Query-based sound separation (QSS) effectively isolate sound signals that match the content of a given query, enhancing the understanding of audio data. However, most existing QSS methods rely on a single modality for separation, lacking the ability to fully leverage homologous but heterogeneous information across multiple modalities for the same sound signal. To address this limitation, we introduce Omni-modal Sound Separation (**OmniSep**), a novel framework capable of isolating clean soundtracks based on omni-modal queries, encompassing both single-modal and multi-modal composed queries. Specifically, we introduce the **Query-Mixup** strategy, which blends query features from different modalities during training. This enables OmniSep to optimize multiple modalities concurrently, effectively bringing all modalities under a unified framework for sound separation. We further enhance this flexibility by allowing queries to influence sound separation positively or negatively, facilitating the retention or removal of specific sounds as desired. Finally, OmniSep employs a retrieval-augmented approach known as **Query-Aug**, which enables open-vocabulary sound separation. Experimental evaluations on MUSIC, VGGSOUND-CLEAN+, and MUSIC-CLEAN+ datasets demonstrate effectiveness of OmniSep, achieving state-of-the-art performance in text-, image-, and audio-queried sound separation tasks. For samples and further information, please visit the demo page at \url{https://omnisep.github.io/}.
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Despite the impressive performance of general large language models(LLMs), many of their applications in specific domains (e.g., low-data and knowledge-intensive) still confront significant challenges. Supervised fine-tuning (SFT)---where a general LLM is further trained on a small labeled dataset to adapt for specific tasks or domains---has shown great power for developing domain-specific LLMs. However, existing SFT data primarily consist of Question and Answer (Q&A) pairs, which poses a significant challenge for LLMs to comprehend the correlation and logic of knowledge underlying the Q&A. To address this challenge, we propose a conceptually flexible and general framework to boost SFT, namely Knowledge Graph-Driven Supervised Fine-Tuning (KG-SFT). The key idea of KG-SFT is to generate high-quality explanations for each Q&A pair via a structured knowledge graph to enhance the knowledge comprehension and manipulation of LLMs. Specifically, KG-SFT consists of three components: Extractor, Generator, and Detector. For a given Q&A pair, (i) Extractor first identifies entities within Q&A pairs and extracts relevant reasoning subgraphs from external KGs, (ii) Generator then produces corresponding fluent explanations utilizing these reasoning subgraphs, and (iii) finally, Detector performs sentence-level knowledge conflicts detection on these explanations to guarantee the reliability. KG-SFT focuses on generating high-quality explanations to improve the quality of Q&A pair, which reveals a promising direction for supplementing existing data augmentation methods. Extensive experiments on fifteen different domains and six different languages demonstrate the effectiveness of KG-SFT, leading to an accuracy improvement of up to 18% and an average of 8.7% in low-data scenarios.
Deep Learning · Large Language Models
This paper introduces MedTrinity-25M, a comprehensive, large-scale multimodal dataset for medicine, covering over 25 million images across 10 modalities with multigranular annotations for more than 65 diseases. These multigranular annotations encompass both global information, such as modality and organ detection, and local information like ROI analysis, lesion texture, and region-wise correlations. Unlike the existing multimodal datasets, which are limited by the availability of image-text pairs, we have developed the first automated pipeline that scales up multimodal data by generating multigranular visual and textual annotations in the form of image-ROI-description triplets without the need for any paired text descriptions. Specifically, data from over 30 different sources have been collected, preprocessed, and grounded using domain-specific expert models to identify ROIs related to abnormal regions. We then build a comprehensive knowledge base and prompt multimodal large language models to perform retrieval-augmented generation with the identified ROIs as guidance, resulting in multigranular textual descriptions. Compared to existing datasets, MedTrinity-25M provides the most enriched annotations, supporting a comprehensive range of multimodal tasks such as captioning and report generation, as well as vision-centric tasks like classification and segmentation. We propose LLaVA-Tri by pretraining LLaVA on MedTrinity-25M, achieving state-of-the-art performance on VQA-RAD, SLAKE, and PathVQA, surpassing representative SOTA multimodal large language models. Furthermore, MedTrinity-25M can also be utilized to support large-scale pre-training of multimodal medical AI models, contributing to the development of future foundation models in the medical domain. We will make our dataset available. The dataset is publicly available at https://yunfeixie233.github.io/MedTrinity-25M/.
