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2,006篇论文匹配“Video Understanding”
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Mahsa Ehsanpour, Alireza Abedin, Fatemeh Saleh, Javen Shi, Ian Reid, Hamid Rezatofighi

Individuals Action and Sub-group Activities in Videos","The state-of-the art solutions for human activity understanding from a video stream formulate the task as a spatio-temporal problem which requires joint localization of all individuals in the scene and classification of their actions or group activity over time. Who is interacting with whom, e.g. not everyone in a queue is interacting with each other, is often not predicted. There are scenarios where people are best to be split into sub-groups, which we call social groups, and each social group may be engaged in a different social activity. In this paper, we solve the problem of simultaneously grouping people by their social interactions, predicting their individual actions and the social activity of each social group, which we call the social task. Our main contributions are: i) we propose an end-to-end trainable framework for the social task; ii) our proposed method also sets the state-of-the-art results on two widely adopted benchmarks for the traditional group activity recognition task (assuming individuals of the scene form a single group and predicting a single group activity label for the scene); iii) we introduce new annotations on an existing group activity dataset, re-purposing it for the social task.

Zhensheng Shi, Cheng Guan, Liangjie Cao, Qianqian Li, Ju Liang, Zhaorui Gu, Haiyong Zheng, Bing Zheng

Modeling relations is crucial to understand videos for action and behavior recognition. Current relation models mainly reason about relations of invisibly implicit cues, while important relations of visually explicit cues are rarely considered, and the collaboration between them is usually ignored. In this paper, we propose a novel relation model that discovers relations of both implicit and explicit cues as well as their collaboration in videos. Our model concerns Collaborative Ternary Relations (CoTeRe), where the ternary relation involves channel (C, for implicit), temporal (T, for implicit), and spatial (S, for explicit) relation (R). We devise a flexible and effective CTSR module to collaborate ternary relations for 3D-CNNs, and then construct CoTeRe-Nets for action recognition. Extensive experiments on both ablation study and performance evaluation demonstrate that our CTSR module is significantly effective with approximate 3% gains and our CoTeRe-Nets outperform state-of-the-art approaches on three popular benchmarks. Boosts analysis and relations visualization also validate that relations of both implicit and explicit cues are discovered with efficacy by our method. Our code is available at https://github.com/zhenglab/cotere-net .

Ali Diba, Mohsen Fayyaz, Vivek Sharma, Manohar Paluri, Jürgen Gall, Rainer Stiefelhagen, Luc Van Gool

Video recognition has been advanced in recent years by benchmarks with rich annotations. However, research is still mainly limited to human action or sports recognition - focusing on a highly specific video understanding task and thus leaving a significant gap towards describing the overall content of a video. We fill this gap by presenting a large-scale ``Holistic Video Understanding Dataset""~(HVU). HVU is organized hierarchically in a semantic taxonomy that focuses on multi-label and multi-task video understanding as a comprehensive problem that encompasses the recognition of multiple semantic aspects in the dynamic scene. HVU contains approx.~572k videos in total with 9 million annotations for training, validation, and test set spanning over 3142 labels. HVU encompasses semantic aspects defined on categories of scenes, objects, actions, events, attributes, and concepts which naturally capture the real-world scenarios.We demonstrate the generalisation capability of HVU on three challenging tasks: 1.) Video classification, 2.) Video captioning and 3.) Video clustering tasks. In particular for video classification, we introduce a new spatio-temporal deep neural network architecture called ``Holistic Appearance and Temporal Network""~(HATNet) that builds on fusing 2D and 3D architectures into one by combining intermediate representations of appearance and temporal cues. HATNet focuses on the multi-label and multi-task learning problem and is trained in an end-to-end manner. %The experiments show that HATNet trained on HVU outperforms current state-of-the-art methods on challenging human action datasets: HMDB51, UCF101, and Kinetics. The dataset and codes will be made publicly available. Via our experiments, we validate the idea that holistic representation learning is complementary, and can play a key role in enabling many real-world applications.

Qingqiu Huang, Yu Xiong, Anyi Rao, Jiaze Wang, Dahua Lin

Recent years have seen remarkable advances in visual understanding. However, how to understand a story-based long video with artistic styles, e.g. movie, remains challenging. In this paper, we introduce MovieNet -- a holistic dataset for movie understanding. MovieNet contains 1,100 movies with a large amount of multi-modal data, e.g. trailers, photos, plot descriptions, etc. Besides, different aspects of manual annotations are provided in MovieNet, including 1.1M characters with bounding boxes and identities, 42K scene boundaries, 2.5K aligned description sentences, 65K tags of place and action, and 92K tags of cinematic style. To the best of our knowledge, MovieNet is the largest dataset with richest annotations for comprehensive movie understanding. Based on MovieNet, we set up several benchmarks for movie understanding from different angles. Extensive experiments are executed on these benchmarks to show the immeasurable value of MovieNet and the gap of current approaches towards comprehensive movie understanding. We believe that such a holistic dataset would promote the researches on story-based long video understanding and beyond. MovieNet will be published in compliance with regulations at https://movienet.github.io.

Yapeng Tian, Dingzeyu Li, Chenliang Xu

In this paper, we introduce a new problem, named audio-visual video parsing, which aims to parse a video into temporal event segments and label them as either audible, visible, or both. Such a problem is essential for a complete understanding of the scene depicted inside a video. To facilitate exploration, we collect a Look, Listen, and Parse (LLP) dataset to investigate audio-visual video parsing in a weakly-supervised manner. This task can be naturally formulated as a Multimodal Multiple Instance Learning (MMIL) problem. Concretely, we propose a novel hybrid attention network to explore unimodal and cross-modal temporal contexts simultaneously. We develop an attentive MMIL pooling method to adaptively explore useful audio and visual content from different temporal extent and modalities. Furthermore, we discover and mitigate modality bias and noisy label issues with an individual-guided learning mechanism and label smoothing technique, respectively. Experimental results show that the challenging audio-visual video parsing can be achieved even with only video-level weak labels. Our proposed framework can effectively leverage unimodal and cross-modal temporal contexts and alleviate modality bias and noisy labels problems.

Mengtian Li, Yu-Xiong Wang, Deva Ramanan

Embodied perception refers to the ability of an autonomous agent to perceive its environment so that it can (re)act. The responsiveness of the agent is largely governed by latency of its processing pipeline. While past work has studied the algorithmic trade-off between latency and accuracy, there has not been a clear metric to compare different methods along the Pareto optimal latency-accuracy curve. We point out a discrepancy between standard offline evaluation and real-time applications: by the time an algorithm finishes processing a particular image frame, the surrounding world has changed. To these ends, we present an approach that coherently integrates latency and accuracy into a single metric for real-time online perception, which we refer to as ""streaming accuracy"". The key insight behind this metric is to jointly evaluate the output of the entire perception stack at every time instant, forcing the stack to consider the amount of streaming data that should be ignored while computation is occurring. More broadly, building upon this metric, we introduce a meta-benchmark that systematically converts any image understanding task into a streaming perception task. We focus on the illustrative tasks of object detection and instance segmentation in urban video streams, and contribute a novel dataset with high-quality and temporally-dense annotations. Our proposed solutions and their empirical analysis demonstrate a number of surprising conclusions: (1) there exists an optimal ""sweet spot"" that maximizes streaming accuracy along the Pareto optimal latency-accuracy curve, (2) asynchronous tracking and future forecasting naturally emerge as internal representations that enable streaming image understanding, and (3) dynamic scheduling can be used to overcome temporal aliasing, yielding the paradoxical result that latency is sometimes minimized by sitting idle and ""doing nothing"".