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5,999篇论文匹配“Segmentation”
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Wenyuan Zhang, Yixiao Yang, Han Huang, Liang Han, Kanle Shi, Yu-Shen Liu, Zhizhong Han

Monocular depth priors have been widely adopted by neural rendering in multi-view based tasks such as 3D reconstruction and novel view synthesis. However, due to the inconsistent prediction on each view, how to more effectively leverage monocular cues in a multi-view context remains a challenge. Current methods treat the entire estimated depth map indiscriminately, and use it as ground truth supervision, while ignoring the inherent inaccuracy and cross-view inconsistency in monocular priors. To resolve these issues, we propose MonoInstance, a general approach that explores the uncertainty of monocular depths to provide enhanced geometric priors for neural rendering and reconstruction. Our key insight lies in aligning each segmented instance depths from multiple views within a common 3D space, thereby casting the uncertainty estimation of monocular depths into a density measure within noisy point clouds. For high-uncertainty areas where depth priors are unreliable, we further introduce a constraint term that encourages the projected instances to align with corresponding instance masks on nearby views. MonoInstance is a versatile strategy which can be seamlessly integrated into various multi-view neural rendering frameworks. Our experimental results demonstrate that MonoInstance significantly improves the performance in both reconstruction and novel view synthesis under various benchmarks.

Hyungyu Choi, Young Kyun Jang, Chanho Eom

Vision-language models like CLIP have shown impressive capabilities in aligning images and text, but they often struggle with lengthy and detailed text descriptions because of their training focus on short and concise captions. We present GOAL (Global-local Object Alignment Learning), a novel fine-tuning method that enhances CLIP's ability to handle lengthy text by leveraging both global and local semantic alignments between image and lengthy text. Our approach consists of two key components: Local Image-Sentence Matching (LISM), which identifies corresponding pairs between image segments and descriptive sentences, and Token Similarity-based Learning (TSL), which efficiently propagates local element attention through these matched pairs. Evaluating GOAL on three new benchmarks for image-lengthy text retrieval, we demonstrate significant improvements over baseline CLIP fine-tuning, establishing a simple yet effective approach for adapting CLIP to detailed textual descriptions. Through extensive experiments, we show that our method's focus on local semantic alignment alongside global context leads to more nuanced and representative embeddings, particularly beneficial for tasks requiring fine-grained understanding of lengthy text descriptions.

Qin Liu, Jianfeng Wang, Zhengyuan Yang, Linjie Li, Kevin Lin, Marc Niethammer, Lijuan Wang

Semi-supervised video object segmentation (VOS) has been largely driven by space-time memory (STM) networks, which store past frame features in a spatiotemporal memory to segment the current frame via softmax attention. However, STM networks face memory limitations due to the quadratic complexity of softmax matching, restricting their applicability as video length and resolution increase. To address this, we propose LiVOS, a lightweight memory network that employs linear matching via linear attention, reformulating memory matching into a recurrent process that reduces the quadratic attention matrix to a constant-size, spatiotemporal-agnostic 2D state. To enhance selectivity, we introduce gated linear matching, where a data-dependent gate matrix is multiplied with the state matrix to control what information to retain or discard. Experiments on diverse benchmarks demonstrated the effectiveness of our method. It achieved 64.8 J&F on MOSE and 85.1 J&F on DAVIS, surpassing all non-STM methods and narrowing the gap with STM-based approaches. For longer and higher-resolution videos, it matched STM-based methods with 53% less GPU memory and supports 4096p inference on a 32G consumer-grade GPU--a previously cost-prohibitive capability--opening the door for long and high-resolution video foundation models.