Deep Learning · Graph Neural Networks
Graph Neural Networks (GNNs) have demonstrated strong capabilities in processing structured data. While traditional GNNs typically treat each feature dimension equally important during graph convolution, we raise an important question: **Is the graph convolution operation equally beneficial for each feature?** If not, the convolution operation on certain feature dimensions can possibly lead to harmful effects, even worse than convolution-free models. Therefore, it is required to distinguish convolution-favored and convolution-disfavored features. Traditional feature selection methods mainly focus on identifying informative features or reducing redundancy, but they are not suitable for structured data as they overlook graph structures. In graph community, some studies have investigated the performance of GNN with respect to node features using feature homophily metrics, which assess feature consistency across graph topology. Unfortunately, these metrics do not effectively align with GNN performance and cannot be reliably used for feature selection in GNNs. To address these limitations, we introduce a novel metric, Topological Feature Informativeness (TFI), to distinguish GNN-favored and GNN-disfavored features, where its effectiveness is validated through both theoretical analysis and empirical observations. Based on TFI, we propose a simple yet effective Graph Feature Selection (GFS) method, which processes GNN-favored and GNN-disfavored features with GNNs and non-GNN models separately. Compared to original GNNs, GFS significantly improves the extraction of useful topological information from each feature with comparable computational costs. Extensive experiments show that after applying GFS to $\textbf{8}$ baseline and state-of-the-art (SOTA) GNN architectures across $\textbf{10}$ datasets, $\textbf{90\%}$ of the GFS-augmented cases show significant performance boosts. Furthermore, our proposed TFI metric outperforms other feature selection methods for GFS. These results verify the effectiveness of both GFS and TFI. Additionally, we demonstrate that GFS's improvements are robust to hyperparameter tuning, highlighting its potential as a universally valid method for enhancing various GNN architectures.
Applications · Everything Else
Formal proofs are challenging to write even for experienced experts. Recent progress in Neural Theorem Proving (NTP) shows promise in expediting this process. However, the formal corpora available on the Internet are limited compared to the general text, posing a significant data scarcity challenge for NTP. To address this issue, this work proposes Alchemy, a general framework for data synthesis that constructs formal theorems through symbolic mutation. Specifically, for each candidate theorem in Mathlib, we identify all invocable theorems that can be used to rewrite or apply to it. Subsequently, we mutate the candidate theorem by replacing the corresponding term in the statement with its equivalent form or antecedent. As a result, our method increases the number of theorems in Mathlib by an order of magnitude, from 110k to 6M. Furthermore, we perform continual pretraining and supervised finetuning on this augmented corpus for large language models. Experimental results demonstrate the effectiveness of our approach, achieving a 4.70% absolute performance improvement on Leandojo benchmark. Additionally, our approach achieves a 2.47% absolute performance gain on the out-of-distribution miniF2F benchmark based on the synthetic data. To provide further insights, we conduct a comprehensive analysis of synthetic data composition and the training paradigm, offering valuable guidance for developing a strong theorem prover.
Applications · Computer Vision
Despite impressive advancements in recent multimodal reasoning approaches, they are still limited in flexibility and efficiency, as these models typically process only a few fixed modality inputs and require updates to numerous parameters. This paper tackles these critical challenges and proposes CREMA, a generalizable, highly efficient, and modular modality-fusion framework that can incorporate many new modalities to enhance video reasoning. We first augment multiple informative modalities (such as optical flow, 3D point cloud, audio, thermal heatmap, and touch map) from given videos without extra human annotation by leveraging sensors or existing pre-trained models. Next, we introduce a query transformer with multiple parameter-efficient modules associated with each accessible modality. It projects diverse modality features to the LLM token embedding space, allowing the model to integrate different data types for response generation. Furthermore, we propose a novel progressive multimodal fusion design supported by a lightweight fusion module and modality-sequential training strategy. It helps compress information across various assisting modalities, maintaining computational efficiency in the LLM while improving performance. We validate our method on seven video-language reasoning tasks assisted by diverse modalities, including conventional VideoQA and Video-Audio/3D/Touch/Thermal QA, and achieve better/equivalent performance against strong multimodal LLMs, including OneLLM, BLIP-2, and SeViLA while reducing over 90% trainable parameters. We provide extensive analyses of CREMA, including the impact of each modality on reasoning domains, the design of the fusion module, and example visualizations.
