or cannot theoretically guarantee the BTs' success. This paper proposes a two-stage framework for BT generation, which first employs large language models (LLMs) to interpret goals from high-level instructions, then constructs an efficient goal-specific BT through the Optimal Behavior Tree Expansion Algorithm (OBTEA). We represent goals as well-formed formulas in first-order logic, effectively bridging intent understanding and optimal behavior planning. Experiments in the service robot validate the proficiency of LLMs in producing grammatically correct and accurately interpreted goals, demonstrate OBTEA's superiority over the baseline BT Expansion algorithm in various metrics, and finally confirm the practical deployability of our framework. The project website is https://dids-ei.github.io/Project/LLM-OBTEA.

Yiyuan Zou, Clark Borst

Any-angle path planning is an extension of traditional path-planning algorithms that aims to generate smoother and shorter paths in graphs by allowing any-angle moves between vertices, rather than being restricted by edges. Many any-angle path-planning algorithms have been proposed, such as Theta*, Block A* and Anya, but most of them are designed only for static environments, which is not applicable when dynamic obstacles are present. Time-Optimal Any-Angle Safe-Interval Path Planning (TO-AA-SIPP) was developed to fill this gap, which can find an optimal collision-free any-angle path that minimizes the traversal time. However, as indicated by its authors, TO-AA-SIPP may not be efficient enough to be used in multi-agent pathfinding (MAPF). Therefore, this paper presents a new algorithm Zeta*-SIPP to improve TO-AA-SIPP by means of 1) reducing useless search nodes that have no contribution to finding optimal solutions, and 2) introducing Field of View (FoV) instead of Line of Sight (LoS) to speed up visibility checks with static obstacles. Benchmark experiments showed that Zeta*-SIPP reduced the computation time of TO-AA-SIPP by around 70%-90% on average.

Jingyang Zhao, Mingyu Xiao

The bipartite traveling tournament problem (BTTP) was initially introduced by Hoshino and Kawarabayashi (AAAI 2011) to address inter-league sports scheduling, which aims to design a feasible bipartite tournament between two n-team leagues under some constraints such that the total traveling distance of all participating teams is minimized. Since its introduction, several heuristic methods have been developed to design feasible schedules for NBA, NPB and so on. In terms of solution quality with a theoretical guarantee, previously only a (2+ε) approximation is known for the case that n≡0 (mod 3). Whether there are similar results for the cases that n≡1 (mod 3) and n≡2 (mod 3) was asked in the literature. In this paper, we answer this question positively by proposing a (3/2+ε)-approximation algorithm for any n and any constant ε>0, which also improves the previous ratio for the case that n≡0 (mod 3).

Jingyang Zhao, Mingyu Xiao, Shunwang Wang

The Capacitated Location Routing Problem is an important planning and routing problem in logistics, which generalizes the capacitated vehicle routing problem and the uncapacitated facility location problem. In this problem, we are given a set of depots and a set of customers where each depot has an opening cost and each customer has a demand, and we need to use minimum cost to open some depots and route capacitated vehicles in the opened depots to satisfy all customers' demand. In this paper, we propose a 4.169-approximation algorithm for this problem, improving the best-known 4.38-approximation ratio (Transportation Science 2013). Moreover, if the demand of each customer is allowed to be delivered by multiple tours, we propose a more refined 4.092-approximation algorithm. Experimental study on benchmark instances shows that the quality of our computed solutions is better than that of previous algorithms and is also much closer to optimality than the provable approximation factor.

Mohammad Yousefi, Pascal Bercher

Building upon recent advancements in formalising Fully Observable Non-Deterministic (FOND) Hierarchical Task Network (HTN) planning, we present the first approach to find strong solutions for HTN problems with uncertainty in action outcomes. We present a search algorithm, along with a compilation that relaxes a FOND HTN problem to a deterministic one. This allows the utilisation of existing grounders and heuristics from the deterministic HTN planning literature.

Sabine Storandt

Hub Labeling and A* are two well-established algorithms for shortest path computation in large graphs. Hub Labeling offers excellent query times for distance computation, but at the cost of a high space consumption for label storage. Landmark-based A* search requires less space but answers queries much slower. Recently, Landmark Hub Labeling (LHL) has been proposed, which combines both concepts and achieves a smaller space consumption than Hub Labeling and also much better query times than A*. However, the known algorithms for computing a LHL do not scale to large graphs, limiting its applicability. In this paper, we devise novel algorithms for LHL construction that work on graphs with millions of edges. We also further improve the LHL query answering algorithm and investigate how to reduce the space consumption of labeling techniques by performing bounded suboptimal pathfinding. In an extensive experimental study, we demonstrate the effectiveness of our methods and illuminate that sensible trade-offs between space consumption, query time, and path quality can be achieved with LHL.

Chongyang Shi, Yuheng Bu, Jie Fu

The paper studies information-theoretic opacity, an information-flow privacy property, in a setting involving two agents: A planning agent who controls a stochastic system and an observer who partially observes the system states. The goal of the observer is to infer some secret, represented by a random variable, from its partial observations, while the goal of the planning agent is to make the secret maximally opaque to the observer while achieving a satisfactory total return. Modeling the stochastic system using a Markov decision process, two classes of opacity properties are considered---Last-state opacity is to ensure that the observer is uncertain if the last state is in a specific set and initial-state opacity is to ensure that the observer is unsure of the realization of the initial state. As the measure of opacity, we employ the Shannon conditional entropy capturing the information about the secret revealed by the observable. Then, we develop primal-dual policy gradient methods for opacity-enforcement planning subject to constraints on total returns. We propose novel algorithms to compute the policy gradient of entropy for each observation, leveraging message passing within the hidden Markov models. This gradient computation enables us to have stable and fast convergence. We demonstrate our solution of opacity-enforcement control through a grid world example.