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3,752篇论文匹配“Planning”
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Theory · Reinforcement Learning and Planning

Idan Barnea, Tal Lancewicki, Yishay Mansour

We study the regret in stochastic Multi-Armed Bandits (MAB) with multiple agents that communicate over an arbitrary connected communication graph. We analyzed a variant of Cooperative Successive Elimination algorithm, $\texttt{Coop-SE}$, and show an individual regret bound of ${O}(\mathcal{R} / m + A^2 + A \sqrt{\log T})$ and a nearly matching lower bound. Here $A$ is the number of actions, $T$ the time horizon, $m$ the number of agents, and $\mathcal{R} = \sum_{\Delta_i > 0}\log(T)/\Delta_i$ is the optimal single agent regret, where $\Delta_i$ is the sub-optimality gap of action $i$. Our work is the first to show an individual regret bound in cooperative stochastic MAB that is independent of the graph's diameter. When considering communication networks there are additional considerations beyond regret, such as message size and number of communication rounds. First, we show that our regret bound holds even if we restrict the messages to be of logarithmic size. Second, for logarithmic number of communication rounds, we obtain a regret bound of ${O}(\mathcal{R} / m+A \log T)$.

Applications · Robotics

Sreevardhan Sirigiri, Christian Hughes, Ian Abraham, Fabio Ramos

Effective robotic exploration in continuous domains requires planning trajectories that maximize coverage over a predefined region. A recent development, Stein Variational Ergodic Search (SVES), proposed parallel ergodic exploration (a key approach within the field of robotic exploration), via Stein variational inference that computes a set of candidate trajectories approximating the posterior distribution over the solution space trajectories. While this approach leverages GPU parallelism well, the trajectories in the set might not be distinct enough, leading to a suboptimal set. In this paper, we propose two key methods to diversify the solution set of this approach. First, we leverage the signature kernel within the SVES framework, introducing a pathwise, sequence-sensitive interaction that preserves the Markovian structure of the trajectories and naturally spreads paths across distinct regions of the search space. Second, we propose a derivative-free evolution-strategy interpretation of SVES that exploits batched, GPU-friendly fitness evaluations and can be paired with approximate gradients whenever analytic gradients of the kernel are unavailable or computationally intractable. The resulting method both retains SVES’s advantages while diversifying the solution set and extending its reach to black-box objectives. Across planar forest search, 3D quadrotor coverage, and model-predictive control benchmarks, our approach consistently reduces ergodic cost and produces markedly richer trajectory sets than SVES without significant extra tuning effort.

Applications · Health

Pavel Dolin, Weizhi Li, Gautam Dasarathy, Visar Berisha

This position paper argues that post-deployment monitoring in clinical AI is underdeveloped and proposes statistically valid and label-efficient testing frameworks as a principled foundation for ensuring reliability and safety in real-world deployment. A recent review found that only 9\% of FDA-registered AI-based healthcare tools include a post-deployment surveillance plan. Existing monitoring approaches are often manual, sporadic, and reactive, making them ill-suited for the dynamic environments in which clinical models operate. We contend that post-deployment monitoring should be grounded in label-efficient and statistically valid testing frameworks, offering a principled alternative to current practices. We use the term "statistically valid" to refer to methods that provide explicit guarantees on error rates (e.g., Type I/II error), enable formal inference under pre-defined assumptions, and support reproducibility—features that align with regulatory requirements. Specifically, we propose that the detection of changes in the data and model performance degradation should be framed as distinct statistical hypothesis testing problems. Grounding monitoring in statistical rigor ensures a reproducible and scientifically sound basis for maintaining the reliability of clinical AI systems. Importantly, it also opens new research directions for the technical community---spanning theory, methods, and tools for statistically principled detection, attribution, and mitigation of post-deployment model failures in real-world settings.

