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2,164篇论文匹配“Global Optimization”
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Junting Pan, Adrian Bulat, Fuwen Tan, Xiatian Zhu, Lukasz Dudziak, Hongsheng Li, Georgios Tzimiropoulos, Brais Martinez

Self-attention based models such as vision transformers (ViTs) have emerged as a very competitive architecture alternative to convolutional neural networks (CNNs) in computer vision. Despite increasingly stronger variants with ever-higher recognition accuracies, due to the quadratic complexity of self-attention, existing ViTs are typically demanding in computation and model size. Although several successful design choices (e.g., the convolutions and hierarchical multi-stage structure) of prior CNNs have been reintroduced into recent ViTs, they are still not sufficient to meet the limited resource requirements of mobile devices. This motivates a very recent attempt to develop light ViTs based on the state-of-the-art MobileNet-v2, but still leaves a performance gap behind. In this work, pushing further along this under-studied direction we introduce EdgeViTs, a new family of light-weight ViTs that, for the first time, enable attention-based vision models to compete with the best light-weight CNNs in the tradeoff between accuracy and on-device efficiency. This is realized by introducing a highly cost-effective local-global-local (LGL) information exchange bottleneck based on optimal integration of self-attention and convolutions. For device-dedicated evaluation, rather than relying on inaccurate proxies like the number of FLOPs or parameters, we adopt a practical approach of focusing directly on on-device latency and, for the first time, energy efficiency. Extensive experiments on image classification, object detection, and semantic segmentation validate the high efficiency of our EdgeViTs when compared to the state-of-the-art efficient CNNs and ViTs in terms of accuracy-efficiency tradeoff on mobile hardware. Specifically, we show that our models are Pareto-optimal when both accuracy-latency and accuracy-energy tradeoffs are considered, achieving strict dominance over other ViTs in almost all cases and competing with the most efficient CNNs.

Wuyang Chen, Xianzhi Du, Fan Yang, Lucas Beyer, Xiaohua Zhai, Tsung-Yi Lin, Huizhong Chen, Jing Li, Xiaodan Song, Zhangyang Wang 等

This work presents a simple vision transformer design as a strong baseline for object localization and instance segmentation tasks. Transformers recently demonstrate competitive performance in image classification tasks. To adopt ViT to object detection and dense prediction tasks, many works inherit the multistage design from convolutional networks and highly customized ViT architectures. Behind this design, the goal is to pursue a better trade-off between computational cost and effective aggregation of multiscale global contexts. However, existing works adopt multistage architectural design as a black-box solution without a clear understanding of its true benefits. In this paper, we comprehensively study three architecture design choices on ViT -- spatial reduction, doubled channels, and multiscale features -- and demonstrate that a vanilla ViT architecture can fulfill this goal without handcrafting multiscale features, maintaining the original ViT design philosophy. We further complete a scaling rule to optimize our model’s trade-off on accuracy and computation cost / model size. By leveraging a constant feature resolution and hidden size throughout the encoder blocks, we propose a simple and compact ViT architecture called Universal Vision Transformer (UViT) that achieves strong performance on COCO object detection and instance segmentation benchmark. Our code will be released upon acceptance.

Jinze Yu, Jiaming Liu, Xiaobao Wei, Haoyi Zhou, Yohei Nakata, Denis Gudovskiy, Tomoyuki Okuno, Jianxin Li, Kurt Keutzer, Shanghang Zhang