Chen Liu, Peike Li, Liying Yang, Dadong Wang, Lincheng Li, Xin Yu

Accurately localizing audible objects based on audio-visual cues is the core objective of audio-visual segmentation. Most previous methods emphasize spatial or temporal multi-modal modeling, yet overlook challenges from ambiguous audio-visual correspondences--such as nearby visually similar but acoustically different objects and frequent shifts in objects' sounding status. Consequently, they may struggle to reliably correlate audio and visual cues, leading to over- or under-segmentation. To address these limitations, we propose a novel framework with two primary components: an audio-guided modality alignment (AMA) module and an uncertainty estimation (UE) module. Instead of indiscriminately correlating audio-visual cues through a global attention mechanism, AMA performs audio-visual interactions within multiple groups and consolidates group features into compact representations based on their responsiveness to audio cues, effectively directing the model's attention to audio-relevant areas. Leveraging contrastive learning, AMA further distinguishes sounding regions from silent areas by treating features with strong audio responses as positive samples and weaker responses as negatives. Additionally, UE integrates spatial and temporal information to identify high-uncertainty regions caused by frequent changes in sound state, reducing prediction errors by lowering confidence in these areas. Experimental results demonstrate that our approach achieves superior accuracy compared to existing state-of-the-art methods, particularly in challenging scenarios where traditional approaches struggle to maintain reliable segmentation.

Longtao Jiang, Zhendong Wang, Jianmin Bao, Wengang Zhou, Dongdong Chen, Lei Shi, Dong Chen, Houqiang Li

Object removal has so far been dominated by the mask-and-inpaint paradigm, where the masked region is excluded from the input, leaving models relying on unmasked areas to inpaint the missing region. However, this approach lacks contextual information for the masked area, often resulting in unstable performance. In this work, we introduce SmartEraser, built with a new removing paradigm called Masked-Region Guidance. This paradigm retains the masked region in the input, using it as guidance for the removal process. It offers several distinct advantages: (a) it guides the model to accurately identify the object to be removed, preventing its regeneration in the output; (b) since the user mask often extends beyond the object itself, it aids in preserving the surrounding context in the final result. Leveraging this new paradigm, we present Syn4Removal, a large-scale object removal dataset, where instance segmentation data is used to copy and paste objects onto images as removal targets, with the original images serving as ground truths. Experimental results demonstrate that SmartEraser significantly outperforms existing methods, achieving superior performance in object removal, especially in complex scenes with intricate compositions.

Ziya Erkoç, Can Gümeli, Chaoyang Wang, Matthias Nießner, Angela Dai, Peter Wonka, Hsin-Ying Lee, Peiye Zhuang

We propose a training-free approach to 3D editing that enables the editing of a single shape and the reconstruction of a mesh within a few minutes. Leveraging 4-view images, user-guided text prompts, and rough 2D masks, our method produces an edited 3D mesh that aligns with the prompt. For this, our approach performs synchronized multi-view image editing in 2D. However, targeted regions to be edited are ambiguous due to projection from 3D to 2D. To ensure precise editing only in intended regions, we develop a 3D segmentation pipeline that detects edited areas in 3D space. Additionally, we introduce a merging algorithm to seamlessly integrate edited 3D regions with original input. Extensive experiments demonstrate the superiority of our method over previous approaches, enabling fast, high-quality editing while preserving unintended regions.

Zilong Huang, Jun He, Junyan Ye, Lihan Jiang, Weijia Li, Yiping Chen, Ting Han

The reconstruction of immersive and realistic 3D scenes holds significant practical importance in various fields of computer vision and computer graphics. Typically, immersive and realistic scenes should be free from obstructions by dynamic objects, maintain global texture consistency, and allow for unrestricted exploration. The current mainstream methods for image-driven scene construction involves iteratively refining the initial image using a moving virtual camera to generate the scene. However, previous methods struggle with visual discontinuities due to global texture inconsistencies under varying camera poses, and they frequently exhibit scene voids caused by foreground-background occlusions. To this end, we propose a novel layered 3D scene reconstruction framework from panoramic image, named Scene4U. Specifically, Scene4U integrates an open-vocabulary segmentation model with a large language model to decompose a real panorama into multiple layers. Then, we employs a layered repair module based on diffusion model to restore occluded regions using visual cues and depth information, generating a hierarchical representation of the scene. The multi-layer panorama is then initialized as a 3D Gaussian Splatting representation, followed by layered optimization, which ultimately produces an immersive 3D scene with semantic and structural consistency that supports free exploration. Our Scene4U outperforms state-of-the-art method, improving by 24.24% in LPIPS and 24.40% in BRISQUE, while also achieving the fastest training speed. Additionally, to demonstrate the robustness of Scene4U and allow users to experience immersive scenes from various landmarks, we build WorldVista3D dataset for 3D scene reconstruction, which contains panoramic images of globally renowned sites. The implementation code and dataset will be made publicly available.