Theory · Reinforcement Learning and Planning

Zicheng Hu, Cheng Chen

We investigate various stochastic bandit problems in the presence of adversarial corruptions. A seminal work for this problem is the BARBAR~\cite{gupta2019better} algorithm, which achieves both robustness and efficiency. However, it suffers from a regret of $O(KC)$, which does not match the lower bound of $\Omega(C)$, where $K$ denotes the number of arms and $C$ denotes the corruption level. In this paper, we first improve the BARBAR algorithm by proposing a novel framework called BARBAT, which eliminates the factor of $K$ to achieve an optimal regret bound up to a logarithmic factor. We also extend BARBAT to various settings, including multi-agent bandits, graph bandits, combinatorial semi-bandits and batched bandits. Compared with the Follow-the-Regularized-Leader framework, our methods are more amenable to parallelization, making them suitable for multi-agent and batched bandit settings, and they incur lower computational costs, particularly in semi-bandit problems. Numerical experiments verify the efficiency of the proposed methods.

Applications · Robotics

Xiaoyuan Cheng, Xiaohang Tang, Yiming Yang

Diffusion models have made significant strides in recent years, exhibiting strong generalization capabilities in planning and control tasks. However, most diffusion-based policies remain focused on reward maximization or cost minimization, often overlooking critical aspects of safety and stability. In this work, we propose Safe and Stable Diffusion ($S^2$Diff), a model-based framework that explores how diffusion models can ensure safety and stability from a Lyapunov perspective. We demonstrate that $S^2$Diff eliminates the reliance on both complex gradient-based solvers (e.g., quadratic programming, non-convex solvers) and control-affine structures, leading to globally valid control policies driven by the learned certificate functions. Additionally, we uncover intrinsic connections between diffusion sampling and almost Lyapunov theory, enabling the use of trajectory-level control policies to learn better certificate functions for safety and stability guarantees. To validate our approach, we conduct experiments on a wide variety of dynamical control systems, where $S^2$Diff consistently outperforms both certificate-based controllers and model-based diffusion baselines in terms of safety, stability, and overall control performance.

Theory · Reinforcement Learning and Planning

Sungee Hong, Jiayi Wang, Zhengling Qi, Raymond K. W. Wong

In reinforcement learning, distributional off-policy evaluation (OPE) focuses on estimating the return distribution of a target policy using offline data collected under a different policy. This work focuses on extending the widely used fitted Q-evaluation---developed for expectation-based reinforcement learning---to the distributional OPE setting. We refer to this extension as fitted distributional evaluation (FDE). While only a few related approaches exist, there remains no unified framework for designing FDE methods. To fill this gap, we present a set of guiding principles for constructing theoretically grounded FDE methods. Building on these principles, we develop several new FDE methods with convergence analysis and provide theoretical justification for existing methods, even in non-tabular environments. Extensive experiments, including simulations on linear quadratic regulators and Atari games, demonstrate the superior performance of the FDE methods.

Data-centric AI · Data-centric AI methods and tools

Yangtao Zhou, Hua Chu, chen, Ziwen Wang, Jiacheng Liu, Jianan Li, Yueying Feng, Xiangming Li, Zihan Han, Qingshan Li

Adaptive learning, which requires the in-depth understanding of students' learning processes and rational planning of learning resources, plays a crucial role in intelligent education. However, how to effectively model these two processes and seamlessly integrate them poses significant implementation challenges for adaptive learning. As core learning resources, exercises have the potential to diagnose students' knowledge states during the learning processes and provide personalized learning recommendations to strengthen students' knowledge, thereby serving as a bridge to boost student-oriented adaptive learning. Therefore, we introduce a novel task called Knowledge-aware Exercise Generative Recommendation (KEGR). It aims to dynamically infer students' knowledge states from their past exercise responses and customizably generate new exercises. To achieve KEGR, we propose an adaptive multi-agent cooperation framework, called ExeGen, inspired by the excellent reasoning and generative capabilities of LLM-based AI agents. Specifically, ExeGen coordinates four specialized agents for supervision, knowledge state perception, exercise generation, and quality refinement through an adaptive loop workflow pipeline. More importantly, we devise two enhancement mechanisms in ExeGen: 1) A human-simulated knowledge perception mechanism mimics students' cognitive processes and generates interpretable knowledge state descriptions via demonstration-based In-Context Learning (ICL). In this mechanism, a dual-matching strategy is further designed to retrieve highly relevant demonstrations for reliable ICL reasoning. 2) An exercise generation-adversarial mechanism collaboratively refines exercise generation leveraging a group of quality evaluation expert agents via iterative adversarial feedback. Finally, a comprehensive evaluation protocol is carefully designed to assess ExeGen. Extensive experiments on real-world educational datasets and a practical deployment in college education demonstrate the effectiveness and superiority of ExeGen. The code is available at https://github.com/dsz532/exeGen.

