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2,942篇论文匹配“Robotics”
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Weishang Wu, Yifei Shi, Zhiping Cai

Task-oriented dexterous grasping remains challenging in robotic manipulations of open-world objects under severe partial observation, where significant missing data invalidates generic shape completion. In this paper, to overcome this limitation, we study \emph{Task-Oriented Shape Completion}, a new task that focuses on completing the potential contact regions rather than the entire shape. We argue that shape completion for grasping should be explicitly guided by the downstream manipulation task. To achieve this, we first generate multiple task-oriented shape completion candidates by leveraging the zero-shot capabilities of object functional understanding from several pre-trained foundation models. A 3D discriminative autoencoder is then proposed to evaluate the plausibility of each generated candidate and optimize the most plausible one from a global perspective. A conditional flow-matching model named FlowGrasp is developed to generate task-oriented dexterous grasps from the optimized shape. Our method achieves state-of-the-art performance in task-oriented dexterous grasping and task-oriented shape completion, improving the Grasp Displacement and the Chamfer Distance over the state-of-the-art by 16.17% and 55.26%, respectively. In particular, it shows good capabilities in grasping objects with severe missing data. It also demonstrates good generality in handling open-set categories and tasks.

Wanjiang Weng, Xiaofeng Tan, Junbo Wang, Guo-Sen Xie, Pan Zhou, Hongsong Wang

Text-to-motion generation, which synthesizes 3D human motions from text inputs, holds immense potential for applications in gaming, film, and robotics. Recently, diffusion-based methods have been shown to generate more diversity and realistic motion. However, there exists a misalignment between text and motion distributions in diffusion models, which leads to semantically inconsistent or low-quality motions. To address this limitation, we propose Reward-guided sampling Alignment (ReAlign), comprising a step-aware reward model to assess alignment quality during the denoising sampling and a reward-guided strategy that directs the diffusion process toward an optimally aligned distribution. This reward model integrates step-aware tokens and combines a text-aligned module for semantic consistency and a motion-aligned module for realism, refining noisy motions at each timestep to balance probability density and alignment. Extensive experiments of both motion generation and retrieval tasks demonstrate that our approach significantly improves text-motion alignment and motion quality compared to existing state-of-the-art methods.

Meng Wei, Kun Yuan, Shi Li, Yue Zhou, Long Bai, Nassir Navab, Hongliang Ren, Hong Joo Lee, Tom Vercauteren, Nicolas Padoy

Enabling intuitive, language-driven interaction with surgical scenes is a critical step toward intelligent operating rooms and autonomous surgical robotic assistance. However, the task of referring segmentation, localizing surgical instruments based on natural language descriptions, remains underexplored in surgical videos, with existing approaches struggling to generalize due to reliance on static visual cues and predefined instrument names. In this work, we introduce SurgRef, a novel motion-guided framework that grounds free-form language expressions in instrument motion, capturing how tools move and interact across time, rather than what they look like. This allows models to understand and segment instruments even under occlusion, ambiguity, or unfamiliar terminology. To train and evaluate SurgRef, we present Ref-IMotion, a diverse, multi-institutional video dataset with dense spatiotemporal masks and rich motion-centric expressions. SurgRef achieves state-of-the-art accuracy and generalization across surgical procedures, setting a new benchmark for robust, language-driven surgical video segmentation.

