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3,752篇论文匹配“Planning”
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Data-centric AI · Data-centric AI methods and tools

Sarthak Chakraborty, Suman Nath, Xuchao Zhang, Chetan Bansal, Indranil Gupta

Large Language Models (LLMs) are increasingly being used to plan, reason, and execute tasks across diverse scenarios. In use cases like repeatable workflows and agentic settings, prompts are often reused with minor variations while having a similar structure for recurring tasks. This opens up opportunities for caching. However, exact prompt matching fails on such structurally similar prompts, while semantic caching may produce incorrect responses by ignoring critical differences. To address this, we introduce GenCache, a generative cache that produces variation-aware responses for structurally similar prompts. GenCache identifies reusable response patterns across similar prompt structures and synthesizes customized outputs for new requests. We show that GenCache achieves 83\% cache hit rate, while having minimal incorrect hits on datasets without prompt repetition. In agentic workflows, it improves cache hit rate by $\sim$20\% and reduces end-to-end execution latency by $\sim$34\% compared to standard prompt matching.

Theory · Reinforcement Learning and Planning

Augusto B. Corrêa, André G. Pereira, Jendrik Seipp

In recent years, large language models (LLMs) have shown remarkable performance in many problems. However, they fail to plan reliably. Specialized attempts to improve their planning capabilities still produce incorrect plans and fail to generalize to larger tasks. Furthermore, LLMs designed for explicit "reasoning" fail to compete with automated planners while increasing computational costs, which reduces one of the advantages of using LLMs. In this paper, we show how to use LLMs to always generate correct plans, even for out-of-distribution tasks of increasing size. For a given planning domain, we ask an LLM to generate several domain-dependent heuristic functions in the form of Python code, evaluate them on a set of training tasks with a greedy best-first search, and choose the best one. The resulting LLM-generated heuristic functions solve substantially more unseen out-of-distribution test tasks than end-to-end LLM planning, particularly for non-reasoning LLMs. Moreover, they also solve many more tasks than state-of-the-art domain-independent heuristics for classical planning, and are competitive with the strongest learning algorithm for domain-dependent planning. These results are impressive given that our implementation is based on a Python planner and the baselines all build upon highly optimized C++ code. In some domains, the LLM-generated heuristics expand fewer states than the baselines, showing that they are not only efficiently computable but also more informative than the state-of-the-art heuristics. Overall, our results show that sampling a set of planning heuristic functions can significantly improve the planning capabilities of LLMs.

Reinforcement Learning · Batch Offline

Xianghua Zeng, Hao Peng, Yicheng Pan, Angsheng Li, Guanlin Wu

Diffusion-based generative methods have shown promising potential for modeling trajectories from offline reinforcement learning (RL) datasets, and hierarchical diffusion has been introduced to mitigate variance accumulation and computational challenges in long-horizon planning tasks. However, existing approaches typically assume a fixed two-layer diffusion hierarchy with a single predefined temporal scale, which limits adaptability to diverse downstream tasks and reduces flexibility in decision making. In this work, we propose SIHD, a novel Structural Information-based Hierarchical Diffusion framework for effective and stable offline policy learning in long-horizon environments with sparse rewards. Specifically, we analyze structural information embedded in offline trajectories to construct the diffusion hierarchy adaptively, enabling flexible trajectory modeling across multiple temporal scales. Rather than relying on reward predictions from localized sub-trajectories, we quantify the structural information gain of each state community and use it as a conditioning signal within the corresponding diffusion layer. To reduce overreliance on offline datasets, we introduce a structural entropy regularizer that encourages exploration of underrepresented states while avoiding extrapolation errors from distributional shifts. Extensive evaluations show that SIHD significantly outperforms state-of-the-art baselines in decision-making performance and demonstrates superior generalization across diverse scenarios.

