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Theory · Probabilistic Methods

Tom Yates, Yuzhou Cheng, Ignacio Alzugaray, Danyal Akarca, Pedro Mediano, Andrew Davison

Belief Propagation (BP) is a powerful algorithm for distributed inference in probabilistic graphical models, however it quickly becomes infeasible for practical compute and memory budgets. Many efficient, non-parametric forms of BP have been developed, but the most popular is Gaussian Belief Propagation (GBP), a variant that assumes all distributions are locally Gaussian. GBP is widely used due to its efficiency and empirically strong performance in applications like computer vision or sensor networks – even when modelling non-Gaussian problems. In this paper, we seek to provide a theoretical guarantee for when Gaussian approximations are valid in highly non-Gaussian, sparsely-connected factor graphs performing BP (common in Spatial AI). We leverage the Central Limit Theorem to prove mathematically that variables’ beliefs under BP converge to a Gaussian distribution in complex, loopy factor graphs obeying our 4 key assumptions. We then confirm experimentally that variable beliefs become increasingly Gaussian after just a few BP iterations in a stereo depth estimation task.

Applications · Chemistry, Physics, and Earth Sciences

Kevin Han, Haolin Cong, Bowen Deng, Amir Barati Farimani

Machine learning interatomic potentials (MLIPs) have proven to be wildly useful for molecular dynamics simulations, powering countless drug and materials discovery applications. However, MLIPs face two primary bottlenecks preventing them from reaching realistic simulation scales: inference time and memory consumption. In this work, we address both issues by challenging the long-held belief that the cutoff radius for the MLIP must be held to a fixed, constant value. For the first time, we introduce a **dynamic** cutoff formulation that still leads to stable, long timescale molecular dynamics simulation. In introducing the dynamic cutoff, we are able to induce sparsity onto the underlying atom graph by targeting a specific number of neighbors per atom, significantly reducing both memory consumption and inference time. We show the effectiveness of a dynamic cutoff by implementing it onto 4 state of the art MLIPs: MACE, Nequip, Orbv3, and TensorNet, leading to **2.26x** less memory consumption and **2.04x** faster inference time, depending on the model and atomic system. We also perform an extensive error analysis and find that the dynamic cutoff models exhibit minimal accuracy dropoff compared to their fixed cutoff counterparts on both materials and molecular datasets. All model implementations and training code will be fully open sourced.

Social Aspects · Privacy

Aditya Kulkarni, Carlos Soto

In statistical applications it has become increasingly common to encounter data structures that live on non-linear spaces such as manifolds. Classical linear regression, one of the most fundamental methodologies of statistical learning, captures the relationship between an independent variable and a response variable which both are assumed to live in Euclidean space. Thus, geodesic regression emerged as an extension where the response variable lives on a Riemannian manifold. The parameters of geodesic regression, as with linear regression, capture the relationship of sensitive data and hence one should consider the privacy protection practices of said parameters. We consider releasing Differentially Private (DP) parameters of geodesic regression via the K-Norm Gradient (KNG) mechanism for Riemannian manifolds. We derive theoretical bounds for the sensitivity of the parameters showing they are tied to their respective Jacobi fields and hence the curvature of the space. This corroborates, and extends, recent findings of differential privacy for the Fr\'echet mean. We demonstrate the efficacy of our methodology on the sphere, $S_2\subset\mathbb{R}^3$, the space of symmetric positive definite matrices, and Kendall's planar shape space. Our methodology is general to any Riemannian manifold, and thus, it is suitable for data in domains such as medical imaging and computer vision.

Applications · Computer Vision

Manuel Traub, Martin V Butz

Current state-of-the-art segmentation models encode entire images before focusing on specific objects. This wastes computational resources. We introduce FLIP (Fovea-Like Input Patching), a parameter-efficient vision model that realizes object segmentation through biologically-inspired top-down attention. FLIP selectively samples multi-resolution patches centered on objects of interest from the input. As a result, it allocates high-resolution processing to object centers while maintaining coarser peripheral context. This off-grid, scale-invariant design enables FLIP to outperform META's Segment Anything models (SAM, SAM2 and fast variants) by large margins: With more than 440$\times$ fewer parameters, FLIP-Tiny (0.51M parameters) reaches a mean IoU of 78.24\% while SAM2-L reaches 75.87\% IoU (224.45M parameters). FLIP-Large even achieves 80.33\% mean IoU (96.6M parameters), still running about $2.3\times$ faster than SAM2-L. We evaluate on six benchmarks in total. In five established benchmarks (Hypersim, KITTI-360, OpenImages, COCO, LVIS) FLIP consistently outperforms SAM and various variants of it. In our novel ObjaScale dataset, which stress-tests scale invariance with objects ranging from 0.0001\% up to 25\% of the image area, we show that FLIP segments even very small objects accurately, where existing models fail severely. FLIP opens new possibilities for real-time, object-centric vision applications and offers much higher energy efficiency. We believe that FLIP can act as a powerful foundation model, as it is very well-suited to track objects over time, for example, when being integrated into slot-based scene segmentation architectures.

