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Optimization · Everything Else

Zijian Liu

Optimization under heavy-tailed noise has become popular recently, since it better fits many modern machine learning tasks, as captured by empirical observations. Concretely, instead of a finite second moment on gradient noise, a bounded $\mathfrak{p}$-th moment where $\mathfrak{p}\in(1,2]$ has been recognized to be more realistic (say being upper bounded by $\sigma_{\mathfrak{l}}^{\mathfrak{p}}$ for some $\sigma_{\mathfrak{l}}\geq0$). A simple yet effective operation, gradient clipping, is known to handle this new challenge successfully. Specifically, Clipped Stochastic Gradient Descent (Clipped SGD) guarantees a high-probability rate $\mathcal{O}(\sigma_{\mathfrak{l}}\ln(1/\delta)T^{\frac{1}{\mathfrak{p}}-1})$ (resp. $\mathcal{O}(\sigma_{\mathfrak{l}}^{2}\ln^{2}(1/\delta)T^{\frac{2}{\mathfrak{p}}-2})$) for nonsmooth convex (resp. strongly convex) problems, where $\delta\in(0,1]$ is the failure probability and $T\in\mathbb{N}$ is the time horizon. In this work, we provide a refined analysis for Clipped SGD and offer two faster rates, $\mathcal{O}(\sigma_{\mathfrak{l}}d_{\mathrm{eff}}^{-\frac{1}{2\mathfrak{p}}}\ln^{1-\frac{1}{\mathfrak{p}}}(1/\delta)T^{\frac{1}{\mathfrak{p}}-1})$ and $\mathcal{O}(\sigma_{\mathfrak{l}}^{2}d_{\mathrm{eff}}^{-\frac{1}{\mathfrak{p}}}\ln^{2-\frac{2}{\mathfrak{p}}}(1/\delta)T^{\frac{2}{\mathfrak{p}}-2})$, than the aforementioned best results, where $d_{\mathrm{eff}}\geq1$ is a quantity we call the generalized effective dimension. Our analysis improves upon the existing approach in two respects: better utilization of Freedman's inequality and finer bounds for clipping error under heavy-tailed noise. In addition, we extend the refined analysis to convergence in expectation and obtain new rates that break the known lower bounds. Lastly, to complement the study, we establish new lower bounds for both high-probability and in-expectation convergence. Notably, the in-expectation lower bounds match our new upper bounds, indicating the optimality of our refined analysis for convergence in expectation.

Computer Vision · 3D Rendering & Reconstruction

Zaiwei Zhang, Marc Mapeke, Wei Ye, Rakesh Ranjan, JQ Huang

We present a hybrid dual-path vision encoder (Hyden) for high-resolution monocular depth, point map and surface normal estimation, surpassing state-of-the-art accuracy with a fraction of the inference cost. The architecture pairs a low-resolution Vision Transformer branch for global context with a full-resolution CNN branch for fine details, fusing features via a lightweight MLP before decoding. By exploiting the linear scaling of CNNs and constraining transformer computation to a fixed resolution, the model delivers fast inference even on multi-megapixel inputs. To overcome the scarcity of high-quality high-resolution supervision, we introduce a self-distillation framework that generates pseudo-labels from existing models at both lower resolution full images and high-resolution crops—global labels preserve geometric accuracy, while local labels capture sharper details. To demonstrate the flexibility of our approach, we integrate Hyden and our self-distillation method into DepthAnything-v2 for depth estimation and MoGe2 for surface normal and metric point map prediction, achieving state-of-the-art results on high-resolution benchmarks with the lowest inference latency among competing methods.

