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3,199篇论文匹配“Autoencoders”
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Deep Learning · Generative Models and Autoencoders

Vinh Tong, Trung-Dung Hoang, Anji Liu, Guy Van den Broeck, Mathias Niepert

Diffusion Probabilistic Models (DPMs) are generative models showing competitive performance in various domains, including image synthesis and 3D point cloud generation. Sampling from pre-trained DPMs involves multiple neural function evaluations (NFEs) to transform Gaussian noise samples into images, resulting in higher computational costs compared to single-step generative models such as GANs or VAEs. Therefore, reducing the number of NFEs while preserving generation quality is crucial. To address this, we propose LD3, a lightweight framework designed to learn the optimal time discretization for sampling. LD3 can be combined with various samplers and consistently improves generation quality without having to retrain resource-intensive neural networks. We demonstrate analytically and empirically that LD3 improves sampling efficiency with much less computational overhead. We evaluate our method with extensive experiments on 7 pre-trained models, covering unconditional and conditional sampling in both pixel-space and latent-space DPMs. We achieve FIDs of 2.38 (10 NFE), and 2.27 (10 NFE) on unconditional CIFAR10 and AFHQv2 in 5-10 minutes of training. LD3 offers an efficient approach to sampling from pre-trained diffusion models. Code is available at https://github.com/vinhsuhi/LD3.

Deep Learning · Generative Models and Autoencoders

Vinh Tong, Trung-Dung Hoang, Anji Liu, Guy Van den Broeck, Mathias Niepert

Diffusion Probabilistic Models (DPMs) are generative models showing competitive performance in various domains, including image synthesis and 3D point cloud generation. Sampling from pre-trained DPMs involves multiple neural function evaluations (NFEs) to transform Gaussian noise samples into images, resulting in higher computational costs compared to single-step generative models such as GANs or VAEs. Therefore, reducing the number of NFEs while preserving generation quality is crucial. To address this, we propose LD3, a lightweight framework designed to learn the optimal time discretization for sampling. LD3 can be combined with various samplers and consistently improves generation quality without having to retrain resource-intensive neural networks. We demonstrate analytically and empirically that LD3 improves sampling efficiency with much less computational overhead. We evaluate our method with extensive experiments on 7 pre-trained models, covering unconditional and conditional sampling in both pixel-space and latent-space DPMs. We achieve FIDs of 2.38 (10 NFE), and 2.27 (10 NFE) on unconditional CIFAR10 and AFHQv2 in 5-10 minutes of training. LD3 offers an efficient approach to sampling from pre-trained diffusion models. Code is available at https://github.com/vinhsuhi/LD3.

Deep Learning · Generative Models and Autoencoders

Hunter Nisonoff, Junhao Xiong, Stephan Allenspach, Jennifer Listgarten

Generative models on discrete state-spaces have a wide range of potential applications, particularly in the domain of natural sciences. In continuous state-spaces, controllable and flexible generation of samples with desired properties has been realized using guidance on diffusion and flow models. However, these guidance approaches are not readily amenable to discrete state-space models. Consequently, we introduce a general and principled method for applying guidance on such models. Our method depends on leveraging continuous-time Markov processes on discrete state-spaces, which unlocks computational tractability for sampling from a desired guided distribution. We demonstrate the utility of our approach, Discrete Guidance, on a range of applications including guided generation of small-molecules, DNA sequences and protein sequences.

Deep Learning · Generative Models and Autoencoders

Qi Chen, Jierui Zhu, Florian Shkurti

Despite the empirical success of Diffusion Models (DMs) and Variational Autoencoders (VAEs), their generalization performance remains theoretically underexplored, especially lacking a full consideration of the shared encoder-generator structure. Leveraging recent information-theoretic tools, we propose a unified theoretical framework that provides guarantees for the generalization of both the encoder and generator by treating them as randomized mappings. This framework further enables (1) a refined analysis for VAEs, accounting for the generator's generalization, which was previously overlooked; (2) illustrating an explicit trade-off in generalization terms for DMs that depends on the diffusion time $T$; and (3) providing computable bounds for DMs based solely on the training data, allowing the selection of the optimal $T$ and the integration of such bounds into the optimization process to improve model performance. Empirical results on both synthetic and real datasets illustrate the validity of the proposed theory.