Theory · Online Learning and Bandits

Yu Chen, Yuhao Liu, Jiatai Huang, Yihan Du, Longbo Huang

We investigate episodic Markov Decision Processes with heavy-tailed feedback (HTMDPs). Existing approaches for HTMDPs are conservative in stochastic environments and lack adaptivity in adversarial regimes. In this work, we propose algorithms ```HT-FTRL-OM``` and ```HT-FTRL-UOB``` for HTMDPs that achieve Best-of-Both-Worlds (BoBW) guarantees: instance-independent regret in adversarial environments and logarithmic instance-dependent regret in self-bounding (including the stochastic case) environments. For the known transition setting, ```HT-FTRL-OM``` applies the Follow-The-Regularized-Leader (FTRL) framework over occupancy measures with novel skipping loss estimators, achieving a $\widetilde{\mathcal{O}}(T^{1/\alpha})$ regret bound in adversarial regimes and a $\mathcal{O}(\log T)$ regret in stochastic regimes. Building upon this framework, we develop a novel algorithm ```HT-FTRL-UOB``` to tackle the more challenging unknown-transition setting. This algorithm employs a pessimistic skipping loss estimator and achieves a $\widetilde{\mathcal{O}}(T^{1/\alpha} + \sqrt{T})$ regret in adversarial regimes and a $\mathcal{O}(\log^2(T))$ regret in stochastic regimes. Our analysis overcomes key barriers through several technical insights, including a local control mechanism for heavy-tailed shifted losses, a new suboptimal-mass propagation principle, and a novel regret decomposition that isolates transition uncertainty from heavy-tailed estimation errors and skipping bias.

Applications · Computer Vision

Wen Dong, Haiyang Mei, Yinglian Ji, Zijun Zhang, Wenyuan Zhang, Pengwei Luo, Bo Dong, Shengfeng He, Xin Yang

Depth estimation for transparent objects remains a fundamental challenge, as RGB-based cues often fail in regions affected by refraction and light transmission. Polarization provides physically grounded information related to surface orientation and material properties, offering reliable geometric cues even in the absence of texture. In this work, we introduce PolarDepth, a monocular framework that incorporates both RGB and polarization inputs, including the degree and angle of linear polarization (DoLP and AoLP), to estimate dense depth and localize transparent regions. PolarDepth injects polarization-derived physical priors by estimating the refractive index, zenith angle, and azimuth angle from polarization measurements and embedding them into an implicit geometric representation that constrains depth inference in ambiguous transparent regions. To support model development and evaluation, we introduce PTOD, a dataset with synchronized RGB, polarization, and depth data and manually annotated transparent region masks. Experimental results demonstrate that PolarDepth achieves state-of-the-art performance in transparent object depth estimation. The findings highlight the effectiveness of embedding polarization-derived physical priors into learned representations for robust perception in complex visual environments.