Zhangyang Qi, Zhixiong Zhang, Ye Fang, Jiaqi Wang, Hengshuang Zhao

In recent years, 2D Vision-Language Models (VLMs) have made significant strides in image-text understanding tasks. However, their performance in 3D spatial comprehension, which is critical for embodied intelligence, remains limited. Recent advances have leveraged 3D point clouds and multi-view images as inputs, yielding promising results. However, we propose exploring a purely vision-based solution inspired by human perception, which merely relies on visual cues for 3D spatial understanding. This paper empirically investigates the limitations of VLMs in 3D spatial knowledge, revealing that their primary shortcoming lies in the lack of global-local correspondence between the scene and individual frames. To address this, we introduce GPT4Scene, a novel visual prompting paradigm in VLM training and inference that helps build the global-local relationship, significantly improving the 3D spatial understanding of indoor scenes. Specifically, GPT4Scene constructs a Bird's Eye View (BEV) image from the video and marks consistent object IDs across both frames and the BEV image. The model then inputs the concatenated BEV image and video frames with markers. In zero-shot evaluations, GPT4Scene improves performance over closed-source VLMs like GPT-4o. Additionally, we prepare a processed video dataset consisting of 165K text annotation to fine-tune open-source VLMs, achieving state-of-the-art performance on all 3D understanding tasks. Surprisingly, after training with the GPT4Scene paradigm, VLMs consistently improve during inference, even without object marker prompting and BEV image as explicit correspondence. It demonstrates that the proposed paradigm helps VLMs develop an intrinsic ability to understand 3D scenes, which paves the way for a seamless approach to extending VLMs for 3D scene understanding.

Deep Learning · Everything Else

Daniel Monroe, George Eilender, Philip Chalmers, Zhenwei Tang, Ashton Anderson

Chess has played a uniquely important role as a testbed domain for artificial intelligence. Applying new architectures to improve absolute chess performance, and more recently to predict human moves at specified skill levels, has therefore garnered attention in the machine learning literature. Current approaches to these problems employ transformer models with widely varying architectural designs, and use unintuitive tokenization schemes that are not amenable to interpretability techniques, which hinders their applicability for teaching and human-AI interaction. We introduce Chessformer, a novel chess transformer model design that consists of an encoder-only model which processes chessboard squares as input tokens, instead of moves or the entire position, a dynamic positional encoding scheme that allows the model to flexibly adapt to the unique geometries present in chess, and an attention-based policy output design. We show that Chessformer advances the state of the art in all three major chess modeling goals: it significantly improves the chess-playing performance of a state-of-the-art chess engine, it surpasses the previous best human move-matching prediction performance with a much smaller model, and it enables substantial interpretability benefits. Our unified approach constitutes a broad advance across several important tasks in chess AI, and also demonstrates the benefits of carefully adapting transformers' tokenization systems, output systems, and positional encodings to reflect the structure of a domain of interest.

Computer Vision · Image and Video Generation

Zhicong Tang, Dong Chen, Jianmin Bao, Baining Guo

Autoregressive (AR) models, despite their remarkable successes, encounter limitations in image generation due to sequential prediction of tokens, e.g. local image patches, in a predetermined row-major raster-scan order. Prior works improve AR with various designs of prediction units and orders, however, rely on human inductive biases. This work proposes Basis Autoregressive (BAR), a novel paradigm that conceptualizes tokens as basis vectors within the image space and employs an end-to-end learnable approach to transform basis. By viewing tokens $x_k$ as the projection of image $\mathbf{x}$ onto basis vectors $e_k$, BAR's unified framework refactors fixed token sequences through the linear transform $\mathbf{y}=\mathbf{Ax}$, and encompasses previous methods as specific instances of matrix $\mathbf{A}$. Furthermore, BAR adaptively optimizes the transform matrix with an end-to-end AR objective, thereby discovering effective strategies beyond hand-crafted assumptions. Comprehensive experiments, notably achieving a state-of-the-art FID of 1.15 on the ImageNet-256 benchmark, demonstrate the ability of BAR to overcome human biases and significantly advance image generation, including text-to-image synthesis.