Applications · Computer Vision
Recent advancements in human motion synthesis have focused on specific types of motions, such as human-scene interaction, locomotion or human-human interaction, however, there is a lack of a unified system capable of generating a diverse combination of motion types. In response, we introduce *Sitcom-Crafter*, a comprehensive and extendable system for human motion generation in 3D space, which can be guided by extensive plot contexts to enhance workflow efficiency for anime and game designers. The system is comprised of eight modules, three of which are dedicated to motion generation, while the remaining five are augmentation modules that ensure consistent fusion of motion sequences and system functionality. Central to the generation modules is our novel 3D scene-aware human-human interaction module, which addresses collision issues by synthesizing implicit 3D Signed Distance Function (SDF) points around motion spaces, thereby minimizing human-scene collisions without additional data collection costs. Complementing this, our locomotion and human-scene interaction modules leverage existing methods to enrich the system's motion generation capabilities. Augmentation modules encompass plot comprehension for command generation, motion synchronization for seamless integration of different motion types, hand pose retrieval to enhance motion realism, motion collision revision to prevent human collisions, and 3D retargeting to ensure visual fidelity. Experimental evaluations validate the system's ability to generate high-quality, diverse, and physically realistic motions, underscoring its potential for advancing creative workflows. Code and demonstration videos can be found in the supplementary files.
Applications · Computer Vision
Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises two main challenges: First, unlike iterative gradient-based adjustment in scene-specific optimization, generalizable methods must reconstruct the human shape representation in a single pass at inference time.Second, rendering is preferably computationally efficient yet of high resolution.To address both challenges we augment the recently proposed dual shape representation, which combines the benefits of a mesh and Gaussian points, in two ways. To improve reconstruction, we propose an iterative feedback update framework, which successively improves the canonical human shape representation during reconstruction.To achieve computationally efficient yet high-resolution rendering, we study a coupled-multi-resolution Gaussians-on-Mesh representation.We evaluate the proposed approach on the challenging THuman2.0, XHuman and AIST++ data. Our approach reconstructs an animatable representation from sparse inputs in less than 1s, renders views with 95.1FPS at $1024 \times 1024$, and achieves PSNR/LPIPS*/FID of 24.65/110.82/51.27 on THuman2.0, outperforming the state-of-the-art in rendering quality.
Theory · Domain Adaptation and Transfer Learning
Source-free domain adaptation (SFDA) involves adapting a model originally trained using a labeled dataset (source domain) to perform effectively on an unlabeled dataset (target domain) without relying on any source data during adaptation. This adaptation is especially crucial when significant disparities in data distributions exist between the two domains and when there are privacy concerns regarding the source model's training data. The absence of access to source data during adaptation makes it challenging to analytically estimate the domain gap. To tackle this issue, various techniques have been proposed, such as unsupervised clustering, contrastive learning, and continual learning. In this paper, we first conduct an extensive theoretical analysis of SFDA based on contrastive learning, primarily because it has demonstrated superior performance compared to other techniques. Motivated by the obtained insights, we then introduce a straightforward yet highly effective latent augmentation method tailored for contrastive SFDA. This augmentation method leverages the dispersion of latent features within the neighborhood of the query sample, guided by the source pre-trained model, to enhance the informativeness of positive keys. Our approach, based on a single InfoNCE-based contrastive loss, outperforms state-of-the-art SFDA methods on widely recognized benchmark datasets.