Deep Learning · Large Language Models

Can Demircan, Tankred Saanum, Akshay Jagadish, Marcel Binz, Eric Schulz

In-context learning, the ability to adapt based on a few examples in the input prompt, is a ubiquitous feature of large language models (LLMs). However, as LLMs' in-context learning abilities continue to improve, understanding this phenomenon mechanistically becomes increasingly important. In particular, it is not well-understood how LLMs learn to solve specific classes of problems, such as reinforcement learning (RL) problems, in-context. Through three different tasks, we first show that Llama $3$ $70$B can solve simple RL problems in-context. We then analyze the residual stream of Llama using Sparse Autoencoders (SAEs) and find representations that closely match temporal difference (TD) errors. Notably, these representations emerge despite the model only being trained to predict the next token. We verify that these representations are indeed causally involved in the computation of TD errors and $Q$-values by performing carefully designed interventions on them. Taken together, our work establishes a methodology for studying and manipulating in-context learning with SAEs, paving the way for a more mechanistic understanding.

Deep Learning · Generative Models and Autoencoders

Tanqiu Jiang, Changjiang Li, Fenglong Ma, Ting Wang

Differentially private diffusion models (DPDMs) harness the remarkable generative capabilities of diffusion models while enforcing differential privacy (DP) for sensitive data. However, existing DPDM training approaches often suffer from significant utility loss, large memory footprint, and expensive inference cost, impeding their practical uses. To overcome such limitations, we present RAPID: Retrieval Augmented PrIvate Diffusion model, a novel approach that integrates retrieval augmented generation (RAG) into DPDM training. Specifically, RAPID leverages available public data to build a knowledge base of sample trajectories; when training the diffusion model on private data, RAPID computes the early sampling steps as queries, retrieves similar trajectories from the knowledge base as surrogates, and focuses on training the later sampling steps in a differentially private manner. Extensive evaluation using benchmark datasets and models demonstrates that, with the same privacy guarantee, RAPID significantly outperforms state-of-the-art approaches by large margins in generative quality, memory footprint, and inference cost, suggesting that retrieval-augmented DP training represents a promising direction for developing future privacy-preserving generative models. The code is available at: https://github.com/TanqiuJiang/RAPID

Deep Learning · Generative Models and Autoencoders

Shitong Shao, zikai zhou, Lichen Bai, Haoyi Xiong, Zeke Xie

Exploring suitable solutions to improve performance by increasing the computational cost of inference in visual diffusion models is a highly promising direction. Sufficient prior studies have demonstrated that correctly scaling up computation in the sampling process can successfully lead to improved generation quality, enhanced image editing, and compositional generalization. While there have been rapid advancements in developing inference-heavy algorithms for improved image generation, relatively little work has explored inference scaling laws in video diffusion models (VDMs). Furthermore, existing research shows only minimal performance gains that are perceptible to the naked eye. To address this, we design a novel training-free algorithm IV-Mixed Sampler that leverages the strengths of image diffusion models (IDMs) to assist VDMs surpass their current capabilities. The core of IV-Mixed Sampler is to use IDMs to significantly enhance the quality of each video frame and VDMs ensure the temporal coherence of the video during the sampling process. Our experiments have demonstrated that IV-Mixed Sampler achieves state-of-the-art performance on 4 benchmarks including UCF-101-FVD, MSR-VTT-FVD, Chronomagic-Bench-150/1649, and VBench. For example, the open-source Animatediff with IV-Mixed Sampler reduces the UMT-FVD score from 275.2 to 228.6, closing to 223.1 from the closed-source Pika-2.0.

Deep Learning · Generative Models and Autoencoders

Haoxuan Che, Xuanhua He, Quande Liu, Cheng Jin, Hao CHEN

We introduce GameGen-$\mathbb{X}$, the first diffusion transformer model specifically designed for both generating and interactively controlling open-world game videos. This model facilitates high-quality, open-domain generation by approximating various game elements, such as innovative characters, dynamic environments, complex actions, and diverse events. Additionally, it provides interactive controllability, predicting and altering future content based on the current clip, thus allowing for gameplay simulation. To realize this vision, we first collected and built an Open-World Video Game Dataset (OGameData) from scratch. It is the first and largest dataset for open-world game video generation and control, which comprises over one million diverse gameplay video clips with informative captions. GameGen-$\mathbb{X}$ undergoes a two-stage training process, consisting of pre-training and instruction tuning. Firstly, the model was pre-trained via text-to-video generation and video continuation, enabling long-sequence open-domain game video generation with improved fidelity and coherence. Further, to achieve interactive controllability, we designed InstructNet to incorporate game-related multi-modal control signal experts. This allows the model to adjust latent representations based on user inputs, advancing the integration of character interaction and scene content control in video generation. During instruction tuning, only the InstructNet is updated while the pre-trained foundation model is frozen, enabling the integration of interactive controllability without loss of diversity and quality of generated content. GameGen-$\mathbb{X}$ contributes to advancements in open-world game design using generative models. It demonstrates the potential of generative models to serve as auxiliary tools to traditional rendering techniques, demonstrating the potential for merging creative generation with interactive capabilities. The project will be available at https://github.com/GameGen-X/GameGen-X.

