论文检索

输入标题、作者或关键词,从 3,752 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
3,752篇论文匹配“Planning”
第 12 / 188 页

Tamir Shazman, Idan Lev-Yehudi, Ron Benchetrit, Vadim Indelman

Online planning in Markov Decision Processes (MDPs) enables agents to make sequential decisions by simulating future trajectories from the current state, making it well-suited for large-scale or dynamic environments. Sample-based methods such as Sparse Sampling and Monte Carlo Tree Search (MCTS) are widely adopted for their ability to approximate optimal actions using a generative model. However, in practical settings, the generative model is often learned from limited data, introducing approximation errors that can degrade performance or lead to unsafe behaviors. To address these challenges, Robust MDPs (RMDPs) offer a principled framework for planning under model uncertainty, yet existing approaches are typically computationally intensive and not suited for real-time use. In this work, we introduce Robust Sparse Sampling (RSS), the first online planning algorithm for RMDPs with finite-sample theoretical performance guarantees. Unlike Sparse Sampling, which estimates the nominal value function, RSS computes a robust value function by leveraging the efficiency and theoretical properties of Sample Average Approximation (SAA), enabling tractable robust policy computation in online settings. RSS is applicable to infinite or continuous state spaces, and its sample and computational complexities are independent of the state space size. We provide theoretical performance guarantees and empirically show that RSS outperforms standard Sparse Sampling in environments with uncertain dynamics.

Tobias Schwartz, Diedrich Wolter

Plan verification is the task of checking whether a proposed plan correctly solves a given planning problem. In Hierarchical Task Network (HTN) planning, this verification problem is known to be NP-hard. Existing approaches to HTN plan verification range from SAT encodings to parser-based techniques. However, existing methods do not explicitly exploit the temporal structure inherent in hierarchical decomposition. In this paper, we establish a formal connection between HTN planning and temporal reasoning by showing how decomposition structures can be naturally represented using qualitative constraint networks. Building on this insight, we present a new top-down encoding that transforms the verification of partially ordered task networks into a temporal reasoning problem. We prove the correctness of this encoding and explain how it accounts for both the hierarchical and temporal aspects of HTN plans. By linking HTN plan verification with qualitative temporal reasoning, our approach introduces a principled formal framework for reasoning about complex temporal relationships in hierarchical plans. This connection offers new perspectives for knowledge representation in structured planning domains.

Martín Pozo, Álvaro Torralba, Carlos Linares López

Cartesian abstractions can flexibly approximate planning tasks to generate admissible heuristic functions. Constrained abstractions use state constraints, such as mutexes, to eliminate parts of the abstraction that cannot belong to solutions for the original problem. While this has been successfully applied to simple forms of abstraction, no previous work has explored how to do this for Cartesian abstractions. We introduce constrained Cartesian abstractions, which leverage state constraints in multiple ways: to prune spurious transitions and to simplify or even remove abstract states. Moreover, we also use disambiguation to better guide the counterexample-guided process used to generate the abstractions. Our experimental results show that the resulting constrained Cartesian abstractions induce more informed heuristics than their non-constrained counterpart.

Francesco Percassi, Alessandro Saetti, Enrico Scala

Uncertainty over model knowledge is a core challenge in planning and has been addressed through various approaches tailored to different scenarios. In this paper, we focus on scenarios where the agent does not initially know the exact outcome of its actions but gains knowledge upon execution, i.e., each action reveals its actual effect, removing uncertainty about future occurrences. We refer to this formulation as Planning with Uncertain Models of Actions (PUMA). We show that PUMA can be compiled in polynomial time in both Fully Observable Non-Deterministic planning and, perhaps more unexpectedly, classical planning, providing a constructive proof that PUMA remains PSPACE-complete despite its apparent exponential uncertainty. Finally, we experimentally evaluate both compilations with benchmark domains that capture the key aspects of the problem. The results show the practical feasibility of our approach and reveal a complementary behavior between the two compilations.

Harrison Oates, Pascal Bercher

Modern planning systems utilize various plan representations - sequential, parallel, partially ordered (PO), and partial-order causal link (POCL) - each with different models for concurrency. These formalisms are often implicitly assumed to have the same base properties, particularly regarding makespan. We challenge this assumption, proving the relationship between them is fundamentally asymmetric. Our analysis shows conversions from plans with rigid concurrency layers (sequential, parallel) to those with flexible partial orders (PO, POCL) can preserve makespan. However, the reverse generally fails; the flexible orderings in PO/POCL plans can yield shorter makespans for solutions that cannot be represented in parallel plans without serialization. We prove that finding an optimal parallel representation for a given POCL plan is NP-complete, resolving a key question about their practical interchangeability. We also provide tight complexity bounds for makespan-bounded plan existence. Notably, our results disprove a claim in the literature that planning graph-based planners maximize concurrency by minimizing the critical path in derived PO plans.