Alex Warren, Ke Xu, Xin Tian, Gary K. L. Tam, Benjamin W. Wah, Rynson W. H. Lau

Detecting mirror regions in RGB videos is essential for scene understanding in applications such as scene reconstruction and robotic navigation. Existing video mirror detectors typically rely on cues like inside-outside mirror correspondences and 2D motion inconsistencies. However, these methods often yield noisy or incomplete predictions when confronted with complex real-world video scenes, especially in areas with occlusion or limited visual features and motions. We observe that human perceive and navigate 3D occluded environments with remarkable ease, owing to Motion-in-Depth (MiD) perception. MiD integrates information from visual appearance (image colors and textures), the way objects move around us in 3D space (3D motions), and their relative distance from us (depth) to determine if something is approaching or receding and to support navigation. Motivated by this neuroscience mechanism, we introduce MiD-VMD, the first approach to explicitly model MiD for video mirror detection. MiD-VMD jointly utilizes contrastive 3D motion, depth, and image features through two novel modules based on a combinational QKV transformer architecture. The Motion-in-Depth Attention Learning (MiD-AL) module captures complementary relationships across these modalities with combinatorial attention and enforces a compact encoding to represent global 3D transformations, resulting in more accurate mirror detection and reduced motion artifacts. The Motion-in-Depth Boundary Detection (MiD-BD) module further sharpens mirror boundaries by leveraging cross-modal attention on 3D motion and depth features. Extensive experiments show that MiD-VMD outperforms current SOTAs.

Xuan Wang, Kai Ruan, Liyang Qian, Guo Zhi Zhi, Chang Su, Gaoang Wang

Text-driven motion generation has attracted increasing attention due to its broad applications in virtual reality, animation, and robotics. While existing methods typically model human and animal motion separately, a joint cross-species approach offers key advantages, such as a unified representation and improved generalization. However, morphological differences across species remain a key challenge, often compromising motion plausibility. To address this, we propose X-MoGen, the first unified framework for cross-species text-driven motion generation covering both humans and animals. X-MoGen adopts a two-stage architecture. First, a conditional graph variational autoencoder learns canonical T-pose priors, while an autoencoder encodes motion into a shared latent space regularized by morphological loss. In the second stage, we perform masked motion modeling to generate motion embeddings conditioned on textual descriptions. During training, a morphological consistency module is employed to promote skeletal plausibility across species. To support unified modeling, we construct UniMo4D, a large-scale dataset of 115 species and 119k motion sequences, which integrates human and animal motions under a shared skeletal topology for joint training. Extensive experiments on UniMo4D demonstrate that X-MoGen outperforms state-of-the-art methods on both seen and unseen species.

Xu Wang, Boyao Han, Xiaojun Chen, Ying Liu, Ruihui Li

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of depth noise. This work introduces PointSLAM++, a novel RGB-D SLAM system that leverages a hierarchically constrained neural Gaussian representation to preserve structural relationships while generating Gaussian primitives for scene mapping. It also employs progressive pose optimization to mitigate depth sensor noise, significantly enhancing localization accuracy. Furthermore, it utilizes a dynamic neural representation graph that adjusts the distribution of Gaussian nodes based on local geometric complexity, enabling the map to adapt to intricate scene details in real time. This combination yields high-precision 3D mapping and photorealistic scene rendering. Experimental results show PointSLAM++ outperforms existing 3DGS-based SLAM methods in reconstruction accuracy and rendering quality, demonstrating its advantages for large-scale AR and robotics.

Wenshuai Wang, Hong Liu, Shengquan Li, Peifeng Jiang, Runwei Ding

Image-based feature representation plays a critical role in visual localization, enabling robots to estimate their position and orientation in GPS-denied environments. However, this task is often undermined by significant variations in camera viewpoints and scene appearances. Recently, map-free visual relocalization (MFVR) has emerged as a promising paradigm due to its compatibility with lightweight deployment and privacy isolation on mobile devices. In this paper, we propose the Debiased Multiplex Tokenizer (DeMT) as a novel method for versatile and efficient MFVR. Specifically, DeMT performs relative pose regression through an integrated framework built upon a pretrained vision Mamba encoder, comprising three key modules: First, Multiplex Interactive Tokenization yields robust image tokens with non-local affinities and cross-domain descriptions; Second, Debiased Anchor Registration facilitates anchor token matching through proximity graph retrieval and causal pointer attribution; Third, Geometry-Informed Pose Regression empowers multi-layer perceptrons with a gating mechanism and spectral normalization to support both pair-wise and multi-view modes. Extensive evaluations across nine public datasets demonstrate that DeMT substantially outperforms existing baselines and ablation variants in diverse indoor and outdoor environments.