Applications

Liang Ma, Jiajun Wen, Min Lin, Rongtao Xu, Xiwen Liang, Bingqian Lin, Jun Ma, Yongxin Wang, Ziming Wei, haokun lin 等

While vision-language models (VLMs) have demonstrated promising capabilities in reasoning and planning for embodied agents, their ability to comprehend physical phenomena, particularly within structured 3D environments, remains severely limited. To close this gap, we introduce PhyBlock, a progressive benchmark designed to assess VLMs on physical understanding and planning through robotic 3D block assembly tasks. PhyBlock integrates a novel four-level cognitive hierarchy assembly task alongside targeted Visual Question Answering (VQA) samples, collectively aimed at evaluating progressive spatial reasoning and fundamental physical comprehension, including object properties, spatial relationships, and holistic scene understanding. PhyBlock includes 2600 block tasks (400 assembly tasks, 2200 VQA tasks) and evaluates models across three key dimensions: partial completion, failure diagnosis, and planning robustness. We benchmark 23 state-of-the-art VLMs, highlighting their strengths and limitations in physically grounded, multi-step planning. Our empirical findings indicate that the performance of VLMs exhibits pronounced limitations in high-level planning and reasoning capabilities, leading to a notable decline in performance for the growing complexity of the tasks.Error analysis reveals persistent difficulties in spatial orientation and dependency reasoning.We position PhyBlock as a unified testbed to advance embodied reasoning, bridging vision-language understanding and real-world physical problem-solving.

Applications · Robotics

Xiangyu Wang, Donglin Yang, Yue Liao, Wenhao Zheng, wenjun wu, Bin Dai, Hongsheng Li, Si Liu

Unmanned Aerial Vehicles (UAVs) are evolving into language-interactive platforms, enabling more intuitive forms of human-drone interaction. While prior works have primarily focused on high-level planning and long-horizon navigation, we shift attention to language-guided fine-grained trajectory control, where UAVs execute short-range, reactive flight behaviors in response to language instructions. We formalize this problem as the Flying-on-a-Word (Flow) task and introduce UAV imitation learning as an effective approach. In this framework, UAVs learn fine-grained control policies by mimicking expert pilot trajectories paired with atomic language instructions. To support this paradigm, we present UAV-Flow, the first real-world benchmark for language-conditioned, fine-grained UAV control. It includes a task formulation, a large-scale dataset collected in diverse environments, a deployable control framework, and a simulation suite for systematic evaluation. Our design enables UAVs to closely imitate the precise, expert-level flight trajectories of human pilots and supports direct deployment without sim-to-real gap. We conduct extensive experiments on UAV-Flow, benchmarking VLN and VLA paradigms. Results show that VLA models are superior to VLN baselines and highlight the critical role of spatial grounding in the fine-grained Flow setting.

Reinforcement Learning · Everything Else

Dengwei Zhao, Shikui Tu, Yanan Sun, Lei Xu

In recent years, neural network-guided heuristic search algorithms, such as Monte-Carlo tree search and A$^\*$ search, have achieved significant advancements across diverse practical applications. Due to the challenges stemming from high state-space complexity, sparse training datasets, and incomplete environmental modeling, heuristic estimations manifest uncontrolled inherent biases towards the actual expected evaluations, thereby compromising the decision-making quality of search algorithms. Sampling exploration enhanced A$^\*$ (SeeA$^\*$) was proposed to improve the efficiency of A$^\*$ search by constructing an dynamic candidate subset through random sampling, from which the expanded node was selected. However, uniform sampling strategy utilized by SeeA$^\*$ facilitates exploration exclusively through the injection of randomness, which completely neglects the heuristic knowledge relevant to open nodes. Moreover, the theoretical support of cluster sampling remains ambiguous. Despite the existence of potential biases, heuristic estimations still encapsulate certain valuable information. In this paper, epistemic exploratory A$^\*$ search (KeeA$^\*$) is proposed to integrate heuristic knowledge for calibrating the sampling process. We first theoretically demonstrate that SeeA$^\*$ with cluster sampling outperforms uniform sampling due to the distribution-aware selection with higher variance. Building on this insight, cluster scouting and path-aware sampling are introduced in KeeA$^\*$ to further exploit heuristic knowledge to increase the sampling mean and variance, respectively, thereby generating higher-quality extreme candidates and enhancing overall decision-making performance. Finally, empirical results on retrosynthetic planning and logic synthesis demonstrate superior performance of KeeA$^*$ compared to state-of-the-art heuristic search algorithms.