Deep Learning · Generative Models and Autoencoders

Akio Hayakawa, Masato Ishii, Takashi Shibuya, Yuki Mitsufuji

This study aims to construct an audio-video generative model with minimal computational cost by leveraging pre-trained single-modal generative models for audio and video.To achieve this, we propose a novel method that guides single-modal models to cooperatively generate well-aligned samples across modalities. Specifically, given two pre-trained base diffusion models, we train a lightweight joint guidance module to adjust scores separately estimated by the base models to match the score of joint distribution over audio and video. We show that this guidance can be computed using the gradient of the optimal discriminator, which distinguishes real audio-video pairs from fake ones independently generated by the base models. Based on this analysis, we construct a joint guidance module by training this discriminator.Additionally, we adopt a loss function to stabilize the discriminator's gradient and make it work as a noise estimator, as in standard diffusion models. Empirical evaluations on several benchmark datasets demonstrate that our method improves both single-modal fidelity and multimodal alignment with relatively few parameters.The code is available at: [https://github.com/SonyResearch/MMDisCo](https://github.com/SonyResearch/MMDisCo).

Deep Learning · Generative Models and Autoencoders

Scott Hawley

We provide an accessible introduction to flow-matching and rectified flow models, which are increasingly at the forefront of generative AI applications. Typical descriptions of them are often laden with extensive probability-math equations, which can form barriers to the dissemination and understanding of these models. Fortunately, before they were couched in probabilities, the mechanisms underlying these models were grounded in basic physics, which provides an alternative and highly accessible (yet functionally equivalent) representation of the processes involved.

Deep Learning · Generative Models and Autoencoders

Biao Zhang, Peter Wonka

This paper introduces a novel hierarchical autoencoder that maps 3D models into a highly compressed latent space. The hierarchical autoencoder is specifically designed to tackle the challenges arising from large-scale datasets and generative modeling using diffusion. Different from previous approaches that only work on a regular image or volume grid, our hierarchical autoencoder operates on unordered sets of vectors. Each level of the autoencoder controls different geometric levels of detail. We show that the model can be used to represent a wide range of 3D models while faithfully representing high-resolution geometry details. The training of the new architecture takes 0.70x time and 0.58x memory compared to the baseline.We also explore how the new representation can be used for generative modeling. Specifically, we propose a cascaded diffusion framework where each stage is conditioned on the previous stage. Our design extends existing cascaded designs for image and volume grids to vector sets.

Deep Learning · Generative Models and Autoencoders

Kenji Fukumizu, Taiji Suzuki, Noboru Isobe, Kazusato Oko, Masanori Koyama

Flow matching (FM) has gained significant attention as a simulation-free generative model. Unlike diffusion models, which are based on stochastic differential equations, FM employs a simpler approach by solving an ordinary differential equation with an initial condition from a normal distribution, thus streamlining the sample generation process. This paper discusses the convergence properties of FM in terms of the $p$-Wasserstein distance, a measure of distributional discrepancy. We establish that FM can achieve an almost minimax optimal convergence rate for $1 \leq p \leq 2$, presenting the first theoretical evidence that FM can reach convergence rates comparable to those of diffusion models. Our analysis extends existing frameworks by examining a broader class of mean and variance functions for the vector fields and identifies specific conditions necessary to attain these optimal rates.

Deep Learning · Generative Models and Autoencoders

Abdelrahman Eldesokey, Peter Wonka

We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control.Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement and relationships from text descriptions.Nevertheless, existing approaches for layout control are limited to 2D layouts, require the user to provide a static layout beforehand, and fail to preserve generated images under layout changes.This makes these approaches unsuitable for applications that require 3D object-wise control and iterative refinements, e.g., interior design and complex scene generation. To this end, we leverage the recent advancements in depth-conditioned T2I models and propose a novel approach for interactive 3D layout control.We replace the traditional 2D boxes used in layout control with 3D boxes.Furthermore, we revamp the T2I task as a multi-stage generation process, where at each stage, the user can insert, change, and move an object in 3D while preserving objects from earlier stages.We achieve this through a novel Dynamic Self-Attention (DSA) module and a consistent 3D object translation strategy.To evaluate our approach, we establish a benchmark and an evaluation protocol for interactive 3D layout control.Experiments show that our approach can generate complicated scenes based on 3D layouts, outperforming the standard depth-conditioned T2I methods by two-folds on object generation success rate.Moreover, it outperforms all methods in comparison on preserving objects under layout changes.Project Page: https://abdo-eldesokey.github.io/build-a-scene/