Jinyi Han, Ying Huang, Ying Liao, Haiquan Zhao, Zishang Jiang, Xinyi Wang, Xikun Lu, Guanghao Zhou, Sihang Jiang, Jiaqing Liang 等

Large Reasoning Models (LRMs) have achieved impressive performance on challenging tasks, yet their deep reasoning often incurs substantial computational costs. To achieve efficient reasoning, existing reinforcement learning methods still struggle to construct short reasoning path during the rollout stage, limiting effective learning. Inspired by Evidence Accumulation Models, we find that LRMs have accumulated sufficient information early in reasoning, making further reasoning steps redundant. Based on this insight, we propose Just-Enough Thinking (JET), which trains models to proactively terminate unnecessary reasoning. JET performs trajectory truncation during rollout to expose the model to short, distributionally consistent reasoning paths. Besides, it uses a quality-controlled length reward to better encourage concise reasoning while maintaining correctness. Extensive experiments demonstrate that JET significantly improves reasoning efficiency without sacrificing accuracy. In particular, JET delivers a 4.6% accuracy improvement while reducing the output length by 46.3% on the Olympiad benchmark using DeepSeek-R1-Distill-Qwen-1.5B. Our code is available in the GitHub.

Theory · Domain Adaptation and Transfer Learning

Wei Chen, Xingyu Guo, Shuang Li, Yan Zhong, Zhao Zhang, Fuzhen Zhuang, Hongrui Liu, Libang Zhang, Guo Ye, HUIMEI HE

Graph Domain Adaptation (GDA) aims to bridge distribution shifts between domains by transferring knowledge from well-labeled source graphs to given unlabeled target graphs. One promising recent approach addresses graph transfer by discretizing the adaptation process, typically through the construction of intermediate graphs or stepwise alignment procedures. However, such discrete strategies often fail in real-world scenarios, where graph structures evolve continuously and nonlinearly, making it difficult for fixed-step alignment to approximate the actual transformation process. To address these limitations, we propose \textbf{DiffGDA}, a \textbf{Diff}usion-based \textbf{GDA} method that models the domain adaptation process as a continuous-time generative process. We formulate the evolution from source to target graphs using stochastic differential equations (SDEs), enabling the joint modeling of structural and semantic transitions. To guide this evolution, a domain-aware network is introduced to steer the generative process toward the target domain, encouraging the diffusion trajectory to follow an optimal adaptation path. We theoretically show that the diffusion process converges to the optimal solution bridging the source and target domains in the latent space. Extensive experiments on 14 graph transfer tasks across 8 real-world datasets demonstrate DiffGDA consistently outperforms state-of-the-art baselines.

Hongjun Liu, Leyu Zhou, Zijianghao Yang, Chao Yao

For real-world BCI applications, lightweight Electroencephalography (EEG) systems offer the best cost–deployment balance. However, such spatial sparsity of EEG limits spatial fidelity, hurting learning and introducing bias. EEG spatial super-resolution methods aim to recover high-density EEG signals from sparse measurements, yet is often hindered by distribution shift and signal distortion and thus reducing fidelity and usability for EEG analysis and visualization. To overcome these challenges, we introduce SRGDiff, a step-aware residual-guided diffusion model that formulates EEG spatial super-resolution as dynamic conditional generation. Our key idea is to learn a dynamic residual condition from the low-density input that predicts the step-wise temporal and spatial details to add and uses the evolving cue to steer the denoising process toward high density reconstructions. At each denoising step, the proposed residual condition is additively fused with the previous denoiser feature maps, then a step-dependent affine modulation scales and shifts the activation to produce the current features. This iterative procedure dynamically extracts step-wise temporal rhythms and spatial-topographic cues to steer high-density recovery and maintain a fidelity–consistency balance. We adopt a comprehensive evaluation protocol spanning signal-, feature-, and downstream-level metrics across SEED, SEED-IV, and Localize-MI and multiple upsampling scales. SRGDiff achieves consistent gains of up to 40\% over strong baselines, proving its superiority in the task of EEG spatial super-resolution. Moreover, topographic visualizations comparison and substantial EEG-FID gains jointly indicate that our SR EEG mitigates the spatial–spectral shift between low- and high-density recordings. Our code is available at https://github.com/DhrLhj/ICLR2026SRGDiff.