Dongjie Yang, Chengqiang Lu, Qimeng Wang, Xinbei Ma, Yan Gao, Yao Hu, Hai Zhao

Unlike reasoning, which often entails a deep sequence of deductive steps, complex real-world planning is characterized by the need to synthesize a broad spectrum of parallel and potentially conflicting information and constraints. For example, in travel planning scenarios, it requires the integration of diverse real-world information and user preferences. While LLMs show promise, existing methods with long-horizon thinking struggle with handling multifaceted constraints, leading to suboptimal solutions. Motivated by the challenges of real-world travel planning, this paper introduces the Multiple Aspects of Planning (MAoP), empowering LLMs with "wide-horizon thinking" to solve planning problems with multifaceted constraints. Instead of direct planning, MAoP leverages the strategist to conduct pre-planning from various aspects and provide the planning blueprint for planners, enabling strong inference-time scalability by scaling aspects to consider various constraints. In addition, existing benchmarks for multi-constraint planning are flawed because they assess constraints in isolation, ignoring causal dependencies within the constraints, e.g, travel planning, where past activities dictate future itinerary. To address this, we propose Travel-Sim, an agent-based benchmark assessing plans via real-world simulation, thereby inherently resolving these causal dependencies. This paper advances LLM capabilities in complex planning and offers novel insights for evaluating sophisticated scenarios through simulation.

Theory · Reinforcement Learning and Planning

Xiaotian Liu, Ali Pesaranghader, Jaehong Kim, Tanmana Sadhu, Hyejeong Jeon, Scott Sanner

The ability to actively acquire information is essential for open-world planning under partial observability and incomplete knowledge. However, most existing embodied AI systems either assume a known object category or rely on passive perception strategies that exhaustively gather object and relational information from the environment. Such a strategy becomes insufficient in visually complex open-world settings. For instance, a typical household may contain thousands of novel and uniquely configured objects, most of which are irrelevant to the agent’s current task. Consequently, open-world agents must be capable of actively identifying and prioritizing task-relevant objects to enable efficient and goal-directed knowledge acquisition. In this work, we introduce ActiveVOO, a novel zero-shot framework for open-world embodied planning that emphasizes object-centric active knowledge acquisition. ActiveVOO employs lifted regression to generate compact, first-order subgoal descriptions that identify task-relevant objects, and provides a principled mechanism to quantify the utility of sensing actions based on commonsense priors derived from LLMs and VLMs. We evaluate ActiveVOO on the visual ALFWorld benchmark, where it achieves substantial improvements over existing LLM- and VLM-based planning approaches, notably outperforming VLMs fine-tuned on ALFWorld data. This work establishes a principled foundation for developing embodied agents capable of actively and efficiently acquiring knowledge to plan and act in open-world environments.

Theory · Learning Theory

BaoLinh Tran, Van Vu

The matrix recovery (completion) problem, a central problem in data science, involves recovering a matrix $A$ from a relatively small random set of entries. While such a task is generally impossible, it has been shown that one can recover $A$ exactly in polynomial time, with high probability, under three basic and necessary assumptions: (1) the rank of $A$ is very small compared to its dimensions (low rank), (2) $A$ has delocalized singular vectors (incoherence), and (3) the sample size is sufficiently large. Various algorithms address this task, including convex optimization by Candes, Recht, and Tao (2009, 2010), alternating projection by Hardt and Wooters (2014), and low-rank approximation with gradient descent by Keshavan, Montanari, and Oh (2009, 2010). In applications, Candes and Plan (2009) noted that it is more realistic to assume noisy observations. In such cases, the above approaches provide approximate recovery with small root mean square error, which is difficult to convert into exact recovery. Recently, results by Abbe et al. (2017) and Bhardwaj et al. (2023) on approximation in the infinity norm showed that one can recover $A$ even in the noisy case, provided $A$ has bounded precision. However, beyond the three basic assumptions, they either required that the condition number of $A$ be small (2017) or that the gaps between consecutive singular values be large (2023). These additional assumptions conflict, with one requiring singular values to be close together and the other suggesting they should be far apart. It is thus natural to conjecture that neither is necessary. In this paper, we demonstrate that this is indeed the case. We propose a simple algorithm for exact recovery of noisy data, relying solely on the three basic assumptions. The core step of the algorithm is a straightforward truncated singular value decomposition, which is highly efficient. To analyze the algorithm, we prove a new infinity norm version of the classical Davis-Kahan perturbation theorem, improving an earlier result in (2023). Our proof employs a combinatorial contour integration argument and is entirely distinct from all previous approaches.