Social Aspects · Accountability, Transparency and Interpretability

ROBERT MC CARTHY, Joey SKAF, Luis Ibanez-Lissen, Vasil Georgiev, Connor Watts, Hannes Whittingham, Lorena Gonzalez-Manzano, Cameron Tice, Edward Young, Puria Radmard 等

Chain-of-thought (CoT) reasoning not only enhances large language model performance but also provides critical insights into decision-making processes, marking it as a useful tool for monitoring model intent and planning. By proactively preventing models from acting on CoT indicating misaligned or harmful intent, CoT monitoring can be used to reduce risks associated with deploying models. However, developers may be incentivized to train away the appearance of harmful intent from CoT traces, by either customer preferences or regulatory requirements. However, recent works have shown that banning the mention of a specific example of reward hacking causes obfuscation of the undesired reasoning traces but the persistence of the undesired behavior, threatening the reliability of CoT monitoring. However, obfuscation of reasoning can be due to its internalization to latent space computation, or its encoding within the CoT. We provide an extension to these results with regard to the ability of models to learn a specific type of obfuscated reasoning: steganography. First, we show that penalizing the use of specific strings within load-bearing reasoning traces causes models to substitute alternative strings. Crucially, this does not alter the underlying method by which the model performs the task, demonstrating that the model can learn to steganographically encode its reasoning. This is an example of models learning to encode their reasoning. We further demonstrate that models can generalize an encoding scheme. When the penalized strings belong to an overarching class, the model learns not only to substitute strings seen in training, but also develops a general encoding scheme for all members of the class which it can apply to held-out testing strings.

Theory · Reinforcement Learning and Planning

Ameya Anjarlekar, S. Rasoul Etesami, R. Srikant

The continuous nature of belief states in POMDPs presents significant computational challenges in learning the optimal policy. In this paper, we consider an approach that solves a Partially Observable Reinforcement Learning (PORL) problem by approximating the corresponding POMDP model into a finite-state Markov Decision Process (MDP) (called Superstate MDP). We first derive theoretical guarantees that improve upon prior work that relate the optimal value function of the transformed Superstate MDP to the optimal value function of the original POMDP. Next, we propose a policy-based learning approach with linear function approximation to learn the optimal policy for the Superstate MDP. Consequently, our approach shows that a POMDP can be approximately solved using TD-learning followed by Policy Optimization by treating it as an MDP, where the MDP state corresponds to a finite history. We show that the approximation error decreases exponentially with the length of this history. To the best of our knowledge, our finite-time bounds are the first to explicitly quantify the error introduced when applying standard TD learning to a setting where the true dynamics are not Markovian.

Reinforcement Learning · Deep RL

Guojian Zhan, Likun Wang, Xiangteng Zhang, Jiaxin Gao, Masayoshi TOMIZUKA, Shengbo Li

Online planning has proven effective in reinforcement learning (RL) for improving sample efficiency and final performance. However, using planning for environment interaction inevitably introduces a divergence between the collected data and the policy's actual behaviors, degrading both model learning and policy improvement. To address this, we propose BOOM (Bootstrap Off-policy with WOrld Model), a framework that tightly integrates planning and off-policy learning through a bootstrap loop: the policy initializes the planner, and the planner refines actions to bootstrap the policy through behavior alignment. This loop is supported by a jointly learned world model, which enables the planner to simulate future trajectories and provides value targets to facilitate policy improvement. The core of BOOM is a likelihood-free alignment loss that bootstraps the policy using the planner’s non-parametric action distribution, combined with a soft value-weighted mechanism that prioritizes high-return behaviors and mitigates variability in the planner’s action quality within the replay buffer. Experiments on the high-dimensional DeepMind Control Suite and Humanoid-Bench show that BOOM achieves state-of-the-art results in both training stability and final performance. The code is accessible at \url{https://github.com/molumitu/BOOM_MBRL}.