Computer Vision · Image and Video Generation

Taeksoo Kim, Hanbyul Joo

We present a target-aware video diffusion model that generates videos from an input image, in which an actor interacts with a specified target while performing a desired action. The target is defined by a segmentation mask, and the action is described through a text prompt. Our key motivation is to incorporate target awareness into video generation, enabling actors to perform directed actions on designated objects. This enables video diffusion models to act as motion planners, producing plausible predictions of human-object interactions by leveraging the priors of large-scale video generative models. We build our target-aware model by extending a baseline model to incorporate the target mask as an additional input. To enforce target awareness, we introduce a special token that encodes the target's spatial information within the text prompt. We then fine-tune the model with our curated dataset using an additional cross-attention loss that aligns the cross-attention maps associated with this token with the input target mask. To further improve performance, we selectively apply this loss to the most semantically relevant attention regions and transformer blocks. Experimental results show that our target-aware model outperforms existing solutions in generating videos where actors interact accurately with the specified targets. We further demonstrate its efficacy in two downstream applications: zero-shot 3D HOI motion synthesis with physical plausibility and long-term video content creation.

Computer Vision · Vision Models & Multimodal

Can Li, Ying Liu, Ting Zhang, Mei Wang, Hua Huang

Large multimodal models have achieved remarkable progress in integrating vision and language, enabling strong performance across perception, reasoning, and domain-specific tasks. However, their capacity to reason over multiple, visually similar inputs remains insufficiently explored. Such fine-grained comparative reasoning is central to real-world tasks, especially in mathematics and education, where learners must often distinguish between nearly identical diagrams to identify correct solutions. To address this gap, we present VisioMath, a curated benchmark of 1,800 high-quality K–12 mathematics problems in which all candidate answers are diagrams with subtle visual similarities. A comprehensive evaluation of state-of-the-art LMMs, covering both leading closed-source systems and widely adopted open-source models, reveals a consistent decline in accuracy as inter-image similarity increases. Analysis indicates that the dominant failure mode stems from image–text misalignment: rather than grounding reasoning in textual cues, models often resort to shallow positional heuristics, resulting in systematic errors. We further explore three alignment-oriented strategies, spanning training-free approaches and finetuning, and achieve substantial accuracy gains. We hope that VisioMath will serve as a rigorous benchmark and catalyst for developing LMMs toward deeper diagram understanding, precise comparative reasoning, and grounded multi-image–text integration. The code and dataset are available at https://github.com/Nefefilibata/VisioMath.

Sukwon Yun, Jie Peng, Pingzhi Li, Wendong Fan, Jie Chen, James Y Zou, Guohao Li, Tianlong Chen

With an ever-growing zoo of LLMs and benchmarks, the need to orchestrate multiple models for improved task performance has never been more pressing. While frameworks like Mixture-of-Agents (MoA) attempt to coordinate LLMs, they often fall short in terms of (1) selecting relevant agents, (2) facilitating effective intra-agent communication, and (3) integrating responses efficiently. In this work, we propose Graph-of-Agents (GoA), a new graph-based framework for modeling multi-agent LLM communication. Our approach begins with node sampling, selecting only the most relevant agents by leveraging model cards that summarize each model’s domain, task specialization, and other characteristics. Next, we construct edges between the selected agents by evaluating their responses against one another to determine relevance ordering. Directed message passing is then performed from highly relevant agents to less relevant ones to enhance their responses, followed by reverse message passing to refine the original responses of the more relevant agents. Finally, the updated responses are aggregated via graph-based pooling (e.g., max or mean pooling) to produce a single, unified answer. We evaluate GoA on diverse multi-domain benchmarks (MMLU, MMLU-Pro, GPQA) and domain-specific benchmarks (MATH, HumanEval, MedMCQA), with an agent pool of 6 LLMs spanning multiple domains. Surprisingly, GoA achieves superior performance18 using only 3 selected agents, outperforming recent multi-agent LLM baselines that utilize all 6 agents simultaneously. By adopting a graph structure, GoA offers both scalability and effectiveness through structured message passing—positioning it as a strong candidate for navigating the challenges of the ever-growing LLM zoo.