Applications · Computer Vision
Reconstructing 3D hand-face interactions with deformations from a single image is a challenging yet crucial task with broad applications in AR, VR, and gaming. The challenges stem from self-occlusions during single-view hand-face interactions, diverse spatial relationships between hands and face, complex deformations, and the ambiguity of the single-view setting. The previous state-of-the-art, Decaf, employs a global fitting optimization guided by contact and deformation estimation networks trained on studio-collected data with 3D annotations. However, Decaf suffers from a time-consuming optimization process and limited generalization capability due to its reliance on 3D annotations of hand-face interaction data. To address these issues, we present DICE, the first end-to-end method for Deformation-aware hand-face Interaction reCovEry from a single image. DICE estimates the poses of hands and faces, contacts, and deformations simultaneously using a Transformer-based architecture. It features disentangling the regression of local deformation fields and global mesh vertex locations into two network branches, enhancing deformation and contact estimation for precise and robust hand-face mesh recovery. To improve generalizability, we propose a weakly-supervised training approach that augments the training set using in-the-wild images without 3D ground-truth annotations, employing the depths of 2D keypoints estimated by off-the-shelf models and adversarial priors of poses for supervision. Our experiments demonstrate that DICE achieves state-of-the-art performance on a standard benchmark and in-the- wild data in terms of accuracy and physical plausibility. Additionally, our method operates at an interactive rate (20 fps) on an Nvidia 4090 GPU, whereas Decaf requires more than 15 seconds for a single image. The code will be available at: https://github.com/Qingxuan-Wu/DICE.
Deep Learning · Generative Models and Autoencoders
The blooming of virtual reality and augmented reality (VR/AR) technologies has driven an increasing demand for the creation of high-quality, immersive, and dynamic environments. However, existing generative techniques either focus solely on dynamic objects or perform outpainting from a single perspective image, failing to meet the requirements of VR/AR applications that need free-viewpoint, 360$^{\circ}$ virtual views where users can move in all directions. In this work, we tackle the challenging task of elevating a single panorama to an immersive 4D experience. For the first time, we demonstrate the capability to generate omnidirectional dynamic scenes with 360$^{\circ}$ views at 4K (4096 $\times$ 2048) resolution, thereby providing an immersive user experience. Our method introduces a pipeline that facilitates natural scene animations and optimizes a set of 3D Gaussians using efficient splatting techniques for real-time exploration. To overcome the lack of scene-scale annotated 4D data and models, especially in panoramic formats, we propose a novel Panoramic Denoiser that adapts generic 2D diffusion priors to animate consistently in 360$^{\circ}$ images, transforming them into panoramic videos with dynamic scenes at targeted regions. Subsequently, we propose Dynamic Panoramic Lifting to elevate the panoramic video into a 4D immersive environment while preserving spatial and temporal consistency. By transferring prior knowledge from 2D models in the perspective domain to the panoramic domain and the 4D lifting with spatial appearance and geometry regularization, we achieve high-quality Panorama-to-4D generation at a resolution of 4K for the first time. Project page: https://4k4dgen.github.io/.
Deep Learning · Large Language Models
Traditional language model-based theorem proving assumes that by training on a sufficient amount of formal proof data, a model will learn to prove theorems. Our key observation is that a wealth of informal information that is not present in formal proofs can be useful for learning to prove theorems. For instance, humans think through steps of a proof, but this thought process is not visible in the resulting code. We present Lean-STaR, a framework for training language models to produce informal thoughts prior to each step of a proof, thereby boosting the model's theorem-proving capabilities. Lean-STaR uses retrospective ground-truth tactics to generate synthetic thoughts for training the language model. At inference time, the trained model directly generates the thoughts prior to the prediction of the tactics in each proof step. Building on the self-taught reasoner framework, we then apply expert iteration to further fine-tune the model on the correct proofs it samples and verifies using the Lean solver. Lean-STaR significantly outperform base models (43.4% → 46.3%, Pass@64). We also analyze the impact of the augmented thoughts on various aspects of the theorem proving process, providing insights into their effectiveness.