Reinforcement Learning · Everything Else

Alper Ahmetoglu, Steven James, Cameron Allen, Sam Lobel, David Abel, George Konidaris

We consider how to construct state abstractions compatible with a given set of abstract actions, to obtain a well-formed abstract Markov decision process (MDP). We show that the Bellman equation suggests that abstract states should represent distributions over states in the ground MDP; we characterize the conditions under which the resulting process is Markov and approximately model-preserving, derive algorithms for constructing and planning with the abstract MDP, and apply them to a visual maze task. We generalize these results to the factored actions case, characterizing the conditions that result in factored abstract states and apply the resulting algorithm to Montezuma's Revenge. These results provide a powerful and principled framework for constructing neurosymbolic abstract Markov decision processes.

Computer Vision · Classification and Understanding

Zhiwei Yang, Chen Gao, Mike Zheng Shou

Video anomaly detection (VAD) is a critical yet challenging task due to the complex and diverse nature of real-world scenarios. Previous methods typically rely on domain-specific training data and manual adjustments when applying to new scenarios and unseen anomaly types, suffering from high labor costs and limited generalization. Therefore, we aim to achieve generalist VAD, \ie, automatically handle any scene and any anomaly types without training data or human involvement. In this work, we propose PANDA, an agentic AI engineer based on MLLMs. Specifically, we achieve PANDA by comprehensively devising four key capabilities: (1) self-adaptive scene-aware strategy planning, (2) goal-driven heuristic reasoning, (3) tool-augmented self-reflection, and (4) self-improving chain-of-memory. Concretely, we develop a self-adaptive scene-aware RAG mechanism, enabling PANDA to retrieve anomaly-specific knowledge for anomaly detection strategy planning. Next, we introduce a latent anomaly-guided heuristic prompt strategy to enhance reasoning precision. Furthermore, PANDA employs a progressive reflection mechanism alongside a suite of context-aware tools to iteratively refine decision-making in complex scenarios. Finally, a chain-of-memory mechanism enables PANDA to leverage historical experiences for continual performance improvement. Extensive experiments demonstrate that PANDA achieves state-of-the-art performance in multi-scenario, open-set, and complex scenario settings without training and manual involvement, validating its generalizable and robust anomaly detection capability. Code is released at https://github.com/showlab/PANDA.

Theory · Reinforcement Learning and Planning

Imad Aouali

Efficient online decision-making in contextual bandits is challenging, as methods without informative priors often suffer from computational or statistical inefficiencies. In this work, we leverage pre-trained diffusion models as expressive priors to capture complex action dependencies and develop a practical algorithm that efficiently approximates posteriors under such priors, enabling both fast updates and sampling. Empirical results demonstrate the effectiveness and versatility of our approach across diverse contextual bandit settings.

Theory · Reinforcement Learning and Planning

Swetha Ganesh, Vaneet Aggarwal

Actor-Critic methods are widely used for their scalability, yet existing theoretical guarantees for infinite-horizon average-reward Markov Decision Processes (MDPs) often rely on restrictive ergodicity assumptions. We propose NAC-B, a Natural Actor-Critic with Batching, that achieves order-optimal regret of \$\tilde{O}(\sqrt{T})\$ in infinite-horizon average-reward MDPs under the unichain assumption, which permits both transient states and periodicity. This assumption is among the weakest under which the classic policy gradient theorem remains valid for average-reward settings. NAC-B employs function approximation for both the actor and the critic, enabling scalability to problems with large state and action spaces. The use of batching in our algorithm helps mitigate potential periodicity in the MDP and reduces stochasticity in gradient estimates, and our analysis formalizes these benefits through the introduction of the constants $C_{\text{hit}}$ and $C_{\text{tar}}$, which characterize the rate at which empirical averages over Markovian samples converge to the stationary distribution.