Reinforcement Learning · Batch/Offline

Simon Zhan, Qingyuan Wu, Zhaofeng Wang, Frank Yang, Xiangyu Shi, Chao Huang, Qi Zhu

Offline–to–online deployment of reinforcement learning (RL) agents often stumbles over two fundamental gaps: (1) the sim-to-real gap, where real-world systems exhibit latency and other physical imperfections not captured in simulation; and (2) the interaction gap, where policies trained purely offline face out-of-distribution (OOD) issues during online execution, as collecting new interaction data is costly or risky. As a result, agents must generalize from static, delay-free datasets to dynamic, delay-prone environments. In this work, we propose $\textbf{DT-CORL}$ ($\textbf{D}$elay-$\textbf{T}$ransformer belief policy $\textbf{C}$onstrained $\textbf{O}$ffline $\textbf{RL}$), a novel framework for learning delay-resilient policies solely from static, delay-free offline data. DT-CORL introduces a transformer-based belief model to infer latent states from delayed observations and jointly trains this belief with a constrained policy objective, ensuring that value estimation and belief representation remain aligned throughout learning. Crucially, our method does not require access to delayed transitions during training and outperforms naive history-augmented baselines, SOTA delayed RL methods, and existing belief-based approaches. Empirically, we demonstrate that DT-CORL achieves strong delay-robust generalization across both locomotion and goal-conditioned tasks in the D4RL benchmark under varying delay regimes. Our results highlight that joint belief-policy optimization is essential for bridging the sim-to-real latency gap and achieving stable performance in delayed environments.

Applications · Language, Speech and Dialog

Xuemiao Zhang, Can Ren, Chengying Tu, Rongxiang Weng, Shuo Wang, Hongfei Yan, Jingang Wang, Xunliang Cai

Recent progress in large reasoning models for challenging mathematical reasoning has been driven by reinforcement learning (RL). Incorporating long chain-of-thought (CoT) data during mid-training has also been shown to substantially improve reasoning depth. However, current approaches often utilize CoT data indiscriminately, leaving open the critical question of which data types most effectively enhance model reasoning capabilities. In this paper, we define the foundation model's reasoning potential for the first time as the inverse of the number of independent attempts required to correctly answer the question, which is strongly correlated with the final model performance. We then propose utilizing diverse data enriched with high-value reasoning patterns to expand the reasoning potential. Specifically, we abstract atomic reasoning patterns from CoT sequences, characterized by commonality and inductive capabilities, and use them to construct a core reference set enriched with valuable reasoning patterns. Furthermore, we propose a dual-granularity algorithm involving chains of reasoning patterns and token entropy, efficiently selecting high-value CoT data (CoTP) from the data pool that aligns with the core set, thereby training models to master reasoning effectively. Only 10B-token CoTP data enables the 85A6B Mixture-of-Experts (MoE) model to improve by **9.58\%** on the challenging AIME 2024 and 2025, and to raise the upper bound of downstream RL performance by **7.81\%**.

zanyi wang, Dengyang Jiang, Liuzhuozheng Li, Sizhe Dang, Chengzu Li, Harry Yang, Guang Dai, Mengmeng Wang, Jingdong Wang

Referring Video Object Segmentation (RVOS) requires segmenting specific objects in a video guided by a natural language description. The core challenge of RVOS is to anchor abstract linguistic concepts onto a specific set of pixels and continuously segment them through the complex dynamics of a video. Faced with this difficulty, prior work has often decomposed the task into a pragmatic `locate-then-segment' pipeline. However, this cascaded design creates an information bottleneck by simplifying semantics into coarse geometric prompts (e.g, point), and struggles to maintain temporal consistency as the segmenting process is often decoupled from the initial language grounding. To overcome these fundamental limitations, we propose FlowRVS, a novel framework that reconceptualizes RVOS as a conditional continuous flow problem. This allows us to harness the inherent strengths of pretrained T2V models, fine-grained pixel control, text-video semantic alignment, and temporal coherence. Instead of conventional generating from noise to mask or directly predicting mask, we reformulate the task by learning a direct, language-guided deformation from a video's holistic representation to its target mask. Our one-stage, generative approach achieves new state-of-the-art results across all major RVOS benchmarks. Specifically, achieving a J&F of 51.1 in MeViS (+1.6 over prior SOTA) and 73.3 in the zero shot Ref-DAVIS17 (+2.7), demonstrating the significant potential of modeling video understanding tasks as continuous deformation processes.