Applications · Computer Vision
Knowledge distillation (KD) compresses deep neural networks by transferring task-related knowledge from cumbersome pre-trained teacher models to more compact student models. However, vanilla KD for image super-resolution (SR) networks yields only limited improvements due to the inherent nature of SR tasks, where the outputs of teacher models are noisy approximations of high-quality label images. In this work, we show that the potential of vanilla KD has been underestimated and demonstrate that the ingenious application of data augmentation methods can close the gap between it and more complex, well-designed methods. Unlike conventional training processes typically applying image augmentations simultaneously to both low-quality inputs and high-quality labels, we propose AugKD utilizing unpaired data augmentations to 1) generate auxiliary distillation samples and 2) impose label consistency regularization. Comprehensive experiments show that the AugKD significantly outperforms existing state-of-the-art KD methods across a range of SR tasks.
Deep Learning · Large Language Models
Transformers have found extensive applications across various domains due to their powerful fitting capabilities. This success can be partially attributed to their inherent nonlinearity. Thus, in addition to the ReLU function employed in the original transformer architecture, researchers have explored alternative modules such as GeLU and SwishGLU to enhance nonlinearity and thereby augment representational capacity. In this paper, we propose a novel category of polynomial composition activations (PolyCom), designed to optimize the dynamics of transformers. Theoretically, we provide a comprehensive mathematical analysis of PolyCom, highlighting its enhanced expressivity and efficacy relative to other activation functions. Notably, we demonstrate that networks incorporating PolyCom achieve the **optimal approximation rate**, indicating that PolyCom networks require minimal parameters to approximate general smooth functions in Sobolev spaces. We conduct empirical experiments on the pre-training configurations of large language models (LLMs), including both dense and sparse architectures. By substituting conventional activation functions with PolyCom, we enable LLMs to capture higher-order interactions within the data, thus improving performance metrics in terms of accuracy and convergence rates. Extensive experimental results demonstrate the effectiveness of our method, showing substantial improvements over other activation functions. Code is available at https://github.com/BryceZhuo/PolyCom.
Deep Learning · Large Language Models
Recent studies have shown that Large Language Models (LLMs) struggle to accurately retrieve information and maintain reasoning capabilities when processing long-context inputs. To address these limitations, we propose a finetuning approach utilizing a carefully designed synthetic dataset comprising numerical key-value retrieval tasks. Our experiments on models like GPT-3.5 Turbo and Mistral 7B demonstrate that finetuning LLMs on this dataset significantly improves LLMs' information retrieval and reasoning capabilities in longer-context settings. We present an analysis of the finetuned models, illustrating the transfer of skills from synthetic to real task evaluations (e.g., $10.5\%$ improvement on $20$ documents MDQA at position $10$ for GPT-3.5 Turbo). We also find that finetuned LLMs' performance on general benchmarks remains almost constant while LLMs finetuned on other baseline long-context augmentation data can encourage hallucination (e.g., on TriviaQA, Mistral 7B finetuned on our synthetic data cause no performance drop while other baseline data can cause a drop that ranges from $2.33\%$ to $6.19\%$). Our study highlights the potential of finetuning on synthetic data for improving the performance of LLMs on longer-context tasks.
Deep Learning · Large Language Models
Retrieval-augmented generation (RAG) has shown promising potential to enhance the accuracy and factuality of language models (LMs). However, imperfect retrievers or noisy corpora can introduce misleading or even erroneous information to the retrieved contents, posing a significant challenge to the generation quality. Existing RAG methods typically address this challenge by directly predicting final answers despite potentially noisy inputs, resulting in an implicit denoising process that is difficult to interpret and verify. On the other hand, the acquisition of explicit denoising supervision is often costly, involving significant human efforts. In this work, we propose InstructRAG, where LMs explicitly learn the denoising process through self-synthesized rationales --- First, we instruct the LM to explain how the ground-truth answer is derived from retrieved documents. Then, these rationales can be used either as demonstrations for in-context learning of explicit denoising or as supervised fine-tuning data to train the model. Compared to standard RAG approaches, InstructRAG requires no additional supervision, allows for easier verification of the predicted answers, and effectively improves generation accuracy. Experiments show InstructRAG consistently outperforms existing RAG methods in both training-free and trainable scenarios, achieving a relative improvement of 8.3% over the best baseline method on average across five knowledge-intensive benchmarks. Extensive analysis indicates that InstructRAG scales well with increased numbers of retrieved documents and consistently exhibits robust denoising ability even in out-of-domain datasets, demonstrating strong generalizability.