Recently, DEtection TRansformer (DETR), an end-to-end object detection pipeline, has achieved promising performance. However, it requires large-scale labeled data and suffers from domain shift, especially when no labeled data is available in the target domain. To solve this problem, we propose an end-to-end cross-domain detection Transformer based on the mean teacher framework, MTTrans, which can fully exploit unlabeled target domain data in object detection training and transfer knowledge between domains via pseudo labels. We further propose the comprehensive multi-level feature alignment to improve the pseudo labels generated by the mean teacher framework taking advantage of the cross-scale self-attention mechanism in Deformable DETR. Image and object features are aligned at the local, global, and instance levels with domain query-based feature alignment (DQFA), bi-level graph-based prototype alignment (BGPA), and token-wise image feature alignment (TIFA). On the other hand, the unlabeled target domain data pseudo-labeled and available for the object detection training by the mean teacher framework can lead to better feature extraction and alignment. Thus, the mean teacher framework and the comprehensive multi-level feature alignment can be optimized iteratively and mutually based on the architecture of Transformers. Extensive experiments demonstrate that our proposed method achieves state-of-the-art performance in three domain adaptation scenarios, especially the result of Sim10k to Cityscapes scenario is remarkably improved from 52.6 mAP to 57.9 mAP. Code will be released.

Ardhendu Shekhar Tripathi, Martin Danelljan, Samarth Shukla, Radu Timofte, Luc Van Gool

We propose a trainable Image Signal Processing (ISP) framework that produces DSLR quality images given RAW images captured by a smartphone. To address the color misalignments between training image pairs, we employ a color-conditional ISP network and optimize a novel parametric color mapping between each input RAW and reference DSLR image. During inference, we predict the target color image by designing a color prediction network with efficient Global Context Transformer modules. The latter effectively leverage global information to learn consistent color and tone mappings. We further propose a robust masked aligned loss to identify and discard regions with inaccurate motion estimation during training. Lastly, we introduce the ISP in the Wild (ISPW) dataset, consisting of weakly paired phone RAW and DSLR sRGB images. We extensively evaluate our method, setting a new state-of-the-art on two datasets. The code is available at https://github.com/4rdhendu/TransformPhone2DSLR.

Haoning Wu, Chaofeng Chen, Jingwen Hou, Liang Liao, Annan Wang, Wenxiu Sun, Qiong Yan, Weisi Lin

Current deep video quality assessment (VQA) methods are usually with high computational costs when evaluating high-resolution videos. This cost hinders them from learning better video-quality-related representations via end-to-end training. Existing approaches typically consider naive sampling to reduce the computational cost, such as resizing and cropping. However, they obviously corrupt quality-related information in videos and are thus not optimal to learn good representations for VQA. Therefore, there is an eager need to design a new quality-retained sampling scheme for VQA. In this paper, we propose Grid Mini-patch Sampling (GMS), which allows consideration of local quality by sampling patches at their raw resolution and covers global quality with contextual relations via mini-patches sampled in uniform grids. These mini-patches are spliced and aligned temporally, named as fragments. We further build the Fragment Attention Network (FANet) specially designed to accommodate fragments as inputs. Consisting of fragments and FANet, the proposed FrAgment Sample Transformer for VQA (FAST-VQA) enables efficient end-to-end deep VQA and learns effective video-quality-related representations. It improves state-of-the-art accuracy by around 10% while reducing 99.5% FLOPs on 1080P high-resolution videos. The newly learned video-quality-related representations can also be transferred into smaller VQA datasets, boosting the performance on these scenarios. Extensive experiments show that FAST-VQA has good performance on inputs of various resolutions while retaining high efficiency. We publish our code at https://github.com/timothyhtimothy/FAST-VQA.

Jiaxi Jiang, Paul Streli, Huajian Qiu, Andreas Fender, Larissa Laich, Patrick Snape, Christian Holz