Periklis Mantenoglou, Luigi Bonassi, Enrico Scala, Pedro Zuidberg Dos Martires

We study planning in a fragment of PDDL with qualitative state-trajectory constraints, capturing safety requirements, task ordering conditions, and intermediate sub-goals commonly found in real-world problems. A prominent approach to tackle such problems is to compile their constraints away, leading to a problem that is supported by state-of-the-art planners. Unfortunately, existing compilers do not scale on problems with a large number of objects and high-arity actions, as they necessitate grounding the problem before compilation. To address this issue, we propose two methods for compiling away constraints without grounding, making them suitable for large-scale planning problems. We prove the correctness of our compilers and outline their worst-case time complexity. Moreover, we present a reproducible empirical evaluation on the domains used in the latest International Planning Competition. Our results demonstrate that our methods are efficient and produce planning specifications that are orders of magnitude more succinct than the ones produced by compilers that ground the domain, while remaining competitive when used for planning with a state-of-the-art planner.

Daniel Lutalo, Pascal Bercher

Repairing flawed domain models remains a critical challenge in AI planning, with few effective techniques available. We propose a novel approach for repairing totally ordered hierarchical task network (TO-HTN) models with missing actions, guided by a plan that must be valid for the repaired model. This problem has only one previously documented approach, which relies on complex re-encoding that's solved via TO-HTN planning. In contrast, our approach translates the repair task into a context-free grammar repair problem and leverages a large language model (LLM) to identify and insert relevant actions directly, simplifying the repair process. We evaluate our approach on established benchmarks and demonstrate substantially improved results over the prior approach, achieving nearly three times the number of instances solved, and nearly solving all instances of domains in which the previous approach solved zero. Importantly, we mask all natural language hints, such as action names, forcing the LLM to simulate reasoning and planning, and mitigating the risk of data leakage from its training corpus.

Daniel Höller

In recent years, ML-based heuristic functions for automated planning have shown increasing performance. A main challenge is the level of generalization required in planning: techniques must generalize at least across different instances of the same domain (which results in different sizes of learning input). A common approach to overcome the issue is to use graph representations as input. While GNNs are a natural choice for learning, other methods have recently been favored because they show better runtime performance and need less training data. However, existing work has so far been limited to non-hierarchical planning. We describe the first approach to learn heuristics for hierarchical planning. We extend the Instance Learning Graph – a graph structure used in non-hierarchical planning – to the new setting and show how to learn heuristic functions based on it. Since our heuristics are applicable to the lifted model, there is no need to ground it. We therefore combine it with a novel lifted HTN planning system. Like recent systems in non-hierarchical planning, it grounds the search space explored so far, but not the entire model prior to search. Our evaluation shows that our approach is competitive with the lifted systems from the literature, though the ground systems achieve higher coverage.

Linus Heck, Filip Macák, Milan Češka, Sebastian Junges

The ability to compute reward-optimal policies for given and known finite Markov decision processes (MDPs) underpins a variety of applications across planning, controller synthesis, and verification. However, we often want policies (1) to be robust, i.e., they perform well on perturbations of the MDP and (2) to satisfy additional structural constraints regarding, e.g., their representation or implementation cost. Computing such robust and constrained policies is indeed computationally more challenging. This paper contributes the first approach to effectively compute robust policies subject to arbitrary structural constraints using a flexible and efficient framework. We achieve flexibility by allowing to express our constraints in a first-order theory over a set of MDPs, while the root for our efficiency lies in the tight integration of satisfiability solvers to handle the combinatorial nature of the problem and probabilistic model checking algorithms to handle the analysis of MDPs. Experiments on a few hundred benchmarks demonstrate the feasibility for constrained and robust policy synthesis and the competitiveness with state-of-the-art methods for various fragments of the problem.

Markus Fritzsche, Elliot Gestrin, Jendrik Seipp

While transformers excel in many settings, their application in the field of automated planning is limited. Prior work like PlanGPT, a state-of-the-art decoder-only transformer, struggles with extrapolation from easy to hard planning problems. This in turn stems from problem symmetries: planning tasks can be represented with arbitrary variable names that carry no meaning beyond being identifiers. This causes a combinatorial explosion of equivalent representations that pure transformers cannot efficiently learn from. We propose a novel contrastive learning objective to make transformers symmetry-aware and thereby compensate for their lack of inductive bias. Combining this with architectural improvements, we show that transformers can be efficiently trained for either plan-generation or heuristic-prediction. Our results across multiple planning domains demonstrate that our symmetry-aware training effectively and efficiently addresses the limitations of PlanGPT.