Huaxin Zhang, Xiaohao Xu, Xiang Wang, Jialong Zuo, Xiaonan Huang, Changxin Gao, Shanjun Zhang, Li Yu, Nong Sang

How can we enable models to comprehend video anomalies occurring over varying temporal scales and contexts?Traditional Video Anomaly Understanding (VAU) methods focus on frame-level anomaly prediction, often missing the interpretability of complex and diverse real-world anomalies. Recent multimodal approaches leverage visual and textual data but lack hierarchical annotations that capture both short-term and long-term anomalies.To address this challenge, we introduce HIVAU-70k, a large-scale benchmark for hierarchical video anomaly understanding across any granularity. We develop a semi-automated annotation engine that efficiently scales high-quality annotations by combining manual video segmentation with recursive free-text annotation using large language models (LLMs). This results in over 70,000 multi-granular annotations organized at clip-level, event-level, and video-level segments.For efficient anomaly detection in long videos, we propose the Anomaly-focused Temporal Sampler (ATS). ATS integrates an anomaly scorer with a density-aware sampler to adaptively select frames based on anomaly scores, ensuring that the multimodal LLM concentrates on anomaly-rich regions, which significantly enhances both efficiency and accuracy.Extensive experiments demonstrate that our hierarchical instruction data markedly improves anomaly comprehension. The integrated ATS and visual-language model outperform traditional methods in processing long videos.Our benchmark and model will be publicly available.

Junhyeong Cho, Kim Youwang, Hunmin Yang, Tae-Hyun Oh

Recent monocular 3D shape reconstruction methods have shown promising zero-shot results on object-segmented images without any occlusions. However, their effectiveness is significantly compromised in real-world conditions, due to imperfect object segmentation by off-the-shelf models and the prevalence of occlusions. To effectively address these issues, we propose a unified regression model that integrates segmentation and reconstruction, specifically designed for occlusion-aware 3D shape reconstruction. To facilitate its reconstruction in the wild, we also introduce a scalable data synthesis pipeline that simulates a wide range of variations in objects, occluders, and backgrounds. Training on our synthetic data enables the proposed model to achieve state-of-the-art zero-shot results on real-world images, using significantly fewer parameters than competing approaches.

Syed Ariff Syed Hesham, Yun Liu, Guolei Sun, Henghui Ding, Jing Yang, Ender Konukoglu, Xue Geng, Xudong Jiang

Video semantic segmentation (VSS) plays a vital role in understanding the temporal evolution of scenes. Traditional methods often segment videos frame-by-frame or in a short temporal window, leading to limited temporal context, redundant computations, and heavy memory requirements. To this end, we introduce a Temporal Video State Space Sharing (TV3S) architecture to leverage Mamba state space models for temporal feature sharing. Our model features a selective gating mechanism that efficiently propagates relevant information across video frames, eliminating the need for a memory-heavy feature pool. By processing spatial patches independently and incorporating shifted operation, TV3S supports highly parallel computation in both training and inference stages, which reduces the delay in sequential state space processing and improves the scalability for long video sequences. Moreover, TV3S incorporates information from prior frames during inference, achieving long-range temporal coherence and superior adaptability to extended sequences. Evaluations on the VSPW and Cityscapes datasets reveal that our approach outperforms current state-of-the-art methods, establishing a new standard for VSS with consistent results across long video sequences. By achieving a good balance between accuracy and efficiency, TV3S shows a significant advancement in spatiotemporal modeling, paving the way for efficient video analysis. The code is publicly available at https://github.com/Ashesham/TV3S.git.