Theory · Reinforcement Learning and Planning

Xiaoli Tang, Han Yu, Xiaoxiao Li

Auction-based Federated Learning (AFL) fosters collaboration among self-interested data consumers (DCs) and data owners (DOs). A major challenge in AFL pertains to how DCs select and bid for DOs. Existing methods are generally static, making them ill-suited for dynamic AFL markets. To address this issue, we propose the R}einforcement Learning-based Bidding Strategy for DCs in Auction-based Federated Learning (RLB-AFL). We incorporate historical states into a Deep Q-Network to capture sequential information critical for bidding decisions. To mitigate state space sparsity, where specific states rarely reoccur for each DC during auctions, we incorporate the Gaussian Mixture Model into RLB-AFL. This facilitates soft clustering on sequential states, reducing the state space dimensionality and easing exploration and action-value function approximation. In addition, we enhance the $\epsilon$-greedy policy to help the RLB-AFL agent balance exploitation and exploration, enabling it to be more adaptable in the AFL decision-making process. Extensive experiments under 6 widely used benchmark datasets demonstrate that RLB-AFL achieves superior performance compared to 8 state-of-the-art approaches. It outperforms the best baseline by 10.56% and 3.15% in terms of average total utility

Computer Vision · Vision Models & Multimodal

Xiang Fang, Wanlong Fang, Changshuo Wang

Vision-Language Navigation in Continuous Environments (VLN-CE) poses a formidable challenge for autonomous agents, requiring seamless integration of natural language instructions and visual observations to navigate complex 3D indoor spaces. Existing approaches often falter in long-horizon tasks due to limited scene understanding, inefficient planning, and lack of robust decision-making frameworks. We introduce the \textbf{Hierarchical Semantic-Augmented Navigation (HSAN)} framework, a groundbreaking approach that redefines VLN-CE through three synergistic innovations. First, HSAN constructs a dynamic hierarchical semantic scene graph, leveraging vision-language models to capture multi-level environmental representations—from objects to regions to zones—enabling nuanced spatial reasoning. Second, it employs an optimal transport-based topological planner, grounded in Kantorovich's duality, to select long-term goals by balancing semantic relevance and spatial accessibility with theoretical guarantees of optimality. Third, a graph-aware reinforcement learning policy ensures precise low-level control, navigating subgoals while robustly avoiding obstacles. By integrating spectral graph theory, optimal transport, and advanced multi-modal learning, HSAN addresses the shortcomings of static maps and heuristic planners prevalent in prior work. Extensive experiments on multiple challenging VLN-CE datasets demonstrate that HSAN achieves state-of-the-art performance, with significant improvements in navigation success and generalization to unseen environments.

Theory · Reinforcement Learning and Planning

Ofir Schlisselberg, Tal Lancewicki, Peter Auer, Yishay Mansour

We study the multi-armed bandit problem with adversarially chosen delays in the Best-of-Both-Worlds (BoBW) framework, which aims to achieve near-optimal performance in both stochastic and adversarial environments. While prior work has made progress toward this goal, existing algorithms suffer from significant gaps to the known lower bounds, especially in the stochastic settings. Our main contribution is a new algorithm that, up to logarithmic factors, matches the known lower bounds in each setting individually. In the adversarial case, our algorithm achieves regret of $\widetilde{O}(\sqrt{KT} + \sqrt{D})$, which is optimal up to logarithmic terms, where $T$ is the number of rounds, $K$ is the number of arms, and $D$ is the cumulative delay. In the stochastic case, we provide a regret bound which scale as $\sum_{i:\Delta_i>0}(\log T/\Delta_i) + \frac{1}{K}\sum \Delta_i \sigma_{max}$, where $\Delta_i$ is the suboptimality gap of arm $i$ and $\sigma_{\max}$ is the maximum number of missing observations. To the best of our knowledge, this is the first BoBW algorithm to simultaneously match the lower bounds in both stochastic and adversarial regimes. Moreover, even beyond the BoBW setting, our stochastic regret bound is the first to match the known lower bound under adversarial delays, improving the second term over the best known result by a factor of $K$.