Markus Fritzsche, Daniel Gnad, Mikhail Gruntov, Alexander Shleyfman

Pattern Database (PDB) heuristics are an established approach in optimal classical planning that is used in state-of-the-art planning systems. PDBs are based on projections, which induce an abstraction of the original problem. Computing all cheapest plans in the abstraction yields an admissible heuristic. Despite their success, PDBs have only recently been adapted to numeric planning, which extends classical planning with numeric state variables. The difficulty in supporting numeric variables is that the induced abstractions, in contrast to classical planning, are generally infinite. Thus, they cannot be explored exhaustively to compute a heuristic. The foundational work that introduced numeric PDBs employed a simple approach that computes only a finite part of the abstraction. We analyze this framework and identify cases where it necessarily results in an uninformed heuristic. We propose several improvements over the basic variant of numeric PDBs that lead to enhanced heuristic accuracy.

Francesco Doria, Francesco Percassi, Marco Maratea, Mauro Vallati

Optimising traffic signals is crucial for mitigating urban congestion, and automated planning, particularly with PDDL+, has shown promise for real-world deployment due to its flexibility and centralised perspective. While existing PDDL+ models guarantee deployability on current infrastructure, they face significant limitations: reliance on domain-independent heuristics restricts their applicability and scalability, leading to slow solution generation and unclear plan quality. To overcome these challenges and unlock the widespread adoption of planning-based traffic control, we introduce hCAFE, a domain-specific heuristic for PDDL+-based traffic signal optimisation. Unlike prior approaches, hCAFE is designed to work effectively across multiple problem encodings, addressing a key limitation of traditional domain-specific heuristics. We demonstrate its capabilities on real-world data from a region of the UK, showing significant improvements in solution generation time and search space exploration. Our evaluation also compares the strategies generated by hCAFE against historical data from existing traffic control systems and a non-deployable benchmark, confirming the high quality of the resulting plans.

Dillon Z. Chen, Till Hofmann, Toryn Q. Klassen, Sheila A. McIlraith

Generalised planning (GP) refers to the task of synthesising programs that solve families of related planning problems. We introduce a novel, yet simple method for GP: given a set of training problems, for each problem, compute an optimal plan for each goal atom in some order, perform goal regression on the resulting plans, and lift the corresponding outputs to obtain a set of first-order Condition → Actions rules. The rules collectively constitute a generalised plan that can be executed as is or alternatively be used to prune the planning search space. We formalise and prove the conditions under which our method is guaranteed to learn valid generalised plans and state space pruning axioms for search. Experiments demonstrate significant improvements over state-of-the-art (generalised) planners with respect to the 3 metrics of synthesis cost, planning coverage, and solution quality on various classical and numeric planning domains.

David H. Chan, Mark Roberts, Dana S. Nau

Hierarchical goal networks (HGNs) provide a framework for goal-directed planning by decomposing high-level goals into ordered subgoals. While prior work has examined non-determinism for hierarchical planning (specifically, HTNs), scant work studies how HGNs can help in stochastic settings. We introduce a formalism for probabilistic HGN planning with action-insertion semantics, enabling probabilistic planners to incorporate domain knowledge from goal decomposition methods. We design and evaluate two UCT-based algorithms for solving probabilistic HGN planning problems: an asymptotically optimal approach and a compressed, shared-value approach that optimizes separately for each goal within the goal-subgoal hierarchy. We compare our two UCT-based HGN search algorithms experimentally on modified benchmark domains from the FOND HTN literature. Our results demonstrate that on larger problems, the compressed search converges more quickly and outperforms the asymptotically optimal search. This suggests that HGNs can be effective in probabilistic planning, and compression may yield better performance on large problems in anytime settings with stochastic action outcomes.

Yishuai Cai, Xinglin Chen, Yunxin Mao, Kun Hu, Minglong Li

Behavior Trees (BTs) offer a powerful paradigm for designing modular and reactive robot controllers. BT planning, an emerging field, provides theoretical guarantees for the automated generation of reliable BTs. However, BT planning typically assumes that a well-designed BT system is already grounded—comprising high-level action models and low-level control policies—which often requires extensive expert knowledge and manual effort. In this paper, we formalize the BT Grounding problem: the automated construction of a complete and consistent BT system. We analyze its complexity and introduce CABTO (Context-Aware Behavior Tree grOunding), the first framework to efficiently solve this challenge. CABTO leverages pre-trained Large Models (LMs) to heuristically search the space of action models and control policies, guided by contextual feedback from BT planners and environmental observations. Experiments spanning seven task sets across three distinct robotic manipulation scenarios demonstrate CABTO’s effectiveness and efficiency in generating complete and consistent behavior tree systems.