Retrieval-Augmented Generation (RAG) improves pre-trained models by incorporating external knowledge at test time to enable customized adaptation. We study the risk of datastore leakage in Retrieval-In-Context RAG Language Models (LMs). We show that an adversary can exploit LMs' instruction-following capabilities to easily extract text data verbatim from the datastore of RAG systems built with instruction-tuned LMs via prompt injection. The vulnerability exists for a wide range of modern LMs that span Llama2, Mistral/Mixtral, Vicuna, SOLAR, WizardLM, Qwen1.5, and Platypus2, and the exploitability exacerbates as the model size scales up. We also study multiple effects of RAG setup on the extractability of data, indicating that following unexpected instructions to regurgitate data can be an outcome of failure in effectively utilizing contexts for modern LMs, and further show that such vulnerability can be greatly mitigated by position bias elimination strategies. Extending our study to production RAG models, GPTs, we design an attack that can cause datastore leakage with a near-perfect success rate on 25 randomly selected customized GPTs with at most 2 queries, and we extract text data verbatim at a rate of 41\% from a book of 77,000 words and 3\% from a corpus of 1,569,000 words by prompting the GPTs with only 100 queries generated by themselves.
Applications · Computer Vision
Given the steep learning curve of professional 3D software and the time-consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, andgaming. However, recent approaches to language-guided 3D scene editing eitherrequire manual interventions or focus only on appearance modifications withoutsupporting comprehensive scene layout changes. In response, we propose EditRoom, a unified framework capable of executing a variety of layout edits throughnatural language commands, without requiring manual intervention. Specifically,EditRoom leverages Large Language Models (LLMs) for command planning andgenerates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To addressthe lack of data for language-guided 3D scene editing, we have developed an automatic pipeline to augment existing 3D scene synthesis datasets and introducedEditRoom-DB, a large-scale dataset with 83k editing pairs, for training and evaluation. Our experiments demonstrate that our approach consistently outperformsother baselines across all metrics, indicating higher accuracy and coherence inlanguage-guided scene layout editing.
Deep Learning · Generative Models and Autoencoders
Large language models (LLMs) excel at a wide range of tasks, but choosing the right model often involves balancing performance and cost. Powerful models offer better results but are expensive, while smaller models are more cost-effective but less capable. To address this trade-off, we introduce a training framework for learning efficient router models that dynamically select between a stronger and weaker LLM during inference. Our framework leverages human preference data and employs data augmentation techniques to enhance performance. Evaluations on public benchmarks show that our approach can reduce costs by over 2 times without sacrificing response quality. Moreover, our routers exhibit strong generalization capabilities, maintaining performance even when routing between LLMs not included in training. This highlights the potential of our framework to deliver cost-effective, high-performance LLM solutions.
Deep Learning · Large Language Models
The rapid increase in textual information means we need more efficient methods to sift through, organize, and understand it all. While retrieval-augmented generation (RAG) models excel in accessing information from large document collections, they struggle with complex tasks that require aggregation and reasoning over information spanning across multiple documents--what we call \textit{holistic reasoning}. Long-context language models (LCLMs) have great potential for managing large-scale documents, but their holistic reasoning capabilities remain unclear. In this work, we introduce HoloBench, a novel framework that brings database reasoning operations into text-based contexts, making it easier to systematically evaluate how LCLMs handle holistic reasoning across large documents. Our approach adjusts key factors such as context length, information density, distribution of information, and query complexity to evaluate LCLMs comprehensively. Our experiments show that the amount of information in the context has a bigger influence on LCLM performance than the actual context length. Furthermore, the complexity of queries affects performance more than the amount of information, particularly for different types of queries. Interestingly, queries that involve finding maximum or minimum values are easier for LCLMs and are less affected by context length, even though they pose challenges for RAG systems. However, tasks requiring the aggregation of multiple pieces of information show a noticeable drop in accuracy as context length increases. Additionally, we find that while grouping relevant information generally improves performance, the optimal positioning varies across models. Our findings surface both the advancements and the ongoing challenges in achieving a holistic understanding of long contexts. These can guide future developments in LCLMs and set the stage for creating more robust language models for real-world applications.