Rui Xiao, Sanghwan Kim, Mariana-Iuliana Georgescu, Zeynep Akata, Stephan Alaniz

CLIP has shown impressive results in aligning images and text at scale. However, its ability to capture detailed visual features remains limited because CLIP matches images and texts at a global level. To address this issue, we propose FLAIR, Fine-grained Language-informed Image Representations, an approach that utilizes long and detailed image descriptions to learn localized image embeddings. By sampling diverse sub-captions that describe fine-grained details about an image, we train our vision-language model to produce not only global embeddings but also text-specific image representations. Our model introduces text-conditioned attention pooling on top of local image tokens to produce fine-grained image representations that excel at retrieving detailed image content. We achieve state-of-the-art performance on both, existing multimodal retrieval benchmarks, as well as, our newly introduced fine-grained retrieval task which evaluates vision-language models' ability to retrieve partial image content. Furthermore, our experiments demonstrate the effectiveness of FLAIR trained on 30M image-text pairs in capturing fine-grained visual information, including zero-shot semantic segmentation, outperforming models trained on billions of pairs. Code is available at: https://github.com/ExplainableML/flair.

Lang Lin, Xueyang Yu, Ziqi Pang, Yu-Xiong Wang

This paper proposes a novel framework utilizing multi-modal large language models (MLLMs) for referring video object segmentation (RefVOS). Previous MLLM-based methods commonly struggle with the dilemma between "Ref" and "VOS": they either specialize in understanding a few key frames (global reasoning) or tracking objects on continuous frames (local reasoning), and rely on external VOS or frame selectors to mitigate the other end of the challenge. However, our framework GLUS shows that Global and Local consistency can be Unified into a single video Segmentation MLLM: a set of sparse "context frames" provides global information, while a stream of continuous "query frames" conducts local object tracking. This is further supported by jointly training the MLLM with a pre-trained VOS memory bank to simultaneously digest short-range and long-range temporal information. To improve the information efficiency within the limited context window of MLLMs, we introduce object contrastive learning to distinguish hard false-positive objects and a self-refined framework to identify crucial frames and perform propagation. By collectively integrating these insights, our GLUS delivers a simple yet effective baseline, achieving new state-of-the-art for MLLMs on the MeViS and Ref-Youtube-VOS benchmark.

Yufan He, Pengfei Guo, Yucheng Tang, Andriy Myronenko, Vishwesh Nath, Ziyue Xu, Dong Yang, Can Zhao, Benjamin Simon, Mason Belue 等

Foundation models for interactive segmentation in 2D natural images and videos have sparked significant interest in building 3D foundation models for medical imaging. However, the domain gaps and clinical use cases for 3D medical imaging require a dedicated model that diverges from existing 2D solutions. Specifically, such foundation models should support a full workflow that can actually reduce human effort. Treating 3D medical images as sequences of 2D slices and reusing interactive 2D foundation models seems straightforward, but 2D annotation is too time-consuming for 3D tasks. Moreover, for large cohort analysis, it's the highly accurate automatic segmentation models that reduce the most human effort. However, these models lack support for interactive corrections and lack zero-shot ability for novel structures, which is a key feature of "foundation". While reusing pre-trained 2D backbones in 3D enhances zero-shot potential, their performance on complex 3D structures still lags behind leading 3D models. To address these issues, we present VISTA3D, Versatile Imaging SegmenTation and Annotation model, that targets to solve all thesechallenges and requirements with one unified foundation model. VISTA3D is built on top of the well-established 3D segmentation pipeline, and it is the first model to achieve state-of-the-art performance in both 3D automatic (supporting 127 classes) and 3D interactive segmentation, even when compared with top 3D expert models on large and diverse benchmarks. Additionally, VISTA3D's 3D interactive design allows efficient human correction, and a novel 3D supervoxel method that distills 2D pretrained backbones grants VISTA3D top 3D zero-shot performance. We believe the model, recipe, and insights represent a promising step toward a clinically useful 3D foundation model. Code and weights are publicly available at https://github.com/Project-MONAI/VISTA

Shufan Xi, Zexian Liu, Junlin Chang, Hongyu Wu, Xiaogang Wang, Aimin Hao

3D intraoral scan mesh is widely used in digital dentistry diagnosis, segmenting 3D intraoral scan mesh is a critical preliminary task. Numerous approaches have been devised for precise tooth segmentation. Currently, the deep learning-based methods are capable of the high accuracy segmentation of crown. However, the segmentation accuracy at the junction between the crown and the gum is still below average. Existing down-sampling methods are unable to effectively preserve the geometric details at the junction. To address these problems, we propose CrossTooth, a boundary-preserving segmentation method that combines 3D mesh selective downsampling to retain more vertices at the tooth-gingiva area, along with cross-modal discriminative boundary features extracted from multi-view rendered images, enhancing the geometric representation of the segmentation network. Using a point network as a backbone and incorporating image complementary features, CrossTooth significantly improves segmentation accuracy, as demonstrated by experiments on a public intraoral scan dataset.