Theory · Online Learning and Bandits

Sifan Yang, Wenhao Yang, Wei Jiang, Lijun Zhang

We investigate decentralized online convex optimization with compressed communication, where $n$ learners connected by a network collaboratively minimize a sequence of global loss functions using only local information and compressed data from neighbors. Prior work has established regret bounds of $O(\max\\{\omega^{-2}\rho^{-4}n^{1/2},\omega^{-4}\rho^{-8}\\}n\sqrt{T})$ and $O(\max\\{\omega^{-2}\rho^{-4}n^{1/2},\omega^{-4}\rho^{-8}\\}n\ln{T})$ for convex and strongly convex functions, respectively, where $\omega\in(0,1]$ is the compression quality factor and $\rho<1$ is the spectral gap of the communication matrix. However, these regret bounds suffer from a prohibitively high quadratic or even quartic dependence on $\omega^{-1}$. Moreover, the super-linear dependence on $n$ is also undesirable. To overcome these shortcomings, we propose a novel algorithm that achieves improved regret bounds of $\tilde{O}(\omega^{-1/2}\rho^{-1}n\sqrt{T})$ and $\tilde{O}(\omega^{-1}\rho^{-2}n\ln{T})$ for convex and strongly convex functions, respectively. The primary idea is to design a two-level blocking update framework incorporating two novel ingredients: an online gossip strategy and an error compensation scheme, which work together to promote a better consensus among learners. Furthermore, we establish the first lower bounds for this problem, justifying the optimality of our results with respect to both $\omega$ and $T$. Additionally, we consider the bandit feedback scenario and extend our method with the classical gradient estimators to enhance existing regret bounds.

Deep Learning · Generative Models and Autoencoders

Shuchen Xue, Chongjian GE, Shilong Zhang, Yichen Li, Zhi-Ming Ma

Reinforcement Learning (RL) has emerged as a central paradigm for advancing Large Language Models (LLMs), where both pre-training and RL post-training stages are grounded in the same log-likelihood formulation. In contrast, recent RL approaches for diffusion models, most notably Denoising Diffusion Policy Optimization (DDPO), optimize an objective different from the pretraining objectives--score/flow matching loss. In this work, we establish a novel theoretical analysis: DDPO is an implicit form of score/flow matching with noisy targets, which increases variance and slows convergence. Building on this analysis, we introduce Advantage Weighted Matching (AWM), a policy-gradient method for diffusion. It uses the score/flow-matching loss and reweights each sample by its advantage. In effect, AWM raises the influence of high-reward samples and suppresses low-reward ones while keeping the modeling objective identical to pretraining. This unifies pretraining and RL conceptually and practically and reduces variance, yielding faster convergence. This simple yet effective design yields substantial benefits: on the GenEval, OCR, and PickScore benchmarks, AWM delivers up to a $34\times$ speedup over Flow-GRPO (which builds on DDPO), when applied to Stable Diffusion 3.5 Medium and FLUX, without compromising generation quality. Code is provided in the supplementary material.

Reinforcement Learning · Deep RL

Haowen Sun, Liqi Huang, Mingyang Li, Sihua Ren, Xinzhe Chen, Chengzhong Ma, Zeyang Liu, Xingyu Chen, Xuguang Lan

Reinforcement learning from demonstrations (RLfD) offers a promising method for robotic manipulation with sparse rewards. However, limited demonstrations often cause agents to encounter out-of-distribution states where world models produce poor predictions. In multi-stage tasks, jointly optimizing a learned reward function and policy introduces a moving target problem, and the resulting non-stationarity intensifies the impact of uncertainty on policy learning. In this work, we propose QUEST, a model-based RL framework that adaptively switches between exploration and exploitation guided by uncertainty to achieve stable and efficient learning. Specifically, our approach employs intrinsic rewards to capture environmental stochasticity, leverages ensemble dynamics for uncertainty-guided planning, and introduces a hybrid sampling strategy to prioritize rare successful stage transitions. We evaluate QUEST on challenging sparse-reward manipulation tasks with limited expert demonstrations. Results show that QUEST outperforms state-of-the-art methods by 17\% on average, with gains increasing to 60\% on difficult tasks. We further demonstrate successful zero-shot sim-to-real transfer on three real-world tasks.

Ilan Doron-Arad, Elchanan Mossel

Theoretical analyses of Empirical Risk Minimization (ERM) are standardly framed within the Real-RAM model of computation. In this setting, training even simple neural networks is known to be $\exists \mathbb{R}$-complete---a complexity class believed to be harder than NP, that characterizes the difficulty of solving systems of polynomial inequalities over the real numbers. However, this algebraic framework diverges from the reality of digital computation with finite-precision hardware. In this work, we analyze the theoretical complexity of ERM under a realistic bit-level model ($ERM_{bit}$), where network parameters and inputs are constrained to be rational numbers with polynomially bounded bit-lengths. Under this model, we reveal a sharp dichotomy in tractability governed by the network's activation function. We prove that for deep networks with any polynomial activations with rational coefficients and degree at least $2$, the bit-complexity of training is severe: deciding $ERM_{bit}$ (with a regularized loss) is #$P$-hard, hence believed to be strictly harder than NP-complete problems. Furthermore, we show that determining the sign of a single partial derivative of the empirical loss function is intractable (unlikely in BPP), and deciding a specific bit in the gradient is #$P$-hard. This provides a complexity-theoretic perspective for the phenomenon of exploding and vanishing gradients. In contrast, we show that for piecewise-linear activations such as ReLU, the precision requirements remain manageable: $ERM_{bit}$ is contained within NP (specifically NP-complete), and standard backpropagation runs in polynomial time. Our results demonstrate that finite-precision constraints are not merely implementation details but fundamental determinants of learnability.