Optimization · Everything Else

Shuo Chen, Xiaolong Li, Jiaying Peng, Yao Zhao

Gradient descent (GD) is a fundamental optimization method in deep learning, yet its asymptotic directional properties remain less understood. In this paper, we prove that if GD converges, its trajectory either aligns toward a fixed direction or oscillates along a specific line. The fixed-direction convergence occurs under small learning rates, while the oscillatory convergence behavior emerges for large learning rates. This result offers a new lens for understanding long-term GD dynamics. Experimentally, we find that this directional convergence behavior also appears in stochastic gradient descent (SGD) and Adam. Furthermore, we discuss how these theoretical findings regarding oscillatory convergence might offer a perspective on the sharpness dynamics observed in the Edge of Stability (EoS) regime. Our work provides both theoretical clarity and practical insight into the behavior of dynamics for multiple optimization methods.

Yan Yang, Dongxu Li, Yutong Dai, Yuhao Yang, Ziyang Luo, Zirui Zhao, Zhiyuan Hu, Junzhe Huang, Amrita Saha, Zeyuan Chen 等

Graphical user interface (GUI) agents autonomously complete tasks across platforms (\eg, Linux) by sequentially decomposing user instructions into action proposals that iteratively interact with visual elements in the evolving environment. However, two main challenges arise: i) planning (\ie, the action proposal sequence) under expansive action space, where selecting an appropriate plan is non-trivial, as many valid ones may exist; ii) accurately grounding actions in complex and high-resolution interfaces, \ie, precisely interacting with visual targets. This paper investigates the aforementioned challenges with our \textbf{G}UI \textbf{T}est-time Scaling \textbf{A}gent, namely \name. First, we conduct test-time scaling to select the most appropriate action proposal: at each step, multiple candidate proposals are sampled and evaluated and selected by a judge model. It trades off computation for better decision quality by concurrent sampling. Second, we propose a model that improves grounding of the selected action proposals to its corresponding visual elements. Our key insight is that reinforcement learning (RL) facilitates grounding through inherent objective alignments, rewarding successful clicks on interface elements. Experimentally, \name achieves state-of-the-art performance on both grounding and agent task execution benchmarks.

Applications · Language, Speech and Dialog

Qianben Chen, Jingyi Cao, Jiayu Zhang, Tianrui Qin, LiXiaowan, Zhu, Dingfeng Shi, He Zhu, Minghao Liu, Xiaobo Liang 等

Large language models split into two families: reasoning-centric LLMs, which strengthen internal chain-of-thought reasoning but cannot invoke external tools, and agentic LLMs, which learn to interact with environments and leverage tools but often lag in deep reasoning. This divide arises from fundamentally different training objectives, leading to mismatched strengths and inefficiency on simple queries, where both families tend to overthink or over-call tools. In this work, we present Adaptive Agent Foundation Model (A$^2$FM), a unified framework that follows a route-then-align principle: the model first learns task-aware routing and then aligns mode-specific trajectories under a shared backbone. To address the inefficiency gap, we introduce a third instant mode that handles simple queries directly, preventing unnecessary reasoning or tool calls while complementing the agentic and reasoning modes. To jointly enhance accuracy and efficiency, we propose Adaptive Policy Optimization (APO), which enforces adaptive sampling across modes and applies a cost-regularized reward. On the 32B scale, A$^2$FM achieves 13.4\% on BrowseComp, 70.4\% on AIME25, and 16.7\% on HLE, setting new SOTA among comparable models and performing competitively with frontier LLMs across agentic, reasoning, and general benchmarks. Notably, the adaptive execution achieves a cost of pass of only \$0.00487 per correct answer—cutting cost by 45.2\% relative to reasoning and 33.5\% relative to agentic, thus delivering substantially higher cost efficiency while maintaining comparable accuracy.