Federico Bolelli, Kevin Marchesini, Niels van Nistelrooij, Luca Lumetti, Vittorio Pipoli, Elisa Ficarra, Shankeeth Vinayahalingam, Costantino Grana

Cone-beam computed tomography (CBCT) is a standard imaging modality in orofacial and dental practices, providing essential 3D volumetric imaging of anatomical structures, including jawbones, teeth, sinuses, and neurovascular canals. Accurately segmenting these structures is fundamental to numerous clinical applications, such as surgical planning and implant placement. However, manual segmentation of CBCT scans is time-intensive and requires expert input, creating a demand for automated solutions through deep learning. Effective development of such algorithms relies on access to large, well-annotated datasets, yet current datasets are often privately stored or limited in scope and considered structures, especially concerning 3D annotations. This paper proposes ToothFairy2, a comprehensive, publicly accessible CBCT dataset with voxel-level 3D annotations of 42 distinct classes corresponding to maxillofacial structures. We validate the dataset by benchmarking state-of-the-art neural network models, including convolutional, transformer-based, and hybrid Mamba-based architectures, to evaluate segmentation performance across complex anatomical regions. Our work also explores adaptations to the nnU-Net framework to optimize multi-class segmentation for maxillofacial anatomy. The proposed dataset provides a fundamental resource for advancing maxillofacial segmentation and supports future research in automated 3D image analysis in digital dentistry.

Jihun Park, Jongmin Gim, Kyoungmin Lee, Seunghun Lee, Sunghoon Im

We present Text-driven object-centric style editing model named Style-Editor, a novel method that guides style editing at an object-centric level using textual inputs.The core of Style-Editor is our Patch-wise Co-Directional (PCD) loss, meticulously designed for precise object-centric editing that are closely aligned with the input text. This loss combines a patch directional loss for text-guided style direction and a patch distribution consistency loss for even CLIP embedding distribution across object regions. It ensures a seamless and harmonious style editing across object regions.Key to our method are the Text-Matched Patch Selection (TMPS) and Pre-fixed Region Selection (PRS) modules for identifying object locations via text, eliminating the need for segmentation masks. Lastly, we introduce an Adaptive Background Preservation (ABP) loss to maintain the original style and structural essence of the image's background. This loss is applied to dynamically identified background areas.Extensive experiments underline the effectiveness of our approach in creating visually coherent and textually aligned style editing.

Rong Qin, Xingyu Liu, Jinglei Shi, Liang Lin, Jufeng Yang

Over the last decade, significant efforts have been dedicated to designing efficient models for the challenge of ultra-high resolution (UHR) semantic segmentation. These models mainly follow the dual-stream architecture and generally fall into three subcategories according to the improvement objectives, i.e., dual-stream ensemble, selective zoom, and complementary learning. However, most of them overly concentrate on crafting complex pipelines to pursue one of the above objectives separately, limiting the model performance in both accuracy and inference consumption. In this paper, we suggest simultaneously achieving these objectives by estimating resolution-biased uncertainties in low resolution stream. Here, the resolution-biased uncertainty refers to the degree of prediction unreliability primarily caused by resolution loss from down-sampling operations. Specifically, we propose a dual-stream UHR segmentation framework, where an estimator is used to assess resolution-biased uncertainties through the entropy map and high-frequency feature residual. The framework also includes a selector, an ensembler, and a complementer to boost the model with obtained estimations. They share the uncertainty estimations as the weights to choose difficult regions as the inputs for UHR stream, perform weighted fusion between distinct streams, and enhance the learning for important pixels, respectively. Experiment results demonstrate that our method achieves a satisfactory balance between accuracy and inference consumption against other state-of-the-art (SOTA) methods. The code is available in the https://github.com/Qinrong-NKU/RUE.