Theory · Reinforcement Learning and Planning

Weikai Wang, Erick Delage

For continuing tasks, average cost Markov decision processes have well-documented value and can be solved using efficient algorithms. However, it explicitly assumes that the agent is risk-neutral. In this work, we extend risk-neutral algorithms to accommodate the more general class of dynamic risk measures. Specifically, we propose a relative value iteration (RVI) algorithm for planning and design two model-free Q-learning algorithms, namely a generic algorithm based on the multi-level Monte Carlo (MLMC) method, and an off-policy algorithm dedicated to utility-based shortfall risk measures. Both the RVI and MLMC-based Q-learning algorithms are proven to converge to optimality. Numerical experiments validate our analysis, confirm empirically the convergence of the off-policy algorithm, and demonstrate that our approach enables the identification of policies that are finely tuned to the intricate risk-awareness of the agent that they serve.

Applications · Robotics

Shanshan Li, Da Huang, Yu He, Yanwei Fu, Yu-Gang Jiang, Xiangyang Xue

In daily life, people often move through spaces to find objects that meet their needs, posing a key challenge in embodied AI. Traditional Demand-Driven Navigation (DDN) handles one need at a time but does not reflect the complexity of real-world tasks involving multiple needs and personal choices. To bridge this gap, we introduce Task-Preferenced Multi-Demand-Driven Navigation (TP-MDDN), a new benchmark for long-horizon navigation involving multiple sub-demands with explicit task preferences. To solve TP-MDDN, we propose AWMSystem, an autonomous decision-making system composed of three key modules: BreakLLM (instruction decomposition), LocateLLM (goal selection), and StatusMLLM (task monitoring). For spatial memory, we design MASMap, which combines 3D point cloud accumulation with 2D semantic mapping for accurate and efficient environmental understanding. Our Dual-Tempo action generation framework integrates zero-shot planning with policy-based fine control, and is further supported by an Adaptive Error Corrector that handles failure cases in real time. Experiments demonstrate that our approach outperforms state-of-the-art baselines in both perception accuracy and navigation robustness.

Applications · Robotics

Ling Niu, Xiaoji Zheng, han wang, Ziyuan Yang, Chen Zheng, Bokui Chen, Jiangtao Gong

In recent years, vision-based end-to-end autonomous driving has emerged as a new paradigm. However, popular end-to-end approaches typically rely on visual feature extraction networks trained under label supervision. This limited supervision framework restricts the generality and applicability of driving models. In this paper, we propose a novel paradigm termed $E^{3}AD$, which advocates for comparative learning between visual feature extraction networks and the general EEG large model, in order to learn latent human driving cognition for enhancing end-to-end planning. In this work, we collected a cognitive dataset for the mentioned contrastive learning process. Subsequently, we investigated the methods and potential mechanisms for enhancing end-to-end planning with human driving cognition, using popular driving models as baselines on publicly available autonomous driving datasets. Both open-loop and closed-loop tests are conducted for a comprehensive evaluation of planning performance. Experimental results demonstrate that the $E^{3}AD$ paradigm significantly enhances the end-to-end planning performance of baseline models. Ablation studies further validate the contribution of driving cognition and the effectiveness of comparative learning process. To the best of our knowledge, this is the first work to integrate human driving cognition for improving end-to-end autonomous driving planning. It represents an initial attempt to incorporate embodied cognitive data into end-to-end autonomous driving, providing valuable insights for future brain-inspired autonomous driving systems. Our code will be made available at https://github.com/AIR-DISCOVER/E-cubed-AD.