Applications · Health / Medicine

ZIYU XU, zijian zhang, Liang Wang, Zhiyuan Liu, Qiang Liu, Shu Wu, Liang Wang

When reliable target structures are unavailable at scale or phenotypes arise from dysregulated pathways, transcriptomic perturbations provide a system-level functional readout for drug action. In this work, we formalize Transcriptome-based Drug Design (TBDD) as a generative inverse problem: designing drug molecules conditioned on desired transcriptomic state transitions. We analyze the inherently ill-posed nature of this task, which is further complicated by the profound domain gap between biology and chemistry and by the sparsity of transcriptomic signals. To address these challenges, we propose CURE (A CellUlar Response Engine), a multi-resolution transcriptome-guided diffusion framework. CURE features a specialized Transcriptome Perturbation Functional Feature Extractor (TFE) that (1) distills function-oriented perturbation embeddings from pre/post states, (2) aligns these signatures to dual chemical views to bridge the cross-modal gap, and (3) performs heterogeneity-aware aggregation to extract robust state-specific signals from noisy transcriptomic data. Extensive evaluations on both standard benchmarks and rigorous out-of-distribution protocols demonstrate that CURE consistently outperforms strong baselines in structural quality and functional consistency. Furthermore, we validate its practical utility via a zero-shot gene-inhibitor design task, highlighting the potential of phenotype-driven generative discovery.

Social Aspects · Accountability, Transparency, and Interpretability

Yifan Zhang, Wei Bi, Kechi Zhang, Dongming Jin, Jie Fu, Zhi Jin

Algorithm extraction aims to synthesize executable programs directly from models trained on algorithmic tasks, enabling *de novo* algorithm discovery without relying on human-written code. However, applying this paradigm to Transformer is hindered by representation entanglement (e.g., superposition), where entangled features encoded in overlapping directions obstruct the recovery of symbolic expressions. We propose the Discrete Transformer, an architecture explicitly designed to bridge the gap between continuous representations and discrete symbolic logic. By injecting discreteness through temperature-annealed sampling, our framework effectively leverages hypothesis testing and symbolic regression to extract human-readable programs. Empirically, the Discrete Transformer achieves performance comparable to RNN-based methods while extending interpretability to continuous variable domains, and the annealing dynamics exhibit a clear exploration-to-exploitation transition. Finally, we show that architectural inductive biases provide fine-grained control over synthesized programs, establishing the Discrete Transformer as a robust framework for demonstration-free algorithm discovery and Transformer interpretability.

Deep Learning · Generative Models and Autoencoders

Ning Lin, Luxi Chen, Huaguan Chen, Jiacheng Cen, Chongxuan Li, Wenbing Huang, Hao Sun

Generating objects with specific symmetries is essential in various real-world scenarios, with the creation of patterns exhibiting planar group symmetries being a representative task. However, adapting existing 2D continuous representations to enforce symmetry remains a significant challenge, as the transformation of non-reflective group elements may disrupt continuity. To overcome this limitation, we propose a novel symmetric continuous representation framework for arbitrary planar groups. Our method transforms any underlying 2D continuous representation into a symmetric one while strictly preserving continuity. We provide the mathematical formulation of this representation, demonstrate its universal approximation capability for symmetric functions, and detail the construction methodology. We validate our approach through three distinct generation tasks: general symmetric pattern design, connectivity-preserving paper-cutting design, and mechanically-constrained geometric stylized patterns. Experimental results confirm that our representation enables precise and effective symmetry control in pattern generation.