Valerio Borelli, Alfonso Gerevini, Enrico Scala, Ivan Serina

In this paper, we investigate the application of heuristics based on Graph Neural Networks (GNNs) to lifted numeric planning problems, an area that has been relatively unexplored. Building upon the GNN approach for learning general policies proposed by Ståhlberg, Bonet, and Geffner (2022b), we extend the architecture to make it sensitive to the numeric components inherent in the planning problems we address. We achieve this by observing that, although the state space of a numeric planning problem is infinite, the finite subgoal structure of the problem can be incorporated into the architecture, enabling the construction of a finite structure. Instead of learning general policies, we train our models to serve as heuristics within a best-first search algorithm. We explore various configurations of this architecture and demonstrate that the resulting heuristics are highly informative and, in certain domains, offer a better trade-off between guidance and computational cost compared to state-of-the-art heuristics.

Masataro Asai, Stephen Wissow

Despite being successful in board games and reinforcement learning (RL), Monte Carlo Tree Search (MCTS) combined with Multi Armed Bandit (MAB) has seen limited success in domain-independent classical planning until recently. Previous work (Wissow and Asai, 2024) showed that UCB1, designed for bounded rewards, does not perform well as applied to cost-to-go estimates in classical planning, because cost-to-go estimates are unbounded, and showed improved performance using a Gaussian reward MAB instead. This paper further sharpens our understanding of ideal bandits for planning tasks. Existing work has two issues: first, Gaussian MABs under-specify the support of cost-to-go estimates as (-∞, ∞), which we can narrow down. Second, Full Bellman backup (Schulte and Keller, 2014) that backpropagates sample max/min lacks theoretical justification. We use Peaks-Over-Threashold Extreme Value Theory to resolve both issues at once, propose a new bandit algorithm (UCB1-Uniform). We formally prove its regret bound and empirically demonstrate its performance in classical planning.

Masataro Asai

We study an efficient implementation of Multi-Armed Bandit (MAB)-based Monte-Carlo Tree Search (MCTS) for classical planning. One weakness of MCTS is that it spends a significant time in deciding which node to expand next. While selecting a node from an OPEN list with N nodes has O(1) runtime complexity with traditional array-based priority-queues for dense integer keys, the tree-based OPEN list used by MCTS requires O(log N), which roughly corresponds to the search depth d. In classical planning, d is arbitrarily large (e.g., 2^k-1 in k-disk Tower-of-Hanoi) and the runtime for node selection is significant, unlike in game tree search, where the cost is negligible compared to the node evaluation (rollouts) because d is inherently limited by the game (e.g. d≦361 in Go). To improve this bottleneck, we propose a bilevel modification to MCTS that runs a best-first search from each selected leaf nodes with an expansion budget proportional to d, which achieves amortized O(1) runtime for node selection, equivalent to traditional queue-based OPEN list. In addition, we introduce Tree Collapsing, an enhancement that reduces action selection steps and further improves the performance.

Yaxin Zhao, Yu Zhang

Large language models (LLMs) have achieved impressive performance across a wide range of natural language processing tasks, yet they often produce hallucinated content that undermines factual reliability. To address this challenge, we introduce HalluClean, a lightweight and task-agnostic framework for detecting and correcting hallucinations in LLM-generated text. HalluClean adopts a reasoning-enhanced paradigm, explicitly decomposing the process into planning, execution, and revision stages to identify and refine unsupported claims. It employs minimal task-routing prompts to enable zero-shot generalization across diverse domains, without relying on external knowledge sources or supervised detectors. We conduct extensive evaluations on five representative tasks—question answering, dialogue, summarization, math word problems, and contradiction detection. Experimental results show that HalluClean significantly improves factual consistency and outperforms competitive baselines, demonstrating its potential to enhance the trustworthiness of LLM outputs in real-world applications.

Xiaoya Lu, Zeren Chen, Xuhao Hu, Yijin Zhou, Weichen Zhang, Dongrui Liu, Lu Sheng, Jing Shao

Flawed planning from VLM-driven embodied agents poses significant safety hazards, hindering their deployment in real-world household tasks. However, existing static, termination-oriented evaluation paradigms fail to adequately assess risks within these interactive environments, since they cannot simulate dynamic risks that emerge from an agent's actions and rely on unreliable post-hoc evaluations that ignore unsafe intermediate steps. To bridge this critical gap, we propose evaluating an agent's interactive safety: its ability to perceive emergent risks and execute mitigation steps in the correct procedural order. We thus present IS-Bench, the first multi-modal benchmark designed for interactive safety, featuring 161 challenging scenarios with 388 unique safety risks instantiated in a high-fidelity simulator. Crucially, it facilitates a novel process-oriented evaluation that verifies whether risk mitigation actions are performed before/after specific risk-prone steps. Extensive experiments on leading VLMs, including the GPT-4o and Gemini-2.5 series, reveal that current agents lack interactive safety awareness and that while safety-aware Chain-of-Thought can improve performance, it often compromises task completion. By highlighting these critical limitations, IS-Bench provides a foundation for developing safer and more reliable embodied AI systems.