Today’s Mixed Reality head-mounted displays track the user’s head pose in world space as well as the user’s hands for interaction in both Augmented Reality and Virtual Reality scenarios. While this is adequate to support user input, it unfortunately limits users’ virtual representations to just their upper bodies. Current systems thus resort to floating avatars, whose limitation is particularly evident in collaborative settings. To estimate full-body poses from the sparse input sources, prior work has incorporated additional trackers and sensors at the pelvis or lower body, which increases setup complexity and limits practical application in mobile settings. In this paper, we present AvatarPoser, the first learning-based method that predicts full-body poses in world coordinates using only motion input from the user’s head and hands. Our method builds on a Transformer encoder to extract deep features from the input signals and decouples global motion from the learned local joint orientations to guide pose estimation. To obtain accurate full-body motions that resemble motion capture animations, we refine the arm joints’ positions using an optimization routine with inverse kinematics to match the original tracking input. In our evaluation, AvatarPoser achieved new state-of-the-art results in evaluations on large motion capture datasets (AMASS). At the same time, our method’s inference speed supports real-time operation, providing a practical interface to support holistic avatar control and representation for Metaverse applications.

Zhaofan Qiu, Yehao Li, Yu Wang, Yingwei Pan, Ting Yao, Tao Mei

In this paper, we propose a novel deep architecture tailored for 3D point cloud applications, named as SPE-Net. The embedded ""Selective Position Encoding (SPE)"" procedure relies on an attention mechanism that can effectively attend to the underlying rotation condition of the input. Such encoded rotation condition then determines which part of the network parameters to be focused on, and is shown to efficiently help reduce the degree of freedom of the optimization during training. This mechanism henceforth can better leverage the rotation augmentations through reduced training difficulties, making SPE-Net robust against rotated data both during training and testing. The new findings in our paper also urge us to rethink the relationship between the extracted rotation information and the actual test accuracy. Intriguingly, we reveal evidences that by locally encoding the rotation information through SPE-Net, the rotation-invariant features are still of critical importance in benefiting the test samples without any actual global rotation. We empirically demonstrate the merits of the SPE-Net and the associated hypothesis on four benchmarks, showing evident improvements on both rotated and unrotated test data over SOTA methods. Source code is available at https://github.com/ZhaofanQiu/SPE-Net.

Gabriel Moreira, Manuel Marques, João Paulo Costeira

A cornerstone of geometric reconstruction, rotation averaging seeks the set of absolute rotations that optimally explains a set of measured relative orientations between them. In spite of being an integral part of bundle adjustment and structure-from-motion, averaging rotations is both a nonconvex and high-dimensional optimization problem. In this paper, we address it from a maximum likelihood estimation standpoint and make a twofold contribution. Firstly, we set forth a novel initialization-free primal-dual method which we show empirically to converge to the global optimum. Further, we derive what is to our knowledge, the first optimal closed-form solution for rotation averaging in cycle graphs and contextualize this result within spectral graph theory. Our proposed methods achieve a significant gain both in precision and performance.

Feiran Li, Kent Fujiwara, Fumio Okura, Yasuyuki Matsushita

We consider the shuffled linear regression problem where the correspondences between covariates and responses are unknown. While the existing formulation assumes an ideal underlying bijection in which all pieces of data should match, such an assumption barely holds in real-world applications due to either missing data or outliers. Therefore, in this work, we generalize the formulation of shuffled linear regression to a broader range of conditions where only part of the data should correspond. Moreover, we present a remarkably simple yet effective optimization algorithm with guaranteed global convergence. Distinct tasks validate the effectiveness of the proposed method.

Je Hyeong Hong, Seong Jong Yoo, Muhammad Arshad Zeeshan, Young Min Kim, Jinwook Kim

Re-assembling multiple pots accurately from numerous 3D scanned fragments remains a challenging task to this date. Previous methods extract all potential matching pairs of pot sherds and considers them simultaneously to search for an optimal global pot configuration. In this work, we empirically show such global approach greatly suffers from false positive matches between sherds inflicted by indistinctive sharp fracture surfaces in pot fragments. To mitigate this problem, we take inspirations from the field of structure-from-motion (SfM), where many pipelines have matured in reconstructing a 3D scene from multiple images. Motivated by the success of the incremental approach in robust SfM, we present an efficient reassembly method for axially symmetric pots based on iterative registration of one sherd at a time. Our method goes beyond replicating incremental SfM and addresses indistinguishable false matches by embracing beam search to explore multitudes of registration possibilities. Additionally, we utilize multiple roots in each step to allow simultaneous reassembly of multiple pots. The proposed approach shows above 80% reassembly accuracy on a dataset of real 80 fragments mixed from 5 pots, pushing the state-of-the-art and paving the way towards the goal of large-scale pot reassembly. Our code and preprocessed data will be made available for research.