Theory · Online Learning and Bandits

Tanmay Goyal, Sukruta Midigeshi, Gaurav Sinha

We investigate the contextual slate bandit problem with generalized linear rewards under limited adaptivity. At each round, the learner is presented with $N$ sets of items and constructs a slate by selecting one item per set; the resulting slate yields a scalar reward sampled from a Generalized Linear Model (GLM). We propose algorithms under two limited-adaptivity paradigms: (a) batched and (b) rarely-switching settings. For the batched setting, we introduce B-SlateGLinCB, which partitions the time horizon into $O(\log\log T)$ batches such that each batch's policy relies only on data from previous batches. For the rarely-switching setting, we propose RS-SlateGLinCB, which adaptively performs only $O(d\log T)$ parameter updates. Under a diversity assumption on the item sequences, we prove that B-SlateGLinCB and RS-SlateGLinCB achieve regret bounds of $O(Nd^{3/2}\sqrt{T})$ and $O(Nd\sqrt{T})$, respectively. Notably, both bounds are independent of the non-linearity parameter $\kappa$ that is typically found to scale the regret of GLM bandit algorithms. Our algorithms are computationally efficient, requiring only $\text{poly}(N)$ time per round despite $2^{\Omega(N)}$ possible slates. Simulations show our algorithms outperform existing batched baselines and remain competitive with Slate-GLM-OFU, a fully adaptive state-of-the-art algorithm. Notably, a slightly modified B-SlateGLinCB empirically matches this baseline. Finally, we demonstrate strong performance in a practical in-context example selection task for language models.

Fan Nie, Junlin Wang, Harper Hua, Federico Bianchi, Yongchan Kwon, Zhenting Qi, Owen Queen, Shang Zhu, James Zou

Data science agents promise to accelerate discovery and insight-generation by turning data into executable analyses and findings. Yet existing data science benchmarks fall short due to fragmented evaluation interfaces that make cross-benchmark comparison difficult, narrow task coverage and a lack of rigorous data grounding. In particular, we show that a substantial portion of tasks in current benchmarks can be solved without using the actual data. To address these limitations, we introduce DSGym, a standardized framework for evaluating and training data science agents in self-contained execution environments. Unlike static benchmarks, DSGym provides a modular architecture that makes it easy to add tasks, agent scaffolds, and tools, positioning it as a live, extensible testbed. We curate DSGym-Tasks, a holistic task suite that standardizes and refines existing benchmarks via quality and shortcut solvability filtering. We further expand coverage with (1) DSBio: expert-derived bioinformatics tasks grounded in literature and (2) DSPredict: challenging prediction tasks spanning domains such as computer vision, molecular prediction, and single-cell perturbation. Beyond evaluation, DSGym enables agent training via execution-verified data synthesis pipeline. As a case study, we build a 2,000-example training set in DSGym that substantially improves a 4B mode on standardized analysis benchmarks. Overall, DSGym enables rigorous end-to-end measurement of whether agents can plan, implement, and validate data analyses in realistic scientific context.

Applications · Computer Vision

Hsin-Ying Lee, Hanwen Jiang, Yiqun Mei, Jing Shi, Ming-Hsuan Yang, Zhixin Shu

Current motion-controlled image-to-video generation models rigidly follow user-provided trajectories that are often sparse, imprecise, and causally incomplete. Such reliance often yields unnatural or implausible outcomes, especially by missing secondary causal consequences. To address this, we introduce MotiMotion, a novel framework that reformulates motion control as a reasoning-then-generation problem. To encourage causally grounded and commonsense-consistent interactions, we leverage a training-free vision-language reasoner to refine image-space coordinates of primary trajectories and to hallucinate plausible secondary motions. To further improve motion naturalness, we propose a confidence-aware control scheme that modulates guidance strength, enabling the model to closely follow high-confidence plans while correcting artifacts under low-confidence inputs with its internal generative priors. To support systematic evaluation, we curate a new image-to-video benchmark, MotiBench, consisting of interaction-centric scenes where new events are triggered by motion. Both VLM-based evaluation and a human study on MotiBench demonstrate that MotiMotion produces videos with more plausible object behaviors and interaction, and is preferred over existing approaches.