Applications · Time Series

Phillip Si, Peng Chen

Accurate modeling and prediction of complex physical systems often rely on data assimilation techniques to correct errors inherent in model simulations. Traditional methods like the Ensemble Kalman Filter (EnKF) and its variants as well as the recently developed Ensemble Score Filters (EnSF) face significant challenges when dealing with high-dimensional and nonlinear Bayesian filtering problems with sparse observations, which are ubiquitous in real-world applications. In this paper, we propose a novel data assimilation method, Latent-EnSF, which leverages EnSF with efficient and consistent latent representations of the full states and sparse observations to address the joint challenges of high dimensionlity in states and high sparsity in observations for nonlinear Bayesian filtering. We introduce a coupled Variational Autoencoder (VAE) with two encoders to encode the full states and sparse observations in a consistent way guaranteed by a latent distribution matching and regularization as well as a consistent state reconstruction. With comparison to several methods, we demonstrate the higher accuracy, faster convergence, and higher efficiency of Latent-EnSF for two challenging applications with complex models in shallow water wave propagation and medium-range weather forecasting, for highly sparse observations in both space and time.

Deep Learning · Generative Models and Autoencoders

Jinxu Lin, Linwei Tao, Minjing Dong, Chang Xu

As diffusion models become increasingly popular, the misuse of copyrighted and private images has emerged as a major concern. One promising solution to mitigate this issue is identifying the contribution of specific training samples in generative models, a process known as data attribution. Existing data attribution methods for diffusion models typically quantify the contribution of a training sample by evaluating the change in diffusion loss when the sample is included or excluded from the training process.However, we argue that the direct usage of diffusion loss cannot represent such a contribution accurately due to the calculation of diffusion loss.Specifically, these approaches measure the divergence between predicted and ground truth distributions, which leads to an indirect comparison between the predicted distributions and cannot represent the variances between model behaviors.To address these issues, we aim to measure the direct comparison between predicted distributions with an attribution score to analyse the training sample importance, which is achieved by Diffusion Attribution Score (\textit{DAS}).Underpinned by rigorous theoretical analysis, we elucidate the effectiveness of DAS.Additionally, we explore strategies to accelerate DAS calculations, facilitating its application to large-scale diffusion models.Our extensive experiments across various datasets and diffusion models demonstrate that DAS significantly surpasses previous benchmarks in terms of the linear data-modelling score, establishing new state-of-the-art performance.

Deep Learning · Generative Models and Autoencoders

Byung Hyun Lee, Sungjin Lim, Seunggyu Lee, Dong Un Kang, Se Young Chun

Remarkable progress in text-to-image diffusion models has brought a major concern about potentially generating images on inappropriate or trademarked concepts. Concept erasing has been investigated with the goals of deleting target concepts in diffusion models while preserving other concepts with minimal distortion. To achieve these goals, recent concept erasing methods usually fine-tune the cross-attention layers of diffusion models. In this work, we first show that merely updating the cross-attention layers in diffusion models, which is mathematically equivalent to adding linear modules to weights, may not be able to preserve diverse remaining concepts. Then, we propose a novel framework, dubbed Concept Pinpoint Eraser (CPE), by adding nonlinear Residual Attention Gates (ResAGs) that selectively erase (or cut) target concepts while safeguarding remaining concepts from broad distributions by employing an attention anchoring loss to prevent the forgetting. Moreover, we adversarially train CPE with ResAG and learnable text embeddings in an iterative manner to maximize erasing performance and enhance robustness against adversarial attacks. Extensive experiments on the erasure of celebrities, artistic styles, and explicit contents demonstrated that the proposed CPE outperforms prior arts by keeping diverse remaining concepts while deleting the target concepts with robustness against attack prompts. Code is available at https://github.com/Hyun1A/CPE.

Deep Learning · Generative Models and Autoencoders

Saurav Jha, Shiqi Yang, Masato Ishii, Mengjie Zhao, christian simon, Muhammad Jehanzeb Mirza, Dong Gong, Lina Yao, Shusuke Takahashi, Yuki Mitsufuji

Personalized text-to-image diffusion models have grown popular for their ability to efficiently acquire a new concept from user-defined text descriptions and a few images. However, in the real world, a user may wish to personalize a model on multiple concepts but one at a time, with no access to the data from previous concepts due to storage/privacy concerns. When faced with this continual learning (CL) setup, most personalization methods fail to find a balance between acquiring new concepts and retaining previous ones -- a challenge that *continual personalization* (CP) aims to solve. Inspired by the successful CL methods that rely on class-specific information for regularization, we resort to the inherent class-conditioned density estimates, also known as *diffusion classifier* (DC) scores, for CP of text-to-image diffusion models. Namely, we propose using DC scores for regularizing the parameter-space and function-space of text-to-image diffusion models.Using several diverse evaluation setups, datasets, and metrics, we show that our proposed regularization-based CP methods outperform the state-of-the-art C-LoRA, and other baselines. Finally, by operating in the replay-free CL setup and on low-rank adapters, our method incurs zero storage and parameter overhead, respectively, over the state-of-the-art.