Heng Yang, Chris Doran, Jean-Jacques Slotine

We study the problem of aligning two sets of 3D geometric primitives given known correspondences. Our first contribution is to show that this primitive alignment framework unifies five perception problems including point cloud registration, primitive (mesh) registration, category-level 3D registration, absolution pose estimation (APE), and category-level APE. Our second contribution is to propose DynAMical Pose estimation (DAMP), the first general and practical algorithm to solve primitive alignment problem by simulating rigid body dynamics arising from virtual springs and damping, where the springs span the shortest distances between corresponding primitives. We evaluate DAMP in simulated and real datasets across all five problems, and demonstrate (i) DAMP always converges to the globally optimal solution in the first three problems with 3D-3D correspondences; (ii) although DAMP sometimes converges to suboptimal solutions in the last two problems with 2D-3D correspondences, using a scheme for escaping local minima, DAMP always succeeds. Our third contribution is to demystify the surprising empirical performance of DAMP and formally prove a global convergence result in the case of point cloud registration by charactering local stability of the equilibrium points of the underlying dynamical system.

Maitreya Suin, Kuldeep Purohit, A. N. Rajagopalan

Image inpainting methods have shown significant improvements by using deep neural networks recently. However, many of these techniques often create distorted structures or blurry inconsistent textures. The problem is rooted in the encoder layers' ineffectiveness in building a complete and faithful embedding of the missing regions from scratch. Existing solutions like course-to-fine, progressive refinement, structural guidance, etc., suffer from huge computational overheads owing to multiple generator networks, limited ability of handcrafted features, and sub-optimal utilization of the information present in the ground truth. We propose a distillation-based approach for inpainting, where we provide direct feature-level supervision while training. We deploy cross and self-distillation techniques and design a dedicated completion-block in encoder to produce more accurate encoding of the holes. Next, we demonstrate how an inpainting network's attention module can improve by leveraging a distillation-based attention transfer technique and enhancing coherence by using a pixel-adaptive global-local feature fusion. We conduct extensive evaluations on multiple datasets to validate our method. Along with achieving significant improvements over previous SOTA methods, the proposed approach's effectiveness is also demonstrated through its ability to improve existing inpainting works.

Mingjie Sun, Zichao Li, Chaowei Xiao, Haonan Qiu, Bhavya Kailkhura, Mingyan Liu, Bo Li

Recent studies show that convolutional neural networks (CNNs) are vulnerable under various settings, including adversarial attacks, common corruptions, and backdoor attacks. Motivated by the findings that human visual system pays more attention to global structure (e.g., shapes) for recognition while CNNs are biased towards local texture features in images, in this work we aim to analyze whether "edge features" could improve the recognition robustness in these scenarios, and if so, to what extent? To answer these questions and systematically evaluate the global structure features, we focus on shape features and pro-pose two edge-enabled pipelines EdgeNetRob and Edge-GANRob, forcing the CNNs to rely more on edge features. Specifically, EdgeNetRob and EdgeGANRob first explicitly extract shape structure features from a given image via an edge detection algorithm. Then EdgeNetRob trains down-stream learning tasks directly on the extracted edge features, while EdgeGANRob reconstructs a new image by re-filling the texture information with a trained generative adversarial network (GANs). To reduce the sensitivity of edge detection algorithms to perturbations, we additionally propose a robust edge detection approach Robust Canny based on vanilla Canny. Based on our evaluation, we find that EdgeNetRob can help boost model robustness under differ-ent attack scenarios at the cost of the clean model accuracy. EdgeGANRob, on the other hand, is able to improve the clean model accuracy compared to EdgeNetRob while preserving robustness. This shows that given such edge features, how to leverage them matters for robustness, and it also depends on data properties. Our systematic studies on edge structure features under different settings will shed light on future robust feature exploration and optimization.