Jian Wang, Tianhong Dai, Bingfeng Zhang, Siyue Yu, Eng Gee Lim, Jimin Xiao

Weakly Supervised Semantic Segmentation (WSSS) leverages Class Activation Maps (CAMs) to extract spatial information from image-level labels. However, CAMs primarily highlight the most discriminative foreground regions, leading to incomplete results. Prototype-based methods attempt to address this limitation by employing prototype CAMs instead of classifier CAMs. Nevertheless, existing prototype-based methods typically use a single prototype for each class, which is insufficient to capture all attributes of the foreground features due to the significant intra-class variations across different images. Consequently, these methods still struggle with incomplete CAM predictions. In this paper, we propose a novel framework called Prototypical Optimal Transport (POT) for WSSS. POT enhances CAM predictions by dividing features into multiple clusters and activating them separately using multiple cluster prototypes. In this process, a similarity-aware optimal transport is employed to assign features to the most probable clusters. This similarity-aware strategy ensures the prioritization of significant cluster prototypes, thereby improving the accuracy of feature assignment. Additionally, we introduce an adaptive OT-based consistency loss to refine feature representations. This framework effectively overcomes the limitations of single-prototype methods, providing more complete and accurate CAM predictions. Extensive experimental results on standard WSSS benchmarks (PASCAL VOC and MS COCO) demonstrate that our method significantly improves the quality of CAMs and achieves state-of-the-art performances. The source code will be released here https://github.com/jianwang91/POT.

Hongyan Zhi, Peihao Chen, Junyan Li, Shuailei Ma, Xinyu Sun, Tianhang Xiang, Yinjie Lei, Mingkui Tan, Chuang Gan

Research on 3D Vision-Language Models (3D-VLMs) is gaining increasing attention, which is crucial for developing embodied AI within 3D scenes, such as visual navigation and embodied question answering. Due to the high density of visual features, especially in large 3D scenes, accurately locating task-relevant visual information is challenging. Existing works attempt to segment all objectsand consider their features as scene representations. However, these task-agnostic object features include much redundant information and missing details for the task-relevant area. To tackle these problems, we propose LSceneLLM, an adaptive framework that automatically identifies task-relevant areas by leveraging LLM's visual preference for different tasks, followed by a plug-and-play scene magnifier module to capture fine-grained details in focused areas. Specifically, a dense token selector examines the attention map of LLM to identify visual preferences for the instruction input. It then magnifies fine-grained details of the focusing area. An adaptive self-attention module is leveraged to fuse the coarse-grained and selected fine-grained visual information. To comprehensively evaluate the large scene understanding ability of 3D-VLMs, we further introduce a cross-room understanding benchmark, XR-Scene, which contains a series of large scene understanding tasks including XR-QA, XR-EmbodiedPlanning, and XR-SceneCaption. Experiments show that our method surpasses existing methods on both large scene understanding and existing scene understanding benchmarks. Plunging our scene magnifier module into the existing 3D-VLMs also brings significant improvement.

Zhongwen Zhang, Yuri Boykov

We consider weakly supervised segmentation where only a fraction of pixels have ground truth labels (scribbles) and focus on a self-labeling approach optimizing relaxations of the standard unsupervised CRF/Potts loss on unlabeled pixels. While WSSS methods can directly optimize such losses via gradient descent, prior work suggests that higher-order optimization can improve network training by introducing hidden pseudo-labels and powerful CRF sub-problem solvers, e.g. graph cut. However, previously used hard pseudo-labels can not represent class uncertainty or errors, which motivates soft self-labeling. We derive a principled auxiliary loss and systematically evaluate standard and new CRF relaxations (convex and non-convex), neighborhood systems, and terms connecting network predictions with soft pseudo-labels. We also propose a general continuous sub-problem solver. Using only standard architectures, soft self-labeling consistently improves scribble-based training and outperforms significantly more complex specialized WSSS systems. It can outperform full pixel-precise supervision. Our general ideas apply to other weakly-supervised problems/systems.