Applications · Neuroscience, Cognitive Science

Sounak Banerjee, Daphne Cornelisse, Deepak Gopinath, Emily Sumner, Jonathan DeCastro, Guy Rosman, Eugene Vinitsky, Mark Ho

People's goal-directed behaviors are influenced by their cognitive biases, and autonomous systems that interact with people should be aware of this. For example, people's attention to objects in their environment will be biased in a way that systematically affects how they perform everyday tasks such as driving to work. Here, building on recent work in computational cognitive science, we formally articulate the \textit{attention-aware inverse planning problem}, in which the goal is to estimate a person's attentional biases from their actions. We demonstrate how attention-aware inverse planning systematically differs from standard inverse reinforcement learning and how cognitive biases can be inferred from behavior. Finally, we present an approach to attention-aware inverse planning that combines deep reinforcement learning with computational cognitive modeling. We use this approach to infer the attentional strategies of RL agents in real-life driving scenarios selected from the Waymo Open Dataset, demonstrating the scalability of estimating cognitive biases with attention-aware inverse planning.

Theory · Reinforcement Learning and Planning

Jifeng Hu, Sili Huang, Zhejian Yang, Shengchao Hu, Li Shen, Hechang Chen, Lichao Sun, Yi Chang, Dacheng Tao

Conditional decision generation with diffusion models has shown powerful competitiveness in reinforcement learning (RL). Recent studies reveal the relation between energy-function-guidance diffusion models and constrained RL problems. The main challenge lies in estimating the intermediate energy, which is intractable due to the log-expectation formulation during the generation process. To address this issue, we propose the Analytic Energy-guided Policy Optimization (AEPO). Specifically, we first provide a theoretical analysis and the closed-form solution of the intermediate guidance when the diffusion model obeys the conditional Gaussian transformation. Then, we analyze the posterior Gaussian distribution in the log-expectation formulation and obtain the target estimation of the log-expectation under mild assumptions. Finally, we train an intermediate energy neural network to approach the target estimation of log-expectation formulation. We apply our method in 30+ offline RL tasks to demonstrate the effectiveness of our method. Extensive experiments illustrate that our method surpasses numerous representative baselines in D4RL offline reinforcement learning benchmarks.

Social Aspects · Fairness, Equity, Justice and Safety

Lutz Oettershagen, Othon Michail

Balancing resource efficiency and fairness is critical in networked systems that support modern learning applications. We introduce the _Fair Minimum Labeling_ (FML) problem: the task of designing a minimum-cost temporal edge activation plan that ensures each group of nodes in a network has sufficient access to a designated target set, according to specified coverage requirements. FML captures key trade-offs in systems where edge activations incur resource costs and equitable access is essential, such as distributed data collection, update dissemination in edge-cloud systems, and fair service restoration in critical infrastructure. We show that FML is NP-hard and $\Omega(\log |V|)$-hard to approximate, where $V$ is the set of nodes, and we present probabilistic approximation algorithms that match this bound, achieving the best possible guarantee for the activation cost. We demonstrate the practical utility of FML in a fair multi-source data aggregation task for training a shared model. Empirical results show that FML enforces group-level fairness with substantially lower activation cost than baseline heuristics, underscoring its potential for building resource-efficient, equitable temporal reachability in learning-integrated networks.

Applications

Jichen Zhang, Liqun Zhao, Antonis Papachristodoulou, Jack Umenberger

Diffusion models have shown remarkable potential in planning and control tasks due to their ability to represent multimodal distributions over actions and trajectories. However, ensuring safety under constraints remains a critical challenge for diffusion models. This paper proposes Constrained Diffusers, an extended framework for planning and control that incorporates distribution-level constraints into pre-trained diffusion models without retraining or architectural modifications. Inspired by constrained optimization, we apply a constrained Langevin samplingfor the reverse diffusion process that jointly optimizes the trajectory and realizes constraint satisfaction through three iterative algorithms: projected method, primal-dual method and augmented Lagrangian methods. In addition, we incorporate discrete control barrier functions as constraints for constrained diffusers to guarantee safety in online implementation, following a receding-horizon control that we generate a short-horizon plan and execute only the first action before replanning. Experiments in Maze2D, locomotion, and PyBullet ball running tasks demonstrate that our proposed methods achieve constraint satisfaction with less computation time, and are competitive with existing methods in environments with static and time-varying constraints.