Jian Wang, Lingjie Liu, Weipeng Xu, Kripasindhu Sarkar, Christian Theobalt

Egocentric 3D human pose estimation using a single fisheye camera has become popular recently as it allows capturing a wide range of daily activities in unconstrained environments, which is difficult for traditional outside-in motion capture with external cameras. However, existing methods have several limitations. A prominent problem is that the estimated poses lie in the local coordinate system of the fisheye camera, rather than in the world coordinate system, which is restrictive for many applications. Furthermore, these methods suffer from limited accuracy and temporal instability due to ambiguities caused by the monocular setup and the severe occlusion in a strongly distorted egocentric perspective. To tackle these limitations, we present a new method for egocentric global 3D body pose estimation using a single head-mounted fisheye camera. To achieve accurate and temporally stable global poses, a spatio-temporal optimization is performed over a sequence of frames by minimizing heatmap reprojection errors and enforcing local and global body motion priors learned from a mocap dataset. Experimental results show that our approach outperforms state-of-the-art methods both quantitatively and qualitatively.

Wuwei Ge, Yu Song, Baichao Zhang, Zehua Dong

A typical man-made structure can be abstracted as the Manhattan world assumption, in which notion is further represented as a Manhattan Frame (MF) defined by three orthogonal axes. The problem of MF estimation can be formulated as the solution of the rotation between the MF and the camera frame (called the "MF rotation"). However, the whole rotation space is quite redundant for solving the MF rotation, which is one of the main factors that disturb the computational efficiency of those methods associated with a rotation space search. This paper proves that the volume of the space that just contains all MF rotations (called the "MFR space") is only 1 / 24 of that of the whole rotation space, and then an exact MFR space is delimited from the rotation space. Searching in the delimited MFR space, the MF estimation solved by a branch-and-bound (BnB) framework guarantees stability and efficiency simultaneously. Furthermore, the general rotation problems associated with a rotation space search are solved more efficiently. Experiments on synthetic and real datasets have successfully confirmed the validity of our approach.

Zijian Yu, Xuhui Li, Huijuan Huang, Wen Zheng, Li Chen

Image matting refers to the estimation of the opacity of foreground objects. It requires correct contours and fine details of foreground objects for the matting results. To better accomplish human image matting tasks, we propose the Cascade Image Matting Network with Deformable Graph Refinement(CasDGR), which can automatically predict precise alpha mattes from single human images without any additional inputs. We adopt a network cascade architecture to perform matting from low-to-high resolution, which corresponds to coarse-to-fine optimization. We also introduce the Deformable Graph Refinement (DGR) module based on graph neural networks (GNNs) to overcome the limitations of convolutional neural networks (CNNs). The DGR module can effectively capture long-range relations and obtain more global and local information to help produce finer alpha mattes. We also reduce the computation complexity of the DGR module by dynamically predicting the neighbors and apply DGR module to higher-resolution features. Experimental results demonstrate the ability of our CasDGR to achieve state-of-the-art performance on synthetic datasets and produce good results on real human images.

Xi Chen, Zhiyan Zhao, Feiwu Yu, Yilei Zhang, Manni Duan

In click-based interactive segmentation, the mask extraction process is dictated by positive/negative user clicks; however, most existing methods do not fully exploit the user cues, requiring excessive numbers of clicks for satisfactory results. We propose Conditional Diffusion Network(CDNet), which propagates labeled representations from clicks to conditioned destinations with two levels of affinities: Feature Diffusion Module (FDM) spreads features from clicks to potential target regions with global similarity; Pixel Diffusion Module (PDM) diffuses the predicted logits of clicks within locally connected regions. Thus, the information inferred by user clicks could be generalized to proper destinations. In addition, we put forward Diversified Training(DT), which reduces the optimization ambiguity caused by click simulation. With FDM,PDM and DT, CDNet could better understand user's intentions and make better predictions with limited interactions. CDNet achieves state-of-the-art performance on several benchmarks.