Jiahao Wang, Fang Liu, Hao Wang, Shuo Li, Xinyi Wang, Puhua Chen

RGB-T tracking is increasingly deployed in safety-critical applications such as autonomous driving, surveillance, and rescue robotics, where tracking reliability is essential under adverse conditions. Although the fusion of RGB and thermal infrared (TIR) modalities offers improved robustness in low-light and occluded scenes, recent findings show that RGB-T trackers remain highly susceptible to subtle input perturbations, human-imperceptible modifications that exploit cross-modal inconsistencies to mislead tracking outputs. In real-world scenarios, such perturbations can arise from sensor spoofing, infrared camouflage, or physical-world attacks, posing serious risks to operational safety. To address this, we propose SFPT, a Semantic Feature Purification framework that enhances RGB-T tracking at the representation level. Rather than filtering corrupted inputs at the pixel level, SFPT introduces task-specific semantic anchors into the feature space to reinforce perturbation-invariant cues. These anchors are derived from descriptive language, interact with visual features to purify representations. To further suppress modality-specific interference, we design an Adaptive Perturbation-Guided Cross-Modal Fusion (APG-CMF) module, which leverages language and visual signals to estimate reliability and dynamically reweight cross-modal features, ensuring robust fusion under perturbation conditions. Extensive experiments under diverse perturbation conditions validate the effectiveness of our approach. Notably, SFPT maintains performance comparable to clean settings even when subjected to perturbations of strength 1/255 and 4/255, demonstrating strong resilience to real-world interference.

Hanqing Wang, Shaoyang Wang, Yiming Zhong, Zemin Yang, Jiamin Wang, Zhiqing Cui, Jiahao Yuan, Yifan Han, Mingyu Liu, Yuexin Ma

Affordance grounding focuses on predicting the specific regions of objects that are associated with the actions to be performed by robots. It plays a vital role in the fields of human-robot interaction, human-object interaction, embodied manipulation, and embodied perception. Existing models often neglect the affordance shared among different objects because they lack the Chain-of-Thought(CoT) reasoning abilities, limiting their out-of-domain generalization and explicit reasoning capabilities. To address these challenges, we propose Affordance-R1, the first unified affordance grounding framework that integrates cognitive CoT guided Group Relative Policy Optimization (GRPO) within a reinforcement learning paradigm. Specifically, we designed a sophisticated affordance function, which contains format, perception, and cognition rewards to effectively guide optimization directions. Furthermore, we constructed a high-quality affordance-centric reasoning dataset, ReasonAff, to support training. Trained exclusively via reinforcement learning with GRPO and without explicit reasoning data, Affordance-R1 achieves robust zero-shot generalization and exhibits emergent test-time reasoning capabilities. Comprehensive experiments demonstrate that our model outperforms well-established methods and exhibits open-world generalization.

Hao Shi, Bin Xie, Yingfei Liu, Yang Yue, Tiancai Wang, Haoqiang Fan, Xiangyu Zhang, Gao Huang

Robotic manipulation requires precise spatial understanding to interact with objects in the real world. Point-based methods suffer from sparse sampling, leading to the loss of fine-grained semantics. Image-based methods typically feed RGB and depth into 2D backbones pre-trained on 3D auxiliary tasks, but their entangled semantics and geometry are sensitive to inherent depth noise in real-world that disrupts semantic understanding. Moreover, these methods focus on high-level geometry while overlooking low-level spatial cues essential for precise interaction. We propose SpatialActor, a disentangled framework for robust robotic manipulation that explicitly decouples semantics and geometry. The Semantic-guided Geometric Module adaptively fuses two complementary geometry from noisy depth and semantic-guided expert priors. Also, a Spatial Transformer leverages low-level spatial cues for accurate 2D-3D mapping and enables interaction among spatial features. We evaluate SpatialActor on multiple simulation and real-world scenarios across 50+ tasks. It achieves state-of-the-art performance with 87.4% on RLBench and improves by 13.9% to 19.4% under varying noisy conditions, showing strong robustness. Moreover, it significantly enhances few-shot generalization to new tasks and maintains robustness under various spatial perturbations.