Theory · Reinforcement Learning and Planning

Guo Zeng, Jean Honorio

Many online learning applications adopt the stochastic bandit problem with a linear reward model, where the unknown parameter exhibits a succinct structure. We study minimax regret lower bounds which allow to know whether more efficient algorithms can be proposed. We introduce a general definition of succinctness and propose a novel framework for constructing minimax regret lower bounds based on an information-regret trade-off. When applied to entry-sparse vectors, our framework sharpens a recent lower bound by (Hao et al, NeurIPS 2020). We further apply our framework to derive novel results. To the best of our knowledge, we provide the first lower bounds for the group-sparse and low-rank matrix settings.

Theory · Reinforcement Learning and Planning

Minh Nguyen, Chandrajit Bajaj

Reinforcement learning (RL) in continuous state-action spaces remains challenging in scientific computing due to poor sample efficiency and lack of pathwise physical consistency. We introduce Differential Reinforcement Learning (Differential RL), a novel framework that reformulates RL from a continuous-time control perspective via a differential dual formulation. This induces a Hamiltonian structure that embeds physics priors and ensures consistent trajectories without requiring explicit constraints. To implement Differential RL, we develop Differential Policy Optimization (dfPO), a pointwise, stage-wise algorithm that refines local movement operators along the trajectory for improved sample efficiency and dynamic alignment. We establish pointwise convergence guarantees, a property not available in standard RL, and derive a competitive theoretical regret bound of $\mathcal{O}(K^{5/6})$. Empirically, dfPO outperforms standard RL baselines on representative scientific computing tasks, including surface modeling, grid control, and molecular dynamics, under low-data and physics-constrained conditions.

Theory · Reinforcement Learning and Planning

Jane Lee, Baturay Saglam, Spyridon Pougkakiotis, Amin Karbasi, Dionysis Kalogerias

Constrained optimization provides a common framework for dealing with conflicting objectives in reinforcement learning (RL). In most of these settings, the objectives (and constraints) are expressed though the expected accumulated reward. However, this formulation neglects risky or even possibly catastrophic events at the tails of the reward distribution, and is often insufficient for high-stakes applications in which the risk involved in outliers is critical. In this work, we propose a framework for risk-aware constrained RL, which exhibits per-stage robustness properties jointly in reward values and time using optimized certainty equivalents (OCEs). Our framework ensures an exact equivalent to the original constrained problem within a parameterized strong Lagrangian duality framework under appropriate constraint qualifications, and yields a simple algorithmic recipe which can be wrapped around standard RL solvers, such as PPO. Lastly, we establish the convergence of the proposed algorithm and verify the risk-aware properties of our approach through several numerical experiments.

Computer Vision · Vision Models & Multimodal

Wenbo Hu, Yining Hong, Yanjun Wang, Leison Gao, Zibu Wei, Xingcheng Yao, Nanyun Peng, Yonatan Bitton, Idan Szpektor, Kai-Wei Chang

Humans excel at performing complex tasks by leveraging long-term memory across temporal and spatial experiences. In contrast, current Large Language Models (LLMs) struggle to effectively plan and act in dynamic, multi-room 3D environments. We posit that part of this limitation is due to the lack of proper 3D spatial-temporal memory modeling in LLMs. To address this, we first introduce 3DMem-Bench, a comprehensive benchmark comprising over 26,000 trajectories and 2,892 embodied tasks, question-answering and captioning, designed to evaluate an agent's ability to reason over long-term memory in 3D environments. Second, we propose 3DLLM-Mem, a novel dynamic memory management and fusion model for embodied spatial-temporal reasoning and actions in LLMs. Our model uses working memory tokens, which represents current observations, as queries to selectively attend to and fuse the most useful spatial and temporal features from episodic memory, which stores past observations and interactions. Our approach allows the agent to focus on task-relevant information while maintaining memory efficiency in complex, long-horizon environments. Experimental results demonstrate that 3DLLM-Mem achieves state-of-the-art performance across various tasks, outperforming the strongest baselines by 16.5\% in success rate on 3DMem-Bench's most challenging in-the-wild embodied tasks.