Zhang Chen, Yinda Zhang, Kyle Genova, Sean Fanello, Sofien Bouaziz, Christian Häne, Ruofei Du, Cem Keskin, Thomas Funkhouser, Danhang Tang

We introduce Multiresolution Deep Implicit Functions (MDIF), a hierarchical representation that can recover fine geometry detail, while being able to perform global operations such as shape completion. Our model represents a complex 3D shape with a hierarchy of latent grids, which can be decoded into different levels of detail and also achieve better accuracy. For shape completion, we propose latent grid dropout to simulate partial data in the latent space and therefore defer the completing functionality to the decoder side.This along with our multires design significantly improves the shape completion quality under decoder-only latent optimization. To the best of our knowledge, MDIF is the first deep implicit function model that can at the same time (1) represent different levels of detail and allow progressive decoding; (2) support both encoder-decoder inference and decoder-only latent optimization, and fulfill multiple applications; (3) perform detailed decoder-only shape completion. Experiments demonstrate its superior performance against prior art in various 3D reconstruction tasks.

Yichao Lu, Himanshu Rai, Jason Chang, Boris Knyazev, Guangwei Yu, Shashank Shekhar, Graham W. Taylor, Maksims Volkovs

Scene graph generation is an important task in computer vision aimed at improving the semantic understand- ing of the visual world. In this task, the model needs to detect objects and predict visual relationships between them. Most of the existing models predict relationships in parallel assuming their independence. While there are differ- ent ways to capture these dependencies, we explore a conditional approach motivated by the sequence-to-sequence (Seq2Seq) formalism. Different from the previous research, our proposed model predicts visual relationships one at a time in an autoregressive manner by explicitly conditioning on the already predicted relationships. Drawing from translation models in NLP, we propose an encoder- decoder model built using Transformers where the encoder captures global context and long range interactions. The decoder then makes sequential predictions by conditioning on the scene graph constructed so far. In addition, we introduce a novel reinforcement learning-based training strategy tailored to Seq2Seq scene graph generation. By using a self-critical policy gradient training approach with Monte Carlo search we directly optimize for the (mean) recall metrics and bridge the gap between training and evaluation. Experimental results on two public benchmark datasets demonstrate that our Seq2Seq learning approach achieves strong empirical performance, out- performing previous state-of-the-art, while remaining efficient in terms of training and inference time. Full code for this work is available here: https://github.com/ layer6ai-labs/SGG-Seq2Seq.

Guile Wu, Shaogang Gong

Contemporary domain generalization (DG) and multi-source unsupervised domain adaptation (UDA) methods mostly collect data from multiple domains together for joint optimization. However, this centralized training paradigm poses a threat to data privacy and is not applicable when data are non-shared across domains. In this work, we propose a new approach called Collaborative Optimization and Aggregation (COPA), which aims at optimizing a generalized target model for decentralized DG and UDA, where data from different domains are non-shared and private. Our base model consists of a domain-invariant feature extractor and an ensemble of domain-specific classifiers. In an iterative learning process, we optimize a local model for each domain, and then centrally aggregate local feature extractors and assemble domain-specific classifiers to construct a generalized global model, without sharing data from different domains. To improve generalization of feature extractors, we employ hybrid batch-instance normalization and collaboration of frozen classifiers. For better decentralized UDA, we further introduce a prediction agreement mechanism to overcome local disparities towards central model aggregation. Extensive experiments on five DG and UDA benchmark datasets show that COPA is capable of achieving comparable performance against the state-of-the-art DG and UDA methods without the need for centralized data collection in model training.