Deep Learning · Foundation Models

Dingyang Jin, Jiawei He, Calvin Lo, Steven Hu, RYAN RAD

While Vision-Language Models (VLMs) excel on static visual benchmarks, they consistently underperform in game-based reasoning environments. Existing evaluations conflate failures in perception, rule comprehension, and reasoning. We propose a two-stage diagnostic framework that decomposes VLM performance into testable components: controlled perception tests isolating visual encoding, and a $2\times2$ diagnostic matrix with a six-level rule complexity ladder evaluated in both explicit verification and predictive simulation modes. Experimenting with six state-of-the-art VLMs reveals three systematic failure patterns: (1) coordinated spatial drift, where off-by-one localization errors among adjacent pieces share the same shift direction at $1.5-1.9\times$ the rate expected under spatial independence; (2) perception-reasoning dissociation, where models correctly verify board states but fail to apply rules—at complex constraint levels, perception remains relatively stable while reasoning accuracy plummets, with even the best-performing model capped at $75\%$ and others ranging from $37\%$ to $64\%$; and (3) a simulation gap, with performance dropping by up to $27$ points when predicting future states versus verifying observed outcomes. These limitations persist across model scales, suggesting persistent limitations in bridging visual encoding and logical simulation.

Theory · Learning Theory

Stanley Wei, Juno Kim

Recent advances in large language models (LLMs) have demonstrated that reinforcement fine-tuning of pretrained base models can lead to significant gains in reasoning performance at inference time. In this work, we theoretically analyze why reinforcement fine-tuning induces better reasoning ability than purely supervised fine-tuning (SFT) methods. We model chain-of-thought (CoT) reasoning as a pathfinding problem on graphs and compare the popular method of reinforcement learning with verifiable rewards (RLVR) against traditional SFT. We prove that SFT, when trained on golden shortest paths without negative examples, fails to learn how to efficiently backtrack. In contrast, an RLVR-trained model can learn how to efficiently backtrack from dead ends using only outcome reward. This leads to a provable inference-time compute separation between the two methods, and demonstrates that RLVR allows the model to learn the location of difficult decisions in a reasoning chain, ultimately allowing for better allocation of inference-time compute. Finally, we show that the reasoning traces of an RLVR model can be distilled to train a base model to backtrack efficiently as well.

Applications · Time Series

Jiafeng Lin, Yuxuan Wang, HUAKUN LUO, Jianmin Wang, Zhongyi Pei

Multimodal time series forecasting has garnered significant attention for its potential to provide more robust and accurate predictions than traditional single-modality models by leveraging rich information inherent in other modalities. However, due to fundamental challenges in modality alignment, existing methods often struggle to effectively incorporate multimodal data into predictions, particularly textual information that has a causal influence on time series fluctuations, such as emergency reports and policy announcements. In this paper, we reflect on the role of textual information in numerical forecasting and propose **Ti**me series transformers with Multimodal **Mi**xture-of-Experts, **TiMi**, to unleash the causal reasoning capabilities of LLMs. Concretely, TiMi utilizes language models to generate inferences on future developments, which then serve as guidance for time series forecasting. To seamlessly integrate both exogenous factors and time series into predictions, we introduce a Multimodal Mixture-of-Experts (MMoE) module as a lightweight plug-in to empower Transformer-based time series models for multimodal forecasting, eliminating the need for explicit representation-level alignment. Experimentally, our proposed TiMi demonstrates consistent state-of-the-art performance on sixteen real-world multimodal forecasting benchmarks, outperforming advanced baselines while offering strong adaptability and interpretability.

Deep Learning · Large Language Models

Xinlei Yu, Chengming Xu, Zhangquan Chen, Bo Yin, Cheng Yang, Yongbo He, Yihao Hu, Jiangning Zhang, Cheng Tan, Xiaobin Hu 等

While Visual Multi-Agent Systems (VMAS) promise to enhance comprehensive abilities through inter-agent collaboration, empirical evidence reveals a counter-intuitive "scaling wall": increasing agent turns often degrades performance while exponentially inflating token costs. We attribute this failure to the information bottleneck inherent in text-centric communication, where converting perceptual and thinking trajectories into discrete natural language inevitably induces semantic loss. To this end, we propose L$^{2}$-VMAS, a novel model-agnostic framework that enables inter-agent collaboration with dual latent memories. Based on such a design, we decouple the perception and thinking while dynamically synthesizing dual latent memories. Additionally, we introduce an entropy-driven proactive triggering that replaces passive information transmission with efficient, on-demand memory access. Extensive experiments among backbones, sizes, and multi-agent structures demonstrate that our method effectively breaks the "scaling wall" with superb scalability, improving average accuracy by 2.7-5.4% while reducing total token usage by 21.3-44.8%. The codes will be publicly released.