Julian Ost, Andrea Ramazzina, Amogh Joshi, Maximilian Bömer, Mario Bijelic, Felix Heide

Large-scale scene data is essential for training and testing in robot learning. Neural reconstruction methods have promised the capability of reconstructing large physically-grounded outdoor scenes from captured sensor data. However, these methods have baked-in static environments and only allow for limited scene control -- they are functionally constrained in scene and trajectory diversity by the captures from which they are reconstructed. In contrast, generating driving data with recent image or video diffusion models offers control, however, at the cost of geometry grounding and causality. In this work, we aim to bridge this gap and present a method that directly generates large-scale 3D driving scenes with accurate geometry, allowing for causal novel view synthesis with object permanence and explicit 3D geometry estimation. The proposed method combines the generation of a proxy geometry and environment representation with score distillation from learned 2D image priors. We find that this approach allows for high controllability, enabling the prompt-guided geometry and high-fidelity texture and structure that can be conditioned on map layouts -- producing realistic and geometrically consistent 3D generations of complex driving scenes.

Xianhui Meng, Yukang Huo, Li Zhang, Liu Liu, Haonan Jiang, Yan Zhong, Pingrui Zhang, Cewu Lu, Jun Liu

Articulated objects are prevalent in daily life and robotic manipulation tasks. However, compared to rigid objects, pose tracking for articulated objects remains an underexplored problem due to their inherent kinematic constraints. To address these challenges, this work proposes a novel point-pair-based pose tracking framework, termed PPF-Tracker. The proposed framework first performs quasi-canonicalization of point clouds in the SE(3) Lie group space, and then models articulated objects using Point Pair Features (PPF) to predict pose voting parameters by leveraging the invariance properties of SE(3). Finally, semantic information of joint axes is incorporated to impose unified kinematic constraints across all parts of the articulated object. PPF-Tracker is systematically evaluated on both synthetic datasets and real-world scenarios, demonstrating strong generalization across diverse and challenging environments. Experimental results highlight the effectiveness and robustness of PPF-Tracker in multi-frame pose tracking of articulated objects. We believe this work can foster advances in robotics, embodied intelligence, and augmented reality.

Ke Ma, Yizhou Fang, Jean-Baptiste Weibel, Shuai Tan, Xinggang Wang, Yang Xiao, Yi Fang, Tian Xia

Estimating the geometric and volumetric properties of transparent deformable liquids is challenging due to optical complexities and dynamic surface deformations induced by container movements. Autonomous robots performing precise liquid manipulation tasks—such as dispensing, aspiration, and mixing—must handle containers in ways that inevitably induce these deformations, complicating accurate liquid state assessment. Current datasets lack comprehensive physics-informed simulation data representing realistic liquid behaviors under diverse dynamic scenarios. To bridge this gap, we introduce Phys-Liquid, a physics-informed dataset comprising 97,200 simulation images and corresponding 3D meshes, capturing liquid dynamics across multiple laboratory scenes, lighting conditions, liquid colors, and container rotations. To validate the realism and effectiveness of Phys-Liquid, we propose a four-stage reconstruction and estimation pipeline involving liquid segmentation, multi-view mask generation, 3D mesh reconstruction, and real-world scaling. Experimental results demonstrate improved accuracy and consistency in reconstructing liquid geometry and volume, outperforming existing benchmarks. The dataset and associated validation methods facilitate future advancements in transparent liquid perception tasks.