Computer Vision · Image and Video Generation

Yuyao Zhang, Jinghao Li, Yu-Wing Tai

Text-to-image (T2I) generation has made remarkable progress, yet existing systems still lack intuitive control over spatial composition, object consistency, and multi-step editing. We present **LayerCraft**, a modular framework that uses large language models (LLMs) as autonomous agents to orchestrate structured, layered image generation and editing. LayerCraft supports two key capabilities: (1) *structured generation* from simple prompts via chain-of-thought (CoT) reasoning, enabling it to decompose scenes, reason about object placement, and guide composition in a controllable, interpretable manner; and (2) *layered object integration*, allowing users to insert and customize objects---such as characters or props---across diverse images or scenes while preserving identity, context, and style. The system comprises a coordinator agent, the **ChainArchitect** for CoT-driven layout planning, and the **Object Integration Network (OIN)** for seamless image editing using off-the-shelf T2I models without retraining. Through applications like batch collage editing and narrative scene generation, LayerCraft empowers non-experts to iteratively design, customize, and refine visual content with minimal manual effort. Code will be released upon acceptance.

Theory · Reinforcement Learning and Planning

Matthew Zurek, Yudong Chen

We study value-iteration (VI) algorithms for solving general (a.k.a. multichain) Markov decision processes (MDPs) under the average-reward criterion, a fundamental but theoretically challenging setting. Beyond the difficulties inherent to all average-reward problems posed by the lack of contractivity and non-uniqueness of solutions to the Bellman operator, in the multichain setting an optimal policy must solve the navigation subproblem of steering towards the best connected component, in addition to optimizing long-run performance within each component. We develop algorithms which better solve this navigational subproblem in order to achieve faster convergence for multichain MDPs, obtaining improved rates of convergence and sharper measures of complexity relative to prior work. Many key components of our results are of potential independent interest, including novel connections between average-reward and discounted problems, optimal fixed-point methods for discounted VI which extend to general Banach spaces, new sublinear convergence rates for the discounted value error, and refined suboptimality decompositions for multichain MDPs. Overall our results yield faster convergence rates for discounted and average-reward problems and expand the theoretical foundations of VI approaches.

Deep Learning · Generative Models and Autoencoders

Junchen Li, Rongzheng Wang, Yihong Huang, Qizhi Chen, Jiasheng Zhang, Shuang Liang

Retrieval-augmented generation (RAG) greatly enhances large language models (LLMs) performance in knowledge-intensive tasks. However, naive RAG methods struggle with multi-hop question answering due to their limited capacity to capture complex dependencies across documents. Recent studies employ graph-based RAG to capture document connections. However, these approaches often result in a loss of semantic coherence and introduce irrelevant noise during node matching and subgraph construction. To address these limitations, we propose NeuroPath, an LLM-driven semantic path tracking RAG framework inspired by the path navigational planning of place cells in neurobiology. It consists of two steps: Dynamic Path Tracking and Post-retrieval Completion. Dynamic Path Tracking performs goal-directed semantic path tracking and pruning over the constructed knowledge graph (KG), improving noise reduction and semantic coherence. Post-retrieval Completion further reinforces these benefits by conducting second-stage retrieval using intermediate reasoning and the original query to refine the query goal and complete missing information in the reasoning path. NeuroPath surpasses current state-of-the-art baselines on three multi-hop QA datasets, achieving average improvements of 16.3\% on recall@2 and 13.5\% on recall@5 over advanced graph-based RAG methods. Moreover, compared to existing iter-based RAG methods, NeuroPath achieves higher accuracy and reduces token consumption by 22.8\%. Finally, we demonstrate the robustness of NeuroPath across four smaller LLMs (Llama3.1, GLM4, Mistral0.3, and Gemma3), and further validate its scalability across tasks of varying complexity. Code is available at [https://github.com/KennyCaty/NeuroPath](https://github.com/KennyCaty/NeuroPath).