Deep Learning · Generative Models and Autoencoders

jiarui zhang, Mahyar Khayatkhoei, Prateek Chhikara, Filip Ilievski

Multimodal Large Language Models (MLLMs) have experienced rapid progress in visual recognition tasks in recent years. Given their potential integration into many critical applications, it is important to understand the limitations of their visual perception. In this work, we study whether MLLMs can perceive small visual details as effectively as large ones when answering questions about images. We observe that their performance is very sensitive to the size of the visual subject of the question, and further show that this effect is in fact causal by conducting an intervention study. Next, we study the attention patterns of MLLMs when answering visual questions, and intriguingly find that they consistently know where to look, even when they provide the wrong answer. Based on these findings, we then propose training-free visual intervention methods that leverage the internal knowledge of any MLLM itself, in the form of attention and gradient maps, to enhance its perception of small visual details. We evaluate our proposed methods on two widely-used MLLMs and seven visual question answering benchmarks and show that they can significantly improve MLLMs' accuracy without requiring any training. Our results elucidate the risk of applying MLLMs to visual recognition tasks concerning small details and indicate that visual intervention using the model's internal state is a promising direction to mitigate this risk. Our code is available at: https://github.com/saccharomycetes/mllms_know.

Deep Learning · Generative Models and Autoencoders

Sang-Hoon Lee, Ha-Yeong Choi, Seong-Whan Lee

Recently, universal waveform generation tasks have been investigated conditioned on various out-of-distribution scenarios. Although one-step GAN-based methods have shown their strength in fast waveform generation, they are vulnerable to train-inference mismatch scenarios such as two-stage text-to-speech. Meanwhile, diffusion-based models have shown their powerful generative performance in other domains; however, they stay out of the limelight due to slow inference speed in waveform generation tasks. Above all, there is no generator architecture that can explicitly disentangle the natural periodic features of high-resolution waveform signals. In this paper, we propose PeriodWave, a novel universal waveform generation model from Mel-spectrogram and neural audio codec. First, we introduce a period-aware flow matching estimator that effectively captures the periodic features of the waveform signal when estimating the vector fields. Additionally, we utilize a multi-period estimator that avoids overlaps to capture different periodic features of waveform signals. Although increasing the number of periods can improve the performance significantly, this requires more computational costs. To reduce this issue, we also propose a single period-conditional universal estimator that can feed-forward parallel by period-wise batch inference. Additionally, we first introduce FreeU to reduce the high-frequency noise for waveform generation. Furthermore, we demonstrate the effectiveness of the proposed method in neural audio codec decoding task, and present the streaming generation framework of non-autoregressive model for speech language models. The experimental results demonstrated that our model outperforms the previous models in reconstruction tasks from Mel-spectrogram and discrete token, and text-to-speech tasks. Source code is available at https://github.com/sh-lee-prml/PeriodWave

Deep Learning · Generative Models and Autoencoders

Marcel Hirt, Domenico Campolo, Victoria Leong, Juan-Pablo Ortega

Devising deep latent variable models for multi-modal data has been a long-standing theme in machine learning research. Multi-modal Variational Autoencoders (VAEs) have been a popular generative model class that learns latent representations that jointly explain multiple modalities. Various objective functions for such models have been suggested, often motivated as lower bounds on the multi-modal data log-likelihood or from information-theoretic considerations. To encode latent variables from different modality subsets, Product-of-Experts (PoE) or Mixture-of-Experts (MoE) aggregation schemes have been routinely used and shown to yield different trade-offs, for instance, regarding their generative quality or consistency across multiple modalities. In this work, we consider a variational objective that can tightly approximate the data log-likelihood. We develop more flexible aggregation schemes that avoid the inductive biases in PoE or MoE approaches by combining encoded features from different modalities based on permutation-invariant neural networks. Our numerical experiments illustrate trade-offs for multi-modal variational objectives and various aggregation schemes. We show that our variational objective and more flexible aggregation models can become beneficial when one wants to approximate the true joint distribution over observed modalities and latent variables in identifiable models.