Yiwei Lu, Hao Huang, Tao Yan

Glass surface ubiquitous in both daily life and professional environments presents a potential threat to vision-based systems, such as robot and drone navigation. To solve this challenge, most recent studies have shown significant interest in Video Glass Surface Detection (VGSD). We observe that objects in the reflection (or transmission) layer appear farther from the glass surfaces. Consequently, in video motion scenarios, the notable reflected (or transmitted) objects on the glass surface move slower than objects in non-glass regions within the same spatial plane, and this motion inconsistency can effectively reveal the presence of glass surfaces. Based on this observation, we propose a novel network, named MVGD-Net, for detecting glass surfaces in videos by leveraging motion inconsistency cues. Our MVGD-Net features three novel modules: the Cross-scale Multimodal Fusion Module (CMFM) that integrates extracted spatial features and estimated optical flow maps, the History Guided Attention Module (HGAM) and Temporal Cross Attention Module (TCAM), both of which further enhances temporal features. A Temporal-Spatial Decoder (TSD) is also introduced to fuse the spatial and temporal features for generating the glass region mask. Furthermore, for learning our network, we also propose a large-scale dataset, which comprises 312 diverse glass scenarios with a total of 19,268 frames. Extensive experiments demonstrate that our MVGD-Net outperforms relevant state-of-the-art methods. We will release our code and dataset.

Youquan Liu, Lingdong Kong, Weidong Yang, Xin Li, Alan Liang, Runnan Chen, Ben Fei, Tongliang Liu

Controllable generation of realistic LiDAR scenes is crucial for applications such as autonomous driving and robotics. While recent diffusion-based models achieve high-fidelity LiDAR generation, they lack explicit control over foreground objects and spatial relationships, limiting their usefulness for scenario simulation and safety validation. To address these limitations, we propose Large-scale Layout-guided LiDAR generation model ("La La LiDAR"), a novel layout-guided generative framework that introduces semantic-enhanced scene graph diffusion with relation-aware contextual conditioning for structured LiDAR layout generation, followed by foreground-aware control injection for complete scene generation. This enables customizable control over object placement while ensuring spatial and semantic consistency. To support our structured LiDAR generation, we introduce Waymo-SG and nuScenes-SG, two large-scale LiDAR scene graph datasets, along with new evaluation metrics for layout synthesis. Extensive experiments demonstrate that La La LiDAR achieves state-of-the-art performance in both LiDAR generation and downstream perception tasks, establishing a new benchmark for controllable 3D scene generation.

Chen Liu, Wen Li, Yongshu Huang, Minghang Zhu, Yuyang Yang, Dunqiang Liu, Sheng Ao, Cheng Wang

LiDAR odometry is a critical component of SLAM in autonomous driving and robotics. Learning-based methods have shown remarkable performance by regressing relative poses in an end-to-end manner. However, when applying these trained models, originally developed on the widely used KITTI dataset, to other scenes, performance often drops significantly. In other words, existing methods struggle to generalize well to new environments. To address this challenge, we propose RCP-LO, a simple yet effective LiDAR odometry framework. We introduce a novel representation for relative poses, reformulating them as relative coordinates, which can then be solved using geometrical verification. This approach avoids overly simplified pose representations and makes better use of scene geometry, thereby improving generalization. Moreover, to capture the inherent uncertainties in relative pose estimation from occluded LiDAR point clouds from dynamic environments, we adapt our framework to learn a denoising diffusion model, allowing for sampling plausible relative coordinates while improving robustness. We also introduce a differentiable geometric weighted singular value decomposition module, enabling efficient pose estimation through a single forward pass. Extensive experiments demonstrate that RCP-LO, trained exclusively on the KITTI dataset, achieves competitive performance compared to SOTA learning-based methods and generalizes effectively to the KITTI-360, Ford, and Oxford datasets.

Ying Li, Xiaobao Wei, Xiaowei Chi, Yuming Li, Zhongyu Zhao, Hao Wang, Ningning Ma, Ming Lu, Sirui Han

Data scarcity continues to be a critical bottleneck in the field of robotic manipulation, limiting the ability to train robust and generalizable models. While diffusion models provide a promising approach to synthesizing realistic robotic manipulation videos, their effectiveness hinges on the availability of precise and reasonable control instructions. Current methods primarily rely on 2D trajectories as instruction prompts, which inherently face issues with 3D spatial ambiguity. In this work, we present a novel framework named ManipDreamer3Dfor generating plausible 3D-aware robotic manipulation videos from the input image and the text instruction. Our method combines 3D trajectory planning with a reconstructed 3D occupancy map created from a third-person perspective, along with a novel trajectory-to-video diffusion model. Specifically, ManipDreamer3D first reconstructs the 3D occupancy representation from the input image and then computes an optimized 3D end-effector trajectory, minimizing path length, avoiding collisions and retiming. Next, we employ a latent editing technique to create video sequences from the initial image latent, text instruction and the optimized 3D trajectory. This process conditions our specially trained trajectory-to-video diffusion model to produce robotic pick-and-place videos. Our method significantly reduces human intervention requirements by autonomously planing plausible 3D trajectories. Experimental results demonstrate its superior visual quality and precision.