Soufiane Hayou, Nikhil Ghosh, Bin Yu

Low-Rank Adaptation is a widely used finetuning method for large models. Its small memory footprint allows practitioners to adapt large models to specific tasks at a fraction of the cost of full finetuning. Different modifications have been proposed to enhance its efficiency by, for example, setting the learning rate, the rank, and the initialization. Another improvement axis is adapter placement strategy: when using LoRA, practitioners usually pick \emph{module types} to adapt with LoRA, such as Query and Key modules. Few works have studied the problem of adapter placement, with nonconclusive results: original LoRA paper suggested placing adapters in attention modules, while other works suggested placing them in the MLP modules. Through an intuitive theoretical analysis, we introduce PLoP (Precise LoRA Placement), a lightweight method that allows automatic identification of module types where LoRA adapters should be placed, given a pretrained model and a finetuning task. We demonstrate that PLoP consistently outperforms, and in the worst case competes, with commonly used placement strategies through comprehensive experiments on supervised finetuning and reinforcement learning for reasoning.

Computer Vision · Image and Video Generation

Zheng Ding, Weirui Ye

Reinforcement learning (RL) post-training is crucial for aligning generative models with human preferences, but its prohibitive computational cost remains a major barrier to widespread adoption. We introduce **TreeGRPO**, a novel RL framework that dramatically improves training efficiency by recasting the denoising process as a search tree. From shared initial noise samples, TreeGRPO strategically branches to generate multiple candidate trajectories while efficiently reusing their common prefixes. This tree-structured approach delivers three key advantages: (1) *High sample efficiency*, achieving better performance under same training samples (2) *Fine-grained credit assignment* via reward backpropagation that computes step-specific advantages, overcoming the uniform credit assignment limitation of trajectory-based methods, and (3) *Amortized computation* where multi-child branching enables multiple policy updates per forward pass. Extensive experiments on both diffusion and flow-based models demonstrate that TreeGRPO achieves **2.4$\times$** faster training} while establishing a superior Pareto frontier in the efficiency-reward trade-off space. Our method consistently outperforms GRPO baselines across multiple benchmarks and reward models, providing a scalable and effective pathway for RL-based visual generative model alignment. The project website is available at https://treegrpo.github.io.

Computer Vision · Vision Models & Multimodal

Long Xing, Qidong Huang, Xiaoyi Dong, Pan Zhang, Yuhang Zang, Yuhang Cao, Jinsong Li, Shuangrui Ding, Weiming Zhang, Nenghai Yu 等

This paper presents ScaleCap, a scalable image captioning strategy that generates comprehensive and detailed image captions. The key challenges of high-quality image captioning lie in the inherent biases of LVLMs: multimodal bias resulting in imbalanced descriptive granularity, offering detailed accounts of some elements while merely skimming over others; linguistic bias leading to hallucinated de- scriptions of non-existent objects. To address these issues, we propose a scalable debiased captioning strategy, which continuously enriches and calibrates the caption with increased inference budget. Specifically, we propose two novel components: heuristic question answering and contrastive sentence rating. The former generates content-specific questions based on the image and answers them to progressively inject relevant information into the caption. The latter employs sentence-level offline contrastive decoding to effectively identify and eliminate hallucinations caused by linguistic biases. With increased inference cost, more heuristic questions are raised by ScaleCap to progressively capture additional visual details, generating captions that are more accurate, balanced, and informative. Extensive modality alignment experiments demonstrate the effectiveness of ScaleCap. Annotating 450K images with ScaleCap and using them for LVLM pretraining leads to consis- tent performance gains across 11 widely used benchmarks. Furthermore, ScaleCap showcases superb richness and fidelity of generated captions with two additional tasks: replacing images with captions in VQA task, and reconstructing images from captions to assess semantic coverage.