Yan Li, Yingzhao Li, Gim Hee Lee

In this paper, we present an active exploration framework for high-fidelity 3D reconstruction that incrementally builds a multi-level uncertainty space and selects next-best-views through an uncertainty-driven motion planner. We introduce a hybrid implicit–explicit representation that fuses neural fields with Gaussian primitives to jointly capture global structural priors and locally observed details. Based on this hybrid state, we derive a hierarchical uncertainty volume that quantifies both implicit global structure quality and explicit local surface confidence. To focus optimization on the most informative regions, we propose an uncertainty-driven keyframe selection strategy that anchors high-entropy viewpoints as sparse attention nodes, coupled with a viewpoint-space sliding window for uncertainty-aware local refinement. The planning module formulates next-best-view selection as an Expected Hybrid Information Gain problem and incorporates a risk-sensitive path planner to ensure efficient and safe exploration. Extensive experiments on challenging benchmarks demonstrate that our approach consistently achieves state-of-the-art accuracy, completeness, and rendering quality, highlighting its effectiveness for real-world active reconstruction and robotic perception tasks.

Yan Li, Ze Yang, Keisuke Tateno, Federico Tombari, Liang Zhao, Gim Hee Lee

Minimal parametrization of 3D lines plays a critical role in camera localization and structural mapping. Existing representations in robotics and computer vision predominantly handle independent lines, overlooking structural regularities such as sets of parallel lines that are pervasive in man-made environments. This paper introduces RiemanLine, a unified minimal representation for 3D lines formulated on Riemannian manifolds that jointly accommodates both individual lines and parallel-line groups. Our key idea is to decouple each line landmark into global and local components: a shared vanishing direction optimized on the unit sphere, and scaled normal vectors constrained on orthogonal subspaces, enabling compact encoding of structural regularities. For n parallel lines, the proposed representation reduces the parameter space from 4n (orthonormal form) to 2n+2, naturally embedding parallelism without explicit constraints. We further integrate this parameterization into a factor graph framework, allowing global direction alignment and local reprojection optimization within a unified manifold-based bundle adjustment. Extensive experiments on ICL-NUIM, TartanAir, and synthetic benchmarks demonstrate that our method achieves significantly more accurate pose estimation and line reconstruction, while reducing parameter dimensionality and improving convergence stability.

Xiang Li, Ya-Li Li, Yuan Wang, Huaqiang Wang, Shengjin Wang

Recent advances in vision-language-action (VLA) models have demonstrated impressive generalization for robotic manipulation. However, these models often operate by directly mapping visual and linguistic inputs to subsequent actions, lacking intermediate task planning, along with failure detection and recovery ability. These limitations prevent them from effectively decomposing complex tasks, recognizing problems, and correcting erroneous actions, ultimately resulting in complete task failure. This significantly hinders their ability to perform long-horizon tasks and generalization ability. To this end, we introduce TCoT: Trajectory Chain-of-Thought, a unified VLA framework that enhances this direct mapping with trajectory planning as well as failure detection and recovery. TCoT leverages hierarchy trajectories as a precise and compact representation of CoT reasoning for manipulation: global planning provides a high-level, goal-oriented trajectory to guide the robot toward its task objective, while local planning focuses on real-time adjustments to address dynamic changes. Moreover, we designed the Global-Local Switching Recovery algorithm that detects and effectively recovers from failures. Experimental results reveal that TCoT surpasses the state-of-the-art methods across both real and simulated scenarios and exhibits superior generalization capabilities.